http://bugs.winehq.org/show_bug.cgi?id=3771
Summary: Grim Fandango sound buffer underruns (+ crashes)
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkvater(a)operamail.com
Specs:
AMD 1.3GHz with 1024MB SDRAM, SUSE9.3, NVidia FX5600, 7676 drivers.
During gameplay I get a LOT of fixme/warning messages such as:
err:dsound:DSOUND_MixOne underrun on sound buffer 0x40434cf0
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=18432 < p
rimary_done=19600)
Usually the game also crashes randomly when too many of these pile up (I think
that's when it happens), and also on game-exit. Running a winedgb on the
process gives me:
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=18432 <
primary_done=19600)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x404142d8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x404142d8
First chance exception: page fault on read access to 0x458cfd2c in 32-bit code
(0x00473c87).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:00473c87 ESP:406cfd50 EBP:00000001 EFLAGS:00010206( - 00 - RIP1)
EAX:46fecbcd EBX:458d082e ECX:00000000 EDX:0000000a
ESI:0000000a EDI:458cfd2c
Stack dump:
0x406cfd50: 469d564c 45031c1c 00001464 469d751c
0x406cfd60: 00473a6e 00474c03 458d003c 46fec8c4
0x406cfd70: 00001987 469d7528 0048674d 469d751c
0x406cfd80: 45031c1c 469d564c 469d5538 008a4540
0x406cfd90: 00000000 004aa2bd 469d751c 469d5538
0x406cfda0: 469d552c 00000000 468a2428 004aa5c8
Backtrace:
=>1 0x00473c87 in grimfandango (+0x73c87) (0x00000001)
2 0x00000000 (0x00000000)
0x00473c87: movb 0x0(%edi),%dl
Wine-dbg>
When I am quitting the game manually; eg no crashes wine crashes nonetheless
giving:
err:dsound:DSOUND_MixOne underrun on sound buffer 0x4040f8a0
First chance exception: page fault on read access to 0x00000008 in 32-bit code
(0x417db951).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:417db951 ESP:406cf69c EBP:406cf6ec EFLAGS:00010246( - 00 -RIZP1)
EAX:00000000 EBX:417f36ac ECX:00000000 EDX:403fe820
ESI:00000030 EDI:00000003
Stack dump:
0x406cf69c: 401a0513 40360000 00000000 41836ba4
0x406cf6ac: 00000000 41836ba4 00000000 417d118e
0x406cf6bc: 417d0f4a 41818cbb 40360000 00000002
0x406cf6cc: 403fe838 00000001 008476f4 403fe650
0x406cf6dc: 00000001 00000001 00000030 00000003
0x406cf6ec: 00000000 004c0fe8 403fe820 00000000
Backtrace:
=>1 0x417db951 in dsound (+0x1b951) (0x406cf6ec)
2 0x004c0fe8 in grimfandango (+0xc0fe8) (0x00000000)
0x417db951: movl 0x8(%eax),%edi
Wine-dbg>
And that's all. I am running in software mode because 3D accelerated OpenGL is
just slow as hell. Probably:
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_MONOENABLE
(0000000b) value : 00000000 !
Warning : application does direct locking of ZBuffer - expect slowdowns on many
GL implementations :-)
has something to do with it. I tried running with sound turned off (winecfg)
but then I can't even start GrimFandango. In the console I get:
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC: can
't handle right now.
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403e74f0)->(0x1005c,00000051)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403e74f0)->(0x1005c,00000011)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403e74f0)->(0x1005c,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403e74f0)->(0x1005c,00000011)
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
and the game pops up: "Please make sure you are not running any other DirectX
apps that make exclusive control of your hardware".
So I'm kinda dead here. Cedega has the same problems; only there 3D seems a
tiny bit faster.
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------- Additional Comments From postmaster(a)pcos.dyndns.org 2005-06-11 17:06 -------
There is no SetLastError in SetThreadToken.
/*************************************************************************
* SetThreadToken [ADVAPI32.@]
*
* Assigns an 'impersonation token' to a thread so it can assume the
* security privileges of another thread or process. Can also remove
* a previously assigned token.
*
* PARAMS
* thread [O] Handle to thread to set the token for
* token [I] Token to set
*
* RETURNS
* Success: TRUE. The threads access token is set to token
* Failure: FALSE.
