http://bugs.winehq.org/show_bug.cgi?id=3825
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-13-11 14:56 -------
*** This bug has been marked as a duplicate of 1886 ***
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lman817(a)gmail.com
------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-13-11 14:56 -------
*** Bug 3825 has been marked as a duplicate of this bug. ***
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Summary: FC4 Missing from redhat download tag.
Product: WineHQ.com
Version: unspecified
Platform: All
URL: http://www.winehq.org/site/download
OS/Version: All
Status: NEW
Severity: trivial
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjdahlin(a)ncsu.edu
In the redhat row on the main download page, Fedora Core 1,2, and 3 are listed
in the list of distros for which rpms are offered, but Fedora Core 4 rpms are
available on the actual page. This mistake doesn't seem to show up anywhere else.
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lionel.ulmer(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |lionel.ulmer(a)free.fr
------- Additional Comments From lionel.ulmer(a)free.fr 2005-13-11 13:57 -------
If you look at the trace:
fixme:dinput:joydev_have found a joystick at /dev/input/event1!
So Wine finds the device and it seems to open the device properly. Will have to
check a bit more later one.
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pgr(a)arcelectronicsinc.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pgr(a)arcelectronicsinc.com
------- Additional Comments From pgr(a)arcelectronicsinc.com 2005-13-11 11:56 -------
I get the same error from time to time. Minor changes to my application will
prevent it or cause it. My app is an simulator for testing and debugging control
systems code. It consist of 3 16 bit parts. A Delphi 1 DLL which uses shared
memory to register window handles that will get change messages when data is is
storing is changed. The other two parts are a Delphi GUI and the problem task is
a BC++4.5 EasyWin program which all of my control code is tested in. This code
loops and uses setjmp and catch to emulate my RTOS in my micro so it never
yields except when it call the dll to modify or read data stored in the DLL.
Because of the way I have the simulator running it uses 100% CPU on window or wine.
Could the problem be an overflow of the message que blocking a task.
I was looking for something like a sleep in win 3.1 API but from Borland help it
is not seem to be any call that works with the win 3.1 API. Any suggestion on a
call to make?
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------- Additional Comments From BFeely(a)aol.com 2005-13-11 11:10 -------
Here is the log:
fixme:ole:ITypeInfo_fnRelease destroy child objects
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:d3d:IWineD3DImpl_CreateDevice (0x7fe0e670) Incomplete stub for d3d8
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("1.2 (2.0.0 NVIDIA
76.76)")->(0x00000009)
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce FX
5200/AGP/3DNOW!")->(0x0000)
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(40,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(128,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(129,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(130,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(131,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(132,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(133,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(134,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(135,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(156,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(161,1) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(162,-1) not
handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(163,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(164,1065353216)
not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(165,1) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(172,3) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(173,1) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_GetGammaRamp (0x7d48cc28) : pRamp@0x7f342f50
err:ole:CoGetClassObject class {25e609e4-b259-11cf-bfc7-444553540000} not
registered
err:ole:CoGetClassObject no class object {25e609e4-b259-11cf-bfc7-444553540000}
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID {25e609e4-b259-
11cf-bfc7-444553540000}, hres is 0x80040154
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4f0d0
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4ee38
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4e5e8
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4eed8
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
err:ntdll:RtlpWaitForCriticalSection section 0x7e86b0d8 "?" wait timed out in
thread 000a, blocked by 0009, retrying (60 sec)
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:ntdll:RtlpWaitForCriticalSection section 0x7e86b0d8 "?" wait timed out in
thread 000a, blocked by 0009, retrying (60 sec)
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
For err:ole:CoGetClassObject class {25e609e4-b259-11cf-bfc7-444553540000} not
registered it appears that you don't have the CLSID for DirectInput 8.
Please note that this log is from the 2005-11-12 CVS version of Wine.
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------- Additional Comments From illissius(a)gmail.com 2005-13-11 10:15 -------
> in case it doesn't get commited: here's a fix:
> http://www.winehq.org/hypermail/wine-patches/2005/07/att-0140/01-
patchcomctl32.diff
Shareaza still doesn't work with wine 0.9.1 -- with this fix, it does. (though
apparently the file has changed since then, but it's still essentially the same
).
Here's an updated patch for current cvs:
Index: dlls/comctl32/header.c
===================================================================
RCS file: /home/wine/wine/dlls/comctl32/header.c,v
retrieving revision 1.87
diff -u -r1.87 header.c
--- dlls/comctl32/header.c 8 Nov 2005 12:52:35 -0000 1.87
+++ dlls/comctl32/header.c 13 Nov 2005 15:57:01 -0000
@@ -726,7 +726,10 @@
return TRUE;
if ((nItem < 0) || (nItem >= (INT)infoPtr->uNumItem))
+ {
lpItem = NULL;
+ return FALSE;
+ }
else
lpItem = &infoPtr->items[nItem];
(credit to the original author, my effort consisted of a ctrl-F to find where
the place to put the 'return FALSE;' has moved :)
With the fix it works *quite* well (better than any native Linux p2p app,
anyways ;), there's a total of two notable bugs:
- if you open a menu in the menubar and then move the mouse sideways to switch
to a different menu, the old one doesn't go away (workaround: always close the
previous menu before opening a new one)
- it seems it asks to overwrite a file every time a download completes, even if
no such file was there before (workaround: say 'ok')
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |gimli(a)gentoo.org
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-13-11 09:42 -------
Please send your patch to wine-patches(a)winehq.org
(http://www.winehq.org/site/sending_patches).
