http://bugs.winehq.org/show_bug.cgi?id=4539
Summary: changing screen resolution abord BridgeBuilder
Product: Wine
Version: 0.9.7.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volker(a)dirr-computer.de
Hallo
I used wine 0.9.7, Mandriva 2006 and nVidia display Drivers 76.76
I startet BridgeBuilder. The game is fully playabel.
I tried to change screen resolution.
wine abord with following messages:
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7fdd1540)->((nil),00000008)
fixme:opengl:wglChoosePixelFormatARB unused pfAttribFList
fixme:opengl:wglChoosePixelFormatARB unused pfAttribFList
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 144 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 277
Current serial number in output stream: 277
i tried to make a WINEDEBUG=+relay, but i believe it is incompleted.
wine relay was running several hours and the relay log is ~65 GB hugh.
the relay abord not with the messages like simply using wine (see above).
it abord with "getötet" (translation: "killed"). i do not know who killed the
task. Maybe my system is just overloaded. (i didŽt run other tasks)
i attach the last lines from relay-file.
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http://bugs.winehq.org/show_bug.cgi?id=1631
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ivg2(a)cornell.edu
------- Additional Comments From tony.lambregts(a)gmail.com 2006-10-02 21:11 -------
*** Bug 4537 has been marked as a duplicate of this bug. ***
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From tony.lambregts(a)gmail.com 2006-10-02 21:11 -------
Duplicate
*** This bug has been marked as a duplicate of 1631 ***
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http://bugs.winehq.org/show_bug.cgi?id=4538
Summary: FolderShare crashes when trying to connect to network
Product: Wine
Version: 0.9.7.
Platform: PC
URL: https://www.foldershare.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.lambregts(a)gmail.com
CC: ivg2(a)cornell.edu
When FolderShare attempts to log into the network it crashes with the following
message box.
Wine C++ Runtime Library
Assertion Failed!
Program: C:\Program files\FolderShare\FolderShare.exe
File: C:\system\clientCore\connection.c
Line: 1868
Expression: 'pConn->state != CONN_FAILED"
Press OK to exit the program, of Cancel to start the Wine debugger
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http://bugs.winehq.org/show_bug.cgi?id=4527
jjk3(a)msstate.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1869 is|0 |1
obsolete| |
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------- Additional Comments From jjk3(a)msstate.edu 2006-10-02 20:34 -------
I will. Just for the record, the proposed patch is bad. We should take the
semicolons out of the source file, not the header def.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.foldershare.com/d
| |ownload/index.php
Status|UNCONFIRMED |RESOLVED
Keywords| |download
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2006-10-02 20:31 -------
It installs with wine 0.9.7 but it crashes when it tries to log into the network :(
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.easyct.de/
------- Additional Comments From tony.lambregts(a)gmail.com 2006-10-02 19:49 -------
Thankyou for tha Appdb Entry
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-10-02 19:30 -------
Please submit your patch to wine-patches(a)winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=4537
Summary: Stuttering noise in James Bond: Nightfire demo [ DSOUND
].
Product: Wine
Version: 0.9.7.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivg2(a)cornell.edu
James Bond: Nightfire (the demo) starts up with a white screen, and a very
annoying stuttering noise (repeats very fast). It does not seem to get past the
white screen (at least not in a reasonable amount of time, maybe it's just being
slow - either way, this noise is driving me crazy).
Output:
fixme:d3d:IWineD3DImpl_CreateDevice (0x7fd3fd98) Incomplete stub for d3d8
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("2.0.1 NVIDIA
81.78")->(0x00511ff2)
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce 6800
GS/PCI/SSE2")->(0x0250)
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(128,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(129,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(130,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(131,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(132,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(133,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(134,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(135,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(162,-1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(163,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(164,1065353216) not
handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(165,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(172,3) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(173,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_GetDeviceCaps (0x7fd45058) : stub, calling
idirect3d for now
epoll_ctl: Operation not permitted
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:quartz:AVISplitter_InputPin_PreConnect process ODML header
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:quartz:Filtergraph_QueryInterface unknown interface
{56a868b2-0ad4-11ce-b03a-0020af0ba770}
fixme:quartz:PullPin_Seek (0x71e7fb78)->(000000000, 7fffffffffffffff)
fixme:quartz:PullPin_BeginFlush (0x71e7fb78)->()
fixme:quartz:PullPin_EndFlush (0x71e7fb78)->()
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=8192 <
primary_done=15004)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x71e81df8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x71e81df8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x71e81df8
... (a lot more of those)
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http://bugs.winehq.org/show_bug.cgi?id=4536
Summary: c2man mangles "DllAllocSplMem" to "dll AllocSplMem"
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
While creating a spoolss.dll
(http://www.winehq.org/pipermail/wine-patches/2006-February/024228.html), the
command:
make -C dlls/spoolss/ doc-html
produces from this lines:
--- cut ---
* PARAMS
* memory [I] PTR of the Memory, allocated by DllAllocSplMem
*
--- cut ---
this documentation:
--- cut ---
PARAMS
memory [In] PTR of the Memory, allocated by dll AllocSplMem
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-10-02 15:37 -------
Hey, not trying to blame anything. Just trying to provide some info which might
be helpful to those who know a lot more of these things then i :). It just shows
that wine _can_handle things correctly but i guess there need to be more ifdefs
and end difs in the source.
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------- Additional Comments From ivg2(a)cornell.edu 2006-10-02 15:03 -------
The fact that something works for you and doesn't work for me should not be
automatically blamed on my setup. There could be a million differences between
my system and yours. I run Rawhide +/-3 days. That usually means that I do run
into every "weird bug" there is. This is Athlon x86_64 (but 32-bit wine, since
Fedora doesn't ship 64-bit one).
I could provide all kinds of information if you ask, but blaming my
configuration or setup without specific suggestions is not helpful.
The bug wasn't filed against a fresh Wine installer. However, I've now tried
that as well, with the same results (.wine folder re-created from scratch, and
TransGaming ActiveX installed on top of that).
