https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #119 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
@Alexandre Julliard
Still happening to me on Wine 8.1 with Silent Hill 4:
https://bugs.winehq.org/show_bug.cgi?id=53726#add_comment
If I remove:
- gst-plugins-good
- gst-plugins-bad
- lib32-gst-plugins-good
- lib32-gst-plugins-bad
- lib32-gst-plugins-base
The video no longer works, and the game hangs.
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https://bugs.winehq.org/show_bug.cgi?id=9127
Alberto Salvia Novella <es20490446e(a)gmail.com> changed:
What |Removed |Added
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CC| |julliard(a)winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #118 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
Still happening to me on Wine 8.1 with Silent Hill 4:
https://bugs.winehq.org/show_bug.cgi?id=53726#add_comment
If I remove:
- gst-plugins-good
- gst-plugins-bad
- lib32-gst-plugins-good
- lib32-gst-plugins-bad
- lib32-gst-plugins-base
The video no longer works, and the game hangs.
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https://bugs.winehq.org/show_bug.cgi?id=53905
Bug ID: 53905
Summary: widl: support MIDL 3.0 and WinMD output
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: alvin(a)alvinhc.com
C++/WinRT (cppwinrt):
https://github.com/microsoft/cppwinrt
It is currently impossible to build the custom components in the cppwinrt test
suite with mingw-w64. For this to work, widl needs to:
- understand MIDL 3.0 syntax,
- generate the ABI header (not required if only using C++/WinRT projection),
- produce .winmd metadata of the component,
- read existing system .winmd metadata (not sure if actually needed).
The MIDL command line for this:
midl.exe /metadata_dir C:\Windows\System32\WinMetadata /winrt /winmd
"D:\a\cppwinrt\cppwinrt\_build\x64\Debug\test_component.winmd" /h
"D:\a\cppwinrt\cppwinrt\_build\x64\Debug\test_component.h" /ns_prefix /nomidl
test_component.idl
## MIDL 3.0
https://learn.microsoft.com/en-us/uwp/midl-3/intro
What I can tell is missing widl so far:
- MIDL 3.0 uses different basic type names (e.g. Int32, String)
- Attribute types, and using custom attributes
Example file:
https://github.com/microsoft/cppwinrt/blob/5ca626adae21be363399b44d2b6a9ab3…
> widl --winrt -h -H out/test_component.h --ns_prefix test_component.idl
test_component.idl:5: error: syntax error, unexpected aIDENTIFIER,
expecting ',' or ']'
(widl version 7.7 from mingw-w64)
## WinMD metadata
https://learn.microsoft.com/en-us/uwp/winrt-cref/winmd-files
These are CLR (think .NET and ECMA 335) assemblies used as a replacement for
the old typelib files.
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https://bugs.winehq.org/show_bug.cgi?id=55988
Bug ID: 55988
Summary: When trying to log into the EVE:Online Launcher, error
shows up
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: u78s7gqnd(a)mozmail.com
Distribution: ---
Created attachment 75595
--> https://bugs.winehq.org/attachment.cgi?id=75595
backtrace
Started the EVE:Online- Launcher, while the Update was running tried to log
into my account credentials. The launcher didn't crash but an error window
showed up.
When I later launched the launcher from steam with compatibility mode
(GE-Proton-8-23) it worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=55978
Bug ID: 55978
Summary: Fallout 3: Unimplemented COM object
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 75568
--> https://bugs.winehq.org/attachment.cgi?id=75568
log
Minor bug that doesn't seem to effect gameplay. I don't have a Windows
partition so I can't check and see the original
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https://bugs.winehq.org/show_bug.cgi?id=55987
Bug ID: 55987
Summary: Gunner3 doesn't show "save dialog" properly
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 75592
--> https://bugs.winehq.org/attachment.cgi?id=75592
Screenshot how it should look like
First, enable virtual desktop in winecfg for easier testing.
Then run the game, click Start, then Start again to enter the Level Select
screen.
Here you can press save. But when clicking that button the game seems to freeze
without the save dialog showing.
If you click where a button should be now, the save dialog gets shown.
When you click a save slot button, the same thing happens.
You need to click again where a button should be to make it visible.
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=41977
Bug ID: 41977
Summary: Gunner3 always crashes due to wine having a different
allocation scheme than windows
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56382
--> https://bugs.winehq.org/attachment.cgi?id=56382
Hack to get the game working, patch for the exe
Gunner 3 always crashes when selecting a level. According to my debugging, it's
because the game allocates memory with RtlAllocateHeap and then accesses the
area before that, aka undefined behavior. But note that it works just fine on
all windows versions and ReactOS.
It's probably WONTFIX, but since it works on windows I'll provide a hack (and
maybe a patch) for usage on linux.
Attached an patch for the gunner3.exe, make sure it has the MD5
4481bc4382bb00353edf0635516d904d.
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https://bugs.winehq.org/show_bug.cgi?id=55975
Bug ID: 55975
Summary: crash if any application during file-open dialog when
$WINEPREFIX/drive_c/users/$(whoami) is renamed or does
not exist
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 75563
--> https://bugs.winehq.org/attachment.cgi?id=75563
WINEDEBUG log during winefile crash due to missing or non-matching
c:/users/username directory
I prepared a WINEPREFIX for a difficult to install application, and wanted to
share this with other users. I made sure the other user has read permessions to
all files, and the other users then copied that WINEPREFIX, so that the
fileownership is change to the other user.
For the other user, that application was always crashing as soon as she started
the file-open dialog. The same application was working just fine for me. After
changing c:\drive_c\users\YOURNAME to the other users name, and fixing all the
symlinks to her $HOME directory, the application was working fine. The main
issue here is the crash - without showning any meaningful error message.
In order to reproduce this, start a new wineprefix, and run winefile
export WINEPREFIX=$HOME/.wine.test
wineboot -i
winefile
This was working, now rename c:\drive_c\users\YOURNAME
mv $WINEPREFIX/drive_c/users/$(whoami){,-changed}
winefile
winefile will crash, and so will any other application as soon as you start an
file selection dialog (typically "File Open"-dialog). Even saveing the
backtrace was not possible.
I would expect a more graceful handling of this case, either by generating the
missing directory and files, or by some error dialog indicating what the
problem is.
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https://bugs.winehq.org/show_bug.cgi?id=55925
Bug ID: 55925
Summary: StarOffice 4.0 crashes on start
Product: Wine
Version: 8.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75485
--> https://bugs.winehq.org/attachment.cgi?id=75485
WINEDEBUG=+ole
Steps to reproduce:
1. Run `SETUP.EXE` (straightforward even if you don't know German)
2. Run `wine 'C:\office40\soffice.exe'`
This looked suspicious:
0114:trace:ole:StgOpenStorage16
(c:\office40\config\soffice.cfg,00000000,0x00000040,00000000,0,02D7F530)
0114:warn:ole:StgOpenStorage16 Couldn't open file for storage
$ sha256sum SETUP.EXE
68f4fa4f1b2cc18056190c8082dacf4d8e296b4aec97527bb5b52eafabf6c699
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