http://bugs.winehq.org/show_bug.cgi?id=33658
Bug #: 33658
Summary: Warcraft 3: Crash on missing sound permissions
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 44555
--> http://bugs.winehq.org/attachment.cgi?id=44555
Crash if no sound is available
If I'm not having the permissions as the audio group Warcraft 3 will crash if
it starts (after the splash screen appeared). Adding my account to the audio
group solves the problem. In the attachments is a log of such a crash.
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https://bugs.winehq.org/show_bug.cgi?id=48281
Bug ID: 48281
Summary: installing wine 4.21 ./configure
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: adriandonraadt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 65962
--> https://bugs.winehq.org/attachment.cgi?id=65962
install errors
see attachment
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https://bugs.winehq.org/show_bug.cgi?id=50574
Bug ID: 50574
Summary: Ole32 breaks Explorer completely after installing
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: didgeridude(a)ukr.net
Distribution: ---
Created attachment 69249
--> https://bugs.winehq.org/attachment.cgi?id=69249
The backtrace of ole32 installation and Explorer launch attempt is given.
Ole32 and oleaut32 components are needed by some MS applications like MS Word
to run working instances of associated applications inside the main application
and edit the attached content. However, installing them inside Wine breaks the
onboard Explorer with an error:
'fixme:wintrust:WinVerifyTrust unimplemented for 4'
This confirmed for Wine 5.x and staging Wine 6.x versions.
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https://bugs.winehq.org/show_bug.cgi?id=48522
Bug ID: 48522
Summary: ME:Andromeda scanner doesnt react on objects
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It is strange regression.
Scanner in Mass Effect Andromeda doesnt react on every scannable objects (which
orange)
I can open scanner, but click doesnt do anything.
I've also tried bind another keys and buttons on scan -- it does do anything...
It makes game broken
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https://bugs.winehq.org/show_bug.cgi?id=58009
Bug ID: 58009
Summary: Cryptbase: err:module:find_forwarded_export module not
found
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
10.4 on Fedora 41 x86_64 shared-WoW64 build.
Error message:
17:37:30 [Kick 3-BNQaijks] [Wine STDERR] 0024:err:module:find_forwarded_export
module not found for forward 'cryptbase.SystemFunction001' used by
L"C:\\windows\\syswow64\\advapi32.dll"
Regression since 10.3 where this issue does not occur, more specifically before
the merging of MR7580
https://gitlab.winehq.org/wine/wine/-/merge_requests/7580
Please let me know if you need more information.
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https://bugs.winehq.org/show_bug.cgi?id=52801
Bug ID: 52801
Summary: MemoQ installs but crushes on first start.
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yarek(a)yeah.net
Distribution: ---
Created attachment 72179
--> https://bugs.winehq.org/attachment.cgi?id=72179
Error details
After smooth installation in Bottles, MemoQ encounters a serious error when
starting. I've included all the details in the attachment, but since I'm not a
programmer, I don't know what they're worth.
https://www.memoq.com/downloads
I'm running:
...-:::::-...
.-MMMMMMMMMMMMMMM-. -----------
.-MMMM`..-:::::::-..`MMMM-. OS: Linux Mint 20.3 x86_64
.:MMMM.:MMMMMMMMMMMMMMM:.MMMM:. Host: MS-7C81 2.0
-MMM-M---MMMMMMMMMMMMMMMMMMM.MMM- Kernel: 5.13.0-37-generic
`:MMM:MM` :MMMM:....::-...-MMMM:MMM:` Uptime: 3 days, 10 hours, 30 mins
:MMM:MMM` :MM:` `` `` `:MMM:MMM: Packages: 3364 (dpkg), 37 (flatpak),
.MMM.MMMM` :MM. -MM. .MM- `MMMM.MMM. Shell: bash 5.0.17
:MMM:MMMM` :MM. -MM- .MM: `MMMM-MMM: Resolution: 1920x1080
:MMM:MMMM` :MM. -MM- .MM: `MMMM:MMM: DE: Cinnamon
:MMM:MMMM` :MM. -MM- .MM: `MMMM-MMM: WM: Mutter (Muffin)
.MMM.MMMM` :MM:--:MM:--:MM: `MMMM.MMM. WM Theme: Mint-X (Mint-Y)
:MMM:MMM- `-MMMMMMMMMMMM-` -MMM-MMM: Theme: Mint-Y [GTK2/3]
:MMM:MMM:` `:MMM:MMM: Icons: Mint-Y [GTK2/3]
.MMM.MMMM:--------------:MMMM.MMM. Terminal: gnome-terminal
'-MMMM.-MMMMMMMMMMMMMMM-.MMMM-' CPU: Intel i7-10700 (16) @ 4.800GHz
'.-MMMM``--:::::--``MMMM-.' GPU: Intel Device 9bc5
'-MMMMMMMMMMMMM-' Memory: 6852MiB / 31970MiB
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https://bugs.winehq.org/show_bug.cgi?id=47211
Bug ID: 47211
Summary: Crash on launching Anno 1800 with
tkg-protonified-4.6-x86_64
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonasmarx(a)posteo.de
Distribution: ---
Created attachment 64479
--> https://bugs.winehq.org/attachment.cgi?id=64479
Backtrace of error
Hello!
Im not sure if this is the right place - but i thought i might share this error
backtrace with you in case it helps. :)
Im using lutris -> uplay (offline mode, ingame windows disabled) and get the
following error on launch (see attached backtrace).
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https://bugs.winehq.org/show_bug.cgi?id=50421
Bug ID: 50421
Summary: wine run clip studio point 1.9.4 ERROR
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z7z-h(a)outlook.com
Distribution: ---
Created attachment 69039
--> https://bugs.winehq.org/attachment.cgi?id=69039
CSP error LOG
i using Playonlinux run CSP(clip studio paint) ERROR.i have mono and
gecko.(installed).
wine version 5.0
OS:Kali linux 2020.04
mono version 5.1.1
gecko version 2.47.2
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https://bugs.winehq.org/show_bug.cgi?id=51941
Bug ID: 51941
Summary: opening a league of legends client does not work and
end up with bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emptyabyss86(a)protonmail.com
Distribution: ArchLinux
Created attachment 70911
--> https://bugs.winehq.org/attachment.cgi?id=70911
the bug or error after a timeout
as i open league of legends snap dev mode in terminal it gives me an error with
a bug, it opens the client sometimes and take forever and does not open the
game at the end.
notice: log and back trace in the same .txt file
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https://bugs.winehq.org/show_bug.cgi?id=39053
Bug ID: 39053
Summary: The Forest: Starting a game needs often a long time
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Loading a game instance needs sometimes only some seconds but sometimes it also
needs some minutes. For example on creating a new game in single player this
needs mostly some minutes while on joining a multiplayer game it is vice versa.
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https://bugs.winehq.org/show_bug.cgi?id=58018
Bug ID: 58018
Summary: FL Studio when fullscreen doesen't allow me to open my
auto hiding panel
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78280
--> https://bugs.winehq.org/attachment.cgi?id=78280
Video of the issue
This issue happens on all desktops, in the video of the issue I've attached I'm
using Gnome with Dash to Panel, but it also happens on KDE Plasma and Cinnamon.
Basically I've set my panel to always auto hide, and only when FL Studio is
maximized I can't make the panel show up anymore, whereas if I maximize other
wine apps I can still make the panel show up, as shown in the video of the
issue I've attached.
Perhaps Wine is making the compositor think that FL Studio is a fullscreen
video game, and that's why no matter what DE I use I can't make the panel show
up?
In the recorded video I was using Wayland and Wine was using xwayland.
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https://bugs.winehq.org/show_bug.cgi?id=57985
Bug ID: 57985
Summary: lots of errors when running winecfg for the first time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamestar15(a)proton.me
Distribution: ---
Hello, when I run winecfg in the first time (no .wine directory is present), I
get the following errors:
winecfg
wine: created the configuration directory '/home/kali/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
004c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0054:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0054:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0054:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0054:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0054:err:ole:start_rpcss Failed to open RpcSs service
004c:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
004c:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
004c:err:ole:apartment_get_local_server_stream Failed: 0x80004002
009c:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
009c:fixme:file:NtLockFile I/O completion on lock not implemented yet
009c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00b0:fixme:file:NtLockFile I/O completion on lock not implemented yet
00b0:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00b0:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
00b0:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
011c:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0148:err:setupapi:do_file_copyW Unsupported style(s) 0x10
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0148:err:setupapi:do_file_copyW Unsupported style(s) 0x10
Also, in the middle of the errors, I got a prompt to install wine mono
installer, and I clicked on "install", but the errors happen also without
installing it.
At the end of the errors,the configuration of wine finally does open, which is
the good part.
Few important points to mention:
1. I tested this on kali linux 2025.1, but also on linux mint 22.1, so it has
nothing to do with kali linux.
2. I tested this on winehq-devel version 10.3 (the latest version up to date)
3. I installed winehq-devel exactly by the steps written in
https://gitlab.winehq.org/wine/wine/-/wikis/Debian-Ubuntu
4. In the error log, I am not referring to the "fixme" messages, I know they
are
features that will be added in the future.
If there is anything you need more that is missing, please tell me.
