https://bugs.winehq.org/show_bug.cgi?id=50850
Bug ID: 50850
Summary: Just Cause crashes due to unsupported texture format
Product: Wine
Version: 6.4
Hardware: x86-64
URL: https://store.steampowered.com/app/6880/Just_Cause
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69666
--> https://bugs.winehq.org/attachment.cgi?id=69666
d3dx
02e4:trace:d3dx:D3DXGetImageInfoFromFileInMemory File type is DDS
02e4:trace:d3dx:dds_pixel_format_to_d3dformat pixel_format: size 32, flags
0x20, fourcc 0, bpp 8.
02e4:trace:d3dx:dds_pixel_format_to_d3dformat rmask 0, gmask 0, bmask 0, amask
0.
02e4:trace:d3dx:get_image_info_from_dds Pixel format is 0x29
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F5CC,
height 0033F5D0, miplevels 0033F5D4, usage 0, format 0033F5DC, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 29
02e4:trace:d3dx:check_texture_requirements Requested format is not supported,
looking for a fallback.
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTexture device 00162598, width 256, height 64,
miplevels 1, usage 0, format 0x15, pool 0x1, texture 635EB2EC.
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F3E4,
height 0033F3E8, miplevels 0033F3EC, usage 0, format 0033F3F4, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 15
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture created correctly.
Now loading the texture data into it.
02e4:trace:d3dx:D3DXLoadSurfaceFromMemory (0465F248, 00000000, (null),
62FB1580, 0x29, 256, 00000000, (0,0)-(256,64), 0xffffffff, 0x00000000)
02e4:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
02e4:trace:d3dx:point_filter_argb_pixels src 62FB1580, src_row_pitch 256,
src_slice_pitch 0, src_size 0033F2D8, src_format 7CC44AE0, dst 0464F230,
dst_row_pitch 1024, dst_slice_pitch 0, dst_size 0033F2E4, dst_format 7CC44608,
color_key 0x00000000, palette 00000000.
wine-6.4-180-g41df83c50e1
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https://bugs.winehq.org/show_bug.cgi?id=56973
Bug ID: 56973
Summary: Building wine with mingw/gcc 14.1.1 fails with error
'-Wimplicit-function-declaration'
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
After updating mingw/gcc to 14.1.0 wine fails to build with error:
< i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/domdoc.o
dlls/msxml3/domdoc.c -Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-gdwarf-4 -g -O2
dlls/msxml3/domdoc.c: In function 'doparse':
dlls/msxml3/domdoc.c:546:9: error: initialization of 'void (*)(void *, const
xmlError *)' {aka 'void (*)(void *, const struct _xmlError *)'} from
incompatible pointer type 'void (*)(void *, xmlError *)' {aka 'void (*)(void *,
struct _xmlError *)'} [-Wincompatible-pointer-types]
546 | sax_serror /* serror */
| ^~~~~~~~~~
dlls/msxml3/domdoc.c:546:9: note: (near initialization for
'sax_handler.serror')
make: *** [Makefile:78873: dlls/msxml3/i386-windows/domdoc.o] Error 1 >
Adding "-Wno-error=incompatible-pointer-types" to CROSSCFLAGS seems to
circumvent this error but run into the following error:
<i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/main.o dlls/msxml3/main.c
-Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-Wno-error=incompatible-pointer-types
dlls/msxml3/main.c: In function 'DllMain':
dlls/msxml3/main.c:360:9: error: implicit declaration of function
'xmlThrDefTreeIndentString'; did you mean 'xmlTreeIndentString'?
[-Wimplicit-function-declaration]
360 | xmlThrDefTreeIndentString("\t");
| ^~~~~~~~~~~~~~~~~~~~~~~~~
| xmlTreeIndentString
make: *** [Makefile:79085: dlls/msxml3/i386-windows/main.o] Error 1 >
which have been mitigated by adding
"-Wno-error=-Wimplicit-function-declaration", and that allowed wine to build
successfully.
This doesn't happen using mingw/gcc 13.2 or 12.2
If any other details/tests requests are needed will gladly provide.
