https://bugs.winehq.org/show_bug.cgi?id=43021
Bug ID: 43021
Summary: I Spy Spooky Mansion black screen, silent
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
When run, the game presents an entirely black screen with no sound. Pressing
Escape will close the game.
On Windows, starting the game plays a series of animations with sound
(Scholastic logo, etc.)
The only lines of console output are this:
err:ole:CoGetClassObject class {e78f7620-96cb-11cf-a00b-444553540000} not
registered
err:ole:CoGetClassObject no class object {e78f7620-96cb-11cf-a00b-444553540000}
could be created for context 0x1
however, these CLSIDs are not registered on Windows either, so this is probably
a red herring.
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http://bugs.winehq.org/show_bug.cgi?id=32562
Bug #: 32562
Summary: Visual Studio 2010 (10.0) Express Edition needs
jscript JScript_AddTypeLib impl
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
Prerequisite: 'winetricks -q dotnet20 dotnet40 windowscodecs corefonts'
Try to create a new project using project wizard (doesn't matter which type).
When you press "OK" to create the project the GUI wizard is shown again and
nothing happened.
Relevant part in console when pressing OK:
--- snip ---
...
002b:fixme:jscript:JScript_AddTypeLib (0x705ac78)->()
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Microsoft Visual
Studio 10.0\\Common7\\IDE\\1033\\vswizui.dll" at 0x401f0000: native
002b:trace:jscript:JScript_Release (0x705ac78) ref=1
002b:trace:jscript:JScript_Close (0x705ac78)->()
002b:trace:jscript:jsdisp_free (0x705d070)
002b:trace:jscript:jsdisp_free (0x705d120)
002b:trace:jscript:JScript_Release (0x705ac78) ref=0
002b:trace:loaddll:free_modref Unloaded module L"C:\\Program Files\\Microsoft
Visual Studio 10.0\\Common7\\IDE\\VsWizard.dll" : native
...
--- snip ---
Native jscript ('winetricks jscript') doesn't fare better ... instead the
following is shown in console:
--- snip ---
...
fixme:atl:AtlAxWinInit semi-stub
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:create_server class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {78a51822-51f4-11d0-8f20-00805f2cd064}
could be created for context 0x17
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:ole:CreateTypeLib (1,L"ConstDeb.tlb",0x32ad38), stub!
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/5e4a16819ef3e29757d54a536e436cdb…
--- snip ---
590 static HRESULT WINAPI JScript_AddTypeLib(IActiveScript *iface, REFGUID
rguidTypeLib,
591 DWORD dwMajor, DWORD dwMinor,
DWORD dwFlags)
592 {
593 JScript *This = impl_from_IActiveScript(iface);
594 FIXME("(%p)->()\n", This);
595 return E_NOTIMPL;
596 }
--- snip ---
For testing purpose I changed the stub to return S_OK and it allows the
IDE/wizard to run further only to end up in next bug ;-)
So JScript_AddTypeLib() implementation is probably really needed.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=57455
Bug ID: 57455
Summary: HOMM3 (from GOG.com) crashes immediately on run
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gilbates2a(a)proton.me
Distribution: ---
Created attachment 77450
--> https://bugs.winehq.org/attachment.cgi?id=77450
Output of WINEDEBUG="+all"
Running the Heroes3.exe causes an immediate crash on Arch Linux with wine 9.16
with the following error message:
> 0024:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x7a181f30
The crash occurs on every run and with identical error message.
I also tried running with wine 7.22 and get a similar crash but with different
error message:
> 0024:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x11a1f30
Attached log from 9.16 run with WINEDEBUG="+all"
HOMM3 was installed from GOG offline installer with following filename
(installer ran fine):
> setup_heroes_of_might_and_magic_3_complete_4.0_(3.2)_gog_0.1_(77075).exe
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https://bugs.winehq.org/show_bug.cgi?id=57192
Bug ID: 57192
Summary: X11DRV_SetCursorPos breaks when xinput "Coordinate
Transformation Matrix" is customized
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: mk939(a)ymail.com
Distribution: ---
Created attachment 77083
--> https://bugs.winehq.org/attachment.cgi?id=77083
WINEDEBUG=+cursor,+win wine minetest.exe | trimmed to one repetition of the
bugged SetCursorPos call
Discovered by testing Minetest 5.9.0 [1] in Wine. In-game, the cursor is always
moved to the center. However, when the xinput "Coordinate Transformation
Matrix" parameter, the cursor moves to unpredictable positions (bottom right
corner, for example). The game becomes unplayable.
I think it's caused by "X11DRV_SetCursorPos" because skipping
"NtUserSetCursorPos" entirely does avoid this issue. The cursor position is no
longer centred, but the game does not look as glitchy any more.
System specifications:
* Ubuntu 22.04, X11, xfce4
* amdgpu driver
Reproduced in Wine 9.1, Wine 9.17 and Proton 9.0-2.
Reproduced with
* Wine's virtual desktop on and off
* Window manager decorations on and off (winecfg)
* Window manager control on and off (winecfg)
Steps to reproduce:
1. xinput list
2. Remember the xinput <ID> of the mouse (Virtual core pointer -> HID)
3. xinput --set-prop <ID> 'Coordinate Transformation Matrix' 1.1 0 0 0 1.1 0 0
0 1
4. Join a world in Minetest and try to play
This problem does not occur when the Transformation Matrix is set to "1.0 0 0 0
1.0 0 0 0 1". It also does not occur on Windows due to lack of xinput and X11
in the first place.
[1]
https://github.com/minetest/minetest/releases/download/5.9.0/minetest-5.9.0…
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https://bugs.winehq.org/show_bug.cgi?id=48494
Bug ID: 48494
Summary: Toolbar should handle CDRF_NEWFONT
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
Wine Toolbar controls of comctl32 didn't implement CustomDraw CDRF_NEWFONT. So,
the application can't change the font of toolbar items.
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https://bugs.winehq.org/show_bug.cgi?id=50277
Bug ID: 50277
Summary: Haven intro video does not play
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: kai.sterker+wine(a)gmail.com
Distribution: ---
Created attachment 68825
--> https://bugs.winehq.org/attachment.cgi?id=68825
Debug logs with +mfplat,+gstreamer
Upon testing Haven with the builtin media foundation implementation, the
following error is logged, the intro movie does not play and the game is stuck
at launch:
020c:err:mfplat:media_source_constructor Failed to play source, error 0.
0218:err:mfplat:bus_watch qtdemux0: Internal data stream error.
0218:err:mfplat:bus_watch qtdemux.c(6605): gst_qtdemux_loop ():
/GstBin:bin0/GstDecodeBin:decodebin0/GstQTDemux:qtdemux0:
streaming stopped, reason error (-5)
Debug logs with +mfplat,+gstreamer attached. I'm on Ubuntu 20.04. If I can
provide any other useful information please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=51345
Bug ID: 51345
Summary: Regression: Visual Studio 2005 "package load failure"
Product: Wine
Version: 6.11
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
winetricks vc2005trial
wine cmd
"C:\Program Files\Microsoft Visual Studio 8\VC\vcvarsall.bat"
devenv
Some time during 28-31 March 2021, the Visual Studio 2005 trial began giving
+/- 10 of these error dialogs on startup, each relating to a different package.
This is a rough transcript of one of them:
------------------------
Package Load Failure
------------------------
Package
'Microsoft.VisualStudio.TestTools.TestCaseManagement.QualtyToolsPackage,
Microsoft.VisualStudio.QualityTools.TestCaseManagement, Version=8.0.0.0,
Culture=neutral, PublicKeyToken=b03F5F7f11d50s3a' has failed to load
properly { GUID = {AS4DSAES-9ACE-4FOE-ADGF-7AFESSFEFCET) ). Please
contact package vendor for assistance. Application restart is recommended,
due to possible environment corruption. Would you like to disable loading this
package in the future? You may use 'devenv /resetskippkgs' to re-enable
package loading.
Yes No
------------------------
It is the worst git bisect I've ever done. Apart from the lengthy time needed
to test each commit, the regression occurs within a range of 44 commits
(bb065801a69..2a8a4cbbe63), the first 43 of which all die on startup, so we
can't easily distinguish that bug from this one.
I've now had to make a separate branch, "git rebase --onto <that range>" to
copy commits from that range there, then "git rebase -i" to reorder them and
separate the startup-breaking commits (ntdll/kernel32/kernelbase) from the
other commits.
Unfortunately, having done so, it appears the startup-breaking commits are also
the commits that caused this regression. One or more of these is the culprit:
ntdll: Move kernel32 loading into LdrInitializeThunk().
ntdll: Return system dir path for PE mapping bootstrap placeholders.
ntdll: Fail to load non-existent dlls, except during prefix bootstrap.
ntdll: Also check syswow64 to determine if the prefix was initialized.
include: Add more SYSTEM_INFORMATION_CLASS definitions.
kernel32: Implement GetSystemCpuSetInformation().
ntdll: Implement NtQuerySystemInformationEx(SystemCpuSetInformation).
kernelbase: Don't fall back to dll loading for LOAD_LIBRARY_AS_DATAFILE.
ntdll: Set the window title to the image name on the Unix side.
ntdll: Remove load_builtin_dll() and get_load_order() from the Unix interface.
ntdll: Map the builtin or fake dll from the Wine dirs if it's missing from the
prefix.
