http://bugs.winehq.org/show_bug.cgi?id=13884
Summary: No music in Blue Wish Resurrection Plus
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www004.upp.so-net.ne.jp/x_xgameroom/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=13974)
--> (http://bugs.winehq.org/attachment.cgi?id=13974)
Normal Wine log
Music doesn't work in BWR+ 1.11.
The music is stored as MP3 data files.
This might be the same as bug 9554.
There are quite a few DirectMusic stubs in the log, so perhaps something is not
implemented.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51378
Bug ID: 51378
Summary: Failures with `DetourCreateProcessWithDllEx` for
Microsoft's Detours Library
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.jones(a)vector.com
Distribution: ---
Created attachment 70234
--> https://bugs.winehq.org/attachment.cgi?id=70234
stderr from WINEDEBUG
I am trying to work with a third-party tool that use Microsoft's Detours
Library:
https://github.com/microsoft/Detours
but it seems that the API call `DetourCreateProcessWithDllEx` inside of Detours
does not work correctly when run under Wine.
The implementation for `DetourCreateProcessWithDllEx{A/W}` can be found here:
https://github.com/microsoft/Detours/blob/bc7688373bbbb185277788c04f68ae67b…https://github.com/microsoft/Detours/blob/bc7688373bbbb185277788c04f68ae67b…
Helpfully, Detours includes with a sample application `withdll.exe` that
utilises the `DetourCreateProcessWithDllEx` API:
https://github.com/microsoft/Detours/blob/fe7216c037c898b1f65330eda85e6146b…
I built Detours from git (fe7216c037c898b1f65330eda85e6146b6e3cb85) on Windows
10 (19042.1052) using MSVC 19.29.30038.1; this gave me the resulting binaries
`withdll.exe` and `simple64.dll`. Running `withdll.exe` to inject
`simple64.dll` on Windows 10 gives:
```
C:\Users\avj\Downloads\Detours-master\bin.X64>withdll.exe /d:simple64.dll
withdll.exe
withdll.exe: Starting: `withdll.exe'
withdll.exe: with
`C:\Users\avj\Downloads\Detours-master\bin.X64\simple64.dll'
simple64.dll: Starting.
simple64.dll: Detoured SleepEx().
Usage:
withdll.exe [options] [command line]
Options:
/d:file.dll : Start the process with file.dll.
/v : Verbose, display memory at start.
/? : This help screen.
simple64.dll: Removed SleepEx() (result=0), slept 0 ticks.
```
However, running this under a fresh Wine 6.11 built (64-bit only;
WINEARCH=win64) on openSUSE (gcc 10.3.0) gives me this:
```
withdll.exe: Starting: `withdll.exe'
withdll.exe: with `Z:\tmp\wine\simple64.dll'
withdll.exe: DetourCreateProcessWithDllEx failed: 2
```
I have attached the stderr from running
`WINEDEBUG=+timestamp,+process,+tid,+seh,+module wine64 withdll.exe
/d:simple64.dll withdll.exe 2>log.txt` to this case.
I have also uploaded the two binary files (`withdll.exe` and `simple64.dll`) to
Google Drive:
https://drive.google.com/file/d/1DmFHYcm4-quslIAsHV1fwbzi6-JxRZse/view?usp=…
Note: the source code for these files are MIT licensed, so there should be no
issues in me sharing my binary builds (i.e., I do not consider these files
proprietary).
Is it obvious what's wrong here? Is this a Wine bug or some configuration issue
that I can resolve?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44978
Bug ID: 44978
Summary: Text in WC3 World Editor isn't colored properly
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hededrk(a)gmail.com
Distribution: ---
Created attachment 61100
--> https://bugs.winehq.org/attachment.cgi?id=61100
How it is supposed to look
Modified data entries in the object editor are supposed to be highlighted with
a different with a purple color (or blue in campaign editor). However, they are
not.
Might be related to #11718.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57951
Bug ID: 57951
Summary: Ultrakill: level 1-1 has invisible tree leaves on
WINED3D, works fine on DXVK
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sacha.fazzari(a)protonmail.com
Distribution: ---
Created attachment 78198
--> https://bugs.winehq.org/attachment.cgi?id=78198
in this tarball there is 2 screenshots ( one with DXVK and one WINED3D ) and
the wine cli output
Hi,
While playing the level 1-1 of Ultrakill with WINED3D i saw that the leaves of
the trees were invisible (see attachment), however the leaves renders correctly
with DXVK. I have the wine cli output in the attachment. I'm using Wine 10.2
but it also happens on 10.3 and on git
To reproduce: go to level 1-1 with WINED3D and look at the leaves of the trees
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58066
Bug ID: 58066
Summary: Virtual desktop doesn't resize correctly (missing
window border) when VD size = desktop size
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://www.moddb.com/games/airline-tycoon/downloads/a
irline-tycoon-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 7020807d11415b32341fa13f2354bd1e5477175b
Distribution: ArchLinux
Hello,
I have one more issue or rather an annoyance regarding the use of virtual
desktop since Wine-10.5.
