http://bugs.winehq.org/show_bug.cgi?id=58986
Bug ID: 58986
Summary: Westwood Monopoly (1995) crashes on startup
Product: Wine
Version: 10.19
Hardware: x86-64
URL: https://archive.org/details/WestwoodMonopoly1995
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)list.winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 79709
--> http://bugs.winehq.org/attachment.cgi?id=79709
Page fault dialog information for monopoly.exe
% openssl sha256 Westwood\ Monopoly\ 1995.rar
SHA2-256(Westwood Monopoly 1995.rar)=
f08883ce8f743683570f8a214eeb28bc96330d0dda728dba678afb8d3ffe8a2f
% wine --version
wine-10.19
Steps to reproduce:
1. Download and extract the downloaded .rar file.
2. Mount the ISO image
3. Assign the E: drive to the mounted ISO image in winecfg and set the OS value
to Windows 98 (I didn't test with other OSes)
4. Run the "setup_cd.exe" file that contains the installer.
5. Start Westwood Monopoly from C:/Westwood/Monopoly/MONOPOLY.exe
Expected results:
Monopoly.exe starts
Actual results:
Crash in Monopoly.exe
I'm assigning this to the winmm category since I saw that the top crashing
stack frame contains winmm.
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https://bugs.winehq.org/show_bug.cgi?id=45039
Bug ID: 45039
Summary: Mono: System.UnauthorizedAccessException when trying
to read from stdin when both stdout and stderr are
redirected
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mk+winehq1803(a)pimpmybyte.de
Distribution: ---
I wrote a simple C# program that reads a line from stdin and prints it in
uppercase (01_shout.cs in [1]).
The exe (compiled on Ubuntu with "mcs") is available for download at
http://l.proggr.de/?1839m7ier
It accepts interactive input when run in cmd.exe on windows 7, even with both
stdout and stderr redirected (02_log_win7.txt in [1]).
In Ubuntu, it crashes when trying to read the line while stdin is a TTY and
both stdout and stderr are redirected (03_log_wine.txt in [1]).
Ubuntu 14.04.5 LTS trusty, wine-3.6,
Mono JIT compiler version 3.2.8 (Debian 3.2.8+dfsg-4ubuntu1.1)
Kernel 3.13.0-142-generic #191-Ubuntu SMP Fri Feb 2 12:14:37 UTC 2018 i686 i686
i686 GNU/Linux
[1] https://gist.github.com/mk-pmb/adae211e875ff11274d9b81248d033a3
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http://bugs.winehq.org/show_bug.cgi?id=59004
Bug ID: 59004
Summary: mIRC 7.81+ Broken on 10.19 - Pagefault crash on start
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)list.winehq.org
Reporter: brett.didemus(a)gmail.com
Distribution: ---
Created attachment 79734
--> http://bugs.winehq.org/attachment.cgi?id=79734
Crash log
mIRC fails to start, throwing a pagefault when launched on wine 10.19. Issues
does not happen on 10.18.
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http://bugs.winehq.org/show_bug.cgi?id=59000
Bug ID: 59000
Summary: Wine 10.19 crash when using xaudio2_9
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)list.winehq.org
Reporter: niklas_petersen(a)web.de
Distribution: ---
Created attachment 79728
--> http://bugs.winehq.org/attachment.cgi?id=79728
Stacktrace
Each program which wants to use this dll crashes.
The issue was given with the update to wine 10.19. With the previous version,
the sound played fine and no crashes
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http://bugs.winehq.org/show_bug.cgi?id=59063
Bug ID: 59063
Summary: Roblox Studio's place templates and child windows
aren't rendering correctly under Vulkan
Product: Wine
Version: 10.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)list.winehq.org
Reporter: eff3ctsb0t(a)gmail.com
Distribution: ---
Created attachment 79834
--> http://bugs.winehq.org/attachment.cgi?id=79834
Wine debugging log
When using Roblox Studio's native Vulkan renderer, the place templates
selection is pitch black (with the exception of the menu bar). Upon loading one
of the place templates, you'll notice that most of the child windows are pitch
black as well. Resizing one of these windows causes them to flicker rapidly.