*
* NOTES
* Only supported on NT or higher. On Win9X this function does nothing.
* See SetTokenInformation.
*/
BOOL WINAPI SetThreadToken(PHANDLE thread, HANDLE token)
{
# return set_ntstatus( NtSetInformationThread( thread ? *thread :
GetCurrentThread(),
# ThreadImpersonationToken,
&token, sizeof token ));
return true;
}
I changed it to this, will that do what you want it to do?
Thanks,
Tim
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------- Additional Comments From jay(a)mytuxserv.com 2005-06-11 17:02 -------
Okay, well I got Steam working again and installed TFC no problems, was playing
as well.
But as soon as I completely Exit/Close Steam, I have to keep trying or reboot to
get it working again.
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------- Additional Comments From postmaster(a)pcos.dyndns.org 2005-06-11 16:36 -------
Unfortunately not; that is what I have been running.
I am now in the process of modifying the source RPM; I will let you know what
happens!
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http://bugs.winehq.org/show_bug.cgi?id=3770
Summary: Regular hiccups while playing Warcraft 3.
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: z77y16(a)hotmail.com
I have played Warcraft 3 in Wine quite a lot around a year ago and reinstalled
it recently. It no longer works as well as it was around 20031212. There are
frequent short pauses during game, leaving the game playable but not quite as
enjoyable as it should.
Reproducing the problem is easy. Run the game with -opengl and start a custom
game. Short pauses will be experienced throughout the game, for example when you
try to select your workers for the first time, click on a building, etc.
Disabling sound does not help.
I am running Wine 0.9 on Fedora Core 4, stock kernel kernel-2.6.13-1.1532_FC4,
nvidia 1.0-7676 with a GeForce 2 MX400. I have confirmed the problem exists
since wine-20050310 at least.
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peregrinitalia(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From peregrinitalia(a)hotmail.com 2005-06-11 16:27 -------
This is not a bug,but done on purpose. Uncheck the checkbox Enable
double desktop buffering, and you can change the screendepth. Please try, and
consider closing this bug afterwards
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-06-11 16:15 -------
btw, does native advpack change anything?
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-06-11 16:13 -------
Hi Luis. This is not a bug,but done on purpose. Uncheck the checkbox Enable double
desktop buffering, and you can change the screendepth. Please try, and consider
closing this bug afterwards
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------- Additional Comments From postmaster(a)pcos.dyndns.org 2005-06-11 16:13 -------
All right, I will try it. I was using the RPM version of 0.9, so now I get to
try setting up a standard build :-)
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pgr(a)arcelectronicsinc.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From pgr(a)arcelectronicsinc.com 2005-06-11 15:46 -------
This shows some graphical problems also which seem that it is missing updating
the display and not erasing changes on pans.
http://www.photodex.com/sharing/viewshow.html?fl=2312297&alb=0
I may be able to post a self contained exe of this but it is 48 Meg file.
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Summary: photodex plug in or self contained exe's uses 100% CPU
Product: Wine
Version: CVS
Platform: PC
URL: http://www.photodex.com/sharing/spotlight/demoshows_prod
ucer.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Photodex is a slide show presenter which allows zooms, pans and fades in sync
with a music track. Testing done under win98 and wine cvs using AMD 2.5Ghz 333
Mhz fsb ll in one mother board with 1 GB ddr.
Install firefox for windows in wine. Visit the url and install the plug in. When
the plug in is active, running or paused the processes wine-preloader X and
wineserver use 100% of the CPU. This results in choppy audio in ALSA config and
large blocks of static using OSS.
When running on same hardware on win98 and using system monitor these are the
numbers I get.
Boot
Kernel processor Usage 5%
Kernel Threads 31%
Firefox
Kernel processor Usage 5%
Kernel Threads 41%
Firefox with plug in loaded before running
Kernel processor Usage 42%
Kernel Threads 46%
Running in window on firefox.
Kernel processor Usage peaks at 75%
Kernel Threads 46%
Full screen mode (right click menu) 1024x768
Kernel processor Usage peaks at 90%
Kernel Threads 46%
This may be just that the thread switching overhead with the debug calls pushes
the cpu use to the limit of my hardware but a guess is the threading
model/method used is not meshing with wine implementation.
