https://bugs.winehq.org/show_bug.cgi?id=57800
Bug ID: 57800
Summary: Fullscreen OpenGL apps have unintended literal
transparency
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: lassebq.mine(a)gmail.com
Distribution: ---
Created attachment 78009
--> https://bugs.winehq.org/attachment.cgi?id=78009
OpenGL game which is getting transparent regions
OpenGL surfaces under wayland should be rendered with EGL_EXT_present_opaque
set to EGL_FALSE to avoid unintended transparency
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https://bugs.winehq.org/show_bug.cgi?id=56106
Bug ID: 56106
Summary: Roon 2.0.23 crashes due to unable to find library:
Windows.Storage.Streams.RandomAccessStreamReference
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunsengorionik(a)gmail.com
Distribution: ---
Same root cause as BugID#55867 (https://bugs.winehq.org/show_bug.cgi?id=55867)
but the error is different on wine RC1 or RC3.
Relevant snippet from the log attached:
0118:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Storage.Streams.RandomAccessStreamReference"
0118:err:eventlog:ReportEventW L"Application: Roon.exe\n"
0118:err:eventlog:ReportEventW L"CoreCLR Version: 6.0.2123.36311\n"
0118:err:eventlog:ReportEventW L".NET Version: 6.0.21\n"
0118:err:eventlog:ReportEventW L"Description: The process was terminated due to
an internal error in the .NET Runtime at IP 00006FFFFBC22699 (00006FFFFBA50000)
with exit code c0000005.\n
Running 9.0-rc3 wine-staging on Linux Mint 21.2.
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https://bugs.winehq.org/show_bug.cgi?id=53103
Bug ID: 53103
Summary: ie8 doesn't start (race condition)
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr, jacek(a)codeweavers.com
Regression SHA1: f034084d49b354811096524d472ae5172ac1cebf
Distribution: Debian
Created attachment 72538
--> https://bugs.winehq.org/attachment.cgi?id=72538
terminal output
Regression, I *believe* introduced by:
commit f034084d49b354811096524d472ae5172ac1cebf
Author: Eric Pouech <eric.pouech(a)gmail.com>
Date: Thu Mar 17 08:27:28 2022 +0100
kernelbase: Handle corner case in CreateProcess.
In CreateProcess, if:
- parent isn't attached to a console
- CreateProcess's flag isn't set with DETACHED_PROCESS nor
CREATE_NEW_CONSOLE
- child is a CUI program
then a console must be allocated for the child.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52048
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
before this commit (i.e., with c7e87b536edb28bb48162690e0d42c9ba9ccb43c),
installing/starting ie after `winetricks -q ie8` works without failure. After
this commit, there's a race.
Of course, it's a race, so I can't be 100% sure, but I can run at
c7e87b536edb28bb48162690e0d42c9ba9ccb43c 15 times in a row without failure, but
fails most of the time at f034084d49b354811096524d472ae5172ac1cebf).
To reproduce:
$ wineserver -k ; rm -rf ~/.wine ; winetricks -q ie8 ; wineserver -w ; wine
'C:\Program Files\Internet Explorer\iexplore.exe' http://example.org
if successful, IE will show its window. If it fails, no window will appear.
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https://bugs.winehq.org/show_bug.cgi?id=56108
Bug ID: 56108
Summary: Edit control should stop processing characters when
left mouse button is down
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
When the left mouse button is held down, the edit control should stop
processing characters until the button is released.
Fix :
static LRESULT EDIT_WM_Char(EDITSTATE *es, WCHAR c)
{
BOOL control;
+ if (es->bCaptureState)
+ {
+ return 0;
+ }
+
control = GetKeyState(VK_CONTROL) & 0x8000;
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https://bugs.winehq.org/show_bug.cgi?id=56225
Bug ID: 56225
Summary: Myst deadlocks on start since Wine 3.2
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `sudo sysctl vm.mmap_min_addr=0`
2. Run `DISPLAY=:1 wine MYST.EXE`
In Wine 3.1, the game pops up a dialog that says "Myst requires a 256-color
palettized display driver." But in Wine 3.2 and later, Wine just prints an
error like the following:
00f0:err:sync:RtlpWaitForCriticalSection section 777129E0
"../wine/dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in thread
00f0, blocked by 0114, retrying (60 sec)
`git bisect` says:
ed6bdb3c51cd4b8c94f9839806321703e7aa9765 is the first bad commit
commit ed6bdb3c51cd4b8c94f9839806321703e7aa9765
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 5 17:03:48 2018 +0100
krnl386: Remove support for DPMI real-mode calls.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
$ sha256sum myst_win3x_win.7z
562d3a3d829648352b94ab0d828290f17f90406d34218ebe3ffd0ac012cb12e3
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https://bugs.winehq.org/show_bug.cgi?id=57896
Bug ID: 57896
Summary: winemenubuilder crash
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78129
--> https://bugs.winehq.org/attachment.cgi?id=78129
winemenubuilder-error
running anything with wine 10.2 gives this `The program winemenubuilder.exe has
encountered a serious problem and needs to close.` window - but they 'details'
button does not seem to work.
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https://bugs.winehq.org/show_bug.cgi?id=57559
Bug ID: 57559
Summary: Chessbase 17 database table background and
non-selected entries rendered in black
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 77638
--> https://bugs.winehq.org/attachment.cgi?id=77638
Screenshot of the issue
On the main database selection screen the database table (left of screenshot)
is rendered incorrectly. The background is black when white would be expected.
In addition, non-selected entries (above the one that is visible) are also not
showing. On the right hand side, the games are showing, but where there are no
more entries (there is only one in this database) it is also being rendered
with a black background instead of white.
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https://bugs.winehq.org/show_bug.cgi?id=46012
Bug ID: 46012
Summary: Command & Conquer 3: Kane's Wrath (1.03) Invisible
units and tiberium
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huematrix(a)mailinator.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62582
--> https://bugs.winehq.org/attachment.cgi?id=62582
Log file
When loading in Command and Conquer 3: Kane's Wrath (Unofficial patch 1.03, but
from Origin), every unit, tiberium, as well as some of the scenery, are
invisible.
Changing the graphics settings didn't change anything, attached is the log with
tons of d3d9 errors.
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https://bugs.winehq.org/show_bug.cgi?id=57874
Bug ID: 57874
Summary: wineloader no longer able to find ntdll.so
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
When attempting to run wine from $PREFIX/bin/wine I'm seeing
gcenx@MacBook-Pro ~ % wine explorer
wine: could not load ntdll.so:
dlopen(/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so, 0x0002): tried:
'/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so' (no such file),
'/System/Volumes/Preboot/Cryptexes/OS/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so'
(no such file), '/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so' (no such file)
That also affects the symlinks installed into $PREFIX/bin
If I run $PREFIX/lib/wine/x86_64-unix/wine that works.
If I set
export
WINEDLLPATH="$PREFIX/lib/wine/x86_64-windows:$PREFIX/lib/wine/i386-windows:$PREFIX/lib/wine/x86_64-unix"
wine starts woking again
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https://bugs.winehq.org/show_bug.cgi?id=57826
Bug ID: 57826
Summary: Zenless Zone Zero fails to start after update to 10.1
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hackcr1258(a)gmail.com
Distribution: ---
Created attachment 78035
--> https://bugs.winehq.org/attachment.cgi?id=78035
The backtrace report at startup
The app no longer works after updating from 10.0. Where it is the last stable
version that was working.
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http://bugs.winehq.org/show_bug.cgi?id=33943
Bug #: 33943
Summary: Battle.net client region dropdown does not appear
until you hover its options
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
When opening the Battle.net client (currently in closed beta), the region
dropdown is invisible until the cursor actually goes over its options.
No relevant console output.
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https://bugs.winehq.org/show_bug.cgi?id=57540
Bug ID: 57540
Summary: unrecognized charset 'SHIFT_JIS' when running Wine
with LC_ALL=ja_JP.SJIS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: zsolt_vadasz(a)protonmail.com
Distribution: ---
Some older visual novels require using the Japanese Shift JIS locale, which has
to be generated via `localedef` (at least on Linux Mint and Artix Linux).
I generated mine as such (following this[0] Wine forum post):
```
localedef -c -f SHIFT_JIS -i ja_JP ja_JP.SJIS
```
But when running the game's installer (after logging out and in for the changes
to take effect), Wine gives an unrecognized charset error:
```
$ LC_ALL="ja_JP.SJIS" wine ./Setup.exe
err:environ:init_unix_codepage unrecognized charset 'SHIFT_JIS'
```
This is because in dlls/ntdll/unix/env.c, the `charset_names` array's entry for
Shift JIS is wrong.
As can be seen in the command, and in $I18NPATH/charmaps
(/usr/share/i18n/charmaps on my system), The gzip-compressed character map file
is called `SHIFT_JIS.gz` instead of `SJIS.gz`.
This is solved by changing the `name` from "SJIS" to "SHIFTJIS" in the array
element.
Tested on 448fcbc0c60d7228ed52f1f5d90f62be0a58289a
[0]:
https://forum.winehq.org/viewtopic.php?p=110966&sid=e1b934de7663eedec41e66e…
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https://bugs.winehq.org/show_bug.cgi?id=57746
Bug ID: 57746
Summary: BeckyInternetMail/VirtualListView: The ListView of the
email list isn't redrawn while receiving email.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Screen recordings of the original operation (win8.1) and the incorrect
operation (wine). Please check the attached mp4.
Bug Description:
Win8.1 (correct):
- Click on the “Inbox” button.
- Press the “Receive Mail” button
- Each time an email is received, the email is added to the email list.
Wine (wrong):
- Click on the inbox
- Press the “Receive Mail” button
- Mail is received, but the ListView of the mail list is not updated at all.
After switching to another location, such as the outbox, click the inbox again,
and the new mail will appear in the ListView.
I used Spy++ to investigate Becky on Win8_1. I found the LVM_SETITEMCOUNT
message in the ListView of the Mail List screen. Maybe the Virtual List View is
not redrawing properly.
How to Use Virtual List-View Controls
https://learn.microsoft.com/windows/win32/controls/use-virtual-list-view-co…
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https://bugs.winehq.org/show_bug.cgi?id=44795
Bug ID: 44795
Summary: Need for Speed: Shift demo needs
ID3DXEffectImpl_SetRawValue
Product: Wine
Version: 3.4
Hardware: x86-64
URL: http://www.fileplanet.com/205212/200000/fileinfo/Need-
For-Speed:-Shift-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8ca8, data 0x8f4a2b0, byte_offset 0, bytes 256 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8d18, data 0x8f4a3b0, byte_offset 0, bytes 16 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8d88, data 0x8f4a3c0, byte_offset 0, bytes 16 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8df8, data 0x8f4a3d0, byte_offset 0, bytes 16 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8e68, data 0x8f4a3f0, byte_offset 0, bytes 64 stub!
Car textures are dark. During a race road almost black.
wine-3.4-120-gafef57f872
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https://bugs.winehq.org/show_bug.cgi?id=57889
Bug ID: 57889
Summary: Prntvpt (Print Ticket API): printing is cropped in
landscape orientation
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: lxndrkrlv(a)gmail.com
Distribution: ---
Created attachment 78114
--> https://bugs.winehq.org/attachment.cgi?id=78114
Sample application and printer output example
If I print the document to any printer (including Cups-PDF) and set page
orientation to landscape, output is cropped by width of portrait A4 sheet.
