http://bugs.winehq.org/show_bug.cgi?id=58620
Bug ID: 58620
Summary: moyo go studio graphics regression
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerry(a)gavigan.me.uk
Distribution: ---
A long time ago the application was a bit flaky (wine 1.x) but the graphics
were OK. Over time the general performance of the application has improved but
the graphics have steadily deteriorated, best illustrated by the screenshots
below.
https://appdb.winehq.org/screenshots.php?iAppId=15898
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http://bugs.winehq.org/show_bug.cgi?id=58141
Bug ID: 58141
Summary: [MDK] [WOW64] Stack overflow
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
MDK (be it software MDK95.EXE or 3D-accelerated MDKD3D/MDK3DFX) causes an STACK
OVERFLOW error on experimental WOW64 as soon as the executable is run:
0148:err:environ:init_peb starting L"Z:\\root\\wine\\MDK\\MDK3DFX.EXE" in
experimental wow64 mode
0148:err:virtual:virtual_setup_exception stack overflow 1280 bytes addr
0x6fffffc226b7 stack 0x7ffffe100b00
(0x7ffffe100000-0x7ffffe101000-0x7ffffe1ffd20)
The game works fine in 32bit mode. The problem is clearly related to WOW64
(which is how I run all my Windows games and has a pretty good compatibility
nowadays).
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http://bugs.winehq.org/show_bug.cgi?id=58482
Bug ID: 58482
Summary: Unimplemented stub for api-ms-win-core-memory-l1-1-3
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: apiset
Assignee: wine-bugs(a)winehq.org
Reporter: sewn(a)disroot.org
Distribution: ---
Created attachment 78932
--> http://bugs.winehq.org/attachment.cgi?id=78932
Wine backtrace
Roblox Studio requires api-ms-win-core-memory-l1-1-3 VirtualProtectFromApp,
which is not implemented in wine.
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http://bugs.winehq.org/show_bug.cgi?id=58619
Bug ID: 58619
Summary: Steam fails to launch
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 5b7b76432dffa453e75c6336d76fdb856ab8d0c7
Distribution: ---
wineserver: ../wine/server/request.c:159: set_reply_data_size: Assertion `size
<= get_reply_max_size()' failed.
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http://bugs.winehq.org/show_bug.cgi?id=58618
Bug ID: 58618
Summary: Delete account
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mirko2324(a)yahoo.de
CC: austinenglish(a)gmail.com
Distribution: ---
Sorry, but I didn't found another way to say that my account can be deleted
because I don't need it anymore.
Thank you very much.
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https://bugs.winehq.org/show_bug.cgi?id=39761
Bug ID: 39761
Summary: MDK (MDKDEM95.EXE) graphics not drawn
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffz(a)jeffz.name
Tested on OSX 10.9.5.
http://jeffz.name/mdkdemo_repack.tar.bz2
winecfg virtual desktop set to 640x480
cd ~/.wine/drive_c && tar xf ~/mdkdemo_repack.tar.bz2 && cd mdkdemo_repack
wine MDKDEM95.EXE
The game loads (as can be heard by the sounds after hitting enter a few times)
but nothing is ever drawn. There should be intro credits, main menu and
gameplay.
Confirmed that this bug does not happen on Windows 7. It works fine there.
Note: bug #39760 deals with the D3D version of the demo.
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https://bugs.winehq.org/show_bug.cgi?id=56614
Bug ID: 56614
Summary: Videos are not player in The Signifier (GOG)
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 76371
--> https://bugs.winehq.org/attachment.cgi?id=76371
console log
Videos are not played. Observable during menu and on the computer at the
beginning. Console output attached.
wine-9.7-100-g7641124d07a
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https://bugs.winehq.org/show_bug.cgi?id=50944
Bug ID: 50944
Summary: MDK-ARM Version 5.34
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmoter2010(a)yandex.ru
Distribution: ---
Created attachment 69757
--> https://bugs.winehq.org/attachment.cgi?id=69757
Backtrace generated by wine
Crash at the end of the installation, running by MDK534.EXE
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http://bugs.winehq.org/show_bug.cgi?id=58502
Bug ID: 58502
Summary: MDK (GOG version) Crashes on startup
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 78962
--> http://bugs.winehq.org/attachment.cgi?id=78962
crash report
I'm trying to run GOG version of MDK on ubuntu using wine 10.12 (fresh
wineprefix)
The game crashes on startup
"wine
'/home/levan/.var/app/com.usebottles.bottles/data/bottles/bottles/MDK/drive_c/GOG
Games/MDK/Mdk.exe'
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
wine: Unhandled page fault on write access to 01620340 at address 00470DEF
(thread 0024), starting debugger...
0124:fixme:dbghelp:elf_search_auxv can't find symbol in module
0124:fixme:dbghelp:elf_search_auxv can't find symbol in module
"
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