https://bugs.winehq.org/show_bug.cgi?id=57541
Bug ID: 57541
Summary: CMake doesn't find toolchain
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 77609
--> https://bugs.winehq.org/attachment.cgi?id=77609
WINEDEBUG=+cmd (bad)
CMake.exe can no longer find the toolchain. This is a regression introduced by
f21744527e300ed897a4776c013390e25cf6b218. Reverting the commit fixes the
problem. Deleting the lines
for (pos = firstModifier; pos < lastModifier; pos++)
*pos = towlower(*pos);
is also sufficient.
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https://bugs.winehq.org/show_bug.cgi?id=57515
Bug ID: 57515
Summary: explorer mode did not show taskbar anymore
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77548
--> https://bugs.winehq.org/attachment.cgi?id=77548
Code with latest master without revert
in latest master, when you open desktop with enabled shell feature. taskbar
still not shown.
I found you when revert commit 4cc38f0f52284b1315ef0539327c3cfbc163c472 the
task bar will shown again.
This only happened recently.
I do not know is that commit regression or not.
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https://bugs.winehq.org/show_bug.cgi?id=57523
Bug ID: 57523
Summary: PokerTracker 4: cannot launch anymore
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicoco(a)nicoco.fr
Distribution: ---
Created attachment 77573
--> https://bugs.winehq.org/attachment.cgi?id=77573
Backtrace provided by wine's GUI
PokerTracker 4 crashes on startup.
It used to work, cf my report on AppDB. Hopefully the backtrace will help.
I have a "feeling" it might be related to edge webview: the app has a web view
of their website on the welcome screen, which never worked (but it would not
crash the app before). I don't really have any more than my gut feeling to
support that though.
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https://bugs.winehq.org/show_bug.cgi?id=57227
Bug ID: 57227
Summary: IL-2 1946 crash at startup
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roskatunnukset(a)outlook.com
Distribution: ---
Created attachment 77145
--> https://bugs.winehq.org/attachment.cgi?id=77145
Terminal output
Game crashes at startup in wine versions 9.16, 9.17 and 9.18
With versions 9.0 - 9.15 game starts like it should, but with scroll-wheel bug.
https://bugs.winehq.org/show_bug.cgi?id=57216
Tested game versions:
4.13.4M Vanilla
4.13.4M + SAS-MODACT 6.40
Terminal output as attachment.
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https://bugs.winehq.org/show_bug.cgi?id=56632
Bug ID: 56632
Summary: Explorer cannot run any files in Windows ME
compatibility mode (or below)
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Distribution: ---
If compatibility mode is set to Windows ME (or below) then Explorer.exe cannot
run any file trowing "file not found" dialog
Introduced in wine-9.5 (still present in wine 9.7 and wine/master)
git bisect show bug is introduced in:
commit 85d029e3b01f6dd35a86cc07796af982d66e4a03
Author: Yuxuan Shui <yshui(a)codeweavers.com>
Date: Mon Mar 18 18:32:00 2024 +0000
shell32: Rely solely on SHELL_FindExecutable for ShellExecute.
This does two things:
1. ShellExecute no longer searches in the directory where the current
executable is in.
2. We always CreateProcess with a fully qualified path, so we CreateProcess
won't do its own path
resolution.
Serendipitously this also fixes some existing todos in tests.
dlls/shell32/shlexec.c | 24 +-----------------------
dlls/shell32/tests/shlexec.c | 8 +++-----
2 files changed, 4 insertions(+), 28 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=11674
Summary: Dual-core not being correctly supported in World of
Warcraft (WOW)
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
+++ This bug was initially created as a clone of Bug #6383 +++
Running World of Warcraft in wine on a multicore/SMP system results in multiple
threads being used, however, only one CPU is given significant tasks. The
others have very little to no CPU load.
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https://bugs.winehq.org/show_bug.cgi?id=57525
Bug ID: 57525
Summary: Systray icons cannot be interacted with
Product: Wine
Version: 10.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Download and install WinRAR
2) Hit Alt + B or Menu -> Tools -> Benchmark
3) Click Background
4) Right click the WinRar icon in the systay
Result:
Nothing happens.
Expected result:
A menu pop-up.
Last working Wine version: 9.21.
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https://bugs.winehq.org/show_bug.cgi?id=56714
Bug ID: 56714
Summary: Startopia is stuck on a black screen on launch
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
With WINE 9.9, Startopia starts to a black screen, with no audio, and gets
stuck at this point. The intro videos do not play and no further action is
possible beside killing the process.
All GStreamer plugins are available.
Reverting to WINE 8.3 does get rid of the bug, applying the 8.3 → 8.4 upgrade
seems to be what triggers it for the first time.
I have not yet run a full bisect between 8.3 and 8.4 to spot the faulty commit,
but should have the time to setup an environment for that in the coming days.
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https://bugs.winehq.org/show_bug.cgi?id=57286
Bug ID: 57286
Summary: Dark Age of Camelot - camelot.exe required
igd10um32.dll but the .dll file is not found.
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tmwine(a)pertho.net
Distribution: ---
Created attachment 77228
--> https://bugs.winehq.org/attachment.cgi?id=77228
Output of WINEDEBUG=warn+all
Hi,
When running the Dark Age of Camelot's patcher/downloader (camelot.exe) after
installing on WINE 9.19 (bug happened on 9.17 and 9.18 too), and I go to run
camelot.exe to have it download its files it crashes with:
libc++abi: terminating due to uncaught exception of type std::bad_alloc:
std::bad_alloc
Running it with warn+all in WINEDEBUG I see information pointing to the app
needing some .dll file that it can't find called igd10umd32.dll. (See attached
camelot.log file)
Someone on the #winehq channel on Freenode said that .dll isn't used and WINE
pretends to do its function (something to do with Intel graphics), and
recommended to copy dcomp.dll to igd10um32.dll. So I copied
/usr/lib/wine/x86_64-windows/dcomp.dll from the WINE package to the program's
folder as 'igd10umd32.dll' and then it worked. Is there something that can be
put into WINE to emulate this .dll without having to resort to copying a
physical file and renaming it that?
Thanks,
Tom
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