In attachments:
1. Demo application with source code (.Net 4.8)
2. Example of output to virtual PDF printer
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https://bugs.winehq.org/show_bug.cgi?id=42117
Bug ID: 42117
Summary: Chessmaster 9000 windows with double caption/title
bars
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkbk9(a)yahoo.ca
Distribution: ---
Created attachment 56643
--> https://bugs.winehq.org/attachment.cgi?id=56643
Screenshot, windows with double captions, wine 2.0-rc3
Chessmaster 9000 window and child windows have 2 title bars/captions.
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https://bugs.winehq.org/show_bug.cgi?id=57853
Bug ID: 57853
Summary: Error: makecab.exe not found
Product: Wine
Version: 10.2
Hardware: x86-64
OS: FreeBSD
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
I got the Win32 version of OpenOffice (Apache OpenOffice, "AOO") to
successfully build on FreeBSD with Wine + Cygwin + Windows SDK, and this was
one of the Wine bugs I had to work around during the build.
This problem is in the main/instsetoo_native directory, the last module in the
build which creates the installation package, where a Perl script checks for
necessary tools, and fails when it can't find makecab.exe. I've worked around
this for now, but since makecab.exe seems to be a standard part of Windows (is
it?), Wine should supply its own such tool too.
For further details please see the email where I described my experiences, and
other Wine bugs I found:
https://lists.apache.org/thread/x3p7mv0py2s5hw3cvrm1d3krxgb7cq9k
Also if you want to reproduce, you can try compiling OpenOffice on Wine, but
it's a very complicated build environment and takes many hours to run, and this
bug only happens near the end. See the build guide on
https://wiki.openoffice.org/wiki/Documentation/Building_Guide_AOO/Step_by_s…
and the extra instructions in the email above.
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https://bugs.winehq.org/show_bug.cgi?id=57964
Bug ID: 57964
Summary: Firefox crashes: wine: Call to unimplemented function
KERNEL32.dll.GetCurrentApplicationUserModelId,
aborting
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://www.mozilla.org/en-US/firefox/new/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
At start push the button "Save and Continue" and then wait a moment :
wine: Call from 00006FFFFFF9372A to unimplemented function
KERNEL32.dll.GetCurrentApplicationUserModelId, aborting
I'll send a patch for this one.
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https://bugs.winehq.org/show_bug.cgi?id=57963
Bug ID: 57963
Summary: Firefox crashes on youtube: wine: Call to
unimplemented function ucrtbase.dll.imaxdiv, aborting
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://www.mozilla.org/en-US/firefox/new/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Just open youtube.com.
First time I ran there was also another crash into some unimplemented function
from kernel32, but later runs that didn't happen anymore. This crash on youtube
however is 100% reproducable
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https://bugs.winehq.org/show_bug.cgi?id=57962
Bug ID: 57962
Summary: Firefox 136.0.1 fails to start
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://www.mozilla.org/en-US/firefox/new/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 78214
--> https://bugs.winehq.org/attachment.cgi?id=78214
patch
It fails to startup like below, attached patch to fix this, will send upstream
0128:err:module:import_dll Library CRYPTBASE.dll (which is needed by
L"C:\\Program Files\\Mozilla Firefox\\mozglue.dll") not found
0128:err:module:import_dll Library mozglue.dll (which is needed by
L"C:\\Program Files\\Mozilla Firefox\\firefox.exe") not found
0128:err:module:loader_init Importing dlls for L"C:\\Program Files\\Mozilla
Firefox\\firefox.exe" failed, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=46662
Bug ID: 46662
Summary: absolute value of unsigned type 'unsigned int' has no
effect
Product: Wine
Version: 4.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
I compiled in macOS with clang and see numerous messages like this
~~~~
/Volumes/MacHD/Users/sergey/Documents/Projects/wine/dlls/d3d12/tests/d3d12.c:28:9:
warning:
taking the absolute value of unsigned type 'unsigned int' has no effect
[-Wabsolute-value]
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff)
^
/Volumes/MacHD/Users/sergey/Documents/Projects/wine/dlls/d3d12/tests/d3d12.c:28:9:
note: remove
the call to 'abs' since unsigned values cannot be negative
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff)
^~~
~~~
Let me explain it is not negligible. It is error.
For example c2 = 8, c1 = 7
abs(c1 - c2) = 0xFFFFFFFF > max_diff
The condition is TRUE!!!
There is other places, not only in tests, for example
dlls/gdiplus/image.c
and hundreds such mistakes.
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http://bugs.winehq.org/show_bug.cgi?id=14218
Summary: OleLoadPictureEx is not fully implemented (ole32)
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mehlers(a)adata.de
Created an attachment (id=14504)
--> (http://bugs.winehq.org/attachment.cgi?id=14504)
Wine Output for OleLoadPictureEx
The Main Window of our Software under Windows shows a Picture. If we use the
builtin-Version of ole32 the Picture is not displayed. It seems that
"OleLoadPictureEx" ist not fully implemented.
See attachment "output.txt" for more information.
adata Software GmbH
Michael Ehlers
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https://bugs.winehq.org/show_bug.cgi?id=57989
Bug ID: 57989
Summary: Event type synchronization primitive leaked when
calling kernel32.ResumeThread
Product: Wine-staging
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: digitman63(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 78247
--> https://bugs.winehq.org/attachment.cgi?id=78247
A simple test demonstrating leakage of Event type synchronization primitive
when calling kernel32.ResumeThread function
Each time the CreateThread function is called, which directly starts the
thread, or the ResumeThread function of this thread, a synchronization
primitive of type Event is created, which is not destroyed when the thread
terminates and its handle is closed by calling CloseHandle.
Attached is an archive with a simple test demonstrating a primitive leak.
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https://bugs.winehq.org/show_bug.cgi?id=57880
Bug ID: 57880
Summary: Cannot upgrade to Wine 10.2 on Ubuntu due to
amd64/i386 conflict in file location
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: contramuffin(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 78103
--> https://bugs.winehq.org/attachment.cgi?id=78103
Error message when upgrading wine-devel-amd64
Upgrading to Wine 10.2 fails. wine-devel-amd64 is throwing an error during the
upgrade which says that it's attempting to overwrite a file location used by
wine-devel-i386. Using Kubuntu 24.10. See attached file for error message
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https://bugs.winehq.org/show_bug.cgi?id=57870
Bug ID: 57870
Summary: Failed to load wine-staging and wineboot for wine-10.2
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: pinkertoninrandolph(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
err:environ:run_wineboot failed to start wineboot 1
All day I searched for the previous wine-staging .deb files
With the .deb files, I can easily install the previous working version
My fault for not keeping a copy of these files before upgrading to wine-10.2
I feel angry that I could not simply download the previous version, the binary,
the .deb files. Searching for the wine-staging-10.1.deb files made me feel
crazy today.
I apologize for ranting.
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https://bugs.winehq.org/show_bug.cgi?id=56553
Bug ID: 56553
Summary: ClickOnce app fails during initial download
Product: Wine
Version: 9.3
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maemigh(a)gmail.com
Created attachment 76314
--> https://bugs.winehq.org/attachment.cgi?id=76314
Console output from wine
ClickOnce app using winetricks to install dotnet472 fails at the application
download stage. Previously worked on older wine versions (still works with
version used by Whisky).
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https://bugs.winehq.org/show_bug.cgi?id=57997
Bug ID: 57997
Summary: Upgrade to winehq-devel 10.3 from winehq-devel 9.x
causes creates a broken install on Debian Bookworm.
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 78258
--> https://bugs.winehq.org/attachment.cgi?id=78258
APT console output
With the recent deprecation of the wine64 binary, upgrading winehq 64bit
packages on Debian fails due to the attempt to overwrite the
/opt/wine-{variant}/bin/wine file.
That file is owned by the 32bit package, but the 64bit one is now attempting to
overwrite it. Causing a dpkg failure, and breaking the installation.
My 0.02 cents: One fix may be just to use wine's version number in the install
prefix and then simply select the most recent version as the default through
the alternatives system. (Which would also allow concurrent installation of
multiple versions of wine for easier regression testing, and is similar to what
Proton allows for.)
E.x. /opt/wine-10.3-devel/bin/wine
Another fix would be to have a seperate tools package that contains the wine
loader for the given host arch. (Which seems to be more inline with what the
deprecation was trying to achieve.)
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https://bugs.winehq.org/show_bug.cgi?id=42893
Bug ID: 42893
Summary: Cann't insert any HBITMAP in RichEdit control
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: xiewei(a)deepin.com
Distribution: ---
1.Run Edit.exe with wine
2.Select any emoticon insert to the richedit,but nothing happened.
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https://bugs.winehq.org/show_bug.cgi?id=54951
Bug ID: 54951
Summary: Calling SetUserObjectInformationW with
UOI_TIMERPROC_EXCEPTION_SUPPRESSION causes Invalid
parameter
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: cocoa(a)hoto.us
Distribution: ---
Created attachment 74476
--> https://bugs.winehq.org/attachment.cgi?id=74476
reproducible executable file
Confirmed on Ubuntu 22.04, wine-8.8.
I am developer who develops company internal software, using Win32 API.
Some of our members using macOS, So I recommended CrossOver.
However that member says It's crashing, I thought It maybe x64 issue so I
provided x86 build for them. It seems to work at first, but crashed after
seconds. It reports: "[87 0x81] Invalid parameter.".
I traced stack and I found this line is the problem:
https://github.com/rodrigocfd/windigo/blob/master/ui/any_globals.go#L172
And I commented out that line, It works with some graphic issue. (No graphic
issue on Wine)
I don't know about Wine's workaround about this function as many, But It seems
to UOI_TIMERPROC_EXCEPTION_SUPPRESSION flag caused the error.
I attached a simple reproducible program that creates 500x500 window.
I also confirmed It crashes on Wine 8.8, the latest development release.
I sent this issue also to CodeWeavers, but I'm filing this bug report because
this also happens on Wine.
By Wine doesn't crash but throws invalid exception, there is no trace
attachment.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=57923
Bug ID: 57923
Summary: MEmu Android Emulator STUCK IN 99%
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
MEmu Android Emulator STUCK IN 99%
Here is the link to the software's website to know what software it is
https://www.mumuplayer.com/index.html
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https://bugs.winehq.org/show_bug.cgi?id=57993
Bug ID: 57993
Summary: winedevice.exe Hangs After Exiting Games
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 78253
--> https://bugs.winehq.org/attachment.cgi?id=78253
Vanilla Wine version 10.3 Log
Distro: Gentoo Linux (x86_64)
DXVK Version: 2.6
Gamescope Version: 3.16.2
Desktop Environment: KDE Plasma 6.2.5 (Wayland)
CPU: Ryzen 3700X @ 4.98 GHz
RAM: 32GBs @ 3600 MHz
GPU: AMD RX 7800 XT
Mesa Version: 25.0.1
Explanation:
-------------
When launching games like Sherlock Holmes: Crimes and Punishments (GOG),
exiting the game (even just launching the game and closing via the main menu
not long after) causes winedevice.exe to just hang (and this causes a zombie
window to remain open) and I'm forced to run "pkill -9 winedevice.exe" (this
problem is consistent)
It doesn't seem to show up at the end of my log, either, for some reason.
