https://bugs.winehq.org/show_bug.cgi?id=56763
Bug ID: 56763
Summary: Firefox crash
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thecodersofscratch67(a)gmail.com
Distribution: ---
Whenever I launch Firefox through wine, 2 things happen:
1. The titlebar shows up even though it shouldn't
2. The program crashes because the function SHAppBarMessage(b) is unimplemented
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https://bugs.winehq.org/show_bug.cgi?id=56598
Bug ID: 56598
Summary: Calling [vararg] method via ITypeLib without arguments
via IDispatch fails
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: pontus(a)netler.se
Distribution: ---
Our COM-interface expose a method that take 0-N opptional parameters via
[vararg].
[vararg]
HRESULT Test([in] VARIANT mandatory, [in] SAFEARRAY(VARIANT) optional, [out,
retval] VARIANT* result);
Calling this method result in error when no arguments are specified, which
breaks compatibility with native Windows.
Calling with arguments works.
Problem may relate to SafeArrayCreate not supporting empty arrays in Wine. Or
to missing handling for edge-case in typelib.c (arround line 7363).
To progress testing we added workaround for our API, but this will affect
compatibility in other areas.
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https://bugs.winehq.org/show_bug.cgi?id=56369
Bug ID: 56369
Summary: Unimplemented function netapi32.dll.NetRemoteTOD
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: netapi32
Assignee: wine-bugs(a)winehq.org
Reporter: sakul8826(a)gmail.com
Distribution: ---
I tried to run advanced ip scanner and it crashed with following error:
```
Unhandled exception: unimplemented function netapi32.dll.NetRemoteTOD called in
wow64 32-bit code (0x7bc52597).
Register dump
```
Here the link to the documentation of this function:
https://learn.microsoft.com/en-us/windows/win32/api/lmremutl/nf-lmremutl-ne…
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https://bugs.winehq.org/show_bug.cgi?id=55282
Bug ID: 55282
Summary: Flutter SDK can't find "aapt" program (where.exe is a
stub)
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74894
--> https://bugs.winehq.org/attachment.cgi?id=74894
Terminal output
Steps to reproduce:
1. Download Flutter SDK from
https://storage.googleapis.com/flutter_infra_release/releases/stable/window…
2. cd flutter/bin
3. Work around Bug 32679 by removing "|| GOTO acquire_lock" from the following
line in internal/shared.bat:
CALL :subroutine %* 2>&3 9> "%cache_dir%\flutter.bat.lock" || GOTO
acquire_lock
4. Run `wine flutter.bat`
The SDK fails to load and the following messages are printed:
0238:fixme:where:wmain stub: L"C:\\windows\\system32\\where.exe" L"aapt"
Unhandled exception:
FileSystemException: Cannot resolve symbolic links, path = '' (OS Error: Path
not found.
, errno = 3)
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https://bugs.winehq.org/show_bug.cgi?id=56139
Bug ID: 56139
Summary: vbscript: Dictionary does not allow storing Undefined
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
Example code below, min the commented KEY1 const
Dim pinEvents
Set pinEvents = CreateObject("Scripting.Dictionary")
'Const KEY1 = "one"
pinEvents.Add KEY1, "hello"
WScript.Echo pinEvents(KEY1)
WScript.Echo pinEvents(Undefined)
Prints on windows
[Running] cscript //Nologo "test.vbs"
hello
hello
[Done] exited with code=0 in 0.057 seconds
On Linux we get no output
wine cscript ./test.vbs
This is because the code ends up in a FIXME section at
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/scrrun/dictionary.c#…
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https://bugs.winehq.org/show_bug.cgi?id=51285
Bug ID: 51285
Summary: The bmpcoreimage test in user32:cursoricon fails on
most Windows versions
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The bmpcoreimage test in user32:cursoricon fails on most Windows versions.
The failure is either:
cursoricon.c:1217: Test failed: BMP (coreinfo): IMAGE_BITMAP failed.
or cursoricon.c:1162: Test failed: BMP (coreinfo): Pixel is 0x00000000
https://test.winehq.org/data/patterns.html#user32:cursoricon
A given Windows version can have different results.
The result seems to depend on the user32.dll version, as if Microsoft issued a
security fix that changed the handling of this bitmap and progressively
converged on the "Pixel is 0" result. Here's the detailed result per platform
and user32 version:
vista 6.0.6002.18005 ok
vistau64 6.0.6002.18005 ok
w2008 6.0.6002.19714 ok
w7pro64 6.1.7601.23594 ok
w7u 6.1.7601.24546 Pixel is 0x00000000
w8 6.3.9600.17031 ok
w864 6.3.9600.17031 ok
w8.gtx 6.3.9600.17415 ok
w8.rx 6.3.9600.19920 Pixel is 0x00000000
w1507 10.0.10240.16384 ok
w1507.gtx 10.0.10240.16384 ok
w1507.rx 10.0.10240.16384 ok
w1607 10.0.14393.0 ok
w1709.rx 10.0.16299.15 ok
w1709 10.0.16299.125 ok
w1709.gtx 10.0.16299.125 ok
w1809.gtx 10.0.17763.168 ok
w1809.rx 10.0.17763.168 ok
w1809 10.0.17763.1339 IMAGE_BITMAP failed
w1909.gtx 10.0.18362.719 IMAGE_BITMAP failed
w1909.rx 10.0.18362.719 IMAGE_BITMAP failed
w1909 10.0.18362.1110 Pixel is 0x00000000
w2004 10.0.19041.388 IMAGE_BITMAP failed
w2009.fg 10.0.19041.610 Pixel is 0x00000000
w2009 10.0.19041.685 Pixel is 0x00000000
w2009.gtx 10.0.19041.906 Pixel is 0x00000000
w2009.rx 10.0.19041.906 Pixel is 0x00000000
Note that w1507, w1607 and w1709 may be missing updates (but installing them
without upgrading to the next Windows version would be hard), which may be why
they don't fail.
So either this test should be removed, or it should be changed to expect 'pixel
== 0' and allow for broken results (which does not fit with the way
test_LoadImageFile() is currently implemented).
We may also want to update Wine's BITMAP_Load() implementation to match the
current Windows behavior.
For reference this test bitmap was introduced in the commit below:
commit 0dfedd50c38356c8049aef48e69b630204de0f79
Author: Wolfram Sang <wolfram(a)the-dreams.de>
AuthorDate: Sat Jun 5 05:57:19 2010 +0200
user32: No sanity checks for BITMAPCOREINFO in BITMAP_Load.
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https://bugs.winehq.org/show_bug.cgi?id=56122
Bug ID: 56122
Summary: LANCommander won't start, prints "error code
0x8007046C" (ERROR_MAPPED_ALIGNMENT)
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75792
--> https://bugs.winehq.org/attachment.cgi?id=75792
Terminal output
On start, LANCommander.exe prints:
Failed to load System.Private.CoreLib.dll (error code 0x8007046C)
Path: Z:\home\alex\Downloads\LANCommander-v0.4.0\System.Private.CoreLib.dll
Error message:
Failed to create CoreCLR, HRESULT: 0x8007046C
0x8007046C is HRESULT_FROM_WIN32(ERROR_MAPPED_ALIGNMENT). I've never seen that
one before.
`winetricks dotnet48` does not help.
$ sha256sum LANCommander-v0.4.0.zip
00d9ca25c982c15a1934055805cba0a89be0400237d3273457ae523a5bba3359
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https://bugs.winehq.org/show_bug.cgi?id=56434
Bug ID: 56434
Summary: Error calling COM object WScript.Network to get
username, hostname and domainame
Product: Wine
Version: 9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: rbenrax(a)gmail.com
Distribution: ---
Python pywin32 example to reproduce:
import win32com.client
def main():
network = win32com.client.Dispatch("WScript.Network")
print(network)
username = network.UserName
hostname = network.ComputerName
domain = network.UserDomain
print(username)
print(hostname)
print(domain)
if __name__ == "__main__":
main()
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https://bugs.winehq.org/show_bug.cgi?id=56235
Bug ID: 56235
Summary: Windows Sysinternals Process Explorer 17.05 crashes
showing Threads property page.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Process Explorer crashes when opening the properties window
and switching to the Threads tab.
This happens because it unconditionally dereferences the LockInformation
member returned by RtlQueryProcessDebugInformation(PDI_MODULES).
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https://bugs.winehq.org/show_bug.cgi?id=53934
Bug ID: 53934
Summary: __unDName bug
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)vmpsoft.com
CC: austinenglish(a)gmail.com
__unDName is unable to demangle the following symbol:
??$forward@AEAUFFIValue@?1??call@FFIFunctionBinder@@CAHPEAUlua_State@@@Z@@std@@YAAEAUFFIValue@?1??call@FFIFunctionBinder@@CAHPEAUlua_State@@@Z@AEAU1?1??23@CAH0@Z@@Z
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https://bugs.winehq.org/show_bug.cgi?id=49877
Bug ID: 49877
Summary: Minecraft Education Edition shows error during
install: Fails to create scheduled task
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 68223
--> https://bugs.winehq.org/attachment.cgi?id=68223
Screenshot error message
As the title says, it won't install. Might have other issues as well, but this
is about this first error.
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https://bugs.winehq.org/show_bug.cgi?id=48110
Bug ID: 48110
Summary: Toad for MySQL Freeware 7.x (.NET 4.5 app) wants
TaskService::ConnectedUser property
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says.
Prerequisite: 'winetricks -q dotnet45'
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/Quest Software/Toad for MySQL
Freeware 7.3
$ wine ./toad.exe
002f:fixme:taskschd:TaskService_get_ConnectedUser 15ACF3A8,0032EB38: stub
--- snip ---
The exception dialog can be dismissed though (non-fatal).
Managed backtrace from app:
--- snip ---
...
System.NotImplementedException
The method or operation is not implemented.
