https://bugs.winehq.org/show_bug.cgi?id=54995
Bug ID: 54995
Summary: msys2: git clone fails with 'Socket operation on
non-socket'
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
git clone --mirror git://sourceware.org/git/newlib-cygwin.git msys2-runtime
Cloning into bare repository '.../msys2-runtime'
010c:fixme:winsock:addrinfo_flags_to_unix unhandled flags 0x80000
fatal: packet write failed: Socket operation on non-socket
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https://bugs.winehq.org/show_bug.cgi?id=50132
Bug ID: 50132
Summary: Command line: Incorrect behaviors in FOR () and IF ()
blocks
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: Psycho-A(a)yandex.ru
Distribution: ---
The native CMD.exe contains many syntax and other errors related to the FOR and
IF commands processing inside of ()-blocks. This is very importans for apps
that require complex batch scripts on run. Let's begin.
Case 1:
-------
Different behavior when using brackets after "DO"
:: Returns ")" error:
for %%a in (*.txt) do if #==# (
echo File: "%%~a"
)
:: Works normal:
for %%a in (*.txt) do (if #==# (
echo File: "%%~a"
))
:: Works normal:
for %%a in (*.txt) do if #==# echo File: "%%~a"
In Windows CMD all three results works the same (returns ECHO text).
Case 2:
-------
Reading empty lines of text file if EOL=# specified
:: ECHO will return "" text here:
for /f "usebackq eol=: tokens=1" %%a in ("File.txt") do (
echo "%%~a"
)
Windows CMD skips empty lines anyway.
Case 3:
-------
Error behavior if an empty line with Space ot Tab is defined in body
:: Will return ")" error:
if #==# (
echo Some text
)
:: Just will show ECHO text:
if #==# (
echo Some text
)
Case 4:
-------
Not-expanding variables from parent cycle child one
:: Will show "%~m" in child cycles:
for %%f in (*.txt) do (
echo In parent cycle: "%%~f"
for %%x in ("%%~f") do (
echo In child cycle: "%%~x"
)
)
:: Will seek in "%~f" dir instead of "Folder1":
for %%f in ("Folder1") do (
for /r "%%~f" %%x in (*.txt) do (
echo "%%~x"
)
)
Windows CMD expands "%%f" in any child cycle's place.
Case 5:
-------
Error if no quotes in file/command condition
:: Returns "DO is not an application" error:
for /f %%a in (File.txt) do (
echo "%%~a"
)
:: Reads strings of File.txt:
for /f "usebackq" %%a in ("File.txt") do (
echo "%%~a"
)
Windows CMD reads file in both cases
("usebackq" uses to use quotes around filename).
This error appears only when target file not found.
Case 6:
-------
Using global ">" redirection after ()-body issue:
:: Will show ECHO text and create empty Test.bug
if #==# (
echo Text 1...
echo Text 2...
)> "Test.bug"
:: Will write Test.bug with echo text (normal case)
if #==# (
echo Text 1...> "Test.bug"
echo Text 2...> "Test.bug"
)
Windows CMD does the same as second in both cases.
Case 7:
-------
Incorrect IF() ELSE() processing if FOR() inside
:: Returns "ELSE is not an application" error:
if #==# (
echo IF condition.
for %%m in (*.txt) do (
echo FOR cycle.
)
) else (
echo ELSE condition.
)
:: Works normally:
if #==# (
echo IF condition.
) else (
echo ELSE condition.
)
Also ELSE works normal when IF condition is NOT equal.
Case 8:
-------
No processing file mask if it's quoted
:: Returns txt files that found:
for %%f in (*.txt) do (
echo "%%~f"
)
:: Returns nothing
for %%f in ("*.txt") do (echo "%%~f")
for %%f in ("Dir\*.txt") do (echo "%%~f")
The same is if FOR with /R key is used.
For now that's all I found.
Some of Wine 4.x bugs I knew seems to be fixed already.
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https://bugs.winehq.org/show_bug.cgi?id=56389
Bug ID: 56389
Summary: 32bit Assassin's Creed game and assassin's creed
revelations was unable to run under wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76138
--> https://bugs.winehq.org/attachment.cgi?id=76138
relay log
With wow64 enable to run 32bit under 64bit wine
Assassin's Creed is not able to show window, but it normally without wow64
support.
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https://bugs.winehq.org/show_bug.cgi?id=47486
Bug ID: 47486
Summary: GsView draws one menu item with white background
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64866
--> https://bugs.winehq.org/attachment.cgi?id=64866
Screenshot on wine
See screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=52484
Bug ID: 52484
Summary: ShaderGlass crashes on startup
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffz(a)jeffz.name
Distribution: ---
$ wine ShaderGlass.exe
007c:fixme:imm:ImeSetActiveContext (0x3e020, 0): stub
007c:fixme:imm:ImmReleaseContext (0000000000010020, 000000000003E020): stub
002c:fixme:imm:ImeSetActiveContext (0x412a0, 1): stub
002c:fixme:imm:ImmReleaseContext (000000000001004A, 00000000000412A0): stub
wine: configuration in L"/home/jeffz/.wine-shaderglass" has been updated.
0130:fixme:combase:RoGetActivationFactory
(L"Windows.Foundation.Metadata.ApiInformation",
{997439fe-f681-4a11-b416-c13a47e8ba36}, 000000000011F6F0): semi-stub
0130:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Foundation.Metadata.ApiInformation"
0130:fixme:combase:RoOriginateLanguageException (80040154 L"" 0000000000000000)
stub
0130:fixme:imm:ImeSetActiveContext (0x165ac0, 1): stub
0130:fixme:imm:ImmReleaseContext (0000000000050056, 0000000000165AC0): stub
wine: Unhandled exception 0x80000003 in thread 130 at address 00000001700574C4
(thread 0130), starting debugger...
