http://bugs.winehq.org/show_bug.cgi?id=1350
juan(a)virtual-orbis.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #320 is|0 |1
obsolete| |
------- Additional Comments From juan(a)virtual-orbis.com 2004-22-02 11:40 -------
Created an attachment (id=540)
--> (http://bugs.winehq.org/attachment.cgi?id=540&action=view)
TC32 under wine-20040213
It should display TC's welcome message and the command prompt, but characters
were replaced by weird symbols
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http://bugs.winehq.org/show_bug.cgi?id=1629
juan(a)virtual-orbis.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-binary |wine-gdi
Version|20030709 |20040213
------- Additional Comments From juan(a)virtual-orbis.com 2004-22-02 11:36 -------
update:
[Play] button blinks (abnormal behaviour). Moreover, [Play]is the only button
shown in the bar where it should be another five buttons: Rew, FF, Exit, Open ,
Sound.(currently, it only displays the leyends of buttons).
When I click in the [Open] button area, all the six buttons appear.
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http://bugs.winehq.org/show_bug.cgi?id=1350
juan(a)virtual-orbis.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-console |wine-gdi
Version|20030709 |20040213
------- Additional Comments From juan(a)virtual-orbis.com 2004-22-02 11:06 -------
display problem persists: inverted "?" and other symbols take the place of
displayed characters in type-in window.
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http://bugs.winehq.org/show_bug.cgi?id=2034
------- Additional Comments From lionel.ulmer(a)free.fr 2004-22-02 10:58 -------
I know why the fonts are garbled : it's because of a special case for the space
glyph which means that all ASCII codes after the space are shifted by one.
I have a fix for it, but I am currently working on getting the fonts to look
better :-)
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http://bugs.winehq.org/show_bug.cgi?id=1398
juan(a)virtual-orbis.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|20030709 |20040213
------- Additional Comments From juan(a)virtual-orbis.com 2004-22-02 10:51 -------
empty windows problem persist in wine-20040213. Those empty windows should be
shotcuts in Calmira's desktop.
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juan(a)virtual-orbis.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|JP soft's 4DOS metabug |JP soft's 4DOS unimplemented
| |int2f values
Version|20030508 |20040213
------- Additional Comments From juan(a)virtual-orbis.com 2004-22-02 10:46 -------
wineconsole -- --backend=user 4dos.com
does work in a new window, but it shows several messages on parent console.
Lots of:
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX ae00, BX a64a, CX ff19, DX ffff, SI a638, DI 58d0, DS 94e4, ES 94e4
int2f AX=ae00h (http://www.clipx.net/ng/rbrown/ngb0ee9.php)
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX d44e, BX 000{0,1,2}, CX 0029, DX 0000, SI 0082, DI a999, DS 94e4, ES
00c7
int2f AX=d44eh (http://www.clipx.net/ng/rbrown/ngb99b1.php)
Moreover, command "describe" doesn't return a prompt for entering description
text.
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http://bugs.winehq.org/show_bug.cgi?id=2021
------- Additional Comments From pala(a)externet.hu 2004-22-02 10:33 -------
There is no problem with other apps. IMHO the problem is related with the Delphi
application (or applications?).
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------- Additional Comments From polleke(a)meosource.com 2004-22-02 02:38 -------
Thank you for the patch!
Text is showing, but like you said garbage.
I noticed a pattern in the letters.
When I type a on the keyboard I get b.
When I type b I get c. c-d. And so on.
Maybe a var that's starting on 0 and should be starting on 1. Or simmilar.
I'm looking trough the source code but I have just basic C knowledge.
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On Sat, 2004-02-21 at 16:40, Wine Bugs wrote:
> http://bugs.winehq.org/show_bug.cgi?id=1958
>
>
>
>
>
> ------- Additional Comments From emanuele(a)fabrizio.com 2004-21-02 17:40 -------
> I use Nvidia drivers with kernel 2.6.3.
>
> Which version of nVidia drivers? I tried the last three and it doesn't work with
> any.
> Also the Mesa library aren't compatible with the nvidia, or any other OpenGL
I currently use NVIDIA-Linux-x86-1.0-5336-pkg1.run (so the 53.36
driver). I can't get OpenGL applications to compile if I don't install
Mesa (before installing the nvidia driver). After re-installing, my
problems building wine disappeared, although I'm not 100% certain why.
To install the Nvidia/Mesa/OpenGL environment I basically follow the
directions at:
http://linuxselfhelp.com/HOWTO/mini/Nvidia-OpenGL-Configuration/index.html
(although I don't do the java or QT part of the howto).
It worked for me, but your mileage may vary.
Cheers!,
Bob
http://bugs.winehq.org/show_bug.cgi?id=2035
------- Additional Comments From brettholcomb(a)charter.net 2004-22-02 00:25 -------
After trying various CVS dates I went back to the current. I ran with winealsa
and this time it started HL, I got a cursor but when I selected quit I got an
hourglass. I had to kill the program. I did get this error which is different
and more detailed then before.
First error:
Unhandled exception: pagUnhandled exception: page fault on read access to
0x4295f000 in 32-bit code (0x428d52ca).
In 32-bit mode.
0x428d52ca (snd_pcm_hw_state+0xf in libasound.so.2): movl 0x0(%eax),%eax
Wine-dbg>
wine_dbg_cmd: Ctrl-C
Ctrl-C: stopping debuggee
WineDbg terminated on pid 8
e fault on read access to 0x4295f000 in 32-bit code (0x428d52ca).
In 32-bit mode.
0x428d52ca (snd_pcm_hw_state+0xf in libasound.so.2): movl 0x0(%eax),%eax
I then exited the console window I was in, started a new one and ran HL again.
This time I could go to the Load saved game screen. I then canceled from that
screen and quit HL from the menu. This is the error that was left behind
ALSA lib pcm_hw.c:494:(snd_pcm_hw_start) SNDRV_PCM_IOCTL_START failed: Broken pipe
wine-pthread: pcm.c:662: snd_pcm_close: Assertion `pcm' failed.
wine: Unhandled exception (thread 0018), starting debugger...
brett@strider Half-Life $ Can't attach process 8: error 5
I then ran HL again. I started a game and it played. However, the sound is
terrible. Fire a weapon and the sound comes a few seconds later. It is also
very scratchy.
Hope this helps.
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