http://bugs.winehq.org/show_bug.cgi?id=15949
Summary: MSYS does not integrate with MinGW install correctly
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Installing MSYS after MinGW on windows sets things up so that the existing
MinGW install integrates with MSYS, whereby /mingw from the MSYS shell points
to the MinGW install.
First download:
wget
http://downloads.sourceforge.net/mingw/MinGW-5.1.4.exe?modtime=1209244789&b…
run MinGW-5.1.4.exe with all defaults.
Second download:
wget
http://downloads.sourceforge.net/mingw/MSYS-1.0.10.exe?modtime=1079444447&b…
run wineconsole cmd (required because Wine doesn't launch a console window like
windows does)
MSYS-1.0.10.exe
Answer the defaults to the prompted questions on the console window before the
installer finishes (it pauses there)
wine cmd /c c:\msys\1.0\msys.bat
Typing 'gcc' in the msys terminal echos "sh: gcc: command not found", whereas
on windows it says gcc.exe: no input files.
On windows within msys, `ls /mingw` lists the contents of C:\mingw, on Wine
/mingw is empty.
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https://bugs.winehq.org/show_bug.cgi?id=54567
Bug ID: 54567
Summary: comdlg32: Find/Replace: Flags became invalid after
EN_KILLFOCUS.
Product: Wine
Version: 8.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
Created attachment 74109
--> https://bugs.winehq.org/attachment.cgi?id=74109
the patch to fix this bug
The flags value became invalid after EN_KILLFOCUS.
It caused a bug that FR_DOWN is cleared when the user set focus to edt1 and
close the find/replace dialog.
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https://bugs.winehq.org/show_bug.cgi?id=56093
Bug ID: 56093
Summary: msys/pacman: fails with "fixup_mmaps_after_fork:
VirtualQueryEx failed"
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Updating a msys2 installation via "pacman -Suy" fails in below way.
This is a result of the parent process doing a DuplicateHandle with
PROCESS_QUERY_LIMITED_INFORMATION and inheriting this to the forked process.
This fork tries to recreate the mappings of the parent but fails
the VirtualQueryEx call with this inherited handle of the parent process.
It does fail because in wine it leads to a call to get_process_from_handle
with PROCESS_QUERY_INFORMATION which the handle was not created with.
msys2 does intentionally use PROCESS_QUERY_LIMITED_INFORMATION instead
of PROCESS_QUERY_INFORMATION with DuplicateHandle on windows 8.1 and up.
wine bash.exe --login
pacman -Suy
0 [main] pacman 1051 fixup_mmaps_after_fork: VirtualQueryEx failed for
MAP_PRIVATE address 0x6FFFFFFF0000, Win32 error 5
562 [main] pacman 1051 C:\msys64\usr\bin\pacman.exe: *** fatal error in
forked process - recreate_mmaps_after_fork_failed
In the parent process:
https://github.com/msys2/msys2-runtime/blob/msys2-3.4.10/winsup/cygwin/sigp…
In the child process:
https://github.com/msys2/msys2-runtime/blob/msys2-3.4.10/winsup/cygwin/mm/m…
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https://bugs.winehq.org/show_bug.cgi?id=56925
Bug ID: 56925
Summary: msys2-64/cygwin64: unlink of read-only file fails
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 76744
--> https://bugs.winehq.org/attachment.cgi?id=76744
A few notes and backtraces in wine and cygwin.
In another attempt to check the state of msys2 or cygwin I found following
issue trying to update a msys2-64 installation:
# LANG=C pacman -Suy
:: Synchronizing package databases...
...
warning: could not remove lock file /var/lib/pacman/db.lck
error: failed to init transaction (unable to lock database)
error: could not lock database: File exists
...
A simpler version to reproduce is this:
rm -f test.txt
LANG=C wine cmd
echo test > test.txt
attrib +r test.txt
c:\msys64\usr\bin\rm.exe -f -v test.txt
Returns:
/usr/bin/rm: cannot remove 'test.txt': Permission denied
This tests were done with a wine tree including patches for this bugs:
52105
55138
53574
54995
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https://bugs.winehq.org/show_bug.cgi?id=53155
Bug ID: 53155
Summary: msys2 cannot be installed under wine
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
Created attachment 72589
--> https://bugs.winehq.org/attachment.cgi?id=72589
terminal output
There is a number of bugs that reference msys2 but all are marked as staging sp
presumably they should be addressed in the staging version.
nonetheless msys2 installer gets still stuck at 66%
sha256sum Downloads/msys2-x86_64-20220603.exe
6e5a76e36a651542e6b907a39776effb7670a139d6a017c3808fdcfaca84ee83
Downloads/msys2-x86_64-20220603.exe
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https://bugs.winehq.org/show_bug.cgi?id=53573
Bug ID: 53573
Summary: Warcraft III Reforged 1.33.0.19194 has black main menu
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Created attachment 72950
--> https://bugs.winehq.org/attachment.cgi?id=72950
STDOUT/STDERR log when warcraft-iii-reforged-1.33.0.19194 is starting an
switching to black main menu
Last night (2022-08-18) Blizzard released an update for Warcraft III Reforged
from version 1.32.x to 1.33.0.19194.