I'll still share my log (although, this specific log exhibits a separate issue
I'm about to file) for reference, however
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https://bugs.winehq.org/show_bug.cgi?id=57991
Bug ID: 57991
Summary: ULTRAKILL (ver. 16c): Graphical issues causing very
blue gameplay
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: amongusus.sinuous664(a)slmails.com
Distribution: ArchLinux
Created attachment 78248
--> https://bugs.winehq.org/attachment.cgi?id=78248
Terminal output text file
I am trying to play Ultrakill on my t430 thinkpad on Arch Linux. While it is
technically playable, the main problem is that major graphical glitches occur,
which can be seen in the attached screenshots. In the screenshots there is an
excess of blue where there shouldn't be, making it difficult to play the game
normally. The issue occurs when I launch ULTRAKILL via wine, go past the intro
screen, and load up any level with 3D graphics.
Link to the game's storepage (where I got the game):
https://store.steampowered.com/app/1229490/ULTRAKILL/
CPU: Intel i7-3632QM
GPU: Intel HD Graphics 4000
Video driver version: Mesa 25.0.1-arch1.2
Kernel version: 6.13.7-arch1-1
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https://bugs.winehq.org/show_bug.cgi?id=57978
Bug ID: 57978
Summary: Running winetest crashes VMWare Fusion
Product: Wine-Testbot
Version: unspecified
Hardware: aarch64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.lippmann.development(a)gmail.com
I'm running winetest, and Fusion says it has encountered an error and must shut
down.
I know, not supported, and probably a Fusion bug. But I figured I'd document
it here.
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https://bugs.winehq.org/show_bug.cgi?id=57984
Bug ID: 57984
Summary: Gunner, HEAT, PC! hangs before starting an actual
gameplay
Product: vkd3d
Version: 1.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0bbc:fixme:d3d:wined3d_shader_resource_view_vk_generate_mipmap Ignoring view
format WINED3DFMT_R8_UNORM.
VUID-vkCmdBlitImage-filter-02001(ERROR / SPEC): msgNum: 328973095 - Validation
Error: [ VUID-vkCmdBlitImage-filter-02001 ] Object 0: handle = 0x7f208c47e780,
type = VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0xef7b000000ef7b, type
= VK_OBJECT_TYPE_IMAGE; | MessageID = 0x139bbb27 | vkCmdBlitImage(): srcImage
(VkImage 0xef7b000000ef7b[]) was created with format VK_FORMAT_R8_SINT and
tiling VK_IMAGE_TILING_OPTIMAL which have VkFormatFeatureFlags2
(VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT|VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT|VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT|VK_FORMAT_FEATURE_2_BLIT_SRC_BIT|VK_FORMAT_FEATURE_2_BLIT_DST_BIT|VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT|VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT|VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT|VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT|VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT|VK_FORMAT_FEATURE_2_HOST_IMAGE_TRANSFER_BIT)
which in turn is missing the required feature
VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT.
The Vulkan spec states: If filter is VK_FILTER_LINEAR, then the format features
of srcImage must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
(https://docs.vulkan.org/spec/latest/chapters/copies.html#VUID-vkCmdBlitImag…)
Objects: 2
[0] 0x7f208c47e780, type: 6, name: NULL
[1] 0xef7b000000ef7b, type: 10, name: NULL
VUID-vkCmdCopyBufferToImage-dstImage-parameter(ERROR / SPEC): msgNum: 271201052
- Validation Error: [ VUID-vkCmdCopyBufferToImage-dstImage-parameter ] Object
0: handle = 0x7d7d27fc4080, type = VK_OBJECT_TYPE_INSTANCE; | MessageID =
0x102a331c | vkCmdCopyBufferToImage(): dstImage Invalid VkImage Object 0x0.
The Vulkan spec states: dstImage must be a valid VkImage handle
(https://docs.vulkan.org/spec/latest/chapters/copies.html#VUID-vkCmdCopyBuff…)
Objects: 1
[0] 0x7d7d27fc4080, type: 1, name: NULL
0bbc:err:d3d:wined3d_context_vk_allocate_vram_chunk_memory Failed to allocate
memory, vr VK_ERROR_OUT_OF_DEVICE_MEMORY.
0bbc:err:d3d:wined3d_context_vk_create_image Failed to allocate image memory.
0bbc:err:d3d:wined3d_view_vk_create_vk_image_view Failed to prepare texture.
VUID-VkImageViewCreateInfo-image-parameter(ERROR / SPEC): msgNum: 315335852 -
Validation Error: [ VUID-VkImageViewCreateInfo-image-parameter ] Object 0:
handle = 0x7d7d27fc4080, type = VK_OBJECT_TYPE_INSTANCE; | MessageID =
0x12cba4ac | vkCreateImageView(): pCreateInfo->image Invalid VkImage Object
0x0.
The Vulkan spec states: image must be a valid VkImage handle
(https://docs.vulkan.org/spec/latest/chapters/resources.html#VUID-VkImageVie…)
Objects: 1
[0] 0x7d7d27fc4080, type: 1, name: NULL
0bbc:err:msvcrt:_wassert (L"!status &&
\"vkCreateImageView\"",L"../wine/dlls/winevulkan/loader_thunks.c",3216)
1.15-179-g21e08955
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https://bugs.winehq.org/show_bug.cgi?id=57981
Bug ID: 57981
Summary: 0758:err:virtual:virtual_setup_exception nested
exception on signal stack in thread 0758 addr
0x3f0003f4af stack 0x7fedf170
Product: Wine
Version: 7.0.2
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liunixfinal(a)gmail.com
Distribution: ---
Created attachment 78234
--> https://bugs.winehq.org/attachment.cgi?id=78234
debugging logs generated after running the application under Wine
My program uses WaitForMultipleObjects to monitor multiple pipes. It runs
normally in a Windows environment, but under Wine, after running for some time,
WaitForMultipleObjects stops working. When data is written to the pipe, it does
not return, and simultaneously, the Wine debug log reports the following error:
0758:err:virtual:virtual_setup_exception nested exception on signal stack in
thread 0758 addr 0x3f0003f4af stack 0x7fedf170
After that, it continuously prints the following log:
04b8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 04b8, blocked by 048c, retrying (60 sec)
01f8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 01f8, blocked by 048c, retrying (60 sec)
and this is my code:
while (true)
{
DWORD dwWait = WaitForMultipleObjects(pPipeThread->chnNum + 1, // number
of event objects
pPipeThread->hEvents, // array of event objects
FALSE, // does not wait for all
INFINITE); // waits indefinitely
if (dwWait == WAIT_FAILED)
{
DWORD dwError = GetLastError();
char errorMsg[512];
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, dwError, 0, errorMsg, sizeof(errorMsg), NULL);
cerror("CPipeWrapper WaitForMultipleObjects failed, Error Code: %u,
Error Message: %s", dwError, errorMsg);
}
int i = dwWait - WAIT_OBJECT_0; // determines which pipe
if (i < 0 || i > PIPE_NUM_PER_THREAD)
{
_dout("WaitForMultipleObjects threadidx(%d) chnNum(%d) Index out of
range(%d).", pPipeThread->threadIdx, pPipeThread->chnNum, i);
continue;
}
if (i == 0)
{
if (CPipeMgr::Instance()->IsQuit())
{
_dout("PipeReadThread quit threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
return 0;
}
HandleChnCfgUpdate(pPipeThread);
_dout("PipeReadThread config update threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
continue;
}
--i;
unsigned int chnID = pPipeThread->chnIDs[i];
CNamePipe* pPipe = CPipeMgr::Instance()->GetPipe(chnID);
int rdLen = pPipe->GetOverlapReadedNum();
int reminderLen = pPipe->GetReminderLen();
if (rdLen > 0)
{
reminderLen = CMemDataMgr::Instance()->DecodeDrvData(chnID,
pPipe->GetReadedBuf(), reminderLen + rdLen);
}
int readed = 0;
pPipe->ReadPipe(reminderLen, readed);
}
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https://bugs.winehq.org/show_bug.cgi?id=57977
Bug ID: 57977
Summary: Wine-Stable 10.0 SampleRate fixed at 48KHZ no higher
Values available
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Starfoxfs(a)gmx.net
Distribution: ---
I have tested a lot with Wine-Stable and Wine-Staging and cant get SampleRates
of Audio Programms higher than 48000HZ. Its always fixed at 48000HZ if i play
files with 44100HZ its also 48000HZ.
The Problem is in Winepulse.drv or Winealsa.drv i tested both.
In Pipewire.conf theres a Option to allow all the Samplerates but Wine didnt
use it.
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https://bugs.winehq.org/show_bug.cgi?id=56145
Bug ID: 56145
Summary: Wine lacks VR support ( OpenVR/OpenXR runtime shim)
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xeno(a)x-s.com.pl
Distribution: ---
Currently VR support in Linux gets to the point where it becomes viable option.
Linux native apps tend to do just fine , but there's no way for VR capable
windows apps running trough Wine to detect/use VR devices.
VR is supposed to be supported on Proton and hacky Wine-Proton hybrids, where
first option limits support to apps from Steam and second one is a bit
cumbersome to get it working.
To solve this issue wine environment could provide thin VR runtime environment
that catches calls from apps and direct those to linux native VR runtime that
is installed on user system. Wine OpenXR library shouldn't be that complex as
it'd be simple 1:1 mapping of OpenXR API. For Valve OpenVR API there are two
possible approaches, one similar to OpenXR where wine just forward calls to
SteamVR or it could translate calls to OpenXR, like OpenComposite does, then
call OpenXR runtime on Linux side.
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https://bugs.winehq.org/show_bug.cgi?id=56378
Bug ID: 56378
Summary: Microsoft Edge and Edge-based WebView2 do not function
without --no-sandbox option
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Microsoft Edge will freeze about 1-3 seconds after launching.
Steps to reproduce:
1. Download and install WebView2 (which includes Edge) from
https://developer.microsoft.com/en-us/microsoft-edge/webview2/
2. Run:
wine "/PATH/TO/PREFIX/drive_c/Program Files
(x86)/Microsoft/EdgeCore/VERSIONNUMBER/msedge.exe" --disable-gpu --no-first-run
Edge will not launch. If you add --no-sandbox to the launch options, it will
launch, but freeze after a second or so
(https://bugs.winehq.org/show_bug.cgi?id=56377)
--disable-gpu is required wine wined3d, it can be dropped if using DXVK.
--no-first-run disables the first run prompting you to sign in and such, it has
no bearing on this bug itself.
This also affects applications using WebView2, e.g. the Adobe Creative Cloud
setup application:
WEBVIEW2_ADDITIONAL_BROWSER_ARGUMENTS="--disable-gpu" wine
'/PATH/TO/Creative_Cloud_Set-Up.exe'
Using this at least allows the window to open, though it is blank for reasons
currently unknown:
WEBVIEW2_ADDITIONAL_BROWSER_ARGUMENTS="--disable-gpu --no-sandbox" wine
'/PATH/TO/Creative_Cloud_Set-Up.exe'
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https://bugs.winehq.org/show_bug.cgi?id=57972
Bug ID: 57972
Summary: Certain display modes (e.g. 1152x864) not available in
virtual desktop mode
Product: Wine
Version: 10.2
Hardware: x86-64
URL: https://archive.org/download/BloodRayne2Demo/BloodRayn
e2Demo.rar
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 8f85c444596154c876c7aff3a2866407ea508974
Distribution: ArchLinux
In Bloodrayne 2 video options the display mode 1152x864 is available as a valid
mode, yet the game fails to start with the error "Can't find valid video mode
for 1152x864".