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http://bugs.winehq.org/show_bug.cgi?id=4535
Summary: wined3d:Farcry demo crashes in wined3d
Product: Wine
Version: CVS
Platform: PC
URL: http://www.gamersnet.nl/demos/demo.php?id=490
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, the demo runs quite nice in opengl mode so i thought would be a good test case
for tracking down directx bugs. The demo crashes with a popup messagebox: "block
header was corrupted."
Last line in the console was:
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x7c6b0c50) : pBox=(nil) stub
Following hack makes FarCray get past this bug:
in wined3d/volume.c add this line after line 144:
FIXME("(%p) : pBox=%p stub\n", This, pBox);
if(!pBox) return D3DERR_INVALIDCALL;
The hack is probably bogus as well, but at least shows there's a bug in
IWineD3DVolumeImpl_LockBox.
How could i test this further?
(BTW. with the hack i get into the menu, but the text is unreadable, and then
FarCry crashes as it tries to load the game.)
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-10-02 14:28 -------
Yip, and i think i ran into exactly the same issue with the Seriou Sam demo.
Question is: anyone an idea what the cause might be of this bug?
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-10-02 14:25 -------
you really seem to run into weird bugs. A week ago i added the fear demo to
install (almost) just fine (http://appdb.winehq.org/appview.php?versionId=4209)
and i just tried the quake 4 demo again and it installs just fine (it really
runs "out of the box" as well). There must be something wrong with your
distro/setup or whatever i don't know. (FYI my quake4 demo i got from
gamershell.com. Where did you get yours?)
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------- Additional Comments From cklein(a)mpi-sb.mpg.de 2006-10-02 14:20 -------
The bug is also present in 20050419.
It doesn't occur until 2005-07-07, because up to this patch, the msvcrt.dll that
is put into the game directory during installation is used, but after the change
to dlls/ntdll/loadorder.c, the builtin version of the dll is used, which causes
both the crash when loading and the broken fonts.
So this is probably not a regression but a bug that was hidden by the native dll.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-10-02 12:34 -------
i just tried this with Wine 20050628. A clean install of Wizardy and no config
file:unlike as reported here the bug _is_ present in this version.
Now i copy a native msvcrt to the directory where the game is installed:
the bug is gone, which is clear as i see:
trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\Sirtech
Canada, Ltd\\Wizardry 8 Net Demo\\MSVCRT.dll" : native
doing:
WINEDLLOVERRIDES="*msvcrt=b" wine Wiz8.EXE
triggers the bug again.
so the patch that "broke" this game didn't really break it; it was already
broken in earlier versions.
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------- Additional Comments From ploujj(a)gmail.com 2006-10-02 12:33 -------
I got a very similar error when I tried to install the full version of the game
with wine 0.9.2:
fixme:ole:RpcChannelBuffer_GetDestCtx (0x5855f5f0,0x5855f5f4), stub!
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x80070057
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0f00-00000b000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0c00-00000b000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0f00-00000b000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0f00-00000b000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
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http://bugs.winehq.org/show_bug.cgi?id=4534
Summary: Grand Theft Auto 3: Vice City
Product: Wine
Version: 0.9.7.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivg2(a)cornell.edu
GTA:VC starts up, then an InstallShield progress window shows up, which will not
redraw properly. I wait for a very long time, and the following error shows up:
============
An error (-5011: 0x8000ffff) has occurred while running the setup.
Please make sure you have finished any previous setup and closed other
applications. If the error still occurs, please contact your vendor Rockstar
Games (http://www.RockStarGames.com)
============
Error Details:
Error Code: -5011 : 0x8000ffff
Error Information:
>Kernel\TextSubstitution.cpp (555)
>SetupDLL\SetupDLL.cpp (551)
PAPP:Grand Theft Auto: San Andreas
PVENDOR:Rockstar Games (http://www.RockstarGames.com)
PGUID:E0303B6A-C675-4102-95DA-C013625BFA99
$10.50.0.125
@Windows 2000 Service Pack 4 (2195) BT_OTHER 55460.32668
==============
Wine Output:
fixme:ole:ITypeInfo_fnRelease destroy child objects
err:win:WINPOS_GetWinOffset bad hwndFrom = 0x10022
Let me know what needs to be traced.
===============
This is definitely a regression, it used get past this point a long time ago.
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http://bugs.winehq.org/show_bug.cgi?id=4533
Summary: Half Life 2 fails to install [ MSI ]
Product: Wine
Version: 0.9.7.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivg2(a)cornell.edu
Ok, so the License dialog is now fixed (however, I notice that when I use the
scrollbar to scroll down, it highlights all the text, which is annoying, and
seems to make it slow).
The installer gets past all the dialogs, and begins installing. Then crashes in
the middle:
fixme:msi:MsiInstallProductW L"Z:\\media\\HL2_1\\hl2.msi" (null)
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ValidateProductID"
fixme:richedit:RichEditANSIWndProc WM_SETFONT: stub
fixme:msi:msi_dialog_set_control_condition Unhandled action L"Default"
fixme:msi:msi_dialog_set_control_condition Unhandled action L"Default"
fixme:msi:msi_dialog_set_control_condition Unhandled action L"Default"
err:msi:msi_dialog_create_controls no handler for element type L"GroupBox"
err:msi:msi_dialog_create_controls no handler for element type L"GroupBox"
fixme:msi:ControlEvent_SpawnWaitDialog Doing Nothing
err:msi:msi_dialog_create_controls no handler for element type L"GroupBox"
err:msi:msi_dialog_create_controls no handler for element type L"GroupBox"
fixme:msi:ControlEvent_SpawnWaitDialog Doing Nothing
fixme:msi:ControlEvent_SpawnWaitDialog Doing Nothing
err:msi:msi_dialog_create_controls no handler for element type L"Billboard"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ValidateProductID"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"SetODBCFolders"
fixme:msi:msi_dialog_handle_event Attribute L"Progress" not being set
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnpublishComponents"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"UnpublishFeatures"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"UnregisterComPlus"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterTypeLibraries"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveODBC"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveRegistryValues"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterClassInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterExtensionInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterProgIdInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterMIMEInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveShortcuts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveDuplicateFiles"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveFolders"
err:cabinet:FDICopy PFDI_OPEN returned zero for Z:\media\HL2_1\hl22.cab.
err:msi:extract_cabinet_file FDICopy failed
err:msi:ACTION_InstallFiles Unable to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 532
Current serial number in output stream: 542
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------- Additional Comments From ivg2(a)cornell.edu 2006-10-02 09:07 -------
Jason, I run into this:
http://bugs.winehq.org/show_bug.cgi?id=4531
I really don't remember how I was able to get around it and install newer Steam
in the past.