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Summary: Blood 2 The Chosen does not work
Product: Wine
Version: 0.9
Platform: PC
URL: http://www.planetblood.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
The old game from 98' Blood2 The Chosen does not work. Only starting menu works,
running the astual game gives blank screen. No speciall error messages but:
fixme:keyboard:X11DRV_GetKeyNameText (00000000,0x7fa6df88,256): unsupported key,
vkey=0000, ansi=0000
Demo version partly works (ie. I can get to game) but is unplayable due to input
bug.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-06-11 14:56 -------
if it's really the same you could i guess try the proposed hack mentioned there:
------- Additional Comment #1 From Robert Shearman 2004-06-03 09:33 -------
My guess is that the app checks the return value from SetThreadToken. Can you
try commenting out the call to SetLastError and return TRUE in the
SetThreadToken function in wine/dlls/advapi32/security.c?
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------- Additional Comments From jay(a)mytuxserv.com 2005-06-11 14:39 -------
Well, after a reboot, and even an attempt with desktop mode, still not working...
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Summary: Setup needs administrative privileges
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: postmaster(a)pcos.dyndns.org
I am having the same problem as mentioned in Bug #2224.
I am trying to install 3ds max on Wine. When I launch the installer, it
complains about not having administrative privileges and exits. 3ds max
requires 2000/XP for installation, so reverting to Windows 98 is not possible.
Is there any way to make Wine assume that I have administative privileges
across the board?
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------- Additional Comments From jay(a)mytuxserv.com 2005-06-11 14:29 -------
After a reboot (needed to reboot to get TV output), I tried to run steam again.
This time it ran fine, I was able to type my username and password, and then
close everything and turn desktop mode off.
It ran fine non-desktop mode. I was able to start an install of TFC (Team
Fortress Classic), however it hung mid way, and will not restart...getting the
same error as I was a few mins ago. I am about to restart and see if that helps...
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-06-11 14:17 -------
aaaaaaaaarrrrrrrhhhhhhh, stupid me. As i ran out of diskspace a few months ago i
moved the directory in which i use to compile wine to a vfat partition, from
which i already forgot it was a vfat partition. I deserve severe punishment for
making noise about this 'bug'!@ Thanks for the help anyway.
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------- Additional Comments From jay(a)mytuxserv.com 2005-06-11 13:55 -------
New error I was not getting befor, I started getting this after a wine update
(through yum) and a ATI driver install...
[user@sys Steam]$ wine steam
memstd.cpp (148) : Assertion Failed: 0
fixme:dbghelp:EnumerateLoadedModules If this happens, bump the number in mod
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
err:ntdll:RtlpWaitForCriticalSection section 0x7405b4e4 "loader.c:
loader_section" wait timed out in thread 0011, blocked by 0009, retrying (60 sec)
[user@sys Steam]$
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------- Additional Comments From marcus(a)jet.franken.de 2005-06-11 13:33 -------
on what filesystem do you try it?
might be filesystem related.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-06-11 13:12 -------
I think i found the cause of the problem :
when i install wine using cvs i do this::
export CVSROOT=:pserver:cvs@rhlx01.fht-esslingen.de:/home/wine
cvs login
cvs -z 0 checkout wine
when i compile cvs wine krnl386.exe.so is just a copy of kernel32.dll.so
when i compile a source tarball krnl386.exe.so is a symbolic link to kernel32.dll.so
i compiled both cvs and source tarball and searched for diffs in configure and i
see this:
in cvs config.log:
configure:5389: checking whether ln -s works
configure:5396: result: no, using cp -p
in source tarball config.log:
configure:5389: checking whether ln -s works
configure:5393: result: yes
now how is that possible? how can cvs decide that ln -s doesn't work? it just
works fine here.
any hints welcome
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-06-11 11:17 -------
patch committed.
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Summary: Screen Color Depth: Cant change Blank
Product: Wine
Version: 0.9
Platform: Other
URL: http://k.domaindlx.com/rUiSu/index2.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peregrinitalia(a)hotmail.com
Im using ATI display driver, but it also happened without this one.