Stack Trace:
at
Microsoft.Win32.TaskScheduler.V2Interop.TaskSchedulerClass.get_ConnectedUser()
at Microsoft.Win32.TaskScheduler.TaskService.Connect()
at Microsoft.Win32.TaskScheduler.TaskService..ctor()
at Quest.Toad.Util.Migration.CheckScheduledTasks(Boolean force)
at Quest.Toad.Util.Migration.MigrateSettings()
at Quest.Toad.Gui.MainForm.runFirstEverExecution()
at Quest.Toad.Gui.MainForm.MainForm_Shown(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnShown(EventArgs e)
at System.Windows.Forms.Form.CallShownEvent()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry
tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext
executionContext, ContextCallback callback, Object state, Boolean
preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext,
ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext,
ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry
tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
--- snip ---
https://source.winehq.org/git/wine.git/blob/86faa3d2765f8159d38b7fac069a188…
--- snip ---
3931 static HRESULT WINAPI TaskService_get_ConnectedUser(ITaskService *iface,
BSTR *user)
3932 {
3933 FIXME("%p,%p: stub\n", iface, user);
3934 return E_NOTIMPL;
3935 }
--- snip ---
Microsoft docs:
https://docs.microsoft.com/en-us/windows/win32/taskschd/taskservice
Download:
https://web.archive.org/web/20191116093038/https://files.downloadnow.com/s/…
$ sha1sum ToadforMySQL_Freeware_7.3.1.3290.*
8afd76a00c1ebb538230bb11036471778af5c2a6 ToadforMySQL_Freeware_7.3.1.3290.exe
29c1bd74b1e9133a9f9cacdd2b25244bdab38d4a ToadforMySQL_Freeware_7.3.1.3290.zip
$ du -sh ToadforMySQL_Freeware_7.3.1.3290.*
80M ToadforMySQL_Freeware_7.3.1.3290.exe
80M ToadforMySQL_Freeware_7.3.1.3290.zip
$ wine --version
wine-4.20
Regards
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https://bugs.winehq.org/show_bug.cgi?id=52399
Bug ID: 52399
Summary: SIMATIC WinCC V15.1 Runtime installer: SeCon tool
fails with error 5 while trying to create
'C:\\windows\Security\\SecurityController' (needs
'%windir%\\security')
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
found while revisiting some SIMATIC WinCC V15.1 Runtime installer tickets of
mine.
The failure happens during installation of 'Automation License Manager'
component. Default 64-bit WINEPREFIX (Windows 7). It is considered critical and
blocks further installation.
Running the tool directly, simulating sub-installer call:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/SIMATIC WinCC Runtime Advanced
V15.1/InstData/Resources/SeCon
$ WINEDEBUG=+seh,+relay wine ./SeCon_x64.exe ApplyFeatures
"C:\\users\\focht\\Temp\\SeconOpFile.ini" timeout=20 >> log.txt 2>&1
...
01a0:Call KERNEL32.CreateDirectoryW(020f2908
L"C:\\windows\\Security\\SecurityController",00000000) ret=140010adf
...
01a0:Call ntdll.RtlNtStatusToDosError(c000003a) ret=7b0165bf
01a0:Ret ntdll.RtlNtStatusToDosError() retval=00000003 ret=7b0165bf
01a0:Ret KERNEL32.CreateDirectoryW() retval=00000000 ret=140010adf
...
01a0:Call oleaut32.SysAllocStringLen(020f0868 L"Error trying to create the
repository folder 'C:\\windows\\Security\\SecurityController'",00000055)
ret=140008457
--- snip ---
'C:\\ProgramData\\Siemens\\Automation\\Logfiles\\Setup\\SeCon.log'
--- snip ---
*** SeCon X64 is called with version 205.101.101.2
*** Date: 2022.01.15 17:15:08
*** operating system that is installed: VersionNT:601 Build:7601 Service
Pack:1 Running on 64bit Windows
*** Setup-SessionId: SIA_20220115170703
*** Action: ApplyFeatures
17:15:08|CRIT_ERROR |CSeCon::GetLogFileInRepositoryDir |Error trying to
create the repository folder 'C:\windows\Security\SecurityController'
17:15:08| |CSeCon::InitEnvironment |Load Language
resources...
17:15:08| |CResourceMgr::LoadResourceP |Language resources
were loaded: C:\SIMATIC WINCC RUNTIME ADVANCED
V15.1\InstData\Resources\SeCon\SeCon_1033.ulf
17:15:08| |CSeCon::ApplyFeatures |No Reboot needed
17:15:08| |CSeCon::ApplyFeatures |Apply feature was
finished with error
17:15:08| |CSeCon::ApplyFeatures |END Returncode: 5
=============================================================================
--- snip ---
The '%windir%\\security' directory is apparently used by Windows Security
Center / Windows security policy tools and is by default present on Windows 7+.
Stable download link via Internet Archive:
https://archive.org/download/simatic-win-cc-runtime-advanced-v-15-1/SIMATIC…
$ sha1sum SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
db1f97bb648b62fa1c5d974d7f2bcb6b4a9fd786
SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
$ du -sh SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
1.3G SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
Regards
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https://bugs.winehq.org/show_bug.cgi?id=55945
Bug ID: 55945
Summary: KakaoTalk crashes when opening certain profiles:
unimplemented function gdiplus.dll.GdipDrawImageFX
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
Distribution: ---
gdiplus.dll.GdipDrawImageFX() is not implemented.
Affected applications:
- KakaoTalk crashes when opening certain profiles.
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https://bugs.winehq.org/show_bug.cgi?id=56223
Bug ID: 56223
Summary: winedbg: crashes after loading gecko debug information
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 75929
--> https://bugs.winehq.org/attachment.cgi?id=75929
stdout of application and winedbg, backtrace for handled and unhandled SIGSEGV
Looking at 56213 gives a crash ending in xul.dll.
Therefore I put the xul.pdb from wine-gecko-2.47.4-x86-pdb.tar.xz
into the directory of xul.dll.
This leads to a crashing winedbg.exe.
I think the address space gets exhausted, because the xul.pdb is 500 MB,
and htop shows for a crashing winedbg.exe VIRT=4072M RES=1588M.
This comes with a few of following lines:
err:virtual:allocate_virtual_memory out of memory for allocation, base (nil)
size 003f4000
But also this line is visible:
err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols
So the loading of the big pdb file is protected by
an exception handler in pe_load_debug_directory.
But afterwards dbghelp.dll tries to work with this partially loaded debug
information and gets a second SIGSEGV, this time unhandled
and unfortunately without any message.
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https://bugs.winehq.org/show_bug.cgi?id=56334
Bug ID: 56334
Summary: Page fault when querying dinput8_a_EnumDevices
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: leonicolas(a)gmail.com
Distribution: ---
Created attachment 76066
--> https://bugs.winehq.org/attachment.cgi?id=76066
Unhandled exception: page fault on read access to 0x00000006 in wow64 32-bit
code (0x7bd37250).
This error happens when I try to run a game I'm developing on the MMBasic For
Windows environment over Wine. I have tried different Wine versions, including
the last dev version (9.2). The error only happens if I have the gamepad
connected to the computer.
This is the MMBasic For Windows interpreter I'm using:
https://www.thebackshed.com/forum/uploads/matherp/2023-12-24_033644_MMBasic…
This is the game repo: https://github.com/leonicolas/knightmare-cmm2/
To run the interpreter environment: wine MMBasic_input.exe &> /dev/null
To run the game:
chdir"the/game/path" Usually the root folder is your Documents folder
run"km.bas"
Wine crashes with the attached backtrace after running the run"km.bas" command.
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https://bugs.winehq.org/show_bug.cgi?id=56503
Bug ID: 56503
Summary: CryptStringToBinary doesn't adds CR before pad bytes
in some cases
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: dm.klionsky(a)gmail.com
Distribution: ---
Created attachment 76262
--> https://bugs.winehq.org/attachment.cgi?id=76262
Test program
Both CryptStringToBinaryA and CryptStringToBinaryW don't add CR before pad
bytes in some cases.
Attached the test program.
```
$ x86_64-w64-mingw32-gcc certcat.c -lcrypt32 -o certcat
```
```
$ wine certcat.exe << EOF
> -----BEGIN CERTIFICATE-----
MIICbTCCAhqgAwIBAgIUM7hPfBQsHsiH5ZqG0PbFdVoW4ZwwCgYIKoUDBwEBAwIw
gYwxCzAJBgNVBAYTAlJVMSgwJgYDVQQKDB/QmtC+0LQg0JHQtdC30L7Qv9Cw0YHQ
vdC+0YHRgtC4MRcwFQYDVQQLDA7Qo9GH0LXQsdC90YvQuTEtMCsGA1UEAwwk0KPQ
piDQmtC+0LQg0JHQtdC30L7Qv9Cw0YHQvdC+0YHRgtC4MQswCQYDVQRIDAJjYTAe
Fw0yNDAzMTQwODA0MjFaFw0yNTAzMTQwODA0MjFaMGkxCzAJBgNVBAYTAlJVMRMw
EQYDVQQKEwphZG1pbjUgb3JnMQ8wDQYDVQQDEwZhZG1pbjUxHjAcBgkqhkiG9w0B
CQEWD2FkbWluNUBtYWlsLmNvbTEUMBIGA1UEDRMLYWRtaW41IGRlc2MwZjAfBggq
hQMHAQEBATATBgcqhQMCAiQABggqhQMHAQECAgNDAARAr29PncgHl5lwdTnodkAV
di1Y9L1fMK/aPhlHgQhZkUjEo/tN4jV7t8oXC5HvuIdEXg5zKBJXJy5r3Ty4oESy
9KNvMG0wDAYDVR0TAQH/BAIwADATBgNVHSUEDDAKBggrBgEFBQcDAjAZBgNVHREE
EjAQhg5jNHJvbGU6Ly9hZG1pbjAOBgNVHQ8BAf8EBAMCA+gwHQYDVR0OBBYEFA3/
ThaxrrOT/f2YUOelXyTWuhS2MAoGCCqFAwcBAQMCA0EAlXXYTPuyscXa/yfJnctk
JymI0uyTaXVDmiPrVax/yuF+NNp15KsxMa5P1ckG5iUBopZDyoPjoePQcZkRhhQJ
1w==
-----END CERTIFICATE-----
EOF
-----BEGIN CERTIFICATE-----
MIICbTCCAhqgAwIBAgIUM7hPfBQsHsiH5ZqG0PbFdVoW4ZwwCgYIKoUDBwEBAwIw
gYwxCzAJBgNVBAYTAlJVMSgwJgYDVQQKDB/QmtC+0LQg0JHQtdC30L7Qv9Cw0YHQ
vdC+0YHRgtC4MRcwFQYDVQQLDA7Qo9GH0LXQsdC90YvQuTEtMCsGA1UEAwwk0KPQ
piDQmtC+0LQg0JHQtdC30L7Qv9Cw0YHQvdC+0YHRgtC4MQswCQYDVQRIDAJjYTAe
Fw0yNDAzMTQwODA0MjFaFw0yNTAzMTQwODA0MjFaMGkxCzAJBgNVBAYTAlJVMRMw
EQYDVQQKEwphZG1pbjUgb3JnMQ8wDQYDVQQDEwZhZG1pbjUxHjAcBgkqhkiG9w0B
CQEWD2FkbWluNUBtYWlsLmNvbTEUMBIGA1UEDRMLYWRtaW41IGRlc2MwZjAfBggq
hQMHAQEBATATBgcqhQMCAiQABggqhQMHAQECAgNDAARAr29PncgHl5lwdTnodkAV
di1Y9L1fMK/aPhlHgQhZkUjEo/tN4jV7t8oXC5HvuIdEXg5zKBJXJy5r3Ty4oESy
9KNvMG0wDAYDVR0TAQH/BAIwADATBgNVHSUEDDAKBggrBgEFBQcDAjAZBgNVHREE
EjAQhg5jNHJvbGU6Ly9hZG1pbjAOBgNVHQ8BAf8EBAMCA+gwHQYDVR0OBBYEFA3/
ThaxrrOT/f2YUOelXyTWuhS2MAoGCCqFAwcBAQMCA0EAlXXYTPuyscXa/yfJnctk
JymI0uyTaXVDmiPrVax/yuF+NNp15KsxMa5P1ckG5iUBopZDyoPjoePQcZkRhhQJ1w==
-----END CERTIFICATE-----
```
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https://bugs.winehq.org/show_bug.cgi?id=56271
Bug ID: 56271
Summary: Free Download Manager no longer works after it updated
(stuck at 100% CPU, no visible window)
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 75992
--> https://bugs.winehq.org/attachment.cgi?id=75992
Free Download Manager terminal output on Wine 9.1
Hello,
Free Download Manager was working until it updated and restarted itself.
