https://bugs.winehq.org/show_bug.cgi?id=57867
Bug ID: 57867
Summary: 10.2-staging bug (ntdll.dll error 4000000e)
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronaz(a)protonmail.com
Distribution: ---
Yesterday WINE updated to 10.2-staging and brought a bug. I can no longer run
'winecfg' or certain programs which worked in previous WINE versions, though
other programs remain unaffected.
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https://bugs.winehq.org/show_bug.cgi?id=57855
Bug ID: 57855
Summary: msiexec crashes while installing .net48 (regression)
Product: Wine
Version: 10.1
Hardware: x86-64
URL: https://download.visualstudio.microsoft.com/download/p
r/7afca223-55d2-470a-8edc-6a1739ae3252/abd170b4b0ec15a
d0222a809b761a036/ndp48-x86-x64-allos-enu.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: e7ac2e718feebd56064ed52aae0158861284af1c
Distribution: Debian
Unfortunately commit e7ac2e718feebd56064ed52aae0158861284af1c breaks installer
of .net48
Easiest way to reproduce is:
- wget
https://download.visualstudio.microsoft.com/download/pr/7afca223-55d2-470a-…
-7z x ndp48-x86-x64-allos-enu.exe
- wine netfx_Full_x64.msi
I couldn't get a backtrace, the crashdialog just hang.
e7ac2e718feebd56064ed52aae0158861284af1c is the first bad commit
commit e7ac2e718feebd56064ed52aae0158861284af1c
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Feb 21 11:49:18 2025 +0100
ntdll: Support an arbitrary number of PE sections.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57850
dlls/ntdll/loader.c | 35 ++++++++++++++++++++++++-----------
dlls/ntdll/unix/virtual.c | 39 ++++++++++++++++++++++++++-------------
2 files changed, 50 insertions(+), 24 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=57876
Bug ID: 57876
Summary: 10.2 Update wine-devel-amd64
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kieran1188(a)gmail.com
Distribution: ---
Created attachment 78097
--> https://bugs.winehq.org/attachment.cgi?id=78097
DPKG-debug-log
Just updated to 10.2 and coming up with errors trying to update
wine-devel-amd64
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https://bugs.winehq.org/show_bug.cgi?id=57879
Bug ID: 57879
Summary: 10.2~bookworm-2 update failed
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronaz(a)protonmail.com
Distribution: ---
Created attachment 78101
--> https://bugs.winehq.org/attachment.cgi?id=78101
output
As title, latest update failed:
"trying to overwrite '/opt/wine-staging/bin/wine', which is also in package
wine-staging-i386:i386 10.2~b
ookworm-2"
My WINE install is still broken.
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https://bugs.winehq.org/show_bug.cgi?id=57861
Bug ID: 57861
Summary: All wine runs fail with "failed to start wineboot"
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
After upgrade to Wine 10.2 in Debian testing (using packages from Wine debian
repo), any usage of that package wine (both regular and staging) fail with such
error:
wine winecfg
wine: failed to open L"C:\\windows\\system32\\wineboot.exe": c0000135
0024:err:environ:run_wineboot failed to start wineboot c0000135
wine: could not load kernel32.dll, status c0000135
If I build Wine myself (new wow64 build), it works fine.
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https://bugs.winehq.org/show_bug.cgi?id=57877
Bug ID: 57877
Summary: CMD: Parsing issue: Mismatch in parentheses provoked
by trailing tab
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: Dominik-Home(a)gmx.de
Distribution: ---
Wine has issues in parsing if-statements like the following:
if not [%FOO:~-1%] == [True] ( <----- NOTE THE TRAILING TAB HERE
echo ENTERED IF-EXPRESSION
)
On Windows those kind of expressions execute as expected but on Wine it errors
with a note 'Mismatch in parentheses.'. While playing around with this
construct I realised that the trailing tab may cause this issue. As soon as I
remove it, the code seems to work.
See also the attached reproducers.
For reference this, is the last issue to get the PlanAhead (part of Xilinx ISE)
batch scripts to work. They are responsible for configuring the environment and
starting the GUI.
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https://bugs.winehq.org/show_bug.cgi?id=57571
Bug ID: 57571
Summary: Zafehouse: Diaries garbage/black screen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rencer(a)euromail.hu
Distribution: ---
I have this game installed on my computer with it's own wineprefix.
Never used that prefix for anything else, just to play this one game.
Originally I created that wineprefix and installed the game inside that back at
2014.
Also I tried to run the game with this wineprefix on the exact same computer as
back then.
It required lot of manual trickering to make it work. At that time nobody
managed to run the game with sound on Linux, but I figured out and posted a
how-to on the game's forum.
Later even the developers shared that how-to on the Steam page of the game. See
here:
https://steamcommunity.com/app/249360/discussions/0/846963711048254058/#c61…
Sadly that forum page doesn't exist anymore; possibly because the game is old
and no longer supported.
It doesn't really matter anyway, because it is no longer possible to make the
game install and setup a wineprefix that way.
Back then it was possible to install all the requirements manually because
wine/winetricks wasn't blocking us to install them. (such as full DirectX9,
.NET 3.5 SP1, etc.)
As years passed, once in a while I played the game, everything was fine.
But today, even that I try to run the game in that exact same wineprefix on the
exact same computer, it doesn't work anymore.
When I run the game it is starts loading; you can see as the game writes it on
the bottom right corner. When the loading process finishes the game supposed to
show the menu screen.
There is the problem.
I hear the music but the screen is just a mess. It somehow shows the content of
whatever is in the background of the game; like any other window or the desktop
itself.
But it is all garbage; it looks like whatever is in the background is turned
into a puzzle, shuffled and randomly put back on the screen.
The reason I kept the wine version 'unspecified' because I also tried to run
the game under different wine prefixes that uses different wine versions. Also
tried to make fresh wineprefix with the current latest wine in my Manjaro XFCE,
which is version 9.20. Creating a new one is impossible because of
winetricks/wine.
I have many winprefixes, so I find one or two that works.(One is version 9.20)
With these different working prefixes the result is always the same as with the
original old prefix; messed up screen.
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https://bugs.winehq.org/show_bug.cgi?id=57875
Bug ID: 57875
Summary: wine cannot load/use system faudio PE library
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
Wine fails to use the system PE FAudio library for FAudio version 25.02, and it
falls back on the bundled FAudio library. Wine can still load/accept older
system FAudio libraries, but something must have changed in FAudio that makes
Wine fail to identify the newer versions of FAudio libraries as valid versions.
Config output snippet when Wine is checking faudio-25.02:
'
checking for x86_64-w64-mingw32-pkg-config... x86_64-w64-mingw32-pkg-config
checking for MinGW FAudio.h... yes
checking for FAudio_CommitOperationSet in MinGW -lFAudio... no
checking for MinGW fluidsynth.h... yes
checking for new_fluid_synth in MinGW -lfluidsynth... yes
'
I've tested this behavior on Wine 10.0 and up, with the older and newer
versions of the MinGW-FAudio libraries built under the same environment.
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