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https://bugs.winehq.org/show_bug.cgi?id=56881
Bug ID: 56881
Summary: BloodRayne unable to run in wow, but able to run under
none wow build
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76692
--> https://bugs.winehq.org/attachment.cgi?id=76692
Log with WINEDEBUG=+server,relay
the game seems and anti-cheat in it.
Game is unable to run under wow build of wine
but success run under none wow build
OS is ubuntu 20.04
wine is latest master.
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https://bugs.winehq.org/show_bug.cgi?id=56937
Bug ID: 56937
Summary: Alice madness return was unable to run under wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Alice madness return will show AWC.dll load failed.
But it normal under none wow build
Environment
ubuntu 20.04
wine version lastest master commit 797df8df394
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https://bugs.winehq.org/show_bug.cgi?id=57478
Bug ID: 57478
Summary: Commit 1fe64cd59573473160186aa172c4bf5055510cd7 makes
Sims 2 black-screen when running with Nvidia
470.256.02 and dxvk 1.10.3
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: dkk089(a)gmail.com
Distribution: ---
Said commit makes Sims 2 launch to a black screen. Everything else works and it
seems like the actual graphical content is just not output to the screen
somehow : music is playing in the background and you can see the mouse cursor
changing its symbol if you move it around (hovering over a text field).
I saw this with Nvidia 470.256.02 and GeForce GT 645M. However, running on a
Radeon RX550 with open source drivers is just fine. dxvk was 1.10.3 during both
runs.
Bisecting leads to 1fe64cd59573473160186aa172c4bf5055510cd7 and reverting this
commit from master makes everything work okay again.
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https://bugs.winehq.org/show_bug.cgi?id=56614
Bug ID: 56614
Summary: Videos are not player in The Signifier (GOG)
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 76371
--> https://bugs.winehq.org/attachment.cgi?id=76371
console log
Videos are not played. Observable during menu and on the computer at the
beginning. Console output attached.
wine-9.7-100-g7641124d07a
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https://bugs.winehq.org/show_bug.cgi?id=57691
Bug ID: 57691
Summary: wine-mono: ASan gets triggered in
mono_path_canonicalize with strcpy-param-overlap.
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 77881
--> https://bugs.winehq.org/attachment.cgi?id=77881
asan_2025-01-18_17-11-19_.1748
Hello, I tried getting wine being built with ASan (PE side) enabled. [1]
And tried running on this build the wine conformance tests.
One place where ASan gets triggered is in mono\mono\utils\mono-path.c [2]:
90 if (dest != lastpos) strcpy (dest, lastpos);
ERROR: AddressSanitizer: strcpy-param-overlap
A few lines above (line 74) there is the possibility of the strings
overlapping mentioned and a memmove used.
Attached file contains the full output of one ASan event.
Would it be valuable to replace the `strcpy (dest, lastpos);`
by a `memmove (dest, lastpos, strlen(lastpos) + 1)`?
[1]
https://gitlab.winehq.org/bernhardu/wine/-/blob/asan-pe_2024-12-29/README.md
[2] https://gitlab.winehq.org/mono/mono/-/blame/main/mono/utils/mono-path.c#L90
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https://bugs.winehq.org/show_bug.cgi?id=40009
Bug ID: 40009
Summary: Lego Mindstorms EV3 Software does not find EV3 brick
using Bluetooth: needs
irprops.cpl.BluetoothFindFirstRadio implementation
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Lego Mindstorms EV3 software does not find the EV3 brick, needs
irprops.cpl.BluetoothFindFirstRadio implementation. Brick is turned on and has
Bluetooth enabled.
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http://bugs.winehq.org/show_bug.cgi?id=36668
Bug ID: 36668
Summary: Under Wine, Installation of Hotspot Shield
Fails/Crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)piouseye.com
Created attachment 48713
--> http://bugs.winehq.org/attachment.cgi?id=48713
Report Generated By Wine @ Failure
Hotspot Shield crashes during installation. This does not SEEM to be the same
issue as in Bug 16002 or other "Possible Duplicates," so I'm passing along the
report Wine generated.
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https://bugs.winehq.org/show_bug.cgi?id=58027
Bug ID: 58027
Summary: trivial use of Win32 GNU make failes with Wine 10.x
but not with Wine 9.0
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dl.soluz(a)gmx.net
Distribution: ---
Created attachment 78286
--> https://bugs.winehq.org/attachment.cgi?id=78286
contains the specific make.exe (with MD5, and source-infos)+makefile and
scenarios
its a super simple makefile that does nothing more then
clean:
del *.not_existing_at_all
and make fails to run the del command on 10.x Wine versions but works on Wine
9.0
i created a git-repo with the make.exe (with MD5) a makefile and a clear
description whats happening - in short Wine 10.x breaks someway the del command
run
the repo: https://github.com/LowLevelMahn/bug_repo0
(i also attached the 3 files of the repo as zip)
i don't know if that is a real Wine bug but its strange that is does not happen
with a older Wine version (tested only 9.0 so far)
tested with
up-to-date Ubuntu 24.10 (up-to-date) + sudo apt install wine32 => wine 9.0
up-to-date WSL2/SUSE Tumbleweed + sudo zypper install wine => wine 10.0
up-to-date Fedora 42 (Beta) + sudo dnf install wine32 => wine 10.4
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https://bugs.winehq.org/show_bug.cgi?id=57912
Bug ID: 57912
Summary: cmd: not every ( is a command grouping
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
if 1==2 (
echo(1
xif 1==2 (
echo 2
)
echo 3))
echo 4
Expected (win10):
3))
4
Actual (wine 10.2):
Syntax error: unexpected (
4
Oddly enough, it seems that every ) is, in fact, a command grouping.
@echo off
if 1==2 (
echo ()
echo 1
)
echo 2
Expected (win10):
1
2
Actual (wine 10.2):
Syntax error: unexpected (
2
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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https://bugs.winehq.org/show_bug.cgi?id=57913
Bug ID: 57913
Summary: cmd: echo(abc is misparsed
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
echo 1
echo.
echo .
echo.2
echo(
echo (
echo(3
Expected (win10):
1
.
2
(
3
Actual (wine 10.2):
1
.
2
(
(
(3
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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https://bugs.winehq.org/show_bug.cgi?id=56463
Bug ID: 56463
Summary: Warframe launcher is rendered incorrectly
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: pmargeti34(a)gmail.com
Distribution: ---
Created attachment 76228
--> https://bugs.winehq.org/attachment.cgi?id=76228
Only few controls aren't rendered black
Warframe launcher window paints most of it's surface area black. Exception are
control located in the top right corner. It can still be interacted with,
cursor changes to hand pointer over the PLAY button and it does launch the game
(which works flawlessly in wayland mode otherwise)
Possibly related? https://bugs.winehq.org/show_bug.cgi?id=56014#c1
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https://bugs.winehq.org/show_bug.cgi?id=56623
Bug ID: 56623
Summary: wineboot --shutdown doesn't do anything
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Running "wineboot --shutdown" doesn't do anything.
1. wine notepad
2. wineboot --shutdown
Apologies if this is a duplicate but I couldn't find a bug open for it
anywhere.
"wineboot --end-session" is similar.
"wineboot --kill" works, but that's a last resort.
Any app that starts a background service will run forever, as it should, but
there needs to be a way to shut it down.
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https://bugs.winehq.org/show_bug.cgi?id=56381
Bug ID: 56381
Summary: "type" does not support binary files
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: dan(a)coneharvesters.com
Distribution: ---
"type" truncates binary files when redirecting the output to stdout. For
example:
c:\>type c:\windows\winhelp.exe >foo
c:\>dir c:\windows\winhelp.exe foo
Volume in drive c has no label.
Volume Serial Number is 0000-0000
Directory of c:\windows
28/02/2022 5:32 PM 257 winhelp.exe
1 file 257 bytes
0 directories
Directory of c:
29/02/2024 1:21 PM 2 foo
1 file 2 bytes
0 directories 19,394,506,752 bytes free
The file is truncated after the second byte (byte 3 is NUL). Windows 10 and
Windows XP copy the entire file in this case. However, Windows 95 truncates the
file.
This is causing real-world compatibility issues, as the z88dk compiler suite
inexplicably uses "type" to copy binary files like this on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=16214
Summary: Copy command does not work as expected
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/272921
In Windows, the COPY command run in a command prompt allows users to
concatenate files by using a plus ("+") operator, for example:
copy file1+file2 outfile
In wine's cmd.exe, it seems to read file1+file2 as a single path and therefore
outputs a "Path Not Found". Also, it does not recognize the "con" keyword used
to represent stdout/stdin. Therefore another method of concatenating files:
copy file1 outfile
copy file2 con >> outfile
does not work either.
