https://bugs.winehq.org/show_bug.cgi?id=57865
Bug ID: 57865
Summary: The Sims 4 won't start when using the EA app on Ubuntu
24.04.2 LTS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ashleighjunk89(a)gmail.com
Distribution: ---
Created attachment 78088
--> https://bugs.winehq.org/attachment.cgi?id=78088
backtrace, but I can provide a screenshot of the issue also if needed
When I click play in the EA app, Wine gives me an error and the game doesn't
even start. When I click close, it just brings me back to the EA app and the
game is not running.
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https://bugs.winehq.org/show_bug.cgi?id=57866
Bug ID: 57866
Summary: Missing pages tree
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: tomislav.budor(a)lovatoelectric.hr
Created attachment 78089
--> https://bugs.winehq.org/attachment.cgi?id=78089
Missing pages tree in .chm viewer
Missing pages tree in .chm viewer
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http://bugs.winehq.org/show_bug.cgi?id=17743
Summary: Undocked toolbars are displayed incorrectly
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19959)
--> (http://bugs.winehq.org/attachment.cgi?id=19959)
Text toolbar
I'm using Wine 1.1.17 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is with undocked toolbars which are incorrectly displayed.
The problem is also with dragging them. They should be also draggable when I
click and hold mouse pointer over title of the toolbar.
Problem exists in AutoCAD 2008 and AutoCAD Mechanical 2008.
I attached image that shows the problem. All cuttings were done with unchecked
option "Allow the window manager to decorate the windows". Last cutting was
done in MS Windows XP running AutoCAD 2007. The problem exists also in Wine
1.0.1
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https://bugs.winehq.org/show_bug.cgi?id=57857
Bug ID: 57857
Summary: Unable to run 32bit applications after loader changes
in 10.2
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
This happens when wine is build using the PKGBUILD from achlinux:
https://gitlab.archlinux.org/archlinux/packaging/packages/wine/-/blob/main/…
i.e. buildin the 64bit libraries using `--enable-win64` and then the 32bit
libraries separately.
Arch uses /usr/lib32 for the 32bit libraries, and therfore builds them with
`--libdir=/usr/lib32`
It does work when testing it directly from the build directory, but not after
installing.
According to strace, the new loader tries to execute wine-preloader when
running a 32bit program from:
/usr/lib/wine/i386-unix/wine-preloader
which fails, since it doesn't exist.
The binary now would need to look for the preloader relative to the the 32bit
libdir, so it would need to know what's being used for that in the 32bit
compilation.
When building with in the new WOW mode with `--enable-archs=i386,x86_64` then
everything works fine.
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https://bugs.winehq.org/show_bug.cgi?id=56556
Bug ID: 56556
Summary: Empires by Conspiracy fails to start
Product: Wine
Version: 9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Without native d3dcompiler_47.dll:
0024:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8000.
0024:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8000.
0024:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8000.
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:3:637: E5000: syntax error,
unexpected NEW_IDENTIFIER
0024:err:d3dcompiler:D3DCompile2
With native d3dcompiler_47.dll:
0024:fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0xc7,
opcode_token 0x080000c7.
0108:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
0108:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader
#3:
Followed by a billion of errors.
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https://bugs.winehq.org/show_bug.cgi?id=57862
Bug ID: 57862
Summary: Pixelated and low resolution fonts in dnSpy and
UndertaleModTool
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vse.stopchanskyi(a)gmail.com
Distribution: ---
Created attachment 78083
--> https://bugs.winehq.org/attachment.cgi?id=78083
Demo of all apps
# Links to UndertaleModTool and dnSpy:
https://github.com/UnderminersTeam/UndertaleModToolhttps://github.com/dnSpy/dnSpy
# Description
In both, small fonts look very low resolution and pixelated, or/and blurry. In
Notepad++ and RaftModLoader fonts don't look nearly as bad.
# Additional notes
UndertaleModTool has the same issue with WineWayland. dnSpy and UMT were
launched with WINE_D3D_CONFIG=renderer=vulkan, because otherwise they don't
work well with WineWayland and have pitch black dropdowns with Xwayland, but
that doens't affect fonts.