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https://bugs.winehq.org/show_bug.cgi?id=51294
Bug ID: 51294
Summary: Unknown evaluation order in winefile/winefile.c
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
```
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_NAME);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_SIZE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_CDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ADATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_MDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_IDX);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_LINKS);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ATTR);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_SEC);
```
col is used and incremented in same line, so it may work different on different
platforms
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https://bugs.winehq.org/show_bug.cgi?id=46418
Bug ID: 46418
Summary: I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not
implemented ye
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gautam.k(a)cisinlabs.com
Distribution: ---
Created attachment 63184
--> https://bugs.winehq.org/attachment.cgi?id=63184
I am install openssl using msi exec
Hi,
Please have a look at this error.
I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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https://bugs.winehq.org/show_bug.cgi?id=57827
Bug ID: 57827
Summary: Indeo Codec fails to install on Wine 10.1
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hackcr1258(a)gmail.com
Distribution: ---
Indeo Codec fails to install on Wine 10.1, Wine 10 was the last known version
for it to successfully install.
Indeo Codec will be stuck on status: "Finding an instance of Netscape"
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https://bugs.winehq.org/show_bug.cgi?id=52054
Bug ID: 52054
Summary: Containerized access to Wine for running Windows apps
in containers under Linux.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhanley(a)DGtlRift.com
Distribution: ---
Currently, containers need to run under the same OS for the apps targeted - ie
containerizing Linux apps requires that the host OS be Linux and containerizing
Windows apps requires that host OS be Windows. However, with Windows Subsystem
for Linux, containerized Linux apps can now run under Windows incentivizing
Windows over Linux for cloud providers.
Using wine to interconnect the host Linux system to the container orchestration
would allow containerized Windows apps to run under Linux for cloud deployment.
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https://bugs.winehq.org/show_bug.cgi?id=44411
Bug ID: 44411
Summary: CRASHING AND LACKING FONT civilization call to power
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitisanutter(a)gmail.com
Distribution: ---
Game crashes with core fonts, there is nothing to suggest reason why other than
lack of core fonts.
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https://bugs.winehq.org/show_bug.cgi?id=57739
Bug ID: 57739
Summary: Mugen DLL Hook does not work anymore
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jenngra505(a)roadrunner.com
Distribution: Mint
Some fangames made in the Mugen engine rely on a DLL hook using a modified
ddraw.dll to add additional features, for whatever reason the games that depend
on this now crash on startup.
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https://bugs.winehq.org/show_bug.cgi?id=57419
Bug ID: 57419
Summary: Pantheon - whisper functionality do not work
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq_bugzilla(a)yahoo.com
Distribution: ---
Created attachment 77407
--> https://bugs.winehq.org/attachment.cgi?id=77407
Console ouput wine 9.21 + master from 14/11
When playing the game (workaround from #57010 have to be applied to reach that
point), the whisper functionality used to send private message to another
player doesn't work.
When you just log in it is working for a short moment of time, but too
sensitive so messages are sent truncated (missing last letter), then after a
few seconds it no longer works. You can sill open the chat window, and type you
message, but it is not longer sent when you hit enter.
This is not a regression, it was like since the beginning. Reporting it only
now cause i would have liked #57010 to be fixed first for simplicity.
System amd64 debian 13 + using windowed mode 1920x1080
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https://bugs.winehq.org/show_bug.cgi?id=57929
Bug ID: 57929
Summary: Illegal pointer may be dereferenced
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: 1367173408(a)qq.com
Distribution: ---
Created attachment 78182
--> https://bugs.winehq.org/attachment.cgi?id=78182
execution trace
I have found a risk that an illegal pointer may be dereferenced.
At line 119 in file `dlls/win32u/ntgdi_private.h`, the function `pop_dc_driver`
may return NULL.
At line 750 in file `dlls/win32u/path.c`, the return value of `pop_dc_driver`,
which may be NULL, is used as a real argument of call for `pDeleteDC`
(`pathdrv_DeleteDC`).
Then, as shown by step 3 and 4 in the attached image, a illegal address may be
returned by function `get_path_physdev`, because `dev` is NULL value (0) and
`offsetof(type, field)` is subtracted from it.
Finally, as shown by step 5, the illegal pointer may be dereferenced, which may
cause unexpected application behavior or crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35428
Bug ID: 35428
Summary: Screenshots get horribly broken and resized on upload
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 47281
--> http://bugs.winehq.org/attachment.cgi?id=47281
Far 3 original screenshot
Consider this beautiful PNG screenshot.
Size: 106331 bytes
Format: PNG/lossless
Resolution: 1284x744@24bpp
What AppDB turns it to:
http://appdb.winehq.org/screenshots.php?iAppId=953&iVersionId=27377
Size: 196888 bytes (2 times more!)
Format: Bad resized PNG
Resolution: 1024×593@24bpp
This needs to be fixed. We live in the 21 century.
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https://bugs.winehq.org/show_bug.cgi?id=56708
Bug ID: 56708
Summary: AppDB needs a maintainer
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
We do not have anyone working on our AppDB anymore. We need a volunteer to take
over maintenance of this codebase. If anyone knows a PHP developer with free
time, we would certainly appreciate it.
They can get the codebase from here.
https://gitlab.winehq.org/winehq/appdb
I can provide database dumps (sans user accounts).
If anyone is interested, please let us know via this bug report.
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http://bugs.winehq.org/show_bug.cgi?id=35756
Bug ID: 35756
Summary: Bugzilla robots.txt prevents google indexing
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
https://bugs.winehq.org/robots.txt
This is annoying as bugs cant be found through google.
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https://bugs.winehq.org/show_bug.cgi?id=56706
Bug ID: 56706
Summary: AppDB does not properly separate the Bugzilla DB
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
We would like to split the AppDB and Bugzilla databases onto different hosts.
But right now this is impossible due to some queries doing a joins between
bugzilla and the appdb.
These will need to be re-written to do it in a different way.
The worst offender is testData.php ShowVersionsTestingTable method on line 685.
I'm sure there are other places as well.
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http://bugs.winehq.org/show_bug.cgi?id=11787
Summary: Set mime type for log files are text/plain
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Right now whenever someone attaches a .log file, Bugzilla auto-detects the mime
type as text/x-log. Many web browsers are set to download files with that mime
type, rather than just opening the file in the web browser. This is rather
annoying.
Can we change the mime types for .log files to text/plain instead? I believe
the code is in Bugzilla/Attachment.pm.
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http://bugs.winehq.org/show_bug.cgi?id=19561
Summary: Very large memory leak when doing overlapped reads
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ronfischler(a)gmail.com
Created an attachment (id=22796)
--> (http://bugs.winehq.org/attachment.cgi?id=22796)
Program compiled and ready to run using mingw
WINE is buffering serial ports which is in conflict with using overlapped
reads. Additionally, when using overlapped reads on a serial port, there is a
large memory leak. Every time we receive a block of data on the port, (say 800
bytes in our case,) wineserver allocates many pages on the heap and does not
free them afterwards. We are seeing as many as 21 pages lost to the heap every
time we read a small block of data.
My company is creating a Monitor & Control product that works through serial
ports, and we want it to be able to run on Linux netbooks (using USB to serial
port adapters.) This memory leak is the only thing holding us up. The memory
leak is too large for us to recommend to customers that our application can be
used on Linux platforms using WINE.
We are including an attachment for a small program that captures the leak. The
problem is a result of our call to readfile() in the do-while loop. It is using
the overlappedRead feature. Every time this Win32 function call is made, 84K
bytes disappears forever.
-Ron F.
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https://bugs.winehq.org/show_bug.cgi?id=38337
Bug ID: 38337
Summary: clang compiling warnings
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Wine1.7.39-251-gdbf8bde compiled by Apple's clang. The wine works somehow.
There are hundreds warning so I show them in one bug although there are many
possible bugs.
----
keyboard.c:287:2: warning: illegal character encoding in string literal
[-Winvalid-source-encoding]
"?","&1","?2","\"3","'4","(5","-6","?7","_8","?9","?0",")?","=+",
^
----
cocoa_status_item.m:100:13: warning: instance method
'-discardEventsPassingTest:'
not found (return type defaults to 'id')
[queue discardEventsPassingTest:^BOOL (macdrv_event* event){
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 warning generated.
----
imgfactory.c:715:88: warning: implicit conversion from enumeration type
'WICBitmapAlphaChannelOption' (aka 'enum WICBitmapAlphaChannelOption') to
different enumeration type 'WICBitmapCreateCacheOption' (aka 'enum
WICBitmapCreateCacheOption') [-Wconversion]
...BitmapImpl_Create(bm.bmWidth, bm.bmHeight, bm.bmWidthBytes, 0, NULL,
&format, option,...
~~~~~~~~~~~~~~~~~
^~~~~~
-----
display.c:225:24: warning: unused function 'create_mode_dict'
[-Wunused-function]
static CFDictionaryRef create_mode_dict(CGDisplayModeRef display_mode)
^
1 warning generated.
-----
node.c:1620:37: warning: implicit conversion from enumeration type
'xmlElementType' to different enumeration type 'DOMNodeType' (aka
'enum tagDOMNodeType') [-Wconversion]
*domNodeType = This->node.node->type;
~ ~~~~~~~~~~~~~~~~~^~~~
1 warning generated.