My Ubuntu version is 8.04, AMD64 architecture, though I have seen the same
issue on the x86 version as well.
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https://bugs.winehq.org/show_bug.cgi?id=57908
Bug ID: 57908
Summary: Black screen and stuttering sound after menu in About
a boy (GOG)
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
This happens after starting a new game from menu.
Nvidia GTX 3070 drive 535.54.03.
Ubuntu 22.04
wine-10.2-156-gd17225a89cf
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https://bugs.winehq.org/show_bug.cgi?id=45266
Bug ID: 45266
Summary: SHFileOperation FO_MOVE fails to move files to target
directory
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fheidenreich(a)gmail.com
When moving multiple files to one target directory, the SHFileOperation is
aborted with ERROR_CANCELLED.
I think it's caused by an erroneous check at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/shell32/shlfileop.c#…
if (!(lpFileOp->fFlags & FOF_MULTIDESTFILES) &&
!flFrom->bAnyDirectories &&
flFrom->dwNumFiles > flTo->dwNumFiles)
{
return ERROR_CANCELLED;
}
If the target is one single directory, FOF_MULTIDESTFILES is not set.
flFrom->bAnyDirectories is false, since no directories are moved. And
flFrom->dwNumFiles > flTo->dwNumFiles since we move multiple files to one
target directory.
I'm not sure what's the reasoning behind !flFrom->bAnyDirectories anyway. Maybe
it's just a typo and should read !flTo->bAnyDirectories
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https://bugs.winehq.org/show_bug.cgi?id=56425
Bug ID: 56425
Summary: Gray Matter: Random crashes during the game, sometimes
preceded by graphics bugs
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"Gray Matter"
Point-and-click adventure game developed by Wizarbox and released in 2010.
GOG.com version.
Game settings:
Run config.exe (located in the game folder) to adjust the settings.
Vertical sync activated.
Hardware cursor activated.
Shadows and Mirrors set to High.
Rendering set to Highest.
Quality set to Highest.
OS: Ubuntu 22.04.4 LTS 64bit.
NVIDIA Driver Version: 535.161.07.
Wine:
wine-9.4 development version.
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The game launches, a new game can be started and the intro cinematic is played
without any problem.
However, when you actually start playing, the game crashes randomly after a few
minutes.
Sometimes the crash is preceded by graphics bugs with parts of the screen
turning black.
Workaround:
Installing DXVK using winetricks solves the issue.
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https://bugs.winehq.org/show_bug.cgi?id=52350
Bug ID: 52350
Summary: Need file delete API implementation
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msdobrescu(a)gmail.com
Distribution: ---
Using WinMerge (https://winmerge.org/), I need to delete files from it.
The operation fails, because file deletion API is not implemented here:
https://github.com/wine-mirror/wine/blob/f9f4ee1b5882067b1900a67201c376f0a1…
and
https://github.com/wine-mirror/wine/blob/f9f4ee1b5882067b1900a67201c376f0a1…
according to this:
0104:fixme:shell:file_operation_DeleteItem (00000000002407F0, 00000000001EDBF0,
0000000000000000): stub.
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https://bugs.winehq.org/show_bug.cgi?id=56274
Bug ID: 56274
Summary: Ceville: .NET Framework 3.5 game crashes with Wine
Mono
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=22513
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
This bug is present in the full game (version 1.0.2.0) and in the demo. I've
provided the download link for the demo.
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
With Wine Mono:
The game can be launched as far as the menu screen, but it crashes at the start
of a new game, at the end of the loading screen. I assume this is related to
the video that should be playing at that point.
The game also crashes on closing.
With dotnet35sp1 installed via winetricks:
The game can be launched but there are several error messages ("Unhandled
exception in a component in your application") each time a video is played.
These errors can be ignored by clicking on "Continue". The sound of the video
is audible, but the video display is truncated. Ignoring these errors allows
you to play the game (no crashes).
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https://bugs.winehq.org/show_bug.cgi?id=56253
Bug ID: 56253
Summary: Perry Rhodan - The Adventure (2008 game): demo crashes
on launch
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://www.4players.de/4players.php/download_info/Dow
nloads/Download/48508/Perry_Rhodan/Deutsche_Demo.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Created attachment 75962
--> https://bugs.winehq.org/attachment.cgi?id=75962
log
Game:
'Perry Rhodan: The Adventure' German Demo
The full game is copy-protected (TAGES), so I've only considered the demo
version. Only a German-language demo is available. I've provided the link to
download it.
Once installed, the demo launches in windowed mode. To run it in full-screen
mode, add the option '-fullscreen' ('wine perry_rhodan.exe -fullscreen').
SHA256 Hash
71d8f9051abfe039437ba01a458b2afa2c261142078649922dc923ba5af8909c
perryrhodan_demode.exe
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
The game crashes as soon as it is launched (I've provided the log as an
attachment).
There is a workaround: run the demo using the option '-compatibility_mode'
('wine perry_rhodan.exe -compatibility_mode').
In compatibility mode, the game starts but in the lowest graphics settings.
When you go to 'Settings' ('Einstellungen'), and try to set the 'Default
settings' ('Voreinstellung') to 'High' ('Hoch'), it remains on 'Custom'
('Eigene') with 'Shadowmap' disabled in 'Shadows' ('Schatten'). The attempt to
activate 'Shadowmap' shadows fails (it remains deactivated even after the
settings have been saved) and the message below appears in the log. In
addition, 'Antialiasing' ('Kantenglättung') is deactivated (and cannot be
activated).
0024:fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
0024:err:wgl:glxdrv_wglShareLists Could not share display lists because both of
the contexts have already been current or shared
My guess is that the crash when you run the demo without the workaround is due
to the 'shadowmap' shadows or to the antialiasing.
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http://bugs.winehq.org/show_bug.cgi?id=23697
Summary: Ethernet/IP application crashes on exit
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.odva.org/Default.aspx?tabid=202
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=29684)
--> (http://bugs.winehq.org/attachment.cgi?id=29684)
Terminal output in wine-1.2
The zip file includes an EtherNet/IP example application in debug and release
version. The debug version doesn't start (bug 15133). The release version works
but crashes on exit.
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https://bugs.winehq.org/show_bug.cgi?id=57444
Bug ID: 57444
Summary: A old game Exertus darkness approaches unable to run
under wine wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77440
--> https://bugs.winehq.org/attachment.cgi?id=77440
Log from wine wow64
Exertus darkness approaches is a very old game.
It was able to play even with virtualbox, but unable to run under wow64
env
Ubuntu 20.04
wine lastest master
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https://bugs.winehq.org/show_bug.cgi?id=57699
Bug ID: 57699
Summary: Paint.NET: crashes on startup due to missing entry
point named "DXGIDeclareAdapterRemovalSupport" in dll
"dxgi"
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anotherkdeuser(a)duck.com
Distribution: ---
Created attachment 77886
--> https://bugs.winehq.org/attachment.cgi?id=77886
The resulting error
When downloading and running the portable version of dotnet from:
https://github.com/paintdotnet/release/releases/tag/v5.1.2
When running it with "Windows version" set to Windows 11, it crashes on startup
and shows some error about a missing entry point in the dll "dxgi".
I'd be happy to supply whatever information you require.
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https://bugs.winehq.org/show_bug.cgi?id=55943
Bug ID: 55943
Summary: Paint.NET 5.0.11: Immediate crash on startup
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: blankie(a)nixnetmail.com
Distribution: ---
Created attachment 75521
--> https://bugs.winehq.org/attachment.cgi?id=75521
Terminal output
When trying to start paint.net, two instances of winedbg suddenly appear, one
saying "A program on your system has crashed, but WineDbg was unable to attach
to the process to obtain a backtrace." and one providing crash info (which I
saved as backtrace.txt).
paint.net also dropped a crash log in
C:/users/blankie/AppData/Local/paint.net/CrashLogs, and I redirected the output
of `wine Program\ Files/paint.net/paintdotnet.exe` to wineoutput.log.
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https://bugs.winehq.org/show_bug.cgi?id=52364
Bug ID: 52364
Summary: Mouse sticks (doesn't release without an extra click)
after resizing or moving the battle.net client window
Product: Wine
Version: 7.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lexlexlex(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Install the Battle.net client from Blizzard.
2. Run the Battle.net client, such that its window becomes visible on-screen.
If this is not working, please troubleshoot it until it works, since it is
working here on Manjaro XFCE with wine 7.0-rc4.
3. Move or resize the Battle.net client window by holding the left mouse button
and dragging the mouse anywhere.
4. Release the mouse button that was used to move or resize the Battle.net
client window.
5. Move the mouse cursor elsewhere on the screen.
6. Fully click (mouse-down and mouse-up) the left mouse button again.
7. Move the mouse cursor elsewhere on the screen.
Observed behavior:
During step 5 of the steps to reproduce, the Battle.net client window moved or
was resized according to changes in the position of the mouse cursor. Only
during step 7 did that no longer happen.
