https://bugs.winehq.org/show_bug.cgi?id=54573
Bug ID: 54573
Summary: win64 bug: err:module:import_dll Library iconv.dll
Product: Wine-staging
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74116
--> https://bugs.winehq.org/attachment.cgi?id=74116
wine pant.net logfile
When I run:
wine paint.net.5.0.2.install.anycpu.web.exe
See attached log.
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https://bugs.winehq.org/show_bug.cgi?id=55556
Bug ID: 55556
Summary: Contradicting support for Intel Arc GPUs while not
supporting DXVK in AppDB and/or Bugzilla
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
As per
https://www.tomshardware.com/news/intel-gpu-driver-optimizations-leverage-v…,
the Intel Arc drivers are already using/bundling-ion DXVK to handle DX9 APIs.
That means that if you support Intel Arc GPUs as GPU option, you automatically
support DXVK as well ( because Wine uses kernel driver as-is, correct? ). That
meanst that not accepting buzilla bugs with DXVK is
wrong/offernsive/unfriendly.
If that isa not true, then PLEASE fix the AppDB and Bugzilla to have
conditional handling of Intel GPU and non-Intel-GPU options and educate the
maintainers/reviewers accordingly.
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https://bugs.winehq.org/show_bug.cgi?id=49677
Bug ID: 49677
Summary: Registering app fails with database error
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbase2015-winebug(a)yahoo.de
Distribution: ---
Created attachment 67917
--> https://bugs.winehq.org/attachment.cgi?id=67917
Error message when trying to submit new app "α-Orionis Centurion"
Trying to submit a new app with the name "α-Orionis Centurion" fails (see
screenshot).
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https://bugs.winehq.org/show_bug.cgi?id=49744
Bug ID: 49744
Summary: fbclid should be a numeric value
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
URLs to AppDB posted on Facebook will generate an fbclid parameter in the URL.
But that parameter is currently a long alphanumeric string, not a numeric only
string, so the bug will happen.
But why does the AppDB processing this parameter? Can it just ignore the
parameter?
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https://bugs.winehq.org/show_bug.cgi?id=49008
Bug ID: 49008
Summary: Invalid To: tag in registration confirmation email
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lxahotqu2zbx(a)mail.ru
Distribution: ---
Created attachment 66984
--> https://bugs.winehq.org/attachment.cgi?id=66984
The email file
Hello,
The site sends an email to confirm registration. The To: tag must contain the
address of the user to whom the e-mail is addressed following the e-mail
standards. Letters from you are placed in the spam folder because the tag
currently has the value appdb-noreply(a)winehq.org. I ask you fix the problem.
I attached the email file to this report.
Kind Regards,
Ilia
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https://bugs.winehq.org/show_bug.cgi?id=48468
Bug ID: 48468
Summary: Add "Bronze" and "Garbage" top-10 lists to the appdb
landing page
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonwsb(a)gmail.com
Distribution: ---
The top-10 lists on appdb.winehq.org are a very nice feature of the site. Their
purpose of showing off what popular programs work in wine is very useful to new
users and I think adding the "Bronze" and "Garbage" ratings to the page will
also provide valuable information to new users as well as contributors. For new
users it will give quick access to information on programs they may be planning
on attempting to use with wine. For advanced users and contributors it will be
a useful tool to gauge which programs need high quality testing and possibly
give inspiration for developing patches to improve bronze and garbage rating
entries.
My biggest concern with adding these top-10 lists would be increasing the size
of the page even more than it already is though it will also probably drive
users of the appdb to vote for more applications overall.
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https://bugs.winehq.org/show_bug.cgi?id=43702
Bug ID: 43702
Summary: No comments shown if no maintainers for app
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: azrdev(a)qrdn.de
Distribution: ---
If an app has no maintainers, it shows "comments disabled", and one cannot
enter new comments. This is useful, because no one would moderate them.
However, it would still be useful to see the backlog of old comments, which may
contain hints and workarounds posted by users (when there still were
maintainers).
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https://bugs.winehq.org/show_bug.cgi?id=54300
Bug ID: 54300
Summary: LdrLoadDll illegal memory access on DllPath
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 73867
--> https://bugs.winehq.org/attachment.cgi?id=73867
Reproducer
See reproducer (attached)
DllPath can be search flags, which is indicated by passing a pointer where the
lowest bit is set. This is not handled in wine, which calls wcslen on it:
https://github.com/wine-mirror/wine/blob/a8c1d5c108fc57e4d78e9db126f395c890…
The path resolution is correctly implemented in LdrGetDllPath, but that
function is not used (besides being an export).
Windows output:
Trying flag 00000200
Trying flag 00000400
Trying flag 00000800
Trying flag 00001000
Trying flag 00002000
Trying flag 00004000
Wine output:
Trying flag 00000200
wine: Unhandled page fault on read access to 0000000000000201 at address
0000000170069B40 (thread 05ec), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=38924
Bug ID: 38924
Summary: Crash on copy/paste running Tapps2
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thomas(a)fehige.de
Distribution: ---
Created attachment 51858
--> https://bugs.winehq.org/attachment.cgi?id=51858
Wine crash report
I'm trying to run Tapps 2 on wine version 1.7.44. My OS is Xubuntu 15.04,
64-bit. It is a graphic programming tool for a series of controllers for
heating, solar heat, warm water and similar that are made by the Austrian
company "Technische Alternative".
The programme can be downloaded from their website at
http://www.ta.co.at/de/download/software/tapps-2.html . I'm using the German
language version.
The programme seems to run fine, apart from the one point: Whenever I try to
copy/paste an Object, wine crashes as soon as I select "paste" from the menu or
type Ctrl-V on the keybord.
The problem persists in wine 1.7.47; cf. discussion on
https://forum.winehq.org/viewtopic.php?f=8&t=24953&sid=cea1d4583ec853e13e85…
.
Attached is wine's crash report.
Thank You -- Thomas
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http://bugs.winehq.org/show_bug.cgi?id=36514
Bug ID: 36514
Summary: MCIWndCreate does not create a child window if parent
is specified
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
Assignee: wine-bugs(a)winehq.org
Reporter: nicode(a)gmx.net
WS_CHILD is commented out in the default style for MCIWnd child windows (parent
window specified). But it should be included.
At least one application (King's Quest: Mask of Eternity) depends on the
documented API behavior.
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https://bugs.winehq.org/show_bug.cgi?id=55915
Bug ID: 55915
Summary: Shader Compiler Issues
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 75465
--> https://bugs.winehq.org/attachment.cgi?id=75465
Shader Compiler Errors Found
When attempting to play StarCraft II using a custom map (StarCraft Mass Recall
latest version to be precise), I noticed the attached in the log when starting.
Nothing on either side of this trace seemed out of the ordinary.
As a side note (don't know if it's related but I'll note it anyway), Map 5 of
Loomings ("Extermination") does seem to have the same graphics crash previously
reported when I build a Machine Shop off the Factory or try to attack the first
base.
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https://bugs.winehq.org/show_bug.cgi?id=43849
Bug ID: 43849
Summary: Heroes of the Storm; crashes when Call Mech effect is
on-screen
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan(a)pearce.name
Distribution: ---
Steps to reproduce:
Start Heroes of the Storm.
Enter Try mode with D.Va.
Take tower damage until your mech is dead.
Shoot enemies until your Call Mech cooldown is activated.
Use Call Mech 'E'.
The mech arrival effect will begin but the game will crash before the mech
becomes visible on-screen. A dialog box pops up with a
e_gfxerrorshadercompilefailed error.
Relevant wine stdout:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
I experimented with
winetricks d3dx9_43
but that didn't fix the crash (it does change the error signature).
I also tried
d3dcompiler_43 (native)
but it didn't seem to matter.
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https://bugs.winehq.org/show_bug.cgi?id=43775
Bug ID: 43775
Summary: Heroes of the Storm crash on start with d3d11
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59282
--> https://bugs.winehq.org/attachment.cgi?id=59282
terminal Output 2.17-staging with dx11
I don't know if the bug is in the non-staging version because Battlenet crash
in non-staging.
My game crash on my laptop with d3d11, I need to set the -dx9 argument to
correct this.