The screen color depth is not defined, and I need it to play some fullscreen games .
This is the screen shot:
http://k.domaindlx.com/rUiSu/winecfg.png
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------- Additional Comments From infyquest(a)gmail.com 2005-06-11 08:51 -------
Hi Robert,
I made a patch that tells you all the audio modules detected.(which has been in
the CVS)
By Default the its being set to OSS as it being the more stable one even if
there is more than one.
For some other audio modules there is no accurate mechanism for detecting them
like nas, audioIO(Solaris).
try this small program after you unload the modules for oss and also after
removing the /dev entries
void main()
{
int fd = open("/dev/dsp", O_WRONLY | O_NONBLOCK);
if(fd)
{
close(fd);
printf("OSS Detected\n");
}
}
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Summary: First Class BBS Client Version 8.047 crashes Wine
Product: Wine
Version: 0.9
Platform: PC
URL: http://firstclass.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guiver1(a)hotmail.com
Version 7.1 works and installs fine, but 8.047 crashes Wine after the accept
screen. This version uses installshield. I tried Codeweavers also, but it has
the same problem. I have tried the DCOM trick, to no avail.
Thanks
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------- Additional Comments From robust(a)gentoo.se 2005-06-11 06:07 -------
I loaded ALSA and OSS and winecfg detected them, and OSS was choosen as default.
Then I tried unloading all the modules (no /dev entries left either), but
winecfg still detects OSS. So the problem isn't fixed. Another thing that
bothers me is that OSS is default and not ALSA, I have only been having problems
with OSS in wine and therefore I think ALSA is alot better. (Perhaps I'm the
only one) If the load is high the OSS driver only creates static. ALSA is fine
even under 100% CPU usage.
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |jonathan(a)ernstfamily.ch
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------- Additional Comments From ireneshusband(a)yahoo.co.uk 2005-06-11 03:43 -------
jack used to have a --asio switch, but this was removed in 2003. I don't know
why this was, or whether that switch, if it were still in place today, would
enable cubase etc. to work under wine.
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jay(a)mytuxserv.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|Other |PC
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jay(a)mytuxserv.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |critical
Priority|P2 |P1
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------- Additional Comments From jay(a)mytuxserv.com 2005-05-11 22:35 -------
Also note, I am useing desktop mode, but even switching that does nothing after
the update screen closes.
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Summary: Steam hangs on startup...
Product: Wine
Version: 0.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jay(a)mytuxserv.com
Linux, redhat Fedora Core 4 (1532 Kernal)
Wine 0.9
Steam installed using installer from steampowered.com (ran fine)
[user@sys Steam]$ wine steam
memstd.cpp (148) : Assertion Failed: 0
fixme:dbghelp:EnumerateLoadedModules If this happens, bump the number in mod
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
[user@sys Steam]
At the point where I go back to a prompt I did CTRL+C.
I see a "Steam Updating" box come and close, at this point, it should prompt for
username and password, but instead the errors are producded. LEt me assure you
it has alread updated all the way, so the problem is not at updating.
This happen every time, I have followed numerous tutorials, and
reinstalled/uninstalled a few as well.
I tried Xwine with the same results. Running from the links in the Wine menu or
from the lin (shorcut) on the desktop does the same.
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Summary: Properly support using native X11 fonts at runtime
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lamber45(a)cse.msu.edu
AFAIK Wine doesn't use native X fonts at all right now; it does everything
with TrueType. There are situations where it would be nice to use X fonts
alongside TTF. in particular, X comes with a pretty good selection of
easy-to-read character-cell fonts in different sizes. It would be nice if
PuTTY, Notepad, Visual Studio, etc. could be configured to use them -- I
actually think they're easier to read than the standard Windows ones.
Ideally, there would be a per-app registry entry for X11 fonts to import
and exclude.
Note that Wine originally used X11 fonts and did not support TrueType.
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------- Additional Comments From willie(a)froq.net 2005-05-11 17:32 -------
Some additional tests:
I ran a +bitmap,+x11drv trace for Mirage and it's predecessor, Aura, to check
for differences that might explain the issue. The splashscreen is almost
completely identical for both apps (different colors, but most of it is the
same). I couldn't see anything that would explain the drawing error in the
diff. Maybe someone else finds the problem in there, so I will upload both
logs if anyone needs them.
