http://bugs.winehq.org/show_bug.cgi?id=58648
Bug ID: 58648
Summary: Wine Regedit window flickers with Wayland driver-
possible regression
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 79221
--> http://bugs.winehq.org/attachment.cgi?id=79221
video of the issue
If I remember correctly this wasn't happening with Wine 10.13, basically now
when resizing the Wine Regedit Window when using the Wayland driver makes it
flicker a lot.
I don't know if other apps are affected by this issue, I've tried resizing
notepad and it doesn't flicker.
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http://bugs.winehq.org/show_bug.cgi?id=58200
Bug ID: 58200
Summary: winehq-repo for Fedora 42 is empty.
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: roidal(a)googlemail.com
CC: dimesio(a)earthlink.net
Distribution: ---
I enabled the winehq-repo for Fedora 42 but it seems to be empty.
winehq.repo contains following baseurl:
baseurl=https://dl.winehq.org/wine-builds/fedora/42
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http://bugs.winehq.org/show_bug.cgi?id=58711
Bug ID: 58711
Summary: DNF refuses to install or update winehq-staging,
checksum sha256sum mismatch
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: charlesthethobe(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Since wine version 10.15 release I'm unable to perform a system update due to
mismatching checksums between what the repo suggests and the actual rpm
package.
https://dl.winehq.org/wine-builds/fedora/42/x86_64/winehq-staging-10.15-1.1…
This file's checksum is currently:
7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0
While it's expected to be:
b1238f8bf020af8c31b6bdb817e50fffb27bee61129abbeb6c619066bfcbfea6
I tried running `# dnf clean metadata` to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=58703
Bug ID: 58703
Summary: Fedora 42: Suddenly getting checksum errors
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: johnny.jy.ooi(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Recently, while trying to do the standard "dnf upgrade", my system sees updates
for wine-staging and winehq-staging, but upon triggering the upgrade, I get
checksum errors
Total size of inbound packages is 226 MiB. Need to download 226 MiB.
After this operation, 6 MiB extra will be used (install 1 GiB, remove 1 GiB).
[1/2] winehq-staging-1:10.15-1.1.x86_64
100% | 144.6 KiB/s | 75.0 KiB | 00m01s
>>> Downloading successful, but checksum doesn't match. Calculated: 7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0(sha256) Expected: b1238f8bf020af8c31b6bdb817e50fffb27bee61129abbeb6c619066bfc
>>> Downloading successful, but checksum doesn't match. Calculated: 7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0(sha256) Expected: b1238f8bf020af8c31b6bdb817e50fffb27bee61129abbeb6c619066bfc
>>> Downloading successful, but checksum doesn't match. Calculated: 7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0(sha256) Expected: b1238f8bf020af8c31b6bdb817e50fffb27bee61129abbeb6c619066bfc
>>> Downloading successful, but checksum doesn't match. Calculated: 7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0(sha256) Expected: b1238f8bf020af8c31b6bdb817e50fffb27bee61129abbeb6c619066bfc
>>> Downloading successful, but checksum doesn't match. Calculated: 7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0(sha256) Expected: b1238f8bf020af8c31b6bdb817e50fffb27bee61129abbeb6c619066bfc
[2/2] wine-staging-1:10.15-1.1.x86_64
0% | 3.3 MiB/s | 1.7 MiB | 00m01s
>>> Not finished - interrupted by error: Downloading successful, but checksum doesn't match. Calculated: 7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0(sha256) Expected: b1238f8bf020af8c31b6bd
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[2/2] Total
100% | 3.4 MiB/s | 1.8 MiB | 00m01s
Failed to download packages
Librepo error: Downloading successful, but checksum doesn't match. Calculated:
7d0e878400f211d295092216c6e2b30048336037ecc3de0211ac2530cadfd0b0(sha256)
Expected:
b1238f8bf020af8c31b6bdb817e50fffb27bee61129abbeb6c619066bfcbfea6(sha256)
I've tried removing the winehq.repo, reimporting the repo key
(https://dl.winehq.org/wine-builds/winehq.key), readding the repo according to
the instructions, and doing "dnf clean" and it keep failing the checksum
checks.