This happens in virtual desktop mode when the size of the VD is set to anything
but 1152x864.
In other games the display mode 1152x864 is now completely missing from their
video options.
This used to work before
commit 8f85c444596154c876c7aff3a2866407ea508974
win32u: Generate fake resolution list from the host modes.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.124.04
wine-10.3-101-g245d3230271
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https://bugs.winehq.org/show_bug.cgi?id=57979
Bug ID: 57979
Summary: Windows Defender quarantines a virus when running
winetest
Product: Wine-Testbot
Version: unspecified
Hardware: aarch64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.lippmann.development(a)gmail.com
Running winetest, I get the following message from Windows Defender:
Detected: Trojan:Win32/Wacatac.B!ml
Status: Quarantined
Affected items:
file: C:\Users\rlipp\AppData\Local\Temp\wctD5FE.tmp\imagehlp_test.exe
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https://bugs.winehq.org/show_bug.cgi?id=57597
Bug ID: 57597
Summary: Rufus: Incorrect display of bitmap in buttons
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77711
--> https://bugs.winehq.org/attachment.cgi?id=77711
Wine
Rufus 2.18
See screenshot from Wine and Win11. Wine does not show button bitmap correctly
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https://bugs.winehq.org/show_bug.cgi?id=57976
Bug ID: 57976
Summary: office 365 trial edition for win64 or win32 fails in
wine
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
CPU: 12-core AMD Ryzen 9 5900X (-MT MCP-) speed/min/max: 550/550/4951 MHz
Kernel: 6.12.17-amd64 x86_64 Up: 1h 18m Mem: 4.37/31.27 GiB (14.0%)
Storage: 7.32 TiB (45.9% used) Procs: 485 Shell: Bash inxi: 3.3.37
wine --version
wine-10.3
trying to install the free trial of office 365, fails.
I have downloaded O365HomePremRetail.img
which unziped.
It has three setups setup.exe in main directory, and then inside setup64 and
setup32.
I tried with both architechs in wine prefix but all failed.
I created a freshly one. it failed. is it supported?
last relevant lines of full debug
0184:fixme:netprofm:connection_point_Advise 00007FFFFF5E67C0, 00007FFFFF542C20,
00007FFFFF542D30 - semi-stub
0184:fixme:netprofm:connection_point_Advise 00007FFFFF5E67F8, 00007FFFFF542C20,
00007FFFFF542D2C - semi-stub
0184:fixme:netprofm:connection_point_Advise 00007FFFFF5E6750, 00007FFFFF542C20,
00007FFFFF542D34 - semi-stub
0160:fixme:file:NtLockFile I/O completion on lock not implemented yet
0160:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator",
{85047792-f634-41e3-96a4-5164e902c740}, 00007FFFFE1FF220): semi-stub
0160:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest",
{bebb0a08-9e73-4077-9614-08614c0bc245}, 00007FFFFE1FF238): semi-stub
0160:fixme:onlineid:ticket_request_factory_statics_CreateOnlineIdServiceTicketRequest
iface 00006FFFF8F34098, service
L"https://events.data.microsoft.com/OneCollector/1.0/", policy
L"NFS_1wk_compact_SSL", request 00007FFFFE1FF240 stub!
0160:fixme:reg:NtQueryLicenseValue License key
L"Microsoft-Windows-Container-License-Mode" not found
wine: Unhandled page fault on execute access to 0000000075E93A90 at address
0000000075E93A90 (thread 0160), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=54697
Bug ID: 54697
Summary: Gaming.Input is not working with RAW controller API
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: windows.gaming.input
Assignee: wine-bugs(a)winehq.org
Reporter: winrazor(a)gmail.com
Distribution: ---
Hello, I'm trying to run .Net Framework 7.0 application with Gamin.Input Raw
device API on Ubuntu Linux and have the following error:
fixme:input:controller_QueryInterface {43c0c035-bb73-4756-a787-3ed6bea617bd}
not implemented, returning E_NOINTERFACE
Connected device is detected but it cannot read info from device.
Tried with 2 different controllers: Trustmaster Dual Trigger and Xbox Series S
by cable, and have the same problem.
Wine 8.3 Staging is configured for Windows 11. In Windows 11 application works.
Do you have an idea?
Thanks is advance.
Timur.
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https://bugs.winehq.org/show_bug.cgi?id=56260
Bug ID: 56260
Summary: 16-bit Myst deadlocks when entering Book
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
First, work around bug 56225.
- Run winecfg and mount the Myst/cd folder as D:\
- Run `sudo sysctl vm.mmap_min_addr=0`
- In one terminal, run `Xephyr :2 -ac -screen 800x600x8`
- In another terminal, run `DISPLAY=:2 openbox`
- In a third terminal, cd to "Myst/win3.1/MYST/" and run `DISPLAY=:2 wine
'MYST.EXE'`
Click through the intro and into the image in the book, this should get you
into the first world. On wine it just plays a sound, and then locks up.
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https://bugs.winehq.org/show_bug.cgi?id=57806
Bug ID: 57806
Summary: visual and response lags in Guitar Pro v8.1.3 (build
121)
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acidbong(a)tilde.club
Distribution: ---
Created attachment 78013
--> https://bugs.winehq.org/attachment.cgi?id=78013
Guitar Pro in Wine-9.20
I've been using Wine-staging for running Guitar Pro on Linux (Gentoo, then
NixOS), and it's been smooth until 9.20 -> 9.22 update
(https://github.com/NixOS/nixpkgs/pull/359908, nixpkgs maintainers skipped
v9.21). Then visual lags (constant, as if the program runs at 5 FPS) started to
happen. Welp, they aren't solely visual, responsiveness also suffers. Audio,
however, doesn't lag and is still smooth.
The lag is also present on Wine10.
Regression also confirmed on Wine-development v9.22 and with a demo version of
the program and on different PCs (first on an Intel-based laptop (Core
i3-7100), then on an AMD-based one (AMD Ryzen 5 5500U)), both with integrated
GPUs.
Camera recording (not screen capture, because `simplescreenrecorder` (haven't
tried other tools) for some reason reduced these lags): https://0x0.st/8KNw.mp4
Logs are attached below.
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https://bugs.winehq.org/show_bug.cgi?id=57970
Bug ID: 57970
Summary: Trying to run Uncharted 4 Legacy of Thieves
Collection, using winehq latest 10.3, fials
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
Created attachment 78225
--> https://bugs.winehq.org/attachment.cgi?id=78225
winehq 10.3 debug log
i have installed vkd3d-proton in winehq latest (10.3). With full debug, some
errors that i get (full debug info on attachment)
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkQueueInsertDebugUtilsLabelEXT".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCreateRayTracingPipelinesKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkGetRayTracingShaderGroupHandlesKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkGetRayTracingShaderGroupStackSizeKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCmdSetRayTracingPipelineStackSizeKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCmdTraceRaysKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCmdTraceRaysIndirectKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkGetAccelerationStructureBuildSizesKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCreateAccelerationStructureKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkDestroyAccelerationStructureKHR".
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https://bugs.winehq.org/show_bug.cgi?id=57969
Bug ID: 57969
Summary: rundll unable to find the entry points in dlls under
wine 9.0
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
Created attachment 78224
--> https://bugs.winehq.org/attachment.cgi?id=78224
screenshot
rundll unable to find the entry points in dlls under wine 9.0
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https://bugs.winehq.org/show_bug.cgi?id=57966
Bug ID: 57966
Summary: Missing horizontal line in Kingsoft Office Writer 2012
EULA
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78215
--> https://bugs.winehq.org/attachment.cgi?id=78215
Wine rendering
Download url
http://web.archive.org/web/20120717052039/http://www.kingsoftstore.com/down…
Installing Kingsoft Office Writer 2012
Missing horizontal line in Kingsoft Office Writer 2012 EULA
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https://bugs.winehq.org/show_bug.cgi?id=57892
Bug ID: 57892
Summary: x86(32bit) exe's wrong registry redirect
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
When x86(32bit) exe is executed from 64bitOS, the registry is redirected to
wow6432node.
Some cases are redirecting when they should not.
I have created a simple 10 line program as a test case, attached in 7z with the
exe.
Description of the exe:
Create HKEY_CURRENT_USER\software\wineTestRedirect.
Windows 8.1 (x64):
Create HKEY_CURRENT_USER\software\wineTestRedirect.
wine (x64 debian):
Create HKEY_CURRENT_USER\software\Wow6432Node\wineTestRedirect
How to fix:
Do not redirect to HKEY_CURRENT_USER\Software\* (and other special locations).
A detailed list is available on MSDN.
https://learn.microsoft.com/ja-jp/windows/win32/winprog64/shared-registry-k…
Effects:
Dead or Alive Xtreme Vacation(doaxvv) DMM Game Player version: Error code:
アップデートをキャンセルしました。.インストール情報が正しくありません。アンインストールしてから再インストールをしてください。(601:0)
https://github.com/ValveSoftware/Proton/issues/2773#issuecomment-1182496990https://steamcommunity.com/app/958260/discussions/0/1846946102863590168/?ct…
And a bunch of other 32-bit exe's.
Translated with DeepL.com (free version)
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https://bugs.winehq.org/show_bug.cgi?id=57967
Bug ID: 57967
Summary: Wrong Z-order in Browse for Folder from MPC-HC 1.7.13
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78221
--> https://bugs.winehq.org/attachment.cgi?id=78221
brfolder KO wine 10.3
Launch MPC-HC (tested with 1.7.13)
Browse for folder
Loads a "custom" brfolder
When mouse over the checkbox, it "covers" the OK button (see screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=57906
Bug ID: 57906
Summary: NTi Data Explorer crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roberto(a)studiofurlan.ch
Distribution: ---
Created attachment 78149
--> https://bugs.winehq.org/attachment.cgi?id=78149
Report generated by Wine Debugger
The software crashes on startup.
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https://bugs.winehq.org/show_bug.cgi?id=56968
Bug ID: 56968
Summary: Easyhook remote hooking does not work, breaking some
game modding frameworks
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: katharine.chui(a)gmail.com
Distribution: ---
There exist game modding frameworks that uses EasyHook, for example,
https://andrasteframework.github.io/content/1.0.0/index.html
EasyHook remote hooking uses ReadProcessMemory to fetch module handle and
function addresses before using CreateRemoteThread to perform remote hooking
with the fetched function addresses
On wine, this breaks at
https://github.com/EasyHook/EasyHook/blob/16f641c8e2197b01095f548c94dcbe696…
When trying to fetch export directory from remote process' kernel32.dll's PE
header, ReadProcessMemory would succeed, eliminating the fallback codepath
outright, but the ExportDirectory buffer would then get filled with 0s. With an
export directory data structure filled with 0s, EasyHook would not be able to
do much with CreateRemoteThread as functions fetched at
https://github.com/EasyHook/EasyHook/blob/16f641c8e2197b01095f548c94dcbe696…
are all unavailable.
