https://bugs.winehq.org/show_bug.cgi?id=46255
Bug ID: 46255
Summary: BeginUpdateResourceW should set errno on invalid
filename
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
BeginUpdateResourceW -- will return a Null handle if the filename is invalid
but will not set a proper errorno
(https://github.com/wine-mirror/wine/blob/master/dlls/kernel32/resource.c#L1…
This bug was originally reported to pywin32-ctypes
https://github.com/enthought/pywin32-ctypes/issues/59
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https://bugs.winehq.org/show_bug.cgi?id=46254
Bug ID: 46254
Summary: EnumResourceTypesW should return True if there are no
resources to enumerate
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
EnumResourceTypesW -- When there are no resource types to enumerate the
function instead of True will return False (see
https://github.com/wine-mirror/wine/blob/master/dlls/kernel32/resource.c#L2…)
This bug was originally reported in pywin32-ctypes
https://github.com/enthought/pywin32-ctypes/issues/59
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https://bugs.winehq.org/show_bug.cgi?id=56883
Bug ID: 56883
Summary: Dualshock bumpers registering as two buttons on wine
9.9 and later
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quackdoctech(a)gmail.com
Distribution: ---
As of wine 9.9 and later a dualshock (Playstation 5) controller when connected
via bluetooth and only bluetooth, the left and right bumpers will trigger two
button presses at the same time.
Right bumper will trigger the buttons number 5 and 13 instead of just 5
Left bumper will trigger the buttons number 4 and 13 instead of just 4
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https://bugs.winehq.org/show_bug.cgi?id=56921
Bug ID: 56921
Summary: MusicBee: Random moments of lag when scrolling,
seemingly related to rendering of rating stars.
Product: Wine-staging
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_winebugs(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76742
--> https://bugs.winehq.org/attachment.cgi?id=76742
Log from terminal
Tested on Wine 9.5-staging, on Fedora 40 KDE Plasma Spin
MusicBee will have these random moments of lag when scrolling on views and
playlists that have rating stars enabled. It seems to be related to how the
stars are being rendered, since when they are hidden the lag goes away, and
this lag is not present when running MusicBee under Windows. To make it worse,
this lag persists after the app is restarted.
Attached is a log from the terminal done while using MusicBee with the lag.
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https://bugs.winehq.org/show_bug.cgi?id=42741
Bug ID: 42741
Summary: StarCraft I: 1.18 PTR fails to initialize
ClientSdk.dll
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: li.davidm96(a)gmail.com
Distribution: ---
Created attachment 57743
--> https://bugs.winehq.org/attachment.cgi?id=57743
stderr output of Wine when running StarCraft.exe
The 1.18 public test release of the upcoming version of StarCraft I does not
launch, as ClientSdk.dll fails to initialize.
Tested with Wine 2.4 (latest from Arch repositories), in a fresh 64-bit
wineprefix. Architecture is AMD64.
The download is here:
https://us.battle.net/forums/en/starcraft/topic/20753915707
sha1sum:
2d6702a425f13659227814fbc903568d63daeb08
/home/lidavidm/Downloads/Starcraft+1.18+PTR+1202.zip
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https://bugs.winehq.org/show_bug.cgi?id=57595
Bug ID: 57595
Summary: Login repeated requested to submit bugs
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
It doesn't seem to remember the login session (on firefox at least) when
submitting bugs and screenshots. Cookie issue?
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https://bugs.winehq.org/show_bug.cgi?id=57635
Bug ID: 57635
Summary: Battle.net Launcher invisible/black with the Wayland
driver
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)xarov.net
Distribution: ArchLinux
Created attachment 77764
--> https://bugs.winehq.org/attachment.cgi?id=77764
Black window with Wayland driver
Works fine with the X11 driver. Is completely black with the Wayland driver.
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https://bugs.winehq.org/show_bug.cgi?id=49965
Bug ID: 49965
Summary: Wine crash upon clicking a password form
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javi(a)legido.com
Distribution: ---
Created attachment 68360
--> https://bugs.winehq.org/attachment.cgi?id=68360
Backtrace
First of all many thanks to all the people involved in this project for their
time.
