http://bugs.winehq.com/show_bug.cgi?id=832
------- Additional Comments From lionel.ulmer(a)free.fr 2003-18-05 11:01 -------
Well, the goal of this list was mostly to :
1) do not have to always mail with 5 people in Cc:
2) archive some mails that could be useful later (for example, send a mail for
an architecture discussion and have it archived somewhere).
So this is mostly a private list (ie it's the equivalent of a private mail
exchange between people).
And how to get in this list ? Easy : be ready to produce some code :-)
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http://bugs.winehq.com/show_bug.cgi?id=1467
Summary: Cannot launch winmine
Product: Wine
Version: 20030115
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-net
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: mpupat(a)free.fr
WHen I enter wine winemine I got in console :
fixme:reg:_nt_dump_lf unknown Win XP node id 0x686c: do we need to add support for
it ?
fixme:reg:_nt_dump_lf unknown Win XP node id 0x686c: do we need to add support for
it ?
fixme:reg:_nt_dump_lf unknown Win XP node id 0x686c: do we need to add support for
it ?
err:heap:HEAP_GetPtr Invalid heap (nil)!
err:heap:HEAP_GetPtr Invalid heap (nil)!
fixme:dialog:MSGBOX_OnInit task modal msgbox ! Not modal yet.
Then a window with :
Runtime Error !
Program C:\WINDOWS\system32\winmine.exe
R6016 - not enough space for thread data
And when I click OK, it comes again.
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http://bugs.winehq.com/show_bug.cgi?id=1448
------- Additional Comments From hatky(a)users.sf.net 2003-18-05 08:47 -------
Turns out bigzilla now limits non patch attachments to 1MB
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http://bugs.winehq.com/show_bug.cgi?id=1448
------- Additional Comments From hatky(a)users.sf.net 2003-18-05 08:03 -------
Well my full game does not work, same errors as before attaching debug log
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http://bugs.winehq.com/show_bug.cgi?id=1449
------- Additional Comments From hatky(a)users.sf.net 2003-18-05 07:33 -------
Running it as
wine Tropico2 &> file.txt
get stack after the menu same with -debug +file....
while the game plays (the fucked drawing) you get a lot of these errors:
err:ddraw:set_render_state Specular Lighting not supported yet.
err:ddraw:d3ddevice_lock_update Wrong surface type for locking !
err:ddraw:d3ddevice_unlock_update Wrong surface type for locking !
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http://bugs.winehq.com/show_bug.cgi?id=1449
------- Additional Comments From hatky(a)users.sf.net 2003-18-05 07:25 -------
All posts and attachments were deleted with the new bugzilla version :(
Any way a new test cvs 19.5.2003 the menu now works and the game even loads
but:
1. Minor, the cursor colors are a bit off (a lot draker then the original)
2. Mager, the drawing is really fucked up (sorry for my language :) it draws lines in
many directions finaly you have the right picture (I am not sure how :) ) and then it
draws again. I tried "DesktopDoubleBuffered" = "Y", no change.
Thats all for this quick test.
Hatky.
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http://bugs.winehq.com/show_bug.cgi?id=832
------- Additional Comments From hatky(a)users.sf.net 2003-18-05 06:01 -------
And how do people get into that list?
Why not put it with the other wine lists?
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http://bugs.winehq.com/show_bug.cgi?id=1464
------- Additional Comments From jake(a)bugzilla.org 2003-17-05 22:13 -------
What's really strange (to me, at least) is that I installed RH 9 on a friends
machine, did all the errata updates, then grabed wine from CVS and
compiled/installed it and it worked fine.
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------- Additional Comments From rebus(a)seznam.cz 2003-17-05 17:06 -------
Hello I have tested this on fresh installed machine with RedHat linux 9 with
original kernel and glib from distribution and it behaves the same.
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