Patching the routine with a loop to loop until the function addresses can be
fetched, it seems that it's not (just) a timing issue either because the loop
just seems to go on forever.
Interestingly, through patching EasyHook itself and force the fallback code
path at
https://github.com/EasyHook/EasyHook/blob/16f641c8e2197b01095f548c94dcbe696…
which grabs export directory from PE NT headers, it can actually fetch an
export directory, then eventually fetch the addresses of LoadLibraryW,
FreeLibrary, GetProcAddress, ExitThread and GetLastError, but not VirtualFree
and VirtualProtect
With the EasyHook patches and dotnet48 installed, it is currently enough to
keep EasyHook going as it is now able to continue it's code injection and init
routine with LoadLibraryW.
Would it be possible for remote processes to fetch export directory from remote
PE headers? Would it be possible to fetch address to VirtualFree and
VirtualProtect? Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=57395
Bug ID: 57395
Summary: Graphical glitches with Resident Evil 3 (GOG) and the
Seamless HD Project mod
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shadow_one666(a)hotmail.com
Distribution: ---
I've been trying to get RE3 working on Linux/Steam Deck with the HD/Seamless HD
Project (SHDP) mod for over two months now, but no matter what I try, I always
end up with the same result, which is the actual backgrounds/textures looking
really small on the upper-left corner of the screen, as seen in these images:
https://imgur.com/a/Bj8o51s
(Please refer to this full issue report on DXVK for the full logs and images:)
https://github.com/doitsujin/dxvk/issues/4431
To get the game running on Linux, be it any distribution or Steam Deck, I use
the following DLL overrides:
`WINEDLLOVERRIDES="d3d9,d3dcompiler_47,ddraw,dinput8,dsound,libwebp,xaudio2_9"=n,b`
Those same overrides are the ones I use for RE2 and it works perfectly with
Classic Rebirth alongside the Seamless HD Project mod. RE1 CR+SHDP does work
too, although that one required some dgVoodoo2 intervention). While RE3 does
work with Classic Rebirth on its own, it's the HD mod causes that graphical
issue on any Linux machine I tried, Steam Deck included.
I tried screwing around with the DLLs, and found that dinpu8 is the one that
seems to load the HD textures.
According to some tests by several other people from both the Proton GE Discord
and the Seamless HD Project Discord, it seems like the issue could be related
to the implementation of DirectX made by Wine/Proton, be it WineD3D or DXVK.
(Check the Proton and Wine logs for debugging reference at the bottom of the
post)
I also attempted running `DXVK_HUD=full` as suggested by a community member to
test with DXVK running, and this was the result:
https://github.com/user-attachments/assets/52419834-db65-47bd-ad17-7866f43c…
### Software information
Resident Evil 3: Nemesis (1999) from GOG:
https://www.gog.com/en/game/resident_evil_3
- It's important to note that the version of RE3 needed for the mods to work is
the Japanese version.
To run the game with the exact same conditions to reproduce the HD
textures/backgrounds glitch, the following is required:
- Official SourceNext 1.1.0 patch:
https://classicrebirth.com/index.php/download/biohazard-3-sourcenext-1-1-0-…
- Classic Rebirth mod for RE3:
https://classicrebirth.com/index.php/download/resident-evil-3-classic-rebir…
- Resident Evil 3 HD mod by TeamX:
https://www.moddb.com/mods/resident-evil-3-hd-mod
Once the game is properly installed with the Japanese language, all that's
needed is:
- Replace the original EXE with the one from the Official 1.1.0 SourceNext
patch
- Replace the `ddraw.dll` from the original game with the one from the Classic
Rebirth mod
- Copy all contents from the RE3 HD mod into the same place as the EXE.
Warning: If the HD mod has a `ddraw.dll` file, do NOT replace the one from the
Classic Rebirth mod!
- To make the game run under Linux/Steam Deck, the following DLL overrides are
required:
`WINEDLLOVERRIDES="ddraw,dinput8"=n,b`
Those are the bare minimum of DLL needed to get the HD mod running. Afterwards,
running the Wine DLL Override command alongside `wine "BIOHAZARD(R) 3 PC.exe"`
should make the game run with the following window opening, and then the game
window with the graphical glitch:
https://github.com/user-attachments/assets/ff8e79f5-e42d-48e7-be95-dc7015ee…https://github.com/user-attachments/assets/a838dac5-fadf-44fb-9672-2e43fea7…
### System information
Steam Deck specs:
- GPU: 8 RDNA 2 CUs, 1.6GHz (1.6 TFlops FP32)
- Driver: Mesa 24.2.5
- Wine version: 9.2, Proton 7.0-6, 8.0-5, 9.0-3, Experimental, Proton GE 9.16.
- DXVK version: 2.4.1
The same results have been reproduced and been tested on Ubuntu (Lenovo Ideapad
3) and Gentoo (Dell Latitude E5510) with Wine 9.0 as well.
### Log files
- Proton logs:
steam-0.log - https://github.com/user-attachments/files/17654770/steam-0.log
steam-1266089300.log -
https://github.com/user-attachments/files/17654771/steam-1266089300.log
- Wine's game.log: https://github.com/user-attachments/files/17653868/game.log)
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https://bugs.winehq.org/show_bug.cgi?id=53775
Bug ID: 53775
Summary: Resident Evil 3 / Biohazard 3 (Sourcenext): Graphical
Issues with TeamX HD Mod
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mskau(a)protonmail.com
Distribution: ArchLinux
The HD assets seemingly do not load at all with the HD mod. Instead the game
expects the HD assets but the original assets are loaded instead, causing
graphical issues.
The game has both the TeamX HD mod and Classic Rebirth installed.
Both WineD3D and DXVK exhibit this behavior.
The modded game works without issues under Windows 10.
Screenshots:
https://cdn.discordapp.com/attachments/819766636583845901/10291889002682860…https://cdn.discordapp.com/attachments/819766636583845901/10291889028687668…
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https://bugs.winehq.org/show_bug.cgi?id=57743
Bug ID: 57743
Summary: LVIS_STATEIMAGEMASK message incorrectly sent along
with LVIS_SELECTED when LVS_EX_CHECKBOXES is used
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77942
--> https://bugs.winehq.org/attachment.cgi?id=77942
Test app
See https://jira.reactos.org/browse/CORE-17154 and test app "Disk Cleaner" as
attached
Expected bahavior when check boxes are set from windows (and total size
updated) VS incorrect behavior in Wine 10.0
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https://bugs.winehq.org/show_bug.cgi?id=56906
Bug ID: 56906
Summary: RichEd20 - White Background in pwSafe about window
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76726
--> https://bugs.winehq.org/attachment.cgi?id=76726
pwsaferichedwhite
Ubuntu 24.04 / Wine 9.11
https://sourceforge.net/projects/passwordsafe/files/Windows/3.3x/3.39.0/
Unzip all files
wine pwsafe
Safe Combinaison Entry, press OK
Main dialog > ? > About
2 lines are shown with white background. This is a RichEd20.
Similar bug seen in ReactOS : https://jira.reactos.org/browse/CORE-18861
showing expected result from Win2K3
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https://bugs.winehq.org/show_bug.cgi?id=57965
Bug ID: 57965
Summary: Hidden windows cannot be created without an X server
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bjoern(a)Kautler.net
Distribution: ---
I learned in the thread https://groups.google.com/g/innosetup/c/7GVs3eO5DHc,
that hidden Windows are also used for IPC even if nothing needs to be
displayed.
Unfortunately wine does not support that it seems.
I wanted to run the InnoSetup installer
(https://files.jrsoftware.org/is/6/innosetup-6.3.3.exe) in absolute quite mode
that never needs to display any window on GitHub Action runner with image
ubuntu-24.04 where no X server is running.
The command I tried to execute is
wine innosetup-6.3.3.exe /SP- /VERYSILENT /SUPPRESSMSGBOXES /NORESTART
but the execution fails and among other this it displays
002c:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
As a work-around I started Xfvb using `Xvfb :0 -screen 0 1024x768x16 &` before
running that command and then it works without problems.
But it would be nice if wine would support such hidden windows up until
something needs to actually be displayed, at which point it would probably be
appropriate to fail execution.
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https://bugs.winehq.org/show_bug.cgi?id=57961
Bug ID: 57961
Summary: To The Core (Steam game) crashes at startup
Product: Wine
Version: 10.0-rc6
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christophe.bronner(a)videotron.ca
The game crashes instantly with the following few lines of log:
```
092c:fixme:thread:get_thread_times not implemented on this platform
092c:err:virtual:virtual_setup_exception stack overflow 1728 bytes addr
0x6fffea8753c3 stack 0x20940 (0x20000-0x21000-0x120000)
0934:fixme:thread:get_thread_times not implemented on this platform
0934:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000011FEB0
```
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https://bugs.winehq.org/show_bug.cgi?id=57953
Bug ID: 57953
Summary: FortiClient Installer halts: Windows 10 is required.
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://filestore.fortinet.com/forticlient/FortiClient
OnlineInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
This was reported by soemone on IRC.
After starting the installer, it downloads an msi file, but then it stops with
a messagebox windows 10 is required.
In the msi file there's a Launchcondition "VersionNT>=1000 And WIN_VER<1100",
if you remove that with orca, the installation goes fine, so it seems something
goes wrong there (?)
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https://bugs.winehq.org/show_bug.cgi?id=57823
Bug ID: 57823
Summary: Serious Sam 4 missing some textures since wine 10.0
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 78033
--> https://bugs.winehq.org/attachment.cgi?id=78033
Screenshots wine9.22 and wine10.1
Serious Sam 4 game.
Wine 9.22: all textures ok.
Wine 10.1(and 10.0): missing some textures.
See screenshots
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https://bugs.winehq.org/show_bug.cgi?id=44514
Bug ID: 44514
Summary: Elder Scrolls Online (Dragon Bones update) requires
more than 32 samplers in pixel shaders with D3D11
renderer
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ssorgatem(a)gmail.com
Distribution: ---
Practically the same as https://bugs.winehq.org/show_bug.cgi?id=41213
Missing ground textures that make the game rather hard to play, same as in the
screenshots for that patch.
The difference is that back then the game required more than 16 samplers...
which was fixed, but it now requries more than 32 samplers:
fixme:d3d:context_bind_shader_resources Shader 0x7fff03eb85a0 needs 37
samplers, but only 32 are supported.
Happens in latest staging, 3.0 and 3.1
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https://bugs.winehq.org/show_bug.cgi?id=57956
Bug ID: 57956
Summary: iTunes 12.13.x unable to contact Apple servers (cannot
log into account)
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jwhite88(a)gmail.com
Distribution: ---
Attempting to sign into one's Apple account (from the account menu -> sign in)
fails with the error message "There was an error connecting to the Apple ID
server."
This does not occur on Windows devices on the same LAN.
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https://bugs.winehq.org/show_bug.cgi?id=57957
Bug ID: 57957
Summary: iTunes 12.13.x crashes when opening help
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jwhite88(a)gmail.com
Distribution: ---
Selecting either the help button ("?") from the account login window or "iTunes
help" from the main help menu causes the application to crash completely.
