https://bugs.winehq.org/show_bug.cgi?id=56767
Bug ID: 56767
Summary: ERRO SOFTWARE JAVA , JLINK (SEGGER), HASLERAIL
Product: Wine-staging
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: estebanjosemiliano(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
"I'm trying to use the HasleRail's EVA2 program and I encounter the following
issues: in the Windows X64 version, it works, but the graphical interface looks
bad with black color on the icons. It reminds me of a .NET Framework issue I
experienced before. In the x86 version, the program closes on its own upon
opening.
Another problem I encountered is trying to use the SEGGER JLink program. In the
x86 version, it installs two out of the three required drivers, and in the x64
version, it only installs 1 out of the 3 necessary ones. Besides, I tried in
every way to make it recognize the ttyACM0 port, but I couldn't get it to work
in any way."
"I have a program to use with Java. In the x64 Wine version, it's impossible to
install. Now, in the x86 version, it's complicated but it can be installed.
First, running it is a bit tricky, and after installation, it gives an error if
you don't have IE8 installed."
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https://bugs.winehq.org/show_bug.cgi?id=56804
Bug ID: 56804
Summary: Can't access b/c o/ something to do with 32-Bits
Product: Wine-staging
Version: unspecified
Hardware: Other
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesseluketagud(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 76607
--> https://bugs.winehq.org/attachment.cgi?id=76607
Can't access in wow64 32-Bit code
I don't know how all of this stuff works, but when I tried to access Undertale.
it said I couldn't because of some wow64 32-bit code. It was working perfectly
in the beginning but I stopped using it for a week and now it stopped working.
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http://bugs.winehq.org/show_bug.cgi?id=33759
Bug #: 33759
Summary: Some applications reset the X color profile
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Some applications tend to reset the X color profile when they start. This
profile is set by xcalib and shouldn't be mindlessly messed with.
I could not determinate a pattern as to which programs do this. It seems games
are especially prone.
A simple test case:
Get xcalib, and use it to set some random color profile, such as with
xcalib -a -gc 5
Get CPU-Z. There is a simple no-installation zip available. Click away the
initial error message and then watch as it resets the profile as it loads
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https://bugs.winehq.org/show_bug.cgi?id=39164
Bug ID: 39164
Summary: Starcraft 2: broken after alt-tab
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: m4rkusxxl(a)web.de
Distribution: ---
I play starcraft 2 in kde4 with desktop effects enabled.
When I alt-tab to get back to the desktop it works fine. But I dont get back
into the game.
When I try to, I see the game but the screen never changes (no animations,
nothing happens when clicking buttons). The mouse cursor is not catched as
well.
When I disable desktop effects in kde (shift+alt+f12) I can still get back into
the game and it is redrawn correctly.
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https://bugs.winehq.org/show_bug.cgi?id=49094
Bug ID: 49094
Summary: "err:ntdll:RtlpWaitForCriticalSection" racy hang when
starting/running StarCraft 2
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bat.misc(a)batbytes.com
Distribution: ---
Created attachment 67060
--> https://bugs.winehq.org/attachment.cgi?id=67060
wine stdout/stderr
When starting StarCraft 2, I get this error message:
[code]00d8:err:ntdll:RtlpWaitForCriticalSection section 0xe76344 "?" wait timed
out in thread 00d8, blocked by 00d0, retrying (60 sec)[/code]
It is a racy hang. It sometimes happens during startup or when starting an
custom game.
The version used is from the master branch,
d1f858e03da732c621504f90e349d5170ca3336e from April 30th.
This is with debugging and unstripped executables but I'm unsure where to dig
into this with gdb to give more helpful information. Please let me know if I
can help provide better information.
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https://bugs.winehq.org/show_bug.cgi?id=52244
Bug ID: 52244
Summary: starcraft2 crashes while loading arcade game
e_gfxErrorShaderCompileFailed
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 71352
--> https://bugs.winehq.org/attachment.cgi?id=71352
console messages
[cedric@cedric ~]$ wine --version
wine-6.23
[cedric@cedric ~]$ uname -a
Linux cedric 5.15.8-arch1-1 #1 SMP PREEMPT Tue, 14 Dec 2021 12:28:02 +0000
x86_64 GNU/Linux
[cedric@cedric ~]$ rm -rf ~/.wine
[cedric@cedric ~]$ wineboot
[cedric@cedric ~]$ wine ~/.wine-sc2-ok/drive_c/Program\ Files\
\(x86\)/StarCraft\ II/StarCraft\ II.exe
Install battle.net (it finds starcraft2), close
click Play
choose custom -> arcade. Type in "coop" into the search field, and click on
"Wings of liberty coop 1. Liberation day", and click create lobby, and then
click "start game".