Thanks !
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http://bugs.winehq.org/show_bug.cgi?id=3439
------- Additional Comments From wine(a)loftwyr.ca 2005-13-11 09:17 -------
So, I re-installed wine (0.91) and wiped my .wine dir and recreated it.
I then re-installed google earth
Here are all the installation console messages:
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\googleearth.exe") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"C:\\Program
Files\\Google\\Google Earth\\releasenotes.txt") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\GoogleEarth.exe") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\GoogleEarth.exe") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\google_earth.ico") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\uninstall.ico") failed, error 193
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x80070057
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0d00-00000a000000}
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0b00-00000a000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
err:rpc:I_RpcReceive we got fault packet with status 6be
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0d00-00000a000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
Now when I run googleearth.exe, It just abends, no output.
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------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 08:09 -------
Additional note to previous post.. Please file a new report for the other
issue, then once you have the regression testing done, update us and/or send a
note to the wine-devel list.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 08:04 -------
Duplicate. See Bug 3826.
*** This bug has been marked as a duplicate of 3826 ***
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dragoran(a)feuerpokemon.de
------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 08:04 -------
*** Bug 3828 has been marked as a duplicate of this bug. ***
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 06:34 -------
More of my somewhat wild guesses. As app uses lots of unicode comparitions:
| 0009:Call kernel32.CompareStringW(00000000,00000001,7fb2fa5c
L"USERPROFILEh\000b",0000000b,7fb2fa44
L"SystemDrivehUSERPROFILEh\000b",0000000b) ret=0068ae42
| 0009:Ret kernel32.CompareStringW() retval=00000003 ret=0068ae42
I suggest adding +nls flag.
As there are lots of calls to NtAllocateVirtualMemory() and
NtFreeVirtualMemory(), maybe adding +virtual flag also would help.
And I'd put at least 2000 lines in the log.
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------- Additional Comments From dragoran(a)feuerpokemon.de 2005-13-11 05:59 -------
Created an attachment (id=1349)
--> (http://bugs.winehq.org/attachment.cgi?id=1349&action=view)
super_pi
Here is the super_pi.exe I tested.
Will do the regression stuff when I have some more time (need to find out which
version it was first).
Dunno if this helps or not but it works with cedega 4.4 which is based on an
very old wine (when it was bsd licenced)
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 05:42 -------
First case is already duplicate of bug #3573, so lets focus on the second.
If you know what older version of Wine the app worked, you probably can do a
regression testing and to find offending patch:
http://www.winehq.com/site/docs/winedev-guide/x1344
That would be a really informative bug report. More, give us please a link to
download the SuperPI app and tell us its version used in your test. Thanks. :)
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 04:48 -------
The only way to detect where some race condition occurs IMHO is to compare two
wine outputs: "+all" and "+all,-relay".
Of course, one should always check if the last one really shows a problem before
comparing:
WINEDEBUG=+all,-relay wine matlab.exe 2>/dev/null
Still, comparing probably will be somewhat painfull, as some handles and
addresses will change for sure when WINEDEBUG flags changes. Here some awk/sed
filter/similarifier would help before doing diff -u. :-)
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Summary: 0.9.1 compile fix
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimli(a)gentoo.org
I runn gentoo linux and had the following error :
make[2]: Entering directory
`/var/tmp/portage/wine-0.9.1/work/wine-0.9.1/dlls/winmm/joystick'
i686-pc-linux-gnu-gcc -c -I. -I. -I../../../include -I../../../include
-D__WINESRC__ -DWINE_NO_DEBUG_MSGS -DWINE_NO_TRACE_MSGS -D_REENTRANT -fPIC
-Wall -pipe -mpreferred-stack-boundary=2 -fno-strict-aliasing -gstabs+
-Wdeclaration-after-statement -Wpointer-arith -O2 -march=pentium3 -pipe
-I//usr/include/lcms -o joystick.o joystick.c
In Datei, eingefügt von joystick.c:66:
../../../include/winuser.h:3109:1: Warnung: "SW_MAX" redefined
In Datei, eingefügt von /usr/include/linux/joystick.h:33,
von joystick.c:56:
/usr/include/linux/input.h:576:1: Warnung: this is the location of the previous
definition
joystick.c: In function `JSTCK_GetDevCaps':
joystick.c:255: Warnung: implizite Deklaration der Funktion »strcpyW«
../../../tools/winegcc/winegcc -B../../../tools/winebuild -shared
./joystick.drv.spec joystick.o -o joystick.drv.so -L../../../dlls
-L../../../dlls/winmm -L../../../dlls/user32 -L../../../dlls/kernel32 -lwinmm
-luser32 -lkernel32 -L../../../libs/wine -lwine -L../../../libs/port -lwine_port
joystick.o(.text+0x2cd): In function `JSTCK_DriverProc':
/var/tmp/portage/wine-0.9.1/work/wine-0.9.1/dlls/winmm/joystick/joystick.c:255:
undefined reference to `strcpyW'
collect2: ld gab 1 als Ende-Status zurück
winegcc: i686-pc-linux-gnu-gcc failed.