=============================
However, I did re-run regsvr32 on Transgaming's ActiveX control, and I think
Vitaliy might have been correct - maybe I forgot to regsvr mozctlx.dll. I no
longer see the "not found" error messages.
Steam still crashes with the same error. Sometimes it decides to get stuck in
100% CPU loop. I think in those cases it's writing a huge debug file to disk - I
remember seeing this before. I don't have the patience to wait and see what
error is shown afterwards - it's probably the same thing.
More output scenarios:
fixme:font:WineEngCreateFontInstance just using first face for now
fixme:font:WineEngCreateFontInstance just using first face for now
fixme:dbghelp:sffip_cb NIY on
'u:\p4clients\rel_beta\Projects\GazelleProto\Client\BootStrapper\VC70_Release_Static\BootStrapper.pdb'
fixme:dbghelp:sffip_cb NIY on 'u:\s3_rel_client\src\steamUI\Release\SteamUI.pdb'
fixme:dbghelp:sffip_cb NIY on 'c:\steam3_rel_client\bin\Release\vstdlib_s.pdb'
fixme:dbghelp:sffip_cb NIY on 'u:\s3_rel_client\bin\Release\tier0_s.pdb'
fixme:dbghelp:sffip_cb NIY on
'c:\steam3_rel_client\src\filesystem\filesystem_stdio\Release\filesystem_steam.pdb'
fixme:dbghelp:sffip_cb NIY on 'u:\s3_rel_client\src\vgui2\src\Release\vgui2.pdb'
fixme:dbghelp:sffip_cb NIY on
'c:\steam3_rel_client\bin\ClientRelease\steamclient.pdb'
fixme:dbghelp:sffip_cb NIY on 'u:\s3_rel_client\src\friendsUI\Release\friendsUI.pdb'
fixme:dbghelp:sffip_cb NIY on
'u:\s3_rel_client\src\serverbrowser\Release\ServerBrowser.pdb'
fixme:dbghelp:sffip_cb NIY on 'msvcp60.pdb'
fixme:dbghelp:sffip_cb NIY on
'u:\p4clients\taylor_pubkeys\ThirdPartyCode\DebugNet\Release\BugslayerUtil.pdb'
Shutting down. . .
30client callback thread error
fixme:font:WineEngCreateFontInstance just using first face for now
fixme:font:WineEngCreateFontInstance just using first face for now
fixme:dbghelp:EnumerateLoadedModules If this happens, bump the number in mod
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Summary: Initial Steam install freezes at 26% on update [ SEH ]
Product: Wine
Version: 0.9.7.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivg2(a)cornell.edu
When Steam is initially installed, it can't be updated - it freezes at 26%. I
don't think newer versions of Steam have this problem (although I don't remember
how I managed to get them installed before).
The following output is printed:
err:seh:setup_exception stack overflow 12 bytes in thread 000c eip 7ff8e612 esp
7dc4eff4 stack 0x7dc4f000-0x7dd5f000
err:seh:setup_exception nested exception on signal stack in thread 000c eip
f7f1e1bf esp 7e57d8cc stack 0x7dc4f000-0x7dd5f000err:seh:setup_exception nested
exception on signal stack in thread 000c eip f7f1e1bf esp 7e57d19c stack
0x7dc4f000-0x7dd5f000err:seh:setup_exception stack overflow 0 bytes in thread
0009 eip 0047730a esp 7f8c1000 stack 0x7f8c1000-0x7f9d0000
Let me know if you need additional traces.
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ivg2(a)cornell.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Quake 4 Demo fails to |Quake 4/Fear Demo fail to
|install |install
------- Additional Comments From ivg2(a)cornell.edu 2006-10-02 08:37 -------
I can now reproduce the same bug on the FEAR demo.
I see a progress bar, which is hidden by a "Starting InstallShield Wizard" box.
Then the bar gets to 100%, and nothing happens for a very long time (and window
does not get redrawn). Eventually I see the same error ("Object reference not set").
Output is sparse:
fixme:ole:ITypeInfo_fnRelease destroy child objects
This is with Wine 0.9.7
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-09-02 23:28 -------
If so, could you compare what dlls are loaded before the patch and after the
patch (use WINEDEBUG=+loaddll wine game.exe).
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-09-02 23:17 -------
Unless some one will beat me to it I'll do regression test this weekend.
It will be a bit of the challenge - it doesn't crash rightwaway if one uses OSS
an d no other programs using sound.
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tkho(a)ucla.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tkho(a)ucla.edu
------- Additional Comments From tkho(a)ucla.edu 2006-09-02 21:21 -------
I can't figure out how to reproduce your problem using the dltcep67 program, but
I'm working on implementing EM_GETLINE.
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------- Additional Comments From jbdubbs(a)gmail.com 2006-09-02 19:35 -------
Ok, I see what you're saying now. Wine should probably include aliases to
common Windows fonts like Tahoma. I'm not sure packaging a font with Wine is
the way to go, but maybe having an alias in place is an ok idea.
I'm sure there are some free substitutes out there already. I'll check around
and see if I can find a good one we could install on our systems ourselves.
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ivg2(a)cornell.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.6. |0.9.7.