After the countdown, the loading screen shows up, and the progress bar goes
about to half full. Then this error dialog shows up:
"Starcraft II
e_gfxErrorShaderCompileFailed
To help us identify the problem, please describe what you were doing when the
error occurred.
Please use the Report ID below when communicating with Blizzard about the
issue.
DF97FB56-8356-44A6-A960-5BEA033C44DA
[X] Send to Blizzard [Reopen] [Close]"
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http://bugs.winehq.org/show_bug.cgi?id=29384
Bug #: 29384
Summary: Voobly fails to launch Age of Empires II multiplayer
game (DirectPlay)
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lapommegolden(a)gmail.com
Classification: Unclassified
Instead of entering AOE II's brown multiplayer game screen, game will now be
automatically aborted & cancelled unrated instead.
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https://bugs.winehq.org/show_bug.cgi?id=53970
Bug ID: 53970
Summary: Purchases in StarCraft II do not work
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: kohen.d(a)gmail.com
Distribution: ---
Created attachment 73560
--> https://bugs.winehq.org/attachment.cgi?id=73560
log of a purchase attempt
An attempt to buy Legacy of the Void campaign outputs a blank window.
I suspect it's in wininet from the logs
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https://bugs.winehq.org/show_bug.cgi?id=48479
Bug ID: 48479
Summary: kernel: wineserver[13829]: segfault at 60 ip
0000000000428d8f sp 00007fff60b2e5c0 error 4 in
wineserver[403000+53000]
Product: Wine-staging
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66269
--> https://bugs.winehq.org/attachment.cgi?id=66269
journal of the wineserver crash
Wine-Staging Rc5 crashed with a core dump.
thousands!! of these lines come before the dump:
022b:fixme:rawinput:GetRawInputBuffer data (nil), data_size 0x22f7b0,
header_size 24 stub!
System is:
CPU: AMD FX-8350
GPU: Nvidia GTX1050 with Nvidia drivers
OS: Fedora 30
Special Patches: Vulcan Dxvk driver installed ( latest )
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https://bugs.winehq.org/show_bug.cgi?id=56706
Bug ID: 56706
Summary: AppDB does not properly separate the Bugzilla DB
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
We would like to split the AppDB and Bugzilla databases onto different hosts.
But right now this is impossible due to some queries doing a joins between
bugzilla and the appdb.
These will need to be re-written to do it in a different way.
The worst offender is testData.php ShowVersionsTestingTable method on line 685.
I'm sure there are other places as well.
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https://bugs.winehq.org/show_bug.cgi?id=49243
Bug ID: 49243
Summary: https://dl.winehq.org/wine-builds/debian/ is very slow
in China
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: widon1104(a)qq.com
Distribution: ---
I use deepin15.11, I find out "deb https://dl.winehq.org/wine-builds/debian/
stretch main " this link is very slow in China.
It's very hard to download all the packages in this link, often it will take
more than 2 hours to download all the packages and sometimes the download will
fail I have to download again and again.
I hope winehq.org make Chinese user download new version of wine faster.
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https://bugs.winehq.org/show_bug.cgi?id=47589
Bug ID: 47589
Summary: WineHQ requires email to sign up, sign in and to
recover access
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
It may be inacceptible for users living in jurisdictions with oppressive
regimes requiring all the email providers either collect the personal data
tying an account to a government-issued ID or being blocked. For example
cellphone numbers.
Now most of email providers require cellphone number validation. But not all.
Ironically the only email providers not enforcing this I know are Russian ones.
But the State Duma is preparing a law requiring all the email providers to do
that, so I expect there will be no free email providers not doing that
(probably except Riseup, but I won't use Riseup services).
So it is important to allow users contribute without having a email addreess.
For access recovery crypto protocols or a sheet of one-time passwords can be
used.
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https://bugs.winehq.org/show_bug.cgi?id=46585
Bug ID: 46585
Summary: Some unicode characters cut off the rest of
description
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 63469
--> https://bugs.winehq.org/attachment.cgi?id=63469
test.txt with the issue
Looks like posting certain unicode characters makes rest of the description be
cut off.
Here's pasting of contents of the attached test.txt:
Tobias
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https://bugs.winehq.org/show_bug.cgi?id=56635
Bug ID: 56635
Summary: Wine 9.8 is not listed on Bugzilla
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Wine 9.8 is not listed on Bugzilla. My understanding was that it was added as
part of the release process. Has something failed to update?
