http://bugs.winehq.org/show_bug.cgi?id=58549
Bug ID: 58549
Summary: Call of Duty: Black Ops II has no sound
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: gmascellani(a)codeweavers.com
Regression SHA1: 00211db0d08d60ee9a0e40206bf7cf9b5b88987b
Distribution: ---
The game has no sound with the mentioned commit. Reverting helps.
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https://bugs.winehq.org/show_bug.cgi?id=57648
Bug ID: 57648
Summary: Wrong Cursor on Wayland
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: jakobdev(a)gmx.de
Distribution: ---
When running under XWayland Wine is using the same cursor as the rest of the
system. But when when using the new experimental Wayland driver, Wine is using
a different cursor than the rest of the system (see screenshots).
Wine should implement the cursor shape protocol
(https://wayland.app/protocols/cursor-shape-v1) to fix this issue.
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http://bugs.winehq.org/show_bug.cgi?id=58448
Bug ID: 58448
Summary: Metasequoia 3.1.6 OpenGL regression
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: somethingoutoftheordinary(a)live.com
Distribution: ---
Debian 12 x86_64, WINE 10.11 staging, X11, any graphics vendor.
Since WINE version 10.11 I cannot set the 3-D mode to OpenGL, it will stay on
Software rendering, this does work in WINE 10.10
I see a lot of
0024:err:opengl:null_glMatrixMode unsupported
0024:err:opengl:null_glOrtho unsupported
showing up, but this is also present in WINE10.10, I cannot see anything else
out of the ordinary in the log.
Steps (no purchase required):
https://www.metaseq.net/en/download.html
Scroll all the way to the bottom, "Download old versions", version 3.1.6 is
affected. (11MB download)
Extract to a folder, run Metaseq.exe
On the left panel, go to the 'View' section, click on Software / Direct3D and
click OpenGL.
It should immediately apply OpenGL rendering but it does not.
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http://bugs.winehq.org/show_bug.cgi?id=32334
Bug #: 32334
Summary: Microsoft SQL Server Management Studio Express 2005:
Connection window is too narrow
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Regression SHA1: ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Created attachment 42678
--> http://bugs.winehq.org/attachment.cgi?id=42678
Screenshots of good and bad versions
Connection window that appears right after starting the application is too
narrow. You may notice that the bitmap on the top is clipped.
Regression testing points to the following commit:
ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e is the first bad commit
commit ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 15 13:29:21 2012 +0100
gdi32: Don't load bitmap glyphs when using subpixel rendering in
GetGlyphOutline.
Reverting that commit on top of current git brings back correct behavior.
Prerequisite:
winetricks dotnet20 win7
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https://bugs.winehq.org/show_bug.cgi?id=56883
Bug ID: 56883
Summary: Dualshock bumpers registering as two buttons on wine
9.9 and later
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quackdoctech(a)gmail.com
Distribution: ---
As of wine 9.9 and later a dualshock (Playstation 5) controller when connected
via bluetooth and only bluetooth, the left and right bumpers will trigger two
button presses at the same time.
Right bumper will trigger the buttons number 5 and 13 instead of just 5
Left bumper will trigger the buttons number 4 and 13 instead of just 4
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http://bugs.winehq.org/show_bug.cgi?id=58122
Bug ID: 58122
Summary: WSAENOTSOCK error when calling winsock.Send() on
duplicated socket
Product: Wine-staging
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: digitman63(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Process A creates a listening socket, accepts an incoming connection, and
obtains a socket handle hSock.
Process A spawns Process B with the InheritHandles flag, passing its own
ProcessID and the socket handle hSock as command-line arguments.
Process B calls OpenProcess() to get a handle hSrcProcess for the given
ProcessID, then duplicates hSock into hDupSock using
DuplicateHandle(hSrcProcess, hSock, GetCurrentProcess(), &hDupSock, ...);
Process B successfully receives data from the duplicated socket using
winsock.recv(hDupSock, ...).
Process B attempts to send data via winsock.send(hDupSock, ...), but the call
fails with WSAENOTSOCK (10038) ("Socket operation on non-socket").
Process B then tries sending the same data using kernel32.WriteFile(hDupSock,
...), and this operation succeeds.
Why does send() fail while WriteFile() works on the same duplicated handle?
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http://bugs.winehq.org/show_bug.cgi?id=21864
Summary: Default paper size A4 instead of my printers default
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26481)
--> (http://bugs.winehq.org/attachment.cgi?id=26481)
cups paper size
Hi All,
Would you guys fix this for me?
Word Pro, Note Pad Plus, all think my default printer is my Okidata B4350. And
it is. But, all new documents default to A4 as the paper size and it is not.
It is "Letter". Wine is not picking up the default paper size from my printer.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=57458
Bug ID: 57458
Summary: FL Studio logo appears on the top left of the screen
and with a black background
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77455
--> https://bugs.winehq.org/attachment.cgi?id=77455
video of the issue
Expected behavior:
The FL Studio logo appears on the center with a transparent background, that
happens correctly with Wine on x11 & xwayland
It will also sometimes open the app on the second monitor and sometimes it will
ignore the gnome panel and fullscreen to the entire screen (like in the
attached video) and sometimes it will fullscreen under the gnome top panel like
all applications do (as it should) but I'm gonna make different specific bug
reports for those issues.
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https://bugs.winehq.org/show_bug.cgi?id=56094
Bug ID: 56094
Summary: Hasleo WinToUSB Free 5.8 crashes on launch
Product: Wine-staging
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75765
--> https://bugs.winehq.org/attachment.cgi?id=75765
Screenshot of crash on app startup.
See screenshot below of an error.
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https://bugs.winehq.org/show_bug.cgi?id=58053
Bug ID: 58053
Summary: Will not launch in Steam Deck desktop mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hancharik.veliz(a)GMAIL.COM
Distribution: ---
I installed on to my steam deck but when I hit launch nothing happens no matter
how many times you press launch
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