Expected behavior:
During step 5 of the steps to reproduce, the Battle.net client window is
expected to no longer move or be resized according to changes in the position
of the mouse cursor.
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https://bugs.winehq.org/show_bug.cgi?id=56278
Bug ID: 56278
Summary: wayland: dropdowns is rendered as toplevel
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugo(a)whynothugo.nl
Distribution: ---
When using the wayland driver, dropdown menus are rendered as their own
toplevel windows.
On tiling window managers (e.g.: swaywm), this results in it being tiled just
like any other window. I can't imagine that they would be placed correctly on
stacking window managers either.
I confirmed with lswt that dropdowns are effectively rendered as toplevels. An
xdg_popup should be used here instead:
https://wayland.app/protocols/xdg-shell#xdg_popup
The weirdness in behaviour can be reproduced with:
- wine reg.exe add HKCU\\Software\\Wine\\Drivers /v Graphics /d wayland
- winecfg
- Go to the desktop integration tab and click on any dropdown
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https://bugs.winehq.org/show_bug.cgi?id=57027
Bug ID: 57027
Summary: GetFinalPathNameByHandleW does not handle paths
exceeding MAX_PATH (260 chars)
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)purisa.me
Hello,
I am writing a Rust program that calls canonicalize() on a path that is over
260 characters long. The Windows implementation of this function calls
GetFinalPathNameByHandleW.
On Windows, this works just fine and returns a valid path. With Wine on macOS,
the call returns a win32 error code ERROR_MORE_DATA (234, 0xEA). I re-ran the
binary with WINEDEBUG=+relay and there is an NtStatus code
STATUS_BUFFER_OVERFLOW (0x80000005) coming from NtQueryObject.
I believe this is because the buffer allocated in Wine's implementation of
GetFinalPathNameByHandleW is not large enough for the ObjectInformation
NtQueryObject is trying to return. Should GetFinalPathNameByHandleW fall back
to a dynamically allocated buffer in this situation?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=56639
Bug ID: 56639
Summary: PSO:BB: Various missing/black textures
Product: Wine-staging
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: myriabelmonte(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Phantasy Star Online Blue Burst was an old online only game made by SEGA so it
requires some setup beforehand to play locally but it's easier than ever to set
up, you will require these tools:
Game Server Software
https://github.com/fuzziqersoftware/newserv
Prepatched Client ready to connect to localhost
https://web.archive.org/web/20240402011115/https://ragol.org/files/bb/TethV…
The game relies on a lot of moving textures to acomplish different sci-fi like
effects, however for some reason these appear missing or black or as solid
static colors in many areas such as terminals, fences, doors, etc.
Is not game breaking by any means but probably also affects other games with
similar techniques to achieve similar effects.
I don't think these bugs are a regression but always had been present in Wine
and left unreported, either way, I've tested these on Wine 9.0, Wine 9.5
Staging (the current one shipping with Fedora 40) on the Steam Deck with Proton
Hotfix and in Bottles using various wine combinations too, the result is always
the same with those graphic glitches.
The Wine console with the debug mode on doesn't really displays anything other
than these two strings that might be relevant
0114:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
0114:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
So instead, here's an Apitrace of the whole process of logging in, heading into
the lobby where the top green bar at the ceiling is missing its moving texture,
and heading into a game room where most of the gfx bugs happen pointing at
various missing textures along the way.
Apitrace (6GB):
https://drive.google.com/file/d/1poIeU-g5nnpMB3Zq37zuo-pxI6SsoNrK/view?usp=…
Other areas screenshots with more similar gfx bugs are attached to this issue
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http://bugs.winehq.org/show_bug.cgi?id=18233
Summary: Approach underscore bar inactive with multiple database
open
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
In Lotus Approach, when you have two or more databases open and have them
windowed (Windows --> cascaded, right-left, top-bottom) the underscore button
in the window's internal caption buttons, although showing (not grayed out),
does not work.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=57946
Bug ID: 57946
Summary: GreedFall needs maxAnisotropy values handling
Product: vkd3d
Version: 1.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Fails to launch on Nvidia. Driver 570.124.04
VUID-VkSamplerCreateInfo-anisotropyEnable-01071(ERROR / SPEC): msgNum:
1233543420 - Validation Error: [
VUID-VkSamplerCreateInfo-anisotropyEnable-01071 ] | MessageID = 0x498660fc |
vkCreateSampler(): pCreateInfo->maxAnisotropy is 0.000000 but must be in the
range of [1.0, 16.000000] (maxSamplerAnistropy).
The Vulkan spec states: If anisotropyEnable is VK_TRUE, maxAnisotropy must be
between 1.0 and VkPhysicalDeviceLimits::maxSamplerAnisotropy, inclusive
(https://docs.vulkan.org/spec/latest/chapters/samplers.html#VUID-VkSamplerCr…)
0140:err:msvcrt:_wassert (L"!status &&
\"vkCreateSampler\"",L"../wine/dlls/winevulkan/loader_thunks.c",3442)
1.15-86-g1417af2e
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https://bugs.winehq.org/show_bug.cgi?id=55557
Bug ID: 55557
Summary: wpcap:wpcap crashes on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wpcap
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
wpcap:wpcap crashes on macOS:
wpcap.c:368: lib version
wpcap.c:369: supports PCAP_MMAP_32BIT: no
Unhandled exception: page fault on read access to 0xffffffffffffffff in 64-bit
code (0x000002c74cd410).
See https://test.winehq.org/data/patterns.html#wpcap:wpcap
The crash is systematic and only happens macOS (see Remi's rbernon-macos-*
cloud test machines).
The issue is probably that Wine is being compiled against macOS' pcap library
which is too old. Using a newer library would require installing it with
something like Homebrew and then making sure Wine can find and use it.
So there are two things to do:
* Detect cases when the pcap library is too old and skip the tests accordingly.
* Check if installing a newer pcap library on the macOS test machines is
feasible.
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https://bugs.winehq.org/show_bug.cgi?id=57835
Bug ID: 57835
Summary: ROCS Show Ready v1.9.0: Crash once loading the main
menu is attempted
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: asalawless5c(a)gmail.com
Distribution: ---
Created attachment 78045
--> https://bugs.winehq.org/attachment.cgi?id=78045
Backtrace on development and staging
I am running the wow64 version of wine from the AUR and I managed to install
and activate ROCS Show Ready successfully, but as soon as it had downloaded the
show, it crashes. The bug happens on both development (wine-wow64) and staging
(wine-staging-wow64). The detailed crash information states "Unhandled
exception: unimplemented function
msvcp140_atomic_wait.dll.__std_tzdb_get_time_zones called in 64-bit code
(0x006fffffbfcfc7).
This link should give you the same version as me.
https://drive.google.com/uc?export=download&id=1fGH5TVJTWVwE312CavUt-Di8lFw…
Checksum and file name cb45e5ce15164a8963092739424dc4380f02dbe0
Show_Ready_App_For Windows-V1.9.0.exe
This code can activate the DEMO version: JETSAM-PREP-SPECK-FLOATS-SOOT-NAVEL
I am uplo
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http://bugs.winehq.org/show_bug.cgi?id=35622
Bug ID: 35622
Summary: VemsTune: program crashes on switching view modes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eilkov(a)gmail.com
Classification: Unclassified
Created attachment 47572
--> http://bugs.winehq.org/attachment.cgi?id=47572
autogenereted backtrace
VemsTune.exe under Wine crashes permanently on switching view mode, can be
reproduced on x86 and x86_64, doesn't depend on Wine or Vemstune version.
The program works fine on native windows OSes.
Download link: http://vems.hu/download/v3gui/VemsTune-Install-2013-03-26.exe
md5sum e41b7f6b1751b336b37ca2d9d8539c56
How to reproduce:
1. Install VemsTune
2. Run ~/.wine/drive_c/Program\ Files\ \(x86\)/V
emsTune-2013-03-26/vemsTune.exe
3. Open any vemslog file (included in VemsTune installation)
4. Change view mode in menu: View => Group => GPS
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http://bugs.winehq.org/show_bug.cgi?id=27974
Summary: warn:winsock:wsaErrno errno 115, (Operation now in
progress).
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
The error 115 (Operation now in progress) is, as far as I know, usual with
non-blocking connections and should not raise a warning for those non-blocking
connections. I got this error, e.g. with Steam when it attempts to download
files.
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http://bugs.winehq.org/show_bug.cgi?id=29399
Bug #: 29399
Summary: CloneSpy: nested context menus inaccessible.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hgtoo(a)yahoo.com
Classification: Unclassified
Set CloneSpy File>Options>Report>Presentation of equal files = Wait until all
files are scanned AND display all equal files together in a list.
Scan a directory containing duplicate files.
Right-click any listed file to bring up the context menu.
Trying to access any of the nested sub-menus causes whole context menu to
disappear, whether with mouse or keyboard. I can't find a workaround to access
the nested commands.
CloneSpy 2.6.2, Wine 1.2.3, Mint 10 fully up to date.
