http://bugs.winehq.org/show_bug.cgi?id=58126
Bug ID: 58126
Summary: Display enumeration differs from winex11
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: oleg(a)np880.ru
Distribution: ---
Created attachment 78389
--> http://bugs.winehq.org/attachment.cgi?id=78389
Display enumeration in winewayland driver.
Enumeration of displays in winewayland driver differs from winex11 and doesn't
even follow order of reported wl_outputs.
I have 3 displays: with middle one (1440p, primary) being the first display. My
other displays are 1080p. In winex11 it's indeed the first, and it also
reported as first wl_output by my compositor (KWin). But winewayland driver
reports it the second and the leftmost display reported as the first.
It causes problem in old games that don't have display selection and enumerate
video modes only for primary (first) display, so I can't get resolution higher
than 1080p on my 1440p display that is supposed to be primary.
Although we don't have a way to determine primary screen on Wayland we can at
least follow order of reported wl_outputs. Here is what my compositor is
reporting and it doesn't correlate with order of winewayland driver.
interface: 'wl_output', version: 4, name: 61
name: DP-1
description: Xiaomi Corporation Mi monitor
x: 1920, y: 0, scale: 2,
physical_width: 598 mm, physical_height: 336 mm,
make: 'Xiaomi Corporation', model: 'Mi monitor',
subpixel_orientation: unknown, output_transform: normal,
mode:
width: 2560 px, height: 1440 px, refresh: 180.000 Hz,
flags: current
interface: 'wl_output', version: 4, name: 62
name: DP-2
description: Philips Consumer Electronics Company Philips 226V4
x: 0, y: 0, scale: 1,
physical_width: 477 mm, physical_height: 268 mm,
make: 'Philips Consumer Electronics Company', model: 'Philips 226V4',
subpixel_orientation: unknown, output_transform: normal,
mode:
width: 1920 px, height: 1080 px, refresh: 60.000 Hz,
flags: current
interface: 'wl_output', version: 4, name: 63
name: HDMI-A-1
description: Philips Consumer Electronics Company Philips 235PL
x: 3968, y: 0, scale: 1,
physical_width: 510 mm, physical_height: 287 mm,
make: 'Philips Consumer Electronics Company', model: 'Philips 235PL',
subpixel_orientation: unknown, output_transform: 90°,
mode:
width: 1920 px, height: 1080 px, refresh: 60.000 Hz,
flags: current
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http://bugs.winehq.org/show_bug.cgi?id=19410
Summary: Personal Stock Monitor: tooltip text not visible
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://www.personalstockmonitor.com/downloads.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
In Personal Stock Monitor (see URL for download), if one hovers over a
truncated entry a tooltip pops up, but there is no visible text on it.
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https://bugs.winehq.org/show_bug.cgi?id=57230
Bug ID: 57230
Summary: F.E.A.R Combat black screen at startup due to out of
memory error
Product: Wine
Version: 9.18
Hardware: x86-64
URL: https://web.archive.org/web/20240924151800/https://www
.fear-community.eu/files/fear_combat_202_community_ful
l_multilang_beta3.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lingm+winebz(a)posteo.org
Distribution: ArchLinux
Created attachment 77147
--> https://bugs.winehq.org/attachment.cgi?id=77147
Wine 9.18 startup oom
This might be a duplicate of bug 55593, but the messages are a bit different
and it happens at program startup and not at starting a new game. Not to
mention that there might be a relevant difference between F.E.A.R and F.E.A.R
Combat.
F.E.A.R Combat is the multiplayer part of F.E.A.R, which was released freely
back in 2006. The official lobby server, download, and key generation were shut
down years ago, but are being kept alive by the community.
You can get all you need at
https://www.fear-community.eu/#update_fear_combat_sec2. I've also mirrored the
installer to archive.org and added that link in the URL field.
Getting a key requires a free registration with just an email address. If that
turns out to be a problem, I'm happy to share mine privately.
> $ du -h fear_combat_202_community_full_multilang_beta3.exe
> 2,0G fear_combat_202_community_full_multilang_beta3.exe
> $ md5sum fear_combat_202_community_full_multilang_beta3.exe
> dd38096e5bf31641a757c233718803f8 fear_combat_202_community_full_multilang_beta3.exe
For reproduction simply start FEARMP.exe. You should see a low resolution black
screen and messages like these in the console:
> 0024:err:d3dx:d3dx_pool_sync_shared_parameter Out of memory.
> 0024:fixme:d3dx:d3dx9_effect_init_from_binary Failed to parse effect.