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https://bugs.winehq.org/show_bug.cgi?id=39848
Bug ID: 39848
Summary: Can't launch Victoria 2 from steam
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
1. winetricks steam
2. cd "~/.wine/drive_c/Program Files/Steam"
wine Steam
3. Log in, download Victoria 2
4. Run Victoria 2, it just crashed before meeting Bug 35163
If I type
cd "~/.wine/drive_c/Program Files/Steam/steamapps/common/Victoria 2"
Then run wine v2game.exe, the game will launch, then hit bug 35163
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http://bugs.winehq.org/show_bug.cgi?id=16734
Summary: get_ptrace_tid defined but not used on OpenBSD
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include -g
-O2 -o ptrace.o ptrace.c
ptrace.c:174: warning: `get_ptrace_tid' defined but not used
There's an '#ifdef linux' on the same code a few lines earlier (in
get_ptrace_tid), which fixes compile here as well:
diff --git a/server/ptrace.c b/server/ptrace.c
index b446de9..92b7db5 100644
--- a/server/ptrace.c
+++ b/server/ptrace.c
@@ -172,7 +172,9 @@ static int get_ptrace_pid( struct thread *thread )
/* return the Unix tid to use in ptrace calls for a given thread */
static int get_ptrace_tid( struct thread *thread )
{
+#ifdef linux
if (thread->unix_tid != -1) return thread->unix_tid;
+#endif
return thread->unix_pid;
}
but I'm not sure if that's right or not. Comments welcome.
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http://bugs.winehq.org/show_bug.cgi?id=33408
Bug #: 33408
Summary: CAJViewer 7.2 needs MDAC while installing
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download and type $wine 'CAJViewer 7.2.self.exe'
1. just click Next
2. Before the installation finished, the installer reportered that MDAC 2.8 is
needed, but I closed that dialog, and the installation finished successfully.
3. I don't know if it has more influnce than an annoying dialog.
winetricks mdac28 to workaround it.
By the way, this bug doesn't block bug 33404
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https://bugs.winehq.org/show_bug.cgi?id=56697
Bug ID: 56697
Summary: _kbhit ignores the last event in the queue
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Created attachment 76482
--> https://bugs.winehq.org/attachment.cgi?id=76482
kbhit_test.c
Discovered this bug while writing an implementation for timeout.exe.
Run the attached kbhit_test program under wineconsole to replicate the error.
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http://bugs.winehq.org/show_bug.cgi?id=30222
Bug #: 30222
Summary: Symantec VIP Access can not be activated - take 2
Product: Wine
Version: 1.5.0
Platform: Other
URL: http://www.symantec.com/products/trialware.jsp?pcid=pc
at_info_risk_comp&pvid=vip_1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
As a follow-up to bug #29891 , after installing Symantec VIP Access the user is
required to accept a license agreement and activate the program. The activation
is unsuccesful and therefore the program can not be used.
Please note that the 'activation' does not refer to copy protection mechanisms,
but rather to connecting to a server using HTTP and obtaining an initial unique
credential ID.
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http://bugs.winehq.org/show_bug.cgi?id=33190
Bug #: 33190
Summary: Font display problem using text and dc rotation
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
We recognized an gdi text display issue using the application Gausz
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13649.
The problem appears when gdi text is drawn with font rotation *and* display
context rotation.
The problem do not appear when either font rotation or display context rotation
is zero.
The application uses CreateIndirectFont to set a fixed size font with optional
set rotation and draws the text with TextOut(). The display context rotation
has been set with SetWorldTransform().
We tried to find a test case application, but where not able to reproduce the
problem outside the application. We also tried to debug into wine's code based,
but got lost by the details.
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https://bugs.winehq.org/show_bug.cgi?id=55544
Bug ID: 55544
Summary: .NET Desktop Runtime 7 program doesn't work if .NET 7
is installed locally on the system
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tw0ali(a)tutanota.com
Distribution: ---
Created attachment 75104
--> https://bugs.winehq.org/attachment.cgi?id=75104
I've pasted two logs
I'm on Artix Linux and have installed locally on the system the dotnet-runtime
and dotnet-host packages on version 7. I also need to use a Windows program
(https://projectpokemon.org/home/files/file/1-pkhex/) that uses .NET Desktop
Runtime 7.0.10. I've downloaded the x64 setup from the Microsoft site
(https://dotnet.microsoft.com/en-us/download/dotnet/7.0) and installed it in my
Wine prefix.
If I start the program I get some errors. I've attached two logs:
- the first one happens when both dotnet-runtime and dotnet-host are installed
locally, and .NET Desktop Runtime 7.0.10 is installed in the Prefix;
- the second ones happens when I uninstall dotnet-runtime and dotnet-host from
the system and only .NET Desktop Runtime 7.0.10 is installed in the Prefix.