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https://bugs.winehq.org/show_bug.cgi?id=54889
Bug ID: 54889
Summary: shell32.dll compile with clang-16 on termux-x86 LLVM
ERROR: out of memory
Product: Wine
Version: 8.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: szl19921231(a)gmail.com
Distribution: ---
Created attachment 74387
--> https://bugs.winehq.org/attachment.cgi?id=74387
compile error log
build i386 wine:
winegcc output shell32.dll LLVM out of memory from wine-8.2, win-8.1 is ok
compile on termux-app_v0.118.0+github-debug_x86.apk
clang-16.0.1 i686
but x86_64 wine can build shell32.dll ok on termux-app_v0.118.0debug_x86_64.apk
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https://bugs.winehq.org/show_bug.cgi?id=56497
Bug ID: 56497
Summary: MotorM4X crashes due to HLSL compilation failure
(needs 'SM1 cast from bool to integer' handling)
Product: vkd3d
Version: 1.11
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:9:12: E5017: Aborting due to
not yet implemented feature: SM1 cast from bool to integer.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:9:12: E5017: Aborting due to
not yet implemented feature: SM1 cast from bool to integer.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=57958
Bug ID: 57958
Summary: Caps lock issue when holding Caps lock with other key
and Caps lock state was already on
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.gaba(a)protonmail.com
Distribution: ---
Hello,
most of the time when holding Caps lock with another button game will register
double click first on CAPS LOCK.
In "Arma 3" and in "Arma: Reforger" CapsLock is used as push to talk button for
radio and you are often holding it alongside other buttons.
How to reproduce:
1. Caps lock state need to be on.
2. Hold other key, for example W for walking forward
3. Hold CAPS LOCK
4. In Arma 3 it will start broadcasting for ms and stop and after 1s it will
start broadcasting again.
In Arma: Reforger this will toggle between Squad <-> Platoon radio instead
because it detected double click on Caps Lock. Game will ignore you are still
holding caps lock.
There is small chance that bug will not trigger.
There is also possibility that game may mistakenly detect that you are still
holding the Caps Lock key after releasing it, causing it to continue
broadcasting until you press it again. I don't know how to reproduce this one.
This is very common issue for Arma players on Linux.
OS: Opensuse Tumbleweed Kernel version: 6.13.6-1-default
KDE plasma Version: 6.3.2 Wayland
Wine 10.3 but issue also happens on Proton 7,8 and 9
I tested it also with wayland driver and I was not able to reproduce it.
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http://bugs.winehq.org/show_bug.cgi?id=22846
Summary: wine's internet explorer can't download firefox
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.getfirefox.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
As everyone who's installed Windows (and isn't in the EU) knows, the main use
of Internet Explorer is to download firefox. Unfortunately, wine's IE can't
download firefox:
$ wine iexplore.exe http://www.getfirefox.com
Click download, choose windows, and...nothing. Relevant terminal output:
fixme:mshtml:nsChannel_IsNoStoreResponse (0x2a06a38)->(0x32ee7c)
fixme:mshtml:nsChannel_IsNoCacheResponse (0x2a06a38)->(0x32ee78)
fixme:mshtml:nsChannel_Cancel (0x2a06a38)->(804b0002)
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0x2affaf8)->()
fixme:mshtml:nsChannel_SetReferrer (0x2affaf8)->(0x2bf3b38)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:urlmon:Binding_Abort (0x2b46008)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:HttpNegotiate_GetRootSecurityId (0x2b162b0)->(0x32f108 0x32f34c 0)
fixme:wininet:InternetLockRequestFile STUB
err:mshtml:read_stream_data buffer is full
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https://bugs.winehq.org/show_bug.cgi?id=57938
Bug ID: 57938
Summary: Anadius = - The Sims 4 Updater
Product: Wine
Version: unspecified
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cwdcdn(a)hotmail.ca
When running DLC Unlocker/updater, the wrapper doesn't show text, and quits
unexpectedly.
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https://bugs.winehq.org/show_bug.cgi?id=57109
Bug ID: 57109
Summary: Ableton Live 12: Max for Live fails to start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pedrodarch15b(a)gmail.com
Distribution: ---
Created attachment 76997
--> https://bugs.winehq.org/attachment.cgi?id=76997
wine output
Ableton Live 12 (both Suite and Trial versions) won't start Max for Live. It
gets stuck on "Starting Max...", and renaming the Max folder to something else
(this tricks Ableton into thinking that Max is not installed) makes the program
start just fine.
The cause of this issue seems to be a regression in ucrtbase (Max for Live was
working just fine before Wine 9.12 if I recall correctly).
By installing the program multiple times I have noticed that Max does start
upon launching Ableton just after installing, but not on subsequent runs.
I have tested the program on a clean prefix (mostly, I did set wined3d renderer
to vulkan using winetricks), using a fresh build of latest git wine, compiled
locally with GCC 14 on Arch Linux.
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https://bugs.winehq.org/show_bug.cgi?id=42254
Bug ID: 42254
Summary: iTunes 12.5.4 window maximized with margin
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 56939
--> https://bugs.winehq.org/attachment.cgi?id=56939
output maximizing
iTunes window has 4 px margin on every side when maximized.
It is the same for 32 and 64bit iTunes.
I tested on two different machines both with Ubuntu 16.10 64bit. Same result
with KDE Plasma 5, MATE and Cinnamon. Same with builtin and native gdiplus.
Output when I click maximize button, see attachment.
I don't know if I missed that before, because I didn't really maximized iTunes
that often before. Now I tested with rc3-5 and it is the same result.
iTunes 12.5.4.42
$ sha1sum iTunesSetup.exe
3a70cb1f8215efab5ae3723ab5ddde21f8394108 iTunesSetup.exe
iTunes 12.5.4.42 x64:
$ sha1sum iTunes6464Setup.exe
e24e12bf876d1cb683081ef4bd2427d1d2d377cd iTunes6464Setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=25532
Summary: iTunes under Wine doesn't find shared libraries
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computers57(a)hotmail.com
It seems that iTunes 10.1 under Wine cannot find shared libraries. I think
this has something to do with mdnsresponder not able to talk on the required
port.
Steps to reproduce:
1. Go to preferences in iTunes running either on Mac or natively on Windows.
2. click on Sharing.
3. Enable Music Sharing.
4. Go to a wine directory which has iTunes installed.
5. Start up iTunes under Wine.
6. Wait about a minute.
7. Look under Sharing on the sidebar.
Expected result:
You should see the shared library.
Actual result:
The share doesn't show up at all.
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https://bugs.winehq.org/show_bug.cgi?id=47980
Bug ID: 47980
Summary: Corel DRAW 2019 installer halts at "Initializing" step
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bignintyfan(a)gmail.com
Distribution: ---
Created attachment 65490
--> https://bugs.winehq.org/attachment.cgi?id=65490
Corel DRAW 2019
Applications such as CorelDRAW 2019 hang at the "Initializing" step when trying
to install. This has been occurring since at least Wine Staging 4.5, but has
persisted to Wine Staging 4.18.
Steps to reproduce:
1. Make sure the "winbind" package is installed (`sudo apt install winbind`)
2. Make a new 64-bit Wine Prefix (`export WINEPREFIX=~/.wine-corel`)
3. Download the trial of CorelDRAW 2019 (https://www.coreldraw.com/en/)
4. (optional) Install dotnet40 using winetricks (`winetricks dotnet40)
5. Run the installer (`wine CorelDRAWGraphicsSuite2019Installer_RW.exe`)
Tracelog is added as an attachment, the final error shown when the window hangs
is "{}:err:seh:setup_exception_record stack overflow 1024 bytes in thread {}
eip f7b34198 esp 00230f30 stack 0x230000-0x231000-0x330000"
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https://bugs.winehq.org/show_bug.cgi?id=57931
Bug ID: 57931
Summary: Upgrade from 10.1 to 10.3 fails on debian
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
CC: dimesio(a)earthlink.net
Distribution: ---
Upgrade from 10.1 to 10.3 fails on debian
... Preparing to extract /winehq-devel_10.3~bookworm-1_amd64.deb ...
Overwrite and extract (to 10.1~bookworm-1) with winehq-devel (10.3~bookworm-1)
...
... Preparing to extract /wine-devel_10.3~bookworm-1_amd64.deb ...
Overwrite expansion (to 10.1~bookworm-1) with wine-devel (10.3~bookworm-1) ...
dpkg: Error processing archive
/var/cache/apt/archives/wine-devel_10.3~bookworm-1_amd64.deb (--unpack):
'/opt/wine-devel
Trying to overwrite '/opt/wine-devel/bin/wine'. This also exists in package
wine-devel-i386:i386 10.1~bookworm-1
... Preparing to extract /wine-devel-i386_10.3~bookworm-1_i386.deb ...
Overwrite and extract (to 10.1~bookworm-1) with wine-devel-i386:i386
(10.3~bookworm-1) ...
... Preparing to extract /wine-devel-amd64_10.3~bookworm-1_amd64.deb ...
Overwrite extracting (to 10.1~bookworm-1) with wine-devel-amd64
(10.3~bookworm-1) ...
An error occurred during the process: ...
/var/cache/apt/archives/wine-devel_10.3~bookworm-1_amd64.deb
E: Sub-process /usr/bin/dpkg returned an error code (1)
Package installation failed. Attempting to repair:
wine-devel-i386:³_amd64:³_amd64:³_amd64
Trying to fix: wine-devel-i386:i386 (10.3~bookworm-1) is configured ...
dpkg: Unable to configure winehq-devel due to dependency issues: ...
winehq-devel depends on: wine-devel (= 10.3~bookworm-1) ... But: ...
The version of wine-devel on my system is 10.1~bookworm-1.
dpkg: Error processing package winehq-devel (--configure): ...
Dependency problem - forgo configuration
wine-devel-amd64 (10.3~bookworm-1) is configured ...
Handling triggers for desktop-file-utils (0.26-1) ...
Handling triggers for gnome-menus (3.36.0-1.1) ...
Handling triggers for man-db (2.11.2-2) ...
Processing trigger for mailcap (3.70+nmu1) ...
An error occurred during processing: ...
winehq-devel
Translated with DeepL.com (free version)
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https://bugs.winehq.org/show_bug.cgi?id=57859
Bug ID: 57859
Summary: Wine 10.2 "broken" on Ubuntu 24.04
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: ---
Since I upgraded to Wine development version 10.2 using WineHQ Binary Packages
on Ubuntu 24.04.2 LTS, I cannot run any application using wine or create a new
prefix using wineboot.
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https://bugs.winehq.org/show_bug.cgi?id=48678
Bug ID: 48678
Summary: USB serial under .NET 4.0 enters into an infinite loop
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forum(a)abtelecom.ro
Distribution: ---
Created attachment 66531
--> https://bugs.winehq.org/attachment.cgi?id=66531
WineHQ LokProgrammer5 using USB to SERIAL
Hi,
I'm trying to run ESU LokProgrammer5 under Wine 5.0.
Seems that when it wants to read from the serial port is entering into an
infinite loop.
