https://bugs.winehq.org/show_bug.cgi?id=57728
Bug ID: 57728
Summary: Sensitivity of relative mouse movement is scaled by
coefficient of desktop scaling
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: lassebq.mine(a)gmail.…
[View More]com
Distribution: ---
I am using GNOME Wayland session with main monitor (1440p) running at 125%
desktop scale.
Currently there's a bug with application scaling being done separately based on
DPI value, so I set DPI to 120
https://bugs.winehq.org/show_bug.cgi?id=56285
In all first person games the same mouse travel distance leads to a higher
camera rotation angle in game.
So if a game has a sensitivity slider, to get the same mouse sensitivity as you
had at 100% scale, you need to divide this value by your desktop scale (in this
case, 1.25) and apply changes to these settings on per-game basis. Obviously,
not an ideal workaround and requires to do a lot of tweaking.
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https://bugs.winehq.org/show_bug.cgi?id=42741
Bug ID: 42741
Summary: StarCraft I: 1.18 PTR fails to initialize
ClientSdk.dll
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: li.davidm96(a)gmail.com
Distribution: ---
…
[View More]Created attachment 57743
--> https://bugs.winehq.org/attachment.cgi?id=57743
stderr output of Wine when running StarCraft.exe
The 1.18 public test release of the upcoming version of StarCraft I does not
launch, as ClientSdk.dll fails to initialize.
Tested with Wine 2.4 (latest from Arch repositories), in a fresh 64-bit
wineprefix. Architecture is AMD64.
The download is here:
https://us.battle.net/forums/en/starcraft/topic/20753915707
sha1sum:
2d6702a425f13659227814fbc903568d63daeb08
/home/lidavidm/Downloads/Starcraft+1.18+PTR+1202.zip
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https://bugs.winehq.org/show_bug.cgi?id=57774
Bug ID: 57774
Summary: "Application must be updated" with Wine 10, MacOS
Sequoia 15.3 MacBook Pro M4 pro
Product: Wine
Version: 10.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jean.pierre.cointre(a)gmail.…
[View More]com
Created attachment 77975
--> https://bugs.winehq.org/attachment.cgi?id=77975
MacBook Pro System Report
I bought my MacBook Pro with M4 pro processor yesterday.
MacOS is up to date with MacOS Sequoia 15.3
I followed the WineHQ installation doc (authorization in Gatekeeper and install
XQuartz-2.8.5.pkg) and installation was fine.
Unfortunately, "Wine Stable" in the LaunchPad is gray and when I open it, I
have the message "Application must be updated".
If I browse to the MacOS sub folder and run the executable, I can read "zsh:
bad CPU type in executable: /Applications/Wine Stable.app/Contents/MacOS/wine".
I attach the MacBook Pro System Report.
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https://bugs.winehq.org/show_bug.cgi?id=51092
Bug ID: 51092
Summary: reMarkable desktop app - Software Updater indefinetly
runs
Product: Wine
Version: 5.0.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: graeme.wiebe(a)gmail.com
Distribution: ---
…
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Quite simple: the software updater runs indefinitely, which can be easily
solved by closing the popup.
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http://bugs.winehq.org/show_bug.cgi?id=33199
Bug #: 33199
Summary: iexplore crash when changing location.href in if
stamtement xhtml
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thepouar(a)gmail.com
Classification: …
[View More]Unclassified
Created attachment 43914
--> http://bugs.winehq.org/attachment.cgi?id=43914
xhtml file that crashes iexplore
iexplore crashes when trying to change the URL in javascript within an if
statement, attached a file that causes the crash
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https://bugs.winehq.org/show_bug.cgi?id=57807
Bug ID: 57807
Summary: Regression : Warcraft 3 crashes during cinematic, when
wine-7.0.1 not
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d(a)delpiroux.fr
Distribution: ---…
[View More]
Created attachment 78015
--> https://bugs.winehq.org/attachment.cgi?id=78015
terminal output
64 bits (phenom II), gtx770 and ubuntu 20.04.
Warcraft 3 v-1.25 (with frozen throne).
wine-7.0.1 don't crashes during cinematic, but display black screen (and it's
ok for me, I can watch cinematic in "movie" fodler).
