http://bugs.winehq.org/show_bug.cgi?id=23190
Summary: 2gis window occupy not all space as it can
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=28852)
--> (http://bugs.winehq.org/attachment.cgi?id=28852)
Not all space occupied in maximize mode
To reproduce execute 2gis and press maximize button
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http://bugs.winehq.org/show_bug.cgi?id=23103
Summary: CivCity Rome 1.0 crashes on running
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.2kgames.com/civcityrome/civcity.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28707)
--> (http://bugs.winehq.org/attachment.cgi?id=28707)
crash log
When you come to the position of actually building your city, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=22916
Summary: Program installs fine, but crashes on start
Product: Wine
Version: unspecified
Platform: x86
URL: http://prv.tutor.com/install/netClassroom/Tutor.com%20
Classroom%20Setup.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevorolson(a)gmail.com
After installation, when you try to open the program, it tries to open but
crashes before it can open fully. In Windows a login screen appears. In WINE
the entire program simply ceases to run. It just quits before the login screen
appears.
As a tester, you should know that the program should be working if you make it
to the login screen. To fully test the program, you'd need a login and
password though, which you need to work for tutor.com to have.
Thanks for any assistance you can offer!
Trevor
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http://bugs.winehq.org/show_bug.cgi?id=22144
Summary: Windows LiveScribe software does not work in Wine
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ablyth(a)winjeel.com
Windows based software of the LiveScribe software does not work in Wine. It
installs, and the Tray icon can show, but the Desktop application fails to
start up, and the Tray Launcher doesn't detect the LiveScribe pen (hardware)
when connected (via USB).
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http://bugs.winehq.org/show_bug.cgi?id=21995
Summary: Sonic the Hedgehog: The Screen Saver's editor is
mostly blank
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26720)
--> (http://bugs.winehq.org/attachment.cgi?id=26720)
Comparison of the editor with builtin and native ctl3d32.dll
The editor included with this screensaver is pretty much unusable, because the
list of available effects/images/music and the edit window are blank. If the
left or right arrow is clicked to see a different list, the list is visible at
first, but it disappears when clicking on any of the items in the list.
The problem is gone if native ctl3d32.dll is used. The program gives no
terminal output by default, and I don't see an obvious ctl3d debug channel in
the list on the wiki, so let me know what kind of debug log would be useful...
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http://bugs.winehq.org/show_bug.cgi?id=19180
Summary: Race Driver GRID: Game freezes while restarting race
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=22168)
--> (http://bugs.winehq.org/attachment.cgi?id=22168)
Wine-1.1.25
I'm using Wine 1.1.25 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
When i try to restart race the game freezes. The Wine error window is showed
but it's in background. The same problem is after finished race. This problem
doesn't occur every time but its often and easy to catch. Sometimes I can
restart the race every time without a freeze. I noticed that it's depended on
game start where restarts will work every time /restarts won't work every time.
I cut terminal output because this was repeating
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
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http://bugs.winehq.org/show_bug.cgi?id=18816
Summary: Playing online does not work with World Of Goo
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brayden.hull(a)gmail.com
When playing World Of Goo in latest development version of wine when you try to
use the internet option to play it online it does not connect, in terminal it
shows it sends a HTTP GET to a page but doesn't receive the response.
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https://bugs.winehq.org/show_bug.cgi?id=56525
Bug ID: 56525
Summary: Provide packages for Ubuntu 24.04
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: dimesio(a)earthlink.net
Distribution: ---
I'm currently running the Ubuntu 24.04 pre-release, and right now the Wine
repository doesn't have packages for Ubuntu 24.04.
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https://bugs.winehq.org/show_bug.cgi?id=54646
Bug ID: 54646
Summary: Entering the minus symbol displays parentheses
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pascal.legrand(a)univ-orleans.fr
Distribution: ---
Hello,
I have been using, for many years, a small personal accounting application
developed in Delphi. (I am not the developer)
This one worked perfectly via Wine. Since one of the last update I have a
display problem.
When I enter a negative value in the application, once the entry validated the
minus sign (debit) turns into parentheses:
Input: -100€
Display: (100€)
Do you know where this problem could come from?