I updated Wine from 9.0-rc3 to 9.1. The application was working as usual after
the Wine update. I used the menu to check for an application update and allowed
it to update. Then the application downloaded some stuff and tried to restart
and got hung.
After forcing everything to close, when I launch the application, there is a
fdm.exe process using one core at 100% and nothing more.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=56256
Bug ID: 56256
Summary: Windows Sysinternals Process Explorer 17.05 shows
incomplete user interface (32-bit).
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
With WINEARCH=win32 procexp.exe shows just the menubar,
other parts of the userinterface seem missing.
This seems related to this line:
0124:err:seh:dispatch_user_callback ignoring exception c0000005
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https://bugs.winehq.org/show_bug.cgi?id=51813
Bug ID: 51813
Summary: python fatal error redirecting stdout to file
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ArchLinux
python exits with a fatal error when the output is redirected to a file
$ wget https://www.python.org/ftp/python/3.9.5/python-3.9.5-embed-win32.zip
$ unzip python-3.9.5-embed-win32.zip
$ wine python -c 'print("hello world")' > out.txt
wine: created the configuration directory '/home/devel/.wine'
...
wine: configuration in L"/home/devel/.wine" has been updated.
Fatal Python error: init_sys_streams: can't initialize sys standard streams
Python runtime state: core initialized
OSError: [WinError 6] Invalid handle
Current thread 0x000000d4 (most recent call first):
<no Python frame>
whereas it succeeds on stdout or /dev/null:
$ wine python -c 'print("hello world")'
hello world
I also tried python 3.8.6 and wine 6.15/6.14 without luck
see also topic https://forum.winehq.org/viewtopic.php?f=8&t=33992
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https://bugs.winehq.org/show_bug.cgi?id=51957
Bug ID: 51957
Summary: Program started via
HKLM\Software\Microsoft\Windows\CurrentVersion\App
Paths should also be started if extension ".exe" is
missing
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 70937
--> https://bugs.winehq.org/attachment.cgi?id=70937
possible patch
Hi,
I found this as installer of adobe digital editions is failing in chocolatey.
First autohotkey is installed, i guess to press some button from license
agreement.
After that script tries to install adobe digital editions but fails at a line:
$ahkProc = Start-Process -FilePath 'AutoHotKey' `
-ArgumentList $ahkRun `
-PassThru
Autohotkey is never started as this fails. I tested on windows and then both:
Start-Process -FilePath 'AutoHotKey'
and
Start-Process -FilePath 'AutoHotKey.exe'
succeed.
In wine only the last one succeeds.
Attached a patch that fixes this; Maybe needs more error checking?
Hints for improvement welcome;
Additional note: due to install-script for autohotkey following key is present:
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App
Paths\AutoHotkey.exe]
@="C:\\Program Files\\AutoHotkey\\AutoHotkey.exe"
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https://bugs.winehq.org/show_bug.cgi?id=56755
Bug ID: 56755
Summary: White textures in EverQuest (Unsupported Conversion
in windowscodec/convert.c)
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: czahrien(a)gmail.com
Distribution: ---
Created attachment 76545
--> https://bugs.winehq.org/attachment.cgi?id=76545
Logs containing the FIXME messages described above.
From what I have been able to read this bug was introduced earlier this year
when Daybreak updated EverQuest to use DirectX 11.
The logs report the following error messsage:
0340:fixme:wincodecs:FormatConverter_CanConvert Unsupported conversion
{6fddc324-4e03-4bfe-b185-3d77768dc90f} ->
{05ec7c2b-f1e6-4961-ad46-e1cc810a87d2}
The error message indicates specifically that a conversion failed from
16bppBGRA5551 to 32bppBGRA.
I have a minimal patch written up which addresses the issue for me. If this is
not a known issue that is being worked on I would not mind working on cleaning
it up and submitting it to the project.
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https://bugs.winehq.org/show_bug.cgi?id=55000
Bug ID: 55000
Summary: wineserver crashes below save_all_subkeys after
RegUnLoadKey
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
While trying to reproduce a crash in procexp64 I noticed a crash in
wineserver instead.
I think I found the reason in a call to `RegUnLoadKey(HKEY_USERS, ".Default")`,
which succeeds in wine while it should maybe not.
Program terminated with signal SIGSEGV, Segmentation fault.
208 struct object *parent = key->obj.name->parent;
(gdb) bt
#0 get_parent () at server/registry.c:208
#1 dump_path () at server/registry.c:226
#2 save_all_subkeys () at server/registry.c:2008
#3 save_branch (path="userdef.reg") at server/registry.c:2107
#4 save_branch () at server/registry.c:2134
#5 periodic_save () at server/registry.c:2131
#6 periodic_save () at server/registry.c:2124
#7 get_next_timeout () at server/fd.c:959
#8 main_loop_epoll () at server/fd.c:617
#9 main_loop () at server/fd.c:992
#10 main () at server/main.c:237
(gdb) print key->obj.name
$3 = (struct object_name *) 0x0
The "name" member got set to NULL here before in wineserver:
424 obj->name = NULL;
(rr) bt
#0 unlink_named_object () at server/object.c:424
#1 delete_key () at server/registry.c:1089
#2 req_unload_registry () at server/registry.c:2363
#3 call_req_handler () at server/request.c:305
#4 read_request () at server/request.c:360
With the request originating at process side here:
#14 wine_server_call () at dlls/ntdll/unix/server.c:307
#15 NtUnloadKey () at dlls/ntdll/unix/registry.c:767
#16 __wine_syscall_dispatcher ()
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https://bugs.winehq.org/show_bug.cgi?id=56135
Bug ID: 56135
Summary: dictionnaire Hachette 98
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cremond.didier(a)neuf.fr
Distribution: ---
Created attachment 75813
--> https://bugs.winehq.org/attachment.cgi?id=75813
error log
I installed DHM98 (Hachette Multimedia Encyclopedic Dictionary 98) with Vine on
linux mint 21.2 cinnamon. he launches but gets an error. Attached is the error
log
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https://bugs.winehq.org/show_bug.cgi?id=46074
Bug ID: 46074
Summary: Visio 2013 crashes with unimplemented function
msvcr100.dll.??0_ReaderWriterLock@details@Concurrency@
@QAE@XZ
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 41419
wine: Call from 0x7b43d18b to unimplemented function
msvcr100.dll.??0_ReaderWriterLock@details@Concurrency@@QAE@XZ
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https://bugs.winehq.org/show_bug.cgi?id=54759
Bug ID: 54759
Summary: Notepad++: slider of vertical scrollbar is too small
for long files
Product: Wine
Version: 8.4
Hardware: x86-64
URL: https://notepad-plus-plus.org/downloads/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 74253
--> https://bugs.winehq.org/attachment.cgi?id=74253
long.log
Steps to reproduce:
1) wine notepad++.exe
2) load long.log from the attachment
Behavior:
The slider is slim and difficult to point to (see the attachment).
Expected behavior:
The slider should be sized as on Windows (see the attachment).
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https://bugs.winehq.org/show_bug.cgi?id=56078
Bug ID: 56078
Summary: Livreoffice crashes: Call to unimplemented function
msvcp140_2.dll.__std_smf_hypot3, aborting
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
URL: https://ftp.nluug.nl/office/libreoffice/libreoffice/st
able/7.6.4/win/x86_64/LibreOffice_7.6.4_Win_x86-64.msi
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
As the title says: Do 'wine swriter.exe' and the click 'Help'-->'About' :
Call from 00006FFFFF483D77 to unimplemented function
msvcp140_2.dll.__std_smf_hypot3, aborting
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https://bugs.winehq.org/show_bug.cgi?id=56493
Bug ID: 56493
Summary: PresentationFontCache.exe crashes during .Net 3.51 SP1
installation
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Regression SHA1: 2c450fd6215c0da4685143f97ece8b6db0f54a0b
Distribution: ---
Starting from commit 2c450fd6215c0da4685143f97ece8b6db0f54a0b
installing .Net 3.51 SP1 with 'winetricks -q dotnet351sp1' leads to a crash
in drive_c/windows/Microsoft.NET/Framework/v3.0/WPF/PresentationFontCache.exe
0448:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime 2.0 Error
Reporting"): stub
0448:fixme:advapi:ReportEventW
(CAFE4242,0x0001,0x0000,0x000003e8,00000000,0x0008,0x00000100,3009B09C,014CDB08):
stub
0448:err:eventlog:ReportEventW L"presentationfontcache.exe"
0448:err:eventlog:ReportEventW L"0.0.0.0"
0448:err:eventlog:ReportEventW L"488f1424"
0448:err:eventlog:ReportEventW L"kernelbase.dll"
0448:err:eventlog:ReportEventW L"0.0.0.0"
0448:err:eventlog:ReportEventW L"660521cd"
0448:err:eventlog:ReportEventW L"0"
0448:err:eventlog:ReportEventW L"00012162"
0448:fixme:advapi:DeregisterEventSource (CAFE4242) stub
wine: Unhandled exception 0xe0434f4d in thread 43c at address 7BC72162 (thread
043c), starting debugger...