When I set up a virtual desktop in winecfg that matches the size of my screen
(1440X900) and I start a game that uses a lower resolution (640X480, 800X600
etc) then the game appears in the upper left corner but the rest of the virtual
desktop is black. In other words the virtual desktop isn't resized to match the
game resolution.
The problem doesn't occur when I start the game in virtual desktop sized
smaller than my desktop (1024X768 etc).
Reverting the following commit restores the old behavior for me:
7020807d11415b32341fa13f2354bd1e5477175b
winex11: Use the state tracker for the desktop window _NET_WM_STATE.
The issue is somewhat similar to bug #56149.
You can reproduce the problem with Airline Tycoon demo. The game uses a fixed
640X480 resolution.
X.Org X Server 1.21.1.16
XFCE/XFWM 4.20
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51053
Bug ID: 51053
Summary: Alan Wake Crashes After Intro Cut Scene
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 69915
--> https://bugs.winehq.org/attachment.cgi?id=69915
Log File
Seconds after the intro cut scene of Alan Wake the game crashes.I have attached
the log file. There is no visible error message on the crash. I am using the
GOG version 1.06.17.0155 of the game.
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.0.2
| Manjaro 21.0.2 | Mate 1.24.1 | Kernel 5.11.14-1-MANJARO
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57738
Bug ID: 57738
Summary: Title of "Select Topic" window in hh.exe is not
translatable
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77937
--> https://bugs.winehq.org/attachment.cgi?id=77937
Screenshot
Steps to reproduce:
1. Download
https://raw.githubusercontent.com/HeliumProject/InnoSetup/refs/heads/master…
2. Run `wine ISetup.chm`
3. Go to the Index tab and double-click "runmaximized"
A window titled "Select Topic:" appears. Its title is hardcoded at
https://gitlab.winehq.org/wine/wine/-/blob/1f23d8934832a2a7e07db77d4d46cb6a…
and is consequently always in English regardless of the user's locale.
$ sha256sum ISetup.chm
120bef4bb235789a27a2c0d22f78c93cd5068d96182471e6a69b513e8fef7faf
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39453
Bug ID: 39453
Summary: Graphs not rendering using gdiplus
Product: Wine
Version: 1.7.52
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: ldv1452(a)gmail.com
Created attachment 52566
--> https://bugs.winehq.org/attachment.cgi?id=52566
Comparison builtin gdiplus vs native gdiplus
Certain graphs (e.g. box plots) and graph components (e.g. axes) are not
rendered while using builtin gdiplus. This happens irrespective of the OS and
is solved when using native gdiplus (see attached examples).
The problem can be observed using this software:
https://sourceforge.net/projects/fruits/files/FRUITS2_installer.msi/download
a file needs to be loaded and run (by pressing Estimate in the software) to
generate the graphs:
https://sourceforge.net/projects/fruits/files/simple_CN_model.frt/download
I created the software (using Visual Studio). If requested I can provide the
source code.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29912
Bug #: 29912
Summary: No parent button in file selection dialog
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
In some types of file selection dialog, there is no parent button. The
equivalent dialog in Windows XP does have a parent button, which makes
navigating the directory tree much easier.
If the program opens a selection dialog positioned in a subdirectory, to
navigate to the parent you need to use the treeview on the left side to
navigate down the directory hierarchy instead.
I noticed this while testing WinUAE, but presumably any program which uses the
same type of dialog will be similar.
- Download and run the WinUAE installer. Check the box to run the program at
the end.
- When the WinUAE Properties window appears, click ROM in the treeview then
click one of the "..." buttons to show a file selection dialog. There is no
parent button in the dialog. (There is also no indication of where in the
directory tree the current view is.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41729
Bug ID: 41729
Summary: 2GIS 3.0 application crashes on exit.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.rahmanov(a)gmail.com
Distribution: ---
Created attachment 56166
--> https://bugs.winehq.org/attachment.cgi?id=56166
Crash report.
2GIS crashes on every exit.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56073
Bug ID: 56073
Summary: Some Unity games don't receive keyboard input when
using virtual desktop
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: random-nick(a)mail.com
Distribution: ---
The issue seems to be absent in 5.11 and present in 5.12. Git bisect resulted
in commit 57124b9905bbdedfdd0bca777481d570ffa1769a
Setting UseTakeFocus to N successfully works around the issue, which led me to
believe it might be https://bugs.winehq.org/show_bug.cgi?id=48121 but the PoC
attached there still works properly in the virtual desktop (and the behaviour
without the virtual desktop seems unchanged).
