http://bugs.winehq.org/show_bug.cgi?id=2274
Summary: Broken installer (used to work; Lords of the Realm 2)
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilead(a)yellowhedgehog.com
"Lords of the Realm 2" game works perfectly well with Wine but its installer
breaks and drops me to the debugger. This app could safely go to the 'Gold' apps
list if not this installer :(
Last time I tried to run install this game with Wine was about two years ago and
I remember that at that time it installed fine under Wine.
I'll be happy to provide any additional info about this problem.
Wine version: compiled from CVS 2004.06.10 01:00 GMT
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loic(a)dev.erodia.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |loic(a)dev.erodia.net
------- Additional Comments From loic(a)dev.erodia.net 2004-09-06 16:46 -------
Confirmed with cvs version, and fake Windows directory.
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http://bugs.winehq.org/show_bug.cgi?id=2272
mike(a)tashcorp.net changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434
nThis| |
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mike(a)tashcorp.net changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434
nThis| |
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http://bugs.winehq.org/show_bug.cgi?id=2273
Summary: X error
Product: Wine
Version: 20031118
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: givaldo.oliveira(a)unimix.com.br
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 73 (X_GetImage)
Serial number of failed request: 44788
Current serial number in output stream: 44788
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------- Additional Comments From R.J.Shearman(a)warwick.ac.uk 2004-09-06 06:46 -------
Robin Laing: Your bug looks like the TypeLib ref count bug that should be fixed
in CVS. Is there a freely downloadable demo that shows the same bug?
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------- Additional Comments From reif(a)earthlink.net 2004-08-06 06:06 -------
Please try again to generate a trace file. Sound problems are
highly hardware and os dependent so they ofen can't be duplicated
by someone else unless they have the EXACT same hardware and software
configurations. A trace file is the only practical way to see what
is happening on your system. Please try:
WINEDEBUG="+wave,+dsound,+dsound3d" wine sof.exe
which should print tons of stuff to the screen. If that works,
redirect the output to a file by appending >& trace to the above
command.
Another thing you could try to see if wine is configured correctly
is to run the sound tests in interactive mode. You can do this by
going to the wine/dlls/winmm/tests directory and running:
WINETEST_INTERACTIVE=1 wine winmm_test.exe.so wave
and listen for the tones. You can also go to wine/dlls/dsound/tests
and run:
WINETEST_INTERACTIVE=1 wine dsound_test.exe.so dsound
to check Direct Sound.
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http://bugs.winehq.org/show_bug.cgi?id=1374
------- Additional Comments From david_costanzo(a)yahoo.com 2004-08-06 05:04 -------
I got in touch with the guys who wrote Hammer. They are quite nice and are
eager to help. They sent me a build of Hammer 3.4 that set the DCX_CLIPSIBLINGS
flag. Unfortunately, this did not fix the problem. I hacked wine such that all
calls to GetDCEx() assumed the DCX_CLIPSIBLINGS flag. This did not help, either.
Then I tried hacking GetDCEx() to always or-in "DCX_CACHE | DCX_CLIPSIBLINGS",
which are the flags that Lionel's patch uses, and *that* fixed the problem. At
least, it fixed the problem to the extent that Lionel's patch fixed the problem.
That is, the stand-alone OpenGL windows now render, but OpenGL does not render
when the window is a child of a 4-way splitter.
Lionel, do have any ideas why the window in the four-way splitter is blank while
stand-alone windows render properly? Can you think of something that the
application could do to convince wine to render OpenGL in the splitter window?
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