https://bugs.winehq.org/show_bug.cgi?id=53184
Bug ID: 53184
Summary: It said no Direct3D
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alloyedbrick(a)outlook.com
Distribution: ---
Created attachment 72624
--> https://bugs.winehq.org/attachment.cgi?id=72624
Unity web player
First I can't run Red Alert2 Mental Omega now,but I can run it before
Then Unity web player said no DX9
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47743
Bug ID: 47743
Summary: Witcher Script Merger doesn't work on 4.15
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 it cant find its config, and always loosing
dependencies.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41075
Bug ID: 41075
Summary: Into The Stars requires libcef.dll
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55258
--> https://bugs.winehq.org/attachment.cgi?id=55258
Terminal output Wine 1.9.15-272-g0b49495
While testing the latest git version of Wine with this game, I noticed that
there is the following terminal output when starting the game:
err:module:import_dll Library libcef.dll (which is needed by L"C:\\GOG
Games\\Into the
Stars\\Nebraska\\CefRuntime\\Binaries\\Win64\\CefFramework.dll") not found
Some basic googling shows that this might be a .DLL related to Chrome but I am
not 100% sure.
If this bug is invalid, please let me know. Terminal output attached
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37711
Bug ID: 37711
Summary: payday 2 broken lighting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
On wine/radeonsi, payday 2 has broken lighting, and objects have no shadows.
This doesn't make the game unplayable. It's just objects have no shadows.
Gallium Nine has light working.
While trying to fix a bug with Gallium Nine textures of some parts of the road,
I tested different configuration of input channels / default values for empty
channels for the textures used by the game.
In particular for depth stencil formats, like D3DFMT_D24S8 used by the game, we
have the depth on r, the stencil on g, and b=0 a=1
I don't remember what different combinations I tried for this format, but
basically when different from that, I got broken lights exactly like wine.
Which makes me think wine probably doesn't handle this format correctly.
If you want to reproduce we have a server with the trace (too big to put here -
taken with apitrace), come on our channel (#d3d9) to ask for access.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43819
Bug ID: 43819
Summary: steam overlay - unusable on ultrawide screen
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Have an issue with steam overlay. It reners semi-transparent but nothing can be
used in it. This issue only occurs on my machine with an ultrawide screen. On
my other identical machine with identical OS, it works flawless.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56288
Bug ID: 56288
Summary: Patch provided but needs to be added to official
Sources
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: SMA.TFG(a)gmx.de
Distribution: ---
Here a User had provided a Patch that would fix the Crash of Solid Edge but we
need a Person who can add this to the offical Repos
https://bugs.winehq.org/show_bug.cgi?id=55736
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56467
Bug ID: 56467
Summary: Calling the GetPrivateProfileString interface failed
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: csumushu(a)gmail.com
Distribution: ---
I have written a C program to read an INI file, and I found that when a key
name contains spaces, it can be read successfully on Windows, but fails to read
when the executable program is run using Wine.
//------------------------Here is the code of the
program-----------------------
#include <Windows.h>
#include <stdio.h>
#define MAX_BUFFER_SIZE 260
int main(int argc, char* argv[])
{
char iniFile[MAX_BUFFER_SIZE];
GetPrivateProfileString("SYS_PARA_AREA", "VFSRootPath Item", "", iniFile,
MAX_BUFFER_SIZE, "CONFIG.INI");
if (iniFile[0] != '\0')
{
printf("VFSRootPath Item: %s\n", iniFile);
}
else
{
printf("Failed to read VFSRootPath Item from ini file.\n");
}
return 0;
}
//-----------------------------------------------------------------------------
//--------------------Here is the content of the INI file---------------------
[SYS_PARA_AREA]
VFSRootPath Item=C:\ProgramData\ne1\
//-----------------------------------------------------------------------------
On Windows, I compile an executable program using `gcc -o test test.c` and can
read content normally. However, when I copy the program to Ubuntu and attempt
to run it with Wine, it fails to read content.
Here is my environment information:
Operating System: Ubuntu 23.10
Wine: wine-8.0.1 (Ubuntu 8.0.1~repack-3ubuntu2)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39768
Bug ID: 39768
Summary: scaling window for games with low resolution
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
some old games do not have a resolution bigger than 640x480.
For example:
Shivers
The longest journey
Motoracer
..
and the modern displays does not have a 4:3 ratio, so it is not possible to put
this games in fullscreen or the games will be stretch. Some modern screens do
not even support this resolution.
Do you plan to add a scaling feature to wine?
LGDN
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57011
Bug ID: 57011
Summary: GameStudio 3D program freezes on fflush since wine-9.5
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76855
--> https://bugs.winehq.org/attachment.cgi?id=76855
Test script for 3D Gamestudio
Originally reported at https://forum.winehq.org/viewtopic.php?p=144395
This is a regression between wine-9.4 and wine-9.5.
The program can be downloaded from
http://www.opserver.de/down/gstudio8_setup.exe
Install the free version in a 32bit WINEPREFIX. Run SED.exe.
