http://bugs.winehq.com/show_bug.cgi?id=1533
------- Additional Comments From ed(a)centralmanclc.com 2003-23-06 04:47 -------
I can provide the locked, 30-day trial installation files. They are however
about 40Mb. There are all sorts of data files associated with the program.
If this is too large I could try and work out which files, as well as the
binary, are required to reproduce the problem
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------- Additional Comments From mike(a)theoretic.com 2003-23-06 04:43 -------
IIRC timeGetTime is known to report values differently to the Microsoft version.
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------- Additional Comments From marcus(a)jet.franken.de 2003-23-06 04:41 -------
Those timeGetTime() calls might actually be the MHz measuring calls I suspect.
Can you check through the trace if anything interesting is before that
sequence?
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khalek(a)scummvm.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #291 is|0 |1
obsolete| |
------- Additional Comments From khalek(a)scummvm.org 2003-23-06 04:37 -------
Created an attachment (id=292)
--> (http://bugs.winehq.com/attachment.cgi?id=292&action=view)
500 lines of output with CriticalSection calls filtered out
should I do another with winmm.timeGetTime and
kernel32.Release/RestoreThunkLock filtered out?
they seem to be repeated quite a bit with the same numbers....
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------- Additional Comments From marcus(a)jet.franken.de 2003-23-06 04:05 -------
hmm, either the winmmGetTime calls ... the end was correct, but can you quote 500 lines before it and filter out the RtlEnterCriticalSection and RtlLeaveCriticalSection calls please?
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------- Additional Comments From marcus(a)jet.franken.de 2003-23-06 01:27 -------
can you run the game with --debugmsg +relay appended to the commandline.
it will create a large debuglog, so redirect to a file.
look for "mhz" (case insensitive) in the file. there are probably be
RegOpenKey / RegCreateKey in the vicinity.
Please attach the parts of the trace with the Mhz and the like 100-200 lines
before.
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------- Additional Comments From khalek(a)scummvm.org 2003-23-06 01:09 -------
The win32 binaries are part of a seperate product sold in the uk/europe as the
"lucasarts entertainment pack" and to my knowledge aren't available as a
seperate download.
Aaron Giles of mame/lucasarts fame is the person who updated the games to have
directx bits. Some more information can be found on his website ie
http://www.aarongiles.com/scumm/index.html
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