make[2]: *** [joystick.drv.so] Fehler 2
make[2]: Leaving directory
`/var/tmp/portage/wine-0.9.1/work/wine-0.9.1/dlls/winmm/joystick'
make[1]: *** [winmm/joystick] Fehler 2
make[1]: Leaving directory `/var/tmp/portage/wine-0.9.1/work/wine-0.9.1/dlls'
make: *** [dlls] Fehler 2
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 04:05 -------
I confirm this (annoying) behaviour.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-13-11 03:50 -------
maybe the problem is the directory from which you run the program: when run from
a random directory i cannot change background either. when doing
cd ~/.wine/drive_c/Program Files/Full Tilt Poker
wine FullTiltPoker.exe
i _can_ change background. Could you try?
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-13-11 03:41 -------
Oops, i have to correct that previous info i gave already, run with native
advapi32 i can change the background as well. Maybe it's some problem on your
wine setup. Any error messages in the console wile you try to change the background?
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-13-11 03:21 -------
Hi, i didn't even know you could use native advapi32, and at least it's rather
tricky as fulltilt will i guess write registry entries about the background,
which , with native advapi32 is likely to fail. What i've found is that after
install, you can run full tilt once with native advapi32, and after connect
during the first run exit the program again. then run again with builtin
advapi32 and now you can connect as well. changing the background does work
right here with the above mentioned method.
could you try this, and report back please?
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------- Additional Comments From lionel.ulmer(a)free.fr 2005-13-11 02:19 -------
I can confirm that with the download you can find on this page, the installer
shows the same issue (did not check with a +relay,+ole trace but it shows
exactly the same symptoms).
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Summary: wine fails to load apps that worked with older relases
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dragoran(a)feuerpokemon.de
I installed wine 0.9.1 and found out that apps that worked with wine before
(don't remeber version but it was < 0.9) stopped working.
ex: winrar
worked fine before now I get this:
wine WinRAR.exe
err:rebar:REBAR_AdjustBands Phase 1 failed, x=740, maxx=-4, start=0, end=0
err:rebar:REBAR_AdjustBands Phase 1 failed, x=740, maxx=-4, start=0, end=0
err:rebar:REBAR_AdjustBands Phase 1 failed, x=40, maxx=-4, start=1, end=1
err:rebar:REBAR_AdjustBands Phase 1 failed, x=740, maxx=-4, start=0, end=0
err:rebar:REBAR_AdjustBands Phase 1 failed, x=40, maxx=-4, start=1, end=1
err:rebar:REBAR_AdjustBands Phase 1 failed, x=100, maxx=-4, start=2, end=2
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 3339
Current serial number in output stream: 3341
other example superpi:wine super_pi.exe
err:seh:setup_exception stack overflow 68 bytes in thread 0013 eip 7ffb3714 esp
7f920fbc stack 0x7f920000-0x7fa20000
I am using FC x86_64 and copiled wine from source
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.noteworthysoftwar
| |e.com/composer/download.htm
Keywords| |download
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-13-11 01:36 -------
"user user", is this still a problem? The evaluation version runs fine here as
well (though i had to copy window fonts to ~/.wine/drive_c/windows/fonts to see
the text). Please report back, if the bug still persists or the bug can be
closed. Regards
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------- Additional Comments From rsmiley(a)gmail.com 2005-13-11 01:24 -------
Created an attachment (id=1346)
--> (http://bugs.winehq.org/attachment.cgi?id=1346&action=view)
screenshot of gameplay
This is at a table with 7/9 places filled. The seats around mulder_fbi are
empty, but there should be a pedestal-style graphic in the gaps that is
clickable.
A background should also be loaded, instead of the plain green backdrop that is
visible. Right-clicking on the background should allow you to change it, but a
right-click does nothing.
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Summary: Full Tilt Poker drawing issues
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsmiley(a)gmail.com
Full Tilt Poker is a popular online poker system. The installer is available at
http://www.fulltiltpoker.com/ and works very well.
To actually get the client to connect, you must use a native advapi32.dll. I
pulled mine from http://dll-files.com/. This causes a few problems during
shutdown, but I don't think it affects actual gameplay.
Unfortunately, the game is unplayable due to some rendering issues. You are
supposed to be able to change backgrounds by right-clicking on the table, but
this doesn't work. Empty seats also don't appear (to join a game, you're
supposed to click on an empty seat). It seems like the rendering gets worse as
you jump from table to table. I'll attach a screenshot.