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https://bugs.winehq.org/show_bug.cgi?id=55986
Bug ID: 55986
Summary: Gunner3 has flickering in fullscreen
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Since wine-6.1 there is flickering when running Gunner3 in fullscreen mode.
Also, from time to time old frame data is shown for a few moments making the
game
It works with winecfg virtual desktop mode, and making screenshots in
fullscreen is hard. It looks similar to the glitches in bug 45168 (but it is
unrelated).
Don't try to click on a level without having the fix from bug 41977 though, it
might crash. The menu is enough to reproduce the issue.
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https://bugs.winehq.org/show_bug.cgi?id=52244
Bug ID: 52244
Summary: starcraft2 crashes while loading arcade game
e_gfxErrorShaderCompileFailed
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 71352
--> https://bugs.winehq.org/attachment.cgi?id=71352
console messages
[cedric@cedric ~]$ wine --version
wine-6.23
[cedric@cedric ~]$ uname -a
Linux cedric 5.15.8-arch1-1 #1 SMP PREEMPT Tue, 14 Dec 2021 12:28:02 +0000
x86_64 GNU/Linux
[cedric@cedric ~]$ rm -rf ~/.wine
[cedric@cedric ~]$ wineboot
[cedric@cedric ~]$ wine ~/.wine-sc2-ok/drive_c/Program\ Files\
\(x86\)/StarCraft\ II/StarCraft\ II.exe
Install battle.net (it finds starcraft2), close
click Play
choose custom -> arcade. Type in "coop" into the search field, and click on
"Wings of liberty coop 1. Liberation day", and click create lobby, and then
click "start game".
After the countdown, the loading screen shows up, and the progress bar goes
about to half full. Then this error dialog shows up:
"Starcraft II
e_gfxErrorShaderCompileFailed
To help us identify the problem, please describe what you were doing when the
error occurred.
Please use the Report ID below when communicating with Blizzard about the
issue.
DF97FB56-8356-44A6-A960-5BEA033C44DA
[X] Send to Blizzard [Reopen] [Close]"
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http://bugs.winehq.org/show_bug.cgi?id=23015
Summary: PL\SQL Developer: shows standard message boxes behind
main window
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chaostya(a)gmail.com
When I write a query in PL\SQL Developer window, then issue it against DB and
then want to close the window I click [x] and it looks like nothing happens,
but if I move main window down I would see a standard "question" message dialog
box asking me if I want to save my changes. I'm on 1.2-rc2 and it's a
regression from 1.2-rc1
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https://bugs.winehq.org/show_bug.cgi?id=45039
Bug ID: 45039
Summary: Mono: System.UnauthorizedAccessException when trying
to read from stdin when both stdout and stderr are
redirected
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mk+winehq1803(a)pimpmybyte.de
Distribution: ---
I wrote a simple C# program that reads a line from stdin and prints it in
uppercase (01_shout.cs in [1]).
The exe (compiled on Ubuntu with "mcs") is available for download at
http://l.proggr.de/?1839m7ier
It accepts interactive input when run in cmd.exe on windows 7, even with both
stdout and stderr redirected (02_log_win7.txt in [1]).
In Ubuntu, it crashes when trying to read the line while stdin is a TTY and
both stdout and stderr are redirected (03_log_wine.txt in [1]).
Ubuntu 14.04.5 LTS trusty, wine-3.6,
Mono JIT compiler version 3.2.8 (Debian 3.2.8+dfsg-4ubuntu1.1)
Kernel 3.13.0-142-generic #191-Ubuntu SMP Fri Feb 2 12:14:37 UTC 2018 i686 i686
i686 GNU/Linux
[1] https://gist.github.com/mk-pmb/adae211e875ff11274d9b81248d033a3
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https://bugs.winehq.org/show_bug.cgi?id=44840
Bug ID: 44840
Summary: Icewind Dale unusably glitchy starting with Wine
Version 3.2
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wodencafe(a)gmail.com
Distribution: ---
Starting with Wine 3.2 and on, Icewind Dale (2.0.0.11 (GOG)) is having very
strange input / glitchy rendering issues.
I have attached a video comparison with 3.1 where it works fine.
Tested with 3.2, 3.3, and 3.4, and all have the strange input and glitchy
problem.
There are no additional wine modifications.
Please see the video for example of problem, and comparison of when it was
working with 3.1
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https://bugs.winehq.org/show_bug.cgi?id=56790
Bug ID: 56790
Summary: wine binds my application to "lo" adapter
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)msteinbusch.nl
Distribution: ArchLinux
Created attachment 76596
--> https://bugs.winehq.org/attachment.cgi?id=76596
A full wine trace
Issue: Farming Simulator 2022 dedicated webserver binds application to "lo"
adapter
Wine doesn't run my program the same way as Windows does, for some reason it
binds to the "lo" adapter. I suspect the application is selecting the first
interface. Sadly there is no way to override this.
I included a full trace, keywords to look trough are winsock, 127.0.0.1,
winsock:bind socket etc.
Any help is welcome and if more info is needed let me know.
Wine: 9.10-1 and <
Archlinux, Kernel 6.9.3. X68_64
A VNC instance where the issue can be reproduced is available on request.
A license key for Farming Simulator 2022 can be provided by me on request.
The download of the game/server can be found at:
https://eshop.giants-software.com/downloads.php
This docker container is using nginx to get around the issue:
https://github.com/wine-gameservers/arch-wine-fs22
Screenshot and logs included in zip.
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https://bugs.winehq.org/show_bug.cgi?id=52284
Bug ID: 52284
Summary: Factory I/O SPS-Software hangs
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I got a request from the ubuntuusers.de forum that one user had problems
running this program and submitted an AppDB entry at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=40486
providing tests for 7.0rc1 and 7.0rc2 (queued) where as the console is spammed
with
018c:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_TYPELESS, format
WINED3DFMT_R8G8B8A8_UNORM).
Steps to reproduce after installation:
New → File → Drivers → Control I/O (opens up a grey window but nothing happens)
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https://bugs.winehq.org/show_bug.cgi?id=56681
Bug ID: 56681
Summary: 3d games continue receiving mouse input while not
focused
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: pmargeti34(a)gmail.com
Distribution: ---
Wine wayland windows seem to get the mouse input even if the application window
is not focused. 3D game world continues to respond to mouse input as if the
game still had focus.
To reproduce:
-launch a 3d game in wayland mode (warframe in my example)
-open another application and make sure it has focus
-observe that when the mouse cursor is over the game window, game still
receives input
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http://bugs.winehq.org/show_bug.cgi?id=30853
Bug #: 30853
Summary: Wine doesn’t always handle "right alt" properly
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sloonz(a)gmail.com
Classification: Unclassified
Created attachment 40410
--> http://bugs.winehq.org/attachment.cgi?id=40410
workaround/quick and dirty fix
I’m trying to get World of Warcraft working under Wine. However, I have huge
trouble with key bindings (I use unusual key bindings : I use the right half of
my keyboard, whereas most players use the left half).
