http://bugs.winehq.org/show_bug.cgi?id=58462
Bug ID: 58462
Summary: Silkypix Developer Studio Pro stopped working in Wine
10.11
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ota.haska(a)seznam.cz
Distribution: ---
Created attachment 78916
--> http://bugs.winehq.org/attachment.cgi?id=78916
crash log
Silkypix Developer Studio Pro 11 and 12
https://www.silkypix.com/en/product/dsp11/ crashes immediately after starting
the working environment in Wine 10.11. Wine 10.9 and older versions work fine.
I have not tested version 10.10, this version was skipped in Arch Linux.
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https://bugs.winehq.org/show_bug.cgi?id=48247
Bug ID: 48247
Summary: Darksiders 2 (GOG) crashes after intro
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzielcke(a)z-51.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65912
--> https://bugs.winehq.org/attachment.cgi?id=65912
log + crash dump with wine-4.20 (staging)
Darksiders 2 directly crashes after the intro.
This is on Debian unstable with the official winehq-staging 4.20 packages for
bullseye
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https://bugs.winehq.org/show_bug.cgi?id=54778
Bug ID: 54778
Summary: Multiple apps need support for SM1 non-float
expression (Strong Bad's Cool Game for Attractive
People Episode 1: Homestar Ruiner, Darksiders II
Deathinitive Edition (GOG), NewoAsteroids played with
Dolphin emulator)
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://www.moddb.com/games/strong-bad/downloads/stron
g-bad-s-cool-game-for-attractive-people-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0114:err:d3dcompiler:D3DCompile2 <anonymous>:9:11: E5017: Aborting due to
not yet implemented feature: SM1 non-float expression.
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https://bugs.winehq.org/show_bug.cgi?id=57840
Bug ID: 57840
Summary: Discworld Noir - half Screen and wrong colors
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)felixnuesse.de
Distribution: ---
Created attachment 78054
--> https://bugs.winehq.org/attachment.cgi?id=78054
Screenshot of game with broken colors
When running Discworld Noir with an unmodified wine-10.0, the game works, but
the colors are messed up and the "resolution" is broken. (See the attached
images)
It is possible to run the game with xephyr (Xephyr -br -ac -noreset -screen
960x600x16 :4) in a lower color mode, which fixes the issues. It seems 32-bit
color causes issues with the game.
Sadly, xepyhr is not available on all platforms.
I am not sure if this is even fixable by wine itself, so feel free to close
this issue if it is not applicable.
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http://bugs.winehq.org/show_bug.cgi?id=58432
Bug ID: 58432
Summary: eMule v0.70b x64: Doesn't show server list
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: claytmp+foj0w(a)gmail.com
Distribution: ---
Created attachment 78857
--> http://bugs.winehq.org/attachment.cgi?id=78857
Terminal logs
Server list appears empty. On Windows, it does show server list perfectly
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http://bugs.winehq.org/show_bug.cgi?id=58459
Bug ID: 58459
Summary: Doom 3: BFG Edition fails to start
Product: Wine
Version: 10.11
Hardware: x86-64
URL: https://store.steampowered.com/app/208200/DOOM_3/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: a897aad823f5ea76949a0171f34984f4ebf1ced1
Distribution: ---
Created attachment 78913
--> http://bugs.winehq.org/attachment.cgi?id=78913
terminal output
Doom 3: BFG Edition crashes immediately on start. Doesn't affect the original
Doom 3 version.
Present since
commit a897aad823f5ea76949a0171f34984f4ebf1ced1
win32u: Keep track of the most recent window GL drawable.
