https://bugs.winehq.org/show_bug.cgi?id=57552
Bug ID: 57552
Summary: Fedora 40 installs wine*-devel-rc2 fine. Fedora 41
can't find wine-devel-rc2??
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Ran dnf update on Fedora 40 and it upgrades the winehq-devel and wine-devel
with no problem.
On Fedora 41 machines it finds the winehq-devel but can not find wine-devel??
So update fails.
With 41 a dnf repoquery shows the winehq and the wine-devel-src rpm, but no
wine-devel x86_64??
Download the src rpm, and ran configure and make and it builds, but gave a
message about no audio since missing audio development files??
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https://bugs.winehq.org/show_bug.cgi?id=4209
Zhiyi Zhang <zzhang(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|zzhang(a)codeweavers.com |wine-bugs(a)winehq.org
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--- Comment #16 from Zhiyi Zhang <zzhang(a)codeweavers.com> ---
> Could you take a look? Because the program works just fine on windows 7, and the hook program by Lauri Kenttä can also set their WH_JOURNALRECORD hook.
I tested ReleaseUNICODE\TestRec.exe on Windows 7 SP1 and Windows 10 22H2.
Clicking the blue start button doesn't work either. So Wine has the same
expected behavior as Windows.
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--- Comment #15 from Zhiyi Zhang <zzhang(a)codeweavers.com> ---
Taking a look.
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https://bugs.winehq.org/show_bug.cgi?id=57561
Bug ID: 57561
Summary: Melodyne 5 does not install
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77646
--> https://bugs.winehq.org/attachment.cgi?id=77646
Terminal output from installer
The installer says that it completed successfully, but ~/.wine/drive_c/Program
Files (x86)/Celemony/Melodyne 5 is empty.
$ sha256sum Melodyne.5.4.2.006-Demo.exe
53310eaffdf5ab9198a076a683943e516011366f81aa49813b20006fbffccef7
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https://bugs.winehq.org/show_bug.cgi?id=55985
Bug ID: 55985
Summary: S.T.A.L.K.E.R. Anomaly: Crashes when loading into save
file.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mythicalnewt(a)gmail.com
Distribution: ---
Created attachment 75589
--> https://bugs.winehq.org/attachment.cgi?id=75589
Stacktrace from winedebugger
Anomaly launches and the main menu works perfectly, however when loading a save
file it crashes in the loading screen and wine debugger launches.
Wine versions 7.x and below work perfectly fine only wine 8.x crash in this
manner.
I made sure to delete all wineprefixes and .wine folder before running the
program.
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https://bugs.winehq.org/show_bug.cgi?id=56774
Bug ID: 56774
Summary: NeuralNote: GUI Re-Painting issues
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zardivorku(a)gufum.com
Distribution: ---
Created attachment 76574
--> https://bugs.winehq.org/attachment.cgi?id=76574
a video of neuralnote not updating until it is moved within the bitwig DAW
I decided to file a new bug report as
https://bugs.winehq.org/show_bug.cgi?id=55362 had been used to fix a different
issue related to winepulse.drv. Having two issues for one report was confusing.
The issue here is that the UI only updates after the application has been moved
around on screen (as shown in the attachment). This occurs on a fresh install
of Wine Staging and first noticed in 8.13 (but may be even older). There have
been concerns raised that this could be related to the JUCE framework, however
that is uncertain.
"...the dropdowns don't show the updated selection until a full repaint of the
settings window (by closing and opening it again).
There are possibly related messages in the log, I would check whether other
applications built with JUCE are affected as well."
The bug occurs in standalone and through yabridge.
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https://bugs.winehq.org/show_bug.cgi?id=57484
Bug ID: 57484
Summary: VKB Joystick not detected in Wine 9.22 but works in
9.21
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseph+winehq(a)xaosnet.net
Distribution: ---
I am using Wine-Staging from the WineHQ Repos on Ubuntu 24.04, and with Staging
9.22, my VKB Gunfighter Left is not detected if hidraw is enabled, but is
detected with Staging 9.21, or if I check the box to disable hidraw.
I reproduced this with a fresh wine prefix as well as an updated one.
I've seen reports that this is also impacting some VKB Gladiator users as well
on the Star Citizen Linux Users Group discord.
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https://bugs.winehq.org/show_bug.cgi?id=54034
Bug ID: 54034
Summary: Treasure Adventure World: a deluge of wine bugs
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
There are quite a few bugs here.
1. 'Type 1' cutscene player fails silently, 'Type 2' crashes.
2. Text on inventory screen is drawn at a wrong position.
3. Game crashes due to gfx running out of vms shortly after exiting and
reentering first room.
3b. The modal error dialogs related to those crashes appear *under* the game
window.