-----
locale.c:11344:13: warning: unknown attribute '__force_align_arg_pointer__'
ignored [-Wattributes]
call_locale_facet_vector_dtor(iter->fac, 1);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
locale.c:246:52: note: expanded from macro 'call_locale_facet_vector_dtor'
#define call_locale_facet_vector_dtor(this, flags) CALL_VTBL_FUNC(this, 0, \
^
./cxx.h:269:59: note: expanded from macro 'CALL_VTBL_FUNC'
#define CALL_VTBL_FUNC(this, off, ret, type, args) ((ret (WINAPI*...
^
../../include/windef.h:169:21: note: expanded from macro 'WINAPI'
#define WINAPI __stdcall
^
../../include/msvcrt/crtdefs.h:48:67: note: expanded from macro '__stdcall'
...__attribute__((__stdcall__)) __attribute__((__force_align_arg_pointer__))
^~~~~~~~~~~~~~~~~~~~~~~~~~~
-----
mach.c:93:9: warning: 'bootstrap_register' is deprecated
[-Wdeprecated-declarations]
if (bootstrap_register(bp, (char*)wine_get_server_dir(), ...
^
----
warning: Small Fonts 11: missing glyph for char 05b0
----
file.c:2124:49: warning: array index 1 is past the end of the array
(which contains 1 element) [-Warray-bounds]
dir_info->FileName[0] == '.' && dir_info->FileName[1] == ...
^ ~
../../include/winternl.h:495:5: note: array 'FileName' declared here
WCHAR FileName[ANYSIZE_ARRAY];
^
1 warning generated.
----
I omitted same warnings repeated many times.
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https://bugs.winehq.org/show_bug.cgi?id=57204
Bug ID: 57204
Summary: after enable winedmo, Little Witch Nobeta video wont
play anymore
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77101
--> https://bugs.winehq.org/attachment.cgi?id=77101
Log under Little Witch Nobeta
After enable winedmo. the Little Witch Nobeta wont play video anymore
It normal under winegstreamer.
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https://bugs.winehq.org/show_bug.cgi?id=57244
Bug ID: 57244
Summary: Train capacity 300% 2 will crash after enable the
winedmo
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77161
--> https://bugs.winehq.org/attachment.cgi?id=77161
Detail log from Train capacity 300% 2
Also video regression due to winedmo.
Game will crash at the title video or gallery video
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https://bugs.winehq.org/show_bug.cgi?id=57790
Bug ID: 57790
Summary: FindVUK doesn't show drive details
Product: Wine
Version: 10.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Even when there is a blu-ray disc in the drive, `wine FindVUK.exe
showdrivedetails` prints the error "Cannot enumerate storage device - stop
getting drive details for this drive". It also writes a log file which contains
the more specific message "IOCTL_STORAGE_QUERY_PROPERTY 1 failed with error
code 0".
Some debugging revealed that there are two problems: First,
IOCTL_STORAGE_QUERY_PROPERTY(StorageDeviceProperty) is not implemented, and
second, IOCTL_DISK_GET_MEDIA_TYPES always returns FILE_DEVICE_CD_ROM as opposed
to FILE_DEVICE_DVD.
$ sha256sum FindVUK_1.79.zip
39e954675855da3826256448b2a6b851c9478dda03c5d32bbfe4a3bac37ca623
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https://bugs.winehq.org/show_bug.cgi?id=52720
Bug ID: 52720
Summary: cmd.exe:batch times out in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cmd.exe:batch started timing out in Wine on 2022-03-17:
batch.c:427: running TEST_CMDLINE.CMD test...
cmd.exe:batch:040c done (258) in 120s
Test failed: timed out
https://test.winehq.org/data/patterns.html#cmd.exe:batch
Unfortunately I was unable to find a change in Wine that would be the cause for
the timeout: in my tests cmd.exe:batch still times out when run from older Wine
versions.
* Based on the WineTest logs cmd.exe:batch was taking about 50 seconds up to
2022-03-16. But the next day that run time more than doubled to about 118 - 170
seconds, causing it to time out most of the time.
* Reverting the Wine source to the 2022-03-16 head, rebuilding from scratch and
recreating the wineprefix did not help: cmd.exe:batch still times out.
* No package upgrades were performed on that date. Plus this regression
happened simultaneously on multiple machines with different upgrade schedules.
* WINETEST_TIME=1 indicates that almost all of the time is spent running
TEST_BUILTINS.CMD:
batch.c:427:0.149 running TEST_BUILTINS.CMD test...
batch.c:136:158.289 Test succeeded
^^^ The first ok() call after WaitForSingleObject() is in the map_file() called
after run_test()
* Running the test manually it looked like the "--- for /R" "Plain directory
enumeration" part of test_builtins.cmd was enumerating all of the computer's
directories, starting with /bin, /boot, /etc, ... That would certainly take a
long time but that run crashed after about 1 minute so this may be unrelated.
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https://bugs.winehq.org/show_bug.cgi?id=57489
Bug ID: 57489
Summary: GetPointerPenInfo not located in USER32.dll when
attempting to run Clip Studio Paint 3.0
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: juliarodrigues70(a)outlook.com
Distribution: ---
As mentioned in the bug 56709 comment
https://bugs.winehq.org/show_bug.cgi?id=56709#c22 the application continues to
not start now with the error "The procedure point GetPointerPenInfo could not
be located in the dynamic link library USER32.dll"
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https://bugs.winehq.org/show_bug.cgi?id=55776
Bug ID: 55776
Summary: Some game use video as intro will stock after video is
finished
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 75261
--> https://bugs.winehq.org/attachment.cgi?id=75261
Console log of game
Some game use Video as intro.
when the video is finish, game did not hang, but also did not change into menu.
It just stock at the end of video. I can still click progress bar that game
builtin feature to move back the intro video.
I have console log of the game, but it seems not has useful information.
I test on game that sell by Umemoro3D "Pizza Takeout Obscenity 2"
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https://bugs.winehq.org/show_bug.cgi?id=55438
Bug ID: 55438
Summary: Some D3D10 applications crashes on NVIDIA SM4 GPUs
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 74998
--> https://bugs.winehq.org/attachment.cgi?id=74998
log for d3d10featuredemo.exe
For example NVIDIA DX10FeatureDemo crashes.
047c:err:d3d_shader:shader_glsl_load_sampler_handles No uniform location at 0,
ps_sampler0
https://developer.download.nvidia.com/SDK/10/Samples/DX10FeatureDemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=12340
Summary: Winambulancia -DB defragmentation crashes
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.softprogres.sk/prog_winamb.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuharsky(a)misbb.sk
WinAmbulancia (see AppDB) is medical software for variety of specialisations of
medical prax. It uses VFP and VB with MDB backend. The app is in Slovak (SK)
language. Mostly the wine problems are related to the OLE.
The database defragmentation function dosen't work properly. In the app, please
go to "Nástroje > Defragmentácia" and the app will crash.
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https://bugs.winehq.org/show_bug.cgi?id=57080
Bug ID: 57080
Summary: Multiple game video is not rendered correct, all just
black (NightSecurity, The BathHouse RE, Parasocial,
Rune factory 5)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76954
--> https://bugs.winehq.org/attachment.cgi?id=76954
WINEDEBUG with +mfplat
Game video is not render correctly, all render in black.
But according to the video, the h264parse has working.
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http://bugs.winehq.org/show_bug.cgi?id=18715
Summary: No statusbar in Notepad
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
The Notepad that comes with Wine has no statusbar.
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https://bugs.winehq.org/show_bug.cgi?id=57762
Bug ID: 57762
Summary: Register/Password change with firefox-bin-134.0.2
result: Error while sending e-mail
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joneqdaniel(a)gmail.com
Distribution: ---
With firefox-bin-134.0.2 browser:
- Register with a webmail account like mailfence/gmail
- Change password of an existing account
Both give:
- Error while sending e-mail
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https://bugs.winehq.org/show_bug.cgi?id=56700
Bug ID: 56700
Summary: "Edit application version" takes a long time to load
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Whenever I click on "Edit application version"
(https://appdb.winehq.org/admin/editAppVersion.php) it takes minutes to load.
Used to be seconds.
Other parts of the AppDB seem to load at a reasonable speed.
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https://bugs.winehq.org/show_bug.cgi?id=57734
Bug ID: 57734
Summary: PHP8 Fatal Errrors
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
While scanning the logs, I see these fatal errors due to the upgrade of PHP8.
PHP Fatal error: Uncaught Error: Non-static method
testData::objectGetFilterInfo() cannot be called statically in
include/testData_queue.php:161
PHP Fatal error: Uncaught Error: Undefined constant "iTestingId" in
include/testData.php:972
PHP Fatal error: Uncaught TypeError: sizeof(): Argument #1 ($value) must be of
type Countable|array, null given in include/vendor.php:306
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https://bugs.winehq.org/show_bug.cgi?id=57971
Bug ID: 57971
Summary: Cannot change stored URLs in applications desription
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 78226
--> https://bugs.winehq.org/attachment.cgi?id=78226
Error details: showed error message
It isn't possible to change stored URLs above the main description of an
application.
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https://bugs.winehq.org/show_bug.cgi?id=57769
Bug ID: 57769
Summary: Undefined constant "shWhatDoesnt" in
/home/winehq/opt/appdb/include/testData.php:1097
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joneqdaniel(a)gmail.com
Distribution: ---
Created attachment 77973
--> https://bugs.winehq.org/attachment.cgi?id=77973
testData error afer clicking submit version form
How to Reproduce:
- Click Add version of an existing entry and fill the form with everything
works.
- Click submit.