Click Project->New Project. Enter a name, save it somewhere and press no to the
next question.
Click File->New, enter the test code from the attachment and save it somewhere.
Press the run button in the script editor.
The newly opened game freezes and the terminal spams lines like
> 0284:err:sync:RtlpWaitForCriticalSection section 0031FE30 #0001 wait timed out in thread 0284, blocked by 2620054, retrying (60 sec)
For further tests you can just open the save script.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56982
Bug ID: 56982
Summary: wincuple crashes on Mac m1
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vcifello(a)hotmail.com
Created attachment 76811
--> https://bugs.winehq.org/attachment.cgi?id=76811
backtrace and terminal output
link to program
https://www.microchip.com/en-us/products/fpgas-and-plds/spld-cplds/pld-desi…
wine runs executable without 1 required argument specifying library location it
shows the help output
when required library specified, it crashes
backtrace and terminal output attached
hope you can help!
thanks
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56649
Bug ID: 56649
Summary: Tony Hawk's Pro Skater 3 crashes on startup
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: japareaggae(a)gmail.com
Distribution: ---
Created attachment 76425
--> https://bugs.winehq.org/attachment.cgi?id=76425
Console output of Wine while running the game
## How to reproduce
* Install the game as usual
* Run the "Skate3.exe" binary in the game installation folder
* Click on the "OK" or "Play Tony Hawk's Pro Skater 3" buttons
## Expected results
The game starts
## Actual results
The game crashes
## Build date and operating system
Tested on wine-9.8-6-g79fb59e21ed9, built on 2024-05-07, on an Arch Linux
system.
## Additional builds
This might be a regression since there is a Gold-rated AppDB test result for
Wine version 7.19-staging:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=3823
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56918
Bug ID: 56918
Summary: RFE: please add wine staging to the $PATH
Product: Wine-staging
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 40
wine-staging-9.12-1.1.x86_64
Request for Enhancement: please consider adding to the post install scripts,
pathmunge /opt/wine-staging/bin after
to /etc/profile under the "# Path manipulation" section
And remove it with the remove script.
Many thanks,
-T
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56955
Bug ID: 56955
Summary: Pro evolution soccer 2017 lags and stutters, sound
gets all jerky and choppy
Product: Wine
Version: 9.6
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tanvir.maht(a)outlook.com
Pro Evolution Soccer 2017 runs at a pretty low frame-rate despite being
supported on the powerful Apple Silicon Mac. Lags, stutters all over and the
cracky sound.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55636
Bug ID: 55636
Summary: cannot get rid of prefix status messages
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
I would like to be able to get rid of the 2 messages on creation of prefixes,
but even with WINEDEBUG=-all they never go away, as seen below:
$ echo "int main() {return 0;}" > main.c
$ i686-w64-mingw32-gcc main.c
$ rm -rf ~/.wine
$ WINEDEBUG=-all wine a.exe
wine: created the configuration directory '/home/devel/.wine'
wine: configuration in L"/home/devel/.wine" has been updated.
I see from the code that they end up in wine_dbg_printf which is always printed
wouldnt it make sense for these to be part of one of the debug class/channel so
that it could be filtered by WINEDEBUG ?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52131
Bug ID: 52131
Summary: wine-mono + RMS Express: HF Channel Selection Browser
crashes
Product: Wine
Version: 6.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
wine-mono + RMS Express: HF Channel Selection Browser crashes when updating
from the internet (crashes soon after the "Update from Internet" button is
pushed - after downloading data, during "STANDBY - Updating RMS channels
propagation indices for" [callsignhere]). Crash happens with wine-mono, but
does not happen with dotnet46.
A very similar-looking crash also happens when pushing the "SFI" (solar flux
index) button in the HF Channel Selection Browser (which also crashes during
"STANDBY - Updating RMS channels propagation indices for" [callsignhere]). This
crash could be the same crash as the "Update from Internet" crash.
Notes:
Madewokherd (Esme) has been incredibly gracious (already fixing three other
errors in wine-mono + RMS Express) that I didn't want to be annoying by posting
another RMS Express error on their github page, so I thought maybe this would
be the best place to post. The other bugs that Esme fixed (thank you!!) and
their terminal logs (for comparison) can be found here:
https://github.com/madewokherd/wine-mono/issues/116 &
https://github.com/madewokherd/wine-mono/issues/122
System specs:
- Program: RMS Express.exe (Winlink Express) v1.5.42.0 (latest as of
11/28/2021 - downloaded from https://downloads.winlink.org/User%20Programs/ ).
Note: This program requires a free user account to use. User accounts can be
created for free using the in-program prompts on first-run.
- Winetricks packages: winetricks -q dotnet46 win7 sound=alsa
- Wine version: wine-devel 6.22
- wine-mono version: Nov 26, 2021 nightly (PR #126 / commit 6831b18 - msi
downloaded from
https://github.com/madewokherd/wine-mono/actions/runs/1496716432 )
- OS: x86 Debian 10 Linux (on VMWare Workstation 16 on a Windows laptop)
Logs:
I've logged quite a bit of behavior and attached those below.