(going by proton database, things at least somewhat worked somewhere in the
past, but that no longer the case)
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https://bugs.winehq.org/show_bug.cgi?id=50547
Bug ID: 50547
Summary: Freezes at Fallout2-based games
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexyecu(a)gmail.com
Distribution: ---
Fallout2 engine based games (like Fallout Sonora) freezes for 1 — 2 seconds
every 10 or 15 minutes with Wine 6.0 rc6. Wine 5.5 works fine.
Fedora 32 with last updates, nvidia, alsa, secondary X-server.
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https://bugs.winehq.org/show_bug.cgi?id=57208
Bug ID: 57208
Summary: FL Studio Installer HANGS at
"MicrosoftEdgeWebView2RuntimeInstallerX64.exe"
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77109
--> https://bugs.winehq.org/attachment.cgi?id=77109
This is what the problem looks like
So this issue started appearing after FL Studio 24 got released, and now the
installer hangs at "MicrosoftEdgeWebView2RuntimeInstallerX64.exe", it doesen't
crash but it takes more than 1 hour for the installer to move on and finish
while on older versions of FL Studio prior to 24 it just took 1/2 minutes
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https://bugs.winehq.org/show_bug.cgi?id=57349
Bug ID: 57349
Summary: Nikon NX Studio: Transparent overlay windows drawn at
outside app window
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.bartoschek(a)gmail.com
Distribution: ---
Created attachment 77316
--> https://bugs.winehq.org/attachment.cgi?id=77316
Cropping window outside main window.
For several versions Wine does not properly show several pieces of information
for Nikon NX Studio:
- Cropping tool overlay
- Image Histogram
- Image information.
The problem is that the overlays are outside of the main window and seem to be
positioned at (0, 0). This documentation show how it should look like:
- https://nikonimglib.com/nxstdo/onlinehelp/en/the_bottom_toolbar_11.html
- https://nikonimglib.com/nxstdo/onlinehelp/en/cropping_pictures_38.html
The histogram and image information screens however look like this:
https://bugs.winehq.org/attachment.cgi?id=77257. I attach an image of how the
cropping window looks like. One can see a transparent overlay that is meant to
darken the image and the currently selected area in the middle. I can change
the inner part of the crop by holding the left mouse button and moving over the
picture (not the window outside of the picture).
All three overlays are transparent and use EX_WS_LAYERED. This excerpt from
winedbg shows the window hierarchy:
00010a8e AfxWnd140u 54000000 0000000000000000 00000024 Image Panel
00010a90 AfxWnd140u 50000000 0000000000000000 00000024 -- Empty --
00010a92 ScrollBar 50000000 0000000000000000 00000024 -- Empty --
00010a94 ScrollBar 50000001 0000000000000000 00000024 -- Empty --
00010a96 AfxWnd140u 50000000 0000000000000000 00000024 Image Screen
00010a98 AfxWnd140u 40000000 0000000000000000 00000024 SNS Logout
00020aae AfxWnd140u 40000000 0000000000000000 00000024 HDR Window
00010b4a AfxWnd140u 42000000 0000000000000000 00000024 Movie Window
00490bbc AfxWnd140u 50000000 0000000000000000 00000024 InfoScreen
00060bba AfxWnd140u 50000000 0000000000000000 00000024 Histogram Scre
00010ab0 AfxWnd140u 50000000 0000000000000000 00000024 ImageFrameScre
Info Screen and Histogram Screen are children of Image Screen and Image Panel.
I assume one of the two is the picture area in the main window. As children
they should be positioned relative to the parent and be moved together with it.
xwininfo gives the following output on the CropScreen:
wininfo: Window id: 0x57000c7 "CropScreen"
Absolute upper-left X: 0
Absolute upper-left Y: 0
Relative upper-left X: 0
Relative upper-left Y: 0
Width: 1530
Height: 1081
Depth: 32
Visual: 0x23
Visual Class: TrueColor
Border width: 0
Class: InputOutput
Colormap: 0x57000c6 (not installed)
Bit Gravity State: NorthWestGravity
Window Gravity State: NorthWestGravity
Backing Store State: NotUseful
Save Under State: no
Map State: IsViewable
Override Redirect State: yes
Corners: +0+0 -2310+0 -2310-1079 +0-1079
-geometry 1530x1081+0+0
One additional aspect of the problem is that the overlay windows are always on
top even if the main window is minimized.
When I run inside of a virtual dekstop the overlays show as black windows and
they are also outside of the main window:
https://bugs.winehq.org/attachment.cgi?id=77258
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https://bugs.winehq.org/show_bug.cgi?id=57536
Bug ID: 57536
Summary: Windows program "Starmoney" cant be installed
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ps1304(a)fn.de
Distribution: ---
Created attachment 77604
--> https://bugs.winehq.org/attachment.cgi?id=77604
log created by wine
during installation of a required component for Starmony "Microsoft Edge
Webview2 Runtime" wine is creating an error; see file for details.
