https://bugs.winehq.org/show_bug.cgi?id=47747
Bug ID: 47747
Summary: DMM Game Player crashes on startup
Product: Wine
Version: 4.15
Hardware: x86
URL: http://dl-gameplayer.dmm.com/admin/win/installer/DMMGa
mePlayerSetup.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 65226
--> https://bugs.winehq.org/attachment.cgi?id=65226
Terminal output with WINEDEBUG=msgbox,seh
DMM Game Player is a downloader for online games (download-type) and a launcher
for browser games. It has similar functions to Steam Client.
After the install, DMMGamePlayer.exe shows the loading window and complains
with following message:
JET RUNTIME HAS DETECTED UNRECOVERABLE ERROR: system exception at 0x0ecbc743
Please, contact the vendor of the application.
Extra information about error is saved in the "jet_err_8.txt" file.
I tested with the following file:
SHA1(DMMGamePlayerSetup.exe) = 00cedd319fccf77542ee3ffc695e46f15103401d
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http://bugs.winehq.org/show_bug.cgi?id=58846
Bug ID: 58846
Summary: Geneforge 1 - Mutagen (Geneforge 2 - Infestation):
black screen issue
Product: Wine
Version: 10.11
Hardware: x86-64
URL: https://www.spiderwebsoftware.com/geneforge/downloadWi
n.html
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 79eb50683f56e55a1ce485f3d288983ed33f1c34
Distribution: ArchLinux
The last two games released in the Geneforge saga display only a black screen
while running. Occasionally the game screen flashes for a fraction of a second
otherwise nothing is visible on the screen.
Reproduced with NVIDIA 580.95.05 binary drivers and with NVK/Zink/Mesa-25.2.5.
The problem is present since
commit 79eb50683f56e55a1ce485f3d288983ed33f1c34
win32u: Keep a reference to the GL drawables in the windows.
With the previous commit the games work properly.
wine-10.17-115-gff187dc851c
X.Org X Server 1.21.1.18
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http://bugs.winehq.org/show_bug.cgi?id=58772
Bug ID: 58772
Summary: Did not works on fedora 44
Product: Wine-staging
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lars_martin4(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 79417
--> http://bugs.winehq.org/attachment.cgi?id=79417
wne staging terminal
did not works or let install or run exe files?
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https://bugs.winehq.org/show_bug.cgi?id=57517
Bug ID: 57517
Summary: double wildcard (.* .???) problem on windows command
line
Product: Wine
Version: 9.21
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ratoci(a)gmail.com
Dear all,
I'm team-working with developers to port Soundshaper, an historical and still
maintained music-audio tool to Mac OS with wine.
http://www.ensemble-software.net/index.html
It seems that wine has some bug in the use of wildcards (.* *.) while using
command line.
Every time a double wildcard is employed, it triggers an "invalid name" error.
Here the string we use:
copy C:\CDPR8\Temp\~X_1.* C:\CDPR8\Temp\~A_1.*
to be clearer:
Copy *.bat /dir works, copy *.bat *.bub does not, apparently the use double
wildcards trigger an "Invalid filename." error.
This is a wine related problem that can be tested in utilities like Wineskin or
Kegworks which can provide a direct access to windows CMD while testing the app
wrapping.
Of course it happens also launching official wine executable by MacOs terminal.
Here a real-life example, using windows CMD with wine:
C:\windows\system32>copy Z:\Users\ratox\Desktop\CDPR8\~X_2.*
Z:\Users\ratox\Desktop\CDPR8\~A_1.*
Invalid name.
Invalid name.
Invalid name.
C:\windows\system32>erase Z:\Users\ratox\Desktop\CDPR8\~X_-1.*
C:\windows\system32>for /l %K in (1, 1, 8) do (
copy Z:\Users\ratox\Desktop\CDPR8\~X_2_c%K.*
Z:\Users\ratox\Desktop\CDPR8\~A_1_c%K.*
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http://bugs.winehq.org/show_bug.cgi?id=58843
Bug ID: 58843
Summary: black screen for opening movies when playing GTA SA,
GTA 3
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: erwiniosef(a)gmail.com
Distribution: ---
Created attachment 79507
--> http://bugs.winehq.org/attachment.cgi?id=79507
GTA: SA backtrace
Movies run fine with 10.16 but not on wine 10.17, tested with a clean prefix.
Note I run GTA: SA with [Silent
Patch](https://www.pcgamingwiki.com/wiki/Grand_Theft_Auto:_San_Andreas#Sile…,
but I'm pretty sure it doesn't work with the game in vanilla.