------- Additional Comments From ivg2(a)cornell.edu 2006-09-02 18:59 -------
This was with wine 0.9.6, which was released more than 2 weeks ago.
I'm now changing the version to 0.9.7, since I can confirm the bug there too.
I don't have rpms for older versions, I'd have to fight with CVS to make it
compile on x86_64 (in 32 bit mode)(which doesn't sound like fun, maybe later
this weekend).
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------- Additional Comments From jbdubbs(a)gmail.com 2006-09-02 18:50 -------
I get an error similar to this when I use Wine's Mozilla Active X Control.
Ivan, can you confirm this bug from a fresh Wine install along with the
transgaming control?
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------- Additional Comments From vapier(a)gentoo.org 2006-09-02 17:42 -------
i should have been a little more clear :)
the patch was written against cvs, i just tested with 0.9.7
thanks for testing, i'll send to wine-patches now
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------- Additional Comments From us(a)edmeades.me.uk 2006-09-02 17:30 -------
Patch for up key problem http://www.winehq.org/pipermail/wine-patches/2006-
February/024202.html
That leaves the mdi min,max,restore which get selected during left and right
(can be seen in winefile - hit alt and the mdi sysmenu appears correctly
selected (hit the down arrow to expand it if you want proof), then left twice
(once is the main sys menu, then next should be the last real menu item) and
the max button is incorrectly highlighted! winefile running on windows doesnt
show this behaviour)
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------- Additional Comments From cklein(a)mpi-sb.mpg.de 2006-09-02 17:05 -------
Bug 3958 is a duplicate of this bug.
However, as I wrote there, it seems like this regression was caused around
2005-07-07, since this however contradicts with what the other posters say, it
seems like I was just to stupid to use cvs...
Original note:
***
After messing around with cvs and recompiling wine many times, it seems that the
bug started at 2005-07-07.
Strangely enough it seems to be caused by this:
--------------------
2005-07-07 20:26 julliard
* dlls/ntdll/loadorder.c: Use the same defaults for modules with
and without an explicit path.
--------------------
or at least by a patch submitted somewhere close to this.
(I checked out with -D 2005-07-07 20:25, and it worked,
I checked out with -D 2005-07-07 21:00, which should add exactly the above
patch, and it didn't work any longer)
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cklein(a)mpi-sb.mpg.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From cklein(a)mpi-sb.mpg.de 2006-09-02 16:58 -------
Bug is Duplicate of 4008
*** This bug has been marked as a duplicate of 4008 ***
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------- Additional Comments From cklein(a)mpi-sb.mpg.de 2006-09-02 16:58 -------
*** Bug 3958 has been marked as a duplicate of this bug. ***
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richard(a)daijobu.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
------- Additional Comments From richard(a)daijobu.co.uk 2006-09-02 16:46 -------
*** Bug 4441 has been marked as a duplicate of this bug. ***
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richard(a)daijobu.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From richard(a)daijobu.co.uk 2006-09-02 16:46 -------
#3171 has screenshots
*** This bug has been marked as a duplicate of 3171 ***
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flerchjj(a)ieee.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From flerchjj(a)ieee.org 2006-09-02 16:41 -------
I confirmed this bug with wine 0.9.4, but I know it has been fixed in 0.9.6. I
did verify its existence in 0.9.5.
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hverbeet(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hverbeet(a)gmail.com
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Summary: Foldershare not installing properly
Product: Wine
Version: 0.9.6.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andraz.tori1(a)guest.arnes.si
http://www.foldershare.com/download/index.php?
... it does not install properly.
full log here:
minmax@kocka:~/Desktop$ wine msiexec /i FolderShareSetup-2.5.10.msi
Invoking /usr/lib/wine/wine.bin msiexec /i FolderShareSetup-2.5.10.msi ...
fixme:msi:MsiInstallProductW L"FolderShareSetup-2.5.10.msi" (null)
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ValidateProductID"
fixme:richedit:RichEditANSIWndProc WM_SETFONT: stub
err:richedit:ReadStyleSheet ReadStyleSheet: unknown token "\widctlpar"
err:richedit:ReadStyleSheet ReadStyleSheet: unknown token "\adjustright"
err:richedit:ReadStyleSheet ReadStyleSheet: unknown token "\cgrid"
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
fixme:msi:msi_dialog_pathedit_control not implemented properly
err:msi:msi_dialog_create_controls no handler for element type L"VolumeCostList"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ValidateProductID"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"SetODBCFolders"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveExistingProducts"
fixme:msi:ACTION_PerformAction unhandled msi action L"UpdateResources"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnpublishComponents"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"UnpublishFeatures"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"UnregisterComPlus"
fixme:msi:msi_unimplemented_action_stub SelfUnregModules -> 1 ignored L"SelfReg"
table values
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterTypeLibraries"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveODBC"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveRegistryValues"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterClassInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterExtensionInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterProgIdInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterMIMEInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveShortcuts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveDuplicateFiles"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveFolders"
err:menubuilder:extract_icon32 LoadLibraryExW
(L"c:\\windows\\profiles\\minmax\\Application
Data\\Microsoft\\Installer\\{0BFD81DC-1DF3-4674-9760-9853A6B4E8B2}\\_32611083.exe")
failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW
(L"c:\\windows\\profiles\\minmax\\Application
Data\\Microsoft\\Installer\\{0BFD81DC-1DF3-4674-9760-9853A6B4E8B2}\\_25c742f.exe")
failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"InstallODBC"
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\FolderShare\\fsDetect.ocx") not found
Failed to load DLL C:\Program Files\FolderShare\fsDetect.ocx
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RegisterComPlus"
20:43:07.176 u commandLine.c:9 (DETAIL): arg 1: Files\FolderShare\FolderShare.exe
20:43:07.177 u core.c:1053 (NORMAL): got application exec location: C:\Program
Files\FolderShare
20:43:07.196 u fileSystem.c:790 (DETAIL): created C:\Program
Files\FolderShare\settings
20:43:07.196 u configFile.c:120 (CRITICAL): unable to open config file:
C:\Program Files\FolderShare\settings\global.ini, err: 2
20:43:07.196 u core.c:1364 (ERROR): Error reading config file 'C:\Program
Files\FolderShare\settings\global.ini',readConfigFile returned 0, fileSize is -1
20:43:07.196 u fileSystem.c:790 (DETAIL): created C:\Program Files\FolderShare\logs
Wine exited with a successful status
minmax@kocka:~/Desktop$
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------- Additional Comments From hverbeet(a)gmail.com 2006-09-02 14:09 -------
I haven't got HL2, can anyone verify which patch broke it?