Steps to reproduce:
1. Create an account on roblox.com (this is required in order to be able to log
into Roblox Studio, unfortunately).
2. Download the installer for Roblox Studio from the following link:
https://setup.rbxcdn.com/RobloxStudioInstaller.exe
Roblox Studio unfortunately autoupdates to the latest version, no matter what
version of the installer is used, so this may present issues regarding
reproducibility.
3. Create a desktop entry named "Roblox_Studio.desktop" with the following
contents (again, this is required in order to be able to log into Roblox
Studio). Replace <user> with the name of your user:
[Desktop Entry]
Name=Roblox Studio (modified)
Exec=env "WINEPREFIX=/home/<user>/.wine" wine
"C:\\\\users\\\\<user>\\\\AppData\\\\Roaming\\\\Microsoft\\\\Windows\\\\Start
Menu\\\\Programs\\\\Roblox\\\\Roblox Studio.lnk" %u
Type=Application
StartupNotify=true
Icon=2C11_RobloxStudioBeta.0
StartupWMClass=robloxstudiobeta.exe
MimeType=x-scheme-handler/roblox-studio-auth
4. Run the installer through Wine. This should also launch Roblox Studio itself
once the installation is complete. If not, run the RobloxStudioBeta.exe
executable that is located inside the Wineprefix.
5. Upon launching Roblox Studio, you will be greeted by an error prompting you
to login via your browser. Click on the "Login via Browser" button, then click
"Continue" on the newly spawned browser window.
6. Once you reached the place templates selection, click on the "File" menu on
the top left, then on "Studio Settings" and then on "Rendering" in the newly
spawned window, where you should change the "Graphics Mode" from "D3D11" to
"Vulkan". After that, relaunch Studio.
System Information:
OS: Arch Linux x86_64
Kernel: Linux 6.17.9-arch1-1
Display Server: Wayland (Niri)
GPU: AMD Radeon RX 6650 XT [Discrete]
Driver: Mesa 25.2.7-1
257364eb5f671b2fd63507373b0427b519dfa71d was the commit that caused this bug to
appear, so this is a regression.
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https://bugs.winehq.org/show_bug.cgi?id=44840
Bug ID: 44840
Summary: Icewind Dale unusably glitchy starting with Wine
Version 3.2
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wodencafe(a)gmail.com
Distribution: ---
Starting with Wine 3.2 and on, Icewind Dale (2.0.0.11 (GOG)) is having very
strange input / glitchy rendering issues.
I have attached a video comparison with 3.1 where it works fine.
Tested with 3.2, 3.3, and 3.4, and all have the strange input and glitchy
problem.
There are no additional wine modifications.
Please see the video for example of problem, and comparison of when it was
working with 3.1
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http://bugs.winehq.org/show_bug.cgi?id=59058
Bug ID: 59058
Summary: Age of Mythology crashes on startup
Product: Wine
Version: 10.20
Hardware: x86-64
URL: https://archive.org/details/rld-agofmyex_202208
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)list.winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 79829
--> http://bugs.winehq.org/attachment.cgi?id=79829
backtrace
% ./wine --version
wine-10.20
% openssl sha256 rld-agofmyex.iso
SHA2-256(rld-agofmyex.iso)=
3b094c078f1b6f683db9a795915ff4b8a3a748f2e4ecd41341144533a12bf4d6
I noticed that Age of Mythology crashes on startup for me.
Steps to reproduce:
1. Mount downloaded ISO image.
2. Run Setup.exe using Wine
3. Replace files in the C:/Program Files (x86)/Age of Mythology/ directory with
the ones contained in the Crack directory.
4. Run C:/Program Files/Age of Mythology/aomx.exe using wine.
Expected results:
Age of Mythology runs.
Actual results:
Age of Mythology crashes on startup.
