http://bugs.winehq.org/show_bug.cgi?id=58419
Bug ID: 58419
Summary: Kubios Scientific needs PathMakeUniqueName to write to
the output buffer.
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
When getting over bug #58418, the installer calls PathMakeUniqueName
and uses the output buffer to put there some temporary files.
Unfortunately this buffer stays uninitilized, so it creates "random"
directories in current path.
fixme:shell:PathMakeUniqueNameW 00007FFFFE1FF760 260 (null) L"tmp_install_dir"
L"C:\\users\\benutzer\\AppData\\Local\\Temp\\" stub
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http://bugs.winehq.org/show_bug.cgi?id=58418
Bug ID: 58418
Summary: InternetQueryOptionW(proxy_username) crashes with NULL
buffer but valid size pointer.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
InternetQueryOptionW(INTERNET_OPTION_PROXY_USERNAME) crashes
with NULL buffer but valid size pointer.
Is reproducible with latest git.
From the forum:
https://forum.winehq.org/viewtopic.php?t=41123
md5sum:
48d300a85a00a948f5833bdf266226b3 KubiosHRVScientific_4.2.0_setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=47985
Bug ID: 47985
Summary: SysListView32 header are not rendered
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bitter.taste(a)gmx.com
Distribution: ---
This problem can be noticed if one tries to use LTSpice [1], places a Capacitor
in the schematic, right clicks on it and then on "Select Capacitor".
The window that opens has a blank space where the header is supposed to be,
resizing the windows makes the header appear and clicking on the headers
themselves makes them appear for a brief instant.
[1]
https://www.analog.com/en/design-center/design-tools-and-calculators/ltspic…
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https://bugs.winehq.org/show_bug.cgi?id=38889
Bug ID: 38889
Summary: Microsoft Orca unable to create transform file
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crosstieger(a)gmail.com
Distribution: ---
Created attachment 51827
--> https://bugs.winehq.org/attachment.cgi?id=51827
terminal output of the error
Microsoft Orca is unable to modify cells within an .msi file. Modifying a cell
returns the following error message:
Could not change this cell to '<Value>'. The data was rejected by the database.
It may be out of the valid range or formatted incorrectly.
In the terminal you can see the error message:
fixme:msidb:TABLE_modify 0x7a5098 4 0x7a5e40 - mode not implemented
The value 0x7a5098 and 0x7a5e40 changes depending on the cell you edit.
If you click on 'Transform - Generate Transform' and want to save your .MST
file, it returns the error:
Orca was unable to generate the transform. (MSI Error 120)
On the terminal:
fixme:msi:MsiDatabaseGenerateTransformW 3 2
L"Z:\\home\\techniktriberg\\Downloads\Untitled.mst" 0 0
The path depends on where you want to save the file.
Full terminal output as an attachment.
----
Installation process
----
run: winetricks dotnet40
run: winetricks mfc42
run: msiexec -i Orca.Msi
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https://bugs.winehq.org/show_bug.cgi?id=56920
Bug ID: 56920
Summary: Family Tree Maker 2019 fails to start with unhandled
exception
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jwhite88(a)gmail.com
Distribution: ---
Created attachment 76741
--> https://bugs.winehq.org/attachment.cgi?id=76741
Terminal output when trying to run Family Tree Maker 2019
FTM 2019 successfully installs (it prompts to install Visual C++
Redistributable for Visual Studio 2017 as part of the process) but then fails
to start. It produces an unhandled exception (see attached log) and then hangs
in the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=51064
Bug ID: 51064
Summary: Crash from Starcraft 2 game in Direct Strike mode
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69922
--> https://bugs.winehq.org/attachment.cgi?id=69922
screen
The bug is manifested for a long time. 100% repeatability. Through Proton no
problem. The problem is only in this mode.
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https://bugs.winehq.org/show_bug.cgi?id=56704
Bug ID: 56704
Summary: Installing dotnet35sp1 (winetricks)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zumers(a)yandex.ru
The installation dotnet 3.5 sp1 using winetricks freezes ("?" wait timed out in
thread ..., blocked by 0000, retrying (60 sec)).
RedOS 5.15.87
Wintricks: 20240105
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https://bugs.winehq.org/show_bug.cgi?id=56027
Bug ID: 56027
Summary: DirectMusic-related problems with Recettear
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: tomman(a)gmail.com
Distribution: ---
Created attachment 75671
--> https://bugs.winehq.org/attachment.cgi?id=75671
Runtime log with Wine's DirectMusic
Starting with Wine 8.18 and its much needed improvements to its DirectMusic
support, Recettear (a well known problem game for its complete lack of audio
under Wine out of the box) finally started having working sound, but it's far
from being 100% working.
Currently (as of 9.0-rc1), these are the problems with Recettear and Wine's
DirectMusic implementation:
- Sound effects may skip playing once in a while.
- Background music is not working as intended: tracks will not loop (they will
play only once, then silence), tracks will not stop playing during scene
switches (leading to many tracks from different scenes playing at the same
time)
- In-game volume controls do not work at all: music/SFX will always play at the
highest volume level, and it's impossible to silence it if desired.
When using native DirectMusic DLLs (installed via Winetricks), the game has
completely working audio just like in Windows, but with two gotchas:
- Sound effects have lag.
- Using native DirectMusic also requires native DirectSound, which breaks sound
in the opening movie (recet_op.wmv)
Attached is the log from running the game for a couple minutes on a completely
clean prefix: start at the title screen, load a saved game, switch scenes a
couple times (to trigger the "multiple tracks playing at the same time" bug),
trying (unsuccessfully) to adjust music volume, eventually ending with no music
tracks playing at all because they will not loop, then cleanly exiting the
game.
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http://bugs.winehq.org/show_bug.cgi?id=58414
Bug ID: 58414
Summary: winedbg from winehq packages in Fedora 42 crashes
during attaching to process.
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 78829
--> http://bugs.winehq.org/attachment.cgi?id=78829
fedora-42-winehq-devel-10.10-windbg-attach-crash.txt
While investigating bug #58335 I found me getting a crash from winedbg
when I tried to attach to some process like winemine.exe.
In function dwarf2_parse_compilation_unit it looks like comp_dir.u.string
is allowed to contain NULL because of the assignment in line 3090:
3090 comp_dir.u.string = NULL;
Unfortunately a few lines later this comp_dir.u.string is given to
function source_build_path:
3100 tmp = source_build_path(comp_dir.u.string, name.u.string);
But therefore function source_build_path does an unconditional strlen(NULL),
which causes a SIGSEGV:
62 unsigned bsz = strlen(base);
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http://bugs.winehq.org/show_bug.cgi?id=58111
Bug ID: 58111
Summary: CLIP STUDIO PAINT version 2 context menus do not show
up
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kas23997(a)gmail.com
Distribution: ---
Context menus such as the File, Edit, etc menus and drop down menus such as
palette selection do not show up. The program seems to be working as normal,
clicking away as if to dismiss the missing menus will allow you to do other
tasks in the program as normal.
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