Thank you in advance for your help.
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https://bugs.winehq.org/show_bug.cgi?id=39597
Bug ID: 39597
Summary: Amstream demo application fails to play video file
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 52762
--> https://bugs.winehq.org/attachment.cgi?id=52762
demo application sources, binary
Follow up after first thing from bug 8712 is fixed, but application still
doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=56009
Bug ID: 56009
Summary: Updating a wine prefix sometimes fails with X errors
echoed in console.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
The current wine-9.0 RC can sometimes fail to update a wine prefix. Generating
X11 errors in the console, and aborting the prefix update process. The
underlying problem seems to be a race condition, as it doesn't occur on every
prefix update, and it seems to happen at different points in the update process
when it does. It also seems more likely to occur when wine is emulating a
virtual desktop. But I don't have hard numbers to confirm this.
Depending on when this bug happens in the prefix update running wineboot -u
might fix it, but there is a small chance that the prefix will be corrupted
beyond wine's ability to fix. Necessitating the creation of a new prefix.
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https://bugs.winehq.org/show_bug.cgi?id=44260
Bug ID: 44260
Summary: Dungeon Keeper 2 crashs or works very slow
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
Created attachment 60067
--> https://bugs.winehq.org/attachment.cgi?id=60067
3.0-rc1_DKII-DX.EXE
When i try to start the game with DKII-DX.EXE it starts but very slow.
When i use DKII.EXE it crashs. Same with DKII_SOFT.EXE.
I also tried the game with 2.0.3. DKII-DX.EXE works the same way. DKII.EXE
starts and works a little faster (i think so) but too slow still. DKII-SOFT.EXE
starts and works fine.
In 1.8.7 DKII-DX.EXE crashs when loading after movies.
I use the GOG version of the game. And i use old NVIDIA card (GeForce2 MX/MX
400), so that can be a problem. Or not. I'm not sure.
The attachment is the output of 3.0-rc1 with DKII-DX.EXE.
I also check if my issue is duplicate of
https://bugs.winehq.org/show_bug.cgi?id=22730. No, it's not: i have a low fps
not only in the main menu, but in the game too.
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http://bugs.winehq.org/show_bug.cgi?id=28933
Bug #: 28933
Summary: Screamer radio, mainmenu doesn't work
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.screamer-radio.com/download/file/screamer04
4.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Mainmenu doesn't work at all, totally unresponsive.
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https://bugs.winehq.org/show_bug.cgi?id=41712
Bug ID: 41712
Summary: lto build is broken
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
Compiling WINE with "-flto" in LDFLAGS breaks the build for link-time. The
problem boils down to the following minimal example:
$ cat main.c
void foo();
int main() {
foo();
}
$ cat foo.c
void foo() { }
$ winegcc -c -flto foo.c
$ winegcc main.c foo.o
/usr/lib/wine/libwinecrt0.a(exe_entry.o): In function
`__wine_spec_exe_entry':
(.text+0x8d): undefined reference to `ExitProcess'
/usr/bin/ld: a.out.so: hidden symbol `ExitProcess' isn't defined
/usr/bin/ld: final link failed: Bad value
collect2: error: ld returned 1 exit status
winegcc: gcc failed
Simply removing the "-flto" option from the steps fixes the build.
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https://bugs.winehq.org/show_bug.cgi?id=56610
Bug ID: 56610
Summary: regression: helldivers 1 doesn't start
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Helldivers 1 from steam
(https://store.steampowered.com/app/394510/HELLDIVERS_Dive_Harder_Edition/)
doesn't start with wine 9.7. It worked fine with wine 9.3.
Bisecting led me to following commit:
$ git bisect bad
0f1322d2df4c5238c601a2865b6e65ad14bfa26a is the first bad commit
commit 0f1322d2df4c5238c601a2865b6e65ad14bfa26a
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Feb 12 10:01:33 2024 +0100
winex11: Support XInput2 events on individual windows.
dlls/winex11.drv/desktop.c | 2 ++
dlls/winex11.drv/mouse.c | 56 +++++++++++++++++++++++++++++-----------------
dlls/winex11.drv/window.c | 9 +++++++-
dlls/winex11.drv/x11drv.h | 2 ++
4 files changed, 48 insertions(+), 21 deletions(-)
Reproduction:
1. start steam, login
2. start helldivers 1 from steam
Expected result:
Game starts and works
Actual result:
Window is shown for a second and then it disappears, and steam shows that game
isn't running anymore.