After investigation, I found 3 bugs (different behaviors between Wine and my
Windows installation). The first one is the management of the right "Alt" key
(labeled "Alt-Gr" on my keyboard). When I press AltGr+l under Windows with
Spy++, I get the followings events :
<03637> 0007045A P WM_KEYDOWN nVirtKey:VK_CONTROL cRepeat:1 ScanCode:1D
fExtended:0 fAltDown:0 fRepeat:0 fUp:0
<03638> 0007045A P WM_KEYDOWN nVirtKey:VK_MENU cRepeat:1 ScanCode:38
fExtended:1 fAltDown:1 fRepeat:0 fUp:0
<03639> 0007045A P WM_KEYDOWN nVirtKey:'L' cRepeat:1 ScanCode:18
fExtended:0 fAltDown:1 fRepeat:0 fUp:0
<03640> 0007045A P WM_DEADCHAR chCharCode:'002F' (47) cRepeat:1 ScanCode:18
fExtended:0 fAltDown:1 fRepeat:0 fUp:0
<03641> 0007045A P WM_KEYUP nVirtKey:'L' cRepeat:1 ScanCode:18 fExtended:0
fAltDown:1 fRepeat:1 fUp:1
<03642> 0007045A P WM_SYSKEYUP nVirtKey:VK_CONTROL cRepeat:1 ScanCode:1D
fExtended:0 fAltDown:1 fRepeat:1 fUp:1
<03643> 0007045A P WM_KEYUP nVirtKey:VK_MENU cRepeat:1 ScanCode:38
fExtended:1 fAltDown:0 fRepeat:1 fUp:1
Under Wine 1.5.5 however (WINEDEBUG=+msg), I get those :
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x6007e wp eb
lp 760001 [note: wp = VK_OEM_PA2]
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x6007e wp 4c lp
c0260001 [note: wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x6007e wp eb lp
c0760001 [note: wp = VK_OEM_PA2]
With xev, I get :
KeyPress event, serial 93, synthetic NO, window 0x4000001,
root 0xbc, subw 0x0, time 5086996, (1585,410), root:(2578,425),
state 0x0, keycode 108 (keysym 0xfe03, ISO_Level3_Shift), same_screen
YES,
XKeysymToKeycode returns keycode: 92
XLookupString gives 0 bytes:
XmbLookupString gives 0 bytes:
XFilterEvent returns: False
KeyRelease event, serial 93, synthetic NO, window 0x4000001,
root 0xbc, subw 0x0, time 5087052, (1585,410), root:(2578,425),
state 0x80, keycode 108 (keysym 0xfe03, ISO_Level3_Shift), same_screen
YES,
XKeysymToKeycode returns keycode: 92
XLookupString gives 0 bytes:
XFilterEvent returns: False
After "setxkbmap us", AltGr is bound to Alt_R under X (checked with xev), and I
get this under Wine :
trace:msg:peek_message got type 7 msg 104 (WM_SYSKEYDOWN) hwnd 0x10046 wp
a5 lp 21380001 [wp = VK_RMENU]
trace:msg:peek_message got type 7 msg 104 (WM_SYSKEYDOWN) hwnd 0x10046 wp
4c lp 20260001 [wp = 'L']
trace:msg:peek_message got type 6 msg 106 (WM_SYSCHAR) hwnd 0x10046 wp 6c
lp 20260001 [wp = 'l']
trace:msg:peek_message got type 7 msg 105 (WM_SYSKEYUP) hwnd 0x10046 wp 4c
lp e0260001 [wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10046 wp a5 lp
c1380001 [wp = VK_RMENU]
(yes, I have a KEYUP without KEYDOWN)
Wich is still not the same as Windows. So I think there is two problems here :
- ISO_Level3_Shift is not properly recognized by Wine
- "AltGr" doesn't have the same behavior under Wine and Windows
FYI, attached patch is a workaround to have the same behavior than Windows.
With it, I get this under Wine :
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp a2
lp 1d0001 [note: wp = VK_LCONTROL]
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp a4
lp 20380001 [note: wp = VK_LMENU]
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp 4c
lp 20260001 [note: wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10062 wp 4c lp
e0260001
trace:msg:peek_message got type 7 msg 105 (WM_SYSKEYUP) hwnd 0x10062 wp a2
lp e01d0001
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10062 wp a4 lp
c0380001
Which is still not the same as Windows :
- Windows uses (right) control + menu (with fExtended flag for menu) whereas
Wine uses left control + left menu. Not investigated if this is related to
TranslateMessage.
- AltGr+L is a dead symbol on my keymap. Windows send a DEADCHAR message,
wheras Wine send nothing. Note that I had to disable the XFilterEvent test in
event.c to have those messages, otherwise nothing is sent to the program (but
that’s another story for another bug report)
But it suffice for my use case (WoW key bindings with right alt)
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https://bugs.winehq.org/show_bug.cgi?id=56386
Bug ID: 56386
Summary: Gramps 5.2.0 displays empty windows
Product: Wine
Version: 9.3
Hardware: x86-64
URL: https://github.com/gramps-project/gramps/releases/down
load/v5.2.0/GrampsAIO-5.2.0-1_win64.exe
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
% wine --version
wine-9.3
% openssl sha256 GrampsAIO-5.2.0-1_win64.exe
SHA2-256(GrampsAIO-5.2.0-1_win64.exe)=
acf30d1206ce3689c459ba49da330a9f83685269d48b81e650978f73a7698f13
I figured that when I try to start Gramps 5.2.0, only empty dialogs are
displayed.
Please tell me if you need more information.
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https://bugs.winehq.org/show_bug.cgi?id=54858
Bug ID: 54858
Summary: Multiple games call for
"Windows.System.DispatcherQueue" (Tannenberg, The Last
Stand: Aftermath, The Long Dark)
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Lots of
0e8c:fixme:combase:RoGetActivationFactory (L"Windows.System.DispatcherQueue",
{00000035-0000-0000-c000-000000000046}, 00007FEEE4A0FA00): semi-stub
0e8c:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.DispatcherQueue"
8.6-29-ga19c1ff1697
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https://bugs.winehq.org/show_bug.cgi?id=51546
Bug ID: 51546
Summary: ran a application and it gave an error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrtbryanonlinux(a)gmail.com
Distribution: ---
Created attachment 70389
--> https://bugs.winehq.org/attachment.cgi?id=70389
Im trying to run Xenos64.exe for gta v and then that happened plz help
tried to run a application called xenos64.exe i use it for gta v so i wined it
then that happened. plz try and fix ASAP
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https://bugs.winehq.org/show_bug.cgi?id=44901
Bug ID: 44901
Summary: DS4Windows crashes DS4 Driver
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
Created attachment 60984
--> https://bugs.winehq.org/attachment.cgi?id=60984
backtrace
Crashes on the latest Version 1.4.52 of the application.
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https://bugs.winehq.org/show_bug.cgi?id=45063
Bug ID: 45063
Summary: win64 / 64-bit .NET 4.0 - c0000005 from
ntdll:RtlGetDaclSecurityDescriptor
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
After fighting for some to get .NET 4.0 running on 64 bit (great progress here
after overcoming multiple msi/msiexec/installer issues), I've hit an access
violation exception running a very basic 'hello world' 64-bit console app. This
is on `portable-winehq-staging-3.6-osx64` - but almost certainly the devel and
stable branches as well.
