https://bugs.winehq.org/show_bug.cgi?id=54437
Bug ID: 54437
Summary: ntoskrnl.exe:ntoskrnl breaks test_rawinput() in
user32:input for non-English locales on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntoskrnl.exe:ntoskrnl breaks test_rawinput() in user32:input for non-English
locales on Windows 7:
input.c:2921: Test failed: 15: expected WM_INPUT message
input.c:2924: Test failed: 15: expected RIM_INPUT message
See https://test.winehq.org/data/patterns.html#user32:input
These failures happen in the w7u-de, w7u-el, w7u-es and w7y-pt-PT locales but
not in the English test configurations (w7u, w7u-2qxl).
Also they only happen if ntoskrnl.exe:ntoskrnl was run before.
And a bisect shows that they started with the commit below:
commit fb0f8fe54712541790944f24ad61f662ddb92155
Author: Tim Clem <tclem(a)codeweavers.com>
Date: Thu Jan 12 11:30:23 2023 -0800
user32/tests: Test GetRawInputBuffer header fields more thoroughly.
Exposes an alignment issue under WoW64.
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https://bugs.winehq.org/show_bug.cgi?id=55583
Bug ID: 55583
Summary: d3d8:device - test_wndproc() often gets an unexpected
WM_WINDOWPOSCHANGING in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d8:device - test_wndproc() often gets an unexpected WM_WINDOWPOSCHANGING in
Wine:
device.c:3221: Test failed: Expected message 0x46 for window 0, but didn't
receive it, i=1.
See https://test.winehq.org/data/patterns.html#d3d8:device
This specific case started happening on 2023-09-08. A similar failure happened
in the past but only for i=0 while in the WineTest runs this failure only
happens with i=1. A bisect shows that this specific failure started with the
commit below:
commit 763dc064504d729029f227e220c858fdb8a8178e
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Sep 6 14:40:52 2023 +0300
d3d8/tests: Don't check messages when doing the minimization workaround
dance.
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https://bugs.winehq.org/show_bug.cgi?id=57524
Bug ID: 57524
Summary: Commit c9592bae7f475c1b208de0a72ed29e94e3017094 breaks
VKB Gladiator support
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dixonte+winehq(a)stc-networks.com
Distribution: ---
Created attachment 77574
--> https://bugs.winehq.org/attachment.cgi?id=77574
Combined output from running 'wine control' before and after c9592bae7
I tested 10.0rc1 and found that neither of my VKB Gladiator sticks, nor my
Fanatec pedals, would show up in wine control or in games. Upon further
investigation it seems that commit c9592bae7f475c1b208de0a72ed29e94e3017094 is
causing the issue.
Interestingly, if I unplug the sticks and wait a while before reopening wine
control, the Fanatec pedals will show up. But if the sticks are plugged in, no
controllers show up.
I've attached the console output from running wine control with the sticks and
pedals connected, from builds of wine-staging as at commit
9b1381fc785a3ff8c3cc82e7339ebe29d12003ed (the commit immediately before, where
the sticks are both visible and so are the pedals), and as at commit
c9592bae7f475c1b208de0a72ed29e94e3017094.
The issue seems to be related to using hidraw, as disabling it will allow all
devices to show up.
As an aside, I was testing 10.0rc1 originally because in 9.22 the sticks will
stop working after a random period of time (between 10 minutes and multiple
hours). I wouldn't be surprised if this was somehow related but I'm not sure
what I can do to debug that issue.
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https://bugs.winehq.org/show_bug.cgi?id=56056
Bug ID: 56056
Summary: Exiting IrfanView full screen mode creates a redundant
task bar "Untitled window" item which is not clickable
Product: Wine
Version: 9.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 75712
--> https://bugs.winehq.org/attachment.cgi?id=75712
"Untitled window" item
Steps to reproduce:
1) Download IrfanView
2) Install/unpack and run
3) Open any image, click Enter (to enter full screen mode)
4) Click enter again (leave full screen mode)
An unclickable taskbar entry will appear.
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https://bugs.winehq.org/show_bug.cgi?id=57527
Bug ID: 57527
Summary: Drop-down list appears behind the main window
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 199274d42031b55b3f63df319cb80db6dce6fbca
Distribution: ---
To reproduce:
1. Enable a virtual desktop
2. Run winecfg
3. Go to Libraries tab, click on 'New override for library' and close
4. Change to any other tabs
5. Repeat step 3
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https://bugs.winehq.org/show_bug.cgi?id=57506
Bug ID: 57506
Summary: Wine doesn't show any window
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 810843242991bfc4514921b787043a0cce72e2b4
Distribution: ---
Just an empty virtual desktop for winecfg, taskmgr etc.
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https://bugs.winehq.org/show_bug.cgi?id=57481
Bug ID: 57481
Summary: Prey (2016) X11 fullscreen fails in 9.22
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 77493
--> https://bugs.winehq.org/attachment.cgi?id=77493
prey-9.22-winedbg
Wine 9.21 works fine with Prey https://www.gog.com/en/game/prey
Upgrading to 9.22 fullscreen x11drv will not resume after an alt-tab (tried in
multiple window managers)
Some 400 lines of
0024:warn:x11drv:window_configure_notify window 0x20062/3a00001, mismatch
config (0,0)-(2560,1440)/230, expected (-32000,-32000)-(-31840,-31969)/228
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https://bugs.winehq.org/show_bug.cgi?id=53453
Bug ID: 53453
Summary: Command & Conqueror 3: Tiberium Wars - fails to start
(splash screen not even shown)
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: williammpratt81(a)gmail.com
Distribution: ---
Tiberium Wars
(https://appdb.winehq.org/objectManager.php?sClass=application&iId=4671
) fails to start since upgrading to wine 7.4
There's no useful output and this is an application that worked for years.
Version 7.0 also doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=38708
Bug ID: 38708
Summary: wine 1.7.* won't grab keyboard, some games super slow
Product: Wine
Version: 1.7.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n.andrew.walsh(a)gmail.com
Distribution: ---
Using the dev branch causes several games (Dragon Age: Origins, Homeworld2
Complex , and the recently released Etherium, which were the only games I have)
to fail to grab the keyboard, such that keypresses show up in the aterm from
which the wine command was issued. Downgrading to the 1.6.* series resolves the
issue
Furthermore, the Complex mod for wine runs *etremely* slowly: loading a game
with 1.6.* takes under 30 seconds; with 1.7.* it's over ten minutes.
What information do you need to help narrow down the issue?
Cheers,
A
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