http://bugs.winehq.org/show_bug.cgi?id=58974
Bug ID: 58974
Summary: SolSuite crashes on opening...new bug with Wine
Version 10.19
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: jstonezz(a)gmail.com
Distribution: ---
Created attachment 79684
--> http://bugs.winehq.org/attachment.cgi?id=79684
Text file of program error
SolSuite crashes on opening...new bug.
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http://bugs.winehq.org/show_bug.cgi?id=59026
Bug ID: 59026
Summary: Guild Wars crashes at end of installation/startup
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: daniel(a)malarhojden.nu
Distribution: ---
Distribution: Debian forky/testing
Desktop: X11 with i3wm
Wine: 10.19 from WineHQ
With a fresh WINEPREFIX Guild Wars crashes at end of installation/startup.
Guild Wars installer can be downloaded from
https://www.guildwars.com/en/download and no account is needed to reproduce.
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https://bugs.winehq.org/show_bug.cgi?id=52244
Bug ID: 52244
Summary: starcraft2 crashes while loading arcade game
e_gfxErrorShaderCompileFailed
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 71352
--> https://bugs.winehq.org/attachment.cgi?id=71352
console messages
[cedric@cedric ~]$ wine --version
wine-6.23
[cedric@cedric ~]$ uname -a
Linux cedric 5.15.8-arch1-1 #1 SMP PREEMPT Tue, 14 Dec 2021 12:28:02 +0000
x86_64 GNU/Linux
[cedric@cedric ~]$ rm -rf ~/.wine
[cedric@cedric ~]$ wineboot
[cedric@cedric ~]$ wine ~/.wine-sc2-ok/drive_c/Program\ Files\
\(x86\)/StarCraft\ II/StarCraft\ II.exe
Install battle.net (it finds starcraft2), close
click Play
choose custom -> arcade. Type in "coop" into the search field, and click on
"Wings of liberty coop 1. Liberation day", and click create lobby, and then
click "start game".
After the countdown, the loading screen shows up, and the progress bar goes
about to half full. Then this error dialog shows up:
"Starcraft II
e_gfxErrorShaderCompileFailed
To help us identify the problem, please describe what you were doing when the
error occurred.
Please use the Report ID below when communicating with Blizzard about the
issue.
DF97FB56-8356-44A6-A960-5BEA033C44DA
[X] Send to Blizzard [Reopen] [Close]"
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http://bugs.winehq.org/show_bug.cgi?id=58983
Bug ID: 58983
Summary: Wow64 applications crash when initializing WinMM
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)list.winehq.org
Reporter: matthewm.hinson(a)gmail.com
Distribution: ---
Created attachment 79705
--> http://bugs.winehq.org/attachment.cgi?id=79705
Stacktrace
If a Wow64 application initializes WinMM by (for example) calling
waveOutGetNumDevs(), it will crash with an access violation. The reason is that
the structure "is_format_supported_params" has a different definition in
mmdevapi.dll than it does in winealsa.drv:
https://gitlab.winehq.org/wine/wine/-/blob/18ce7964203b486c8236f2c16a370ae2…https://gitlab.winehq.org/wine/wine/-/blob/18ce7964203b486c8236f2c16a370ae2…
winealsa.drv has an extra field "fmt_out" which shifts the field "result" down
by 4 bytes. As a result, winealsa ends up writing the result outside of the
DLL-allocated buffer, clobbering a stack-saved register which then later causes
the crash.
To reproduce, simply compile the following as a 32-bit .exe:
#include <windows.h>
int main()
{
waveOutGetNumDevs();
return 0;
}
Then run on a 64-bit Wine prefix.
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http://bugs.winehq.org/show_bug.cgi?id=58948
Bug ID: 58948
Summary: RPGM input lag
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)list.winehq.org
Reporter: drakinosh84(a)gmail.com
Distribution: ---
When playing RPGM games (tried on RPGM MV games, same issue for all), the input
gets lagged. Clicks and arrows don't always work, and then a while later they
get input all at once, skipping dialog and choices.
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http://bugs.winehq.org/show_bug.cgi?id=58985
Bug ID: 58985
Summary: Regression causes Adobe AIR installer to crash
Product: Wine
Version: 10.19
Hardware: x86-64
URL: https://airsdk.harman.com/assets/downloads/33.1.1.744/
AdobeAIR.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)list.winehq.org
Reporter: whiterabbit(a)tfwno.gf
Regression SHA1: 18ce7964203b486c8236f2c16a370ae27539d2f0
Distribution: ArchLinux
Created attachment 79707
--> http://bugs.winehq.org/attachment.cgi?id=79707
Adobe AIR installer crash log
Abode AIR crashes after wine 10.19 release. Regression testing has shown that
the specified commit is the cause.
Nov. 14 tests also show new errors and crashes related to mmdevapi
[https://test.winehq.org/data/fe1175af410d04f806dda770502d0476a8ccbef6/index…]
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https://bugs.winehq.org/show_bug.cgi?id=58012
Bug ID: 58012
Summary: DOOM + DOOM II: rsaenh regression
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rsaenh
Assignee: wine-bugs(a)winehq.org
Reporter: joelh(a)disroot.org
Distribution: ---
Created attachment 78271
--> https://bugs.winehq.org/attachment.cgi?id=78271
backtrace of doom_gog.exe
DOOM + DOOM II by Nightdive Studios released in 2024. I am using the GOG.com
version.
The game will get past the opening screens, then crash on the main menu. It
worked okay in Wine 10.2.
I have tracked down the problematic commit to:
fd539487b7860ff0a53474aa6fbcbe229f3f42c1 rsaenh: Use the bundled tomcrypt
to replace the local copy.
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http://bugs.winehq.org/show_bug.cgi?id=23015
Summary: PL\SQL Developer: shows standard message boxes behind
main window
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chaostya(a)gmail.com
When I write a query in PL\SQL Developer window, then issue it against DB and
then want to close the window I click [x] and it looks like nothing happens,
but if I move main window down I would see a standard "question" message dialog
box asking me if I want to save my changes. I'm on 1.2-rc2 and it's a
regression from 1.2-rc1
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http://bugs.winehq.org/show_bug.cgi?id=59023
Bug ID: 59023
Summary: Application crash
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: john.potasznik(a)gmail.com
Distribution: ---
Created attachment 79762
--> http://bugs.winehq.org/attachment.cgi?id=79762
SoDOff backtrace
SoDOff used to work fine but now crashes please fix this.
https://sodoff.spirtix.com/windows
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http://bugs.winehq.org/show_bug.cgi?id=58996
Bug ID: 58996
Summary: Quicken 2004 XG: crashes when opening.
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: stebba(a)gmx.com
Distribution: ---
Created attachment 79717
--> http://bugs.winehq.org/attachment.cgi?id=79717
Error message generated when trying to open Quicken 2004 XG.
After updating to Wine 10.19, Quicken 2004 XG crashes upon trying to open the
programme. It worked in Wine 10.18.
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