136984.882:0008:0041:Call
advapi32.ConvertStringSecurityDescriptorToSecurityDescriptorW(19e1f7f8
L"D:P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)",00000001,19e1f780,19e1f7c8)
ret=6447f2c4d3e
136984.884:0008:0041:trace:advapi:ConvertStringSecurityDescriptorToSecurityDescriptorW
L"D:P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 1, 0x19e1f780, 0x19e1f7c8
136984.884:0008:0041:trace:heap:RtlAllocateHeap (0x10000,70000062,00000062):
returning 0xf60b0
136984.885:0008:0041:trace:advapi:ParseStringAclToAcl
L"P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)"
136984.885:0008:0041:trace:advapi:ParseStringSidToSid
L"BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 0x0, 0x19e1f514
136984.885:0008:0041:trace:advapi:ParseStringSidToSid only size requested,
returning TRUE with 16
136984.885:0008:0041:trace:advapi:ParseStringSidToSid L"S-1-5-21-0-0-0-1000)",
0x0, 0x19e1f514
136984.885:0008:0041:trace:advapi:ParseStringSidToSid only size requested,
returning TRUE with 28
136984.885:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0xf60b0):
returning TRUE
136984.886:0008:0041:trace:heap:RtlAllocateHeap (0x10000,7000006a,00000058):
returning 0x46340
136984.886:0008:0041:trace:heap:LocalAlloc (flags=0040) returning 0x46340
136984.886:0008:0041:trace:heap:RtlAllocateHeap (0x10000,70000062,00000062):
returning 0x46420
136984.886:0008:0041:trace:advapi:ParseStringAclToAcl
L"P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)"
136984.886:0008:0041:trace:advapi:ParseStringSidToSid
L"BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 0x46364, 0x19e1f514
136984.886:0008:0041:trace:advapi:ParseStringSidToSid returning TRUE
136984.886:0008:0041:trace:advapi:ParseStringSidToSid L"S-1-5-21-0-0-0-1000)",
0x4637c, 0x19e1f514
136984.886:0008:0041:trace:advapi:ParseStringSidToSid returning TRUE
136984.887:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0x46420):
returning TRUE
136984.887:0008:0041:trace:advapi:ConvertStringSecurityDescriptorToSecurityDescriptorW
ret=1
136984.887:0008:0041:Ret
advapi32.ConvertStringSecurityDescriptorToSecurityDescriptorW() retval=00000001
ret=6447f2c4d3e
136984.887:0008:0041:Call ntdll.RtlFreeHeap(00010000,00000000,000f5f30)
ret=6447f2c4dc8
136984.887:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0xf5f30):
returning TRUE
136984.887:0008:0041:Ret ntdll.RtlFreeHeap() retval=00000001 ret=6447f2c4dc8
136984.887:0008:0041:trace:ntdll:RtlGetSaclSecurityDescriptor
(0x46340,0x19e1f716,0x19e1f718,0x19e1f715)
136984.887:0008:0041:trace:ntdll:RtlGetDaclSecurityDescriptor
(0x46340,0x19e1f717,0x19e1f720,0x19e1f715)
136984.887:0008:0041:trace:heap:RtlAllocateHeap (0x10000,7000006a,0000009c):
returning 0x46570
136984.888:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0x46570):
returning TRUE
136984.888:0008:0041:trace:seh:NtRaiseException code=c0000005 flags=0
addr=0x6447f1d6f19 ip=6447f1d6f19 tid=0041
136984.888:0008:0041:trace:seh:NtRaiseException info[0]=0000000000000000
136984.888:0008:0041:trace:seh:NtRaiseException info[1]=0000000000000010
136984.888:0008:0041:trace:seh:NtRaiseException rax=0000000000000000
rbx=000006447f27fd30 rcx=0000000019e1fce0 rdx=0000000019e21ad0
136984.888:0008:0041:trace:seh:NtRaiseException rsi=0000000019e1fce0
rdi=0000000000000000 rbp=0000000019e1fe00 rsp=0000000019e1fc20
136984.888:0008:0041:trace:seh:NtRaiseException r8=0000000019e1f298
r9=0000000000000010 r10=0000000019e21b25 r11=ffffffffffffffa9
136984.888:0008:0041:trace:seh:NtRaiseException r12=0000000000000000
r13=0000000000000000 r14=0000000000044860 r15=0000000000000000
136984.888:0008:0041:trace:seh:call_vectored_handlers calling handler at
0x6447f30a954 code=c0000005 flags=0
...
136984.967:0008:0041:err:eventlog:ReportEventW L"Application:
Console64.exe\nFramework Version: v4.0.30319\nDescription: The process was
terminated due to an internal error in the .NET Runtime at IP 000006447F1D6F19
(000006447F100000) with exit code 80131506.\n"
Possibly related to https://bugs.winehq.org/show_bug.cgi?id=27680?
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https://bugs.winehq.org/show_bug.cgi?id=56577
Bug ID: 56577
Summary: QuarkXPress 2024 crashes on start with assertion error
"symt_check_tag(&func->symt, SymTagFunction) ||
symt_check_tag(&func->symt, SymTagInlineSite)"
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 76332
--> https://bugs.winehq.org/attachment.cgi?id=76332
Terminal output
On start, the program displays an error dialog titled "Wine C++ Runtime
Library" which says:
Assertion failed!
Program: C:\Program Files\Quark\QuarkXPress 2024\QuarkXPress 2024.exe
File: ../wine/dlls/dbghelp/symbol.c
Line: 543
Expression: "symt_check_tag(&func->symt, SymTagFunction) ||
symt_check_tag(&func->symt, SymTagInlineSite)"
Press OK to exit the program, or Cancel to start the Wine debugger.
$ sha256sum QX2024_57226_Win.zip
d3da582f0836db1bd6930e94b0f5c56b8e91c60a49928647acf75e4bb85e8b2c
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https://bugs.winehq.org/show_bug.cgi?id=41644
Bug ID: 41644
Summary: Civilization v1.2: crashes on startup
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: K_ThaaL(a)bk.ru
Distribution: ---
Created attachment 56018
--> https://bugs.winehq.org/attachment.cgi?id=56018
trace generated by wine
Wine crashes right after the first frame of game intro is shown.
Created a new 32bit wine prefix for this game.
Tried windows versions XP and 3.1 - behavior is the same in both cases.
Using virtual desktop and disallowing window decorations did not help.
No other options tried.
Ubuntu 16.04 LTS is used with Wine installed from winehq repository.
Problem is detected on 1.9.21 and 1.9.22.
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https://bugs.winehq.org/show_bug.cgi?id=49987
Bug ID: 49987
Summary: Application freeze when trying to open file chooser
dialog
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 68389
--> https://bugs.winehq.org/attachment.cgi?id=68389
Full log
When I download my GTK app -
https://github.com/qarmin/czkawka/releases/download/1.1.0/windows_czkawka_g…
and run it, then when clicking at "+Add" directly below "Included Directories",
then app freeze
Suspicious errors from console
```
01d8:fixme:imm:ImmGetOpenStatus (000000000383F3B0): semi-stub
01d8:fixme:imm:ImmReleaseContext (0000000000030082, 000000000383F3B0): stub
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\recently-used.xbel"
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\gtk-3.0\\bookmarks"
01d8:err:shell:SHGetFileInfoW pidl is null!
01d8:err:shell:SHGetFileInfoW pidl is null!
(czkawka_gui.exe:468): Gtk-WARNING **: 14:44:44.483: Error loading theme icon
'list-add' for stock: Icon 'list-add' not present in theme Adwaita
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\gtk-3.0\\bookmarks"
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\gtk-3.0\\servers"
```
On Windows none of this errors is shown
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https://bugs.winehq.org/show_bug.cgi?id=42792
Bug ID: 42792
Summary: SQL Server 2012/2014: Installer requires
ChangeServiceConfig2 with
SERVICE_CONFIG_SERVICE_SID_INFO support
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
Currently, during the installation of SQL Server 2012 or 2014, the setup fails
during the configuration of the SqlWriter component, because
ChangeServiceConfig2 (svcctl_ChangeServiceConfig2W) does not implement
SERVICE_CONFIG_SERVICE_SID_INFO.
Relevant part of SqlWriter_Cpu32_1.log:
Doing Action: Do_sqlServiceSidType
PerfTime Start: Do_sqlServiceSidType : Sun Apr 09 11:15:55 2017
<Func Name='Do_sqlServiceSidType'>
SQLWriter
Configuring service:
Name: SQLWriter
SID type: 0x1
Failed:
Unable to set the SID type for service SQLWriter to 1. Error code: 124.
Error Code: 0x80077377 (29559)
Windows Error Text: Source File Name: sqlca\sqlsddlca.cpp
Compiler Timestamp: Fri Feb 10 17:29:21 2012
Function Name: ExceptionInSDDL
Source Line Number: 65
Error Code: 29559
1: 29559
2: SQLWriter
3: pgkos
<Failure Type='Fatal' Error='29559'>
<EndFunc Name='LaunchFunction' Return='29559' GetLastError='0'>
1: 29528
2: Setting Service SID Type
3: Installation failed.
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https://bugs.winehq.org/show_bug.cgi?id=44948
Bug ID: 44948
Summary: fixme:file:CreateSymbolicLinkW() is not implemented
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: phaidros(a)gmx.at
Distribution: ---
Spine is a Mod-starter for Gothic which supports easy patching and installation
of Mods. It uses CreateSymbolicLinkW() to copy files into the game directory.
This function is not implemented
005e:fixme:file:CreateSymbolicLinkW
(L"C:/games/Gothic-Spine/system/GothicGame.ini"
L"C:/users/gottfried/Application Data/Clockwork
Origins/Spine/mods/37/system/GothicGame.ini" 0): stub
hence the game cannot be started via Spine, it crashes with an access
violation.
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https://bugs.winehq.org/show_bug.cgi?id=54927
Bug ID: 54927
Summary: grepwinNP3 (part of Notepad3) crashes inside uxtheme
Product: Wine
Version: 8.7
Hardware: x86-64
URL: https://github.com/rizonesoft/Notepad3/releases/downlo
ad/RELEASE_6.23.203.2/Notepad3_6.23.203.2_x64_Setup.ex
e
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This is a kind of "grep with GUI":
Unhandled exception: page fault on read access to 0x0000000000000004 in 64-bit
code (0x0000006d5089f5).