Note that window with the debugger prompt may not actually appear.
PresentationFontCache.exe is a demand starting service, and once installation
has finished executing 'wine sc start FontCache3.0.0.0' doesn't lead to a
crash.
The crash happens after the check
GetFileAttributesW("C:\\windows\\assembly\\GAC_32\\PresentationCore\\3.0.0.0__31bf3856ad364e35\\PresentationCore.dll")
which returns 0xffffffff and GetLastError()=3. Before the offending commit
PresentationCore.dll exists and the service doesn't crash.
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https://bugs.winehq.org/show_bug.cgi?id=56554
Bug ID: 56554
Summary: ON1 photo raw installs but wont run the application
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harrisonstew.dev(a)outlook.com
Distribution: ---
Created attachment 76316
--> https://bugs.winehq.org/attachment.cgi?id=76316
ON1 backtrace file
ON1 photo raw editor installs just fine but will not run the application no
matter what I do. I'm no expert, but any help is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=44863
Bug ID: 44863
Summary: Performance regression in Prince of Persia 3D
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Prince of Persia 3D's performance went from perfectly smooth to about 0.5 fps.
I suspect 0b92a6fba7a6e60c6ff1a3729a3b21019c2df0ce is to blame, but I have not
run a regression test yet.
The problem is that the game creates a rather large (2MB)
D3DVBCAPS_SYSTEMMEMORY, maps it (the entire buffer due to API limitations),
writes a handful of vertices and draws a handful of vertices. Currently wined3d
uploads the entire 2MB, evicts the sysmem copy and downloads it from the GPU
every map / unmap / draw cycle.
The most obvious performance fix is not to create a VBO. Doing this restores
the performance, but questions remain.
On startup, the game writes "NetImmerse D3DDriver Info: Hardware supports
system memory textures" and "NetImmerse D3DDriver Info: No AGP support
detected". The first info seems wrong, so it is possible that the game enters a
codepath it does not choose on Windows.
Not creating a VBO is not an option on Core Contexts, so I investigated what's
going wrong with the PBO codepath on. First of all, evicting the sysmem copy
seems like a bad choice. It happens because ddraw buffers are not marked
dynamic. We may want to chance this. The game uses d3d3, so there's no
DDLOCK_DISCARDCONTENTS. The game passes DDLOCK_WAIT | DDLOCK_WRITEONLY to
IDirect3DVertexBuffer::Lock.
Commenting out the eviction call improves performance quite a bit, but it is
still noticeably slow. wined3d_buffer_map maps through heap_memory instead of
glMapBuffer because of the "(flags & WINED3D_MAP_WRITE) && !(flags &
(WINED3D_MAP_NOOVERWRITE | WINED3D_MAP_DISCARD))" condition.
Removing this condition uses glMapBuffer, but does not improve performance. It
seems the large glMapBuffer is still slow, at least on OSX with legacy
contexts.
So there are a few questions that need to be answered:
*) Is the game using a broken codepath?
*) Write tests for sysmem buffers
*) Consider making all d3d3 buffers dynamic
*) Test if the glMapBuffer path is fast on Linux
*) Investigate if Core Contexts + GL_ARB_buffer_storage help on OSX.
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https://bugs.winehq.org/show_bug.cgi?id=56653
Bug ID: 56653
Summary: GetLogicalProcessorInformation can be missing Cache
information
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sebastien.chev(a)gmail.com
Distribution: ---
On some ARM64 platform, like SnapDragon, the
GetLogicalProcessorInformation(...) will not fill-in Cache information.
Some system file, specificaly:
"/sys/devices/system/cpu/cpu%u/cache/index%u/ways_of_associativity",
"/sys/devices/system/cpu/cpu%u/cache/index%u/coherency_line_size" and
"/sys/devices/system/cpu/cpu%u/cache/index%u/size" are missing, leading a an
early abort of the "create_logical_proc_info(...)" helper function.
Some games, like Baldur's Gate 3 actually use the Cache informations to guess
the optimal number of Worker to spawn. With the cache info missing, 0 workers
are spawn, leading to a Stack Overflow later in the loading.
Debugged using the x86_64 version of Wine on ARM64 platform with Box64, but the
issue is linux specific, not arch specific.
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https://bugs.winehq.org/show_bug.cgi?id=56062
Bug ID: 56062
Summary: unimplemented function mgmtapi.dll.SnmpMgrOpen
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sakul8826(a)gmail.com
Distribution: ---
I tried to run advanced ip scanner and it crashed with following error:
`Unhandled exception: unimplemented function mgmtapi.dll.SnmpMgrOpen called in
wow64 32-bit code (0x7bc82597).`
Here the link to the documentation of this function:
https://learn.microsoft.com/en-us/windows/win32/api/mgmtapi/nf-mgmtapi-snmp…
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https://bugs.winehq.org/show_bug.cgi?id=56789
Bug ID: 56789
Summary: Wine applications close when computer suspends
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jubilantjerry(a)gmail.com
Distribution: ---
Created attachment 76595
--> https://bugs.winehq.org/attachment.cgi?id=76595
Logs for various crashes
All wine applications I've tested seem to crash when I suspend my computer,
this includes winecfg, regedit, explorer, taskmgr, WeChat, DingTalk, and
Battle.NET.
For the built-in applications above, even clicking on an icon on the top
taskbar of the computer, such as the power menu, will cause the application to
crash. Locking my computer, opening the start menu, or right clicking on any
application's title bar, also causes a crash. I'm scared that even looking at
the application funny will cause a crash.
I've attached some application logs during various crash scenarios. I am
suspecting the lines with "X Error of failed request:". If the more easily
crashing applications, the error will be of type "BadWindow". For the more
resilient applications, the error will be of type "XI_BadDevice".
System is running Ubuntu 20.04 LTS.
Kernel version is 5.15.0-107-generic
Hardware is Dell Inspiron 7577, which has an Intel(R) Core(TM) i5-7300HQ CPU
and a Nvidia GTX 1060 Max-Q GPU.
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https://bugs.winehq.org/show_bug.cgi?id=57808
Bug ID: 57808
Summary: crash when switching linux virtual consoles:
XI_BadDevice
Product: Wine-staging
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forestix(a)nom.one
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Whenever I switch away from the current virtual console on linux (using
Control+Alt+F2 etc.) wine processes crash with output like this:
X Error of failed request: XI_BadDevice (invalid Device parameter)
Major opcode of failed request: 131 (XInputExtension)
Minor opcode of failed request: 3 (X_OpenDevice)
Device id in failed request: 0xXXXXXXX
Serial number of failed request: 251
Current serial number in output stream: 251
X Error of failed request: XI_BadDevice (invalid Device parameter)
Major opcode of failed request: 131 (XInputExtension)
Minor opcode of failed request: 3 (X_OpenDevice)
Device id in failed request: 0xXXX
Serial number of failed request: 222
Current serial number in output stream: 222
(I have replaced the actual device IDs with X characters above.)
As far as I have seen, it affects all applications. Even winecfg crashes on VC
switch.
The problem occurs only in wine-staging; not in wine-devel or wine-stable.
The problem is present in versions 9.4, 9.8, 10.0, and presumably all versions
in between.
The problem is not present in version 9.3.
Tested with official debian builds from dl.winehq.org.
This looks similar to bug 57123. I opened a new report instead of commenting in
that one because in my case, no devices are unplugged or plugged in to cause
the crash, and because I have no easy way to test that scenario.
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https://bugs.winehq.org/show_bug.cgi?id=37676
Bug ID: 37676
Summary: The Settlers II: 10th Anniversary 2.0 (GOG.com)
doesn't work out of the box
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bog_dan_ro(a)yahoo.com
Distribution: ---
GOG.com version http://www.gog.com/game/the_settlers_2_10th_anniversary it
needs directx9 to be installed, otherwise S2DNG.exe it just exits and
S2DNGEditor.exe crashed with the attached backtrace.
I'm pretty sure that GOG will give any developer a copy of the game, if not
please mail me and I'll buy one for you (or share my own one).
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http://bugs.winehq.org/show_bug.cgi?id=11673
Summary: WiX cannot validate created .msi, due to lacking
MsiMergeDatabase
Product: Wine
Version: unspecified
Platform: Other
URL: http://bugs.winehq.org/show_bug.cgi?id=11414#c10
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdahlin(a)async.com.br
Finally, using latest GIT it is possible to generate .msi using WiX, however to
be able to do so one I have to pass in the -sval parameter.
See the instructions in bug 11414, comment 10 for information on how to
reproduce.
Obviously, stubbing out MsiMergeDatabase to always succeed is not enough for
the validation to work properly.
I sent a patch to wine-patches which adds the stub, Adding the stub merely
prevents wine from crashing, but the validation does not succeed.
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https://bugs.winehq.org/show_bug.cgi?id=40167
Bug ID: 40167
Summary: theWord: popup doesn't work correctly after first
Shift-MouseOver
Product: Wine
Version: unspecified
Hardware: x86-64
URL: http://www.theword.net/files/setup/getmulti.php/en-sma
ll
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: therapon(a)roadrunner.com
Distribution: Ubuntu
bug is present in all versions of wine 1.1.14 through 1.9.3
MouseOver a hyperlink (cross-reference, commentary, etc.) displays a popup up
with the content of whatever is linked. Instruction at bottom of popup says:
Press SHIFT key and move mouse over popup to keep visible. Works properly the
first time only. The only way to keep subsequent popups visible is to press
SHIFT before MouseOver.