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Can't copy from Firefox 1.5 |Can't copy from Firefox 1.5
| |and paste into OpenOffice 2
| |under Wine
------- Additional Comments From dank(a)kegel.com 2006-09-02 13:54 -------
I can also copy from linux Firefox and paste into
wine OpenOffice.
So the only combination that's broken is
wine's Firefox 1.5 into wine's OpenOffice 2.
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------- Additional Comments From dank(a)kegel.com 2006-09-02 13:52 -------
I can also copy from firefox and paste into
Gnome Terminal, and into native OpenOffice.
I just can't paste into
OpenOffice under Wine.
So perhaps it's not Firefox's fault after all?
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stefan_betz(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
------- Additional Comments From stefan_betz(a)gmx.net 2006-09-02 13:15 -------
Ok, i have made some Request for the AppDB.
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------- Additional Comments From sick_soul(a)yahoo.it 2006-09-02 11:58 -------
patch applies cleanly to CVS.
DESTDIR support validates perfectly.
This patch should go in.
Claudio
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Summary: In Firefox 1.5, background images displayed wrong
Product: Wine
Version: 0.9.7.
Platform: Other
URL: http://kegel.com/wine/gmailstar.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Start Firefox 1.5.
View http://kegel.com/wine/gmailstar.html
The star should be yellow. Instead, it is white and black.
Long story:
this bug makes gmail look clunky. Here's how to see it in
its natural habitat:
Log in to your gmail account.
(If you need one, I can invite you, I have 100 invites left.)
The 'star' symbol (a small gif) is displayed in two places:
1) after the word 'Starred' in the left navbar
2) in the list of messages; each line in the list has
a checkbox, a star (on or off), the name of the sender,
and the subject.
The star in the left navbar looks fine; it's displayed
using a foreground img link.
The stars in the list of messages are displayed using
a css background style, and look like crap,
and are broken -- you see only an inverse of a star,
and the star image itself is not really shown, so you
can't tell if the star is on or off.
You can see the HTML involved if you do a Save Page,
grep all the files for star_off_sm_2.gif
or star_on_sm_2.gif, and run the matching files
through tidy. To save you the pain,
I have isolated a minimal HTML test and uploaded it to
http://kegel.com/wine/gmailstar.html
This displays the star as a background
in the same way gmail does; it looks
like crap under wine, but ok under native firefox.
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------- Additional Comments From ulrich.czekalla(a)utoronto.ca 2006-09-02 10:56 -------
Looking at your trace X11DRV_SelectionRequest_TARGETS isn't outputting what I
would expect.
Can you copy and paste within firefox?
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Summary: Firefox vertical size wrong, doesn't take gnome system
menu or task bars into account
Product: Wine
Version: 0.9.7.
Platform: Other
URL: http://mozilla.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
When Firefox 1.5 starts up, its upper left
corner is perfectly positioned just below
the gnome top menu bar. Its vertical size,
however, is the same as the screen, which
means that its bottom edge is below the
top of the taskbar at the bottom of the screen.
This occurs with both FC3 and Ubuntu 05.10.
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------- Additional Comments From dank(a)kegel.com 2006-09-02 10:21 -------
good idea, but no joy. Patch applied and built,
but problem seems to persist.
Note that the "failed to close clipboard" error seems
to occur when closing firefox, so it's well after
the main symptom is seen.
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Summary: port.h ISO errors
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjk3(a)msstate.edu
libs/port/interlocked.c fails when compiled with strict C90 compliance.
The problem is an extra semicolon after the __ASM_GLOBAL_FUNC macro definition
in include/wine/port.h.
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------- Additional Comments From dank(a)kegel.com 2006-09-02 09:42 -------
A user wrote to say:
"Thanks for the fix, I have just installed Wine 0.9.7 and have a working
Concise Oxford Dictionary.
Even though I spent many years at school learning English, the
subsequent years have meant the learning has drained back out and I need
a dictionary a lot!!
Regards
Peter Gregory"
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------- Additional Comments From sick_soul(a)yahoo.it 2006-09-02 09:28 -------
> can you guys give it a spin and if all works out
> i'll sent to wine-patches ...
I will validate the DESTDIR support using sourceinstall.
After I checkout 0.9.7 source, it will take a second.
Claudio
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cdunn42(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cdunn42(a)yahoo.com
------- Additional Comments From cdunn42(a)yahoo.com 2006-09-02 08:23 -------
Having a similar problem with QCharts since wine 0.9.6, so I thought I should
add a comment here instead of creating a new bug. The error I get is :
err:ole:ITypeInfo_fnInvoke failed to convert param 1 to VT_VARIANT|VT_BYREF from
VT_VARIANT|VT_BYREF
Copying the old dlls/oleaut32/typelib.c from 0.9.5 eliminates the error.
QCharts is subscription software, but the bug shows up before you have to give a
username/password, so it should be possible to test without subscribing.
Download from www.qcharts.com :
http://www.quote.com/qcdownload/QChartsUpdate/SetupQCharts51.exe
Mozilla ActiveX control required, true type fonts reccomended, native dlls
needed : mfc42.dll, msvcirt.dll
Seems to happen when trying to embed the browser in the login screen. Pops up a
dialog saying "Internal Application Error", but does not prevent the rest of the
app from running.