I know there's been some issues with the repo in the past, do we have another
similar issue?
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https://bugs.winehq.org/show_bug.cgi?id=57815
Bug ID: 57815
Summary: Splinter Cell (2002): crashes when changing game
resolution when used with DXVK
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.penalized(a)proton.me
Distribution: ArchLinux
Created attachment 78025
--> https://bugs.winehq.org/attachment.cgi?id=78025
output log
When I change the game resolution via the settings menu, the game crashes.
You can also crash when you start the game (right after the introductory
video). Just change the game resolution via the SplinterCellUser.ini
configuration file:
Resolution=1920x1080
This behavior only happens when used with DXVK. It doesn't happen with WineD3D
OpenGL (it's impossible to test with WineD3D Vulkan, as it completely breaks
the look of the game). And of course, it doesn't happen with winex11.drv
either.
- The game was installed via CD-ROM and is up to date with the latest update
(v1.3).
- I use labwc/wlroots as WM.
- Although I'm on Arch Linux, I compile wine manually with these options:
./configure --prefix=/usr --enable-archs=i386,x86_64 --enable-win64. So I'm
using the new WoW64 mode, but this behavior also happens in normal wine.
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http://bugs.winehq.org/show_bug.cgi?id=58738
Bug ID: 58738
Summary: debian packages and wow64
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)fernandolucas.info
CC: dimesio(a)earthlink.net
Distribution: ---
So far it seems that the Debian packages are built without the wow64 support?
Is this right?
If so, in view of the wine 11 release, allowing the wow64 mode in the packages
would be a great step forward.
There is the step of the hardcoded dependency into the i386 packages.
I have workaround this with a local dummy package,
printf "Package: wine-devel-i386-dummy
Version: %s
Architecture: all
Provides: wine-devel-i386 (= %s)
Conflicts: wine-devel-i386
Replaces: wine-devel-i386
Maintainer: Dummy Maintainer <noreply(a)example.com>
Description: Dummy package to satisfy wine-devel-i386 dependency
This is a placeholder package that pretends to be wine-devel-i386.
" "$VERSION" "$VERSION" > wine-devel-i386-dummy_${VERSION}/DEBIAN/control
I install this package first, and then I can install wine-devel and
winehq-devel without complaining about dependencies. It would be ideal if the
repositories also provide something such as wine-devel-i386-dummy in the
release process and document that by installing it, the win32 dependency is
avoided.
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https://bugs.winehq.org/show_bug.cgi?id=56184
Bug ID: 56184
Summary: - Elite Dangerous Data Interface)
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Program does not start.
https://github.com/EDCD/EDDI/issues/1976
It's a companion app for this game:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=37490
Console output without "winetricks dotnet472":
[ERROR] FATAL UNHANDLED EXCEPTION: System.EntryPointNotFoundException:
CreateInstalledObjectsInfo assembly:<unknown assembly> type:<unknown type>
member:(null)
at (wrapper managed-to-native)
MS.Internal.PtsHost.UnsafeNativeMethods.PTS.CreateInstalledObjectsInfo(MS.Internal.PtsHost.UnsafeNativeMethods.PTS/FSIMETHODS&,MS.Internal.PtsHost.UnsafeNativeMethods.PTS/FSIMETHODS&,intptr&,int&)
at MS.Internal.PtsHost.PtsCache.InitInstalledObjectsInfo
(MS.Internal.PtsHost.PtsHost ptsHost,
MS.Internal.PtsHost.UnsafeNativeMethods.PTS+FSIMETHODS& subtrackParaInfo,
MS.Internal.PtsHost.UnsafeNativeMethods.PTS+FSIMETHODS& subpageParaInfo,
System.IntPtr& installedObjects, System.Int32& installedObjectsCount) [0x0024c]
in <d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsCache.CreatePTSContext (System.Int32 index,
System.Windows.Media.TextFormattingMode textFormattingMode) [0x0003c] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsCache.AcquireContextCore
(MS.Internal.PtsHost.PtsContext ptsContext,
System.Windows.Media.TextFormattingMode textFormattingMode) [0x000b0] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsCache.AcquireContext
(MS.Internal.PtsHost.PtsContext ptsContext,
System.Windows.Media.TextFormattingMode textFormattingMode) [0x00035] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.PtsContext..ctor (System.Boolean
isOptimalParagraphEnabled, System.Windows.Media.TextFormattingMode
textFormattingMode) [0x0003c] in <d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.StructuralCache.EnsurePtsContext () [0x0001b] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.StructuralCache.get_Section () [0x00001] in
<d31f3a57049e4054ad4371f364def5bc>:0
at MS.Internal.PtsHost.FlowDocumentPage..ctor
(MS.Internal.PtsHost.StructuralCache structuralCache) [0x00010] in
<d31f3a57049e4054ad4371f364def5bc>:0
[...]