A few versions ago (sorry, I don't remember the version number), the game was
much more playable than this.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |3826
nThis| |
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 01:16 -------
This isnt totally fixed, as the Slackware 10.2 Xorg sources that were updated
still have this problem. For now, reopening, and linking to bug 3826.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |3826
nThis| |
------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 01:09 -------
Attaching to bug 3826
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Summary: Get apps broken by Xorg Pixmap patch working properly
again (METABUG)
Product: Wine
Version: CVS
Platform: Other
URL: http://www.x.org
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Speeddymon(a)gmail.com
This bug is here solely for keeping track of bugs filed that have the following
error message somewhere in their output:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 4707
Current serial number in output stream: 4709
The error doesnt need to be identical to be linked to this bug, but should at
least have the BadAlloc, and the major opcode 53.
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------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 01:04 -------
Update: Alexandre seems to think that this can be fixed in wine, until the hacks
are removed from the X11 sources, and the X patch can be invalidated. See below.
---
"Dmitry Timoshkov" <dmitry at baikal.ru> writes:
> Wine ought to be able to handle images larger than 32767x32767, that's not
> a Wine requirement, that's what applications written for win32 API expect
> to see working. There is no way to make it work without DIB engine if X11
> doesn't support it due to ineternal bugs.
In general yes, but in this case it's Wine that is creating the huge
bitmap, and that could easily be avoided.
--
Alexandre Julliard
julliard at winehq.org
---
>From what I understand, WinRAR creates several small bitmaps, and then wine
renders it all as 1 big bitmap, which X cannot handle due to the cause of this
report, and so therefore X returns a BadAlloc call, to prevent some sort of
over-/under-flow... Wine, according to Alexandre and some others on the list
can work around this by properly rendering the images as several small bitmaps,
instead of 1 large one.. How long it will take to get that done, I dunno, which
is why the next post to this bug by myself will be linking this bug to a metabug
tracker for the šXorg Pixmap patch issueš.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-13-11 00:51 -------
Confirming. This seems another app you have to "slow down"
When i run
WINEDEBUG=+relay wine matlab.exe 2>/dev/null
it comes up just fine (apart from the license error :) ) ANyone any hints?
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------- Additional Comments From pgr(a)arcelectronicsinc.com 2005-13-11 00:00 -------
Dup of bug 1886 and still a problem with cvs
See appdb for more info.
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Summary: Setup is Currently Unable to detect available updates
Product: Wine
Version: 20050725
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lman817(a)gmail.com
I get the above error message when I attempt to install Windows Media Player 9
(for 98, etc) with
wine MPSetup.exe
I tried to find some offline version of the installer, but found none.
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------- Additional Comments From pgr(a)arcelectronicsinc.com 2005-12-11 21:20 -------
Created an attachment (id=1345)
--> (http://bugs.winehq.org/attachment.cgi?id=1345&action=view)
Trace on a working component
This trace is using a ListBox1 added to a Form and works with out a problem.
Note In either case the program run and was stopped stopped using Ctrl C.
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------- Additional Comments From philip(a)digitalinfinity.biz 2005-12-11 21:19 -------
Yes I did install from an RPM. It was the one that was provided on the wine
website. I'm running it without any windows addons. I don't have windows on my
computer.
I'd prefer to use an RPM rather then a CVS version it makes it easier for me to
maintain my OS. But I'll be sure to try the RPM version of the next release when
it comes out.
I've also had problems getting dream weaver to load and the windows version of
shadergen. shadergen is an open source project made with an open source API. Its
not loading either. Maybe it is my configuration. But it certainly didn't work
out of the box.
As for downloading parts of windows on to my computer. I'd prefer not to do that
but if thats what it takes. I'll see what I can do.
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pgr(a)arcelectronicsinc.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1342 is|0 |1
obsolete| |
Attachment #1343 is|0 |1
obsolete| |
------- Additional Comments From pgr(a)arcelectronicsinc.com 2005-12-11 21:08 -------
Created an attachment (id=1344)
--> (http://bugs.winehq.org/attachment.cgi?id=1344&action=view)
Trace of +win,+edit,+seh placing a Tmemo on a form
Placing a tlist works ok. Trace shows the cs->lpszName = "" on the fail and the
componet name "listbox1" on the tlist component that works.
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-12-11 20:24 -------
Hmm, could you add +seh trace to the last one then? It's hard to see where does
it crash.
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matthew(a)botos.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From matthew(a)botos.com 2005-12-11 20:11 -------
Thanks for the suggestion; works fine with Wine 0.9.1.
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-12-11 18:50 -------
The actual crash with backtrace would be helpfull (create an attachment, don't
paste here). Also +edit trace might help.
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Summary: Delphi 1 IDE WIN_CreateWindowEx out of memory
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Using Delphi 1 (16 bits) In the IDE's object inspector accessing a tstrings
property which pops up a memo form fails with a memory error.