CloneSpy doesn't seem to have come up here before for some reason. It's this
program here: http://www.clonespy.com
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https://bugs.winehq.org/show_bug.cgi?id=55834
Bug ID: 55834
Summary: Scribblenauts Unlimited crash on startup,
KW_SAMPLER_STATE/KW_TECHNIQUE/tex2Dlod
Product: vkd3d
Version: 1.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: zorba-winehq(a)pavlovian.net
Distribution: ---
Created attachment 75331
--> https://bugs.winehq.org/attachment.cgi?id=75331
Proton 7.0 log
When starting Scribblenauts Unlimited via Proton, I get shader compilation
errors. This occurs with Proton 7.0, Proton 8.0, and Proton Experimental. Logs
attached for all of them.
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https://bugs.winehq.org/show_bug.cgi?id=44252
Bug ID: 44252
Summary: Secret World Legends - ClientPatcher.exe crashes
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I tried running the update mechanism for "Secret World Legends" today and got a
crash. It is not one of these "unrecoverable errors" with Windows but a Funcom
bug so you might file this as NOTOURBUG.
Could you please take a look at my console output I gathered when you are out
of code freeze?
Have a good day.
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https://bugs.winehq.org/show_bug.cgi?id=43245
Bug ID: 43245
Summary: Secret World Legends - Installer fails
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58553
--> https://bugs.winehq.org/attachment.cgi?id=58553
Console output wine 2.10 (non-staging)
Hello everyone,
Secret World has been released as free to play today and I did a brief test on
wine 2.10. Unfortunately the installation fails and I can submit a crash report
to Funcom. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=43481
Bug ID: 43481
Summary: GeoForms Demo needs "vs_2_a" compilation target
Product: Wine
Version: 2.14
Hardware: x86-64
URL: http://www.nvidia.com/coolstuff/demos#!/geoforms
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
fixme:d3dcompiler:compile_shader Compilation target "vs_2_a" not yet supported
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https://bugs.winehq.org/show_bug.cgi?id=54670
Bug ID: 54670
Summary: 16-bit applications fail in wow64 mode
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, wow64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
$ wineserver -k ; rm -rf ~/.wine ; WINE=/opt/oldwownew/wine-8.0/bin/wine
winetricks -q icodecs
------------------------------------------------------
Executing load_icodecs
Executing cabextract -q -d
/home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
/home/austin/.cache/winetricks/icodecs/codinstl.exe
Executing cd /home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
Executing /opt/oldwownew/wine-8.0/bin/wine setup.exe /s
0284:err:environ:init_peb starting L"C:\\windows\\syswow64\\winevdm.exe" in
experimental wow64 mode
0284:fixme:wow:wow64_NtSetLdtEntries 0107 02d0323f 0100f338 0000 00000000
00000000: stub
0284:err:module:LdrInitializeThunk "krnl386.exe16" failed to initialize,
aborting
0284:err:module:LdrInitializeThunk Initializing dlls for
L"C:\\windows\\syswow64\\winevdm.exe" failed, status c0000005
------------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=28716
Bug #: 28716
Summary: LNToGoogle is unable to connect to google calendar -
thinks it's behind a proxy
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
1. Download program from http://sourceforge.net/projects/lntogoogle/
2. Install mono ( winetricks mono210 )
3. Run the program and enter Google Calendar username/passoword ( not
necessarily valid ones )
Instead of getting a login success or error message, I am informed that I am
possibly behind a proxy which requires username/passowrd to connect to the
internet.
Terminal output:
fixme:gdi:ExtCreatePen Hatches not implemented
err:ole:CoGetClassObject class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
err:ole:create_server class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {29131539-2eed-1069-bf5d-00dd011186b7}
could be created for context 0x15
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https://bugs.winehq.org/show_bug.cgi?id=43702
Bug ID: 43702
Summary: No comments shown if no maintainers for app
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: azrdev(a)qrdn.de
Distribution: ---
If an app has no maintainers, it shows "comments disabled", and one cannot
enter new comments. This is useful, because no one would moderate them.
However, it would still be useful to see the backlog of old comments, which may
contain hints and workarounds posted by users (when there still were
maintainers).
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https://bugs.winehq.org/show_bug.cgi?id=57754
Bug ID: 57754
Summary: GUI offset in VST plugins
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: project.music(a)web.de
Distribution: ---
VST plugins, that are loaded through tools like yabridge or LinVST can't be
used. If I try to click a button or some other element in the plugins
interface, I have to click way up and way left of the actual displayed thing
(button, knob...).
This occurs in all distros I tested (fedora, endeavouros, openSuse, kubuntu),
from wine version 9.22 up to version 10, stable or staging.
The only way to use windows vst plugins since then is to downgrade to an older
wine version.
If there is anything I can provide to help, please tell me what and how.
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https://bugs.winehq.org/show_bug.cgi?id=51317
Bug ID: 51317
Summary: multiple applications fail with
NLogConfigurationException in Wine-Mono
(PlagiarismDetector, WinAuth, Panzer Paladin)
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
This is essentially the following NLog bug:
https://github.com/NLog/NLog/issues/2598
NLog is getting tripped up by the op_Implicit method on System.String which
doesn't exist on .NET Framework, and which it can't call with reflection.
This causes PlagiarismDetector to fail to load with:
[ERROR] FATAL UNHANDLED EXCEPTION: System.Windows.Markup.XamlParseException:
The invocation of the constructor on type 'PlagiarismDetector.MainWindow' that
matches the specified binding constraints threw an exception. --->
System.TypeInitializationException: The type initializer for
'PlagiarismDetector.MainWindow' threw an exception. --->
NLog.NLogConfigurationException: Error when setting property 'Name' on Console
Target[(unnamed)] ---> System.NotSupportedException: Cannot invoke method with
stack pointers via reflection
It also affects WinAuth
(https://web.archive.org/web/20210310120512/https://github.com/winauth/winau…)
once bug 25167 is fixed, and Panzer Paladin in Proton
(https://github.com/ValveSoftware/Proton/issues/4225).
We can't just remove or make non-public String.op_Implicit because libraries
other than mscorlib use it.
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https://bugs.winehq.org/show_bug.cgi?id=57960
Bug ID: 57960
Summary: ChessBase 18 hangs / stops accepting input a few
seconds after launch
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)brobston.com
Regression SHA1: fd539487b7860ff0a53474aa6fbcbe229f3f42c1
Distribution: Ubuntu
Created attachment 78212
--> https://bugs.winehq.org/attachment.cgi?id=78212
Log from first bad commit with most warnings enabled
I'm running with "Emulate a virtual desktop" active. I can start ChessBase 18
from the command line with `WINEDEBUG="-warn+all,warn-dpa" wine start
"C:\\Program Files\\ChessBase\\CBase18\\CBase18.exe"` in a 64-bit prefix. The
application launches as usual, but after a few seconds, it stops responding to
the mouse altogether. The CBase18.exe process consumes around 200% CPU as
shown in `top` when this situation occurs. The log output does show new log
entries when I focus or unfocus the virtual-desktop window, but otherwise, it
does not typically appear to be logging anything. I then stop the process from
the command line with, for instance, `killall CBase18.exe`.
I will attach a log from the first bad commit and, shortly thereafter, the last
good commit.
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https://bugs.winehq.org/show_bug.cgi?id=56486
Bug ID: 56486
Summary: Battle.net App Crash Cycle on Startup
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 76256
--> https://bugs.winehq.org/attachment.cgi?id=76256
Backtrace from the Program Error
Starting up Battle.net App. Login screen shows with a loading circle as if it's
trying to use a saved password to login. I receive a notice that there's an
error and Battle.net has to shut down. I close it, and the error shows up
again. This continues in a cycle until I use "wineserver -k" to exit. The
backtrace saved from this has been attached. I am able to use the Settings
button on the login screen for the Battle.net app, as well as typing in a
username/password, but I cannot go any farther than that because there is no
submit button and it doesn't seem to want to load.
Be aware that I had previously been loading Starcraft II directly using the
SC2Switcher.exe executable, but because a new version needs to be downloaded,
I'm needing to get into the Battle.net app. Not sure if not using the app is a
side effect. For the heck of it, I tried running the setup to update
Battle.net, and the same thing occurred.
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https://bugs.winehq.org/show_bug.cgi?id=55336
Bug ID: 55336
Summary: Touhou 6 : Full-screen with Alt-tabbing or using DXVK
breaks inputs
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
-The Game
Here is a very small demo version of the game from archive.orghttps://archive.org/compress/KoumaTr013/formats=ARCHIVE%20BITTORRENT,METADA…
To launch this version, you'll need to add Japanese locale like this :
LANG=ja_JP.UTF-8 wine 東方紅魔郷.exe
-The bug
When launching the game in Full-screen and Alt-Tabbing or using DXVK, the game
inputs breaks, its scrolls the menu infinitely or quit the game by itself, the
user can't control anything anymore. On the demo version it seems the user only
loose the control.
Interestingly on Windows, since Windows 10, the game has an exaggerated
speed/framerate in full-screen. Which was fixed using this dx8 to dx9 converter
: http://enbdev.com/convertor_dx8_dx9_v0036.htm However this doesn't change
anything with wine.