And there's something else I think is worth noting. Sometimes, upon starting
Mirage, it hangs for a fraction of a second. Shortly after the splash pops up,
after the (supposed to be) dark gray backgound is drawn, but before any
widgets appear. At that point, the background still has the correct, dark gray
color. But as soon as the first widget appears, the background changes color
to dark blue (completely wrong). I don't know why Wine starts to draw it
correctly and all of a sudden produces garbage, but maybe the info helps.
I'm starting to wonder if a DIB engine is really needed to fix that issue, or
if the problem is somewhere else...
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Summary: Test case for D3D9
Product: Wine
Version: CVS
Platform: PC
URL: http://www.daionet.gr.jp/~masa/rthdribl/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: genneth(a)gmail.com
The program at http://www.daionet.gr.jp/~masa/rthdribl/ should work on all D3D9
systems. However, it currently does not. The features/functions it uses in D3D9
probably ought to be there.
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Summary: Important typo; throws people off
Product: WineHQ.com
Version: unspecified
Platform: All
URL: http://www.winehq.com/site/docs/winedev-guide/x1344
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arrenlex(a)msn.com
The CVS regression site says:
"The date format is YYYY-MM-DD HH:MM:SS. Using the CST date format ensure that
you will be able to extract patches in a way that will be compatible with the
wine-cvs archive http://www.winehq.org/hypermail/wine-cvs"
This paragraph says the time should be in CST. But in both command line examples
it gives:
cvs update -PAd -D "2004-08-23 CDT"
and
cvs update -PAd -D "2004-08-23 15:17:25 CDT"
The time is CDT. And it should, in fact, be CDT because that's what's used for
the mailing list itself. The paragraph should definitely be corrected; it
confused the hell out of me the first time I regression tested and made me use
the wrong system.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-05-11 15:18 -------
Isn't this fixed right now? There was a patch committed for this and it's
detecting correctly right now here. Could you please try again and close bug if
it's fixed? Thanks
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------- Additional Comments From office(a)liquid-light.org 2005-05-11 14:54 -------
If someone gets GLX related problems, its related to the garphics card driver.
Hopefully you use Nvidia. Get the driver installed, enable 3D acceleration.
Your Problem should be gone. See www.liquid-light.org for more information.
Best regards
Yu Kei
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-05-11 14:31 -------
Still a problem with latest CVS
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willie(a)froq.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
Priority|P2 |P3
------- Additional Comments From willie(a)froq.net 2005-05-11 13:50 -------
This is a regression, it used to work with previous Wine releases.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-05-11 13:45 -------
Hi, so if i understand you correctly the demo crashes as well for yuu.
I get this output when running:
[root@h185158 CINEMA 4D 9.5 Demo]# wine "e:\CINEMA 4D 9.5 Demo\CINEMA 4D Demo.exe"
fixme:msvideo:DrawDibDraw wFlags == 0x00001000 not handled
fixme:msvideo:DrawDibDraw wFlags == 0x00001000 not handled
fixme:msvideo:DrawDibDraw wFlags == 0x00001000 not handled
(tons of these)
That fixme seems quite harmless. However you have:
fixme:opengl:wglMakeCurrent (0x9f8,0x43144d98)
fixme:opengl:wglMakeCurrent created a delayed OpenGL context (0x7c1b7ea8) for
0x7c1aed00
fixme:opengl:wglMakeCurrent make current for dis 0x7c0a0a58, drawable
0x4400001, ctx 0x7c1b7ea8
fixme:opengl:wglMakeCurrent returning True
fixme:opengl:wglMakeCurrent ((nil),(nil))
fixme:opengl:wglMakeCurrent returning True
I don't see these fixme's at all in my output. Do you have also problems with
other opengl applications? maybe it's somehow a problem with your graphics
driver, but that's just a wild guess.
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------- Additional Comments From 3.14(a)piology.org 2005-05-11 13:29 -------
I just upgraded to wine 0.9. The problem seems to be fixed on a first look.
pi
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://rarlabs.com/rar/wrar3
| |50.exe
Status|UNCONFIRMED |RESOLVED
Keywords| |download
Resolution| |WORKSFORME
Version|CVS |0.9
------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-05-11 12:47 -------
With CVS Nov 5 this is not a problem.