I couldn't find a free Unity game which replicates the issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48121
Bug ID: 48121
Summary: Unity games do not fire
OnApplicationFocus/OnApplicationPause events on focus
regain
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
Created attachment 65713
--> https://bugs.winehq.org/attachment.cgi?id=65713
Proof of concept patch
I've tested with both stable and staging, neither gets unity to fire
OnApplicationFocus and OnApplicationPause events on focus regain. I've tracked
this down by reverse engineering the native unity binary.
There are 4 window messages to which the unity engine reacts by firing these
internal events. They are:
1. WM_SIZE (when wParam == 0 && unity's window is active)
2. WM_EXITSIZEMOVE
3. WM_NCPOINTERUP
4. WM_NCPOINTERDOWN (when DragDetect() says the pointer is in bounds for the
window; pointer coordinates are passed in lparam)
Of all these events, it seems to me, that the ones we should be firing and are
not currently, are WM_NCPOINTERUP and WM_NCPOINTERDOWN.
I was not sure how to get the pointer coordinates, but I was able to confirm
this finding, by firing WM_NCPOINTERUP with wparam=0, lparam=0 on focus regain
because that event had no such bounds check in the unity engine code. With this
change, my target application indeed unpauses.
Observing the issue is fairly easy,
https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationFocus.h…
adding this example behaviour to the camera and building the project for
windows then running it in wine reproduces.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57998
Bug ID: 57998
Summary: ClickOnce apps don't start after installing winetricks
dotnet472
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maemigh(a)gmail.com
Created attachment 78259
--> https://bugs.winehq.org/attachment.cgi?id=78259
Console log of trying to start clickonce app
After using winetricks to install dotnet472, clickonce apps won't start.
A bunch of these errors show up 0158:err:ole:create_server class
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} not registered
0158:err:ole:com_get_class_object no class object
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} could be created for context 0x4
The following command attempts to start a sample hello world app. If it's
relevant, it doesn't work on wine 10.0 or 10.3, but it does work on crossover
25.
wine .wine/drive_c/windows/syswow64/rundll32.exe
dfshim.dll,ShOpenVerbApplication
https://maemigh.github.io/HelloWorldClickOnce/published/HelloWorldClickOnce…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55819
Bug ID: 55819
Summary: when alt+tab out and in again, the input no longer
working
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
In Parasocial game that made by chilla art, when alt+tab out and in again, the
mouse no longer working.
Even alt+Enter to make it windows mode and full screen mode again, only mouse
work, keyboard is not working and there are choose in game.
Game is on Steam
call Parasocal
you can reproduce by play it in full screen, and alt+tab out and in again.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58061
Bug ID: 58061
Summary: [FL Studio] When holding CTRL to zoom in the playlist,
it also scrolls vertically - possible regression
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78314
--> https://bugs.winehq.org/attachment.cgi?id=78314
video of the issue
So basically the normal behavior is that if you hold CTRL in the playlist and
scroll the mouse wheel, it only zooms and doesen't scroll, but after Wine 10.4
the bug started appearing and instead of only zooming, it also started to
scroll up and down.
I've also just tested on Windows and it works correctly, so it's not a mouse
problem, I've also tested on 2 different distros with Wine 10.4 and 10.5 and I
have the same issue on both of them.
In the video that I've attached I was holding CTRL all the time, and as you can
see it zooms in the playlist, but it also scrolls vertically, which it
shouldn't, it should only scroll vertically when I'm NOT holding down CTRL.
My system info:
NVIDIA rtx 4060 with 570.133 drivers (latest arivers at the moment)
Wayland + xwayland for Wine
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51575
Bug ID: 51575
Summary: Texconv fails with mipmap error unless "-nowic" is
supplied to disable WIC use
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)63bit.net
Distribution: ---
Texconv.exe returns mysterious errors about mipmaps if "-nowic" is not passed.
This appears to be some problem in the interaction between windowscodecs.dll
and texconv mipmap level detection.
Example (probably any DDS will work to repro):
Texconv.exe -nologo -y -sepalpha -f BC7_UNORM -bc q -o "C:\blah\out"
"C:\blah\TamrielTreeLod.dds"
returns FAILED [mipmaps] (80070057: Invalid parameter.)
Source for texconv is here:
https://github.com/microsoft/DirectXTex/blob/54ce2c8da97c3508899c31f80bfb1e…
Binary is available here:
https://github.com/microsoft/DirectXTex/releases/tag/aug2021
Passing "-nowic" parameter succeeds, causing me to suspect windowscodecs.dll
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57492
Bug ID: 57492
Summary: Players can't join Astroneer dedicated server with
enabled encryption because BCryptExportKey encryption
of key not yet supported
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: joejoetv(a)joejoetv.de
Distribution: ---
The problem occurs when running an Astroneer dedicated server or the game
client using WINE while having encryption not disabled on at least one side
(which is required from some platforms to join).