I originally discovered this bug here :
https://github.com/AlpyneDreams/d8vk/issues/155
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https://bugs.winehq.org/show_bug.cgi?id=53973
Bug ID: 53973
Summary: Launcher for GTA RP does not start.
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Launcher for GTA 5 RP does not start. It is installed, but does not start after
installation. You can check these links:
https://gta5rp.com/download - first.
https://arizona-rp.com/#how-to-play - second.
These are different projects and they both don't work in wine. I specially left
the links so that you can download and try to run them.
Many people will be grateful to you if you can get these projects to work in
wine. GTA 5 and GTA San Andreas work fine in wine. But projects such as the
above - for some reason do not run.
Translated with www.DeepL.com/Translator (free version)
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https://bugs.winehq.org/show_bug.cgi?id=50618
Bug ID: 50618
Summary: FoxPro for Windows 2.6a fails to start
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: JSladek(a)juno.com
Distribution: ---
Created attachment 69308
--> https://bugs.winehq.org/attachment.cgi?id=69308
Terminal output with both start conditions
Any attempt to start foxprow.exe with or without an appended program script
results in a program crash. Attached are copies of terminal output for both
types or foxprow start.
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http://bugs.winehq.org/show_bug.cgi?id=33492
Bug #: 33492
Summary: Yukon Trail installer fails to install its font
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 10349
Classification: Unclassified
The installer will offer to let you install its custom font (optional, not
required). If you choose to, it then fails, saying:
=========
FATAL ERROR AT SCRIPT LINE 260
Cannot find section header
=========
if you open ~/.wine/drive_c/windows/win.ini, and add:
[fonts]
to the end, the font will install fine
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http://bugs.winehq.org/show_bug.cgi?id=10349
Summary: Yukon Trail installer crashes at the end
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9017)
--> (http://bugs.winehq.org/attachment.cgi?id=9017)
Crash Log
After the Yukon Trail's installer is done installing, it crashes, taking the
file browser it spawns with it.
To reproduce:
-Run installer
-Complete installation
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https://bugs.winehq.org/show_bug.cgi?id=57696
Bug ID: 57696
Summary: Notepad++ v8.7.5 (64-bit) won't show anymore menu.
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreapesaresi82(a)gmail.com
Distribution: ---
Notepad++ v8.7.5 (64-bit) won't show anymore menu.
Restoring winehq version 10.0-rc5 restore the normal function of notepad++
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https://bugs.winehq.org/show_bug.cgi?id=46700
Bug ID: 46700
Summary: notepad++ keep non existing file when deleted
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
I have notepad++ set so that it silently updates file changes, but if some file
open in notepad++ gets deleted, I get the window in notepad++, asking me "keep
non existing file" on the title bar, and I see no buttons to click. Can someone
check this out pleas? Thank you
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https://bugs.winehq.org/show_bug.cgi?id=57954
Bug ID: 57954
Summary: Watch_Dogs black splash screen 10.3
rawinput:add_device Failed to open device
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78201
--> https://bugs.winehq.org/attachment.cgi?id=78201
wd-winedbg
10.2 seems to work fine, 10.3 gives an error about rawinput and the splash
screen that should have the main character and game title is a black box and
hangs
using wow64 build, other 32bit games seem to work fine.
running with WINEDBEUG ends in multiple varying lines of
`0158:warn:rawinput:add_device Failed to open device file
L"\\??\\HID#some-device-name#{hex-hash-id}", status 0xc0000034.`
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https://bugs.winehq.org/show_bug.cgi?id=42566
Bug ID: 42566
Summary: Edit control uses WM_PAINT instead of WM_ERASEBKGND
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: james.tabor(a)reactos.org
Distribution: ---
Created attachment 57478
--> https://bugs.winehq.org/attachment.cgi?id=57478
Test Program
In Windows, the edit control uses the WM_ERASEBKGND message to erase the
background but the Wine edit control uses the WM_PAINT message. Test app
included..
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http://bugs.winehq.org/show_bug.cgi?id=18578
Summary: Wine reverses big/small icon resources in WM_SETICON
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emwine(a)earthlink.net
Created an attachment (id=21241)
--> (http://bugs.winehq.org/attachment.cgi?id=21241)
Testcase binary and source (VC 6.0 command line for compiling at end of c file)
This could be two bugs, could be one-- I'm not sure. This occurs both in
WM_SETICON, and also when registering a WNDCLASS structure with
RegisterClassEx().
When calling WM_SETICON, wParam indicates whether or not to use the big or
small resource. (ICON_BIG, or ICON_SMALL). Windows reverses these, Wine
doesn't. Running the testcase:
Windows:
icon, then press 'b': get 16x16 IDI_ICON
icon, then press 's': get scaled 32x32 IDI_ICON
Wine:
wine icon, then press 'b': get scaled 32x32 IDI_ICON
wine icon, then press 's': nothing at all
For Wine, you may have to hit 'b' a few times, even restarting the app before
it works-- I don't know why it's flaky.
I noticed this problem because I had ugly icons in my MFC MDI app in Wine, and
realized it was scaling the 32x32 resource instead of using the 16x16 one.
When writing the app, I noticed that CWnd::SetIcon(HICON, BOOL bBig) reversed
the 2nd parameter in reality. Probably Wine just went by the docs and nobody
noticed the docs are reversed from reality.
The other issue that may in fact be the same bug is that the WNDCLASS
structure's icons are reversed as well. I'm thinking it's the same windows bug
responsible for the reversal with the documentation manifesting itself in
multiple places. So it's entirely possible it's just one issue in Wine also
since Wine doesn't reverse them. Running the testcase again:
Windows:
icon: IDI_APPLICATION used (hIconSm)
icon foo: IDI_QUESTION used (hIconSm)
Wine:
wine icon: IDI_QUESTION used (hIcon)
wine icon foo: IDI_APPLICATION used (hIcon)
There's also a question of what happens when you use hInstance instead of NULL
in the LoadIcon() calls, but this bug isn't dealing with that problem.
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https://bugs.winehq.org/show_bug.cgi?id=38566
Bug ID: 38566
Summary: LB_SETSEL message should set caret as well
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: q.winehq(a)rsn-tech.co.uk
Distribution: ---
When you send the LB_SETSEL message to a multi-selection list box in Windows,
it also sets the focus to the appropriate item and scrolls it into view if
necessary. In Wine, this secondary function appears not to happen and an
additional LB_SETCARETINDEX message is needed to duplicate the full Windows
functionality.
I don't know if this happens in all circumstances, but it fixed a long-standing
problem in a complex application where a list box would not automatically
scroll as it did in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=23816
Summary: Wine fails to find mscorsvw.exe
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: william.r.douglas+wine(a)gmail.com
CC: madewokherd(a)gmail.com
I am getting the attached error when I attempt to run wine with a executable
requiring .NET 3.5.
I am using wine 1.2 installed through the ubuntu ppa. I am using 64 bit ubuntu
so my lib directory is /usr/lib32/wine though I don't know if that makes much
difference. Also my full path for the v2 .NET folder is:
~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727
I am attempting to have mono26 installed through winetricks be used in place of
the .NET framework.
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https://bugs.winehq.org/show_bug.cgi?id=39867
Bug ID: 39867
Summary: Long path components (e.g. 250 character long) crash
open/save dialogs
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: whitequark(a)whitequark.org
Distribution: ---
To reproduce:
1. mkdir
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2. call GetOpenFileName and navigate to a directory containing the newly
created one
3. Wine is aborted by stack smashing protection
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https://bugs.winehq.org/show_bug.cgi?id=57686
Bug ID: 57686
Summary: Thief (2014) requires
'GroupMemoryBarrierWithGroupSync' support
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
09b4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
09b4:err:d3dcompiler:D3DCompile2 Shader log:
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:35:51: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:35:5: E5002: Can't implicitly
convert from <error type> to int.
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:42:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:43:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:44:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:45:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:46:1: E5005: Function
"GroupMemoryBarrierWithGroupSync" is not defined.
09b4:err:d3dcompiler:D3DCompile2
1.14-278-ga082daeb
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https://bugs.winehq.org/show_bug.cgi?id=39761
Bug ID: 39761
Summary: MDK (MDKDEM95.EXE) graphics not drawn
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffz(a)jeffz.name
Tested on OSX 10.9.5.
http://jeffz.name/mdkdemo_repack.tar.bz2
winecfg virtual desktop set to 640x480
cd ~/.wine/drive_c && tar xf ~/mdkdemo_repack.tar.bz2 && cd mdkdemo_repack
wine MDKDEM95.EXE
The game loads (as can be heard by the sounds after hitting enter a few times)
but nothing is ever drawn. There should be intro credits, main menu and
gameplay.
Confirmed that this bug does not happen on Windows 7. It works fine there.
Note: bug #39760 deals with the D3D version of the demo.