If I reboot the system and don't install dotnet-runtime and dotnet-host (so
only .NET Desktop Runtime 7.0.10 is installed in the Prefix) the program starts
fine.
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https://bugs.winehq.org/show_bug.cgi?id=45277
Bug ID: 45277
Summary: 006b:fixme:vulkan:X11DRV_vkCreateWin32SurfaceKHR
Application requires child window rendering, which is
not implemented yet!
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cootacarft(a)gmail.com
Distribution: ---
Created attachment 61537
--> https://bugs.winehq.org/attachment.cgi?id=61537
Image of Far Cry 5's Arcade Editor not displaying the game, just a white
screen.
When attempting to launch Far Cry 5 Arcade Editor, I am only able to load into
the editor itself, and no the game window - it only displays a white screen. I
use DXVK to load the game itself without any errors. DXVK isn't affecting the
results of the Arcade Editor as DXVK and the Arcade Editor work fine on
Windows.
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https://bugs.winehq.org/show_bug.cgi?id=41996
Bug ID: 41996
Summary: Hitman: Blood Money demo has color issues with
built-in d3dx9_27
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
URL: http://www.gamewatcher.com/downloads/hitman-blood-mone
y-download/hitman-blood-money-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 56417
--> https://bugs.winehq.org/attachment.cgi?id=56417
d3dx
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:get_format_info Unknown format 0x3c (as FOURCC "<\x00\x00\x00").
wine-2.0-rc1-29-g3c6cbc2
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https://bugs.winehq.org/show_bug.cgi?id=57225
Bug ID: 57225
Summary: wine 9.18 breaks wine-nine compatibility
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: rjw1248(a)hotmail.com
Distribution: ---
I use Gallium Nine for my DirectX 9 apps on Arch Linux. After wine upgrade to
9.18, my DirectX 9 apps says no GPU devices found, and I run "wine ninewinecfg"
for checking Gallium Nine it gives "No compatible GPU found. On a hybrid
graphics setup, you might need to set DRI_PRIME=1 first". The apps run well
when I downgraded the wine to version 9.17.
I have bisected between the wine 9.17 & 9.18, which gives result:
git bisect bad
e8455e48d40597f0362792d71313717fe04b58a7 is the first bad commit
commit e8455e48d40597f0362792d71313717fe04b58a7 (HEAD)
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Sun Sep 8 20:35:39 2024 +0200
winex11: Implement offscreen window presents with NtGdiStretchBlt.
dlls/winex11.drv/init.c | 1 +
dlls/winex11.drv/opengl.c | 41 ++++++++++++++++++++++++++++++++++-------
dlls/winex11.drv/x11drv.h | 3 +--
3 files changed, 36 insertions(+), 9 deletions(-)
I am not sure the problem should attribute to wine or Gallium Nine, do you mind
to take a look for this problem?
BR,
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=57105
Bug ID: 57105
Summary: Steam GPU process crash loop
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76988
--> https://bugs.winehq.org/attachment.cgi?id=76988
Wine 9.16 console output
Following a successful installation the Steam client main window never loads.
In the background the GPU process continually dies and respawns. The Steam logs
confirm this is what is happening.
The usual workaround is installing the corefonts (Bug 56624 -> Bug 32342), but
this does not work for the pre-compiled DEB packages. If I build Wine myself
the workaround works as expected.
I tried adding the CFLAGS apparently used by the OpenSUSE build system but it
doesn't cause the error.
CFLAGS='-O2 -Wall -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=3
-fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables
-fstack-clash-protection -Werror=return-type -g'
https://build.opensuse.org/public/build/openSUSE:Factory/standard/x86_64/wi…
I'm guessing it is down to some combination of differing library versions.
Tried -no-cef-sandbox but it made no difference.
Workaround is to build Wine myself (Debian Stable in my case).
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https://bugs.winehq.org/show_bug.cgi?id=52842
Bug ID: 52842
Summary: Oculus Runtime Installer Fails at
"CreateLibraryServiceStep"
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maksisk(a)gmail.com
Distribution: ---
Created attachment 72237
--> https://bugs.winehq.org/attachment.cgi?id=72237
Installation output right before and when error is thrown
After applying Louis Lenders' patch in this bug:
https://bugs.winehq.org/show_bug.cgi?id=52300 the Oculus installer successfully
proceeds to download ~5GB of content, extract it and begin installation.