Result:
- See attachment
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https://bugs.winehq.org/show_bug.cgi?id=57768
Bug ID: 57768
Summary: queueditems.php:50 Uncaught Error: Non-static method
Bug::listSubmittedBy() cannot be called statically in
/home/winehq/opt/appdb/queueditems.php:50 Stack trace:
#0 {main} thrown - clicking "My queued items" after
changing password in preferences
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joneqdaniel(a)gmail.com
Distribution: ---
Created attachment 77972
--> https://bugs.winehq.org/attachment.cgi?id=77972
"My queued items" error log
How to Reproduce:
- After login with new send password set the password to your liking.
- Click "My queued items" at the left menu"
Result:
- See attachment queueditem.log
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https://bugs.winehq.org/show_bug.cgi?id=56705
Bug ID: 56705
Summary: AppDB tables need indexes
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
Many SQL tables used by the AppDB do not have indexes for fields used in WHERE
queries, and in sorts.
Generating those index now will take hours, and will take the DB offline (which
will affect Bugzilla as well). So this task will need to be scheduled over a
weekend.
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https://bugs.winehq.org/show_bug.cgi?id=56707
Bug ID: 56707
Summary: AppDB PHP8 rewrite
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
The current codebase is not compatible with PHP8. We are stuck on 7.4.
The main issue is how all the objects are setup. PHP8 requires you define a
constructor as __construct, but the AppDB is using the old method of naming the
constructor the same as the object itself. While you could just rename all
those to __construct, there are places in the objects where the code refers to
$this->className(), these would need to be changed to $this->__construct() or
parent::__construct if called from a child class
There are other PHP8 issues to be solved as well. Things like some built in
functions changing how the null type is handled.
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https://bugs.winehq.org/show_bug.cgi?id=57844
Bug ID: 57844
Summary: Cannot submit new app version due to being blocked by
cloudflare.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: topgamer7(a)gmail.com
Distribution: ArchLinux
Created attachment 78062
--> https://bugs.winehq.org/attachment.cgi?id=78062
page I was redirected to
When I go and fill out a new version for some software (StudioTax), I get
through filling out the questionnaire, and then when I submit, I get blocked by
cloudflare.
Particularly infuriating because you lose all progress in what you submitted.
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https://bugs.winehq.org/show_bug.cgi?id=57741
Bug ID: 57741
Summary: WineHQ AppDB Create Account create accout
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tin.strunjak(a)gmail.com
Created attachment 77938
--> https://bugs.winehq.org/attachment.cgi?id=77938
error while trying to create a new account
I am trying to create an account on the whineHQ AppDB via
https://appdb.winehq.org/account.php?sCmd=new
However, when I populate required fields and click on create account I get this
error screen related to CAPTCHA (even though it is verified).
Thanks
forum topic: https://forum.winehq.org/viewtopic.php?t=40167
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https://bugs.winehq.org/show_bug.cgi?id=57151
Bug ID: 57151
Summary: AppDB is incredibly slow
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
The AppDB seems to be getting slower and slower. Today it's taking up to a
minute just to load a page. Does it need more resources?
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https://bugs.winehq.org/show_bug.cgi?id=56738
Bug ID: 56738
Summary: ODBC stopped working in Wine 9.9, it works fine in 9.8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: claudius+wine(a)hausnetz.lettenbach.com
Distribution: ---
Created attachment 76517
--> https://bugs.winehq.org/attachment.cgi?id=76517
WINEDEBUG logs
After updating my Arch linux install from wine 9.8-2 to wine 9.9-2 my 32bit
applications using multilib unixodbc stopped working.
I tried WINEDEBUG=+odbc but could get much relevant output.
Most interesting is probabaly this: trace:odbc:SQLAllocEnv Returning 309,
EnvironmentHandle 00000000
WINEDLLOVERRIDES="odbc32=b" or "odbc=b" didn't change anything as far as I can
tell.
If I downgrade the package it immediately starts connecting again.
The driver I use is the proprietary SQL Anywhere 17 odbc driver.
It works fine using unixodbc with both linux x86_64 and linux 32 bit
applications.
Is there any way I can provide more relevant information?
Attached is a trace of +odbc when it works, and when it doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=21940
Summary: Rise of Legends Demo crashes with null pointer
reference in msxml3?
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you get past bug 19539, you have to choose to ignore
two BHG errors; the game then starts and runs (though I got
no sound). Trying to play a campaign crashed for me quickly with
an msxml3 error (which is funny, since I had done winetricks msxml3,
and winecfg shows the override, but the backtrace still shows Wine's msxml3):
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7362be22).
Backtrace:
=>0 priv_from_xmlDocPtr+0x6(doc=(nil)) [dlls/msxml3/domdoc.c:127] in msxml3
1 xmldoc_add_ref+0x1d(doc=(nil)) [dlls/msxml3/domdoc.c:160] in msxml3
2 init_xmlnode+0x26(This=0x3fb63f8, node=0x7e222980, outer=0x3fb6418,
dispex_data=0x73666dec) [dlls/msxml3/node.c:1714] in msxml3
3 create_element+0x6c(element=0x7e222980) [dlls/msxml3/element.c:797] in
msxml3d
4 create_node+0x9d(node=0x7e222980) [dlls/msxml3/node.c:1736] in msxml3
5 queryresult_nextNode+0xdf(iface=0x3ff1120, nextItem=0x32ad60)
[dlls/msxml3/queryresult.c:267] in msxml3
6 xmlnode_selectSingleNode+0xd3(iface=0x1e9510, kqueryString="TRIBE_MASK",
resultNode=0x32ad60) [dlls/msxml3/node.c:1542] in msxml3
7 in legends (+0x6f34c) (0x0032b2dc)
...
0x7362be22 priv_from_xmlDocPtr+0x6 [dlls/msxml3/domdoc.c:127] in msxml3: movl
0x0(%eax),%eax
127 return doc->_private;
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https://bugs.winehq.org/show_bug.cgi?id=44926
Bug ID: 44926
Summary: Olive tree BibleStudySetup_6.1.1.exe
fails:ITERATE_Actions Execution halted, action
L"WixCreateInternetShortcuts" returned 1603
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
To see this first work around bug 44135
then:
0039:fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format,
advertised shortcut
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
0039:err:msi:ITERATE_Actions Execution halted, action
L"WixCreateInternetShortcuts" returned 1603
0039:err:msi:execute_script Execution of script 2 halted; action
L"[C:\\users\\louis\\Start Menu\\Programs\\Olive Tree Bible Software\\Bible
Study 6 online
support.url\0080http://help.olivetree.com/\00801\0080\00800<=>S-1-5-21-0-0-0-1000<=>{85E9410C-03A6-4396-9688-91981F445D1B}]WixRollbackInternetShortcuts"
returned 1603
sha1sum ~/Downloads/BibleStudySetup_6.1.1.exe
e55cd3df7b44bab85fdcb6785c32aa73988e338b
/home/louis/Downloads/BibleStudySetup_6.1.1.exe
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https://bugs.winehq.org/show_bug.cgi?id=57222
Bug ID: 57222
Summary: Installation of Konami games fails (Bombergirl,
Beatmania IIDX Infinitas) with error 1603
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: sraamar.psplus(a)gmail.com
Distribution: ---
Created attachment 77139
--> https://bugs.winehq.org/attachment.cgi?id=77139
Trace
The installation process for certain Konami games, such as Bombergirl and
Beatmania IIDX Infinitas, fails when run through Wine. The setup halts with
error code 1603.
These are the relevant lines I think of the trace:
0120:err:msi:execute_script Execution of script 0 halted; action
L"[C:\\users\\vince\\AppData\\Roaming\\Microsoft\\Windows\\Start
Menu\\Programs\\KONAMI\\BomberGirl.url\0080http://eagate.573.jp/game/konasteapp/API/login/login.html?game_id=bomber-girl\00801\0080C:\\Games\\BomberGirl\\BomberGirl.ico\00800\0080C:\\users\\vince\\Desktop\\BomberGirl.url\0080h"...
returned 1603
0120:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
Bombergirl installer:
https://p.eagate.573.jp/game/eacbg/bg/download/installer.html
Beatmania IIDX INFINITAS installer :
https://d1rc4pwxnc0pe0.cloudfront.net/v2/installer/infinitas_installer_2022…
Tested on Arch Linux with wine 9.18 in a clean prefix.
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https://bugs.winehq.org/show_bug.cgi?id=48247
Bug ID: 48247
Summary: Darksiders 2 (GOG) crashes after intro
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzielcke(a)z-51.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65912
--> https://bugs.winehq.org/attachment.cgi?id=65912
log + crash dump with wine-4.20 (staging)
Darksiders 2 directly crashes after the intro.
This is on Debian unstable with the official winehq-staging 4.20 packages for
bullseye
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https://bugs.winehq.org/show_bug.cgi?id=54778
Bug ID: 54778
Summary: Multiple apps need support for SM1 non-float
expression (Strong Bad's Cool Game for Attractive
People Episode 1: Homestar Ruiner, Darksiders II
Deathinitive Edition (GOG), NewoAsteroids played with
Dolphin emulator)
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://www.moddb.com/games/strong-bad/downloads/stron
g-bad-s-cool-game-for-attractive-people-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0114:err:d3dcompiler:D3DCompile2 <anonymous>:9:11: E5017: Aborting due to
not yet implemented feature: SM1 non-float expression.