=>0 0x0000006d5089f5 DrawThemeTextEx+0x45(hTheme=000000000025CA20,
hdc=0000000001410094, iPartId=0x2, iStateId=0, pszText=L"Regex search",
iCharCount=0xffffffff, flags=0x2450, rect=00000000001FC400,
options=0000000000000000)
[/home/louis/sda2/wine64-build/../wine/dlls/uxtheme/draw.c:1790] in uxtheme
(0x000000001fc400)
Apparently crashes in next line because "options" pointer is NULL:
if (options->dwFlags & ~(DTT_TEXTCOLOR | DTT_FONTPROP))
FIXME("unsupported flags 0x%08lx\n", options->dwFlags);
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https://bugs.winehq.org/show_bug.cgi?id=41034
Bug ID: 41034
Summary: TomTom MyDrive Connect needs implementation of
KERNEL32.dll.SetVolumeMountPointW and others
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: h.mth(a)web.de
Distribution: ---
Created attachment 55207
--> https://bugs.winehq.org/attachment.cgi?id=55207
snipped of application log
Starting TomTom MyDrive Connect with Wine 1.9.15 its tray icon appears. Though,
left-, right- and double-click will not present its context(drop-down) menu.
Attached is a snipped of the application log. The application tries to mount a
volume at 'E:\', then queries NotifyAddrChange multiple times and finally
retries to mount volume again. This goes on endlessly.
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https://bugs.winehq.org/show_bug.cgi?id=46930
Bug ID: 46930
Summary: DirectX 1 installer Closes after open without
installing
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64037
--> https://bugs.winehq.org/attachment.cgi?id=64037
log
I change wine Windows version to 95 and open DirectX 1.0 installer, but window
instant closes and Installing stopped on unpacking. In logs I see msvcp error
missing shm_open() function. WTF???
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https://bugs.winehq.org/show_bug.cgi?id=55981
Bug ID: 55981
Summary: Dragon Age Origins: Runs slowly when using the
experimental wow64 mode
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 75572
--> https://bugs.winehq.org/attachment.cgi?id=75572
Dragon Age : Origins main menu with new wow64 + OpenGL renderer
Dragon Age : Origins works with the new wow64 experimental mode but it's very
slowly and unplayable. This bug affect "Beyond Good & Evil" too.
Use DXVK fix this issue so something wrong with new wow64 + opengl renderer ?
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https://bugs.winehq.org/show_bug.cgi?id=50418
Bug ID: 50418
Summary: ArcGIS Pro fails to launch with wine-mono
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
URL: http://data.wvgis.wvu.edu/SecureFTP/securedownload/arc
/ArcGIS%20Pro/ArcGISPro_22_163783.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Unhandled Exception:
System.InvalidProgramException: Invalid IL code in
ActiproSoftware.Windows.Controls.Ribbon.UI.RibbonMeasurements:set_BackstageTabWidth
(double): IL_0002: stsfld 0x04000137
at ArcGIS.Desktop.Framework.FrameworkApplication..ctor () [0x00169] in
<a27482abd44f4054a15c91c81cd4a531>:0
at ArcGIS.Desktop.Core.ProApp..ctor () [0x00012] in
<5f84b0450bdb4a808e04ab6ef46dd283>:0
at <Module>.main (System.String[] args) [0x00000] in
<bb19de946d75458385874ec2b780dbb5>:0
I haven't tried debugging yet.
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http://bugs.winehq.org/show_bug.cgi?id=16882
Summary: WMI core 1.5 installation hangs (needed for .NET 3.0
installer, WCF part), SECURITY_SERVICE_RID missing from
service token group
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=AFE41F46-E213-4CBF-9C5B-FBF236E0E875
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
after getting past bug 16879 one encounters this one.
----
Prerequisite:
1. clean WINEPREFIX
2. sh winetricks -q dotnet20
3. download .NET 3.0 Framework installer from: http://download.microsoft.com
/download/4/d/a/4da3a5fa-ee6a-42b8-8bfa-ea5c4a458a7d/dotnetfx3setup.exe
(sha1sum:
a566bcd2ffffc3842a95adc57f7df3f8cd11577f)
4. export _SFX_CAB_SHUTDOWN_REQUEST=1 (workaround, see bug 9158)
5. wine ./dotnetfx3setup.exe
It might take a while until all required packages are downloaded using BITS.
Note: If you need to redo steps, backup the directory "dotnetfx304506.30" from
"c:\\windows\\temp" to a different location, remove ~/.wine, copy
"dotnetfx304506.30" again to "c:\\windows\\temp" to prevent BITS from
downloading over and over again.
----
"c:\\windows\\temp\\dd_dotnetfx3error.txt":
--- snip ---
[01/11/09,12:50:20] Windows Communication Foundation: [2] Error: Installation
failed for component Windows Communication Foundation. MSI returned error code
1603
[01/11/09,12:50:31] WapUI: [2] DepCheck indicates Windows Communication
Foundation is not installed.
[01/11/09,12:50:31] WapUI: [2] DepCheck indicates Microsoft .NET Framework 3.0
was not attempted to be installed.
--- snip ---
"c:\\windows\\temp\\dd_wcf_retMSI597F.txt":
--- snip ---
1: C:\windows\Microsoft.NET\Framework\v3.0\Windows Communication
Foundation\ServiceModelReg.exe /r /x /y /v 2:
1: ERROR: Process returned non-0 value! CMDLINE:
C:\windows\Microsoft.NET\Framework\v3.0\Windows Communication
Foundation\ServiceModelReg.exe /r /x /y /v 2:
1: Failed 2:
--- snip ---
and "c:\\windows\\temp\\dd_wcf_retCA69A1.txt":
--- snip ---
=== Verbose logging started: 1/11/2009 12:50:17 Calling process:
C:\windows\Microsoft.NET\Framework\v3.0\Windows Communication
Foundation\ServiceModelReg.exe ===
ServiceModelReg [12:50:18:302]: Warning: Could not detect IIS installation or
IIS is disabled, skipping the Web Host Script Mappings component since it
depends upon IIS to function properly.
If you believe this message is an error, check your IIS installation to make
sure it is installed properly.
ServiceModelReg [12:50:18:329]: Information: The ServiceModelReg tool will take
the following actions:
Reinstalling configuration section system.serviceModel to
C:\windows\Microsoft.NET\Framework\v2.0.50727\Config\machine.config.
Reinstalling configuration section system.runtime.serialization to
C:\windows\Microsoft.NET\Framework\v2.0.50727\Config\machine.config.
Reinstalling configuration section system.serviceModel.activation to
C:\windows\Microsoft.NET\Framework\v2.0.50727\Config\machine.config.
Adding configuration entry for BuildProvider:
System.ServiceModel.Activation.ServiceBuildProvider,
System.ServiceModel, Version=3.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
Reinstalling compilation assembly node to System.Web section group:
System.Runtime.Serialization, Version=3.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL
Reinstalling compilation assembly node to System.Web section group:
System.IdentityModel, Version=3.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089, processorArchitectur...
ServiceModelReg [12:50:18:358]: Uninstalling: Machine.config Section Groups and
Handlers
ServiceModelReg [12:50:18:366]: Warning: Configuration section
system.serviceModel does not exist in
C:\windows\Microsoft.NET\Framework\v2.0.50727\Config\machine.config.
ServiceModelReg [12:50:18:369]: Warning: Configuration section
system.runtime.serialization does not exist in
C:\windows\Microsoft.NET\Framework\v2.0.50727\Config\machine.config.
ServiceModelReg [12:50:18:373]: Warning: Configuration section
system.serviceModel.activation does not exist in
C:\windows\Microsoft.NET\Framework\v2.0.50727\Config\machine.config.
ServiceModelReg [12:50:18:374]: Installing: Machine.config Section Groups and
Handlers
ServiceModelReg [12:50:18:893]: Uninstalling: System.Web Build Provider
ServiceModelReg [12:50:19:095]: Warning: A configuration entry for
BuildProvider System.ServiceModel.Activation.ServiceBuildProvider,
System.ServiceModel, Version=3.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089 does not exist.
