https://bugs.winehq.org/show_bug.cgi?id=55949
Bug ID: 55949
Summary: PEB->PostProcessInitRoutine broken / unimplemented
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 75533
--> https://bugs.winehq.org/attachment.cgi?id=75533
Reproducer
Reproducer attached.
Windows output:
Hello world!
Wine output:
(nothing)
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https://bugs.winehq.org/show_bug.cgi?id=55752
Bug ID: 55752
Summary: ntdll:wow64 - The 32-bit test_peb_teb() fails in
Wine's the new WoW mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntdll:wow64 - The 32-bit test_peb_teb() fails in Wine's the new WoW mode:
wow64.c:874: Test failed: wrong Tib.ExceptionList 7ffffe1ff530 / 7FFC2000
See https://test.winehq.org/data/patterns.html#ntdll:wow64
In particular one can see this issue on fg-deb64-i386, fgtb-debian11-i386,
fgtb-debian12-i386 and rbernon-*-wow64 which all run the 32-bit tests in the
new Windows-on-Windows Wine mode. This failure does no happen in the 64-bit
test, or when running in a pure 32-bit environment or in the old
Windows-on-Windows mode.
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https://bugs.winehq.org/show_bug.cgi?id=56831
Bug ID: 56831
Summary: Label disappears except if renderer=gdi
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Created attachment 76639
--> https://bugs.winehq.org/attachment.cgi?id=76639
Sample Delphi/FMX application
Hello,
Wine dev 9.10, Ubuntu 24.04
I wrote a sample application to illustrate the problem.
The application is written in Delphi/FMX, win64 and has just a form with a
label and a button that closes the form.
The problem is that the label disappears when the mouse hovers over the button.
But this doesn't happen if I specify
HKEY_CURRENT_USER\Software\Wine\Direct3D\renderer=gdi
I have the problem with renderer=gl or renderer=vulkan
I have tried to investigate: if I remove the call to InvalidateRect when
Repaint is called for the button, the problem disappears (but the aspect of the
button is wrong). The coordinates passed to InvalidateRect are the same under
Windows and under Ubuntu + Wine.
Thank you for your help.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=52755
Bug ID: 52755
Summary: Visual Novel "A Clockwork Ley-Line" hangs with
blackscreen
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
For the Launcher issue see bug 44397. You need to run LeyLine.exe directly.
Using the standalone (non-steam) version.
The game starts, shows its splashscreen, but then hangs indefinitely with a
blackscreen instead of going into the main menu.
Bisected to
commit f15c23df4a281a93087b5c0d2ca421463c7b9e4a
Author: Jactry Zeng <jzeng(a)codeweavers.com>
Date: Mon Apr 6 11:54:07 2020 -0500
qasf: Implement IFileSourceFilter_Load() for WM ASF reader.
Signed-off-by: Jactry Zeng <jzeng(a)codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Not sure what component that is though...
Would you mind talking a look, please?
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https://bugs.winehq.org/show_bug.cgi?id=56893
Bug ID: 56893
Summary: XM6 TypeG dips below fullspeed
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galmeharku(a)vusra.com
Distribution: ---
Created attachment 76710
--> https://bugs.winehq.org/attachment.cgi?id=76710
Running the game Dai makai mura. Notice at the top that it says 95%.
This emulator is not heavy and is always fullspeed in Windows.
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https://bugs.winehq.org/show_bug.cgi?id=44397
Bug ID: 44397
Summary: Visual Novel "A Clockwork Ley-Line" - Running launcher
crashes
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 60320
--> https://bugs.winehq.org/attachment.cgi?id=60320
Error log and message
Since bug 44379 is fixed, the launcher now starts the locale-emulator, that
then seems to crash. It shows a messagebox (message in attachment) and doesn't
start the game.
Note that the launcher is a 64bit .NET binary, and I didn't get native .NET to
work properly in a 64bit prefix yet.
As workaround you still can start the game directly (run LeyLine.exe).
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https://bugs.winehq.org/show_bug.cgi?id=54938
Bug ID: 54938
Summary: MSYS2 Setup stops at 50% (at installing component
MSYS2)
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 74466
--> https://bugs.winehq.org/attachment.cgi?id=74466
console messages
MSYS2 Setup stops at 50% (at installing component MSYS2).