Screen resolution: 1920x1080
DPI in Wine: 96
Fonts used in dnSpy: Courier New
Fonts used in UndertaleModTool: idk
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https://bugs.winehq.org/show_bug.cgi?id=57860
Bug ID: 57860
Summary: Windows Movie Maker does not launch
Product: Wine
Version: 10.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: LloydJJoyner(a)teleworm.us
Created attachment 78081
--> https://bugs.winehq.org/attachment.cgi?id=78081
Error message not implemented box
Steps to reproduce:
- Download Windows Movie Maker. It can be downloaded from
https://archive.org/details/windows_live_essentials_2012_qfe4_image
- Extract the ISO, or mount it
- Install it from the ISO (I recommend installing only Movie Maker/Photo
Gallery and nothing else)
- Open Movie Maker: it will be installed at C:\Program Files (x86)\Windows
Live\Photo Gallery\MovieMaker.exe
- Press enter to get past the license box.
- Look at the "Not implemented" error message.
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https://bugs.winehq.org/show_bug.cgi?id=57852
Bug ID: 57852
Summary: Call from 7BD748A5 to unimplemented function
imagehlp.dll.ReBaseImage64, aborting
Product: Wine
Version: 10.2
Hardware: x86-64
OS: FreeBSD
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: imagehlp
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
I got the Win32 version of OpenOffice (Apache OpenOffice, "AOO") to
successfully build on FreeBSD with Wine + Cygwin + Windows SDK, and this was
one of the Wine bugs I had to work around during the build.
The problem is in the main/postprocess/rebase directory, where it tries to
rebase binaries, ultimately calling C:\Program Files\Microsoft
SDKs\Windows\v7.0\Bin\rebase (from the Windows SDK), which tries to call the
unimplemented function imagehlp.dll.ReBaseImage64, which causes a crash during
the build. Since rebasing is just done for better performance, it's not
critical and can be worked around by commenting out the relevant makefile
command. Still, Wine should ideally support this API, and it's good to document
applications that need it.
For further details please see the email where I described my experiences, and
other Wine bugs I found:
https://lists.apache.org/thread/x3p7mv0py2s5hw3cvrm1d3krxgb7cq9k
Also if you want to reproduce, you can try compiling OpenOffice on Wine, but
it's a very complicated build environment and takes many hours to run, and this
bug only happens near the end. See the build guide on
https://wiki.openoffice.org/wiki/Documentation/Building_Guide_AOO/Step_by_s…
and the extra instructions in the email above.
And it is remarkable that Wine works so well, when building a project with
~70000 C++ files, 12 million lines of code, 37 external libraries, code
generation during the build, calls to many Cygwin tools and Perl scripts, Java
and Ant, .NET tools, and lots more. Only 6 Wine bugs were found, of which 3 are
already fixed in Wine 10.2, and the other 3 have workarounds.
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https://bugs.winehq.org/show_bug.cgi?id=57699
Bug ID: 57699
Summary: Paint.NET: crashes on startup due to missing entry
point named "DXGIDeclareAdapterRemovalSupport" in dll
"dxgi"
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anotherkdeuser(a)duck.com
Distribution: ---
Created attachment 77886
--> https://bugs.winehq.org/attachment.cgi?id=77886
The resulting error
When downloading and running the portable version of dotnet from:
https://github.com/paintdotnet/release/releases/tag/v5.1.2
When running it with "Windows version" set to Windows 11, it crashes on startup
and shows some error about a missing entry point in the dll "dxgi".
I'd be happy to supply whatever information you require.
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https://bugs.winehq.org/show_bug.cgi?id=57478
Bug ID: 57478
Summary: Commit 1fe64cd59573473160186aa172c4bf5055510cd7 makes
Sims 2 black-screen when running with Nvidia
470.256.02 and dxvk 1.10.3
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: dkk089(a)gmail.com
Distribution: ---
Said commit makes Sims 2 launch to a black screen. Everything else works and it
seems like the actual graphical content is just not output to the screen
somehow : music is playing in the background and you can see the mouse cursor
changing its symbol if you move it around (hovering over a text field).
I saw this with Nvidia 470.256.02 and GeForce GT 645M. However, running on a
Radeon RX550 with open source drivers is just fine. dxvk was 1.10.3 during both
runs.
Bisecting leads to 1fe64cd59573473160186aa172c4bf5055510cd7 and reverting this
commit from master makes everything work okay again.
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