OS: Debian Bullseye
Kernel: 5.4.0-4-amd64 #1 SMP Debian 5.4.19-1 (2020-02-13) x86_64 GNU/Linux
WineHQ: 5.0
DOS Devices:
$ ls .wine/dosdevices/ -l
total 8
lrwxrwxrwx 1 adrian adrian 10 Dec 1 12:50 c: -> ../drive_c
lrwxrwxrwx 1 adrian adrian 10 Feb 27 00:07 com1 -> /dev/ttyS0
lrwxrwxrwx 1 adrian adrian 10 Feb 27 00:07 com2 -> /dev/ttyS1
lrwxrwxrwx 1 adrian adrian 10 Feb 27 00:07 com3 -> /dev/ttyS2
lrwxrwxrwx 1 adrian adrian 10 Feb 27 00:07 com4 -> /dev/ttyS3
lrwxrwxrwx 1 adrian adrian 62 Feb 27 00:07 com5 ->
/dev/serial/by-id/usb-FTDI_FT232R_USB_UART_A506V8O5-if00-port0
lrwxrwxrwx 1 adrian adrian 81 Feb 27 00:07 com6 ->
/dev/serial/by-id/usb-Prolific_Technology_Inc._USB-Serial_Controller_D-if00-port0
lrwxrwxrwx 1 adrian adrian 12 Feb 27 00:07 com7 -> /dev/ttyUSB0
lrwxrwxrwx 1 adrian adrian 12 Feb 27 00:07 com8 -> /dev/ttyUSB1
lrwxrwxrwx 1 adrian adrian 14 Dec 1 12:50 d:: -> /dev/mmcblk0p1
lrwxrwxrwx 1 adrian adrian 12 Dec 1 12:50 e:: -> /dev/mmcblk0
lrwxrwxrwx 1 adrian adrian 1 Dec 1 12:50 z: -> /
Logs are made with "WINEDEBUG=+comm wine drive_c/Program\ Files\
\(x86\)/LokProgrammer5/LokProgrammer.exe" using COM5 and COM6.
I've test the COM ports with PuTTY.EXE and they work ok, but under this
software are not working.
Kind regards,
Adrian
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https://bugs.winehq.org/show_bug.cgi?id=57949
Bug ID: 57949
Summary: Max / Max for Live freezing while loading
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel(a)gluo.nz
Distribution: ---
Max from Cycling '74, is a core component of Ableton Live.
Max currently loads *once* and then the second time it opens it freezes.
if you delete %APPDATA%\Roaming\Cycling '74\Max
9\Settings\maxpreferences.maxpref the app will load again, but the app still
locks up / freezes while interacting with it, not sure if it's related issue.
Here's the fixme/error log and a backtrace.
https://gist.github.com/YellowOnion/61d2f3b28ab5d260bd9ce721a8883ff7
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https://bugs.winehq.org/show_bug.cgi?id=56726
Bug ID: 56726
Summary: Ability to disable wine builtin title bar and borders
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: Deresiant(a)protonmail.ch
Distribution: ---
Currently when running applications through wine on the wayland driver, those
windows have a titlebar and border (I think these called window decorations?)
which are provided by wine and can be configured in winecfg.
There isn't a method to disable these window decorations completely.
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http://bugs.winehq.org/show_bug.cgi?id=31554
Bug #: 31554
Summary: PDF Annotation crashes on second startup
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Now that bug 31206 is fixed, PDF Annotator starts up ok the first time,
but it still crashes on 2nd run with
fixme:msxml:internal_getProperty (0x3e27008)->(L"charset") unsupported property
fixme:msxml:internal_getProperty (0x3e27008)->(L"xmldecl-encoding") unsupported
property
fixme:msxml:internal_getProperty (0x3e27008)->(L"xmldecl-version") unsupported
property
err:seh:setup_exception_record stack overflow 2032 bytes in thread 0009 eip
004063aa esp 00240b40 stack 0x240000-0x241000-0x340000
'winetricks msxml3' still works around it, as does
rm "$WINEPREFIX/dosdevices/c:/users/$LOGNAME/Local Settings/Application
Data/PDF
Annotator/3.0/Tools/paStampTools.xml"
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https://bugs.winehq.org/show_bug.cgi?id=57947
Bug ID: 57947
Summary: Wine 10.2 and newer breaks setup_dxvk.sh script by
installing x86 dlls to system32
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miov01(a)protonmail.com
Distribution: ---
Created attachment 78196
--> https://bugs.winehq.org/attachment.cgi?id=78196
setup script for dxvk
Hello.
While I am aware that on the dxvk github page the setup_dxvk.sh script is no
longer included, this script has been used by many people including myself in
projects distributed to other users. So it is ideal that the setup script
continues to work with the wine mainline at least for a while longer. (since
this issue came out of nowhere without warning)
Since the 10.2 wine-staging or wine 10.2 release and newer, wine has been
unable to install dxvk into the prefix using the setup_dxvk.sh script which I
will be attaching here.
The regression is due to a change in wine which results in the script copying
the x86 dll's to the system32 directory for x64 dlls.
After that the script stops and does not touch the syswow64 directory.
Output of the script looks as such:
```sh
WINEPREFIX="$PWD/prefix" bash setup_dxvk.sh install
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/dxgi.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/dxgi.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/dxgi.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/dxgi.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d9.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d9.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/d3d9.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d9.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d10core.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d10core.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/d3d10core.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d10core.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d11.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d11.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/d3d11.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d11.dll'
```
while in 10.1 it looks like this
```sh
WINEPREFIX="$PWD/prefix" bash setup_dxvk.sh install
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/dxgi.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/dxgi.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x64/dxgi.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/dxgi.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/dxgi.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/dxgi.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/dxgi.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/dxgi.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d9.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d9.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x64/d3d9.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d9.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d9.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d9.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/d3d9.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d9.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d10core.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d10core.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x64/d3d10core.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d10core.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d10core.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d10core.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/d3d10core.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d10core.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d11.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d11.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x64/d3d11.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/system32/d3d11.dll'
renamed
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d11.dll'
->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d11.dll.old'
'/home/mrman/Documents/vulkan/dxvk/x32/d3d11.dll' ->
'/home/mrman/Documents/vulkan/dxvk/prefix/dosdevices/c:/windows/syswow64/d3d11.dll'
```
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https://bugs.winehq.org/show_bug.cgi?id=57946
Bug ID: 57946
Summary: GreedFall needs maxAnisotropy values handling
Product: vkd3d
Version: 1.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Fails to launch on Nvidia. Driver 570.124.04
VUID-VkSamplerCreateInfo-anisotropyEnable-01071(ERROR / SPEC): msgNum:
1233543420 - Validation Error: [
VUID-VkSamplerCreateInfo-anisotropyEnable-01071 ] | MessageID = 0x498660fc |
vkCreateSampler(): pCreateInfo->maxAnisotropy is 0.000000 but must be in the
range of [1.0, 16.000000] (maxSamplerAnistropy).
The Vulkan spec states: If anisotropyEnable is VK_TRUE, maxAnisotropy must be
between 1.0 and VkPhysicalDeviceLimits::maxSamplerAnisotropy, inclusive
(https://docs.vulkan.org/spec/latest/chapters/samplers.html#VUID-VkSamplerCr…)
0140:err:msvcrt:_wassert (L"!status &&
\"vkCreateSampler\"",L"../wine/dlls/winevulkan/loader_thunks.c",3442)
1.15-86-g1417af2e
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http://bugs.winehq.org/show_bug.cgi?id=36958
Bug ID: 36958
Summary: Wine emulates file creation time instead of fetching
it from the underlying filesystem
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Created attachment 49071
--> http://bugs.winehq.org/attachment.cgi?id=49071
Far2 showing file modification/creation/lass access times.
In Linux at least ext4 supports file creation time field (crtime), but Wine
doesn't use it. Instead it uses mtime.
Please, implement crtime for filesystems which impelement this field.
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http://bugs.winehq.org/show_bug.cgi?id=32493
Bug #: 32493
Summary: MOTORM4X Crash
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarkamirov(a)gmail.com
Classification: Unclassified
The Game closed with error
Kubuntu 12.04.1
Radeon HD6850
Catalyst 12.11b
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https://bugs.winehq.org/show_bug.cgi?id=57864
Bug ID: 57864
Summary: Ampero 2 editor does not run in wine
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neurofire80(a)gmail.com
Distribution: ---
Created attachment 78085
--> https://bugs.winehq.org/attachment.cgi?id=78085
Error message for Ampero 2 editor in wine
Hotone Ampero 2 editor crashes upon running the application in wine.
Specifically, the application opens when the device is not plugged in, without
errors (it just says device not plugged in). However, when launched with the
device plugged in, after the loading screen as it appears to connect with the
usb device, it crashes. I have attached the terminal output when I attempt to
run at the CLI.
It is an application to control a usb audio device (guitar multi-effects
pedal). Previous iterations of the software and device have worked in wine for
me with the same PC and OS (Manjaro i3 running kernel 6.12.12). My PC is a
Ryzen 7 7800X3D with 128GB RAM.
I have Microsoft Visual C++ 2015-2022 (14.42) installed. Wine is 10.0.
The application runs fine in Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57184
Bug ID: 57184
Summary: DirectX9 not working properly with OpenGL.
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thrasher2k2(a)gmail.com
Distribution: ---
I have an Intel I5 2nd generation, and the onboard GPU of that CPU doesn't have
Vulkan support, so it must use OpenGL instead.
When I try to use any program that uses DirectX 9, it only shows a black screen
(programs like photoshop, emulators), some programs open but they have a very
messed up layout.
I know it is a problem with Wine 9.16 because I downloaded a Wine 8.21 AppImage
and everything works fine, photoshop can display the images, emulators will
display things using DirectX 9 normally and any other program that has a messed
up layout also works fine.
I also have another computer that has an offboard GPU that supports Vulkan, for
this one Wine 9.16 and DirectX 9 on Vulkan just works like a charm.
I guess DirectX 9 to OpenGL on Wine 9 is bugged?
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https://bugs.winehq.org/show_bug.cgi?id=48680
Bug ID: 48680
Summary: iTunes Dark GUI
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: cb2mail(a)icloud.com
Distribution: ---
Created attachment 66534
--> https://bugs.winehq.org/attachment.cgi?id=66534
Dark screen in iTunes, cannot be read
iTunes has dark screen that cannot be read.
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https://bugs.winehq.org/show_bug.cgi?id=57716
Bug ID: 57716
Summary: Adobe Illustrator CS6 (16): Crash after
GdipSetEffectParameters when dragging panels with
built-in gdiplus
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.winehq.org(a)zetafleet.com
Distribution: Debian
Created attachment 77921
--> https://bugs.winehq.org/attachment.cgi?id=77921
WINEDEBUG=gdiplus trace from Wine startup until crash
Reproduction:
1. Open Illustrator
2. Drag the Tools panel to undock it
Expected: No crash
Actual: Crash
Using native gdiplus, there is no crash.
Attached is WINEDEBUG=gdiplus trace from application startup until crash.
For expedience, the last gdiplus call before crash is `GdipSetEffectParameters
(0000000015A932A0,000000000011CBF8,8)`.
WineDbg says no backtrace is available.
Please let me know if I can provide other information.
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https://bugs.winehq.org/show_bug.cgi?id=57778
Bug ID: 57778
Summary: ELECOM M-DUX30 50 Config: crashes on launch with
gdiplus page fault on read access
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: seki63hi(a)hotmail.co.jp
Distribution: ArchLinux
Created attachment 77978
--> https://bugs.winehq.org/attachment.cgi?id=77978
terminal logs
Wine crashes when I launch ELECOM M-DUX30 50 Config application (ELECOM MMO
Mouse.exe).
