http://bugs.winehq.org/show_bug.cgi?id=2740
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
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Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-22-02 22:19 -------
This is fixed in CVS
http://cvs.winehq.org/patch.py?id=16231
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http://bugs.winehq.org/show_bug.cgi?id=2744
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
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URL| |http://appdb.winehq.org/appv
| |iew.php?appId=94
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http://bugs.winehq.org/show_bug.cgi?id=2750
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
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URL| |http://appdb.winehq.org/appv
| |iew.php?appId=25
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On Mon, 21 Feb 2005 15:21:13 -0600, Wine Bugs wrote:
> http://bugs.winehq.org/show_bug.cgi?id=2725
>
>
>
>
>
> ------- Additional Comments From us(a)the-edmeades.demon.co.uk 2005-21-02 15:21 -------
> Do you know of any games with a demo which shows this behaviour?
I'm afraid I don't know whether SoF2 or Alice have demos. I'm pretty
sure there was a SoF2-preview on the SoF1-CD, so if you look at Raven's
website you may find a demo. But since I get the same behaviour in SoF2
and Alice, I'm pretty sure you'll get pretty much the same effect out of
any Quake3-based game; that includes ``Return to Castle Wolfenstein'',
which I'm pretty sure has a demo version. OTOH I can't _guarantee_ that
RtCW will exhibit the same problem under WINE, since naturally I'm running
it native here ;-).
> I had problems in dx8 development time where there were load issues with
> opengl and the order it got loaded with some other libraries. I wonder if this
> is the same problem....
Could be. It probably wasn't always like this either, because none of
the SoF2-on-WINE sites I found mention this problem, although it required
rather massive manual intervention to get this game started on recent
WINE versions (the first one I tried SoF2 with must have been from around
last july).
Best regards,
Andreas
--
Dr. Andreas Dehmel Ceterum censeo
zarquon(a)t-online.de Microsoft esse delendam
http://home.t-online.de/~zarquon (Cato the Much Younger)
http://bugs.winehq.org/show_bug.cgi?id=50
------- Additional Comments From us(a)the-edmeades.demon.co.uk 2005-22-02 16:05 -------
I've submitted a patch which gets the justification back to the state when
this bug was originally raised:
http://www.winehq.org/hypermail/wine-patches/2005/02/0504.html
(I think when truetype fonts came in they broke it)
No idea on the cause of the misaligned ends though... I originally thought it
was because we make an upfront calculation and store the remainder for the
next textout whereas we could if we wanted to split the whole pixels of the
remainder across the breaks, but that didnt seem to make any difference so I
gave up
BTW This is not the same as 2698
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http://bugs.winehq.org/show_bug.cgi?id=2728
us(a)the-edmeades.demon.co.uk changed:
What |Removed |Added
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Status|UNCONFIRMED |ASSIGNED
Ever Confirmed| |1
------- Additional Comments From us(a)the-edmeades.demon.co.uk 2005-22-02 16:02 -------
I'm certain the patch will solve your initial problem so submitted to cvs
http://www.winehq.org/hypermail/wine-patches/2005/02/0503.html
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