On same setup, wine10.0 crashes during cinematic, for example the very first
one (if I test with a new profile), so the game is not playable.
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https://bugs.winehq.org/show_bug.cgi?id=57680
Bug ID: 57680
Summary: graphics2d.dll error halts Cubase launch
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam(a)adam-adams.com
Distribution: ---
Created attachment 77868
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=77868
winedbg output
I have set up a default, clean environment using latest wine-staging 9.22 on
latest Manjaro rolling release. Then, I have managed to install Cubase 14.0.10
via the Steinberg Download Assistant, which actually worked really well!
Alas, when launching the application, the error pops up saying:
"The application has to be shut down because of a serious graphic driver
related issue.
If this problem persists please write down the following error code and contact
Steinberg Technical Support.
Error code = 0x80004001"
There were similar bugs happening on Windows at some point, albeit not the same
error code:
-
https://forums.steinberg.net/t/cubase-pro-11-crashing-due-to-graphics-error…
-
https://forums.steinberg.net/t/serious-graphics-error-and-crash-on-12-0-50-…
-
https://forums.steinberg.net/t/cubase-keeps-shutting-down-graphics2d-dll-er…
This leads me to believe that there might be something missing in the graphical
pipeline implementation, but as to what this might be – I'm completely
clueless. Using the same error code, it led me to DirectDraw calls issues:
-
https://answers.microsoft.com/en-us/windows/forum/all/unable-to-run-a-game-…
Attached is the log from running the executable via the winedbg to save the
stackdump and backtrace. I also have a full WINEDEBUG=+all log from stderr, but
it's over 800MB, so hopefully more knowledgeable people can walk me through
what flags would be useful to include, and then I can upload another, smaller
log with relevant info.
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https://bugs.winehq.org/show_bug.cgi?id=57662
Bug ID: 57662
Summary: Cashbooks Complete does not render correctly
Product: Wine-staging
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.tabloid372(a)passmail.net
CC: leslie_alistair(a)…
[View More]hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The binary is free to download here:
https://www.acclaimsoftware.com.au/download/ with no significant depends
(access runtime is all).
The main window renders using `DISPLAY=:0 wine ..` once a `XWayland&` instance
is running otherwise using the native wayland drv backend to `wine-10.0-rc5
(Staging)` results in multiple windows being created that do not show anything.
Overall this is a extremely simple program so it is unclear why it doesn't run,
I couldn't see anything obvious in the logs. Only a excessive number of
`vkd3d:0150:fixme:fold_cast Cast from uint to int2.` prints.
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https://bugs.winehq.org/show_bug.cgi?id=57663
Bug ID: 57663
Summary: `vkd3d:0150:fixme:fold_cast Cast from uint to int2`
prints excessively
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.tabloid372(a)passmail.net
…
[View More]Distribution: ---
In https://bugs.winehq.org/show_bug.cgi?id=57662 the vkd3d subcomponent makes
rather excessive number of prints about casting a int.
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https://bugs.winehq.org/show_bug.cgi?id=57701
Bug ID: 57701
Summary: OriginPro fails to export SVG of 3D plots
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 77889
--&…
[View More]gt; https://bugs.winehq.org/attachment.cgi?id=77889
wine debug output during SVG export of 3d plots using originpro 2025
Starting OriginPro 2025
* select Menu -> File -> New sample project -> Graph Samples
* Select any 3D-bar chart (e.g. just the 1st example) -
* this will open 2 figures with titles "100% Stacked 3D Bar" and "Stacked 3D
Bar"
* Set focus on one of these figures
* select Menu -> File -> Export Graph -> Open Dialog
* select "Image Type:" as "SVG" and press "Ok",
Note that output file name, in my case this is
C:\users\schloegl\Documents\OriginLab\User Files\Stacked 3D Bar.svg
An pop up error shows and the "message log" (left panel) says
[1/20/2025 10:08:50 expG2img]
VC Member function call execution error
Origin C error (24) in X-Function code.
and no SVG output file is generated.
The winedebug log during the attempt to export a 3D-figure into SVG is
attached.
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