A) Steps to reproduce
1.1. Create below Dockerfile:
```
vim Dockerfile
```
With below content:
```
FROM debian:testing
RUN dpkg --add-architecture i386 && apt update
RUN apt install -y \
wine \
wine32 \
wine64 \
libwine \
libwine:i386 \
fonts-wine \
wget
RUN apt-get install -y \
cabextract \
unzip \
p7zip \
wget \
zenity \
kdialog \
winbind
RUN wget
https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetric…
RUN chmod +x winetricks
RUN mv winetricks /usr/local/bin
```
1.2. Create a docker container
```
docker run \
--name wine \
--net=host \
-e DISPLAY \
-v $HOME/.Xauthority:/root/.Xauthority \
-d localhost/wine \
/bin/sh -c "while true; do echo hello world; sleep 1; done"
docker exec -ti wine bash
```
1.3. Install dotnet in 32 bits architecture
```
env WINEARCH=win32 WINEPREFIX=~/.wine32 winetricks dotnet461
```
Here I tried with other versions, looks like there's no difference
1.4. Restart docker container (Window$ philosophy):
```
exit
docker restart wine; docker exec -ti wine bash
```
1.5. Install Adobe Digital Editions 4.5
```
cd
env WINEARCH=win32 WINEPREFIX=~/.wine32 wine .wine32/drive_c/Program\
Files/Adobe/Adobe\ Digital\ Editions\ 4.5/DigitalEditions.exe
```
I also tried with version 4.0, but same result
1.6. Try to register
1.6.1. Click 'Help', then 'Authorize computer'
1.6.2. Click the password field in the form
B) Expected behaviour
Being able to type the password
C) Found behaviour
The application crashes and exited. Sometimes I can't even relaunch it with
below command:
```
cd
env WINEARCH=win32 WINEPREFIX=~/.wine32 wine .wine32/drive_c/Program\
Files/Adobe/Adobe\ Digital\ Editions\ 4.5/DigitalEditions.exe
```
D) Error found
Below error appears in the docker terminal:
```
0009:err:eventlog:ReportEventW L"Application: DigitalEditions.exe\nFramework
Version: v4.0.30319\nDescription: The application requested process termination
through System.Environment.FailFast(string message).\nMessage: Unrecoverable
system error.\nStack:\n at System.Environment.FailFast(System.String)\n at
MS.Intern"...
```
Attached a Windows trace that one time I was able to get.
Thanks.
Javier
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https://bugs.winehq.org/show_bug.cgi?id=55233
Bug ID: 55233
Summary: A-Train PC Classic - UI is incorrectly sized and
cannot switch between selected windows.
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
The UI windows in A-Train PC Classic are unusable.
Note: This game was ported from the Nintendo 3DS, and most / all of it's UI is
intact. "UI windows" are essentially the game's menu / dialog box interface.
(Called "windows" here as that's what the game's configuration INI file calls
them.)
Attempting to start a new game the first time causes each window to fill the
entire application window and draw on top of each other. With only the top most
window receiving user input.
For the second attempt to start a new game, the windows are correctly sized /
placed but only the most recently drawn window accepts user input with no way
to switch to an inactive window. This breaks the game as the first requirement
of the player is to use an inactive window's "Enter Company Name" button.
The game's configuration INI file contains options for setting each window's
origin X/Y coordinates, width and height. However editing these values manually
seems to result in a deadlock. With the game continuing to update the
application window (minimize / partial hide / etc.) but otherwise refusing user
input after showing the company logos.
Attempting to use a known good configuration file from Windows also doesn't
work. As the game seemingly ignores it with no visible window behavior change
from when starting a new game. As described above.
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https://bugs.winehq.org/show_bug.cgi?id=56463
Bug ID: 56463
Summary: Warframe launcher is rendered incorrectly
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: pmargeti34(a)gmail.com
Distribution: ---
Created attachment 76228
--> https://bugs.winehq.org/attachment.cgi?id=76228
Only few controls aren't rendered black
Warframe launcher window paints most of it's surface area black. Exception are
control located in the top right corner. It can still be interacted with,
cursor changes to hand pointer over the PLAY button and it does launch the game
(which works flawlessly in wayland mode otherwise)
Possibly related? https://bugs.winehq.org/show_bug.cgi?id=56014#c1
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