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------- Additional Comments From office(a)liquid-light.org 2005-05-11 12:03 -------
Yes, it crsshes right on the start as shown in the listing. I tried it on a
Toshiba Laptop with Suse9.3, Suse10 and Ubuntu.
Regards
U.Kopka
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------- Additional Comments From willie(a)froq.net 2005-05-11 11:43 -------
Then the bug became yet another duplicate of #2398...
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|DUPLICATE |
------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-05-11 11:42 -------
This is not a duplicate of bug 2075. Sim City has its own version of MSVCRT.DLL
that is used to display "Simoilians". I had the same problem in Feb 2003.(see
Bug 1257) The problem then (and now) was that wine does not use the dll from the
programs directory.
A MSVCRT.DLL copied from a windows installation (Windows/system) did not solve
the problem then nor does it solve it now.
This is a recent phenomena and is not a duplicate of bug 1257 but a re-occurance
of the same problem.
In general terms wine is doing the wrong thing by ignoring the dlls in the
programs directory. (This is not what windows does) Also it appears that lotus
notes has the same problem)
For now the workaround is to use winecfg to override this for now.
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------- Additional Comments From karllinuxtest.relton(a)ntlworld.com 2005-05-11 10:43 -------
Correction to name of app: it is Adobe PhotoDeluxe Home Edition, i.e. it is not
the true Adobe Photoshop.
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karllinuxtest.relton(a)ntlworld.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|No windows redraw or repaint|No windows redraw or repaint
|in Adobe Photoshop Deluxe |in Adobe PhotoDeluxe Home
|Home Edition |Edition
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------- Additional Comments From oliver_stieber(a)yahoo.co.uk 2005-05-11 09:42 -------
You need to set the windows version to win98 using winecfg
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-05-11 09:03 -------
Hi, i tried the demo CINEMA 4D 9.5 Demo and it doesn't crash right here. It
suffers however from the same bug as GoogleEarth: the menus are hidden by what
seems to be an opengl window. Does it crash right at the start up for you, and
does the demo also crash for you? Regards
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-05-11 08:49 -------
Hi, could you try if using native dinput changes anything?
(WINEDLLOVERRIDES="dinput=n" wine Motorhead.exe (and get dinput.dll from
www.dlldump.com if you have a valid window license, put it in
~/.wine/drive_c/windows/system32).
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-05-11 08:48 -------
Hi, could you try if using native dinput changes anything?
(WINEDLLOVERRIDES="dinput=n" wine Motorhead.exe (and get dinput.dll from
www.dlldump.com if you have a valid window license, put it in
~/.wine/drive_c/windows/system32).
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From marcus(a)jet.franken.de 2005-05-11 08:17 -------
the crash is at line 371, in this check:
/* collapse free blocks */
while ( next->size & DM_BLOCK_FREE )
please run with +int21,+dosmem debugging enabled.
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------- Additional Comments From t.artem(a)mailcity.com 2005-05-11 08:02 -------
Confirming for wine 0.9 beta. Also Wine 0.9 beta has all fonts non antialiased.
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------- Additional Comments From t.artem(a)mailcity.com 2005-05-11 08:01 -------
Confirming for wine 0.9 beta. This issue doesn't affect CX Office 5.0 although.
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From marcus(a)jet.franken.de 2005-05-11 08:00 -------
*** This bug has been marked as a duplicate of 2075 ***
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |e.mailme(a)gmx.net
------- Additional Comments From marcus(a)jet.franken.de 2005-05-11 08:00 -------
*** Bug 3759 has been marked as a duplicate of this bug. ***
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------- Additional Comments From willie(a)froq.net 2005-05-11 07:46 -------
Can't, mark it myself, but this is a duplicate of #2075 - read Eric Casper's
comment.
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------- Additional Comments From marcus(a)jet.franken.de 2005-05-11 07:44 -------
likely to do with our printf implementation in msvcrt or user?