Since then the main menu of the game is just black!
But I can hear the sound of the main menu.
I attached a STDOUT/STDERR log.
Version 1.32.x of the game was running fine using wine-staging-7.14.
(didn't test any other wine version before)
Wine versions I just tried:
wine-staging-7.14
wine-staging-7.15
wine-devel-7.15
OS: Debian-11
Wine: https://dl.winehq.org/wine-builds/debian/
GPU: Radeon RX 590
Neither standard Wine D3D11 OpenGL based implementation (WineD3D) nor DXVK is
working.
Maybe slightly related:
Warcraft III: staying in menus quickly gobs all system memory
https://github.com/doitsujin/dxvk/issues/1866
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https://bugs.winehq.org/show_bug.cgi?id=57387
Bug ID: 57387
Summary: Sega Rally Championship Demo crashes at startup if
Direct3d/renderer set to GDI
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
URL: https://www.classicdosgames.com/game/Sega_Rally_Champi
onship.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boxedwine(a)danoon.net
Regression SHA1: a6e969560b02ca776f987319db37e6550a1ecfec
Distribution: Mint
Created attachment 77357
--> https://bugs.winehq.org/attachment.cgi?id=77357
crash log
I tested this on 64-bit Linux Mint.
steps
1) set registry to use GDI renderer (does not crash if this is not set)
2) install Sega Rally Championship Demo
3) Launch Sega Rally Championship Demo
It crashes immediately during launch
I did a git bisect and after finding the commit, I verified it by checking out
wine-9.0-rc3 and doing a revert for the commit,
a6e969560b02ca776f987319db37e6550a1ecfec, then verifying the game works if
reverted.
I also verified that this game crashes on master (wine-9.20-143-gff2070b7900).
But I was unable to test reverting the commit on master because of a conflict.
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https://bugs.winehq.org/show_bug.cgi?id=55814
Bug ID: 55814
Summary: Genshin Impact: glowing lines in random colours in the
environment
Product: Wine
Version: 8.18
Hardware: x86-64
URL: https://genshin.hoyoverse.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
Created attachment 75304
--> https://bugs.winehq.org/attachment.cgi?id=75304
An image showing the glowing lines.
The environment in Genshin Impact has glowing lines that should not be there;
their colour and brightness change randomly after every log-in, and also change
depending on the perspective.
This can be seen in the first area of the game, directly after the
intro-sequence.
Workaround:
Install DXVK; the graphics display correctly with it.
Current game-version: 4.1
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https://bugs.winehq.org/show_bug.cgi?id=56160
Bug ID: 56160
Summary: Kernel32: Unable to determine encoding format without
[BOM] sequence.(PROFILE_DetectTextEncoding)
Product: Wine
Version: 9.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: zmtong1988(a)gmail.com
Distribution: ---
Question:
1. Open the [UTF-8] encoding file, and if there is no [BOM] sequence, recognize
it as [ENCODING-ANSI] through [PROFILE-DetectTextEncoding] instead of [UTF-8].
2. Open the [UTF-16 LE] encoding file, and if there is no [BOM] sequence,
recognize it as [ENCODING-ANSI] through [PROFILE-DetectTextEncoding] instead of
[UTF-16 LE].
Function execution process:
[ dlls/kenel32/profile. c ] --> [ PROFILE_ Open ] -->[ PROFILE_ Load ] -->[
PROFILE-DetectTextEncoding ]
Description:
Open a file in [UTF-16 LE] encoding format and execute [ PROFILE_
DetectTextEncoding ]always returns [ ENCODING-ANSI ], and subsequent parsing
work cannot be completed according to the encoding format.
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https://bugs.winehq.org/show_bug.cgi?id=56128
Bug ID: 56128
Summary: Genshin Impact: after changing to another window and
back, input does not work anymore
Product: Wine
Version: 8.0.2
Hardware: x86-64
URL: https://genshin.hoyoverse.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
Created attachment 75800
--> https://bugs.winehq.org/attachment.cgi?id=75800
Log
After changing to another window and then back to the game (with Alt + TAB, for
example), no input will be accepted anymore.
Neither keyboard, mouse, nor gamepad will work until the game is restarted.
After switching to another window, this will be added to the log multiple
times, until returning to the game:
"0238:fixme:win:NtUserGetKeyboardLayout couldn't return keyboard layout for
thread 0074"
There are multiple menu-options in the game that start a webbrowser, after
which this issue will happen, so it is probably quite likely to happen during
normal play once in a while.
If i press the screenshot-key on my keyboard to access the screenshot-UI of
GNOME, use it with the mouse-pointer, and then go back to the game, input will
still work; this is the only exception i noticed.
It is more like an overlay than a window, so i guess the focus still remains on
the game while using it.
Desktop-environment: GNOME (Wayland)
Operating-system: Debian GNU/Linux Testing (Trixie)
Wine-versions tested: 8.0.2, devel 8.18, 9.0-rc-3
Game-version: 4.3
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