Shortly thereafter, the installer throws two unhandled exception which cause
the installer to fail with the message "Install
'Dawn.Setup.CreateLibraryServiceStep' failed.", then rolling back the
installation and additionally throwing a "System.UnauthorizedAccessException:
Access to the path 'DaybreakNative.dll' is denied." message. The GUI shows the
message "Restart your computer". The full trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=30919
Bug #: 30919
Summary: [.net 2.0] ListBox items should not display any
newline characters
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danieleds0(a)gmail.com
Classification: Unclassified
Created attachment 40550
--> http://bugs.winehq.org/attachment.cgi?id=40550
Expected behavior vs actual behavior
In a .net application, if you add an item to a ListBox, newline characters are
shown (in windows, they're hidden). Look at the attached image to see the
differences.
This is the code used to reproduce the problem (VB.NET):
ListBox1.Items.Add("aaa" & "|" & vbNewLine & "bbb" & "|" & vbNewLine & "ccc")
I suspect this problem is not limited to .net, but maybe is at some lower
level.
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http://bugs.winehq.org/show_bug.cgi?id=35056
Bug #: 35056
Summary: Pro⁄Engineer Wildfire 5.0: Fails to start installation
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46746
--> http://bugs.winehq.org/attachment.cgi?id=46746
WINEDEBUG=+relay,+seh,+tid on wine-1.7.7-107-g61358d0
Steps to reproduce:
1) remove ~/.wine
2) wine setup.exe
Behaviour:
Nothing.
Expected behaviour:
Something.
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https://bugs.winehq.org/show_bug.cgi?id=46784
Bug ID: 46784
Summary: Broken wildcard expansion in FindFirstFile() and
FindNextFile()
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: vaporeon(a)vaporeon.io
Distribution: ---
On WINE, *.dll for example will be treated as *.dll* so any extension starting
with .dll will be found, this does not happen on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=56608
Bug ID: 56608
Summary: Tablet pen pressure no longer working
Product: Wine-staging
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krazykath(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Pen pressure no longer works as of Wine Staging 9.7.
I have found that it works in Wine Staging 9.1. I will try to investigate
further on which specific version it breaks in
I am using a Wacom Intuos CTH-490K
I am using Paint Tool Sai v2 (Download link:
https://www.systemax.jp/en/sai/devdept.html )
It is working in non-staging Wine versions
Steps to reproduce:
- Install Wine Staging 9.7 from the official Wine repository
- Open Sai v2
- Create a new document
- Try to draw with a graphics tablet pen
Observed result:
No pressure on the pen stroke
Expected result:
Pen pressure to be working as intended
Software / OS:
Operating System: Fedora Linux 40
KDE Plasma Version: 6.0.4
KDE Frameworks Version: 6.1.0
Qt Version: 6.7.0
Kernel Version: 6.8.7-300.fc40.x86_64 (64-bit)
Graphics Platform: Wayland
Processors: 16 × Intel® Core™ i9-9900K CPU @ 3.60GHz
Memory: 31.1 GiB of RAM
Graphics Processor: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
Saiv2 64 bit 2024-04-10
Wacom Intuos CTH-490K
wine-9.7 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=56209
Bug ID: 56209
Summary: winetricks vb5run fails
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: alexhenrie24(a)gmail.com
Regression SHA1: 29d543d12a2085be8513859369291bbcc35694db
Distribution: Debian
austin@debian:~/wine-rt$ wineserver -k ; rm -rf ~/.wine ; WINE=~/wine-rt/wine
WINEDEBUG=advpack winetricks -q vb5run ; echo $?
Using winetricks 20240105-next - sha256sum:
7c153235548ab7e2f6f47c3d33c7fa7b27543dd3b603ec97227dc7984647ac32 with
wine-8.10-124-g24552295499 and WINEARCH=win32
Executing w_do_call vb5run
Executing load_vb5run
Executing cd /home/austin/.cache/winetricks/vb5run
Executing /home/austin/wine-rt/wine msvbvm50.exe /q
0220:trace:advpack:DoInfInstallW (0031FCDC)
------------------------------------------------------
warning: Note: command /home/austin/wine-rt/wine msvbvm50.exe /q returned
status 5. Aborting.