Starts properly with the previous commit.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 575.64.03
X.Org X Server 1.21.1.18
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http://bugs.winehq.org/show_bug.cgi?id=58263
Bug ID: 58263
Summary: Wine Internet Settings crashes on unimplemented
function shdocvw.dll.ParseURLFromOutsideSourceW
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78602
--> http://bugs.winehq.org/attachment.cgi?id=78602
Backtrace
Steps to reproduce:
1. Run `wine control inetcpl.cpl`
2. Click "OK" (not "Cancel")
Wine prints the following and crashes:
wine: Call from 00006FFFFF3FCFC7 to unimplemented function
shdocvw.dll.ParseURLFromOutsideSourceW, aborting
wine: Unimplemented function shdocvw.dll.ParseURLFromOutsideSourceW called at
address 00006FFFFF3FCFC7 (thread 0148), starting debugger...
0150:fixme:dbghelp:elf_search_auxv can't find symbol in module
0150:fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Call from 00006FFFFF3FCFC7 to unimplemented function
shdocvw.dll.ParseURLFromOutsideSourceW, aborting
ParseURLFromOutsideSourceW is called from the parse_url_from_outside function
in dlls/inetcpl.cpl/general.c:
https://gitlab.winehq.org/wine/wine/-/blob/8f91df4c4e4fb8b32c737bb02e82dcdd…
It used to work fine before ParseURLFromOutsideSourceW was removed in
https://gitlab.winehq.org/wine/wine/-/commit/fa4a470f9afd79b8104bacf3f1046e…
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http://bugs.winehq.org/show_bug.cgi?id=58426
Bug ID: 58426
Summary: issue with alien isolation (legendary) on heroic games
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lars_martin4(a)hotmail.com
Distribution: ---
"bin":
"/home/larsmartinhambro/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wine",
"name": "Wine - Wine-GE-Proton8-26",
"type": "wine",
"lib":
"/home/larsmartinhambro/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64",
"lib32":
"/home/larsmartinhambro/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib",
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http://bugs.winehq.org/show_bug.cgi?id=58458
Bug ID: 58458
Summary: Wolfenstein: The Old Blood (Wolfenstein: The New
Order) fails to start with EGL opengl backend
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ArchLinux
Created attachment 78909
--> http://bugs.winehq.org/attachment.cgi?id=78909
terminal output
When the new EGl Opengl backend is enabled the game plays the intro videos but
stops with an error before the main menu could be loaded.
The game console shows an error:
FATAL ERROR: idPixelUnpackBuffer::AllocBufferObject: failed
The next installment in the series (Wolfenstein II: The New Colossus) starts
properly with UseEGL=Y. All these games are using the Vulkan renderer.
wine-10.11-88-g730f65e737a
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 575.64.03
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https://bugs.winehq.org/show_bug.cgi?id=56316
Bug ID: 56316
Summary: Office 2019 Pro Plus sppc.dll.SLInstallLicense
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vinibali1(a)gmail.com
Distribution: ---
Created attachment 76044
--> https://bugs.winehq.org/attachment.cgi?id=76044
terminal log
Hi there!
This version of Office is not going to install.
End with the "Error code 30015-11 (2147483904)"
Let me paste some of the more important lines:
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office winetricks
d3dx11_43 msxml6 riched20
#DONE
$ WINEARCH=win32 WINEPREFIX=/home/user/.wineoffice/ wine iexplore
appdb.winehq.org
#WORKING
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office/ wine regedit
01a4:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator",
{85047792-f634-41e3-96a4-5164e902c740}, 01D5FAD4): semi-s
tub
#DONE
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office/ wine Setup.exe
0564:err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version
to 3.2.
0564:err:winediag:d2d_settings_init Limiting maximum Direct2D factory version
to 0.
0594:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0450:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
0588:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0558:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
01d8:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0164:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
0620:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
02ec:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
#INSTALLATION STOPS HERE
wine: Call from 7B642597 to unimplemented function sppc.dll.SLInstallLicense,
aborting
wine: Unimplemented function sppc.dll.SLInstallLicense called at address
7B642597 (thread 07b4), starting debugger...
wine: Call from 7B642597 to unimplemented function sppc.dll.SLInstallLicense,
aborting
0584:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window 03EB8B38.
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