http://bugs.winehq.com/show_bug.cgi?id=1810
x86zman(a)bigfoot.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #404 is|0 |1
obsolete| |
Attachment #405 is|0 |1
obsolete| |
------- Additional Comments From x86zman(a)bigfoot.com 2003-13-11 05:08 -------
Created an attachment (id=417)
--> (http://bugs.winehq.com/attachment.cgi?id=417&action=view)
a new Trace Log (Wine-CVS_20031112)
Here's a new Trace Log (Wine-CVS_20031112)... MaxPayne2 now almost loads - but
ceases, again - a second before the game starts. :(
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seemueller(a)fhm.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |trivial
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------- Additional Comments From Andrew.Talbot(a)talbotville.com 2003-12-11 15:45 -------
Mike,
I have verified that RP8 does work under Windows on my system.
Changing the static initialiser to various values less than my speed had no
beneficial effect.
I have found that if frequency->QuadPart (in QueryPerformanceFrequency())
is changed to return a value of >= 1000000 (and, I would suggest, <
5000000), then the RM8 video works well. Of course, I have no idea what
this element represents, but I wonder whether it can be assigned a fixed
value of 1000000, rather than cpuHz / 1000(?).
-- Andy.
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------- Additional Comments From puoti(a)inwind.it 2003-12-11 12:19 -------
After a few minutes of trying to start the game, I get this
WineDbg starting on pid 8
Loaded debug information from ELF 'wine' ((nil))
No debug information in 32bit DLL 'C:\Program Files\Microsoft Games\StarLancer
Trial\lancer.exe' (0x400000)
No debug information in 32bit DLL 'NTDLL.DLL' (0x40200000)
No debug information in 32bit DLL 'KERNEL32.DLL' (0x40490000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\ADVAPI32.DLL' (0x406d0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\GDI32.DLL' (0x40840000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\USER32.DLL' (0x40710000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINMM.DLL' (0x408b0000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\BINKW32.DLL' (0x10000000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DINPUT.DLL' (0x40920000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSS32.DLL' (0x21100000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\RPCRT4.DLL' (0x409d0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\OLE32.DLL' (0x40960000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\SHLWAPI.DLL' (0x40a90000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\COMCTL32.DLL' (0x40ae0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\SHELL32.DLL' (0x40a20000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\SRMEMORY.DLL' (0x40b6c000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\LZ32.DLL' (0x40bc0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\VERSION.DLL' (0x40bb0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\X11DRV.DLL' (0x40c90000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINEOSS.DRV' (0x41560000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM32.DLL' (0x415b0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM.DRV' (0x41590000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MIDIMAP.DRV' (0x416f0000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\LANGUAGE.DLL' (0x42050000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DMUSIC.DLL' (0x4a4a0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\RICHED32.DLL' (0x422c0000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MP3DEC.ASI' (0x26f00000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSA3D.M3D' (0x22100000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSA3D2.M3D' (0x22200000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSDOLBY.M3D' (0x22700000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSDS3DH.M3D' (0x22400000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSDS3DS.M3D' (0x22300000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSDX7SH.M3D' (0x22a00000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSDX7SL.M3D' (0x22900000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSDX7SN.M3D' (0x22b00000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSEAX.M3D' (0x22500000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSEAX2.M3D' (0x22c00000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSFAST.M3D' (0x22600000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\MSSRSX.M3D' (0x22d00000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DSOUND.DLL' (0x4a4c0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DDRAW.DLL' (0x4cce0000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\SRD3D.DLL' (0x4a880000)
Loaded debug information from 32bit DLL 'C:\PROGRAM FILES\MICROSOFT
GAMES\STARLANCER TRIAL\W32SAL.DLL' (0x4d75c000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MICROSOFT GAMES\STARLANCER
TRIAL\WINVFX16.DLL' (0x4d723000)
Unhandled exception: assertion failed in 32-bit code (0x400b6d71).
In 32-bit mode.
0x400b6d71 (NTDLL.DLL.toupper+0x64d1): movl %edx,%ebx
Wine-dbg>bt
Backtrace:
=>0 0x400b6d71 (NTDLL.DLL.toupper+0x64d1) (ebp=4c880f54)
1 0x40046b8b (_end+0x4044e7b) (ebp=4c880f74)
2 0x400b6b04 (NTDLL.DLL.toupper+0x6264) (ebp=4c880f94)
3 0x400b81e0 (NTDLL.DLL.atol+0x220) (ebp=4c8810c4)
4 0x400b00ad (_end+0x40ae39d) (ebp=4c881104)
5 0x4a4db2b7 (DSOUND.DLL.DllCanUnloadNow+0x2687 in DSOUND.DLL) (ebp=4c881144)
6 0x4a4db3e0 (DSOUND.DLL.DllCanUnloadNow+0x27b0 in DSOUND.DLL) (ebp=4c881158)
7 0x408d6515 (WINMM.DLL.mmsystemGetVersion+0x175 in WINMM.DLL) (ebp=4c881180)
8 0x408d6697 (WINMM.DLL.mmsystemGetVersion+0x2f7 in WINMM.DLL) (ebp=4c8811ac)
9 0x408d67b7 (WINMM.DLL.mmsystemGetVersion+0x417 in WINMM.DLL) (ebp=4c8811c8)
10 0x404fb5cc (KERNEL32.DLL.GetDOSEnvironment16+0x3cc in KERNEL32.DLL)
(ebp=4c88129c)
11 0x40231f14 (NTDLL.DLL.RtlVerifyVersionInfo+0xa44 in NTDLL.DLL) (ebp=4c881ad4)
12 0x40044600 (_end+0x40428f0) (ebp=4c881bd4)
13 0x40168a37 (NTDLL.DLL.memcpy+0x60307) (ebp=00000000)
Wine-dbg
>So after turning the mouse I was able to play the game.
How did you do that?
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Summary: midtown madness trial doesn't work.
Product: Wine
Version: CVS
Platform: Other
URL: http://www.microsoft.com/games/midtown/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: puoti(a)inwind.it
I'm attaching a ddraw log.
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vberon(a)mecano.gme.usherb.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.com |vberon(a)mecano.gme.usherb.ca
Status|ASSIGNED |NEW
------- Additional Comments From vberon(a)mecano.gme.usherb.ca 2003-12-11 09:26 -------
Oups, wrong assignee.
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vberon(a)mecano.gme.usherb.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |ASSIGNED
Ever Confirmed| |1
------- Additional Comments From vberon(a)mecano.gme.usherb.ca 2003-12-11 09:25 -------
Confirming, taking it.
The workaround doesn't keep the old definition of FAR after inclusion of ssl.h.
FAR is redefined as _WINE_FAR (as gcc -E says).
At least it gets to compile, but it's not sufficient to go into the tree.
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