To reproduce:
1. MouseOver a hyperlink. Popup displays with standard background until the
mouse is moved off the link, then it disappears.
2. MouseOver a hyperlink, press SHIFT and move the mouse over the popup. Popup
displays with blue gradient background until the mouse is moved off the popup.
3. MouseOver a hyperlink. Popup flashes with blue gradient background and
disappears unless it has a vertical scrollbar. If it has a scrollbar, the popup
displays and functions as if SHIFT had been pressed.
Expected behavior:
1. MouseOver a hyperlink. Popup displays with standard background until the
mouse is moved off the link, then it disappears.
2. MouseOver a hyperlink, press SHIFT and move the mouse over the popup. Popup
displays with blue gradient background until the mouse is moved off the popup.
3. MouseOver a hyperlink. Popup displays with standard background until the
mouse is moved off the link, then it disappears.
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https://bugs.winehq.org/show_bug.cgi?id=57595
Bug ID: 57595
Summary: Login repeated requested to submit bugs
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
It doesn't seem to remember the login session (on firefox at least) when
submitting bugs and screenshots. Cookie issue?
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https://bugs.winehq.org/show_bug.cgi?id=45503
Bug ID: 45503
Summary: msiexec crashes during Office 2000 setup
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: ---
Created attachment 61877
--> https://bugs.winehq.org/attachment.cgi?id=61877
Backtrace produced after msiexec crashes.
While Office 2000 installation is completing, msiexec crashes, producing the
attached backtrace. However, the installation itself is successful and all the
applications are fully functional.
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https://bugs.winehq.org/show_bug.cgi?id=45166
Bug ID: 45166
Summary: Mafia III has messed and very dark graphics
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 61366
--> https://bugs.winehq.org/attachment.cgi?id=61366
Wine log
Mafia III has messed and very dark graphics and it cannot be played. I can't
get apitrace for the game doesn't start with it. I try it on Nvidia GTX 1080 Ti
and I tried a a couple of versions past 11-12 months, all with the same effect.
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https://bugs.winehq.org/show_bug.cgi?id=52375
Bug ID: 52375
Summary: Airborne Kingdom is mostly black except the interface
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 71580
--> https://bugs.winehq.org/attachment.cgi?id=71580
Terminal Output
You can see the interface in this game, but you cannot see the city you are
building. If you happen to hit a building in the darkness, you can see a small
white outline but nothing more than that.
In some cases when you turn the camera there are green stripes that slowly
vanish like when you take a photo in the night with a long exposure.
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https://bugs.winehq.org/show_bug.cgi?id=56745
Bug ID: 56745
Summary: Amazing Adventures 2: mouse pointer flashes all over
the screen
Product: Wine
Version: 9.9
Hardware: x86-64
URL: https://archive.org/details/amazing-adventures-around-
the-world-2008-spintop-popcap-cd
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76527
--> https://bugs.winehq.org/attachment.cgi?id=76527
Video of issue with Wine 9.9
The mouse pointer while trying to play Amazing Adventures Around The World (CD
version) flashes all over the screen. The game cannot be played.
I tried Wine 9.0 and the result is the same. I also tried Wine 8.0.1 but there
is an unimplemented function. I am guessing that this is not a regression.
Work around is to use an emulated desktop. This work around also fixed an issue
where nothing is drawn when disabling full screen mode within the game.
Note that the "download version" cannot be tested because the servers are long
gone.
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30
0024:fixme:wbemprox:enum_class_object_Next timeout not supported
0024:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
012c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
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https://bugs.winehq.org/show_bug.cgi?id=38104
Bug ID: 38104
Summary: 7k2: Game screen don't repaint
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Created attachment 50772
--> https://bugs.winehq.org/attachment.cgi?id=50772
Output from console
Once game is started 7k2 don't repaint screen. It only repaint screen on mouse
position(small rectangle - possible with size of cursor size).
In menu screen was repainted normally.
I submited many years ago path for it, but it wasn't applied. I submited it to
wine-hackers mailing list. The response was: Microsoft never released dx6 for
Windows - it was only version for Sega Dreamcast.
In these moment menu don't show - there was only displayed error message "Wine
cann't attach flipping surface". The error don't appears now, the menu is
correctly draw, but no screen in game is repainted.
But this is another error. Now only screen don't repaint. As I remeber, this is
possible bug with locks.
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https://bugs.winehq.org/show_bug.cgi?id=57907
Bug ID: 57907
Summary: Black screen in Richard and Alice game (GOG)
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
It's a regression as the game was working well several years ago.
Nvidia GTX 3070 drive 535.54.03.
Ubuntu 22.04
wine-10.2-156-gd17225a89cf
Console output is not very verbose:
01a8:err:winediag:wined3d_dll_init Using the OpenGL renderer.
01a8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
01a8:fixme:ddraw:ddraw7_WaitForVerticalBlank iface 01764C78, flags 0x1, event
00000000 stub!
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https://bugs.winehq.org/show_bug.cgi?id=47165
Bug ID: 47165
Summary: iTunes 12.9 - new GUI issue - black, unusable
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 64410
--> https://bugs.winehq.org/attachment.cgi?id=64410
log for 12.9 with wine 4.8
iTunes 12.7 works fine, but iTunes 12.9 is just a black window with few menu
text. Native gdiplus doesn't help.
Wine 4.8, 64bit, Ubuntu 19.4.
Download for iTunes 12.
https://secure-appldnld.apple.com/itunes12/091-45357-20180123-72201840-FFEA…
Do you need any extra output?
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https://bugs.winehq.org/show_bug.cgi?id=55081
Bug ID: 55081
Summary: Zoria and the Cursed Land demo needs SM1 'sin' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://store.steampowered.com/app/1622110/Zoria_and_t
he_Cursed_Land/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
memory:81:50: E5017: Aborting due to not yet implemented feature: SM1 "sin"
expression.
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https://bugs.winehq.org/show_bug.cgi?id=42236
Bug ID: 42236
Summary: Error running CintaNotes 3.5
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugz.b(a)mailhero.io
Distribution: ---
Created attachment 56893
--> https://bugs.winehq.org/attachment.cgi?id=56893
first log file
I downloaded CintaNotes (the portable version, from http://cintanotes.com/) and
it seems to run, but any note insertion results in errors. I've attached the
logs.
This is a pretty awesome app, any help in running it appreciated!
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http://bugs.winehq.org/show_bug.cgi?id=27122
Summary: NotaBene initial installer window has wrong title:
(null)
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Created an attachment (id=34589)
--> (http://bugs.winehq.org/attachment.cgi?id=34589)
Screenshot in w2k
...instead of "Nota Bene Trial Version - Welcome".
Additionally, "Nota Bene Trial Version" in the text box should be in bold.
See screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=51578
Bug ID: 51578
Summary: Static control doesn't load 1bpp monochrome icons
correctly
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
comctl32 static controls won't load a 1bpp monochrome icon properly. The icon
simply won't load and the image is missing.
Just for bookkeeping, a patch is in the works.
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https://bugs.winehq.org/show_bug.cgi?id=35685
Bug ID: 35685
Summary: can't read DivX 10.1.1 license agreement
Product: Wine
Version: 1.7.13
Hardware: x86
URL: http://dist.divx.com/divx/DivXInstaller.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 47651
--> https://bugs.winehq.org/attachment.cgi?id=47651
tid,richedit
Similar to bug 22986, however that bug is fixed for Divx 7 in wine-1.7.13
(sometime before 1.6).
10.1.1, however, does not show its license agreement.
austin@aw25 ~ $ sha1sum DivXInstaller.exe
baeab7938aecf58ca1a9668ff72e72ffa87e7795 DivXInstaller.exe
austin@aw25 ~ $ du -h DivXInstaller.exe
976K DivXInstaller.exe
austin@aw25 ~ $ wine --version
wine-1.7.13-53-g37e0a1a
winetricks riched20 works around the bug.
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http://bugs.winehq.org/show_bug.cgi?id=21661
Summary: RichEdit: Wrong behaviour when formating an empty
selection
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.teamviewer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
In our Software TeamViewer, a Richedit control is used to display chat
messages.
The nick names are colored green or blue, the text should remain black.
This works in general...
But if one side sends several chat messages in row, the nick name is omitted
(by TeamViewer).
And then, an empty selection (where the nickname would be) is formated green or
blue.
It seems, that if this happens the second time, something is screwed up and the
color becomes the default color...
Of course TeamViewer could just NOT format the empty selection with
EM_SETCHARFORMAT, (and this will be done in an upcoming release), but still
this is a wine bug, I think.
To reproduce, start a remote support session in TeamViewer from your Linux-box
to a different TeamViewer, then click on Audio/Video/Chat and type three or
more messages.
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http://bugs.winehq.org/show_bug.cgi?id=34875
Bug #: 34875
Summary: WordFlood 2.0 Program Error Won't Launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gowtham.pro(a)gmail.com
Classification: Unclassified
Created attachment 46479
--> http://bugs.winehq.org/attachment.cgi?id=46479
The dump created
I am trying to run this software to run on my Linux destro (Ubuntu 12.04). It's
called WordFlood 2.0. Not a popular software but quintessential for me.
Anyways installed this software with Wine and installation went without any
problem. But when I launch the application I get an error.
I am attaching the dump here just in case you people need to take a look.
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https://bugs.winehq.org/show_bug.cgi?id=50259
Bug ID: 50259
Summary: Stickies 8.0b crashes
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
URL: https://dl2.filehorse.com/win/office-and-business-tool
s/stickies/Stickies-8.0b.exe?st=YBCnEai8bIHT2rFoXvvLAg
&e=1607313144&fn=stickies_setup_8.0b.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68791
--> https://bugs.winehq.org/attachment.cgi?id=68791
console output
You need mfc90u.dll
Software crashes very early in riched20.dll
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https://bugs.winehq.org/show_bug.cgi?id=53841
Bug ID: 53841
Summary: Save-As dialog: big indent of edit field
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Created attachment 73371
--> https://bugs.winehq.org/attachment.cgi?id=73371
Use case
As detected in ReactOS use of this Wine component :
https://jira.reactos.org/browse/CORE-13025
Dialog has about 10-15 pix indent of filename field. Next field is ok: it has
1-2pix indent (small). 1st field not ok.