This is a +win trace. What other traces to add and I will attach?
trace:win:WIN_CreateWindowEx "" "TMemo" ex=00000000 style=44b10044 17,30 428x217
parent=0x30078 menu=(nil) inst=0x2536 params=(nil)
trace:win:dump_window_styles style: WS_CHILD WS_CLIPSIBLINGS WS_BORDER
WS_VSCROLL WS_HSCROLL WS_TABSTOP WS_MAXIMIZEBOX 00000044
trace:win:dump_window_styles exstyle:
trace:win:WIN_CreateWindowEx winproc type is 1 (WIN_PROC_16)
warn:win:create_window_handle error 6 creating window
trace:win:WIN_CreateWindowEx out of memory
trace:win:DestroyWindow (0x30078)
trace:win:WIN_DestroyWindow 0x30078
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-12-11 18:37 -------
Could you test it with newest wine version? Number of pople have it installed.
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------- Additional Comments From carl(a)personnelware.com 2005-12-11 18:20 -------
still stuck, and hitting DVDshrink's cancel didn't cancel,
err:ntdll:RtlpWaitForCriticalSection section 0x7e320020 "?" wait timed out in
thread 0013, blocked by 3039, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7e320020 "?" wait timed out in
thread 0013, blocked by 3039, retrying (60 sec)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe09c50
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe09c50
err:ntdll:RtlpWaitForCriticalSection section 0x7e320020 "?" wait timed out in
thread 0013, blocked by 3039, retrying (60 sec)
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lionel.ulmer(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.agilent.com/find/
| |16900_SW_Download
------- Additional Comments From lionel.ulmer(a)free.fr 2005-12-11 18:18 -------
Actually I found a link where to download the application (not exactly the same
version I tested though as I have some pre-release one) but I will check
tomorrow if it gives the same result.
Changed the URL link.
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------- Additional Comments From erik.moden(a)home.se 2005-12-11 18:16 -------
I also get this problem, and I can add that this also causes a high cpu load:
Tasks: 145 total, 2 running, 143 sleeping, 0 stopped, 0 zombie
Cpu(s): 22.1% us, 31.7% sy, 0.0% ni, 45.8% id, 0.0% wa, 0.0% hi, 0.3% si
Mem: 1035296k total, 1018028k used, 17268k free, 28176k buffers
Swap: 2048248k total, 2720k used, 2045528k free, 728936k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
19310 erik 16 0 365m 24m 8848 R 74.3 2.4 14:23.37 wine
19305 erik 15 0 7028 5124 4788 S 30.2 0.5 4:48.88 wineserver
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------- Additional Comments From truiken(a)gmail.com 2005-12-11 17:32 -------
The biggest problem is this:
[235:688] [9] *** Attempting ssltcp connection to talk.google.com:443 (via none
proxy @ :80)
[235:696] [12] GaiaAuth Begin
[235:696] [12] ReuseSocketPool - Creating new socket
[235:697] [12] Resolving addr in PhysicalSocket::Connect
[235:697] [12] === DNS RESOLUTION (www.google.com) ===
[236:058] [12] Dns Resolved to: 64.233.161.147
[236:059] [12] ReuseSocketPool - Opening connection to: www.google.com:443
[236:383] [12] BeginSSL
[236:384] [12] InitializeSecurityContext error: SEC_E_UNSUPPORTED_FUNCTION
[246:423] [12] [GaiaAuth] Closed with error: 0
[246:424] [12] GaiaAuth request error: 2
[246:424] [12] GaiaAuth request to /accounts/ClientAuth
[246:424] [12] GaiaAuth Status Code: 0
[246:424] [12]
[246:426] [9] Connection failed with error 6
AFAIK our SSL support is limited or nonexistent, and that needs to be implemented.
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------- Additional Comments From joamp2(a)yahoo.es 2005-12-11 17:06 -------
Similar problem, Wine v0.9.1 on both FreeBSD 5.4 (ports) and FreeBSD 6.0 (package).
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------- Additional Comments From carl(a)personnelware.com 2005-12-11 16:26 -------
Same thing from dvdshrink.exe:
err:ntdll:RtlpWaitForCriticalSection section 0x7e320020 "?" wait timed out in
thread 0013, blocked by 3039, retrying (60 sec)
end of hour long "deap analysis" - "3 secconds remaining" for the last 20 min.
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Summary: Picasa startup crashes on unhandled exception
Product: Wine
Version: 20050211
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew(a)botos.com
Picasa 2 current (20051112) crashes on startup:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x006070f9).
Detailed output in attachment; previous version of Picasa functioned normally.
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Summary: Steam systray icon is one pixel tall and virtually
unclickable
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
When I install steam per http://appdb.winehq.org/appview.php?versionId=1554 I
get wine-systray running in its own window. This would be fine (ideally it
would be part of the Gnome systray), however upon minimizing steam to the
systray by clicking the X button another problem crops up: the steam icon
doesn't appear in the wine-systray, and instead the only way to effectively
click it is to carefully right-click on a one pixel tall white strip.
Perhaps a default Wine icon is needed if there's a problem with the
application's icon? Moreover, the steam icon should work...
