https://bugs.winehq.org/show_bug.cgi?id=55257
Bug ID: 55257
Summary: Excel Viewer 2007 title bar is not rendered correctly
Product: Wine
Version: 8.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 74869
--> https://bugs.winehq.org/attachment.cgi?id=74869
With Wine native decoration
Files to download and install (md5sum):
ExcelViewer2007.exe (cb4f2202fc368af9476effed5cc7b8a4)
ExcelViewer2007sp3-kb2526302-fullfile-en-us.exe
(df16f0c83d87465e5f7ee332c64f7861)
Check the attached screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=57894
Bug ID: 57894
Summary: In some games on opengl you can see the part of the
desktop, when using native wayland
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicoloverwhelming(a)rustyload.com
Distribution: ---
Created attachment 78124
--> https://bugs.winehq.org/attachment.cgi?id=78124
noita glitch
In some games on opengl you can see the part of the desktop, when using native
wayland.This does not happen when working through xwayland.
For example in Noita game you can see the part of the desktop in the game menu.
I wanted to check the work through zink, but it looks like it doesn’t work in
native wayland.
tested wine: 10.0-10.2 / staging/ wow64
Linux: Manjaro 25.0
KDE Plasma Version: 6.3.2, wayland
Nvidia video driver: 570.124.04 witch close kernel module
start command: DISPLAY= mangohud wine noita.exe
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https://bugs.winehq.org/show_bug.cgi?id=57246
Bug ID: 57246
Summary: TeraTerm 5.3 / Serial communication not functional
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janne.kekkonen(a)gmail.com
Distribution: ---
When data is sent to serial port that is opened with TeraTerm, GUI becomes very
sluggish and data received is not shown on the terminal.
When sending data is stopped. Received data is shown and GUI responsiveness
becomes normal.
This behavior seems very similar that is described in bug 50591.
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https://bugs.winehq.org/show_bug.cgi?id=57450
Bug ID: 57450
Summary: The cursor position does not match the position in
application’s . Invisible borders of the wine wayland
full screen
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicoloverwhelming(a)rustyload.com
Distribution: ---
Created attachment 77447
--> https://bugs.winehq.org/attachment.cgi?id=77447
log
Hello. when the game is started in fullscreen mode via wine wayland, the cursor
position on the screen does not match where the game thinks it is.For example,
to select a menu item you need to place the cursor in a different place than
above it.The cursor cannot be moved to the bottom or right of the screen.
This problem only occurs in a full screen game, if you start the game in window
mode, everything works well. Enabling desktop emulation does not solve the
problem.
Unfortunately I can not add a screenshot (when creating the application goes
into window mode and position of the cursor changes).
I didn’t find a suitable topic and created a new one, sorry if this is a
duplicate.
info:
game: bg3_dx11.exe
run command: DISPLAY= wine bg3_dx11.exe
wine: 9.22 wow64
NVIDIA GeForce RTX 3060
Driver : NVIDIA 565.57.1
DE: KDE Plasma 6.2.3 wayland
vulkan: Vulkan Instance Version: 1.3.295
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