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darkvater(a)operamail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From darkvater(a)operamail.com 2006-09-02 06:06 -------
"Is this app still crashing with current wine version?" <-- you
"Yes, problem persists" <-- me
"Since it is not crashing for you anymore I will close this bug as FIXED." <--
you
Perhaps a misunderstanding, but the game still crashes, I just tested it in my
comment with 0.9.7
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------- Additional Comments From J.A.Gow(a)furrybubble.co.uk 2006-09-02 04:58 -------
Thanks for the comments Mike. However I first must stress that the Commit is
_not_ the source of the trouble. The app uses a storage file that is shipped
with the app, i.e. it does not create it. I do have to create one during the
performance tests in order to have something to test with and I do the Commit
just to be sure that all streams are correctly written to the file (I don't know
if it is strictly necessary, as I said I am not a Windows apps programmer!)
The problem is almost certainly somewhere in the reference counting. Yes, my
patch _does_ work on Windows (tested on XP - I can't test other versions of
Win), and _does_ fail on Wine CVS. I described the methodology behind my
Releases in the comments earlier in the bug report.
I completely agree with you that it is technically wrong to have to Release
twice. However, under Wine I _must_ to do this or the storage file is not
closed! This is the actual problem! Under Windows, I only have to Release once,
as would be expected. So that is the reason I had two Releases in the
performance test, the second enclosed in a return code test.
Under Wine, the first Release returns 1, but does not close the storagefile. The
second Release returns zero and closes the file. If I do not execute the second
Release under Wine, the file remains open and cannot be reopened in subsequent
tests.
Under WinXP, the first release returns zero, and closes the storage file. The
second Release is then not executed. This stops the conformance test from
crashing under Windows, as the first Release frees the 'stg' object.
I looked at your patch modification, and this will segfault under Win (I know,
this is how I did it initially!) as after the first Release, the 'stg' object is
freed. The second Release is called on unallocated memory, and the conformance
test crashes. It will, however, not segfault under Wine because under Wine, the
first Release does _not_ free the 'stg' object. The way I did it highlights the
problem without the conformance test crashing under Win.
I have submitted the original patch to wine-patches, however I forgot the
todo_wine { } sections, so I may have to resubmit it.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Quake 4 Demo fails to |Quake 4 Demo fails to
|install |install
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-09-02 03:25 -------
I remember it to install fine a couple of weeks ago, so looks like a
regression. Could you test if it works with earlier versions, as to see if it's
really a regression|?
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------- Additional Comments From dabljuh(a)dabserver.dyndns.org 2006-09-02 02:37 -------
Ok, I managed to find a workaround for the flashbang bug: When I change the
game's resolution from 1600:1200 to 1280:960, the flashbangs no longer crash my
game. 1600:1200 is also my desktop resolution, so I do not know if it is the
resolution alone, or the fact that it is the same resolution as my desktop
(randr problem?) causes the crash. When I go back to 1600:1200 I experience the
crashes again.
Update on the DXlevel issues: Upgrading to 0.9.7 indeed did change something,
rather than CTD'ing when any other dxlevel than 70 is set up, the menu screen
remains bright white. Experimentally I have played with the shader settings in
winecfg and found that disabling VERTEX shaders would display the menu
correctly, but, regardless of the state of Pixelshaders would not allow me to
play the game (CTD with the DX8Mesh error). Keeping Vertex Shaders enabled
(white-out menu) and joining a game via the command line results in glitchy
graphics in game. The entire screen appears blue, several textures are missing,
and the player models appear warped and deformed (vertex shader problem).
Keeping pixel shaders disabled while vertex shaders are enabled also crashes the
game. Note this happens for dxlevel 80, 81, and 90 only, as dxlevel 70 works
like a charm apart from the worked-around flashbang issue.
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------- Additional Comments From frix(a)engineer.com 2006-09-02 01:50 -------
Hi there,
Testing Omni Accounts with a Richedit 2 DLL from M$Windows 98 seems to work
fine. The feedback from the Wine community was that any riched up to, and
including, windows 2000 should work.
I would love to see Wine support this out of the box, though.
To make this work, follow the following steps:
1.copy native win98 riched20.dll to ~/.wine/drive_c/windows/system32
2. Launch "winecfg"
2.1. Applications-tab: Set "Windows version" to "windows 98"
2.2. Libraries-tab: Add riched20, with options: "native,builtin"
Regards.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
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Summary: OpenOffice 2.0.1 locks up after using File Open dialog
for a while
Product: Wine
Version: CVS
Platform: Other
URL: http://openoffice.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat, start OOO 2.0.1, then do File/Open
and browse through a directory full of files.
Sooner or later it'll hang.
Wine tries to bring up the debugger at this point,
but the heap is corrupted, and it falls over.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.painkillergame.co
| |m/pc_site/index2.php
Keywords| |download
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------- Additional Comments From ivg2(a)cornell.edu 2006-08-02 23:44 -------
An application wouldn't make that choice unless Tahoma was shipped by default on
Windows systems. Since Wine attempts to emulate a Windows system, it should also
provide this font.
Anyway, thinking like an engineer is the wrong thing to do. Put yourself in the
end user's (mine) shoes. As far as I can see my application doesn't work. I
don't care why it doesn't work, I just want it to behave similarly as it does on
Windows (which I think is a Wine goal).
By the way, there's nothing to tell me that missing fonts are causing the
problem. There's no warning - all I see is the font-less dialog box. Furthermore
putting the Tahoma font in the Linux fonts folders does not work, and the
overrides trick someone else suggested doesn't work either. That seems to
indicate a bug (I do expect Wine to find my Linux fonts like other applications do).
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From dank(a)kegel.com 2006-08-02 23:43 -------
Seems to not happen anymore with 0.9.7+ ?
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, NoAppDBEntry
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------- Additional Comments From dank(a)kegel.com 2006-08-02 23:40 -------
Rerunning with current cvs shows same results.
Log is slightly different:
-trace:clipboard:GetClipboardViewer hWndViewer=(nil)
+trace:clipboard:GetClipboardViewer hWndViewer=0x10078
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------- Additional Comments From ivg2(a)cornell.edu 2006-08-02 23:38 -------
I am using the one from transgaming.