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https://bugs.winehq.org/show_bug.cgi?id=38688
Bug ID: 38688
Summary: Icon overlays not drawn in some cases
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: Christoph(a)ApiViewer.de
Distribution: ---
ImageList_DrawIndirect does not draw overlay icons in three cases where the
function is taking a shortcut with "goto end;".
This was tested with ReactOS\base\applications\mscutils\devmgmt_new on ReactOS
which is using comctl32 from wine.
Test results:
in 32bit color no overlay icons are not shown at all.
if (!bMask && (has_alpha || (fState & ILS_ALPHA)))
...
if (bIsTransparent)
bResult = alpha_blend_image ...
goto end;
in 16bit Color mode the overlay icons are drawn, but only the part on which the
underlying icon is not transparent (wrong ROP code?)
I don't think this application will work on wine because it relies on setupapi
code which wine will probably does not have.
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http://bugs.winehq.org/show_bug.cgi?id=18382
Summary: SubEdit fails to start
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://matinf.pcz.pl/~subedit/download/subedit_b4072_ins
tall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20962)
--> (http://bugs.winehq.org/attachment.cgi?id=20962)
Fatal error
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that SubEdit fails to start and shows fatal error.
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https://bugs.winehq.org/show_bug.cgi?id=57445
Bug ID: 57445
Summary: Dropdown list box stays open on screen after moving
frame
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahin.pandya(a)hcl-software.com
Distribution: ---
Created attachment 77442
--> https://bugs.winehq.org/attachment.cgi?id=77442
Winecfg dropdown box
Opening a dropdown list box and then moving the frame around, the pop-up list
view stays open at the same place, see attach screen shot.
This is not same as Windows; when frame is moved, drop down closes itself.
Tried with winecfg application on Wine 9.0 & Ubuntu 20.04.6, but can be
reproducible with other versions as well.
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https://bugs.winehq.org/show_bug.cgi?id=48023
Bug ID: 48023
Summary: Visual Studio 2019 not starting
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 65561
--> https://bugs.winehq.org/attachment.cgi?id=65561
Hack for RegLoadAppKey
After https://bugs.winehq.org/show_bug.cgi?id=47626 just out of curiosity I
tried running Visual Studio: winetricks corefonts dotnet472 msxml6 and applied
the attached patch/hack.
Result: splash screen is shown and then welcome screen is displayed. But after
clicking "Not now, maybe later" it halts with:
Application: devenv.exe
Framework Version: v4.0.30319
Description: The application requested process termination through
System.Environment.FailFast(string message).
Message: Failed to schedule time on the UI thread. A continuation would never
execute.
It crashes much earlier without the patch/hack as it cannot bind binary
registry file and read/create registry keys.
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https://bugs.winehq.org/show_bug.cgi?id=57016
Bug ID: 57016
Summary: staging patchinstall.py fails on security wine_todo
Product: Wine-staging
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76859
--> https://bugs.winehq.org/attachment.cgi?id=76859
current_broken_diff
wine-staging-9.13/patches/server-Stored_ACLs/0004-server-Temporarily-store-the-full-security-descripto.patch
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https://bugs.winehq.org/show_bug.cgi?id=57439
Bug ID: 57439
Summary: FL Studio: many 3rd party plugins violently flash in
child windows
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lildebil.mgt(a)gmail.com
Distribution: ArchLinux
Created attachment 77436
--> https://bugs.winehq.org/attachment.cgi?id=77436
terminal log
As the title says, In FL Studio, many 3rd party vsts have flashing GUIs that
make them unusable and possibly hazardous to a select amount of people with
photosensitive epilepsy.
This only happens in FL Studio, likely due to how it handles plugin windows. In
other DAWs that let the window manager handle the plugin windows this does not
happen.
Side notes:
1. Most of the plugins with this issues are based on the JUCE framework
2. Whenever there is an option akin to "Disable OpenGL rendering" in the plugin
settings, turning it on will usually fix the flashing, but it is almost never
available.
Steps to reproduce:
1. Set the wineprefix to Windows 7, to avoid bug 57247
2. Download and install FL Studio 2024 Trial -
https://install.image-line.com/flstudio/flstudio_win64_24.1.2.4430.exe
3. Download and install one of the plugins with this problem (put .vst3 file
into C:\Program Files\Common Files\VST3) -
https://github.com/tobanteAudio/modEQ/releases/download/v0.4.0/modEQ-v0.4.0…
4. Scan and open plugin in a mixer track, drag plugin window or start audio
playback to see the issue.
I am using wine-staging 9.21 and proprietary Nvidia drivers
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https://bugs.winehq.org/show_bug.cgi?id=57740
Bug ID: 57740
Summary: FL Studio popups appear on the wrong monitor
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edwin.frank.loeffler(a)gmail.com
Distribution: ---
When using FL Studio with wine's Wayland backend and moving the mixer to a
secondary monitor, popups that appear e.g. when right clicking appear on the
primary monitor, not the one with the mixer.
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https://bugs.winehq.org/show_bug.cgi?id=57945
Bug ID: 57945
Summary: Stubbs the Zombie demo: cannot launch, "stack
overflow"
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjqxqqnhuibvkxkshx(a)ytnhy.com
Distribution: ---
Created attachment 78194
--> https://bugs.winehq.org/attachment.cgi?id=78194
Terminal output
I cannot launch the demo of Stubbs the Zombie[1] in Wine 10, please see the
attached log.
None of these steps fixed the problem:
- Installing DXVK and using the dedicated GPU.
- Using schedtool to limit the demo to one core.
[1] https://archive.org/details/StubbsTheZombie
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https://bugs.winehq.org/show_bug.cgi?id=57648
Bug ID: 57648
Summary: Wrong Cursor on Wayland
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: jakobdev(a)gmx.de
Distribution: ---
When running under XWayland Wine is using the same cursor as the rest of the
system. But when when using the new experimental Wayland driver, Wine is using
a different cursor than the rest of the system (see screenshots).
Wine should implement the cursor shape protocol
(https://wayland.app/protocols/cursor-shape-v1) to fix this issue.
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https://bugs.winehq.org/show_bug.cgi?id=57992
Bug ID: 57992
Summary: Wiki FAQ says Windows programs run as admin, Wine 10.0
changelog says otherwise
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Distribution: ---
The Wine wiki FAQ, under the section "Should I run Wine as root?", says that
Windows programs runs as admin, while the Wine 10.0 release notes say that
processes run as a normal user by default.
Wine wiki FAQ - Should I run Wine as root?:
https://gitlab.winehq.org/wine/wine/-/wikis/FAQ#should-i-run-wine-as-root
"As far as Windows programs are concerned, you are running with administrator
privileges."
Wine 10.0 release notes:
https://gitlab.winehq.org/wine/wine/-/releases/wine-10.0
"Process elevation is implemented, meaning that processes run as a normal user
by default but can be elevated to administrator access when required."
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https://bugs.winehq.org/show_bug.cgi?id=57569
Bug ID: 57569
Summary: BeamNG.drive minimizes its window during startup, with
UseTakeFocus set to false.
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
Regression SHA1: 0cda91856138e1d49fcfd9b6c2c9328146616baa
Distribution: ArchLinux
Happens only with the default (d3d11) renderer in fullscreen mode.
The UseTakeFocus option is set to 'N' in the registry (HKCU\Software\Wine\X11
Driver\UseTakeFocus). Since this option is turned on by default in Wine,
normally it doesn't cause the aforementioned issue. Although, it would be a
problem for Proton, where UseTakeFocus is tuned off by default
(https://github.com/ValveSoftware/wine/commit/d30ce49ed8b40b9c29b5cc374987ca…),
as it helps some games launch properly.
I use it to run Forza Horizon 5, etc., (Wine-Staging + patches + Steam).
I didn't notice this right away, as I use borderless in BeamNG, which works
properly with UseTakeFocus=false.
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https://bugs.winehq.org/show_bug.cgi?id=57914
Bug ID: 57914
Summary: youtube byclick downloader not working
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
Please fix the problem with this software. thank you You are an amazing team
that provides dedicated service to millions of people. I thank you very much
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https://bugs.winehq.org/show_bug.cgi?id=57676
Bug ID: 57676
Summary: Dn-FamiTracker 0.5.1.1: most of instrument editor is
blank
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)pineight.com
Distribution: ---
When opening an instrument for editing, most controls in the instrument editor
don't get drawn, leaving a blank space where they should be.
Wine version: 10.0-rc5 from dl.winehq.org repository
Distribution: Xubuntu 24.04 amd64
Graphics: X.Org X Window System 7.7+23ubuntu3, Mesa Intel(R) HD Graphics 5500
(BDW GT2), Mesa 24.0.9-0ubuntu0.3
Program identifiers
Download page:
https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker/releases/t…
SHA-1 hashes:
97024e66beed59c61580ea4a23bea25185440323
/<redacted>/Dn-FamiTracker_v0511_x64_Release.7z
201990bcb93c72d47061fe69eb3fc6599518d5e1 /<redacted>/Dn-FamiTracker.exe
Steps to reproduce:
1. Download Dn-FamiTracker_v0511_x64_Release.7z and extract it to a new folder.
2. Open Dn-FamiTracker.exe.
3. At top right is a list of instruments that begins with "[2A03] 00 -".
Double-click the "00 -" to open the instrument editor.
4. The "Instrument editor" floating window appears. It has two panes, with tabs
"2A03 settings" and "DPCM samples".
Behavior on Windows and Wine 9.x:
To the left side is an "Instrument settings" group containing a list of effects
"Volume, Arpeggio, Pitch, Hi-pitch, Duty / Noise", button "Select next empty
slot", and a combo box labeled "Sequence #". To the right is a "Sequence
editor" group with a graph, "Size: [-] 0 [+]" and a text input to enter a
volume sequence as numbers. At bottom is a piano keyboard.
Behavior on Wine 10.0-rc5:
Everything in pane "2A03 settings" other than the graph and the piano keyboard
is blank. Switching to pane "DPCM samples" and back to pane "2A03 settings"
reveals the hidden controls.
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https://bugs.winehq.org/show_bug.cgi?id=42171
Bug ID: 42171
Summary: IrfanView's 4.44 Help -> About window has wrong
placement for textboxes
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56775
--> https://bugs.winehq.org/attachment.cgi?id=56775
Wrong placement of labels
Note: Split of and blocked by 6682, only works with patches not yet in wine.
https://source.winehq.org/patches/data/128612https://source.winehq.org/patches/data/128613
The textboxes in irfanviews about dialog overlap the image.
