http://bugs.winehq.com/show_bug.cgi?id=1385
------- Additional Comments From lionel.ulmer(a)free.fr 2003-04-13 04:56 -------
What did you change in your configuration since the log you gave me on IRC ?
When I look at this one, I see Keyboard events in the X11 event loop (contrary
to the logs you gave me on IRC).
So you could always try with latest CVS as Andreas told you (as this time it's
not an event-related bug but a DInput one and I fixed some stuff after the
release you are using).
But still, I would like to understand the difference between the two sets of
logs :-) (to be able to try to debug why it did not work in the other
configurations).
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------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-04-13 04:20 -------
Invalid ;)
Wine had dinput problems around that time; should be working now.
Try newest version (or CVS!).
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------- Additional Comments From godeater(a)cream.org 2003-04-13 04:10 -------
Created an attachment (id=452)
results from --debugmsg +dinput,+event
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http://bugs.winehq.com/show_bug.cgi?id=1385
Summary: Keyboard input not working with game "X-COM II: Terror
From The Deep"
Product: Wine
Version: 20030115
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: godeater(a)cream.org
I installed and attempted to get this game to run yesterday.
The first screen displayed is a language choice screen - and the option has to
be picked with the mouse. Once this has been done, there are two "cut scenes"
which can by bypassed by either clicking the mouse, or pressing a key on the
keyboard - again both of these work. Next is the skill level selection screen,
again a mouse only choice, and the you get to "Position your first based" which
requires a click somewhere with the mouse on the picture of the globe. As soon
as you do this, you are presented with a a text input field asking for the name
of the base.
At this point the keyboard stops working.
If wine has been launched from a terminal window, you can see the input being
echoed in it.
I tried this using various combinations of "Managed" set to "Y" or "N", and with
a discrete "Desktop" as well - none of these settings makes any difference to
the way the input is handled.
Setting DXGrab to "Y" merely mean getting the mouse back again after you give up
with the game is harder :) - it also has no effect on keyboard input.
I will also attempt this with a newer build of wine - and will update this log
with the results :)
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http://bugs.winehq.com/show_bug.cgi?id=1380
------- Additional Comments From mike(a)theoretic.com 2003-04-12 17:18 -------
FWIW I can run mIRC fine here with no problems.
However, that wine version is the first in the list - it may be selected just
because no other was chosen. We should really change bugzilla to have "None" as
the first entry in the version drop down.
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http://bugs.winehq.com/show_bug.cgi?id=1378
mike(a)theoretic.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From mike(a)theoretic.com 2003-04-12 17:01 -------
I think that message is just a warning... wine IPC is not quite finished yet,
that message can be ignored.
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http://bugs.winehq.com/show_bug.cgi?id=1343
mike(a)theoretic.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From mike(a)theoretic.com 2003-04-12 17:00 -------
Resolving FIXED.
For RH8 - do NOT use --with-nptl
for RH9 - DO use it :)
for Mandrake - hmm, try both?
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andi(a)rhlx01.fht-esslingen.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
everconfirmed|0 |1
------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-04-12 16:24 -------
Interesting.
Please attach a --debugmsg +relay,+int,+ddraw logfile.
Thanks!
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http://bugs.winehq.com/show_bug.cgi?id=1384
Summary: Error running Out Of This World DOS game
Product: Wine
Version: 20030318
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: ahmn(a)msn.com
When a run the Out of This World game, I get the game's screen and then wine
show me the following errors:
bash-2.05a$ wine world.exe
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 73 (X_GetImage)
Serial number of failed request: 629
Current serial number in output stream: 629
err:ntdll:RtlpWaitForCriticalSection section 0x400e7b48
"../../scheduler/syslevel.c: Win16Mutex" wait timed out, retrying (60 sec) tid=000d
err:ntdll:RtlpWaitForCriticalSection section 0x40a0a570 "x11drv_main.c:
X11DRV_CritSection" wait timed out, retrying (60 sec) tid=000a
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andi(a)rhlx01.fht-esslingen.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-04-12 15:20 -------
*Any* kind of prior research whatsoever would have indicated that this is a
problem caused by the glibc this version uses (this is a VERY frequent report
recently).
Solution: upgrade to very latest Wine (CVS version!).
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