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https://bugs.winehq.org/show_bug.cgi?id=53652
Bug ID: 53652
Summary: invalid URL in wine-bugs digest email footer
Product: WineHQ Bugzilla
Version: 3.2.3
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: austinenglish(a)gmail.com, jnewman(a)codeweavers.com,
julliard(a)winehq.org
Distribution: ---
I'm guessing this happened around the mailman upgrade:
Sep 10:
_______________________________________________
wine-bugs mailing list -- wine-bugs(a)winehq.org - To unsubscribe send an email
to wine-bugs-leave(a)winehq.org
%(web_page_url)slistinfo/%(_internal_name)s
versus:
July 26:
_______________________________________________
wine-bugs mailing list - wine-bugs(a)winehq.org
https://www.winehq.org/mailman/listinfo/wine-bugs
'bisecting' the regression, it occurred between:
bad: Aug 12 wine-bugs Digest, Vol 205, Issue 46
good: Aug 12 wine-bugs Digest, Vol 205, Issue 45
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https://bugs.winehq.org/show_bug.cgi?id=56630
Bug ID: 56630
Summary: Broken links in email for "Test Results added to
version ..."
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 56ms2hl02(a)sneakemail.com
Distribution: ---
In an E-Mail I got:
Test Results added to version GoG of Sid Meier's Alpha Centauri by axm
-------------------------------------------------------
https://appdb.winehq.org/objectManager.php?sClass=3Dversion&iId=3D24358&=
;iTestingId=3D114903
This Test data has been submitted by axm.
... where the link is malformed due to the line break but I also could not fix
it manually.
It should probably be:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=24358
Note this is the current version and it got autoapproved (probably because I am
the maintainer, too).
Using this search
https://bugs.winehq.org/buglist.cgi?bug_status=__all__&content=link&no_redi…
I found a simimar, but very old and outdated bug report that maybe can be
closed instead:
https://bugs.winehq.org/show_bug.cgi?id=25699
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https://bugs.winehq.org/show_bug.cgi?id=56612
Bug ID: 56612
Summary: AppDB now lists everyone who is e-mailed
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 76367
--> https://bugs.winehq.org/attachment.cgi?id=76367
Screenshot (censored)
I've received a few e-mails from the AppDB, which is the norm. It used to only
list me in the To:, now it lists everyone who receives the e-mail.
Leaking the user's e-mail addresses could be considered a data breach.
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http://bugs.winehq.org/show_bug.cgi?id=28467
Summary: Chromium Browser restore button doesn't work
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
Notice that the chrome window is decorated by the Linux native window manager.
Is it a bug? On windows, chrome have no traditional "window bar".
Now there is two "Maximal" button: one is drawn by Linux native window manager,
the other is drawed by wine chrome browser it self.
3. Click on the "Maximal" button which is drawn by Linux native window manager,
then chrome browser switch to maximal mode as expect.
This time, the Linux native window bar is disappear.
4. Click on the "Restore" button of wine chrome browser. However it doesn't
work. Wine chrome switch to normal mode for a second, then switch back to
maximal mode automatically.
I use ubuntu 11.04 , with traditional gnome desktop, gnome 2.32.1 .
There is some ways to work around:
I. Instead of clicking on the native "Maximal" button in step 3, try to click
the wine chrome "Maximal" button, then everything works as expect.
II. Do not set "Allow the window manager to decorate the windows" in winecfg,
then everything works as expect.
III. Do not set "Allow the window manager to control the windows" in winecfg,
then everything works as expect.
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https://bugs.winehq.org/show_bug.cgi?id=56647
Bug ID: 56647
Summary: ntdll-Junction_Points prevent rustup from correctly
installing a toolchain
Product: Wine-staging
Version: 9.8
Hardware: x86-64
URL: https://rustup.rs/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 76423
--> https://bugs.winehq.org/attachment.cgi?id=76423
return STATUS_NOT_A_REPARSE_POINT instead of STATUS_INVALID_PARAMETER
Hi.
With the recent rustup 1.27.0 using wine-staging with the
ntdll-Junction_Points patches, the toolchain installation doesn't complete
properly, failing to write to the settings.toml under the prefix home .rustup
directory info.
A bug with the same root cause is also present on rustup 1.26.0 where while the
installation was completing properly, it was failing to remove the
.rustup/tmp/* directories, causing issues with subsequent installations.
Both bugs express the same behavioral pattern with few differences. I
investigated the directory bug firstly, so I will detail this, and confirmed
that the problem and the expected solution are the same.
Rustup (or one of it's dependency managing files) get the handle of the
temporary directory using CreateFileW and then checking if it's a reparse point
using DeviceIoControl with FSCTL_GET_REPARSE_POINT.