ServiceModelReg [12:50:19:096]: Installing: System.Web Build Provider
ServiceModelReg [12:50:19:138]: Uninstalling: System.Web Compilation Assemblies
ServiceModelReg [12:50:19:153]: Warning: All compilation assembly nodes do not
exist in System.Web section group.
ServiceModelReg [12:50:19:154]: Installing: System.Web Compilation Assemblies
ServiceModelReg [12:50:19:246]: Uninstalling: HTTP Handlers
ServiceModelReg [12:50:19:260]: Warning: HttpHandlers node *.svc does not exist
in System.Web section group.
ServiceModelReg [12:50:19:261]: Installing: HTTP Handlers
ServiceModelReg [12:50:19:322]: Uninstalling: HTTP Modules
ServiceModelReg [12:50:19:333]: Warning: HttpModules node ServiceModel does not
exist in System.Web section group.
ServiceModelReg [12:50:19:334]: Installing: HTTP Modules
ServiceModelReg [12:50:19:365]: Repairing: WMI Classes
ServiceModelReg [12:50:19:396]: Warning: Failure executing
"C:\windows\system32\wbem\mofcomp.exe" with parameters
""C:\windows\Microsoft.NET\Framework\v3.0\Windows Communication
Foundation\ServiceModel.mof"": System.IO.FileNotFoundException: Could not load
file or assembly 'C:\windows\system32\wbem\mofcomp.exe' or one of its
dependencies. Exception from HRESULT: 0x80070002
File name: 'C:\windows\system32\wbem\mofcomp.exe'
at System.ServiceModel.Install.InstallHelper.ExecuteWaitHelper(String
program, String parameters)
at System.ServiceModel.Install.InstallHelper.ExecuteWait(String program,
String parameters, Int32[] allowedExitCodes)
at System.ServiceModel.Install.WmiInstallComponent.OnInstall(OutputLevel
outputLevel)
ServiceModelReg [12:50:19:516]: System.InvalidCastException: Retrieving the COM
class factory for component with CLSID {4590F811-1D3A-11D0-891F-00AA004B2E24}
failed due to the following error: 80004002.
at System.Management.ManagementScope.InitializeGuts(Object o)
at System.Management.ManagementScope.Initialize()
at System.Management.ManagementScope.Connect()
at System.ServiceModel.Install.WmiInstallComponent.get_IsInstalled()
at
System.ServiceModel.Install.WmiInstallComponent.ApplyNamespaceDacl(OutputLevel
outputLevel)
at System.ServiceModel.Install.WmiInstallComponent.OnInstall(OutputLevel
outputLevel)
at System.ServiceModel.Install.WmiInstallComponent.Reinstall(OutputLevel
outputLevel)
at Microsoft.Tools.ServiceModel.ServiceModelReg.PerformAction(ActionItem
actionItem, Nullable`1 confirmUninstall)
at Microsoft.Tools.ServiceModel.ServiceModelReg.Run(String[] args)
at Microsoft.Tools.ServiceModel.ServiceModelReg.TryRun(String[] args)
=== Verbose logging stopped: 1/11/2009 12:50:19 ===
--- snip ---
Oh joy ... WMI.
Providing fake mofcomp.exe (returning success) is not enough, WCF installer
will try *use* WMI hence there needs to be some working infrastructure:
--- snip ---
ServiceModelReg [19:37:29:832]: Starting tool
'C:\windows\system32\wbem\mofcomp.exe' with parameters
'"C:\windows\Microsoft.NET\Framework\v3.0\Windows Communication
Foundation\ServiceModel.mof"'.
ServiceModelReg [19:37:29:895]:
ServiceModelReg [19:37:29:896]:
ServiceModelReg [19:37:29:897]: Tool 'C:\windows\system32\wbem\mofcomp.exe'
with parameters '"C:\windows\Microsoft.NET\Framework\v3.0\Windows Communication
Foundation\ServiceModel.mof"' exited with code '0'.
ServiceModelReg [19:37:29:955]: System.InvalidCastException: Retrieving the COM
class factory for component with CLSID {4590F811-1D3A-11D0-891F-00AA004B2E24}
failed due to the following error: 80004002.
at System.Management.ManagementScope.InitializeGuts(Object o)
at System.Management.ManagementScope.Initialize()
at System.Management.ManagementScope.Connect()
at System.ServiceModel.Install.WmiInstallComponent.get_IsInstalled()
at
System.ServiceModel.Install.WmiInstallComponent.ApplyNamespaceDacl(OutputLevel
outputLevel)
at System.ServiceModel.Install.WmiInstallComponent.OnInstall(OutputLevel
outputLevel)
at System.ServiceModel.Install.WmiInstallComponent.Reinstall(OutputLevel
outputLevel)
at Microsoft.Tools.ServiceModel.ServiceModelReg.PerformAction(ActionItem
actionItem, Nullable`1 confirmUninstall)
at Microsoft.Tools.ServiceModel.ServiceModelReg.Run(String[] args)
at Microsoft.Tools.ServiceModel.ServiceModelReg.TryRun(String[] args)
=== Verbose logging stopped: 1/8/2009 19:37:29 ===
--- snip ---
This is a big blocker and getting WMI to work with Wine is imperative for .NET
3.0 and higher.
Of course this also useful for older .NET Frameworks
Roll-back, prepare clean WINEPREFIX again;-)
We need to install native WMI core 1.5 from:
http://www.microsoft.com/downloads/details.aspx?familyid=AFE41F46-E213-4CBF…
Download wmicore
http://download.microsoft.com/download/platformsdk/wmicore/1.5/W9XNT4/EN-US…
(sha1sum: f7a36668eb6c82a28393637ffdf0ec6e8adfa6a1)
Make sure you set winver to NT 4.0 (don't forget to reset to default) and
execute the installer (I already have my own winetricks step for this):
--- snip ---
wine wmicore.exe
--- snip ---
The installer will then hang at some point "Configuring repository".
With winedbg one can see following processes:
--- snip ---
Wine-dbg>info process
pid threads parent executable (all id:s are in hex)
0000000c 5 0000000a 'services.exe'
0000000f 1 0000000a 'explorer.exe'
0000001b 4 0000000c 'winedevice.exe'
00000025 1 00000000 'wmicore.exe'
00000027 2 00000025 'GLBbab.tmp'
00000022 4 0000000c 'WinMgmt.exe'
--- snip ---
The problem is "WinMgmt.exe" which ought to be a service but due to Wine
insufficiency the service thinks it's a normal process not showing usual
service process behaviour as registering control handler and the like.
If you do 'wineserver -k' and try to start anything with Wine nothing will
happen until wineboot times out...
As quickfix, start regedit (wait until wineboot timeout) and set service start
type key for "WinMgmt" to manual start, e.g. "2" -> "3".
Also a kernel driver (service) that is installed with WMI "smbios" fails to
load but this currently harmless.
If we look now in "c:\\windows\\system32\\WBEM" we see the whole stuff
installed.
The logs in "logs" subdirs are not revealing much so we have to increase the
log level:
--- snip ---
[HKEY_LOCAL_MACHINE\Software\Microsoft\WBEM\CIMOM]
"Logging"="1"
"Logging Directory"="C:\\windows\\system32\\WBEM\\Logs"
--- snip ---
LogLevel is 0 to turn off logging, a 1 to turn on logging, and a 2 for verbose
logging.
After that, we manually try to start the service:
--- snip ---
$ wine net start winmgmt
err:winedevice:ServiceMain driver L"smbios" failed to load
The Windows Management Instrumentation service is starting.
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),2,2,(nil),32,(nil)) -
stub!