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https://bugs.winehq.org/show_bug.cgi?id=57556
Bug ID: 57556
Summary: Zenless zone zero game sometimes doesn't respond to
mouse input
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
The game is based on unity and runs on directx11, the first time you open it,
it will not respond to any mouse input, if you open it a second time, it will
only respond once to mouse input, and if you open it a third time, it will
remain repsonsive to mouse input. To reproduce i believe you have to start with
a fresh wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=57555
Bug ID: 57555
Summary: Notepad++ 8.7.1 dark mode is not fully applied
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Created attachment 77631
--> https://bugs.winehq.org/attachment.cgi?id=77631
notepad++ has menu bar in light mode
Notepad++ 8.7.1 dark mode is not fully applied, because the menu bar remains in
light mode
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https://bugs.winehq.org/show_bug.cgi?id=56301
Bug ID: 56301
Summary: Logitech G HUB
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: bondar20(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 76018
--> https://bugs.winehq.org/attachment.cgi?id=76018
Logitech G HUB
I got kali linux.
I tried to install logitech g hub. But does not worked.
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https://bugs.winehq.org/show_bug.cgi?id=56391
Bug ID: 56391
Summary: So Blonde: very long loading times
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"So Blonde" European Retail DVD 1.01 version (English, French and German).
Point-and-click game developed by Wizarbox and released in 2008.
I couldn't find the game on either Steam or GOG. However, for those who want to
confirm the bug, the game is easily found in The Internet Archive Software
Collection.
OS:
Ubuntu 22.04.3 LTS 64bit.
Wine:
wine-9.3 development version (staging version is also affected).
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The loading times are very long: loading of the game menu, of a new game, of a
save game, between two screens (in the game), and so on.
Loadings last more than a minute, whereas on the same computer but running
Windows, they last less than five seconds.
This problem has been mentioned in AppDB since 2009 ("Every loading takes a
long time"), but has not been the subject of a bug report.
I don't know if this is relevant, but here's the +relay,+seh debug trace I
posted as part of another bug related to the same game (Bug 56390). It weighs
12.6 GB (59.7 MB after compression with rzip).
https://www.swisstransfer.com/d/764a0488-9e26-4d10-ae74-9d89e49cce80
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https://bugs.winehq.org/show_bug.cgi?id=56274
Bug ID: 56274
Summary: Ceville: .NET Framework 3.5 game crashes with Wine
Mono
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=22513
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
This bug is present in the full game (version 1.0.2.0) and in the demo. I've
provided the download link for the demo.
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
With Wine Mono:
The game can be launched as far as the menu screen, but it crashes at the start
of a new game, at the end of the loading screen. I assume this is related to
the video that should be playing at that point.
The game also crashes on closing.
With dotnet35sp1 installed via winetricks:
The game can be launched but there are several error messages ("Unhandled
exception in a component in your application") each time a video is played.
These errors can be ignored by clicking on "Continue". The sound of the video
is audible, but the video display is truncated. Ignoring these errors allows
you to play the game (no crashes).
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https://bugs.winehq.org/show_bug.cgi?id=49981
Bug ID: 49981
Summary: Doom Eternal Killed
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 68382
--> https://bugs.winehq.org/attachment.cgi?id=68382
Terminal output when launching
On launch the game is killed before it starts.
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https://bugs.winehq.org/show_bug.cgi?id=56286
Bug ID: 56286
Summary: Evil Under the Sun: game crashes when starting a new
game (regression)
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
CC: pgofman(a)codeweavers.com
Regression SHA1: 354a8bb1f4a65bdec052606f2799db9e2907b5b1
Distribution: Ubuntu
Created attachment 76008
--> https://bugs.winehq.org/attachment.cgi?id=76008
Terminal output after crash
Game:
Agatha Christie: Evil Under the Sun
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
The game crashes systematically when you start a new game.
According to AppDB, the game was rated platinum with older versions of Wine. So
I ran a regression test:
354a8bb1f4a65bdec052606f2799db9e2907b5b1 is the first bad commit
commit 354a8bb1f4a65bdec052606f2799db9e2907b5b1
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Thu May 11 21:53:02 2023 -0600
ntdll: Better match Windows subheap sizes.
dlls/kernel32/tests/heap.c | 8 ++------
dlls/ntdll/heap.c | 13 +++++++++----
2 files changed, 11 insertions(+), 10 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=49927
Bug ID: 49927
Summary: Prince of Persia Sands Of Time Graphic Bug
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 68309
--> https://bugs.winehq.org/attachment.cgi?id=68309
POP-blacklines
Prince of Persia Sands Of Time Graphic Bug where it shows two black lines that
follow the character around on wine-5.18 nvidia proprietary driver. I will
upload a screenshot of the issue. This was tested in a clean wine prefix.