In that case, when a player tries to join, they will not be able to connect and
the following message is printed by WINE:
```
0170:fixme:bcrypt:BCryptExportKey encryption of key not yet supported
```
This was tested using WINE staging 9.22 and GnuTLS 3.8.3 (which was causing
problems before this issue) and a game client running on Windows.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57665
Bug ID: 57665
Summary: The Medium game launcher has no background image
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 51b16963f6e0e8df43118deac63f640aee4698b7
Distribution: ---
Created attachment 77837
--> https://bugs.winehq.org/attachment.cgi?id=77837
before and after
As the title says.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6682
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #83 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 10.6.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57283
Bug ID: 57283
Summary: Queen of heart 99 SE : corrupted visual on KO
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 77223
--> https://bugs.winehq.org/attachment.cgi?id=77223
Log with ddraw and d3d trace
The game :
A Japanese fighting game.
The bug :
When a player or bot is KO'd, the camera zoom on the loser's body. The zoom in
itself is maybe okay, but the camera moving to follow the player ends up
corrupted a part of the screen.
How to launch the game :
The game needs "regsvr32 C:\windows\syswow64\ir50_32original.dll" but on
Linux/Wine this dll is not present in the prefix so deleting/moving
System/opening.avi from the game directory is easier.
Windows 10 needs a compatibility mode to force ddraw, but on Linux/Wine it just
works.
Launch qoh99.exe, LANG=ja_JP.UTF-8 is recommended.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31701
Bug #: 31701
Summary: Alan Wake crashes on start without native vcrun2008
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
Created attachment 41667
--> http://bugs.winehq.org/attachment.cgi?id=41667
Console output
The steam version will automatically install vcrun2008, but the GoG version
will not.
Installing native vcrun2008 will work around the problem (and encounter other
problems)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58057
Bug ID: 58057
Summary: Certificate import wizard does not give visual
confirmation when a specific certificate store is
selected
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cryptui
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78309
--> https://bugs.winehq.org/attachment.cgi?id=78309
Screenshot
Steps to reproduce:
1. Run `wine control`
2. Double-click "Internet Settings"
3. Click Content, Certificates, Import
4. Click Next, Browse, select a certificate file, and click Next again
5. Click Browse, select a certificate store, and click OK
Despite selecting a specific store, the wizard still says that the certificate
store is "Determined by the program". But when the wizard finishes, the
certificate is correctly imported into the selected store.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51584
Bug ID: 51584
Summary: Zafehouse: Diaries demo needs support for pixel format
DXT5 in D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: 6.14
Hardware: x86-64
URL: https://web.archive.org/web/20160606064900if_/https://www.zafehouse.com/files/getdemo.php?demo=1
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 70435
--> https://bugs.winehq.org/attachment.cgi?id=70435
output
Needs 'winetricks -q d3dcompiler_47' to work around bug 37676.
This happens with both native dotnet and wine-mono.
I'm running Manjaro with a GTX750Ti with driver 470.57.02.
$ sha1sum ZafehouseDiariesDemoSetup.exe
0c15d5024c9a1e327ac7383fee48ad55a6fec35a ZafehouseDiariesDemoSetup.exe
$ du -sh ZafehouseDiariesDemoSetup.exe
31M ZafehouseDiariesDemoSetup.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35652
Bug ID: 35652
Summary: Aura Kingdom Will Not Start
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iyeru42(a)gmail.com
Created attachment 47610
--> http://bugs.winehq.org/attachment.cgi?id=47610
Windows Process backtrace
Aura Kingdom will crash before the launcher even starts.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52553
Bug ID: 52553
Summary: Resource Hacker 5.1.8 fails to render tree view on
left, shows white screen
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: nyanpasu64(a)tuta.io
Distribution: ---
Created attachment 71866
--> https://bugs.winehq.org/attachment.cgi?id=71866
Screenshot of the white tree view
- Download and run http://www.angusj.com/resourcehacker/reshacker_setup.exe.
- Run Resource Hacker.
- Click the Open toolbar icon, then double-click ResourceHacker.exe (or any
other Windows file for that matter).
There should be a tree view on the left of the window. Instead all you get is a
white screen, but the tree view is still present but invisible. With the tree
view focused, pressing arrow-right expands an item, causing a scrollbar to
appear. Clicking around or using up/down keyboard arrows causes items to show
in the right panel, but the tree view still fails to draw.
Looking at
https://appdb.winehq.org/objectManager.php?sClass=application&iId=2777, I think
this worked on 5.19. I first encountered rendering errors on 7.0, and they
continue to occur on 7.2.
The missing tree view occurs both with visual styles on and off. Tested on
system Wine with a dirty wine prefix, and Bottles with a cleaner one.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.