0138:fixme:imm:ImeSetActiveContext (0x34f00, 1): stub
0138:fixme:imm:ImmReleaseContext (0000000000060072, 0000000000034F00): stub
RtlDefaultNpAcl () at Z:\usr\src\packages\BUILD\dlls\ntdll\sec.c:1731
0x00000001700574c4 ntdll+0x574c4
[Z:\usr\src\packages\BUILD\dlls\ntdll\sec.c:1731]: int $3
Unable to access file 'Z:\usr\src\packages\BUILD\dlls\ntdll\sec.c'
System information:
Wine build: wine-7.1
Platform: x86_64
Version: Windows 7
Host system: Linux
Host version: 5.13.0-27-generic
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https://bugs.winehq.org/show_bug.cgi?id=50876
Bug ID: 50876
Summary: Sid Meier's SimGolf does not render properly
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 69686
--> https://bugs.winehq.org/attachment.cgi?id=69686
Screenshot of the bug
The terrain in SimGolf is not rendering properly. I've attached a screenshot
and a trace log, however I'm not certain where this problem occur, but it's
probably a rendering problem.
I didn't get anything when using the following debug channels:
+ddraw,+d2d,+d3d. In the attached log, I've used
+all,-relay,-dsound,-heap,-pulse,-sync, which might provide a log with too much
information.
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https://bugs.winehq.org/show_bug.cgi?id=56878
Bug ID: 56878
Summary: error in camtasia 6.0.3
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfc
Assignee: wine-bugs(a)winehq.org
Reporter: grandrodri3(a)gmail.com
Distribution: ---
Created attachment 76684
--> https://bugs.winehq.org/attachment.cgi?id=76684
camtasia error in 64 bits mode
hi how are things?
I have been testing previous versions of camtasia and I wanted to share the
error that I get in version 6.0.3 of camtasia.
The components that I have installed are visual C++ 2008, quicktime 7.6, and
dxvk2030 and net framework 4.0 (this application works under Windows 7)
could you review it?
Greetings
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https://bugs.winehq.org/show_bug.cgi?id=55947
Bug ID: 55947
Summary: wine-8.10 to wine-8.21 opens COM1 and crashes
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zmtong1988(a)gmail.com
Distribution: ---
Run the serial assistant using wine-8.9 and open COM1. Everything is normal.
Run the serial assistant using wine-8.10 to wine-8.21 and open COM1. The
program crashes directly.
Crash location:
get_irq_info-->ioctl(fd, TIOCGICOUNT, &einfo)-->{ irq_info->rx = einfo.rx;
...}
Crash log:
Backtrace:
=>0 0xf7b3cb25 get_irq_info+0x35(fd=0xc, irq_info=0280FEF8)
[/home/work/Build_Wine/build_wine_make/make-wine-8.11/wine-8.11/dlls/ntdll/unix/serial.c:851]
in ntdll.so (0x0280ff48)
1 0xf7b3cf13 wait_for_event+0xf3(arg=7BA00900)
[/home/work/Build_Wine/build_wine_make/make-wine-8.11/wine-8.11/dlls/ntdll/unix/serial.c:966]
in ntdll.so (0x0280ff48)
2 0x7b829fb0 in kernel32 (+0x29fb0) (0x0280ff48)
3 0x7bc5ac87 in ntdll (+0x5ac87) (0x0280ff5c)
4 0x7bc5b4dd in ntdll (+0x5b4dd) (0x0280ffec)
0xf7b3cb25 get_irq_info+0x35
[/home/work/Build_Wine/build_wine_make/make-wine-8.11/wine-8.11/dlls/ntdll/unix/serial.c:851]
in ntdll.so: movdqa 0x20(%esp), %xmm0
851 irq_info->rx = einfo.rx;
May I ask where the upgrade caused the program to crash.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=56639
Bug ID: 56639
Summary: PSO:BB: Various missing/black textures
Product: Wine-staging
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: myriabelmonte(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Phantasy Star Online Blue Burst was an old online only game made by SEGA so it
requires some setup beforehand to play locally but it's easier than ever to set
up, you will require these tools:
Game Server Software
https://github.com/fuzziqersoftware/newserv
Prepatched Client ready to connect to localhost
https://web.archive.org/web/20240402011115/https://ragol.org/files/bb/TethV…
The game relies on a lot of moving textures to acomplish different sci-fi like
effects, however for some reason these appear missing or black or as solid
static colors in many areas such as terminals, fences, doors, etc.
Is not game breaking by any means but probably also affects other games with
similar techniques to achieve similar effects.
I don't think these bugs are a regression but always had been present in Wine
and left unreported, either way, I've tested these on Wine 9.0, Wine 9.5
Staging (the current one shipping with Fedora 40) on the Steam Deck with Proton
Hotfix and in Bottles using various wine combinations too, the result is always
the same with those graphic glitches.
The Wine console with the debug mode on doesn't really displays anything other
than these two strings that might be relevant
0114:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
0114:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
So instead, here's an Apitrace of the whole process of logging in, heading into
the lobby where the top green bar at the ceiling is missing its moving texture,
and heading into a game room where most of the gfx bugs happen pointing at
various missing textures along the way.
Apitrace (6GB):
https://drive.google.com/file/d/1poIeU-g5nnpMB3Zq37zuo-pxI6SsoNrK/view?usp=…
Other areas screenshots with more similar gfx bugs are attached to this issue
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