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https://bugs.winehq.org/show_bug.cgi?id=57840
Bug ID: 57840
Summary: Discworld Noir - half Screen and wrong colors
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)felixnuesse.de
Distribution: ---
Created attachment 78054
--> https://bugs.winehq.org/attachment.cgi?id=78054
Screenshot of game with broken colors
When running Discworld Noir with an unmodified wine-10.0, the game works, but
the colors are messed up and the "resolution" is broken. (See the attached
images)
It is possible to run the game with xephyr (Xephyr -br -ac -noreset -screen
960x600x16 :4) in a lower color mode, which fixes the issues. It seems 32-bit
color causes issues with the game.
Sadly, xepyhr is not available on all platforms.
I am not sure if this is even fixable by wine itself, so feel free to close
this issue if it is not applicable.
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https://bugs.winehq.org/show_bug.cgi?id=56316
Bug ID: 56316
Summary: Office 2019 Pro Plus sppc.dll.SLInstallLicense
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vinibali1(a)gmail.com
Distribution: ---
Created attachment 76044
--> https://bugs.winehq.org/attachment.cgi?id=76044
terminal log
Hi there!
This version of Office is not going to install.
End with the "Error code 30015-11 (2147483904)"
Let me paste some of the more important lines:
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office winetricks
d3dx11_43 msxml6 riched20
#DONE
$ WINEARCH=win32 WINEPREFIX=/home/user/.wineoffice/ wine iexplore
appdb.winehq.org
#WORKING
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office/ wine regedit
01a4:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator",
{85047792-f634-41e3-96a4-5164e902c740}, 01D5FAD4): semi-s
tub
#DONE
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office/ wine Setup.exe
0564:err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version
to 3.2.
0564:err:winediag:d2d_settings_init Limiting maximum Direct2D factory version
to 0.
0594:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0450:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
0588:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0558:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
01d8:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0164:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
0620:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
02ec:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
#INSTALLATION STOPS HERE
wine: Call from 7B642597 to unimplemented function sppc.dll.SLInstallLicense,
aborting
wine: Unimplemented function sppc.dll.SLInstallLicense called at address
7B642597 (thread 07b4), starting debugger...
wine: Call from 7B642597 to unimplemented function sppc.dll.SLInstallLicense,
aborting
0584:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window 03EB8B38.
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https://bugs.winehq.org/show_bug.cgi?id=50484
Bug ID: 50484
Summary: Far Manager 3 crashes when Shift+Enter Execute in
separate window pressed
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: lanthruster(a)gmail.com
Distribution: ---
Far Manager 3 crashes when executing a file association.
1. Download and extract farmanager3
https://www.farmanager.com/download.php?l=en (zip archive)
2. Create a text file with no or arbitrary content test.txt
3. Select test.txt and press Shift + Enter
Wine will crash. That bug was there for years, including Wine 2.3 and earlier
releases.
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https://bugs.winehq.org/show_bug.cgi?id=57950
Bug ID: 57950
Summary: Debugger Found Error in Wine 10.3 - Unable to Run MT5
on Linux
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zareisajad98(a)gmail.com
Distribution: ---
I'm encountering a persistent "a debugger has been found on your system, unload
it from memory and restart your program" error while trying to run MetaTrader 5
using Wine on Arch Linux.
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https://bugs.winehq.org/show_bug.cgi?id=39688
Bug ID: 39688
Summary: Crash in file browser dialog (probably because of >
MAX_PATH)
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Wine's GetOpenFileNameW/GetSaveFileNameW seems to crash when encountering a
very long path name (i.e. longer than MAX_PATH characters).
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https://bugs.winehq.org/show_bug.cgi?id=53008
Bug ID: 53008
Summary: When playing civilizatin2, winevdm crash
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
Created attachment 72378
--> https://bugs.winehq.org/attachment.cgi?id=72378
backtrace of winevdm
When playing civilization 2, game menu start, but after some time, game crash.
I am sure that it worked before, but i need some time digging backup to find
which version of wine I used.
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https://bugs.winehq.org/show_bug.cgi?id=57811
Bug ID: 57811
Summary: wikis/Building-Wine contains broken/obsolete link
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depaoli.renzo(a)gmail.com
Distribution: ---
As per instruction on the 404 website
"If you followed a link from a WineHQ.org page and reached this page in error,
please report it to the WineHQ.org Bugzilla.":
The link on the Wine Wiki
https://gitlab.winehq.org/wine/wine/-/wikis/Building-Winehttps://www.winehq.org/pipermail/wine-devel/2016-January/111245.html
is broken resulting in 404.
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https://bugs.winehq.org/show_bug.cgi?id=52999
Bug ID: 52999
Summary: Redout fails to detect visual c++ runtimes
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 72366
--> https://bugs.winehq.org/attachment.cgi?id=72366
Logfile
When i try to run Redout, it says you need to install the c++ runtime.
The log does not indicate anything going wrong:
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.8 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0118:fixme:imm:ImeSetActiveContext (0000000000CDB7F0, 1): stub
0118:fixme:imm:ImmReleaseContext (000000000001006C, 0000000000CDB7F0): stub
007c:fixme:imm:ImeSetActiveContext (0000000000356C10, 0): stub
007c:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000356C10): stub
0118:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
0000000000B9FD70
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https://bugs.winehq.org/show_bug.cgi?id=56761
Bug ID: 56761
Summary: So when I install Blizzard.net setup exe its crashes
and gives me the backtrace log
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adampigeons(a)gmail.com
Distribution: ---
Created attachment 76555
--> https://bugs.winehq.org/attachment.cgi?id=76555
the log of the error
i launch battlenet exe setup then the window becomes unusable then i get the
backtrace log
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https://bugs.winehq.org/show_bug.cgi?id=55979
Bug ID: 55979
Summary: Blizzard Battle.net Launcher: New Version Released On
11/30/2023 Hangs During Installation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crashdance(a)charter.net
Distribution: ---
Created attachment 75569
--> https://bugs.winehq.org/attachment.cgi?id=75569
Terminal output when running the Battle.net client installer in a clean Wine
prefix
When attempting to install Battle.net in a clean 64-bit prefix on a clean
install of Linux Mint 21.2 with all needed dependencies, I get the attached
terminal output and the progress hangs at 45%.
Also, I know the maintainers of Bugzilla encourage reporting only one problem
per bug. That being said, the exact same time this started happening, my
existing Wine prefix for Battle.net (and my Battle.net games) caused thread
crashes when opening Battle.net after installing yesterday's update. The update
was installed from within the Battle.net client by clicking the green icon to
install the update. Prior to this update released yesterday on November 30,
2023, Battle.net and the games were running flawlessly.
Because I can only add a single attachment, the Pastebin links below will give
more detail on the related issue of thread crashes described above:
Existing prefix terminal output when the thread crash occurs:
https://pastebin.com/4UwxTsEP
Here is my system information:
https://pastebin.com/v3MVemgg
Was able to save a crash report for the thread crash issue:
https://pastebin.com/mYX68NrX
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https://bugs.winehq.org/show_bug.cgi?id=57980
Bug ID: 57980
Summary: Adobe Creative Cloud requires unimplemented function
KERNEL32.dll.SetThreadpoolTimerEx
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Every so often I test installing Adobe CC on Wine to see if it will work. With
the recent fixes relating to libcef/edge/chromium sandboxing, I gave it another
go. Seems like this is now an issue:
```
wine: Call from 00006FFFFFC75D38 to unimplemented function
KERNEL32.dll.SetThreadpoolTimerEx, aborting
```
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https://bugs.winehq.org/show_bug.cgi?id=48746
Bug ID: 48746
Summary: Null_DC stops with error on Emulator Startup (not
opening the application)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: starfirehyper(a)gmail.com
Distribution: ---
Hello,
I am having issues with Wine and Null DC
I do have Crossover on a Chromebook, but whatever I start the emulator (not
opening the application) I get a error that tells me " The program (the full
name of the exe) has encountered a serious problem and needs to close." The
link on the error wasn't very helpful. (I am running nullDC 1.0.4 and I don't
know what is causing it)
Thank you and good bye.
Have a nice day! :)
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https://bugs.winehq.org/show_bug.cgi?id=48771
Bug ID: 48771
Summary: SoulWorker from Official Launcher
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: full01(a)linuxmail.org
Distribution: ---
I can't start the game from the Official Launcher. The launcher starts with
Wine-staging but I get the error (The Directory is Invalid) when I try to start
the game client.
The game worked flawlessly before they changed the launcher.
I think the problem is the second launcher called "Soulworkerlauncher.exe".
The game is free to play: https://en.soulworker.gameforge.com/landingpage/
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https://bugs.winehq.org/show_bug.cgi?id=53407
Bug ID: 53407
Summary: Hogia Hemekonomi Missing date picker widget
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 72799
--> https://bugs.winehq.org/attachment.cgi?id=72799
How the calendar widget looks when run on Windows XP.
When showing transactions there is a date entry field where the user can enter
a date. Or press "enter" to get a date picker widget. The widget seems to be
missing in Wine.
To reproduce:
- Run the software like "wine Hemeko.exe"
- There will be dialogue asking about number format, click Yes.
- On first run you get an intro (or error see Bug 53384). If error, just
dismiss. If intro, press "Återgå till Hemekonomi" to dismiss.