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https://bugs.winehq.org/show_bug.cgi?id=50944
Bug ID: 50944
Summary: MDK-ARM Version 5.34
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmoter2010(a)yandex.ru
Distribution: ---
Created attachment 69757
--> https://bugs.winehq.org/attachment.cgi?id=69757
Backtrace generated by wine
Crash at the end of the installation, running by MDK534.EXE
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https://bugs.winehq.org/show_bug.cgi?id=47154
Bug ID: 47154
Summary: Rise of the Tomb Raider crashes after 1st bink video
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 64383
--> https://bugs.winehq.org/attachment.cgi?id=64383
Rise of the Tomb Raider d3d12 log
Hello,
I'm on Gentoo + AMD Rx580 + Mesa Git + LLVM git (9.0.0) + Vkd3d Git and i
decided to try the only d3d12 game i have : Rise of the Tomb Raider.
The game runs but crash after the 1st bink video when the main menu must be
appear. The game runs on wined3d/d3d11 but it's unplayable, works (of course
with DXVK) and with the Native version.
I attach the +d3d12 log. Josef, i you need something else to help you, don't
hesitate.
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http://bugs.winehq.org/show_bug.cgi?id=18234
Summary: Approach: Maximizing internalal minimized icon give
"About Wine"
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20742)
--> (http://bugs.winehq.org/attachment.cgi?id=20742)
About wine instead of a maximized window
Hi All,
In Lotus Approach, if you use the internal windows control (the low set of
caption buttons) to minimize a single database, it will appear as an icon in
the lower right of Approach's window. If you double click on the icon to
maximize the window again, you get "About Wine 1.1.20" (and no maximized
window)
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=57936
Bug ID: 57936
Summary: Incorrect audio volume level read by app from the
system - 100% all the time.
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: greblus(a)gmail.com
Distribution: ---
Hi guys.
I'm trying to use Yousician on Linux and it works amazingly well, maybe even
smoother than on W11, but there is one small problem: It's impossible to
preform latency calibration as the app is checking global system volume, if
it's too high, it disallows calibration to prevent hearing damage if the sounds
it produces are too loud.
On wine and wine-staging the volume in Yousician is always 100%. I use
pipewire-pulse backend and plasma-pa, I'm changing volume from plasma settings
or alsamixer, or pulsemixer but it stays 100% in Yousician.
Hope there's an easy fix for it :).
Regards,
W.
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https://bugs.winehq.org/show_bug.cgi?id=45432
Bug ID: 45432
Summary: Implement Windows Native Firewall Rules for Lightwave
Software Licensing - netfw_rules
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newel.anderson(a)gmail.com
Distribution: ---
Created attachment 61753
--> https://bugs.winehq.org/attachment.cgi?id=61753
Terminal logs installing and launching Lightwave under WIne 3.11 in Linux
Lightwave requires Windows Native Firewall Inbound/Outbound Rules in order to
register/activate one's license.
For reference, please see:
https://forum.winehq.org/viewtopic.php?f=8&t=30847&p=116945#p116945 (I'm
wineink)
Towards the end of the above thread I posted terminal output as well as
screenshots. Disabling Windows Firewall, as well as deleting the
inbound/outbound rules in Windows, deactivates my license. Re-enabling the
rules and Windows Firewall reactivates my license. Since this functionality
doesn't exist in Wine, Wine hasn't to my knowledge implemented Windows Native
Firewall Rules, it's impossible to register/activate my legally purchased
license in Wine.
Thank you for your time and consideration.
***Please note, the above applies only to a FULL license of Lightwave. The
trial, which is node-locked, works as designed. Unfortunately, the FULL license
is not node-locked.
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https://bugs.winehq.org/show_bug.cgi?id=55143
Bug ID: 55143
Summary: unimplemented function
winegstreamer.dll.winegstreamer_create_video_decoder
called in 32-bit code (0x7b012566)
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 74705
--> https://bugs.winehq.org/attachment.cgi?id=74705
Cannot Launch the App probably the introduction of the game( before main menu)
cannot create a video decoder i think
Max Payne 2 Cannot Launch due an unimplemented function
winegstreamer.dll.winegstreamer_create_video_decoder called in 32-bit code
(0x7b012566)
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https://bugs.winehq.org/show_bug.cgi?id=54829
Bug ID: 54829
Summary: Unhandled exception: page fault on write access to,
invalid program stack in 64-bit code
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philipp.heimpel(a)gmail.com
Distribution: ---
Created attachment 74334
--> https://bugs.winehq.org/attachment.cgi?id=74334
Error Details
When running wine VCarveDesktopTrialEdition.exe I receive the following error:
Unhandled exception: page fault on write access to, invalid program stack in
64-bit code
Installation went fine and without errors
Download link:
https://storage.googleapis.com/vectric_public/VCarveDesktopTrialEdition_Set…
Debian GNU/Linux 11 (bullseye)
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https://bugs.winehq.org/show_bug.cgi?id=40500
Bug ID: 40500
Summary: Scrap Mechanic : Unable to launch
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arionrina(a)verizon.net
Distribution: ---
Created attachment 54281
--> https://bugs.winehq.org/attachment.cgi?id=54281
Crash log
Scrap Mechanic doesn't open up the first window, then crashes.
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https://bugs.winehq.org/show_bug.cgi?id=49747
Bug ID: 49747
Summary: ICO_ExtractIconExW causes crash on incomplete windows
executable
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: andi(a)notmuch.email
Distribution: ---
Created attachment 68049
--> https://bugs.winehq.org/attachment.cgi?id=68049
backtrace of explorer.exe crashing
I have 31% of a binary in a local directory because some installer/patcher
crashed during installation. Whenever I use `winefile` or `wine explorer.exe`
and scroll to that file in the directory wine crashes with the attached
backtrace.
It appears to be related to the ICO handling code within wine that expects more
input but that doesn't exist yet.
Attached is the backtrace of running the patcher for the "Dark Age of Camelot"
freeshard "Phoenix" (https://playphoenix.online) which did cause this issue for
me.
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https://bugs.winehq.org/show_bug.cgi?id=44288
Bug ID: 44288
Summary: Aldi Steuer 2017 - Video doesn't play back
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 60121
--> https://bugs.winehq.org/attachment.cgi?id=60121
Console output wine 3.0rc3 (non-staging)
Hello everyone,
I recently got accepted as a Super-Maintainer for a German taxation program
called "Steuer" (which is the German word for tax).
I can startup the application okay but unfortunately video playback for the
tutorial doesn't work and results in an empty white screen.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=50174
Bug ID: 50174
Summary: Microsoft Office 365 login page for activating Office
is blank
Product: Wine
Version: 5.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: estebanium(a)outlook.com
Distribution: ---
Created attachment 68692
--> https://bugs.winehq.org/attachment.cgi?id=68692
Screenshot of the blank login window
I have a Office 365 subscription. I visited https://www.office.com/ After
logging into that page, I am then allowed to download the OfficeInstaller.exe.
Selecting and downloading the installation file beforehand ensures that the
Office installation is bound to the account during installation. The Office
products Excel, PowerPoint etc. are activated accordingly. Within the menus,
however, it is noticeable that you are apparently not logged in after all. The
button Log in appears where the name of the account should actually be. If the
subscription expires, the Office installation notices it. Hints appear that you
should use the subscription (activate it) again. If the subscription was
renewed from the Office.com site, the Office installation will not notice it.
If I open Excel, for example, I now have three options: Login, Buy, Enter key.
If I choose Login, a window opens where I can enter my e-mail address on a
Microsoft page. After entering it I should get to the next menu item where I
can enter my password. But the window there is empty. It is simply white.
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https://bugs.winehq.org/show_bug.cgi?id=57131
Bug ID: 57131
Summary: Info and profile buttons in CEF sample application
instantly close
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77028
--> https://bugs.winehq.org/attachment.cgi?id=77028
Screencast
The info and profile buttons in the Chromium Embedded Framework sample
application instantly close when clicked. See attached video.
Using a WOW64 build they display as expected, albeit suffering from Bug 57111.
corefonts needed (Bug 32342).
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https://bugs.winehq.org/show_bug.cgi?id=56697
Bug ID: 56697
Summary: _kbhit ignores the last event in the queue
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Created attachment 76482
--> https://bugs.winehq.org/attachment.cgi?id=76482
kbhit_test.c
Discovered this bug while writing an implementation for timeout.exe.
Run the attached kbhit_test program under wineconsole to replicate the error.
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https://bugs.winehq.org/show_bug.cgi?id=57115
Bug ID: 57115
Summary: CEF sample application "Draggable" test fails
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77007
--> https://bugs.winehq.org/attachment.cgi?id=77007
Wine 9.16 console output
The Draggable test in the Chromium Embedded Framework sample application allows
the application itself to be moved when dragging inside a supplied red box.
Under Windows 10 this works as expected. Under Wine 9.16 this has no effect.
$ wine cefclient.exe --url=https://tests/draggable
Nothing new is printed in the console while testing this.
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https://bugs.winehq.org/show_bug.cgi?id=57783
Bug ID: 57783
Summary: Approach will not run in a virgin 10.0 wineprefix
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Created attachment 77980
--> https://bugs.winehq.org/attachment.cgi?id=77980
debugg message on crash
What a disaster! Please correct. I need my accounting system back.