Steps to reproduce:
$ wget
https://github.com/msys2/msys2-installer/releases/download/2023-03-18/msys2…
$ sha256sum msys2-x86_64-20230318.exe
051a523e645b40f34e9d80f245b42828410208b575b7502de068e65cba1d02d0
msys2-x86_64-20230318.exe
$ export WINEPREFIX=~/wine-tmp
$ wine msys2-x86_64-20230318.exe Now the installer starts.
Press next 3 times. Now the MSYS2 installer starts, and goes up to 50%
Press cancel Now MSYS2 asks if you want to cancel the installation process.
Press Yes Noting visually changes, it still remains at 50%.
Press the X. Now MSYS2 asks if you want to exit the installer.
Press Yes. Now the installer window disappears.
Now press enter in the console. The $ prompt returns.
$ rm -rf wine-tmp/
My versions:
$ wine --version
wine-8.7
$ uname -a
Linux cedric 6.3.1-arch2-1 #1 SMP PREEMPT_DYNAMIC Wed, 10 May 2023 08:54:47
+0000 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=53440
Bug ID: 53440
Summary: Msys2 sh.exe -c /usr/bin/mktemp makes an error on Wine
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Running this command on Windows produces the expected path to the temp file:
c:\workspace>c:\msys64\usr\bin\bash.exe -c "/usr/bin/mktemp"
/tmp/tmp.RwJ7JEktDp
Running the same command on Wine 7.13 produces a "Permission denied" error:
$ wine64 /path/to/usr/bin/sh.exe -c /usr/bin/mktemp
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:ntdll:NtSetInformationToken unimplemented class 4
0024:fixme:security:GetWindowsAccountDomainSid (00000000FFFFC190
0000000000340E38 00000000FFFFC18C): semi-stub
0024:fixme:netapi32:DsEnumerateDomainTrustsW ((null), 0x0023, 00000000FFFFC368,
00000000FFFFC354): stub
0110:fixme:wldap32:ldap_set_optionA Unsupported option: 0x95
0110:fixme:wldap32:ldap_set_optionA Unsupported option: 0x96
0024:fixme:netapi32:NetUserGetInfo Only implemented for local computer, but
remote serverL"\\\\@" was requested.
Cygwin WARNING:
Couldn't compute FAST_CWD pointer. This typically occurs if you're using
an older Cygwin version on a newer Windows. Please update to the latest
available Cygwin version from https://cygwin.com/. If the problem persists,
please see https://cygwin.com/problems.html
0024:fixme:netapi32:NetLocalGroupGetInfo ((null) L"Administrators" 1
00000000FFFFC3E0) semi-stub!
0024:fixme:netapi32:NetLocalGroupGetInfo ((null) L"Users" 1 00000000FFFFC3E0)
semi-stub!
/usr/bin/mktemp: failed to create file via template ‘/tmp/tmp.XXXXXXXXXX’:
Permission denied
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https://bugs.winehq.org/show_bug.cgi?id=38289
Bug ID: 38289
Summary: cmd replacement is unable to display a bat file script
correctly.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: njls.yoshi2(a)gmail.com
Distribution: ---
Created attachment 51122
--> https://bugs.winehq.org/attachment.cgi?id=51122
Example batch
The amended Wine cmd.exe (version 6.1.7601 [1.6.2]) is unable to display a
batch script to emulate written text to a command line (script attached).
The script runs true in sequence if perused, however, the line where the text
should be displayed, yields the characters, "a~0,1", which is a defined
argument (expressed in attached script), but not the correct output.
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https://bugs.winehq.org/show_bug.cgi?id=56890
Bug ID: 56890
Summary: Missing fog and inaccurate vertex shader in Need For
Speed III , High Stakes and Porsche Unleashed
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: barrosleo10(a)gmail.com
Distribution: ---
The fog effect doesn't seem to work and the background gets "lit up" as a
side-effect, it's specially notable on night tracks.
These games also rely on the accuracy of the vertex shader (Floating Point) to
properly reproduce the intended effect of the projected headlights as seem
here:
https://github.com/narzoul/DDrawCompat/issues/327
I wonder if its possible to implement something similar as the Z-Fighting you
get without a more accurate implementation makes it very jarring to look at
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