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https://bugs.winehq.org/show_bug.cgi?id=58045
Bug ID: 58045
Summary: Strong Bad's Ep1 - Homestar Ruiner textures and
geometry broken with builtin d3dx9_27 (and
d3dcompiler_47)
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 78301
--> https://bugs.winehq.org/attachment.cgi?id=78301
Screenshots and logs
Continuation of bug https://bugs.winehq.org/show_bug.cgi?id=33770.
Tested with bare wine 10.4 and wine 10.4 + vkd3d
110edf32d0b2a2f0a49cdd76c977b9eedd06628e.
Screenshot with native d3dx9_27:
https://bugs.winehq.org/attachment.cgi?id=44752
I tested the following combinations:
1) bare wine + builitn d3dx9_27 + native d3dxcompiler_47
2) bare wine + builitn d3dx9_27 + builtin d3dxcompiler_47
3) wine+vkd3d + builitn d3dx9_27 + native d3dxcompiler_47
4) wine+vkd3d + builitn d3dx9_27 + builtin d3dxcompiler_47
The attached tarball includes screenshots and logs for the 4 combinations.
For bare wine (1 & 2), loading takes about 3 mn.
For wine+vkd3d (3 & 4), loading takes 30 s.
With native d3dx9_27, loading is almost instantaneous.
For wine+vkd3d (3 & 4), 85 temp registers are used with a limit at 32.
Seems similar to https://bugs.winehq.org/show_bug.cgi?id=34004#c36.
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http://bugs.winehq.org/show_bug.cgi?id=33769
Bug #: 33769
Summary: Strong Bad's Cool Game for Attractive People Demo
crashes without native d3dcompiler_43
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
The demo
dd2f18068f16a1353a3490d95723b746cec8050f SBCG4AP_Homestar_Ruiner_setup.exe
from
http://www.strategyinformer.com/pc/strongbadscoolgameforattractivepeople/de…
tested with wine-1.6-rc1, crashes unless you do
winetricks d3dcompiler_43
I'll attach a +seh,trace+d3dcompiler log.
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https://bugs.winehq.org/show_bug.cgi?id=57878
Bug ID: 57878
Summary: Unimplemented function
windowscodecs.dll.WICCreateImagingFactory_Proxy
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
Distribution: ---
When i tried install winrar 710
(https://www.win-rar.com/fileadmin/winrar-versions/winrar/winrar-x64-710.exe)
it crashed and thrown the following errors...
```
031c:err:module:DelayLoadFailureHook failed to delay load
windowscodecs.dll.WICCreateImagingFactory_Proxy
wine: Call from 00006FFFFF41CF77 to unimplemented function
windowscodecs.dll.WICCreateImagingFactory_Proxy, aborting
wine: Unimplemented function windowscodecs.dll.WICCreateImagingFactory_Proxy
called at address 00006FFFFF41CF77 (thread 031c), starting debugger...
```
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http://bugs.winehq.org/show_bug.cgi?id=58845
Bug ID: 58845
Summary: Mouse position offset in Wine applications after
display resolution change via VNC session (e.g.
Notepad)
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
When running a Wine application (for example, Wine’s own Notepad) inside a
remote session (such as VNC) that supports dynamic resolution changes, mouse
coordinates become desynchronized after resizing the remote desktop.
After a screen resolution change triggered by resizing the VNC client window,
mouse clicks no longer align with the visual elements of the Wine window —
e.g., clicking on menu items doesn’t work because the clickable area is
shifted.
Steps to reproduce:
1. Start a Linux desktop session that supports dynamic resolution change (for
example, through a VNC server such as tigervnc-server).
2. Connect to this session using a VNC client that can adjust resolution when
the window is resized.
3. Launch Wine Notepad.
4. Resize the VNC client window to a smaller size so that the Linux desktop
resolution changes accordingly.
5. Then maximize the VNC client window again to restore a larger resolution.
Actual result:
* The mouse pointer no longer matches the clickable positions in the Wine
window.
* For example, clicking on the “File” menu in Notepad does nothing or opens the
wrong menu item.
* The cursor appears visually over one element, but Wine receives input at a
different coordinate.
Expected behavior:
After the display resolution changes, Wine should correctly update coordinate
mappings so that mouse input remains aligned with visible UI elements.
Testing environment:
Wine version: 10.0+ (also tested on latest master)
Distribution: RHEL 7.9, Rocky Linux 8.10, Rocky Linux 9.6.
VNC server: tigervnc-server
VNC client: TigerVNC Viewer
Display server: X11
Architecture: x86_64
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