- Click "Arkiv" and "Ny" to create a new database to work with. When asked
"Ange namnet på den nya databasen" enter something like "foo.mdb" and click OK.
- Click "Fortsätt med Hemekonomi" to dismiss setup wizard.
- Press CTRL-K or click on icon Kontoutdrag.
- Click OK.
- Use mouse to set focus on entry field in lower right corner called "Fr o m"
- Press enter.
- See Program Error.
On subsequent runs click Arkiv/Öppna instead to use the existing foo.mdb
database.
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https://bugs.winehq.org/show_bug.cgi?id=55138
Bug ID: 55138
Summary: msys2: bash.exe is not able to fork/start another
process.
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 74697
--> https://bugs.winehq.org/attachment.cgi?id=74697
allocation stacks in parent and child bash.exe
This is a followup to bug 47808.
If I understand it right, bug 47808 was primarily about native libraries
getting called at a win32 stack which was not yet committed.
Those native libraries then jumped over the guard page, therefore the stack
got not grown, instead a crash reported.
This aspect was fixed by using the syscall interface and
therefore bug 47808 was closed.
But there is another issue that causes a msys2-forked process crashing,
because after the stack was grown it still misses the PAGE_READWRITE flags.
For this Zeb Figura included in the first attachement to bug 47808
"always expand the stack if within the stack reserve"
a line adding the flags "VPROT_COMMITTED | VPROT_READ | VPROT_WRITE"
to the page that gets the VPROT_GUARD removed in grow_thread_stack.
This modification still enables a forked process to run.
The issue can be reproduced with an unmodified wine by just
- running msys2 bash.exe interactively
- then trying to start e.g. notepad from it.
Attached file shows the stack when the stack gets allocated
- in a working msys2-parent process and
- in a failing msys2-forked child process.
Therefore it looks like the forked stack get really setup differently,
but it is still not clear if or when this memory gets the READ/WRITE
added in native windows.
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https://bugs.winehq.org/show_bug.cgi?id=37131
Bug ID: 37131
Summary: Clang Static Analyzer: Division by zero
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies Division by zero
File: dlls/winex11.drv/palette.c
Location: line 601, column 43
Description: Division by zero
#define NB_RESERVED_COLORS 20
...
static void X11DRV_PALETTE_FillDefaultColors(....)
{
...
int i = 0, idx = 0;
int red, no_r, inc_r;
...
if (palette_size <= NB_RESERVED_COLORS)
return;
while (i*i*i < (palette_size - NB_RESERVED_COLORS)) i++;
no_r = no_g = no_b = --i;
...
inc_r = (255 - NB_COLORCUBE_START_INDEX)/no_r;
//Clang: Division by zero
...
}
The code will continue executing if the palette_size variable is larger than or
equal to 21. With the value 21, the 'i' variable will be first incremented by
one and then decremented by one. As a result, the 'i' variable will remain
equal to zero, which will cause the division-by-zero error.
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http://bugs.winehq.org/show_bug.cgi?id=31212
Bug #: 31212
Summary: Some VST instruments crash when reloaded in Mixcraft
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
In Mixcraft, some VST instruments crash when loaded a second time on a track.
However, the same instruments work fine when loaded for the first time on a
track. The following can be reproduced easily in Mixcraft:
1. Start Mixcraft and select "Build Virtual Instrument Tracks" from the "New
Project" window.
2. Click on the keyboard icon next to the first track name, which will bring up
the instrument selection window.
3. Select "<VSTi Instruments>" from the left pane and then "Messiah" from the
right pane. This sets the track to use the Messiah VSTi synth.
4. Now select "Acoustica Instruments" from the right pane.
5. Once again, select "Messiah" from the right pane. Mixcraft will pop up an
error box with the title "An instrument has crashed" containing the following
text: "A crash has been detected in the instrument "Messiah." This plug-in has
been muted. We recommend you save your project and re-start Mixcraft to avoid
losing your work."
Unfortunately, no helpful terminal output seems to be generated in relation to
the plugin crash. I have provided more detailed notes on VST behavior in
Mixcraft here:
https://docs.google.com/document/d/1YEPh0mkd_ip1whAJXcRIl4HYny5D8LSeGo3qgzV…
** My System **
OS: Kubuntu 12.04 64-bit w/ KDE SC 4.8.4
Motherboard: ASRock X58 Extreme3 (Intel X58 chipset)
CPU: Intel Core i7 (2.8 GHz quad-core)
RAM: 12GB DDR3
Video: Dell NVIDIA GeForce 7800 GTX w/ 256 MB RAM (PCI Express)
Sound Card #1: Sound Blaster Audigy 2 ZS Gold
Sound Card #2: Echo Gina3G
Linux Kernel: 3.2.0-26-generic
NVIDIA video driver: 302.17
Screen Resolution: 1280 x 960
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https://bugs.winehq.org/show_bug.cgi?id=55019
Bug ID: 55019
Summary: kernel32:process - Accents cause test_Environment() to
fail on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:process - Accents cause test_Environment() to fail on Windows:
process.c:1267: Test failed: Parent-env string CI_COMMIT_AUTHOR=Bernhard Klbl
<besentv(a)gmail.com> isn't in child process
process.c:1267: Test failed: Parent-env string CI_COMMIT_DESCRIPTION=
Signed-off-by: Bernhard Klbl <besentv(a)gmail.com> isn't in child process
process.c:1267: Test failed: Parent-env string CI_COMMIT_MESSAGE=mf/tests:
Remove duplicate call to MFStartup().
Signed-off-by: Bernhard Klbl <besentv(a)gmail.com>
isn't in child process
process.c:1292: Test failed: Child-env string CI_COMMIT_AUTHOR=Bernhard K"lbl
<besentv(a)gmail.com> isn't in parent process
process.c:1292: Test failed: Child-env string CI_COMMIT_DESCRIPTION=
Signed-off-by: Bernhard K"lbl <besentv(a)gmail.com> isn't in parent process
process.c:1292: Test failed: Child-env string CI_COMMIT_MESSAGE=mf/tests:
Remove duplicate call to MFStartup().
Signed-off-by: Bernhard K"lbl <besentv(a)gmail.com>
isn't in parent process
See https://test.winehq.org/data/patterns.html#kernel32:process
These failures happen in about 15% of the runs and in all of them the
environment variable was supposed to contain an accent.
This also explains why the failures:
* Are always about the GitLab environment variables: in our regular test
configurations environment variables don't contain accents.
* Only happen on the GitLab CI Windows test VM: this VM is the only one where
the environment variables change from one run to the next, mostly due to
CI_COMMIT_XXX.
* Always happen in both the 32- and 64-bit tests of a given build.
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https://bugs.winehq.org/show_bug.cgi?id=57020
Bug ID: 57020
Summary: Anritsu Software Toolbox doesn't install properly
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download:
https://dl.cdn-anritsu.com/en-us/test-measurement/files/Software/Drivers-So…
To test
- Run the installer in clean WINEPREFIX
- Uncheck "Check for Updates"
- Select all components (default)
- When it asks something about the "NI VISA" runtime, select "Yes"
In the install folder (default .wine/drive_c/Program Files (x86)/Anritsu) there
hsould be folders like "Line Sweep Tools" and other. On Wine, those are
missing.
The problem can be worked around by using "winetricks -q dotnet35" before
attempting the install.
Not sure why it can't use wine-mono.
Another way to possibly test: You can unpack the installer exe with 7-zip, then
the $TEMP folder contains the installers, e.g. LST_V1.71_Installer.exe
If you run those, they will complain about missing .NET 3.5 as well.
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https://bugs.winehq.org/show_bug.cgi?id=57656
Bug ID: 57656
Summary: CryptMsgGetParam() with
CMSG_SIGNER_AUTH_ATTR_PARAM/CMSG_SIGNER_UNAUTH_ATTR_PA
RAM returns success with 0 buffer size
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is currently triggered by wintrust tests from test_wintrust_digest(). The
issue is that GetParam returns TRUE when there is no attributes to return. That
leads to malloc(0) and then attempt to read attributes from that.
I don't know how to write a proper test for this at crypt32 side, so filing a
bug instead.
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https://bugs.winehq.org/show_bug.cgi?id=42033
Bug ID: 42033
Summary: Fallout 3: Radio music not playing
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
Created attachment 56507
--> https://bugs.winehq.org/attachment.cgi?id=56507
log
When listening to the radio in Fallout 3, the DJ's voice works, but the songs
don't. Sometimes you'll hear the song start for a second, but then it stops and
the DJ's voice starts up again. This happens both on GNR and the enclave
station.
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https://bugs.winehq.org/show_bug.cgi?id=50278
Bug ID: 50278
Summary: Diggles: The Myth of Fenris (GOG version) crashes on
launch
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lcaffe(a)inbox.lv
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68826
--> https://bugs.winehq.org/attachment.cgi?id=68826
When runnning main executable 'Diggles.exe'
Game Diggles: The Myth of Fenris
https://www.gog.com/game/diggles_the_myth_of_fenris
Crashes on startup (log attached), the screen becomes black for a second or
two.