The issue is somehow related to Bug 41639.
If my lib32-freetype2 is up to date with version 2.7, the font is ugly, but it
renders fine. If downgraded, the font is fine, but the placement is wrong.
I can submit a testcase for that, but which font can I rely on? Wine doesn't
have all fonts after all. Tahoma maybe?
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https://bugs.winehq.org/show_bug.cgi?id=55981
Bug ID: 55981
Summary: Dragon Age Origins: Runs slowly when using the
experimental wow64 mode
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 75572
--> https://bugs.winehq.org/attachment.cgi?id=75572
Dragon Age : Origins main menu with new wow64 + OpenGL renderer
Dragon Age : Origins works with the new wow64 experimental mode but it's very
slowly and unplayable. This bug affect "Beyond Good & Evil" too.
Use DXVK fix this issue so something wrong with new wow64 + opengl renderer ?
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http://bugs.winehq.org/show_bug.cgi?id=28674
Bug #: 28674
Summary: using OpenID login is a necessity
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
Classification: Unclassified
>We are sorry to report that recently our login database for the
>WineHQ Bugzilla Database was compromised.
>To prevent further damage we have reset your password to what is shown
>below. We strongly suggest that if you shared your WineHQ bugs
>password on any other sites that you change that password as soon
>as possible.
How is it possible to manage passwords on 200 sites if they don't use OpenID?
Is it so hard to understand?
PLEASE USE OPENID LOGIN !!!!!!
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https://bugs.winehq.org/show_bug.cgi?id=57171
Bug ID: 57171
Summary: Sumerian Six crashes during mission briefing
Product: vkd3d
Version: 1.11
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: cmccarthy(a)codeweavers.com
Regression SHA1: fd590c2593bda2e511ba688c8881fbdb2d564774
Distribution: ---
Fatal error: [File:
E:\UE_5.3\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp][Line: 365]
Shader compilation failures are Fatal.
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https://bugs.winehq.org/show_bug.cgi?id=54501
Bug ID: 54501
Summary: IrfanView - Pasting into clipboard results in a black
screen
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74052
--> https://bugs.winehq.org/attachment.cgi?id=74052
Console output (wine-8.1 on Slackware64/Multilib)
Hello everyone,
I downloaded IrfanView in its own prefix with the following:
sha256sum iview462_x64_setup.exe
d9d4c5f3120a9420e2dbaf0ee8931556e161787fbc4297d5fb4e4c7616fdd668
iview462_x64_setup.exe
and it installs and seems to run just fine.
Steps to reproduce
- Start IrfanView
- Start Gimp (Linux-native)
- Open an Image in Gimp
- Copy the image from Gimp into IrfanView
- Paste it into IrfanView
Expected result: Image should show in IrfanView
Actual result: Black screen though dimension of the image are shown at the
bottom of the application.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49802
Bug ID: 49802
Summary: Crash at AfxBeginThread of x64 apps on macOS when
built with VS2019
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Created attachment 68117
--> https://bugs.winehq.org/attachment.cgi?id=68117
Samples to demonstrate the issue
Our x64 apps built with Visual Studio 2010 (VS2010) run on macOS for a long
time. We recently have started a project to move to Visual Studion 2019
(VS2019). The same x64 app which works fine when built with VS2010 crashes on
macOS when it is built with VS2019. The crash occurs when the MFC function
AfxBeginThread is called. Static linking is used for linking the MFC and other
libs.
After a very painful research we identified that a simular report has been made
in Nov. 2019 in the Wineskin area
(see https://github.com/Gcenx/WineskinServer/issues/22).
The reporter said "I ended up replacing the AfxBeginThread call with a call to
CreateThread which works fine on all versions." We did the same thing with the
same result. Replacing AfxBeginThread by CreateThread works fine with VS2019.
However, according to
https://stackoverflow.com/questions/21718674/difference-between-afxbeginthr…
a replacement of AfxBeginThread by CreateThread is not really recommended when
MFC is used.
The crash happens on all macOS versions with Wine 5.4, 5.7 and 5.16 (we took
5.16 from Gcenx (https://github.com/Gcenx/macOS_Wine_builds)). On Windows and
Linux the VS2019 app runs fine. Further, the Win32 equivalent app runs fine on
macOS.
In summary:
A crash happens for AfxbeginThread in an x64 app on macOS with Wine 5.4, 5.7,
5.16.
We did a deeper dive and found that the crash happens inside AfxbeginThread,
module Thread.cpp inside the function __acrt_get_begin_thread_init_policy.
See address:
0001:001ab7cc __acrt_get_begin_thread_init_policy 00000001401ac7cc f
libucrt:win_policies.obj
According to the backtrace.txt (attached) the exception happens when reading
from a 32 bit address. This sounds strange to me for a x64 app.
Any help is highly appreciated.
Reinhold
==========================================================================
As a C++ sample I have compiled a trivial app which AfxBeginThread which
demonstrate the problem.
In the attached zip file you can find
backtrace.txt
Test_of_AfxBeginThread_VS2019.exe
Test_of_AfxBeginThread_VS2010.exe
The code and project files for VS2010 and VS2019 can be downloaded from
www.notation.com/download/Wine/Bugzilla/Project_Files_AfxBeginThread_sample…
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http://bugs.winehq.org/show_bug.cgi?id=36917
Bug ID: 36917
Summary: Synthmasters fails to draw correctly
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49028
--> http://bugs.winehq.org/attachment.cgi?id=49028
Screenshot
Synthmaster is a Windows VST (synthesizer).
I use it along with vst-bridge and renoise.
https://github.com/abique/vst-bridgehttp://renoise.com/
It fails to render correctly, and I think that it is related to the following
lines:
fixme:wincodecs:PngDecoder_Block_GetCount stub
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
Is it an issue coming from wine or SynthMaster?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=57239
Bug ID: 57239
Summary: Tearing doesn't work when the window is in full screen
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: artewar6767(a)gmail.com
Distribution: ---
If run the application in full screen with wayland driver then the screen
tearing rule is not accepted by the window.
I tested on Hyprland and KDE Plasma.
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https://bugs.winehq.org/show_bug.cgi?id=57873
Bug ID: 57873
Summary: SumatraPDF doesn't display fonts and crashes
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: veli_caglayan(a)outlook.com
Distribution: ArchLinux
Created attachment 78093
--> https://bugs.winehq.org/attachment.cgi?id=78093
I run the app from the terminal.
I just updated my Wine version from 10.1 to 10.2 and SumatraPDF now starts with
a blank window, no fonts, and crashes afterwards. I use the staging version and
tried both DXVK on and off.
You can download the latest version here:
https://www.sumatrapdfreader.org/dl/rel/3.5.2/SumatraPDF-3.5.2-64-install.e…
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https://bugs.winehq.org/show_bug.cgi?id=58029
Bug ID: 58029
Summary: My Unity games keep crashing
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pedromariano1996(a)gmail.com
Distribution: ---
Created attachment 78288
--> https://bugs.winehq.org/attachment.cgi?id=78288
a backtrace of the game crash. The same happened with similar Unity games
The game keep crashing almost at the end of the storyline. Same happened with
others Unity games
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https://bugs.winehq.org/show_bug.cgi?id=50071
Bug ID: 50071
Summary: When I try to run Eve Online, qt5webenginecore crashes
after some time.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liamtheprogrammer(a)gmail.com
Distribution: ---
Created attachment 68527
--> https://bugs.winehq.org/attachment.cgi?id=68527
A backtrace for the crash of the QT5 web engine.
When I try to run Eve Online, qt5webenginecore crashes after some time. It does
this saying that it encountered a serious error and needs to close.
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https://bugs.winehq.org/show_bug.cgi?id=49735
Bug ID: 49735
Summary: EVE Online crashes when undocking with wine-devel
5.15~buster
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: biz(a)mynetblog.com
Distribution: ---
Created attachment 68027
--> https://bugs.winehq.org/attachment.cgi?id=68027
backtrace
This bug is for the latest version of EVE Online. Backtrace attached.
https://binaries.eveonline.com/EveLauncher-1770799.exe
My OS:
Debian 10 Buster with wine-devel 5.15~buster amd64
Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) x86_64 GNU/Linux
Using video driver version 440.100 (via buster-backports) for:
GeForce GTX 1660 SUPER
https://wiki.debian.org/NvidiaGraphicsDrivers#Version_440.100_.28via_buster…
The client crashes when I undock my ship, the launcher still works. The client
worked fine until I undocked. The graphics were turned up to high without
anti-aliasing turned on. It looked great.
When I installed the game, it did not make a shortcut to the game, so I have to
launch it via the terminal. I'm using Gnome.
I made the client windowed because I use multiple accounts (but I only had one
logged in), I then made it full screen. When I did that, it made the full
screen size not be full screen and it asked if I wanted to make it full screen
and I could not click on anything. I had to manually kill the client. Then when
I started the client again, it was a normal full screen.
There is a lot of "fixme" in the terminal screen when I run the game via the
terminal.
I am unable to install the stable version of wine 5. I filed a bug about that
already. So, I had no choice but to install the development version (which
appears to not have the bug).
To get this game to install, I first installed wine-devel.
I made a .wine directory using "/opt/wine-devel/bin/wine wineboot"
I installed the winetricks that is standard in the Buster version of Debian
because that is all I could figure out how to install. The instructions said to
use that to install corefonts and I don't know how to do it without using that
program.
I used that winetricks to install core fonts.
I installed the Visual C++ Runtime packages.
I uninstalled winetricks and the wine stuff it installed as dependencies.
I then installed the game and launched it from the installer. It seemed to work
great until I undocked.
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https://bugs.winehq.org/show_bug.cgi?id=45939
Bug ID: 45939
Summary: wineserver hits ulimit, too many open files (eve
online)
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: showard314(a)gmail.com
Distribution: ---
Created attachment 62469
--> https://bugs.winehq.org/attachment.cgi?id=62469
ls -l /proc/17977/fd
When playing eve online, the wineserver linux process hits the default 4096
limit in ubuntu.
