http://bugs.winehq.org/show_bug.cgi?id=1982
marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From marcus(a)jet.franken.de 2004-04-02 18:59 -------
the problem is "wcmd" links against user32.dll, which in turn pulls in the
graphics driver.
if the driver is x11 , it will try to initialise x11 even when it is not
needed.
- Fix wcmd not to use user32.dll. this might be pretty difficult.
- Switch to "GraphicsDriver"="ttydrv", this will load the tty based graphics
driver for wcmd.
Not sure which alternative is good enough for you.
Ciao, Marcus
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From marcus(a)jet.franken.de 2004-04-02 18:54 -------
fixed in current cvs (dlls/x11drv/wintab.c) by Aric ... will be in next
release.
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------- Additional Comments From abdul.ahmad(a)utoronto.ca 2004-04-02 17:21 -------
for Windows Script Installation you also need to add the following entries to
your system.reg:
[Software\\Classes\\CLSID\\{0002E005-0000-0000-C000-000000000046}] 1062013979
@="StdComponentCategoriesMgr"
[Software\\Classes\\CLSID\\{0002E005-0000-0000-C000-000000000046}\\InProcServer32]
1062013979
@="comcat.dll"
"ThreadingModel"="Both"
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------- Additional Comments From abdul.ahmad(a)utoronto.ca 2004-04-02 17:20 -------
I also installed Microsoft Windows Script 5.6 from
http://msdn.microsoft.com/library/default.asp?url=/downloads/list/webdev.asp
If you dont use a couple of native DLLs Windows Script wont install correctly.
For the Windows Script installer i used native win98 dll's for mfc42 &
comcat.dll, and my DLLOverrides for NHL2004 now look like:
[AppDefaults\\nhl2004.exe\\Version]
"Windows" = "win98"
[AppDefaults\\nhl2004.exe\\DllOverrides]
"ole32" = "native, builtin"
"oleaut32" = "native, builtin"
"mshtml" = "native, builtin"
"shfolder" = "native, builtin"
"shell32" = "native, builtin"
"shell" = "native, builtin"
"shdocvw" = "native, builtin"
"shlwapi" = "native, builtin"
"urlmon" = "native, builtin"
"crypt32" = "native, builtin"
"wininet" = "native, builtin"
"dispex" = "native"
"scrobj" = "native"
"scrrun" = "native"
"wshext" = "native"
"wshom.ocx" = "native"
"jscript" = "native"
"vbscript" = "native"
[AppDefaults\\nhl2004.exe\\x11drv]
"Desktop" = "640x480"
now some more menu items are working but its still not perfect.. im thinking
that theres probably more dll's that i have to overrride, any ideas anyone?
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lquijano(a)hotpop.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lquijano(a)hotpop.com
------- Additional Comments From lquijano(a)hotpop.com 2004-04-02 14:03 -------
checkout bug #1760 for the debug options for the keyboard.
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lquijano(a)hotpop.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lquijano(a)hotpop.com
------- Additional Comments From lquijano(a)hotpop.com 2004-04-02 14:02 -------
Use:
wine --debugmsg +key,+keyboard >& key.log
to check which keys are failing (getting the right layout can be tricky).
Also watch out for "extra" wine mappings that the X server doesn't have.
For example, if a key has '+*~' mapped, but the X server only has '+*' (not
including the Altgr), the key is mismatched. So there should be (I think) the
minimum chars needed to map the key in the server.
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------- Additional Comments From lquijano(a)hotpop.com 2004-04-02 13:53 -------
And what about the OSS version of the same patch.
I'm using ALSA too (and the fixme disappears when I change the config file), but
for people using OSS (until recently, ALSA didn't work very good in wine) it'd
be good to use the OSS implementation of MIDI-in, if available.
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------- Additional Comments From dclark(a)akamail.com 2004-04-02 11:22 -------
This is fixed in the current CVS version of Wine.
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------- Additional Comments From willie(a)froq.net 2004-04-02 10:16 -------
Well, after Lionel told me that this couldn't be a DirectDraw problem, I
looked into this a bit further...
All widgets are placed correctly, but it seems that the drawing of the widgets
had an offset. This offset increases from left to right (it's a drawing/
retouche app, so you can tell by drawing a line on the canvas - the distance
between the cursor and the actual drawing increases from left to right).
I googled around, and the problem looks similiar to an error with X11/ Cygwin,
where the DIB's are drawn incorrectly in some cases (when 32bit are expected,
but only 24bit are available).
According to one of Mirage's devs, the programm won't work with anything but
32bit depth. So, if this is a problem with Wine's DIB handling, is there any
known workaround?