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https://bugs.winehq.org/show_bug.cgi?id=57802
Bug ID: 57802
Summary: 10 is not saving WordPro's "view Settings"
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Dear Support,
SmartSuite-N99.8.0208.0800
Fedora 41
wine-stable-10.0.0-1.1.x86_64
winehq-stable-10.0.0-1.1.x86_64
Wine stable 10 is not saving Word Pro's "View setting". You have to set up
your view settings in a Windows virtual machine and export the view setting
from regedit. Then import them into Wine's regedit: for example:
REGEDIT4
[HKEY_CURRENT_USER\SOFTWARE\Lotus\WordPro\99.0\lwpuser.ini\WordProUser]
"ViewMode"="256"
"ViewPreference2"="514"
"ViewPreference"="527945365"
The above is margin width and show tabs. These entries were all missing in
Wine until I regedit imported them.
Please fix.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=56128
Bug ID: 56128
Summary: Genshin Impact: after changing to another window and
back, input does not work anymore
Product: Wine
Version: 8.0.2
Hardware: x86-64
URL: https://genshin.hoyoverse.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
Created attachment 75800
--> https://bugs.winehq.org/attachment.cgi?id=75800
Log
After changing to another window and then back to the game (with Alt + TAB, for
example), no input will be accepted anymore.
Neither keyboard, mouse, nor gamepad will work until the game is restarted.
After switching to another window, this will be added to the log multiple
times, until returning to the game:
"0238:fixme:win:NtUserGetKeyboardLayout couldn't return keyboard layout for
thread 0074"
There are multiple menu-options in the game that start a webbrowser, after
which this issue will happen, so it is probably quite likely to happen during
normal play once in a while.
If i press the screenshot-key on my keyboard to access the screenshot-UI of
GNOME, use it with the mouse-pointer, and then go back to the game, input will
still work; this is the only exception i noticed.
It is more like an overlay than a window, so i guess the focus still remains on
the game while using it.
Desktop-environment: GNOME (Wayland)
Operating-system: Debian GNU/Linux Testing (Trixie)
Wine-versions tested: 8.0.2, devel 8.18, 9.0-rc-3
Game-version: 4.3
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https://bugs.winehq.org/show_bug.cgi?id=50577
Bug ID: 50577
Summary: Saya no Uta: hangs on RtlpWaitForCriticalSection
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 69251
--> https://bugs.winehq.org/attachment.cgi?id=69251
terminal output at default settings
Note: This is about the Japanese "Windows 10 compatible" release, not an
English localised one. There is no demo version, I'm afraid.
The game runs fine--until it hangs at:
012c:err:ntdll:RtlpWaitForCriticalSection section 103971A4 "?" wait timed out
in thread 012c, blocked by 0024, retrying (60 sec)
The hang may happen, after as little as 1 min, sometimes it's 10 min, and I
might have made it 20 min once. When it happens, it does not recover, the
message just repeats every once in a while.
I'm using the Ubuntu packages from the official winehq repo. Originally I tried
with wine-staging 6.0, then I went backwards version by version through
(wine-staging) 5.18, and finally now I'm on (wine-devel) 6.0 for this bug
report. No discernable difference either way. The run in the attached log
happened in a clean prefix (though I admit I may have forgotten to wipe the
prefix between some downgrades).
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https://bugs.winehq.org/show_bug.cgi?id=56517
Bug ID: 56517
Summary: osu!: Does not launch since 9.3
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: kyuunex(a)protonmail.ch
Distribution: ---
Created attachment 76272
--> https://bugs.winehq.org/attachment.cgi?id=76272
log
osu! does not launch since wine version 9.3.
easy script to reproduce
==========================
#!/bin/sh
export OSU_INSTALL_LOCATION="$HOME/.local/share/osu-stable"
export WINEPREFIX="$HOME/.local/share/wineprefixes/osu-stable"
export WINEARCH=win32
if [ ! -d "$OSU_INSTALL_LOCATION" ]
then
mkdir -p "$OSU_INSTALL_LOCATION"
wget -O "$OSU_INSTALL_LOCATION/osu!.exe"
"https://m1.ppy.sh/r/osu!install.exe"
fi
if [ ! -d "$WINEPREFIX" ]
then
mkdir -p "$WINEPREFIX"
winetricks -q --force dotnet40
fi
cd "$OSU_INSTALL_LOCATION"
wine "osu!.exe" "$@"
=====================================
There is a workaround by installing `gdiplus` via winetricks, however, it was
not nessasary to install this prior to 9.3.
The bug is reproducable on the latest git commit as well as of the time of this
report.
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https://bugs.winehq.org/show_bug.cgi?id=56086
Bug ID: 56086
Summary: [9.0_rc regression] C&C Generals Zero Hour has graphic
errors in menu
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: herrtimson(a)yahoo.de
Distribution: ---
Created attachment 75751
--> https://bugs.winehq.org/attachment.cgi?id=75751
exit box dialogue broken
This was just fine with wine-8.0.2, when upgrading the prefix to 9.0_rc3 the
Exit Box Dialogue is broken. I have a screenshot attached.
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https://bugs.winehq.org/show_bug.cgi?id=42796
Bug ID: 42796
Summary: X11DRV_ActivateKeyboardLayout spam during GTA5 run
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
I just tested wine-staging 2.5 against GTA5.
And I get my console spammed annoying amount of
These 3 lines group of 3.
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 40000000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout flags 40000000 not supported
fixme:dxgi:dxgi_swapchain_Present Unimplemented flags 0x1
The keyboard spam comes from here
https://source.winehq.org/git/wine.git/blob/61a1a266faa9fa7c959136b0ab0b5d7…
Maybe priting the message few times and putting rest of the spam into TRACE?
Since bug 42017 got fixed the output is much cleaner now.
This is just enchanment request to get better looking logs by default.
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https://bugs.winehq.org/show_bug.cgi?id=47985
Bug ID: 47985
Summary: SysListView32 header are not rendered
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bitter.taste(a)gmx.com
Distribution: ---
This problem can be noticed if one tries to use LTSpice [1], places a Capacitor
in the schematic, right clicks on it and then on "Select Capacitor".
The window that opens has a blank space where the header is supposed to be,
resizing the windows makes the header appear and clicking on the headers
themselves makes them appear for a brief instant.
[1]
https://www.analog.com/en/design-center/design-tools-and-calculators/ltspic…
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https://bugs.winehq.org/show_bug.cgi?id=38889
Bug ID: 38889
Summary: Microsoft Orca unable to create transform file
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crosstieger(a)gmail.com
Distribution: ---
Created attachment 51827
--> https://bugs.winehq.org/attachment.cgi?id=51827
terminal output of the error
Microsoft Orca is unable to modify cells within an .msi file. Modifying a cell
returns the following error message:
Could not change this cell to '<Value>'. The data was rejected by the database.
It may be out of the valid range or formatted incorrectly.
In the terminal you can see the error message:
fixme:msidb:TABLE_modify 0x7a5098 4 0x7a5e40 - mode not implemented
The value 0x7a5098 and 0x7a5e40 changes depending on the cell you edit.
If you click on 'Transform - Generate Transform' and want to save your .MST
file, it returns the error:
Orca was unable to generate the transform. (MSI Error 120)
On the terminal:
fixme:msi:MsiDatabaseGenerateTransformW 3 2
L"Z:\\home\\techniktriberg\\Downloads\Untitled.mst" 0 0
The path depends on where you want to save the file.
Full terminal output as an attachment.
----
Installation process
----
run: winetricks dotnet40
run: winetricks mfc42
run: msiexec -i Orca.Msi
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https://bugs.winehq.org/show_bug.cgi?id=56920
Bug ID: 56920
Summary: Family Tree Maker 2019 fails to start with unhandled
exception
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jwhite88(a)gmail.com
Distribution: ---
Created attachment 76741
--> https://bugs.winehq.org/attachment.cgi?id=76741
Terminal output when trying to run Family Tree Maker 2019
FTM 2019 successfully installs (it prompts to install Visual C++
Redistributable for Visual Studio 2017 as part of the process) but then fails
to start. It produces an unhandled exception (see attached log) and then hangs
in the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=51064
Bug ID: 51064
Summary: Crash from Starcraft 2 game in Direct Strike mode
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69922
--> https://bugs.winehq.org/attachment.cgi?id=69922
screen
The bug is manifested for a long time. 100% repeatability. Through Proton no
problem. The problem is only in this mode.
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https://bugs.winehq.org/show_bug.cgi?id=56704
Bug ID: 56704
Summary: Installing dotnet35sp1 (winetricks)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zumers(a)yandex.ru
The installation dotnet 3.5 sp1 using winetricks freezes ("?" wait timed out in
thread ..., blocked by 0000, retrying (60 sec)).
RedOS 5.15.87
Wintricks: 20240105
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https://bugs.winehq.org/show_bug.cgi?id=56027
Bug ID: 56027
Summary: DirectMusic-related problems with Recettear
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: tomman(a)gmail.com
Distribution: ---
Created attachment 75671
--> https://bugs.winehq.org/attachment.cgi?id=75671
Runtime log with Wine's DirectMusic
Starting with Wine 8.18 and its much needed improvements to its DirectMusic
support, Recettear (a well known problem game for its complete lack of audio
under Wine out of the box) finally started having working sound, but it's far
from being 100% working.
Currently (as of 9.0-rc1), these are the problems with Recettear and Wine's
DirectMusic implementation:
- Sound effects may skip playing once in a while.
- Background music is not working as intended: tracks will not loop (they will
play only once, then silence), tracks will not stop playing during scene
switches (leading to many tracks from different scenes playing at the same
time)
- In-game volume controls do not work at all: music/SFX will always play at the
highest volume level, and it's impossible to silence it if desired.