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:advapi:RegisterEventSourceW (L"",L"WinMgmt"): stub
wine: Call from 0x7b844f54 to unimplemented function
ole32.dll.CoSwitchCallContext, aborting
err:rpc:I_RpcReceive we got fault packet with status 0x80000100
fixme:ole:CoCreateInstance no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{8bc3f05e-d86b-11d0-a075-00c04fb68820}, hres is 0xc0000005
--- snip ---
This is bug 7187
After fixing this problem, we repeat the whole stuff again to get this in logs:
--- snip ---
(Sun Jan 11 13:41:41 2009) :
Starting WinMgmt, ProcID = 26, CmdLine = , User = focht(Sun Jan 11 13:41:41
2009) :
WinMgmt bIsService = 0, return code from function determining if service =
0(Sun Jan 11 13:41:41 2009) :
WinMgmt gbRunAsApp = 1(Sun Jan 11 13:41:41 2009) :
Starting Initialize, ID = 26(Sun Jan 11 13:41:41 2009) :
Registered class factory with flags: 0x15
(Sun Jan 11 13:41:41 2009) :
RegOpenKey returned 0x2 while trying to open the transports node. Using
default transports!(Sun Jan 11 13:41:41 2009) :
Initialize complete(Sun Jan 11 13:41:41 2009) :
WindowProc got hWnd=20026, message=24, wParam=0, lParam=33f814(Sun Jan 11
13:41:41 2009) :
WindowProc got hWnd=20026, message=81, wParam=0, lParam=33fce8(Sun Jan 11
13:41:41 2009) :
WindowProc got hWnd=20026, message=83, wParam=0, lParam=33f974(Sun Jan 11
13:41:41 2009) :
WindowProc got hWnd=20026, message=1, wParam=0, lParam=33fce8(Sun Jan 11
13:41:41 2009) :
Inside the waiting function
--- snip ---
"WinMgmt bIsService = 0" is the culprit.
The process retrieves token information and checks if process token groups
contain "SECURITY_INTERACTIVE_RID" (-> normal process) or
"SECURITY_SERVICE_RID" (service process).
I think it's actually services.exe that adds the SECURITY_SERVICE_RID sid to
the newly created service process (token groups).
This requires some infrastructure, including wineserver.
I already quick-hacked a path to verify this and it works as expected, letting
the service successfully start ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=24963
Summary: Okad2: Unhandled page fault at address 0x00007f8a
during startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pandolfo(a)gis.net
Created an attachment (id=31617)
--> (http://bugs.winehq.org/attachment.cgi?id=31617)
a description of the page fault plus an annotated backtrace
During program startup, Okad2-xx-pd (xx = version) generates an unhandled page
fault when loading an icon. The page fault is caused by CreateFileW as it
processes the name of the file from the parameter list. The name pointer is
0x00007f8a, which is an address in an unmapped page. This value is also an
index into Windows resources, selecting the hourglass icon.
What has happened is that the application was attempting to load the hourglass
icon and passed in BOTH the Windows resource index and a flag indicating
LOADFROMFILE. Wine attempted to load-from-file and looked for the file name
through the "name" parameter (0x00007f8a) generating the page fault. Native
Windows appears to give the value of the "name" pointer precedence and
determines that the "name" parameter is actually a resource number; hence it
does not page fault and runs Okad2 normally.
Wine *DOES* check the "name" parameter to see if it is a resource index, but
several subroutine calls later it forgets this fact and branches based on the
LOADFROMFILE bit. The backtrace has been annotated to provide both a
description and source lines involved in the decision.
This behavior was found in the latest version of Wine for Debian (.1.42) and in
a MacOS X version.
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https://bugs.winehq.org/show_bug.cgi?id=51537
Bug ID: 51537
Summary: Mouse does not work in civilization VI
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: voker57(a)gmail.com
Distribution: ---
Created attachment 70376
--> https://bugs.winehq.org/attachment.cgi?id=70376
complete log
Mouse does not work in Sid Meier's Civilization VI, menu loads but it is not
possible to do anything further.
This comment https://bugs.winehq.org/show_bug.cgi?id=49315#c9 suggests a cause
of this bug.
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https://bugs.winehq.org/show_bug.cgi?id=54352
Bug ID: 54352
Summary: Performance tanks when looking at occluded part of the
level
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mirh(a)protonmail.ch
https://github.com/doitsujin/dxvk/issues/1845
This is basically the equivalent of the missed optimization I had already
reported to dxvk (except wined3d had like half the framerate to begin with).
With the native nvidia d3d9 driver, you barely can spot a difference in the
Mass Effect comm room between looking at the emptiest wall in human history, or
the closed door behind that gives access to the rest of the ship.
With wined3d, I go from like 220fps to ~70.
Btw there's an apitrace in the thread above, if it can help.
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https://bugs.winehq.org/show_bug.cgi?id=56470
Bug ID: 56470
Summary: Wined3d has windows always sitting in background
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mirh(a)protonmail.ch
So.. as I always do every few month, I try to see if wined3d finally holds a
candle for helping with games in Windows. This time I was surprised by a
constant 30FPS lock, despite the fact both my game of choice settings and the
external tools profiles for its executable didn't have one (indeed if I removed
wine's dlls, native d3d9 could easily get almost 10 times as much framerate)
Long story short, after some time banging my head I figured this was happening
because "Background Application Max Frame Rate" was enabled in the nvidia
control panel.
Problem being of course that a foreground fullscreen window definitively isn't
supposed to be affected by that.
This does not happen with normal opengl games (even after I renamed their exe,
just to be extra safe about whitelisting and whatnot) so it seems something on
your side of things.
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https://bugs.winehq.org/show_bug.cgi?id=44021
Bug ID: 44021
Summary: LiveMaker engine fails to find font despite overrides
set up
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Going by https://github.com/xupefei/Locale-Emulator/issues/80, doesn't access
the font in question (MS Gothic) directly, yet despite its overrides being set
up correctly (HKEY_LOCAL_MACHINE\Software\Microsoft\Windows
NT\CurrentVersion\FontSubstitutes: both English and Japanese names), the engine
crashes unless that font is actually present in drive_c/windows/Fonts.
It might be that this can't be done as font matching/replacing takes place at
much later stage, yet would be nice if someone could verify one way or the
other.
Perhaps those names should simply hardcoded to be returned in Japanese locale,
regardless of the fonts being actually present ? Cause before Windows 10 (which
has a different Japanese font), they couldn't not be there after a proper
Japanese Windows install.
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https://bugs.winehq.org/show_bug.cgi?id=53819
Bug ID: 53819
Summary: some versions of Unity engine need GetWindowTheme
implemented to properly display crash dialog
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
So, I've stumbled upon a Unity engine game that crashes every now and then due
to what seems to be virtual mapping space exhaustion. Not sure about the crash
itself - it's more likely to be graphics related that winegstreamer, but that's
just a guess.
Anyway, once the crash happens, console is flooded by:
03b0:err:module:DelayLoadFailureHook failed to delay load
uxtheme.dll.GetWindowTheme
wine: Call from 7B0123C6 to unimplemented function uxtheme.dll.GetWindowTheme,
aborting
03b0:err:seh:KiUserCallbackDispatcher ignoring exception
and the Unity crash dialog doesn't display properly.
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https://bugs.winehq.org/show_bug.cgi?id=44920
Bug ID: 44920
Summary: Starcraft II Arcade Crash during load
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.e.russo(a)gmail.com
Distribution: ---
Created attachment 61011
--> https://bugs.winehq.org/attachment.cgi?id=61011
WINEDEBUG=warn+all log of crash (gzipped)
Starcraft II is a moving target. After the most recent patch, I was unable to
use wine-staging 2.21, which had been working excellently for me. Wine 3.5 has
trouble: loading the "Hero Attack 3X" (popular) arcade game, the game crashes.
I've attached a "WINEDEBUG=warn+all" log, and can help debug.
I checked "use 32-bit version", and I am using a clean prefix.
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https://bugs.winehq.org/show_bug.cgi?id=56447
Bug ID: 56447
Summary: PlayOnline Viewer: The "splash screen" is blank/grey
without its image.
Product: Wine
Version: 9.4
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: Gentoo
This is a very old one, but as far as I can tell, not reported until now (aside
from some side-mentions).
PlayOnline Viewer, which is used to launch Final Fantasy XI Online, has a
blank/grey window for its "splash screen".
It has been working in Wine Staging for some time.
Not sure if related, but comparing the logging between runs, each of these show
up twice with Vanilla but only once with Staging:
err:d3d:wined3d_fence_wait glClientWaitSync returned 0x911b.
err:d3d:wined3d_context_gl_wait_command_fence Failed to wait for command fence
with id 0x1, ret 0x4.
err:d3d:wined3d_fence_wait glClientWaitSync returned 0x911b.
err:d3d:wined3d_context_gl_wait_command_fence Failed to wait for command fence
with id 0x2, ret 0x4.