When installing "dotnet472" there's a DirectX problem. This can be workarounded
by using "winetricks dxvk". Console output without DXVK:
0150:fixme:d3d:wined3d_check_device_format_conversion output 00FD2060,
device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
0150:fixme:d3d:wined3d_device_apply_stateblock Last Pixel Drawing Disabled, not
handled yet.
0150:fixme:d3d:wined3d_check_device_format_conversion output 00FD20C4,
device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
01bc:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
0120:fixme:dwrite:dwritetextanalyzer_AnalyzeNumberSubstitution (0F753F80 0 100
01081FF0): stub
0150:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0150:err:d3dcompiler:D3DCompile2 Shader log:
0150:err:d3dcompiler:D3DCompile2 <anonymous>:144:1: E5000: syntax error,
unexpected KW_PASS, expecting '}'
0150:err:d3dcompiler:D3DCompile2
0150:fixme:seh:WerRegisterMemoryBlock (FF9B2E60 6144) stub
0150:fixme:seh:WerRegisterMemoryBlock (FF9B2E10 4) stub
01bc:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window 0F67ACA8.
01c0:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window 0F717F48.
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http://bugs.winehq.org/show_bug.cgi?id=58819
Bug ID: 58819
Summary: Games crashing with WINE ntsync implementation but do
not crash with Proton ntsync implementaion
Product: Wine-staging
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chasbigham(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 79478
--> http://bugs.winehq.org/attachment.cgi?id=79478
console output of running wine-staging with retail world of warcraft
launching world of warcraft(retail and MoP Classic) crashes when loading into
the game from the character selection screen. This does not happen when using
steam Proton to launch the game. This has happened since the release of
wine/wine-staging 10.16 with the implementaion of the fleshed out ntsync.
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http://bugs.winehq.org/show_bug.cgi?id=58826
Bug ID: 58826
Summary: Winhq 10.17 seems to loose window focus??
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)guam.net
Distribution: ---
Just upgraded to 10.17 and notices a change in process.
Seems to loose focus on the wine window?
Click on something, and the try entering a character, and nothing happens.
Have to click on top of wine window to get focus back, and then pressing key
works.
I've noticed the with Pegasus email 4.91, but not sure if it is only with that
app, or with many apps. Another user posted an issue with an earlier wine issue
with Pegasus. But think this is new with 10.17.
I've also noticed, that it seems to also have the XFCE bottom panel pop up at
same time. Generally, it hides when not in use, but should only pop back up
when mouse is moved in that lower area, but in this case the mouse pointer is
no where near that area??
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=39352
Bug ID: 39352
Summary: Soulbringer launcher doesn't paint buttons initially
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gog.com/game/soulbringer
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 52445
--> https://bugs.winehq.org/attachment.cgi?id=52445
screenshot (comparison)
Originally reported in https://bugs.wine-staging.com/show_bug.cgi?id=96
When I start the game launcher, the 4 buttons in it (play,video,advanced,quit)
are not drawn either in fullscreen or in virtual desktop mode.
If I grab the launcher window and move it towards the edge of the screen, the
buttons appear when that part of the window which holds the buttons moves
beyond the screen.
The launcher needs mfc42.dll.
There is no demo version available.
In the terminal:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33ddd8,0x00000000), stub!
The patch from staging to blame:
https://github.com/wine-compholio/wine-staging/blob/master/patches/user32-D…
The patch fixes bug #35652.
wine-1.7.51-225-g3966aff
Fedora 22
XFCE 4.12
XOrg 1.17.2
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