When using native DirectMusic DLLs (installed via Winetricks), the game has
completely working audio just like in Windows, but with two gotchas:
- Sound effects have lag.
- Using native DirectMusic also requires native DirectSound, which breaks sound
in the opening movie (recet_op.wmv)
Attached is the log from running the game for a couple minutes on a completely
clean prefix: start at the title screen, load a saved game, switch scenes a
couple times (to trigger the "multiple tracks playing at the same time" bug),
trying (unsuccessfully) to adjust music volume, eventually ending with no music
tracks playing at all because they will not loop, then cleanly exiting the
game.
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https://bugs.winehq.org/show_bug.cgi?id=56709
Bug ID: 56709
Summary: PackTouchHitTestingProximityEvaluation not located in
USER32.dll when attempting to run Clip Studio Paint
3.0
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: animaloser(a)gmail.com
Distribution: ---
Clip Studio Paint 3.0 fails to open, with a pop-up message that reads "The
procedure point PackTouchHitTestingProximityEvaluation could not be located in
the dynamic link library USER32.dll"
The launcher does run however, even if it's all white, it's been documented in
the appdb entry for the program. The main software, CLIPStudioPaint.exe, does
not.
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https://bugs.winehq.org/show_bug.cgi?id=57221
Bug ID: 57221
Summary: msmoney.exe crashes when trying to render mrptmain.htm
inside the app
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: msd+bugs.winehq.org(a)msd.im
Distribution: ---
In the app Microsoft Money 11.0, I try to see a report (monthly reports) after
installing wine-gecko to make it render.
It crashes with :
```
01c0:err:eventlog:ReportEventW L"msmoney.exe"
01c0:err:eventlog:ReportEventW L"11.0.0.716"
01c0:err:eventlog:ReportEventW L"xul.dll"
01c0:err:eventlog:ReportEventW L"47.0.0.7639"
01c0:err:eventlog:ReportEventW L"0092e348"
```
I rerun the program with `WINEDEBUG=+ieframe,+mshtml,+jscript` to get more
info. I attached this file to this bug report.
wine-6.0.3 (Ubuntu 6.0.3~repack-1) from Ubuntu 22.04.5 LTS
How can I help you more ?
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https://bugs.winehq.org/show_bug.cgi?id=48283
Bug ID: 48283
Summary: Pegasus Mail 4.73 crashes after install
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daveypy(a)outlook.com
Distribution: ---
Created attachment 65965
--> https://bugs.winehq.org/attachment.cgi?id=65965
Saved backtrace from crash
After installing Pegasus Mail in Wine, Pegasus Mail crashes upon launch.
I would be willing to test this in Wine STAGING, but I don't know how to
install STAGING alongside STABLE in Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=35684
Bug ID: 35684
Summary: Wine Internet Explorer crash when accessing amazon.com
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.maccabe(a)gmail.com
Created attachment 47650
--> http://bugs.winehq.org/attachment.cgi?id=47650
Backtrace of Wine failure when accessing amazon.com
OS: Linux Mint 16 (Petra) with KDE desktop
Using Wine 1.7.13 in WIN7 mode (also tried WIN XP mode)
Running Wine internet explorer from C:\program files (x86)
Internet Explorer seems to start normally, although slowly. The Winehq web
page loads and appears to render correctly. If I try to access www.amazon.com
(http, or https) the program experiences an error and quits. The following
window is displayed:
report says:
Program Error
The program iexplore.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=44236
Bug ID: 44236
Summary: Poisson Superfish: Slow to write binary file.
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: raphaelcervantes(a)protonmail.com
Distribution: ---
Discussion is in this forum.
https://forum.winehq.org/viewtopic.php?f=2&t=29936
I am using Wine to run Poisson Superfish. This program essentially does some
calculations and then writes the results into a binary file. This action is
performed in less than a second in a Windows environment. Unfortunately, it
takes about 10 seconds to write this binary file under Wine. Here is how to
reproduce the error:
1. Install Poisson Superfish on linux using Wine. You have to scroll all the
way down and click register.
http://laacg.lanl.gov/laacg/services/download_sf.phtml
2. Once installed, open a unix terminal in this directory
.../.wine/drive_c/LANL/Examples/RadioFrequency/Waveguides/
3. Run wineconsole cmd.
4. In the new window, run RUNWG.BAT.
3. Several windows will pop up. The ones that stall for a bit are in the
process of writing to a file named something.T35. The T35 refers to tape 35 (I
guess that's how a sector of harddrive memory would be referred as back in the
80s). This is the binary file with the solution in it.
It will finish eventually, but it is pretty slow.
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https://bugs.winehq.org/show_bug.cgi?id=52646
Bug ID: 52646
Summary: Trying to run wit (Wimms Iso Tools) , it works, its
just when I start the iso extraction it gives me this
error.
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: madeinclt26(a)gmail.com
Distribution: ---
Created attachment 71966
--> https://bugs.winehq.org/attachment.cgi?id=71966
After it starts extracting the iso it says " The program wit.exe has
encountered a serious problem and needs to close. We are sorry for the
inconvenience.
After it starts extracting the iso it says " The program wit.exe has
encountered a serious problem and needs to close. We are sorry for the
inconvenience.
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https://bugs.winehq.org/show_bug.cgi?id=54975
Bug ID: 54975
Summary: win32u:win32u exits prematurely, leaves child process
behind, interferes with
windows.globalization:globalization
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
win32u:win32u exits prematurely, leaves child process behind:
win32u:win32u start dlls/win32u/tests/win32u.c
[...]
win32u.c:1037: Test marked todo: res = 4
win32u.c:1040: Test marked todo: buf[1] = 0
win32u:win32u:09f0 done (0) in 0s 1295B
win32u.c:1045: Test failed: res = 0
win32u.c:1046: Test failed: buf = d
win32u.c:1049: Test failed: res = 0
win32u.c:1059: Test failed: res = 0
09e0:win32u: 14 tests executed (2 marked as todo, 0 as flaky, 4 failures), 0
skipped.
See https://test.winehq.org/data/patterns.html#win32u:win32u
There are two things to notice in the above log:
* The main win32u:win32u process is 09e0 but it did not issue a 'tests
executed' summary. This means it exited prematurely.
* 09e0 is a child process that continues running and printing messages which
interferes with the next test, specifically
windows.globalization:globalization.
Also on the TestBot one can find the corresponding Wine log which contains
these lines that seem strongly correlated to this issue:
0480:err:seh:KiUserCallbackDispatcher ignoring exception
0480:err:seh:KiUserCallbackDispatcher ignoring exception
wine client error:480: partial write 57344
Running: win32u:win32u (694 of 774)
Running tests - 6 failures
This issue only happens on Linux and happens systematically but only on three
configurations:
fg-deb64-t32 but not for the wow32 and wow64 builds on the same
machine
fgtb-debian11-wow64 but not for the wow32 build on the same machine
debian11b-wow64 but but not for the wow32 build on the same machine
(and none of the 32-bit builds on debian11 is impacted)
And I have been unable to reproduce this failure on my machine (fg-deb64-t32).
So it's unclear what causes this failure but it clearly started on 2023-05-15
so it's probably some commit on that day.
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https://bugs.winehq.org/show_bug.cgi?id=58041
Bug ID: 58041
Summary: PlayOnline Viewer: Black screen when running via
winewayland.
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: Gentoo
Running PlayOnline Viewer via Wayland by setting DISPLAY="" in an LXQt/Wayfire
session results into a completely black window.
The application still works, just no content can be seen.
Final Fantasy XI Online, which PlayOnline Viewer is used to launch, seems to
work OK so far, when navigated to blindly.
Did not spot anything different in the default terminal output yet.
Running via XWayland works as expected, though that also means a black screen
in displays other than the primary screen, or rather the content just isn't
updated in the other screens.
Without XWayland, the result is the same regardless of the display.
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=44253
Bug ID: 44253
Summary: Access violation in multiple cases
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ihormcd+wine(a)gmail.com
Distribution: ---
Created attachment 60052
--> https://bugs.winehq.org/attachment.cgi?id=60052
crash
Access violation exception due to access by 0x0000 address in multiple use
cases while using Far3.
>From Far app try to:
1) on lunch of EXE file (Far.exe, WinMergeU.exe, others)
2) switch drive for the pane (Alt+F1/F2)
3) switch to Quick view mode for a file (Ctrl+Q)
*) few other cases
App: Far Manager 3.0 build 5100 x64
Wine details: wine-3.0-rc3, the app runs using wineconsole
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https://bugs.winehq.org/show_bug.cgi?id=46930
Bug ID: 46930
Summary: DirectX 1 installer Closes after open without
installing
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64037
--> https://bugs.winehq.org/attachment.cgi?id=64037
log
I change wine Windows version to 95 and open DirectX 1.0 installer, but window
instant closes and Installing stopped on unpacking. In logs I see msvcp error
missing shm_open() function. WTF???
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https://bugs.winehq.org/show_bug.cgi?id=56695
Bug ID: 56695
Summary: Unreal Engine game checks for a specific VC runtime
regkey
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 76479
--> https://bugs.winehq.org/attachment.cgi?id=76479
registry key being checked for
An Unreal Engine game checks for a VC++ runtime libs by checking for a specific
registry key created during install of that runtime upon startup.
Consider adding that key.
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