http://bugs.winehq.org/show_bug.cgi?id=1248
------- Additional Comments From tonsofpcs(a)hotmail.com 2004-10-05 17:40 -------
Its not when wine is in 32 bpp mode, it is when the application requires 32bpp
to draw...
""------- Additional Comment #2 From Willie Sippel 2004-02-04 10:16 -------
Well, after Lionel told me that this couldn't be a DirectDraw problem, I
looked into this a bit further...
All widgets are placed correctly, but it seems that the drawing of the widgets
had an offset. This offset increases from left to right (it's a drawing/
retouche app, so you can tell by drawing a line on the canvas - the distance
between the cursor and the actual drawing increases from left to right).
I googled around, and the problem looks similiar to an error with X11/ Cygwin,
where the DIB's are drawn incorrectly in some cases (when 32bit are expected,
but only 24bit are available).
According to one of Mirage's devs, the programm won't work with anything but
32bit depth. So, if this is a problem with Wine's DIB handling, is there any
known workaround? ""
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http://bugs.winehq.org/show_bug.cgi?id=1248
------- Additional Comments From lionel.ulmer(a)free.fr 2004-10-05 16:03 -------
Please elaborate on how SetCooperativeLevel not being implemented will cause
Wine not working in 32 bpp mode ?
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http://bugs.winehq.org/show_bug.cgi?id=1248
------- Additional Comments From lionel.ulmer(a)free.fr 2004-10-05 15:55 -------
The 'fixme:ddraw:Main_DirectDraw_SetCooperativeLevel' error message has nothing
to do about correct or incorrect 32 bpp support.
If you check the MSDN, you will get the exact meaning of this function and the
reason why it has no big impact to keep it as a FIXME.
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------- Additional Comments From titan.costa(a)wanadoo.fr 2004-10-05 15:17 -------
The crash comes from the same problem as:
- Dungeon Keeper (found by Jason and discussed recently)
- Alone in the dark 4 demo (tested on my box)
You can try by typing "wine .\\mcm" but unfortunately there is config problem
just after.
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http://bugs.winehq.org/show_bug.cgi?id=832
------- Additional Comments From titan.costa(a)wanadoo.fr 2004-10-05 15:11 -------
We have a quite decent D3D and D3D8 implementation now.
I think we should close this bug. Anyone against that?
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tonsofpcs(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |1248, 1772, 1973
------- Additional Comments From tonsofpcs(a)hotmail.com 2004-10-05 15:10 -------
1248, 1772, 1973 Dependencies added for directdraw 32bpp function -- required
for dxdiag to work in full
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