https://bugs.winehq.org/show_bug.cgi?id=50421
Bug ID: 50421
Summary: wine run clip studio point 1.9.4 ERROR
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z7z-h(a)outlook.com
Distribution: ---
Created attachment 69039
--> https://bugs.winehq.org/attachment.cgi?id=69039
CSP error LOG
i using Playonlinux run CSP(clip studio paint) ERROR.i have mono and
gecko.(installed).
wine version 5.0
OS:Kali linux 2020.04
mono version 5.1.1
gecko version 2.47.2
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https://bugs.winehq.org/show_bug.cgi?id=51941
Bug ID: 51941
Summary: opening a league of legends client does not work and
end up with bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emptyabyss86(a)protonmail.com
Distribution: ArchLinux
Created attachment 70911
--> https://bugs.winehq.org/attachment.cgi?id=70911
the bug or error after a timeout
as i open league of legends snap dev mode in terminal it gives me an error with
a bug, it opens the client sometimes and take forever and does not open the
game at the end.
notice: log and back trace in the same .txt file
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https://bugs.winehq.org/show_bug.cgi?id=39053
Bug ID: 39053
Summary: The Forest: Starting a game needs often a long time
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Loading a game instance needs sometimes only some seconds but sometimes it also
needs some minutes. For example on creating a new game in single player this
needs mostly some minutes while on joining a multiplayer game it is vice versa.
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https://bugs.winehq.org/show_bug.cgi?id=58018
Bug ID: 58018
Summary: FL Studio when fullscreen doesen't allow me to open my
auto hiding panel
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78280
--> https://bugs.winehq.org/attachment.cgi?id=78280
Video of the issue
This issue happens on all desktops, in the video of the issue I've attached I'm
using Gnome with Dash to Panel, but it also happens on KDE Plasma and Cinnamon.
Basically I've set my panel to always auto hide, and only when FL Studio is
maximized I can't make the panel show up anymore, whereas if I maximize other
wine apps I can still make the panel show up, as shown in the video of the
issue I've attached.
Perhaps Wine is making the compositor think that FL Studio is a fullscreen
video game, and that's why no matter what DE I use I can't make the panel show
up?
In the recorded video I was using Wayland and Wine was using xwayland.
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https://bugs.winehq.org/show_bug.cgi?id=57985
Bug ID: 57985
Summary: lots of errors when running winecfg for the first time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamestar15(a)proton.me
Distribution: ---
Hello, when I run winecfg in the first time (no .wine directory is present), I
get the following errors:
winecfg
wine: created the configuration directory '/home/kali/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
004c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0054:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0054:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0054:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0054:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0054:err:ole:start_rpcss Failed to open RpcSs service
004c:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
004c:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
004c:err:ole:apartment_get_local_server_stream Failed: 0x80004002
009c:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
009c:fixme:file:NtLockFile I/O completion on lock not implemented yet
009c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00b0:fixme:file:NtLockFile I/O completion on lock not implemented yet
00b0:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00b0:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
00b0:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
011c:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0148:err:setupapi:do_file_copyW Unsupported style(s) 0x10
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0148:err:setupapi:do_file_copyW Unsupported style(s) 0x10
Also, in the middle of the errors, I got a prompt to install wine mono
installer, and I clicked on "install", but the errors happen also without
installing it.
At the end of the errors,the configuration of wine finally does open, which is
the good part.
Few important points to mention:
1. I tested this on kali linux 2025.1, but also on linux mint 22.1, so it has
nothing to do with kali linux.
2. I tested this on winehq-devel version 10.3 (the latest version up to date)
3. I installed winehq-devel exactly by the steps written in
https://gitlab.winehq.org/wine/wine/-/wikis/Debian-Ubuntu
4. In the error log, I am not referring to the "fixme" messages, I know they
are
features that will be added in the future.
If there is anything you need more that is missing, please tell me.
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http://bugs.winehq.org/show_bug.cgi?id=58268
Bug ID: 58268
Summary: Age of Empires crashes on startup but leaves a
backtrace
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scottkidman(a)protonmail.com
Distribution: ---
Created attachment 78614
--> http://bugs.winehq.org/attachment.cgi?id=78614
Backtrace for Age of Empires 3
Age of Empires crashes at startup but leaves a backtrace file.
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http://bugs.winehq.org/show_bug.cgi?id=58339
Bug ID: 58339
Summary: intel graphics install error
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emily12312332154(a)gmail.com
Distribution: ---
Created attachment 78715
--> http://bugs.winehq.org/attachment.cgi?id=78715
Error description
Tried to install intel graphics directly from Intel website for my computer's
specific intel core
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http://bugs.winehq.org/show_bug.cgi?id=58305
Bug ID: 58305
Summary: Sonny (RPG game) randomly freezes during gameplay
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: doucha(a)swarmtech.cz
Distribution: ---
Sonny, a game on Unity engine, started randomly freezing during gameplay after
I've updated WINE from v9.18 to v10.8. The game stops accepting input and even
the audio stops playing. But if I move mouse out of the WINE virtual desktop
and back in, the game starts working again.
Here's what CPU usage looks like during normal play and frozen state:
Normal:
- SonnyWindows.exe: 37% CPU
- wineserver: 8% CPU
Frozen:
- SonnyWindows.exe: 1% CPU
- wineserver: 100% CPU
I've managed to bisect the issue to the following commit:
commit 87ca5db40e2c1b37423bdc25101a5c5e39e67e6f
server: Use epoll_pwait2 for the main loop on Linux.
If I comment out #define HAVE_EPOLL_PWAIT2 1 in config.h and recompile WINE,
the problem goes away.
Game link: https://armor-games-studios.itch.io/sonny
I use Gentoo Linux. The issue may be reproducible in other Unity games as well.
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https://bugs.winehq.org/show_bug.cgi?id=51294
Bug ID: 51294
Summary: Unknown evaluation order in winefile/winefile.c
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
```
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_NAME);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_SIZE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_CDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ADATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_MDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_IDX);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_LINKS);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ATTR);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_SEC);
```
col is used and incremented in same line, so it may work different on different
platforms
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https://bugs.winehq.org/show_bug.cgi?id=46418
Bug ID: 46418
Summary: I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not
implemented ye
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gautam.k(a)cisinlabs.com
Distribution: ---
Created attachment 63184
--> https://bugs.winehq.org/attachment.cgi?id=63184
I am install openssl using msi exec
Hi,
Please have a look at this error.
I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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