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From marcus(a)jet.franken.de 2005-05-11 07:41 -------
*** This bug has been marked as a duplicate of 3759 ***
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------- Additional Comments From marcus(a)jet.franken.de 2005-05-11 07:41 -------
*** Bug 3758 has been marked as a duplicate of this bug. ***
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Summary: SimCity 3000 - all money related numbers wrong
Product: Wine
Version: 0.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.mailme(a)gmx.net
I experience this problem with all Wine versions newer than 20050628. In
SimCity3000, all numbers related to money (e.g. the entire budget screens)
only display "$64d" as value. This also does never change. With wine versions
20050628 or older I do not have this problem.
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Summary: SimCity 3000 - all money related numbers wrong
Product: Wine
Version: 0.9
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.mailme(a)gmx.net
I experience this problem with all Wine versions newer than 20050628. In
SimCity3000, all numbers related to money (e.g. the entire budget screens)
only display "$64d" as value. This also does never change. With wine versions
20050628 or older I do not have this problem.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-05-11 00:58 -------
Confirming (at least the first error about "Failed to load DLL: wsock32").
However not a blocker :)
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infyquest(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From infyquest(a)gmail.com 2005-05-11 00:15 -------
*** This bug has been marked as a duplicate of 3696 ***
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------- Additional Comments From infyquest(a)gmail.com 2005-05-11 00:15 -------
*** Bug 3757 has been marked as a duplicate of this bug. ***
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Summary: steam installation has a tendency to hang at 26%
Product: Wine
Version: 0.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
the SteamInstall.exe has a tendency to hang a lot at 26%. sometimes stopping
and restarting installation will get it to continue, but oftentimes, the easiest
way is to delete the .wine or Steam directory and try the installation from
scratch. not sure what is going on there. i think the installer tries to
restart itself at that point, so it may be an issue there...
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------- Additional Comments From jdel9(a)yahoo.ca 2005-04-11 22:42 -------
Any VFAT type partitions no matter what will crash the Common Open dialog box.
However EXT2/3 partitions work fine.
Floppy disks (FAT formated) will crash it as well. ISO9660 cds work well too.
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------- Additional Comments From vitaliy(a)kievinfo.com 2005-04-11 21:41 -------
What is your system (x86 or AMD64)? Does anything else work?
Could you attach +loaddll trace?
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
------- Additional Comments From vitaliy(a)kievinfo.com 2005-04-11 21:37 -------
All of these fixmes are something that will not have in the near future.
Lovering severity as that has nothing to do with the crash. Please attach (not
paste) actual crash.
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------- Additional Comments From mike(a)codeweavers.com 2005-04-11 19:20 -------
Any code that attempts to modify the XML tree won't work. At the moment, Wine's
msxml3 implementation is pretty much read only, and allowing modifications to
the tree will introduce a bunch of problems.
We probably need to copy bits of libxml2 into msxml3 and rewrite the way the
tree is handled to fix it...
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http://bugs.winehq.org/show_bug.cgi?id=3109
------- Additional Comments From willie(a)froq.net 2005-04-11 17:32 -------
Just tried with todays Wine CVS, seems to work - sort of. The mouse is stuck
in the center of the screen, so it's hard to tell to what extent it works...
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http://bugs.winehq.org/show_bug.cgi?id=2075
------- Additional Comments From e_cazbar(a)yahoo.com 2005-04-11 16:52 -------
I seem to have ran into a similar problem as Didier Link except with Simcity
3000. In Wine beta .9, Simcity 3000 is showing all of its money values as 64d.
I'm not a programmer but I think this may be related.
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http://bugs.winehq.org/show_bug.cgi?id=3273
nospam(a)thenerdshow.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |LATER
------- Additional Comments From nospam(a)thenerdshow.com 2005-04-11 15:20 -------
Will have to install under wine later and try it out.
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http://bugs.winehq.org/show_bug.cgi?id=3736
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-04-11 14:27 -------
Aaaaaaaaaargh, why am i always running into these really strange bugs;
i try to do a regression test and now i did:
cvs update -PAd -D "2005-08-31 00:00:00 CDT"
Now the bug is still there. But when i download the source package wine20050830
from sourceforge and i compile it , the bug is gone. The two should be identical
as there were no commits on 31 august.