The program installer can be obtained from
https://dl.elecom.co.jp/support/download/peripheral/mouse/m-dux_30_50/M-DUX…
.
Wine version: wine-10.0 (Staging)
Wine environment: wow64 mode, Wayland
OS: Arch Linux
Kerne; version: Linux 6.13.0-x64v3-xanmod2 #0~20250125.g02aaaf3 SMP
PREEMPT_DYNAMIC Sat Jan 25 19:22:51 UTC x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=57584
Bug ID: 57584
Summary: 8-bit color mode is broken in Wine 9.11 and later
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77694
--> https://bugs.winehq.org/attachment.cgi?id=77694
Regedit on Wine 9.22 in Xephyr
Similar to Bug 48088, palette colors are being mapped incorrectly again. Steps
to reproduce:
1. In one terminal, run `Xephyr :2 -ac -screen 800x600x8`
2. In a second terminal, run `DISPLAY=:2 openbox`
3. In a third terminal, run `DISPLAY=:2 wine regedit`
`git bisect` says:
commit 6ace92e0cafcc381f324fc831f3006fb15db4b4e (HEAD)
Author: Rémi Bernon <rbernon(a)codeweavers.com>
AuthorDate: Mon Jun 3 17:48:30 2024 +0200
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Mon Jun 3 23:24:59 2024 +0200
winex11: Create a HBITMAP for the allocated surface pixels.
dlls/winex11.drv/bitblt.c | 77
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-------------------
1 file changed, 58 insertions(+), 19 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=29579
Bug #: 29579
Summary: winhelp: winhlp32.exe doesn't support making its
window non-resizeable or without menu strip
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://download.microsoft.com/download/aoe/Trial/1.0/W
IN98/EN-US/MSAoE.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
In Windows, help files can cause the winhlp32 window to open with fixed
(non-resizeable) dimensions, and/or with no menu strip. Wine winhlp32 does not
support that feature.
For example, download the Age of Empires trial version from
http://www.microsoft.com/games/empires/downloads.htm
direct download URL is
http://download.microsoft.com/download/aoe/Trial/1.0/WIN98/EN-US/MSAoE.exe
Either run MSAoE.exe to install the demo, or use cabextract to unpack the files
inside.
Run winhlp32.exe from Windows under Wine and load Empires.hlp. Notice the
window has no menu strip and cannot be resized. (I tested winhlp32.exe from
Windows 98 and XP.)
Run Wine winhlp32.exe and load Empires.hlp. (The window contents are completely
messed up and unusable, but that's not what this bug covers.) Notice the
winhlp32 window is resizeable and has a menu strip.
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https://bugs.winehq.org/show_bug.cgi?id=57930
Bug ID: 57930
Summary: Chessbase 17 doesn't display content in 'text'
database pages
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 78183
--> https://bugs.winehq.org/attachment.cgi?id=78183
What should be displayed
Nothing gets displayed for the content for 'text' database pages (it's more
like a web page with javascript although I don't know if that's what's going on
under the hood) in Chessbase17. It works on Chessbase11 and CBReader14 which
indicates the code has changed since.
I'll attach what it looks like on CBReader14 where it works. The rendering does
take a few seconds, so maybe something is timing out or getting dead-locked
even? It looks similar in layout on Chessbase17 except the content never
appears.
Nothing of note in the debug output: 01f0:fixme:d2d:d2d_geometry_sink_AddArc
iface 00007FE5AF1A9548, arc 00007FFFFE8F9C80 stub! is the only message that's
seen which isn't seen elsewhere as far as I can see.
This has always been a problem on Chessbase 17 (so not a recent breakage in the
last year).
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https://bugs.winehq.org/show_bug.cgi?id=57924
Bug ID: 57924
Summary: Sonic unleashed recomp. 1.0.1 will not launch after
install
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: megatuff22(a)gmail.com
Distribution: ---
Created attachment 78177
--> https://bugs.winehq.org/attachment.cgi?id=78177
backtrace for installer crash
Sonic Unleashed Recomp Link:
https://github.com/hedge-dev/UnleashedRecomp/releases/tag/v1.0.1
game initially runs installer without issue but crashes any time attempting to
run after
OS: Arch
Session: Wayland
Desktop: KDE Plasma 6.3.2
CPU: AMD 5900X
RAM: 32GB
GPU: 1080 TI
GPU Driver: proprietary Nvidia-DKMS 570.124.04-1
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https://bugs.winehq.org/show_bug.cgi?id=57935
Bug ID: 57935
Summary: dmon file watching library doesn't recursively watch
existing directories
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark(a)darkok.xyz
Distribution: ---
With the dmon file watching library found at https://github.com/septag/dmon, it
fails to report changes from within subdirectories with the
DMON_WATCHFLAGS_RECURSIVE flag enabled. It only manages to do so with
subdirectories created during the runtime of the program, but directories
present from before the program had started are not watched.
I've tried on Wine versions as far back as 7.5 and the bug is still present,
thus I am not sure if this is a regression or not.
Code to reproduce can be found in the README of the repository, with the only
changes necessary being a printf inside the callback, and a loop to prevent it
from instantly terminating.
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https://bugs.winehq.org/show_bug.cgi?id=57671
Bug ID: 57671
Summary: Regression app open in wine 9.22 but not in 10.x
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drigoslkx(a)gmail.com
Distribution: ---
The applications is SmartConnect from motorola
Here you can download the app.
https://www.appimagehub.com/p/2179758
Wine 9.22 runs fine, but crash when streamming start.
Wine 10.x don't even open the application.
The SmartConnect version 8 doens't open in any version.
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https://bugs.winehq.org/show_bug.cgi?id=57934
Bug ID: 57934
Summary: Tapping on menu bar causes input to become
unresponsive
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark(a)darkok.xyz
Distribution: ---
Ever since Wine 10.0, tapping on a menu bar can cause menu input to become
unresponsive throughout the time the program is still running. Other input
still works, it's just the moment you do something that brings up another menu
window, even like right clicking, input will become unresponsive again and you
will have to alt+tab to release focus.
Programs this can be reproduced with are Wine notepad and regedit.
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https://bugs.winehq.org/show_bug.cgi?id=57128
Bug ID: 57128
Summary: Sensus Navigation 2014 (Volvo navigation updater)
fails to detect USB pendrive
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plaes(a)plaes.org
Distribution: ---
Application fails to detect that mountpoint (presented as separate drive) is
actually an USB pen drive.
Preparation:
0. Make sure that USB pendrive is actually inserted and mounted (and visible in
`winecfg` under drives).
Steps:
1. Download windows application from
https://www.volvocars.com/mt/support/downloads/maps/mca/europe
2. Select the "Check Download" and attempt to point it to USB drive
or alternatively
2. Select "New Download"
3. Select "USB" which opens up a drive selector
Also, worth pointing out that there doesn't seem to be a possibility in
`winecfg` "Drives" section to manually set drive type as USB drive in advanced
settings. Available options are:
* Autodetect
* Local hard disk
* Network share
* Floppy disk
* CD-ROM
Issue does not seem to be regression at least in Wine 9.x as functionality does
not work in 9.1 and 9.15 on Fedora 40.
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https://bugs.winehq.org/show_bug.cgi?id=57933
Bug ID: 57933
Summary: SAVIHost can take a long time to close, with it and
wineserver eating the CPU
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dark(a)darkok.xyz
Distribution: ---
Starting from 1fa0d491a87f5c7d9f600ea95ee2bfc37ca6f940 in Wine 7.5, SAVIhost
can take a long time to close, with it and wineserver then using the CPU a lot,
causing me to have to terminate it manually.
It seems the amount of time it can take depends on system, on my main machine
I've had it take a minute sometimes, whereas my laptop (which is much slower)
can somehow do so in up to about 10 seconds.
This still happens on Wine 10.3, which just released.
Downloads:
https://www.hermannseib.com/programs/savihostx64.ziphttps://cdn.roland.com/assets/media/zip/scva_win_trial.zip
Steps to reproduce:
1. Execute "winetricks mfc90" to get a required DLL
2. Extract scva_win_trial.zip and install the Roland Sound Canvas VA VST
3. Extract savihostx64.zip, and move savihost.exe to "C:\Program
Files\Roland\Sound Canvas VA"
4. Rename savihost.exe to "Sound Canvas VA.exe"
5. Run the renamed executable
6. Go to Devices>MIDI, and set Input Port 1 to "Midi Through Port-0"
7. Close the program
(I mentioned this in passing a few years ago in 52828 but never made it its own
report, sorry)
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https://bugs.winehq.org/show_bug.cgi?id=57932
Bug ID: 57932
Summary: mountmgr.sys uses SecKeychain APIs deprecated in macOS
10.10
Product: Wine
Version: 10.3
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: bshanks(a)codeweavers.com
SecKeychain APIs are deprecated in macOS 10.10:
../dlls/mountmgr.sys/cred.c:138:12: error: 'SecKeychainSearchCopyNext' is
deprecated: first deprecated in macOS 10.7 - SecKeychainSearch is not supported
[-Werror,-Wdeprecated-declarations]
while (SecKeychainSearchCopyNext( search, &item ) == noErr)
^
/Applications/Xcode15.4.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Security.framework/Headers/SecKeychainSearch.h:71:10:
note: 'SecKeychainSearchCopyNext' has been explicitly marked deprecated here
OSStatus SecKeychainSearchCopyNext(SecKeychainSearchRef searchRef,
SecKeychainItemRef * __nonnull CF_RETURNS_RETAINED itemRef)
^
../dlls/mountmgr.sys/cred.c:149:18: error:
'SecKeychainItemCopyAttributesAndData' is deprecated: first deprecated in macOS
10.10 - SecKeychain is deprecated [-Werror,-Wdeprecated-declarations]
status = SecKeychainItemCopyAttributesAndData( item, &info, NULL,
&attr_list, NULL, NULL );
^
Note that Wine only supports macOS 10.12 and above (according to
https://gitlab.winehq.org/wine/wine/-/merge_requests/6866).
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https://bugs.winehq.org/show_bug.cgi?id=57921
Bug ID: 57921
Summary: When trying to print any graphic image (Paint Shop Pro
4.15 SE) the program disappears
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)llrainey.us
Distribution: ---
Created attachment 78175
--> https://bugs.winehq.org/attachment.cgi?id=78175
a program with the problem
Here is the PSP folder - it aborts no matter what printer I try to use
PDF, Cannon, Epson, or Brother
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http://bugs.winehq.org/show_bug.cgi?id=33743
Bug #: 33743
Summary: Fullscreen with two monitors of different size
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enicon(a)gmail.com
Classification: Unclassified
Created attachment 44681
--> http://bugs.winehq.org/attachment.cgi?id=44681
Fullscreen Word window in the biggest monitor (1440x900) is clipped
On Linux Mint (both Nadia and Maya) on a laptop with build-in monitor 1024x768
and external monitor (now 1440x900).
On the biggest monitor, wine application don't go fullscreen correctly,
vertically size seems to be limited by the size of the smallest monitor. In my
example if I fullscreen WORD I get some of the UI missing and a desktop
background stripe in the lower part of the monitor.
Notice that if I don't use fullscreen but drag the windows border I cat enlarge
word on all the surface of the monitor and all the ui is correctly displayed.
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