------------------------------------------------------
1
29d543d12a2085be8513859369291bbcc35694db is the first bad commit
commit 29d543d12a2085be8513859369291bbcc35694db
Author: Alex Henrie <alexhenrie24(a)gmail.com>
Date: Fri Jun 16 21:56:14 2023 -0600
advpack: Check the return value of adv_install in DoInfInstallW
(scan-build).
dlls/advpack/install.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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https://bugs.winehq.org/show_bug.cgi?id=55914
Bug ID: 55914
Summary: PNGGauntlet doesn't install it's support programs
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Use 64bit WINEPREFIX
Download from https://pnggauntlet.com/PNGGauntlet-3.1.2.exe
When you can enter the path, mark everything, enter C:\a and press ENTER. The
folder c:\a\support will be missing.
When you click the "Next button" with the mouse instead of pressing enter while
having the cursor in the edit box it seems to work.
Either it is that weird, or it's random.
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http://bugs.winehq.org/show_bug.cgi?id=32791
Bug #: 32791
Summary: Fail to receive stdout from .NET application.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 43302
--> http://bugs.winehq.org/attachment.cgi?id=43302
Source and exe of Sample application.
Unzip the attached Program.
Run the CreateProcess.exe in the Debug directory.
I am expecting to see the "passed" message, but instead see "failed".
CreateProcess.exe create a process of MyAssembly.exe and is expecting to
receive data via the stdin/out. However this fails when using mono.
If you run MyAssembly.exe by itself, the text appears on the console.
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https://bugs.winehq.org/show_bug.cgi?id=56874
Bug ID: 56874
Summary: WordSmith 9.0 doesn't button icons in installer
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76678
--> https://bugs.winehq.org/attachment.cgi?id=76678
Screenshot Windows
See screenshots, the buttons in the accept/decline buttons are missing.
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http://bugs.winehq.org/show_bug.cgi?id=31905
Bug #: 31905
Summary: Windows from virtual desktop are able to steal focus
from external windows
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
I'm not sure if it is by design or not, but here's situation:
I launch dota 2 using following command:
WINEPREFIX=~/.wine_dota2/ ./wine explorer /desktop=dota2,1920x1080 "C:\Program
Files\Steam\Steam.exe" -applaunch 570
As steam app, it launches steam first, then launches dota within it. Process is
quite lengthy, so i switch focus to another window (e.g. browser) when virtual
desktop is initialized.
During steam load process, focus is stolen from browser. It remains as top-most
window, but 'inactive'. And, e.g. to continue typing something in the browser i
have to bring focus back. Few moments later (1-2), wine's window becomes
top-most, even if i click inactive browser window to restore focus.
During steam shutdown process, it steals focus again, but this time without
bringing virtual desktop to top.
Steam is just example: this occurs with numerous other apps, in some cases it
may happen even multiple times during launch process of some complex
application. For me as user, it is extremely annoying - i always thought that
virtual desktop is a way to avoid integration between wine and OS WM, with its
own tray and window management, and that virtual desktop should present itself
as normal OS window.
I'm using Debian Wheezy amd64, Gnome 3, NVIDIA binary driver, latest Wine from
git.
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https://bugs.winehq.org/show_bug.cgi?id=57243
Bug ID: 57243
Summary: taskbar is gone inside virtual desktop
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
When virtual desktop is enabled, there used to be a taskbar that could be used
to restore minimized windows. It's gone since 9.17 (commit
c31e65fd3bde71234668507a9e15780d567c0a51). Setting the EnableShell registry key
to 1 doesn't make it back.
I need it, or I can't find my game window after it gets minimized.
Tested with fb256d8b950b5498bc4b2252de7b0b7a714229f7 (which is the latest
commit I get from github mirror; the origin repo is returning 522).
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http://bugs.winehq.org/show_bug.cgi?id=13637
Summary: MechCommander Gold: Two keypresses simultaneously are
not recognized
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Under Windows it was possible to scroll diagonally using two arrow keys at the
same time. This is not possible under Wine. The second keypress overrides the
first one.
e.g. I want to scroll into the upper left corner. I press left, it scrolls
left. I keep left pressed and press up -> It only scolls upwards.
Modifier keys like Ctrl are handled properly.
I don't think the game is based on dinput. At least, I don't get anything when
I enable the dinput debug channel.
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