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------- Additional Comments From mmikucionis(a)gmail.com 2005-12-11 15:41 -------
Created an attachment (id=1340)
--> (http://bugs.winehq.org/attachment.cgi?id=1340&action=view)
diagnostic log from Google Talk
I have the very same situation as Emilie Roberts, I did not notice the modal
window with error message at all. In addition I selected "Enable diagnostic
logging" in GoogleTalk Settings. This produced file:
~/.wine/fake_windows/Windows/profile/<username>/Local\ Settings/Application\
Data/Google/Google\ Talk/diagnostics/googletalk.log
Interestingly it starts complaining when I type-in password:
[177:382] [9] CryptProtectData failed 2148073495
[177:382] [9] Checking sign in valid
And further the sign-on process complains about failing cryptography.
Is it possible that some encryption library is missing/not implemented?
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jpakkane(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1326 is|0 |1
obsolete| |
------- Additional Comments From jpakkane(a)yahoo.com 2005-12-11 15:30 -------
Created an attachment (id=1339)
--> (http://bugs.winehq.org/attachment.cgi?id=1339&action=view)
A better trimmed error log
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guillermo.e.reyes(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From guillermo.e.reyes(a)gmail.com 2005-12-11 15:07 -------
I tried the RPM for 0.9.1 with the same results.
Then I removed the RPM version and installed from CVS, now the problem is gone.
Maybe the RPM was not updated, except for the name.
Thank you very much for your help!
Regards,
Guillermo
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------- Additional Comments From zarquon(a)t-online.de 2005-12-11 14:46 -------
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-12-11 06:59
-------
> | Still, I did
> |
> | > $ mkdir ~/BACKUPS
> | > $ mv ~/.wine ~/BACKUPS
> | > $ wineprefixcreate
> |
> | today and the MaxPayne demo failed with the same error. So no luck there,
> | and I'm back to my old .wine again.
>
> Hmmmm, did you installed MaxPayne into fresh wine system (empty C: drive)?
> Because if you haven't, that hardly can be counted as a full check using clean
> system. :-P
No, I haven't. And I don't see any point whatsoever in doing that, because
considering that all the variations I've already tried so far haven't changed
the error nor the logfile in the least it should be plain to anyone that the
problem lies elsewhere. I'm a software developer myself, I do know how to
interpret and hunt down errors; continuing to assume the problem is my
installation at this point is way beyond clutching at straws.
> | Done. Unfortunately the OpenGL driver isn't particularily talkative either,
> | but maybe those two extra lines give you further insight
>
> You're right - I forgot OpenGL.DLLs process_attach() and process_detach()
> routines are very silent. (I've patched them once in my tree to talk a bit more
> stuff, but that might not sufficient in your case)
Well, if you can tell me where to output stuff or send me a diff that
patches the driver I can give it a go. Best would be committing the
changes to CVS for potential future problems.
> | What I'd really like to know ATM: what kind of graphics cards and driver
> | versions do people use for whom the current system works?
>
> # lspci | grep VGA
> # cat /var/log/Xorg.0.log | grep -i nvidia.*x.*driver
> | (II) NVIDIA X Driver 1.0-7676 Fri Jul 29 13:01:02 PDT 2005
Hmm... you're running Xorg, I'm still using XF86 4.3, apart from that I
don't see any noteworthy difference. My kernel driver is a little older
(1.0-7167), but since I've had the exact same behaviour at least since
6*-versions (maybe 5*-versions, I can't say for sure when I first tried),
I really don't think that's it.
> Native nVidia drivers are installed on top over Fedoras Mesa-libGL and
> Mesa-libGLU packages:
>
> # rpm -qa | gr mesa
> | xorg-x11-Mesa-libGL-6.8.2-31
> | xorg-x11-Mesa-libGLU-6.8.2-37.FC4.49.2
Mesa's libGL should be inactive, otherwise you'd be running in software mode.
Since I'm using Debian, my Mesa version is considerably older than yours,
though (4.1). Upgrading my system is pretty much out of the question ATM,
though; I could try installing an up-to-date Mesa from source, but I don't
think that'd work without upgrading the X-stuff as well, which basically
equals a complete system upgrade. I seriously doubt this problem is caused
by GLU anyway; doesn't look like it aborts because of tesselation gone bad
or something...
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------- Additional Comments From scott(a)open-vote.org 2005-12-11 13:46 -------
Running with WINEDEBUG=-all seemed to improve things very slightly, however the
game is still exceedingly slow compared with Windows.
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scott(a)open-vote.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From scott(a)open-vote.org 2005-12-11 13:45 -------
Who cares about wineinstall anymore...
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.flos-
| |freeware.ch/notepad2.html
Keywords| |download, source
Summary|Open file dialogue |Open file dialogue
|GetfileName95 |GetfileName95
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-12-11 12:23 -------
What software is this? Is there a demo version available? I found the following
web page, Are they at least the vendor?
http://www.agilent.com
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, NoAppDBEntry
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------- Additional Comments From wijn(a)wanadoo.nl 2005-12-11 10:51 -------
Yes, upgrading at least to wine 0.9.1 will likely fix it: I just reversed the
single change that was made to the edit control and now I see your problem.