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jplevene(a)netscape.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |FIXME
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Summary: Sound bug with KDE
Product: Wine
Version: 20040121
Platform: PC
URL: http://www.nch.com.au/ims/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jplevene(a)netscape.net
I am running Red Hat 9, fully updated, and sound does not work using aRTS (the
KDE sound) when running under KDE. All is fine with gnome.
This bug found using the IMS Music On Hold application (http://www.nch.com.au/ims/)
Justin
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Summary: modifier keys not released when switching desktop
Product: Wine
Version: 20040121
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raspl(a)gmx.de
Note: This bug requires a desktop with mutiple virtual ones. In this example, I
use KDE with 2 desktops. To switch between desktops on KDE, use <CRTL> + <FX>
with X being 1 or 2.
Use a 'managed' window for the app. The application might be any kind of text
editor or whatever.
The basic problem is: When you press a modifier key in the application, and do
something which makes you leave that desktop, the wine app does catch the
<CTRL>-is-pressed event, but does _not_ catch the <CTRL>-is-released event.
For instance, go into a wine app running on desktop 1, and press <CTRL> + <F2>.
By that you have switched the desktop to desktop 2. But the wine app did not
realize that <CTRL> was released. Depending upon how you return to the app, you
will either have <CTRL> locked or not: When returning to desktop 1 by clicking
on the respective desktop overview icon, the wine app still does not realize
that <CTRL> was released and think that <CTRL> is still being pressed. For
instance, if you hit 's' in the app, not an 's' is executed but <CTRL> + s
(which in most apps saves the current document).
But if you return to that desktop using <CTRL> + <F2> (and if the wine app is
still the active app on that desktop!), then the wine app catches the
<CTRL>-button-released event and wine will not think that <CTRL> is pressed
anymore: Hitting 's' will execute 's' and not <CTRL> + s
A solution would be to reset all modifier keys when the managed window of the
wine app is activated again.
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abdul.ahmad(a)utoronto.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Version.dll Implementation |NHL2004 having problems with
|Problems/NHL 2004 Testing |OLE?; Error output
|Report |
------- Additional Comments From abdul.ahmad(a)utoronto.ca 2004-03-02 20:24 -------
Okay, so I'm running wine cvs from Feb3
- IE6 installed (installed it on wine20031212 via mike hearn's script and then
just used that directory for winecvs)
- NHL2004 Demo installed
(ftp://ftp.ea.com/pub/easports/demos/nhl2004/NHL2004Demo.exe) & Full version
installed
- following settings:
[AppDefaults\\nhldemo.exe\\Version]
"Windows" = "win98"
[AppDefaults\\nhldemo.exe\\DllOverrides]
"ole32" = "native, builtin"
"oleaut32" = "native, builtin"
"mshtml" = "native, builtin"
"shfolder" = "native, builtin"
"shell32" = "native, builtin"
"shell" = "native, builtin"
"shdocvw" = "native, builtin"
"shlwapi" = "native, builtin"
"urlmon" = "native, builtin"
"crypt32" = "native, builtin"
"wininet" = "native, builtin"
- ole32, oleaut32 copied from win98 installation, stdole2.tlb from winxp install
okay, so I can get into the menus with those settings.. ole32/oleaut32 being
native reduce the error messages that I get and in the full version lets me
navigate around more of the menus.. but I still get some js/html errors.. seems
like the HTML files can't read the "global" variables and functions.. im not
exactly sure whats going on, i've attached:
1)intro.html which skips the intro videos so you dont get a crash
2)running wine --debugmsg +ole nhldemo (exiting the game as soon as i get into
the menus)
3)running winedbg nhldemo, and entering cont a few times until i get into the
menu, where i start to get a lot of errors related to the DllUnregisterServer
function in the NHL2004 Browser Controls DLL...
im hoping someone can help me narrow down the problems here, thanks
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------- Additional Comments From abdul.ahmad(a)utoronto.ca 2004-03-02 20:19 -------
Created an attachment (id=518)
--> (http://bugs.winehq.org/attachment.cgi?id=518&action=view)
debugging output using winedbg
this is the debugging output while running winedbg nhldemo with the intro.html
patched with the given attachment and the DLLOverrides from Mike Hearn's IE6
script applied to NHLDemo.exe + native ole32 and oleaut32 from win98 and
stdole2.tlb from winxp..