- For larger logs, I've included truncated versions and 'interesting' parts.
- The crash 'backtrace' from the wine/wine-mono "Program Error" window is
included.
- Logs also include both the program running idly in wine-mono (without
pushing the "Update from Internet" button) and the program crash in wine-mono.
- Different logs were made using by running wine-mono's built-in functions:
WINE_MONO_TRACE=x, WINE_MONO_TRACE=program, and WINE_MONO_TRACE=wrapper. (No
suspicious WINE_MONO_TRACE=x exceptions pop up during the crash though).
- I've also logged normal behavior on Windows using "Improved dotNET Tracer"
(by Kao / Kurapica), which shows which program VB.NET methods are supposed to
be being used when the crash happens (it also doesn't expose any .NET
Windows/Winlink code internals, just program method names near the crash).
- Some pictures are also included for reference.
Let me know what you think or if I can submit any other logs. And thank you
for reading/considering it!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37725
Bug ID: 37725
Summary: Tera Online seems to Freeze
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Distribution: ---
Tera online seems to freeze after clicking on the Play on the Launcher.
Debug info is coming soon.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56323
Bug ID: 56323
Summary: Paintdotnet requires Windows 11 or newer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Paintdotnet 5..0.12 requires Windows 11 or newer
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51607
Bug ID: 51607
Summary: Microsoft Edge Installer: Unsupported query properties
issue when prefix version is set to Win10
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 70462
--> https://bugs.winehq.org/attachment.cgi?id=70462
Error message after downloading files
I tried the same thing because for me Edge fails to install if Win10 is set
before the installer is run, stating that there was an error when temporarily
saving the downloaded setup files.
Backtrace (win10 prefix - fails):
https://gist.github.com/MadByteDE/d0ebe8056aa95ef160c17166f58bff57
Backtrace (win7 prefix - succeeds):
https://gist.github.com/MadByteDE/a965e3ebb3b784f85369effa2ba64aae
Issue seems to be this part (after comparing the backlogs):
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
There is another (seemingly unrelated) issue with Microsoft Edge that lead me
to this bug because I tried to set win10 first and then run the installer.
https://bugs.winehq.org//show_bug.cgi?id=51437
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42822
Bug ID: 42822
Summary: Steam slow with multi-monitor setup
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
I'm running KDE/ubuntu, and have noticed that when I run steam if I have two
monitors plugged in it runs at an unusable speed. If i unplug my second monitor
wine runs steam perfectly fine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45767
Bug ID: 45767
Summary: tracert: Can't recognize 'tracert' as an internal or
external command, or batch script.
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
The "tracert" utility does not seem to exist in Wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18950
Summary: eBay unable to authorise Turbo Lister
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21800)
--> (http://bugs.winehq.org/attachment.cgi?id=21800)
Screenshot
Turbo Lister connects to eBay to authorise itself to access your account.
Under Wine, the eBay site reports success, but Turbo Lister doesn't do anything
about it. Nothing new is printed in the console, but there are lots of these:
fixme:shdocvw:ClOleCommandTarget_Exec
Not sure what traces would help here...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56416
Bug ID: 56416
Summary: After the Wine version 9.3 PPSSPP stopped working.
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: manoelricado(a)outlook.com
Distribution: ---
The PPSSPP emulator is now displaying an error message It was functioning
correctly under Wine version 9.2.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56930
Bug ID: 56930
Summary: RPGMaker2003 shows certain components as black squares
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucasgenerates(a)gmail.com
Distribution: ---
Created attachment 76753
--> https://bugs.winehq.org/attachment.cgi?id=76753
Bug Showcase
Due to the old and hard to get by nature of this program, i post the
archive.org link for debugging. https://archive.org/details/rm-2k-3-rpg-1
I was modding the free (as in beer) game Yume Nikki (i used the portable build
at https://uboachan.net/ ) and very recently RPGMaker2003 started showing the
main part of the editor as a giant black square.
This square is strange as i can see some components inside the black square
blocking the view (like E buttons or the highlighted tile), but neither that or
the tileset load graphically correct.
There were no logs on the terminal that was running RPGMaker2003
I originally found the bug using the Bottles program and the custom fork they
ship called Soda 8.0.2, but once it appeared i tried multiple versions and to
make this report i used Arch Linux's 9.12 wine.
I can't provide an exact date this started happening as i wasn't paying
attention, but it started around a week and a half ago. And today i noticed an
update to Flatpak Wine that didn't fix anything.
System Info:
Arch Linux, 6.9.7 Zen, KDE Plasma 6.1.2
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55083
Bug ID: 55083
Summary: Sacred 2 needs support for instruction type
HLSL_IR_LOOP
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:130:1: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_LOOP.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.