The directories (and the file) aren't reparse points at all, so the readlink
fails returining EINVAL.
This EINVAL is then mapped to an NT_STATUS using errno_to_status that map
EINVAL to STATUS_INVALID_PARAMETER.
However this mapping is incorrect for FSCTL_GET_REPARSE_POINT as in this case
applications that handle this case like rustup try to handle this case by
epxecting STATUS_NOT_A_REPARSE_POINT.
Returning STATUS_NOT_A_REPARSE_POINT in this case allow rustup to work (both
versions )
Attaching a patch to show the change in the file.c code (and restored also the
out_buffer check)
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https://bugs.winehq.org/show_bug.cgi?id=56707
Bug ID: 56707
Summary: AppDB PHP8 rewrite
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
The current codebase is not compatible with PHP8. We are stuck on 7.4.
The main issue is how all the objects are setup. PHP8 requires you define a
constructor as __construct, but the AppDB is using the old method of naming the
constructor the same as the object itself. While you could just rename all
those to __construct, there are places in the objects where the code refers to
$this->className(), these would need to be changed to $this->__construct() or
parent::__construct if called from a child class
There are other PHP8 issues to be solved as well. Things like some built in
functions changing how the null type is handled.
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http://bugs.winehq.org/show_bug.cgi?id=36692
Bug ID: 36692
Summary: Bad performance when combineng SetEvent /
WaitForSingleObject for synchronizing worker threads
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: milasudril(a)gmail.com
In a 2d simulation program, each worker thread has its own pair of events. One
event is used to signal master thread that the worker thread is ready. The
other is used by the master thread to signal that the worker thread may
continue.
In Master thread:
while(!m_stop)
{
auto proc_ptr=processors.begin();
while(proc_ptr!=processors.end())
{
// Call SetEvent on "start" event object owned by the object pointed
// to by proc_ptr
proc_ptr->frameNext();
++proc_ptr;
}
proc_ptr=processors.begin();
while(proc_ptr!=processors.end())
{
// Call WaitForSingleObject on "ready" event object owned by
// the object pointed to by proc_ptr
proc_ptr->wait();
++proc_ptr;
}
++framecounter;
}
In worker thread:
while(!m_stop)
{
// Wait for master thread signaling start event (Calls
WaitForSingleObject)
start.wait();
m_model->process(m_framecounter,m_buffers[0].first
,m_buffers[0].second,m_offset);
swap(m_buffers[0],m_buffers[1]);
// Signal master thread that we are ready for next frame (Calls SetEvent)
ready.set();
}
On Wine, the framerate is half of that on Windows 7 on the same machine
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz. Also there seems to be a huge
different workload on differnt cores when running under Wine.
I realize that SetEvent/WaitForSingleObject are heavy functions on Windows too
as they need kernel assistance, so it might be hard to make it perform better.
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https://bugs.winehq.org/show_bug.cgi?id=43766
Bug ID: 43766
Summary: Safrosoft RoX - Level editor doesn't start
Product: Wine
Version: 2.17
Hardware: x86-64
URL: http://www.autofish.net/shrines/rox/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 59268
--> https://bugs.winehq.org/attachment.cgi?id=59268
wine log
The game's level editor crashes with a messagebox:
"Run-time error '481': Invalid picture"
Getting an oleaut32.dll from win7, copying it into wine's system32 folder and
adding a dll override fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=44900
Bug ID: 44900
Summary: Colour problem with builtin gdiplus
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 60981
--> https://bugs.winehq.org/attachment.cgi?id=60981
Good looking with a native gdiplus
With a builtin gdiplus, there is a problem with coloring the cases of channel.
Problem does not occur with a native gdiplus dll. Compare the two screenshot:
the first one with native dll, the second one with the builtin dll.
Note the behaviour in a real Windows 10 box is the behaviour of the native dll.
So, there is a problem with the builtin dll.
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https://bugs.winehq.org/show_bug.cgi?id=56667
Bug ID: 56667
Summary: World of Tanks: Unplayable due to extreme CPU usage /
bottlenecking
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xxx43615xxx(a)gmail.com
Distribution: ---
In short, rendering graphics is now heavily CPU-bound for some reason,
resulting in unusably low performance. As far as I can tell, this is not caused
by DXVK or my graphics drivers. I don't think I should fully repeat myself
here, please read the details in my forum thread:
https://forum.winehq.org/viewtopic.php?t=38875
The game can be installed through Wargaming's launcher, EU version available
here after registration (free):
https://worldoftanks.eu/en/game/download/
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