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------- Additional Comments From imago(a)devinity.de 2005-12-11 10:50 -------
run the game with WINEDEBUG=+seh,+relay,+snoop
then grep in the log for the call to user32.MessageBoxA (which should be the
error msg you see), then copy the lines right before that.( ~ 1000 lines).
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://sourceforge.net/proje
| |ct/showfiles.php?group_id=40
| |287&package_id=70036
Keywords| |download, regression
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-12-11 08:40 -------
I just have installed Jack packages from Planet CCRMA repository and have tried
running native SndRec32.exe in Wine. Although I got lots of buffer underruns,
wave sound actually played (lagged). That may be normal, though, as using
xmms-jack plugin also produces laggy sound on my box (Celeron 850 and OPTi 931/ISA).
OK, now I see. I get similar errors in output if I make jack to use realtime
scheduling:
| cannot read response from jack server (Inappropriate ioctl for device)
| err:wave:JACK_OpenWaveOutDevice jack server not running?
| err:wave:wodOpen JACK_OpenWaveOutDevice(0) failed
| err:wave:JACK_OpenWaveOutDevice jack server not running?
| err:wave:wodOpen JACK_OpenWaveOutDevice(0) failed
| cannot lock down memory for RT thread (Cannot allocate memory)
| cannot use real-time scheduling (FIFO at priority 61) [for thread 2115881904,
from thread 2115881904] (1: Operation not permitted)
| cannot lock down memory for RT thread (Cannot allocate memory)
| cannot use real-time scheduling (FIFO at priority 61) [for thread 2103028656,
from thread 2103028656] (1: Operation not permitted)
...
| err:wave:JACK_callback_wwo buffer underrun of 91 frames
| err:wave:JACK_callback_wwo buffer underrun of 1024 frames
| err:wave:JACK_callback_wwo buffer underrun of 1024 frames
| err:wave:JACK_callback_wwo buffer underrun of 1024 frames
...
| zombified - calling shutdown handler
| err:wave:JACK_OpenWaveOutDevice jack server not running?
| err:wave:JACK_shutdown_wwo unable to reconnect with jack...
| err:wave:JACK_OpenWaveOutDevice jack server not running?
| err:wave:JACK_shutdown_wwo unable to reconnect with jack...
| err:wave:JACK_OpenWaveOutDevice jack server not running?
| err:wave:JACK_shutdown_wwo unable to reconnect with jack...
Do you run jack server in realtime scheduling mode? If so, does something
change if you rerun it in normal mode?
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------- Additional Comments From guillermo.e.reyes(a)gmail.com 2005-12-11 08:25 -------
Do you recommend I should try to install the CVS version?
I'm using the RPM for 0.9.0 provided in the winehq website for RHEL-3 and also
tried in another system FC-2 with the RPM for 0.9.1 with the same results.
Regards,
Guillermo
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-12-11 07:05 -------
# lspci | grep VGA
01:00.0 VGA compatible controller: nVidia Corporation NV11 [GeForce2 MX] (rev a1)
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-12-11 06:59 -------
| I can move the configuration files or even the whole directory, that's
| easy. The problem is that apps might fail for completely different
| reasons then because registry entries that might have been introduced
| during installation are no longer found, so there's no way to be sure
| that sort of thing doesn't make matters a lot worse.
Eghm, no, actually there is a way - after you move a directory imagine you lost
the only your windows partition. You need to reinstall both a system and the
application after that.
| Still, I did
|
| > $ mkdir ~/BACKUPS
| > $ mv ~/.wine ~/BACKUPS
| > $ wineprefixcreate
|
| today and the MaxPayne demo failed with the same error. So no luck there,
| and I'm back to my old .wine again.
Hmmmm, did you installed MaxPayne into fresh wine system (empty C: drive)?
Because if you haven't, that hardly can be counted as a full check using clean
system. :-P
| Done. Unfortunately the OpenGL driver isn't particularily talkative either,
| but maybe those two extra lines give you further insight
You're right - I forgot OpenGL.DLLs process_attach() and process_detach()
routines are very silent. (I've patched them once in my tree to talk a bit more
stuff, but that might not sufficient in your case)
| What I'd really like to know ATM: what kind of graphics cards and driver
| versions do people use for whom the current system works?
# lspci | grep VGA
# cat /var/log/Xorg.0.log | grep -i nvidia.*x.*driver
| (II) NVIDIA X Driver 1.0-7676 Fri Jul 29 13:01:02 PDT 2005
Native nVidia drivers are installed on top over Fedoras Mesa-libGL and
Mesa-libGLU packages:
# rpm -qa | gr mesa
| xorg-x11-Mesa-libGL-6.8.2-31
| xorg-x11-Mesa-libGLU-6.8.2-37.FC4.49.2
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------- Additional Comments From devel8421(a)hotmail.com 2005-12-11 06:28 -------
Fix confirmed for Wine 0.9.1 on FC4/Gnome.
Thanks a lot.
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------- Additional Comments From jerome.bouat(a)wanadoo.fr 2005-12-11 04:54 -------
It is a commercial application.
