https://bugs.winehq.org/show_bug.cgi?id=56697
Bug ID: 56697
Summary: _kbhit ignores the last event in the queue
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Created attachment 76482
--> https://bugs.winehq.org/attachment.cgi?id=76482
kbhit_test.c
Discovered this bug while writing an implementation for timeout.exe.
Run the attached kbhit_test program under wineconsole to replicate the error.
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http://bugs.winehq.org/show_bug.cgi?id=30222
Bug #: 30222
Summary: Symantec VIP Access can not be activated - take 2
Product: Wine
Version: 1.5.0
Platform: Other
URL: http://www.symantec.com/products/trialware.jsp?pcid=pc
at_info_risk_comp&pvid=vip_1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
As a follow-up to bug #29891 , after installing Symantec VIP Access the user is
required to accept a license agreement and activate the program. The activation
is unsuccesful and therefore the program can not be used.
Please note that the 'activation' does not refer to copy protection mechanisms,
but rather to connecting to a server using HTTP and obtaining an initial unique
credential ID.
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http://bugs.winehq.org/show_bug.cgi?id=33190
Bug #: 33190
Summary: Font display problem using text and dc rotation
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
We recognized an gdi text display issue using the application Gausz
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13649.
The problem appears when gdi text is drawn with font rotation *and* display
context rotation.
The problem do not appear when either font rotation or display context rotation
is zero.
The application uses CreateIndirectFont to set a fixed size font with optional
set rotation and draws the text with TextOut(). The display context rotation
has been set with SetWorldTransform().
We tried to find a test case application, but where not able to reproduce the
problem outside the application. We also tried to debug into wine's code based,
but got lost by the details.
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https://bugs.winehq.org/show_bug.cgi?id=55544
Bug ID: 55544
Summary: .NET Desktop Runtime 7 program doesn't work if .NET 7
is installed locally on the system
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tw0ali(a)tutanota.com
Distribution: ---
Created attachment 75104
--> https://bugs.winehq.org/attachment.cgi?id=75104
I've pasted two logs
I'm on Artix Linux and have installed locally on the system the dotnet-runtime
and dotnet-host packages on version 7. I also need to use a Windows program
(https://projectpokemon.org/home/files/file/1-pkhex/) that uses .NET Desktop
Runtime 7.0.10. I've downloaded the x64 setup from the Microsoft site
(https://dotnet.microsoft.com/en-us/download/dotnet/7.0) and installed it in my
Wine prefix.
If I start the program I get some errors. I've attached two logs:
- the first one happens when both dotnet-runtime and dotnet-host are installed
locally, and .NET Desktop Runtime 7.0.10 is installed in the Prefix;
- the second ones happens when I uninstall dotnet-runtime and dotnet-host from
the system and only .NET Desktop Runtime 7.0.10 is installed in the Prefix.
If I reboot the system and don't install dotnet-runtime and dotnet-host (so
only .NET Desktop Runtime 7.0.10 is installed in the Prefix) the program starts
fine.
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https://bugs.winehq.org/show_bug.cgi?id=57315
Bug ID: 57315
Summary: Program error
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zergling(a)poczta.onet.pl
Distribution: ---
Created attachment 77267
--> https://bugs.winehq.org/attachment.cgi?id=77267
WineDbg attached to pid xxxx
I try to run lasts (build 0.10.0i) (Windows 64-bit) IBKR Desktop from here:
https://www.interactivebrokers.com/en/trading/ibkr-desktop-download.php
After logging in, dozens of Wine debugger windows pop up with an error which I
added in the attachment.
When I try to click something in the app, the app closes.
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https://bugs.winehq.org/show_bug.cgi?id=57291
Bug ID: 57291
Summary: SILENT HILL 2 (2024) has rendering issues in DX11 mode
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 77231
--> https://bugs.winehq.org/attachment.cgi?id=77231
output
wine-9.19-30-g5b06663a59d
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https://bugs.winehq.org/show_bug.cgi?id=57272
Bug ID: 57272
Summary: Rhinoceros 8.11 hangs on startup with
"err:virtual:virtual_setup_exception stack overflow"
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santi(a)mola.io
Distribution: ---
Created attachment 77205
--> https://bugs.winehq.org/attachment.cgi?id=77205
rhino8-seh.log from a run hanging with a stack overflow
Starting Rhino.exe from Rhinoceros 8.11 hands indefinitely. Last message is:
0154:err:virtual:virtual_setup_exception stack overflow 1984 bytes addr
0x6fffffc96bc4 stack 0x7ffffe100840
(0x7ffffe100000-0x7ffffe101000-0x7ffffe200000)
To reproduce it, you may clone https://github.com/smola/wine-rhino3d and run
1. ./install-rhino --version 8
2. ./run-rhino --version 8
The second one will hang indefinitely with the above error. Tested in Wine 9.18
and 9.19.
Attaching rhino8-seh.log with the output using WINEDEBUG=+seh.
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https://bugs.winehq.org/show_bug.cgi?id=57304
Bug ID: 57304
Summary: so like there is a bug when i download wine it says
the following packages have unmet dependencies and i
tried all way but never came down the solution
pleasevremove the bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: packager
Assignee: wine-bugs(a)winehq.org
Reporter: mdboys3171(a)gmail.com
Distribution: ---
like i cant even download games please solve the following packages have unmet
dependencies
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https://bugs.winehq.org/show_bug.cgi?id=45277
Bug ID: 45277
Summary: 006b:fixme:vulkan:X11DRV_vkCreateWin32SurfaceKHR
Application requires child window rendering, which is
not implemented yet!
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cootacarft(a)gmail.com
Distribution: ---
Created attachment 61537
--> https://bugs.winehq.org/attachment.cgi?id=61537
Image of Far Cry 5's Arcade Editor not displaying the game, just a white
screen.
When attempting to launch Far Cry 5 Arcade Editor, I am only able to load into
the editor itself, and no the game window - it only displays a white screen. I
use DXVK to load the game itself without any errors. DXVK isn't affecting the
results of the Arcade Editor as DXVK and the Arcade Editor work fine on
Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57303
Bug ID: 57303
Summary: KnightOfKnights broken in "fullscreen" on wayland
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game only supports fullscreen with 800x600.
On X11 the screen switches to fullscreen 800x600 and works normally.
On wayland (both winex11 and winewayland) the window has the size of the
monitor (in my case 4k), but the menu only renders in the very top left 800x600
pixels.
Once the 3d scene starts, it scales up to 4k, but looks very broken.
To test:
- Download the game
- winetricks -q directmusic d3drm d3dxof gmdls
- winecfg -> Enable virtual desktop
- Unplug gamepad
- Start game, press z/y depending on your keyboard to confirm
- In "Stage Select" move left, then confirm. After character select it enters
the 3d scene
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