$ ls /proc/17977/fd | wc -l
4096
The wineserver has thousands of files open of this form:
'/tmp/.wine-1000/server-805-73a277/anonmap.jD13vQ (deleted)'
Attachments are:
lsof -p 17977
ls -l /proc/17977/fd
This sounds like:
https://bugs.winehq.org/show_bug.cgi?id=45251
but I can't tell if it is a different bug in wine since so many are those tmp
anonmaps
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https://bugs.winehq.org/show_bug.cgi?id=45873
Bug ID: 45873
Summary: EVE Online: Starting a client sometimes errors
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yomoejoe(a)gmail.com
Distribution: ---
Created attachment 62378
--> https://bugs.winehq.org/attachment.cgi?id=62378
Eve Error Log
When starting a client from the windows launcher using wine, it will
occasionally error; while other times it starts just fine the first time.
Usually after a few attempts the client starts successfully and runs fine after
that initial hurdle.
Linux 4.9.0-8-amd64 #1 SMP Debian 4.9.110-3+deb9u4 (2018-08-21) x86_64
GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=45818
Bug ID: 45818
Summary: Eve Online loader works, Eve Online client crashes
upon launch
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stacy(a)guppylog.com
Distribution: ---
Created attachment 62279
--> https://bugs.winehq.org/attachment.cgi?id=62279
The backtrace wine generated and told me to attach to the bug
Eve Online loader works, Eve Online client crashes upon launch
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https://bugs.winehq.org/show_bug.cgi?id=43634
Bug ID: 43634
Summary: Eve Online weird mouse behavior
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aidan(a)jmad.org
Distribution: ---
I have i3 configured so that the top bar appears when the super key is held,
and so that I can scroll on the bar to change workspaces. For some reason,
this very often does not work in Eve Online, and instead the bar will appear,
but scrolling on it has no effect, and the mouse pointer keeps the Eve style,
instead of returning to the default as it is supposed to. Other windows allow
me to use the bar to change workspaces, including other fullscreen games
(native (I haven't tried any other wine games)).
This may be an issue with grabbing in fullscreen, as although I have the eve
options set to stay in window mode, pressing the i3 key combination to toggle
fullscreen causes the issue to disappear temporarily. The issue also appears
to occur much less often when I have two monitors enabled.
I filed a bug in i3 here that got closed as working-as-intended:
https://github.com/i3/i3/issues/2774
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https://bugs.winehq.org/show_bug.cgi?id=41440
Bug ID: 41440
Summary: EVE Online: CTRL-key stuck when switching between
windows (multiple accounts)
Product: Wine-staging
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nt(a)divzero.at
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When playing EVE Online with multiple accounts the CTRL-key will be
(constantly) activated when switching between windows. One can "unstuck" the
key by repeatedly clicking CTRL + mouse key somewhere in the window. I can and
will provide any DEBUG logs just someone please tell me the required flags.
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https://bugs.winehq.org/show_bug.cgi?id=42258
Bug ID: 42258
Summary: Error when in Eve causes game to crash when using
Razor Kraken USB Headset
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jrfleming82(a)gmail.com
Created attachment 56950
--> https://bugs.winehq.org/attachment.cgi?id=56950
Bug file
Bug happens as you load into eve. Say wine.exe has encountered an error and
game freezes,
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https://bugs.winehq.org/show_bug.cgi?id=43288
Bug ID: 43288
Summary: Eve online opengl crash on mac OS X in library
libGPUSupportMercury.dylib at function
gpusSubmitDataBuffers()
Product: Wine-staging
Version: 2.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davec.bugs(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58632
--> https://bugs.winehq.org/attachment.cgi?id=58632
eve_online_openg_crash_lldb_backtrace
Eve online crashes on mac OS X in library libGPUSupportMercury.dylib at
function gpusSubmitDataBuffers(). The crashes occurs randomly.
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https://bugs.winehq.org/show_bug.cgi?id=44875
Bug ID: 44875
Summary: Eve Online crash: Program error and trace files
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enslinpj(a)gmail.com
Distribution: ---
Created attachment 60942
--> https://bugs.winehq.org/attachment.cgi?id=60942
Program Error reported initially
Eve Online crashes with program error on my 2017 iMac which is running MacOS
High Sierra. I have included a screen capture of the error as well as the
error log.
I am using the software as downloaded from the Eve Online site - and have made
no amendments to the Wine software
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https://bugs.winehq.org/show_bug.cgi?id=56025
Bug ID: 56025
Summary: Eve Online installer
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adihuton(a)yahoo.com
Distribution: ---
Created attachment 75669
--> https://bugs.winehq.org/attachment.cgi?id=75669
No backtrace available
It appear when i start the Eve Online installer
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https://bugs.winehq.org/show_bug.cgi?id=37948
Bug ID: 37948
Summary: EVE Launcher crashes when importing/exporting patches
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex_y_xu(a)yahoo.ca
Distribution: Gentoo
Created attachment 50555
--> https://bugs.winehq.org/attachment.cgi?id=50555
Wine backtrace
Steps to reproduce:
Step 1: wine eve.exe
Step 2: Press gear icon, go to Patches.
Step 3: Press Import or Export.
Expected results:
Dialog opens.
Actual results:
Launcher crashes.
The bug can be reproduced after installing EVE without a subscription
(http://www.eveonline.com/), but it is quite a large download (~5 GB).
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https://bugs.winehq.org/show_bug.cgi?id=56007
Bug ID: 56007
Summary: Eve online
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adihuton(a)yahoo.com
Distribution: ---
Created attachment 75628
--> https://bugs.winehq.org/attachment.cgi?id=75628
From when installing eve online
When installing eve online and when in game it use close to 80% of cpu when
started the game with their loglite it give error like "shader computing
failed".
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https://bugs.winehq.org/show_bug.cgi?id=57645
Bug ID: 57645
Summary: DOTNET 4.8 doesn't list anymore serial ports
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: serial
Assignee: wine-bugs(a)winehq.org
Reporter: devel(a)easynet.dev
Distribution: ---
Created attachment 77771
--> https://bugs.winehq.org/attachment.cgi?id=77771
Debug using WINEDEBUG="+comm"
LokProgrammer 5.2.10 on WineHQ 10-rc3 or rc4 doesn't list anymore the serial
ports.
Using WineHQ 9.0 was able to list serial ports but it can't communicates with
the hardware.
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https://bugs.winehq.org/show_bug.cgi?id=42721
Bug ID: 42721
Summary: Freezing
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marshall.lee.feather(a)gmail.com
Created attachment 57701
--> https://bugs.winehq.org/attachment.cgi?id=57701
the log it gives displays to me when it freezes up
about on average it freezes up 4 or five times a day during a 10 hr play. and
then this box pops up giving me info which i uploaded below. This started just
in the last week. have been playing for a year on same systems. Thanks guys
for all the hard work you put into this game for us. just hope i can play more
without more problems.
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https://bugs.winehq.org/show_bug.cgi?id=42610
Bug ID: 42610
Summary: EVE-Online crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m4xch3(a)gmail.com
Created attachment 57555
--> https://bugs.winehq.org/attachment.cgi?id=57555
This is bureport from the game
Periodically, during the game, the client falls. This often happens when
loading a large number of ships and departing from the station or with the
rapid opening of gaming windows.
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https://bugs.winehq.org/show_bug.cgi?id=42492
Bug ID: 42492
Summary: EVE Online cannot be started
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomsk.slovak(a)gmail.com
Distribution: ---
Created attachment 57358
--> https://bugs.winehq.org/attachment.cgi?id=57358
Crash log from EVE Online
After start EVE Online launcher, it crash.
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https://bugs.winehq.org/show_bug.cgi?id=55933
Bug ID: 55933
Summary: after MPEG codec is implement, repeat video will stop
after few loop
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 75497
--> https://bugs.winehq.org/attachment.cgi?id=75497
Log about video stop on game
after mpeg codec is merged
game has video on it, but after few loop, the video is stopped.
Game is "Creature reaction inside the ship! 1.5" from dlsite.
Log is generate by WINEDEBUG=+quartz
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https://bugs.winehq.org/show_bug.cgi?id=39652
Bug ID: 39652
Summary: Battlefield 2142 Demo fails to start - full DirectX
9.0c installer resolves problem
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 52853
--> https://bugs.winehq.org/attachment.cgi?id=52853
battlefield_2142_demo_backtrace
Download from:
http://www.gamershell.com/download_15855.shtml
Installation of the Battlefield 2142 Demo (aka training video simulator 2015)
in clean 32-bit Wineprefix.
Launching game without any winetricks verbs, etc. results in the attached
backtrace and console logs.
Executing:
winetricks directx9
and removing all the Wine library overrides allows the game demo to
successfully launch, display a training video and reach the main login screen
(as it can get - due to the shutdown, last year, of the Gamespy Master
Servers).
I haven't been able to successfully launch the game by installing the
individual components of the DirectX9 installer. I did attempt to do this in a
clean 32-bit Wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=41157
Bug ID: 41157
Summary: DX11 game "Heretics" crashes with an error message
after game menu is loaded
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 55378
--> https://bugs.winehq.org/attachment.cgi?id=55378
Heretics crash screenshot
When you run "Heretics" using WineD3D on Windows you recieve an error message.
Here is a link where you can find Heretics binaries and sources.
https://zachhoefler.com/portfolio/heretics/
Can somebody test it on Linux?
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https://bugs.winehq.org/show_bug.cgi?id=54580
Bug ID: 54580
Summary: Secret Files: Sam Peters crashes due to HLSL syntax
error 'unexpected KW_TECHNIQUE'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
065c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
065c:err:d3dcompiler:D3DCompile2 Shader log:
065c:err:d3dcompiler:D3DCompile2 <anonymous>:1:1: E5000: syntax error,
unexpected KW_TECHNIQUE
065c:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
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https://bugs.winehq.org/show_bug.cgi?id=57990
Bug ID: 57990
Summary: Scrollbars of dotnet application always scrolls in
both directions (horizontal and vertical)
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wagner.a18(a)yahoo.com
Distribution: ---
I try to get a dotnet application, which has an editor control (IDE) with a
vertical and an horizontal scrollbar on board, running.
If i scroll vertically or horizontally with the depending scrollbar it always
scrolls in the other direction too!
What can be the problem?
What can I try to solve this behaviour?
I installed this packages
- winetricks --unattended vcrun2019
- winetricks --unattended corefonts
- winetricks --unattended dotnetdesktop8
Thank You!
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