> wine: Unhandled page fault on read access to 8075000D at address 7BB05298 (thread 0024), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=58251
Bug ID: 58251
Summary: Microsoft Edit does not run since ReadConsoleInputExW
is not correctly implemented?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
https://github.com/microsoft/edit
wine: Call from 00006FFFFF70429B to unimplemented function
KERNEL32.dll.ReadConsoleInputExW, aborting
wine: Unimplemented function KERNEL32.dll.ReadConsoleInputExW called at address
00006FFFFF70429B (thread 0024), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=49097
Bug ID: 49097
Summary: Treeview unduly handles WM_SYSKEYDOWN
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Distribution: ---
Treeview unduly handles WM_SYSKEYDOWN
Refer to treeview.c
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
No such processing on Listview :
case WM_KEYDOWN:
return LISTVIEW_KeyDown(infoPtr, (INT)wParam, (LONG)lParam);
As a consequence, WM_SYSKEYDOWN not correctly passed to parent Wnd if focus is
on a Treeview control.
Proof of concept : Use ReactOS. Open Regedit or Event Viewer. Put focus on
treeview. Alt+F4 does nothing (WM_SYSKEYDOWN "stuck" at Treeview component
level)
Suggested patch :
change
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
into
case WM_KEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
as no reason to handle WM_SYSKEYDOWN at component level.
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https://bugs.winehq.org/show_bug.cgi?id=55304
Bug ID: 55304
Summary: Kerberos authentication stopped to work after PE
wldap32 conversion
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch, regression
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Regression SHA1: 02e52db7aa627b980dec3dfd4053e20a380ee555
Distribution: ---
Created attachment 74900
--> https://bugs.winehq.org/attachment.cgi?id=74900
patch
SASL2 plugin in libs/ldap/libldap/sasl_w.c doesn't follow the rfc4752
specification in several ways, and it looks like it was never tested with
Kerberos since it queries the key info using
QueryContextAttributesA(SECPKG_ATTR_KEY_INFO) however this attribute is not
supported neither by Wine Kerberos implementation nor by Kerberos in Windows
10. Actually SSF (SASL Security Strength Factor) value returned by the plugin
is never used by libldap, so it's not necessary to set SSF to anything but 1.
Besides, dlls/kerberos uses constants for trailer, signature and max buffer
size that no longer work with modern implementations. Also at least the
Kerberos servers I was testing with use trailer length either 64 or 60, so I
had to add a patch to query Kerberos security trailer length from the context,
otherwise it's not possible to correctly encode/decode LDAP messages and server
responses.
I'm attaching a patch that makes Kerberos authentication work again.
Here are some useful links that were used as a reference:
https://www.rfc-editor.org/rfc/rfc4752#page-3https://github.com/openldap/openldap/blob/master/libraries/libldap/cyrus.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/lib/client.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/plugins/gssapi.c
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http://bugs.winehq.org/show_bug.cgi?id=58259
Bug ID: 58259
Summary: Qt Installer for Windows doesn't work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tshah.dental(a)gmail.com
Distribution: ---
So if you were to download the official Qt for Windows installer (located at
https://download.qt.io/official_releases/online_installers/qt-online-instal…
), it would start the program but nothing would show up.
Before, it should show an error message:
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
So I installed winbind and libntlm0 and now the error does not show up anymore
but the installer still doesn't show any window. It maxes out a single thread
and stays like that forever.
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http://bugs.winehq.org/show_bug.cgi?id=58240
Bug ID: 58240
Summary: ProTanki Online: the paint shader is looking wrong
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mr.aivazlatypov(a)yandex.ru
Distribution: ---
Created attachment 78576
--> http://bugs.winehq.org/attachment.cgi?id=78576
logs protanki wine
The paint shader on tank is looking wrong
The game download at https://pro-tanki.com/protanki-installer.exe
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http://bugs.winehq.org/show_bug.cgi?id=58261
Bug ID: 58261
Summary: Ys Origin: videos playing upside down
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://store.steampowered.com/app/207350/Ys_Origin/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 2f180106471a41fa3d95f21919b87b94d8e13e63
Distribution: ---
Created attachment 78600
--> http://bugs.winehq.org/attachment.cgi?id=78600
terminal output
Intro and in-game videos are playing upside down in Ys:Origin.
Tested with the Steam and GOG.com versions. Demo is available on Steam but it
is not affected (the demo uses different video format for videos).
This is after
commit 2f180106471a41fa3d95f21919b87b94d8e13e63
amstream: Implement the custom ddraw stream allocator.
The allocator has a lot of custom behaviour that is very visible in how it
interacts with Update().
Naturally this has the benefit of writing directly into the mapped
surfaces.
The gstreamer errors in my log were present before that commit too.
wine-10.8-103-g8f91df4c4e4
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http://bugs.winehq.org/show_bug.cgi?id=58217
Bug ID: 58217
Summary: The Journeyman Project 3 doesn't work in virtual
desktop mode
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
Distribution: ArchLinux
This is an old game from 1998 and is currently available only on GOG.com.
The problem occurs in virtual desktop mode but not in fullscreen.
After the main menu loaded an error window appears with the cryptic
message:'LOT System OSError: -209'
Dismissing the message just respawns another instance of it. This is repeated
about 10 times then the game can no longer be interacted with.
Reverting
commit 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
fixes the problem for me.
wine-10.7-73-gf9741837a3b
XFCE/XFWM 4.20
X.Org X Server 1.21.1.16
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