What makes you think it's improperly installed?
I've seen those errors before with no consequence.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2006-08-02 23:23 -------
Since it is not crashing for you anymore I will close this bug as FIXED.
Please add comments about "err:dsound:DSOUND_MixOne underrun on sound buffer"
errors to bug 1631
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-08-02 23:09 -------
Could you please add an entry in the AppDB for this application.
http://appdb.winehq.org
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hverbeet(a)gmail.com
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |regression
------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-02 22:36 -------
Confirming. Must be few d3d patches that got in yesterday (Feb 7 2006).
Adding the only author who changed that part in the last two days.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Can't copy from Firefox 1.5 |Can't copy from Firefox 1.5
|then paste into OpenOffice 2|
------- Additional Comments From dank(a)kegel.com 2006-08-02 22:27 -------
Looks like the problem might be on Firefox's end;
even without OOo running, Firefox complains
err:clipboard:CLIPBOARD_CloseClipboard Failed to set clipboard.
I'll paste a log with +clipboard.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Steam crashes on startup - |Steam crashes on startup -
|cannot read from virtual |cannot read from virtual
|addr 88 |addr 88
------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-02 22:26 -------
Looks like you don't have properly installed mozilla activeX controls. And you
have to use one from TransGaming:
http://downloads.transgaming.com/mozilla_control_downloads/mozcontrol.tgz
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Summary: Can't copy from Firefox 1.5 then paste into OpenOffice 2
Product: Wine
Version: 0.9.7.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat, install both Firefox 1.5 and OpenOffice 2
under wine. Start both. Copy text in Firefox,
try to paste it in OOo. The 'paste' option isn't even highlighted.
This was with roughly wine-0.9.7 (from cvs).
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------- Additional Comments From mike(a)codeweavers.com 2006-08-02 22:02 -------
Created an attachment (id=1866)
--> (http://bugs.winehq.org/attachment.cgi?id=1866&action=view)
Added todo_wine, fixed ref counting
Improved the patch a little... I'm curious about the way you did the Releases
though. Does that really work on Windows? Feel free to submit this to
wine-patches if you want.
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------- Additional Comments From mike(a)codeweavers.com 2006-08-02 21:58 -------
Some comments here:
if(stm) {
r=IStorage_Commit(stg,STGC_DEFAULT);
ok(r==S_OK, "StorageCommit failed\n");
}
Looks like we should write out the storage file when Commit is called above, and
that's the main source of trouble.
// Windows reference counting seems different....
r = IStorage_Release(stg);
ok(r == 0, "wrong ref count"); printf("- ref count = %lx\n",r);
if(r) {
r = IStorage_Release(stg);
ok(r == 0, "wrong ref count"); printf(" - ref count = %lx\n",r);
}
The above is technically wrong. You only grabbed the storage once, so you
should only release it once. One of those should be an IStream_Release().
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------- Additional Comments From mike(a)codeweavers.com 2006-08-02 20:29 -------
Great! Now you have a regression test, the next step is to add todo_wine {}
around the ok() macros that fail, and submit it to wine-patches.
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Summary: Improperly aligned column data
Product: Wine
Version: 0.9.7.
Platform: PC
URL: http://inhuman.org:81/~ugly/wineproblem.jpg
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martopolis(a)gmail.com
Columns in ProMash aren't properly aligned. It seems that each column is pushed
over slightly to the left. The first column and second column contents look
completely condensed into the first. ProMash has a free evaluation copy
obtainable here:
http://www.promash.com/Software/eval.html
I did not see this behavior in versions of WINE less than 0.9.6. The problem
exists in 0.9.7 as well.
Below is a screenshot of the problem:
http://inhuman.org:81/~ugly/wineproblem.jpg
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------- Additional Comments From jbdubbs(a)gmail.com 2006-08-02 18:50 -------
I'm not sure that the fact that linux doesn't carry a Tahoma font is Wine's
problem. I think that's more of a linux problem. If a linux application
decided that it would only use a Tahoma font, it would have the same problem.
We should probably close this bug because of this fact, but that is just my opinion.
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------- Additional Comments From jbdubbs(a)gmail.com 2006-08-02 18:46 -------
Gotcha, sorry for the confusion. This basically means that Wine isn't
conforming to Free Desktop standards for system applets, correct?
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------- Additional Comments From ploujj(a)gmail.com 2006-08-02 16:28 -------
It seems that _almost_ none of the wine output I posted so far actually relates
to the problem since I see the same thing when running Unreal without problems
(in singleplayer):
$ ~/apps/wine-0.9.7/wine ~/.wine/drive_c/UnrealGold/System/Unreal.exe
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x55bff568,0x55bff560): stub
err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not registered
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441}
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID
{92fa2c24-253c-11d2-90fb-006008a1f441}, hres is 0x80040154
err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not registered
err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b}
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID
{d8f1eee0-f634-11cf-8700-00a0245d918b}, hres is 0x80040154
fixme:keyboard:RegisterHotKey (0x1002a,49218,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x1002a,49219,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x1002a,49220,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x1002a,49221,0x00000002,9): stub
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x559ac798)->((nil),00000008)
This error:
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
appears quite a lot some time before Unreal crashes, and since it seems like a
network error, I don't think its related to the crash in question.