Environment:
Linux kernel 6.6.21-gentoo
KDE/Plasma 5.27.11 X11
Around time of crash I see in log message like:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 10 (X_UnmapWindow)
Resource id in failed request: 0x6600001
Serial number of failed request: 449
Current serial number in output stream: 451
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https://bugs.winehq.org/show_bug.cgi?id=56495
Bug ID: 56495
Summary: libcef crash during battle.net (startcraft) launch
from wine/bottle
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicolafragale(a)hotmail.it
Distribution: ---
Created attachment 76260
--> https://bugs.winehq.org/attachment.cgi?id=76260
libcef crash during battle.net (startcraft) launch from wine/bottle
libcef crash during battle.net (startcraft) launch from wine/bottle
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https://bugs.winehq.org/show_bug.cgi?id=55693
Bug ID: 55693
Summary: Flowgorithm fails as Wine-Mono has a mission dll
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1b6038f3-c0a3-4614-9a2a-256434c26d0a(a)simplelogin.com
Distribution: ---
Created attachment 75208
--> https://bugs.winehq.org/attachment.cgi?id=75208
Wine log when trying to start Flowgorithm
Using wine-staging 8.14, Flowgorithm executable fails to open as it says
wine-mono needs iconv.dll that doesn't appear to be on my system, I didn't find
it being downloadable in WineTricks.
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https://bugs.winehq.org/show_bug.cgi?id=48402
Bug ID: 48402
Summary: Harry Potter: Quidditch World Cup installer doesn't
show the progress
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.kuznetsov(a)metamint.ru
Distribution: ---
Created attachment 66174
--> https://bugs.winehq.org/attachment.cgi?id=66174
log during the installation
During installation of Harry Potter: Quidditch World Cup, the installer doesn't
show progress neither in percents, nor in form of the progress bar. On real
Windows Vista, it is being shown as it should.
WINEARCH=win32 WINEPREFIX=~/.wine_hp ./wine winecfg
Prefix was set to "Vista".
WINEPREFIX=~/.wine_hp/ ./wine start /unix /media/desktop/HPQ_E3/AutoRun.exe &>
~/HPQWC_install.log
I closed the installer near the end of the installation, because it was
starting up the game.
desktop@steamos:~/Code/wine$ ./wine --version
wine-5.0-rc3-11-g6e4d441
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https://bugs.winehq.org/show_bug.cgi?id=56594
Bug ID: 56594
Summary: Illegal instruction when running DSDPLUS
Product: Wine
Version: 0.9.7.
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
Created attachment 76351
--> https://bugs.winehq.org/attachment.cgi?id=76351
Backtrace from illegal instruction in DSDPLUS.EXE
This continues to fail with an illegal instruction. Previous bug report
contains more details https://bugs.winehq.org/show_bug.cgi?id=56441
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https://bugs.winehq.org/show_bug.cgi?id=56618
Bug ID: 56618
Summary: Roon Music Player crashes upon starting playback
Product: Wine-staging
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joni.hilger(a)yahoo.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76373
--> https://bugs.winehq.org/attachment.cgi?id=76373
Full output of wine command
In short: I'm trying to select a music output in Roon music client and it
crashes immediately when trying to select any.
Steps to reproduce:
1) Install the Roon client (https://github.com/RoPieee/roon-on-wine simplifies
installation - otherwise get it here:
http://download.roonlabs.com/builds/RoonInstaller64.exe)
2) Start it up and connect to your Roon core - I don't think the client works
without it (requires additional setup:
https://download.roonlabs.net/builds/roonserver-installer-linuxx64.sh)
3) Enable any audio output in the Roon client settings. Then try to select an
output with the big purple button at the bottom "select an audio zone" (see
screenshot)
4) The client instantly closes/crashes.