SmartSuite-N99.8.0208.0800
Fedora 41
wine-stable-10.0.0-1.1.x86_64
winehq-stable-10.0.0-1.1.x86_64
Lotus Approach will not run in a fresh WINEPREFIX under WineHQ Stable 10.0,
unless you have leftover stuff from a prior wine install. But that would not
be a fresh WINEPREFIX.
Both Approach and WordPro were selected on a customer install and a fulkl
install too after wiping the .wine directory and starting fresh
The following error occurs at the end of installation from the smart suite ISO.
regedit: Unable to open the registry key
'HKEY_CURRENT_USER\Software\Lotus\SmartSuite'.
and
regedit: Unable to open the registry key
'HKEY_CURRENT_USER\Software\Lotus\ScreenCam'.
Only Approach and WordPro were selected on a customer install.
When starting Approach:
$ cd /home/todd/.wine/drive_c/lotus/approach
$ wine ./approach.exe
The following pop occurs
"Lotus Approach: Couldn't load Lotus Dialog DynaLink"
Pressing okay, opens a Program Error box and presents this error in the command
line:
wine: Unhandled exception 0xe06d7363 in thread 24 at address 7B5F7448
(thread 0024), starting debugger...
I will attach the full debug message message.
I have one for one checked a qemu-kvm Windows 10 install of Approach against my
wine registry and they are identical
Many thanks
-T
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https://bugs.winehq.org/show_bug.cgi?id=52844
Bug ID: 52844
Summary: Call of Duty: Black Ops II stucks with a black screen
after intro
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 72240
--> https://bugs.winehq.org/attachment.cgi?id=72240
log
wine-7.6-211-ge254680ed15
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https://bugs.winehq.org/show_bug.cgi?id=56246
Bug ID: 56246
Summary: Regarding the color depth of BMP in the SavePicture
method: the value is unstable.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: taka(a)bahamut7.com
Distribution: ---
Created attachment 75953
--> https://bugs.winehq.org/attachment.cgi?id=75953
Difference in color depth between Wine and Windows
Thank you for the great software.
In Windows 10/11, the SavePicture method saves in "24-bit color" even if the
display's color setting is "32-bit color".
In Wine, if the display's color setting is "32bit color", the picture is saved
in "32bit color" and the Windows software throws an error.
In Debian, for some reason, it is saved with the value "0". Due to this
difference, some software may not work.
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https://bugs.winehq.org/show_bug.cgi?id=57116
Bug ID: 57116
Summary: Crash during codecs test on CEF sample application
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77008
--> https://bugs.winehq.org/attachment.cgi?id=77008
Wine 9.16 console output
Running the Codecs test on the Chromium Embedded Framework sample application
causes a crash, but winedbg is unable to provide any further details (also the
OK button from winedbg doesn't work).
The application itself does not close and continues to run.
Run with:
wine cefclient.exe --url=https://shaka-player-demo.appspot.com/support.html
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https://bugs.winehq.org/show_bug.cgi?id=44066
Bug ID: 44066
Summary: mintty/msys2 doesn't work since wine 2.5.0 (named
pipes)
Product: Wine-staging
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.gursky(a)e-mail.ua
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi!
According to [1], I'm opening a new issue.
msys2 (based on Cygwin up to 2.5.x) does work on wine-staging.
Since 2.5.0 mintty starts but has no visible output. You can work only blindly
(ctrl+d closes the session).
Actually I've expected that since wine 2.5 msys2 will work not only on
wine-staging but also on wine. Unfortunately the opposite has happened.
Regards,
Andrey
[1] https://bugs.winehq.org/show_bug.cgi?id=17195#c189
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https://bugs.winehq.org/show_bug.cgi?id=57130
Bug ID: 57130
Summary: CEF sample application WebGL test fails
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77026
--> https://bugs.winehq.org/attachment.cgi?id=77026
Screenshot
Using the pre-compiled Wine 9.16 packages, in a 64-bit wineprefix and corefonts
installed, the Chromium Embedded Framework 64-bit sample application fails to
run the WebGL test. The application reports that my machine is unable to run
WebGL.
It did work a couple of days ago, but at 1 FPS. Perhaps the website changed.
Running with a WOW64 build works and works well (30-60 FPS).
cefclient.exe --url=https://webglsamples.org/field/field.html
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https://bugs.winehq.org/show_bug.cgi?id=56754
Bug ID: 56754
Summary: Amazing Adventures 2 CD: bundled demo launchers fail
to launch game
Product: Wine
Version: 9.9
Hardware: x86-64
URL: https://archive.org/details/amazing-adventures-around-
the-world-2008-spintop-popcap-cd
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76543
--> https://bugs.winehq.org/attachment.cgi?id=76543
Error dialog (Wine 9.9)
The CD for Amazing Adventures Around The World bundles some demos for other
games. Most of them fail with an error dialog "Invalid command line parameter:
-changedir"
Nothing (new) is printed in the console when trying to launch the demo.
This works fine in Windows 10.
Downloadable versions of the demos work fine.
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https://bugs.winehq.org/show_bug.cgi?id=54157
Bug ID: 54157
Summary: dir command of cmd fails on Z: on Ubuntu under WSL
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Wine 8.0 rc1, Ubuntu 22.10 under WSL (Windows SubSystem for Linux, Windows 11
22H2)
Hello,
You will probably think it is a weird idea running Wine in Ubuntu under WSL.
I tried it to avoid copying many files with my program to test it under Wine.
I noticed this:
wine64 cmd.exe
dir
This works fine on C:
But if I do
Z:
dir
I receive
Invalid function.
I tried this
WINEDEBUG=warn+file wine64 cmd.exe
Z:
dir
and there is something more explicit
0108:warn:file:get_mountmgr_fs_info failed to retrieve filesystem type from
mountmgr, status 0xc000000e
Invalid function.
Do you know what is wrong?
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=57648
Bug ID: 57648
Summary: Wrong Cursor on Wayland
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: jakobdev(a)gmx.de
Distribution: ---
When running under XWayland Wine is using the same cursor as the rest of the
system. But when when using the new experimental Wayland driver, Wine is using
a different cursor than the rest of the system (see screenshots).
Wine should implement the cursor shape protocol
(https://wayland.app/protocols/cursor-shape-v1) to fix this issue.
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http://bugs.winehq.org/show_bug.cgi?id=32334
Bug #: 32334
Summary: Microsoft SQL Server Management Studio Express 2005:
Connection window is too narrow
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Regression SHA1: ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Created attachment 42678
--> http://bugs.winehq.org/attachment.cgi?id=42678
Screenshots of good and bad versions
Connection window that appears right after starting the application is too
narrow. You may notice that the bitmap on the top is clipped.
Regression testing points to the following commit:
ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e is the first bad commit
commit ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 15 13:29:21 2012 +0100
gdi32: Don't load bitmap glyphs when using subpixel rendering in
GetGlyphOutline.
Reverting that commit on top of current git brings back correct behavior.
Prerequisite:
winetricks dotnet20 win7
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https://bugs.winehq.org/show_bug.cgi?id=56883
Bug ID: 56883
Summary: Dualshock bumpers registering as two buttons on wine
9.9 and later
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quackdoctech(a)gmail.com
Distribution: ---
As of wine 9.9 and later a dualshock (Playstation 5) controller when connected
via bluetooth and only bluetooth, the left and right bumpers will trigger two
button presses at the same time.
Right bumper will trigger the buttons number 5 and 13 instead of just 5
Left bumper will trigger the buttons number 4 and 13 instead of just 4
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http://bugs.winehq.org/show_bug.cgi?id=21864
Summary: Default paper size A4 instead of my printers default
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26481)
--> (http://bugs.winehq.org/attachment.cgi?id=26481)
cups paper size
Hi All,
Would you guys fix this for me?
Word Pro, Note Pad Plus, all think my default printer is my Okidata B4350. And
it is. But, all new documents default to A4 as the paper size and it is not.
It is "Letter". Wine is not picking up the default paper size from my printer.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=57458
Bug ID: 57458
Summary: FL Studio logo appears on the top left of the screen
and with a black background
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77455
--> https://bugs.winehq.org/attachment.cgi?id=77455
video of the issue
Expected behavior:
The FL Studio logo appears on the center with a transparent background, that
happens correctly with Wine on x11 & xwayland
It will also sometimes open the app on the second monitor and sometimes it will
ignore the gnome panel and fullscreen to the entire screen (like in the
attached video) and sometimes it will fullscreen under the gnome top panel like
all applications do (as it should) but I'm gonna make different specific bug
reports for those issues.
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https://bugs.winehq.org/show_bug.cgi?id=56094
Bug ID: 56094
Summary: Hasleo WinToUSB Free 5.8 crashes on launch
Product: Wine-staging
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75765
--> https://bugs.winehq.org/attachment.cgi?id=75765
Screenshot of crash on app startup.
See screenshot below of an error.
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