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------- Additional Comments From volker(a)dirr-computer.de 2006-08-02 16:26 -------
if i run it with "virtual desktop" of course a window open. but the relay log
just grow again up to ~6MB. The last lines are the same as without "virtual
desktop". if i click into the black opend window the relay log grows again a few KB.
i was to silly to do changes with the regedit.
so i open ./wine/userdef.reg and attached the following:
[Software\\Wine\\Debug]
"RelayExclude"="RtlEnterCriticalSection;RtlLeaveCriticalSection;_EnterSysLevel;_LeaveSysLevel;_CheckNotSysLevel;NtCurrentTeb;LdrAccessResource;RtlUpperChar;kernel32.94;kernel32.97;kernel32.98;TlsGetValue"
(so i changed your first line, because he other lines in this file look like the
same)
after saving the file i can not the any changes with regedit.
but afer opening ./wine/userdef.reg again i saw that wine added a number:
[Software\\Wine\\Debug] 1139436308
i donŽt know if i done it like you want. otherwise please explain me a little
more detailed.
i run a relay with "virtual desktop", the changed userdef.reg and with win98.
i attach the log-file.
volker
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------- Additional Comments From ploujj(a)gmail.com 2006-08-02 16:22 -------
This seems to happen only in online games. I have been playing the Return to
NaPali campaign for quite some time and it runs flawless.
Please let me know what other info I can provide to narrow this problem down.
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Summary: hl2 and Engine Error
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.buschinski(a)web.de
wine: CVS (20060208)
I am unabled to start hl2
with other Vertex shader than "emulated"
it crashed with "none" and "hardware"
with a message box
"Engine Error - failed to lock vertex buffer in CMeshDX8::LockVertexBuffer"
I start hl2 with
-fullscreen -width 1024 -height 768 -novid -map_background none -dxlevel 70
the -dxlevel doesnt change anything, also tried 80 90 and 91
crash the same way
when I try to start a new game with "emulated" vertex shader
bug http://bugs.winehq.org/show_bug.cgi?id=4497
apaers
when I try to start hl2 without
-map_background none
it crashs always with
"Engine Error - failed to lock vertex buffer in CMeshDX8::LockVertexBuffer"
in vertex shader modes
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------- Additional Comments From J.A.Gow(a)furrybubble.co.uk 2006-08-02 13:49 -------
Since then I have been doing some more digging into the problem and have come up
with a test that triggers the bugs: i.e. passes on Windows and fails on Wine
(latest CVS). Looking at the failure mode I feel that it has the potential to
break a _lot_ of apps.
It is as I thought that there is some issue with the object destructor for the
storage object being called and not actually releasing the object. I have
attached the complete patch to the tests for storage32 to this message if anyone
could try it I would be grateful, but I will just describe some of the reasoning
behind it first.
It seems that the problem is not the grfMode with which the file is opened, but
a reference counting method used within storage32. A call to the destructor of
the storage object is not destroying the object - with it left open the error
appears when a subsequent call to open the storage object fails with access
issues because the previous one is left open. So, I introduced this test that
exactly mimics the behaviour of the app. To do this, I needed a storage object
that contained a stream, so I wrote code in the appropriate conformance test
module to create one:
r = StgOpenStorage( filename, NULL, STGM_TRANSACTED | STGM_WRITE |
STGM_SHARE_DENY_WRITE, NULL, 0, &stg);
ok(r==S_OK, "StgOpenStorage failed\n");
if(stg)
{
static const WCHAR stmname[] = { 'w','i','n','e','t','e','s','t',0};
IStream *stm = NULL;
r = IStorage_CreateStream( stg, stmname, STGM_WRITE | STGM_SHARE_EXCLUSIVE,
0, 0, &stm );
ok(r == S_OK, "CreateStream should succeed\n");
if(stm) {
r=IStorage_Commit(stg,STGC_DEFAULT);
ok(r==S_OK, "StorageCommit failed\n");
}
// Windows reference counting seems different....
r = IStorage_Release(stg);
ok(r == 0, "wrong ref count"); printf("- ref count = %lx\n",r);
if(r) {
r = IStorage_Release(stg);
ok(r == 0, "wrong ref count"); printf(" - ref count = %lx\n",r);
}
}
It was here where I got the surprise! I expected this code to work on both Wine
and Windows, so the next part of the patch could trigger the bug. However I
found that on Windows, the first call to IStorage_Release returns zero, and the
storage object is destroyed. Under Wine however, the first call to
IStorage_Release returns 1 but does not destroy the object - the second call to
IStorage_Release returns zero and destroys the object. It appears that Windows
takes no notice of reference counts when the IStorage destructor is called! I
only discovered this because in the original test code I had two calls to
IStorage_Release straight after each other without the if(r) test: and although
it worked on Wine it segfaulted on Windows due to the 'stg' object being
destroyed on the first call. This proved the difference in behaviour.
Now on to the second part of the test, that attempted to re-open the closed
storage object, then open the stream within it:
/* Easy-PC test 2 - this looks for the OpenStream mode check. Fails under
Wine */
r = StgOpenStorage( filename, NULL, 0x00010020, NULL, 0, &stg);
ok(r==S_OK, "StgOpenStorage failed\n");
if(stg)
{
static const WCHAR stmname[] = { 'w','i','n','e','t','e','s','t',0};
IStream *stm = NULL;
r = IStorage_OpenStream( stg, stmname, 0,
STGM_SHARE_EXCLUSIVE|STGM_READWRITE, 0, &stm );
ok(r == S_OK, "OpenStream should succeed - "); printf("rc from
OpenStream : %lx\n",r);
r = IStorage_Release(stg);
ok(r == 0, "wrong ref count\n");
}
Again, this works on Windows, but the OpenStream call fails with an access
denied error on Wine. This is the exact mode of the bug in the app.
Could one of the ole32 developers please contact me: I am happy to work with
them to resolve this problem as I need this app to work under Wine, but not
being a Windows programmer I am not fully familiar with the storage API. In the
meantime I will continue my investigation and see if I can fix this directly,
but I am sure it will happen sooner if I could work directly with the ole32
developer.
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http://bugs.winehq.org/show_bug.cgi?id=4436
------- Additional Comments From J.A.Gow(a)furrybubble.co.uk 2006-08-02 13:47 -------
Created an attachment (id=1863)
--> (http://bugs.winehq.org/attachment.cgi?id=1863&action=view)
Additional conformance tests that trigger bug in IStorage implementation
This is a patch to the tests in ole32/tests/storage32.c that will trigger the
bug. Please see my latest comments appended to this bug for more details. Patch
has been submitted for inclusion in CVS.
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