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https://bugs.winehq.org/show_bug.cgi?id=56486
Bug ID: 56486
Summary: Battle.net App Crash Cycle on Startup
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 76256
--> https://bugs.winehq.org/attachment.cgi?id=76256
Backtrace from the Program Error
Starting up Battle.net App. Login screen shows with a loading circle as if it's
trying to use a saved password to login. I receive a notice that there's an
error and Battle.net has to shut down. I close it, and the error shows up
again. This continues in a cycle until I use "wineserver -k" to exit. The
backtrace saved from this has been attached. I am able to use the Settings
button on the login screen for the Battle.net app, as well as typing in a
username/password, but I cannot go any farther than that because there is no
submit button and it doesn't seem to want to load.
Be aware that I had previously been loading Starcraft II directly using the
SC2Switcher.exe executable, but because a new version needs to be downloaded,
I'm needing to get into the Battle.net app. Not sure if not using the app is a
side effect. For the heck of it, I tried running the setup to update
Battle.net, and the same thing occurred.
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https://bugs.winehq.org/show_bug.cgi?id=46568
Bug ID: 46568
Summary: 64-bit msxml6.dll from Microsoft Core XML Services 6.0
redist package fails to load (Wine doesn't respect
44-bit user-mode VA limitation from Windows < 8.1)
Product: Wine
Version: 4.0
Hardware: x86-64
URL: https://download.microsoft.com/download/2/e/0/2e01308a
-e17f-4bf9-bf48-161356cf9c81/msxml6_x64.msi
OS: Linux
Status: NEW
Keywords: download, win64
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
reported by Louis in https://bugs.winehq.org/show_bug.cgi?id=46107#c2
--- quote ---
I tried winetricks msxml3 and msxml6, but somehow it didn`t work out in 64-bit
wineprefix; i get errors that msxml is not registered etc,
Does anyone know a workaround to use native msxml on 64-bit prefix?
--- quote ---
Relevant part of trace log:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Altium/AD18
$ WINEDEBUG=+seh,+relay,+loaddll,+virtual wine64 ./X2.EXE >>log.txt 2>&1
...
002a:Call KERNEL32.LoadLibraryExW(0053f2b0
L"C:\\windows\\system32\\msxml6.dll",00000000,00000008) ret=7fbe435d7558
...
002a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\msxml6.dll"
at 0x7ff79e00000: native
002a:Call PE DLL (proc=0x7ff79e0101c,module=0x7ff79e00000
L"msxml6.dll",reason=PROCESS_ATTACH,res=(nil))
...
002a:Call KERNEL32.HeapCreate(00000001,00000000,00000000) ret=7ff79e18411
002a:trace:virtual:NtAllocateVirtualMemory 0xffffffffffffffff (nil) 00110000
2000 00000004
002a:trace:virtual:map_view got mem with anon mmap
0x7fbe39819000-0x7fbe39929000
002a:trace:virtual:VIRTUAL_DumpView View: 0x7fbe39820000 - 0x7fbe3992ffff
(valloc)
002a:trace:virtual:VIRTUAL_DumpView 0x7fbe39820000 - 0x7fbe3992ffff --rw-
002a:trace:virtual:NtAllocateVirtualMemory 0xffffffffffffffff 0x7fbe39820000
00010000 1000 00000004
002a:trace:virtual:mprotect_exec forcing exec permission on
0x7fbe39820000-0x7fbe3982ffff
002a:trace:virtual:VIRTUAL_DumpView View: 0x7fbe39820000 - 0x7fbe3992ffff
(valloc)
002a:trace:virtual:VIRTUAL_DumpView 0x7fbe39820000 - 0x7fbe3982ffff c-rw-
002a:trace:virtual:VIRTUAL_DumpView 0x7fbe39830000 - 0x7fbe3992ffff --rw-
002a:Ret KERNEL32.HeapCreate() retval=7fbe39820000 ret=7ff79e18411
...
002a:Call ntdll.RtlAllocateHeap(7fbe39820000,00000000,00000060) ret=7ff79e03c10
002a:Ret ntdll.RtlAllocateHeap() retval=7fbe39822730 ret=7ff79e03c10
002a:Call msvcrt.memset(7fbe39822740,00000000,00000042) ret=7ff79e03a5a
002a:Ret msvcrt.memset() retval=7fbe39822740 ret=7ff79e03a5a
002a:trace:seh:NtRaiseException code=c0000005 flags=0 addr=0x7ff79e03efe
ip=7ff79e03efe tid=002a
002a:trace:seh:NtRaiseException info[0]=0000000000000000
002a:trace:seh:NtRaiseException info[1]=ffffffffffffffff
002a:trace:seh:NtRaiseException rax=000000000011b2d0 rbx=6c61567274736270
rcx=0000000000000008 rdx=0000000000000000
002a:trace:seh:NtRaiseException rsi=0000000000007fbe rdi=0000000000000730
rbp=00000ff7c73044e8 rsp=000000000053ea70
002a:trace:seh:NtRaiseException r8=00007fbe39822740 r9=0000000000000000
r10=0000000000000000 r11=0000000000000000
002a:trace:seh:NtRaiseException r12=00007fbe39822740 r13=000007ff79f8dc80
r14=00007fbe436c6160 r15=000000000053f708
...
002a:exception c0000005 in PE entry point
(proc=0x7ff79e0101c,module=0x7ff79e00000,reason=PROCESS_ATTACH,res=(nil))
002a:Ret PE DLL (proc=0x7ff79e0101c,module=0x7ff79e00000
L"msxml6.dll",reason=PROCESS_ATTACH,res=(nil)) retval=0
002a:Call PE DLL (proc=0x7ff79e0101c,module=0x7ff79e00000
L"msxml6.dll",reason=PROCESS_DETACH,res=(nil))
002a:Ret PE DLL (proc=0x7ff79e0101c,module=0x7ff79e00000
L"msxml6.dll",reason=PROCESS_DETACH,res=(nil)) retval=1
002a:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\msxml6.dll" : native
002a:Ret KERNEL32.LoadLibraryExW() retval=00000000 ret=7fbe435d7558
002a:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\msxml6.dll"
--- snip ---
It seems that certain older 64-bit components such as Microsoft XML libs make
assumptions about the 64-bit user-mode virtual address space layout.
This is different from the usual broken apps a la "I failed at porting my
32-bit app to 64-bit" (pointer truncation).
In this case, pointers from certain allocations are broken into multiple parts
and used as indices into multi-level lookup tables.
Pitfall: there is a 44-bit user-mode VA limitation (8TB) for 64-bit Windows
which was lifted starting with Windows 8.1+.
Wine doesn't respect the 44-bit pre-Windows 8.1 virtual address space limits,
allowing process heaps to be placed in 0000'7Fxx'0000'0000 range (128 TB) which
causes out-of-bounds access to lookup tables when indices overflow (derived
from pointer bits). The exception occurs in entry point, causing 'msxml6.dll'
to be unloaded.
One workaround is to move Wine's top-down allocations/heaps into 8 TB VA range
(Wine preloader) and impose same user-mode address space bits limits as with
all 64-bit Windows versions < 8.1 to stay "compatible". I've tested it and it
works for native here. Not sure if it's worth to change though.
I don't know if a separate 64-bit MSXML6 re-distributable package exists that
has been fixed wrt Windows 8.1+ address space limits.
MSXML6 is part of Windows OS for newer versions and automatically kept
up-to-date.
$ sha1sum msxml6_x64.msi
1eb84eeae7729ea5db7fe79779f4e216114261ba msxml6_x64.msi
$ du -sh msxml6_x64.msi
2.6M msxml6_x64.msi
$ wine --version
wine-4.0-276-g84459ba94b
Regards
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http://bugs.winehq.org/show_bug.cgi?id=15039
Summary: MSVC 6: Menu popdowns too narrow for arrows
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
CC: claus.fischer(a)clausfischer.com
Microsoft Visual C++ 6 is working to a large extent.
When opening a menu of the developer studio, the menu items
with arrows (that open submenus) are not displayed correctly.
The triangular arrows on the right end will stick out of the
menu popdown area. I'm not sure if they just stick out to the
end of the "shadow" (3d effect) around the popdown, or sometimes
more.
They should be fully contained in the popdown area.
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