Please write the WINEDEBUG value I should paste for testing.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-12-11 04:36 -------
if the error "Main_DirectDrawSurface_GetSurfaceDesc Impossible/Strange struct
size 0" is spit out many,many times you might want to run without debug
messages, and see if it speeds up the game a bit;
could you try WINEDEBUG=-all wine app.exe ?
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------- Additional Comments From wijn(a)wanadoo.nl 2005-12-11 04:26 -------
Hmm, the program looks fine here (cvs version).
Perhaps it is stiil a fonts problem,although why is the rich edit version not
affected?
Rein.
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winehq(a)barry.lynkage.net changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.plexuscomp.com/wi
| |ne_debug.log.gz
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Summary: Codemasters Insane: giant map and direction arrow
Product: Wine
Version: 0.9.1.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)barry.lynkage.net
the game starts and runs fine but the map, which is normally in the corner, is
full screen. The arrow is also just about full screen. By disabling these items,
the game runs pretty well. I'm sure this will cause problems with other games.
Sorry if this is a dupe, but I couldn't see any other bugs that looked the same.
Let me know if I can run it with some other debug options.
I'll attach a debug log here that I ran with WINEDEBUG="+ddraw,+seh,+tid"
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Summary: Installation problem for Pro Evolution soccer demo
Product: Wine
Version: 0.9.1.
Platform: Other
URL: http://www.gamershell.com/download_3907.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Hello,
when I try to install this game, Installshields stops when it tries to remove
running application and open a windows that says to look at the msiMicrosoft' s
documentation.
It is very annoying.
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Summary: Keyboard problem with Alien vs Predator 2 demo
Product: Wine
Version: 0.9.1.
Platform: Other
URL: http://avp2.sierra.com/us/downloads/downloads.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Hello,
in the game, the keyboard does not work fine.
For the first scenes, until menu screen ,keyboard works fine.
But in the game, keyboard have a bad behaviour.
Here is the trace log with WINEDEBUG=+keyboard
Without this option, in the conole, thera are a lot of
fixme:keyboard:X11DRV_GetKeyNameText (01750000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (01760000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (01770000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (01780000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (01790000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (017a0000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (017b0000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (017c0000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (017d0000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (017e0000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (017f0000,0x7fc4f978,256): unsupported key,
vkey=0000, ansi=0000
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------- Additional Comments From postmaster(a)pcos.dyndns.org 2005-11-11 22:48 -------
O.K. thanks!
Please be patient with me, as I am a Wine newbie... :-)
Will see what it turns up.
-Tim
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-11-11 22:22 -------
Yup that's a safedisc copy protection. The only way ATM you can play it is to
use no-safedisk path on the game.
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-11-11 22:05 -------
What does your app does what it crashes? Please be more specific. You have the
source, tell as what you call (what function(s) that lead to this crash). And
please keep one bug per, well one bug. Firebird is something different and not
related to this problem.
Also please try it with latest wine version.
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------- Additional Comments From jay(a)mytuxserv.com 2005-11-11 22:00 -------
I am useing KDE.
Kernal is up-to-date as far as yum is concerned. Killing wine and its friends
does nothing, as far as rectifing the problem. When I start it up again, it
simply will hang. As I said, every now and then it works...
Jay
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-11-11 21:57 -------
You should check if wine is still running "ps ax | grep wine". And if so, kill
it "killall -9 wine-preloader". Then check again. If you see zombies then you
need to update your kernel. Also what window manager are you using?
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-11-11 21:52 -------
I guess you'll have to get the relay log (WINEDEBUG=+relay wine blah.exe &>
/tmp/relay.log). Search for message box text, and go backwards looking at what
it's calling to check if you are admin or not.
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------- Additional Comments From Rincebrain(a)gmail.com 2005-11-11 21:36 -------
I tried autodetect, it said OSS, ALSA, so I ran through trying ALSA, OSS, and
ESD (I started it specifically for this), to no avail.
My actual driver, incidentally, is ALSA's intel8x0 driver.
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-11-11 21:03 -------
Disable xrandr and enable xvidmode. Or other way around. Also you can use
"virtual desktop".
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-11-11 20:51 -------
What sound driver are you using? Try changing it to ALSA/OSS/ARTS/JACK/etc (what
ever you have).
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http://bugs.winehq.org/show_bug.cgi?id=3818
Summary: Hearts of Iron 2 outputs impossible/strange struct size
0, runs very slow
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
The game Hearts of Iron 2 runs perfectly from what I can tell, with one
exception: it is very very slow.
This error fills the terminal window:
err:ddraw:Main_DirectDrawSurface_GetSurfaceDesc Impossible/Strange struct size 0.
The other possible cause of the slowness is that this application opens
thousands of little bitmap files, much more than a typical Wine application
would be expected to, so perhaps that's related.
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http://bugs.winehq.org/show_bug.cgi?id=3817
Summary: InstallShield very slow when copying many small files
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
InstallShield seems to run very slowly when it is moving many small files,
rather than a few big files. This results in programs that have hundreds of
little bitmap files to install taking several hours, like Hearts of Iron 2.
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