I start the roon client like this:
WINEPREFIX=/home/joni/my_roon_instance wine
/home/joni/my_roon_instance/dosdevices/c:/users/joni/AppData/Local/Roon/Application/Roon.exe
> ~/roon_wine.log 2>&1
I have attached the entire output of the command.
I also tried with non-staging wine and it didn't work there as well. I think an
update of Roon introduced this issue.
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https://bugs.winehq.org/show_bug.cgi?id=56540
Bug ID: 56540
Summary: Ableton Live 12 Suite Crashes While Opening Sets Saved
In Older Versions
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: numono(a)yahoo.com
Distribution: Other
Created attachment 76296
--> https://bugs.winehq.org/attachment.cgi?id=76296
Ableton 12 Wine Command Line Output
Live 12 crashes while attempting to open Live Sets saved in older versions.
The attachment is the same as the one in the Max For Live Bug since I opened
the program multiple times through the terminal & had to kill it through the
task manager since it froze after I tried to load a Max For Live Instrument &
also froze after I attempted to open a set saved in an older version of the
program.
Free Download - https://www.ableton.com/en/download/archive/
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https://bugs.winehq.org/show_bug.cgi?id=56597
Bug ID: 56597
Summary: Wine does not recognize ANSI escape codes
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: wszqkzqk(a)qq.com
Distribution: ---
Created attachment 76355
--> https://bugs.winehq.org/attachment.cgi?id=76355
binary file to reproduce
According to
[Wikipedia](https://en.wikipedia.org/wiki/ANSI_escape_code#DOS_and_Windows) and
[Windows API
docs](https://learn.microsoft.com/en-us/windows/console/console-virtual-ter…,
Windows has supported ANSI escape code since Windows 10 version 1511.
```c
#include <locale.h>
#include <stdio.h>
int main () {
setlocale (LC_ALL, "");
fprintf (stdout, "\x1b[32m" "\x1b[1m" "STDOUT" "\x1b[0m" "\n");
fprintf (stderr, "\x1b[31m" "\x1b[1m" "STDERR" "\x1b[0m" "\n");
}
```
For this example (compiled with clang 18 in msys2, linked to `ucrtbase.dll`),
the characters can be escaped with color and bold and output as we expected
under Windows. However, run these program in wine will directly print out the
escape code without escaping:
```
[32m[1mSTDOUT[0m
[31m[1mSTDERR[0m
```
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https://bugs.winehq.org/show_bug.cgi?id=56518
Bug ID: 56518
Summary: 64bit variant of Dependency Walker fails to start
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfc
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Distribution: ---
I downloaded the x64 version of https://www.dependencywalker.com/ and started
it in a 64-bit wine prefix.
$ wget https://www.dependencywalker.com/depends22_x64.zip
$ 7z x depends22_x64.zip
$ WINEARCH=win64 WINEPREFIX=~/.wine64 wineboot
$ WINEPREFIX=~/.wine64 wine ./depends.exe
The following error occurred and the applications did not start:
04cc:err:module:import_dll Library MFC42.dll (which is needed by
L"C:\\windows\\depends.exe") not found
04cc:err:module:loader_init Importing dlls for L"C:\\windows\\depends.exe"
failed, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=56616
Bug ID: 56616
Summary: FloEdit II fails to start, repeats error in log
indefinitely
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: somethingoutoftheordinary(a)live.com
Distribution: ---
Hi, since WINE 8.2 FlorEdit II from Florian Stohr does not start, it logs the
message
012c:fixme:odbc:SQLDataSources (EnvironmentHandle 02ED1D08, Direction 2,
ServerName 0670E97C, BufferLength1 127, NameLength1 0670EB2C, Description
0670E8EC, BufferLength2 127, NameLength2 0670EA9C)
followed by repeating the following indefinitely:
0130:fixme:odbc:SQLDataSources (EnvironmentHandle 02A52500, Direction 1,
ServerName 05E6E97C, BufferLength1 127, NameLength1 05E6EB2C, Description
05E6E8EC, BufferLength2 127, NameLength2 05E6EA9C)
(starts with Direction 2, then repeats direction 1)
it never reaches a point of starting the application, it works on WINE 8.1 and
below but on none of the versions after.
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