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http://bugs.winehq.org/show_bug.cgi?id=59056
Bug ID: 59056
Summary: Kontakt 8: fails to install: "FALSE"
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)list.winehq.org
Reporter: mail+winehq(a)astr.cc
Distribution: ---
Created attachment 79824
--> http://bugs.winehq.org/attachment.cgi?id=79824
install traces for both kontakt 7 and 8
When trying to install Native Instruments' Kontakt 8 (both full and Player),
the installer fails with the error "The Native Instruments Kontakt 8 Setup has
failed: "FALSE". Please check your settings and try again".
Kontakt 7 (Player), which uses a nearly identical installer setup (InstallAware
Wizard-based), installs just fine.
The Player version is free, but requires going through the Native Access
download manager (which itself is annoying to get working on Wine, see AppDB):
https://www.native-instruments.com/en/products/komplete/samplers/kontakt-8-…
I'm working with these binaries:
73632dc3fa6ac54365ca9c3f892083598fd42c72 Kontakt 7 7.10.9 Setup PC.exe
c71edf4f829dc3cbf34a92d152cccbb6092c5666 Kontakt 8 8.7.2 Setup PC.exe
I've attached install logs on a fresh prefix with WINEDEBUG=+msi,+msidb,+warn
for both 7 and 8 so you can look at the differences.
Notably, it seems like the .msi file by Kontakt 8 extracted to
C:\Windows\Installer is malformed in some way - trying to open it with msitools
yields "Table size is invalid 148/3" when loading _Tables (and this is in the
Wine logs as well), and real Windows agrees with this. The string pool seems to
have a lot of empty(?) entries at the end (see string_totalsize traces), which
for 8 is enough to push it past the 2^16 threshold in msi_save_string_table
(https://gitlab.winehq.org/wine/wine/-/blob/4dfbf077cf708e4bbffa8e086d78d665…).
This then makes the _Tables table fail to load. If I run the installer in a
windows VM, the dropped .msi file won't have the blank entries at the end, and
will install correctly (with a string pool size of ~50k rather than ~80k). I'm
not sure what's causing the extra entries and whether *that's* the bug, or if
it just needs to be saved differently?
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http://bugs.winehq.org/show_bug.cgi?id=59064
Bug ID: 59064
Summary: Mass Effect Legendary Window Surface Not Drawn To
Product: Wine
Version: 10.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: win32u
Assignee: wine-bugs(a)list.winehq.org
Reporter: brett.didemus(a)gmail.com
Distribution: ---
Mass Effect Legendary when launched from the EA App opens a window but nothing
is able to be drawn to it. Audio plays in the background and menu interaction
is possible.
DXVK throws tons of swapchain invalid errors during the issue.
Issue begins at commit 257364eb5f671b2fd63507373b0427b519dfa71d
does not occur with d7de719d9aedd4886752bd74cfdca27d76735560
Console full of these messages:
info: Presenter: Got VK_ERROR_OUT_OF_DATE_KHR, recreating swapchain
info: Presenter: Actual swapchain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes)
info: Buffer size: 2560x1440
info: Image count: 5
info: Presenter: Got VK_ERROR_OUT_OF_DATE_KHR from fresh swapchain
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http://bugs.winehq.org/show_bug.cgi?id=58949
Bug ID: 58949
Summary: Sound test in winecfg doesn't produce audio
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression, source
Severity: minor
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)list.winehq.org
Reporter: gyebro69(a)gmail.com
CC: gmascellani(a)codeweavers.com
Regression SHA1: 21fb3555ed1f26e46d4c82cb2ec8fc29f730a0e9
Distribution: ArchLinux
Created attachment 79646
--> http://bugs.winehq.org/attachment.cgi?id=79646
+winmm,+mmdevapi log
No sound can be heard when pressing the Test sound button in winecfg.
All the settings are the same as before e.g. selected driver: winepulse.drv,
Output device: (System default), Speaker configuration: Stereo.
Reverting commit 21fb3555ed1f26e46d4c82cb2ec8fc29f730a0e9
fixes the problem for me.
The couple apps/games I tried all produce audio while running.
wine-10.18-229-g0fc31f45624
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