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http://bugs.winehq.org/show_bug.cgi?id=18923
Summary: Post Mortem starts out of bounds
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mickflemm(a)gmail.com
When i run Post Mortem
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14766 -i had to
override msvcrt but that's another bug) i get a blank screen. It turns out that
if i run compiz and try anything that zooms out of the desktop (eg fire up the
app switcher or enable 3d windows and rotate the cube) i can see the app
running normaly (videos and everything, i even managed to start a game). It
seems that the app starts "above" the desktop for some reason (i've attached
the log).
You can get the game from here -> http://uk-microids.gamesplanet.com/ for a few
euros and check it out, i haven't tested the demo but i guess it should have
the same behaviour, you can get it here ->
http://www.gamespot.com/pc/adventure/postmortem/download_2897772.html
This seems to be the only problem with this game, sound works, gameplay is ok,
you just have to fire up the app switcher or rotate the cube with 3d windows
enabled in order to see anything :P
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http://bugs.winehq.org/show_bug.cgi?id=21796
Summary: Syberia game can`t start normally
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=26360)
--> (http://bugs.winehq.org/attachment.cgi?id=26360)
Console output
Whel i load syberia game, i hear the sound, but on screen i see only my desktop
without mouse, etc. I can switch to other windows by window manager, but don`t
see anything. Game locks image. Keyboard work, so i switch to console and kill
wineserver.
The game works fine, if compositing enable, but switch to other windows don`t
work.
My videodrivers are xf86-video-ati
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https://bugs.winehq.org/show_bug.cgi?id=56390
Bug ID: 56390
Summary: So Blonde: game systematically crashes at a certain
point
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"So Blonde" European Retail DVD 1.01 version (English, French and German).
Point-and-click game developed by Wizarbox and released in 2008.
I couldn't find the game on either Steam or GOG. However, for those who want to
confirm the bug, the game is easily found in The Internet Archive Software
Collection.
OS:
Ubuntu 22.04.3 LTS 64bit.
Wine:
wine-9.3 development version (staging version is also affected).
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The game crashes at the start of the "Hook the Keys" mini-game. An error
message box is displayed.
This is chronologically the third mini-game in the game; the first two
mini-games do not cause the game to crash.
This "Hook the Keys" mini-game is launched when you play Max and you use the
"Fishing rod" with the "Wooden grille" at the centre of the Winsome Maid deck.
I'll provide a save of the game just before the crash for those who want to
confirm the bug.
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https://bugs.winehq.org/show_bug.cgi?id=56253
Bug ID: 56253
Summary: Perry Rhodan - The Adventure (2008 game): demo crashes
on launch
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://www.4players.de/4players.php/download_info/Dow
nloads/Download/48508/Perry_Rhodan/Deutsche_Demo.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Created attachment 75962
--> https://bugs.winehq.org/attachment.cgi?id=75962
log
Game:
'Perry Rhodan: The Adventure' German Demo
The full game is copy-protected (TAGES), so I've only considered the demo
version. Only a German-language demo is available. I've provided the link to
download it.
Once installed, the demo launches in windowed mode. To run it in full-screen
mode, add the option '-fullscreen' ('wine perry_rhodan.exe -fullscreen').
SHA256 Hash
71d8f9051abfe039437ba01a458b2afa2c261142078649922dc923ba5af8909c
perryrhodan_demode.exe
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
The game crashes as soon as it is launched (I've provided the log as an
attachment).
There is a workaround: run the demo using the option '-compatibility_mode'
('wine perry_rhodan.exe -compatibility_mode').
In compatibility mode, the game starts but in the lowest graphics settings.
When you go to 'Settings' ('Einstellungen'), and try to set the 'Default
settings' ('Voreinstellung') to 'High' ('Hoch'), it remains on 'Custom'
('Eigene') with 'Shadowmap' disabled in 'Shadows' ('Schatten'). The attempt to
activate 'Shadowmap' shadows fails (it remains deactivated even after the
settings have been saved) and the message below appears in the log. In
addition, 'Antialiasing' ('Kantenglättung') is deactivated (and cannot be
activated).
0024:fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
0024:err:wgl:glxdrv_wglShareLists Could not share display lists because both of
the contexts have already been current or shared
My guess is that the crash when you run the demo without the workaround is due
to the 'shadowmap' shadows or to the antialiasing.
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