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http://bugs.winehq.org/show_bug.cgi?id=2919
------- Additional Comments From m.doppler(a)gmail.com 2005-04-11 14:18 -------
Setting the WINEDEBUG environment variable results in:
$ WINEDEBUG=+relay,+seh wine setup.exe
0009:Call kernel32.__wine_kernel_init() ret=7ffb8f0c
Segmentation fault
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |mike(a)codeweavers.com
------- Additional Comments From marcus(a)jet.franken.de 2005-04-11 13:56 -------
Even with current CVS I get:
Starting program: /usr/bin/wine-pthread AVRStudio.exe
[Thread debugging using libthread_db enabled]
[New Thread 1075304128 (LWP 5040)]
fixme:ole:CoRegisterMessageFilter stub
fixme:ole:CoRegisterMessageFilter stub
fixme:ole:CoRegisterMessageFilter stub
[New Thread 1103088560 (LWP 5045)]
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{2933bf81-7b36-11d2-b20e-00c04f983e60}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{2933bf81-7b36-11d2-b20e-00c04f983e60}, 80040155
fixme:msxml:domdoc_createNode
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1075304128 (LWP 5040)]
0x41c2504c in domdoc_appendChild (iface=0x403d1550, newChild=0xbf00be,
outNewChild=0x0) at domdoc.c:291
291 return IXMLDOMNode_appendChild( This->node, newChild,
outNewChild );
(gdb) x /4x iface
0x0: 0x00000000 0x00000000 0x00000000 0x00000000
(gdb)
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http://bugs.winehq.org/show_bug.cgi?id=3037
a(a)gaydenko.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|20050930 |0.9
------- Additional Comments From a(a)gaydenko.com 2005-04-11 13:12 -------
version up
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CaptainSifff(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
------- Additional Comments From CaptainSifff(a)gmx.de 2005-04-11 12:02 -------
tested again with a cvs-snapshot of today.
The performance is now far better, although still slower than windows.
But it's playable now.
There's still a problem with sounds not mixed properly and with
buffer-underruns.
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------- Additional Comments From nospam(a)thenerdshow.com 2005-04-11 11:19 -------
Warning is probably ok. Patcher still reports "a large number of files are
missing or corrupted" and quits. May have to install under wine to make it
work. Haven't tried that yet because the game requires several large patches
and takes up roughly 5 gigs and friends are no longer playing it.
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------- Additional Comments From oliver_stieber(a)yahoo.co.uk 2005-04-11 11:14 -------
The deadlock is somewhere in direct sound mixer (the thread holding the lock
no longer exists), it also causes a problem with mmtimer getting corrupt data.
I've already checked to see if theres a missing LeaveCriticalSection but it
all seems ok, I've also tried giving MMTimer it's own critical section but
that didn't work either.
It may be a callback from the alsa driver since using emmulation seems to get
past the problem it many cases.
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------- Additional Comments From marcus(a)jet.franken.de 2005-04-11 09:52 -------
you need to build wine with libxml2 and libxslt development headers installed.
what wine build do you use? an RPM from ourdownload page, or a selfcompiled
one?
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http://bugs.winehq.org/show_bug.cgi?id=3570
------- Additional Comments From vitaliy(a)kievinfo.com 2005-04-11 08:26 -------
ATM Wine has really limited support for device drivers. If I'm not mistaken,
that is only vxds of some particular type. No support for winnt+ (.sys) drivers
as of yet. But work is under way to add some limited support for (.sys) files.
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------- Additional Comments From dave(a)allaboutgames.co.uk 2005-04-11 07:25 -------
I hadn't, but I just nuked ~/.wine and ran wineprefixcreate, and I get the same
error.
I think there was a demo at one point, but the domain (typeordie dot com) has
been taken over by a squatter.
There appears to be a demo download available at http://tinyurl.com/dyerz ,
though, but I'm not sure how complete it is.
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http://bugs.winehq.org/show_bug.cgi?id=3755
Summary: FillGLCaps may be wrong about gl_version with the nvidia
drivers
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pebl(a)math.ku.dk
I got the following output:
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("2.0.0 NVIDIA
76.76")->(0x004c1dfc) = 76.7676
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce Go
6800/PCI/SSE2")->(0x00c8)
where 76 is major, and 7676 is minor version? ddraw checks for a \d+.\d+.\d+
match, which seems more proper.
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