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------- Additional Comments From abdul.ahmad(a)utoronto.ca 2004-03-02 20:18 -------
Created an attachment (id=517)
--> (http://bugs.winehq.org/attachment.cgi?id=517&action=view)
debugging output
this is the debugging output while running wine --debugmsg +ole nhldemo with
the intro.html patched with the given attachment and the DLLOverrides from Mike
Hearn's IE6 script applied to NHLDemo.exe + native ole32 and oleaut32 from
win98 and stdole2.tlb from winxp
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------- Additional Comments From abdul.ahmad(a)utoronto.ca 2004-03-02 20:16 -------
Created an attachment (id=516)
--> (http://bugs.winehq.org/attachment.cgi?id=516&action=view)
fe/nhl/html/intro.html file which skips videos (which cause wine to crash) for
both the demo and full version
this is to get into the game without crashing because of the intro videos, it
goes into fe/nhl/html. works for both demo & full version
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------- Additional Comments From trevor(a)digdog.freeserve.co.uk 2004-03-02 17:56 -------
I have tested TablEdit 2.61 Demo against Wine "20030911", and the icon and
button duplication does not occur in this version, so it must be a more recent
change that causes the effects.
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Summary: Unable to run any wine program
Product: Wine
Version: 20040121
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evan(a)myquasar.com
When updating to the most recent wine version, I am no longer able to run ANY
programs under wine, I will consistantly receive the following error message:
[damaged@home damaged]$ wine /mnt/win_c/Program\ Files/Adobe/Photoshop\
7.0/Photoshop.exe
err:wave:OSS_WaveOutInit /dev/mixer1: No such file or directory
err:wave:OSS_WaveInInit /dev/mixer1: No such file or directory
fixme:win32:SetCriticalSectionSpinCount critsection=0x4104e8e0: spincount=20 not
supported
fixme:win32:SetCriticalSectionSpinCount critsection=0x4104efa4: spincount=500
not supported
fixme:win32:SetCriticalSectionSpinCount critsection=0x4104eaa4: spincount=500
not supported
fixme:win32:SetCriticalSectionSpinCount critsection=0x4104eca4: spincount=500
not supported
fixme:win32:SetCriticalSectionSpinCount critsection=0x4104f028: spincount=500
not supported
fixme:win32:SetCriticalSectionSpinCount critsection=0x4104f14c: spincount=500
not supported
fixme:win32:SetCriticalSectionSpinCount critsection=0x4104f1c8: spincount=50 not
supported
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 149 (XInputExtension)
Minor opcode of failed request: 28 (X_GetDeviceButtonMapping)
Serial number of failed request: 96
Current serial number in output stream: 96
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------- Additional Comments From Helmut.henig(a)gmx.at 2004-03-02 08:09 -------
There is an option "Asynchronous Cursor" -> If you change it to "No" (default is
"Yes") the mouse cursor is visible.
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Summary: It's seems impossible to run VCDEasy-1.5.2
Product: Wine
Version: 20031212
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maurizio.felici(a)libero.it
I'm new to wine. Following the instructions given in the online docs... this
is the last 100 lines of the command:
wine -debugmsg +relay c/Program\ Files/VCDEasy2/VCDEasy.exe
--- START ---
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willie(a)froq.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-directx |wine-x11driver
OS/Version|other |Linux
------- Additional Comments From willie(a)froq.net 2004-02-02 17:15 -------
Well, there seems to be one difference compared to Aura. Just before the
application window pops up, these messages appear:
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel
(0x558c8880)->(00010022,00000008)
fixme:ddraw:Main_DirectDrawClipper_Initialize
(0x558c8368)->(0x558c888c,0x00000000),stub!
fixme:pidl:SHGetFolderLocation (nil) 0x00000010 (nil) 0x00000000 0x55dfe8c8
The last line didn't appear with Aura, and the message is repeated a few more
times when the workspace shows up. I hope that helps.
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Summary: WinMX 'browse' and 'WhoIs' windows don't jump to top
Product: Wine
Version: 20040121
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gdc.pe1(a)virgilio.it
I've just upgraded to the newest stable version of Wine so that WinMX didn't
crash when I tried to download a file, but there is still a tiny bug (it might
happen in other programs, I don't know).
Basically, if you open up a "browse" or "WhoIs" window, a smaller window (kinda
like a Javascript popup window for those who don't know WinMX) appears on top of
WinMX. When you click to WinMX and then click the button (similar to Mozilla's
webpage tabs) the WhoIs query should pop back up to the top and gain focus, but
at the moment it doesn't. The window still exists, it just involves moving the
WinMX window out of the way to get at the WhoIs query hiding below it.
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Summary: Star Trek Armada II : invisible mouse cursor
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Helmut.henig(a)gmx.at
In the game there is no visible mouse cursor.
wine gives me the following messages on the console:
------
fixme:win32:SetSystemCursor ((nil),00007f00),stub!
fixme:win32:SetSystemCursor ((nil),00007f02),stub!
fixme:win32:SetSystemCursor ((nil),00007f01),stub!
fixme:win32:SetSystemCursor ((nil),00007f8a),stub!
------
trace:d3d:IDirect3DVertexBuffer8Impl_Unlock (0x4040f818) : stub
trace:d3d:IDirect3DIndexBuffer8Impl_Unlock (0x4040bac8) : stub
trace:d3d:IDirect3DDevice8Impl_CreateTexture (0x443c6028) : W(256) H(256),
Lvl(1) Usage(0), Fmt(21,D3DFMT_A8R8G8B8), Pool(1)
trace:d3d:D3DFmtGetBpp bytes/Pxl for fmt(21,D3DFMT_A8R8G8B8) = 4
trace:d3d:IDirect3DDevice8Impl_CreateImageSurface (0x443c6028) : w(256) h(256)
fmt(21,D3DFMT_A8R8G8B8) surf@0x404133a8, surfmem@0x45090020, 262144 bytes
trace:d3d:IDirect3DDevice8Impl_CreateTexture Created surface level 0 @
0x404133a8, memory at 0x45090020
trace:d3d:IDirect3DDevice8Impl_CreateTexture (0x443c6028) : Created texture
0x4040c528
trace:d3d:IDirect3DTexture8Impl_GetSurfaceLevel (0x4040c528) : returning
0x404133a8 for level 0
trace:d3d:IDirect3DTexture8Impl_QueryInterface (0x4040c528) : QueryInterface for
{b4211cfa-51b9-4a9f-ab78-db99b2bb678e}
trace:d3d:IDirect3DTexture8Impl_AddRef (0x4040c528) : AddRef from 1
trace:d3d:IDirect3DTexture8Impl_Release (0x4040c528) : ReleaseRef to 1
trace:d3d:IDirect3DDevice8Impl_SetTexture (0x443c6028) : Stage(0), Texture
(0x4040c528)
trace:d3d:IDirect3DDevice8Impl_SetTexture glActiveTextureARB call ok device.c / 3073
trace:d3d:IDirect3DBaseTexture8Impl_Release (0x4040c0f8) : ReleaseRef to 1
trace:d3d:IDirect3DBaseTexture8Impl_AddRef (0x4040c528) : AddRef from 1
trace:d3d:IDirect3DDevice8Impl_SetTexture Standard 2d texture
trace:d3d:IDirect3DTexture8Impl_PreLoad (0x4040c528) : About to load texture
trace:d3d:IDirect3DTexture8Impl_PreLoad glGenTextures call ok texture.c / 130
trace:d3d:IDirect3DTexture8Impl_PreLoad Texture 0x404133a8 (level 0) given name 9
trace:d3d:IDirect3DTexture8Impl_PreLoad glBindTexture call ok texture.c / 135
trace:d3d:D3DFmt2GLType fmt2glType for fmt(21,D3DFMT_A8R8G8B8) = 1401
------
trace:d3d:IDirect3DDevice8Impl_CopyRects Unlocked src and dst
trace:d3d:IDirect3DDevice8Impl_SetCursorProperties (0x443c6028) : Spot Pos(25,25)
err:d3d:IDirect3DDevice8Impl_SetCursorProperties (0x443c6028) :
surface(0x404133a8) have a invalid size
trace:d3d:IDirect3DDevice8Impl_ShowCursor (0x443c6028) : visible(1)
trace:d3d:IDirect3DDevice8Impl_Present (0x443c6028) : complete stub!
------
and the following many times:
fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled D3DTSS_MIPFILTER
value of 3
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------- Additional Comments From vvy2000(a)ua.fm 2004-02-02 02:39 -------
Procomm Plus isn't MDI application. I was try to start with debug messages and get nothing for
"trace:mdi" messages unlike Outsideview32.
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Summary: Duplication of buttons and icons on menu line
Product: Wine
Version: 20040121
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevor(a)digdog.freeserve.co.uk
I am now running wine 21012004, and I am getting display funnies. I didn't get
them on my old SuSE8.2 (Wine 17022003) installation.
Program: TableEdit 2.61 Demo
A free download that comes with sample files to play. - So you can download it
and see for yourself, or I could send a snapshot. The program itself works a
treat if you have ALSA midi working on your soundcard (i.e. If 'NoteEdit' makes
sounds in Linux), I really only have issues with the display under Wine.
Location: Menu line.
1) There is a small icon on the left of the menu line before the 'File' entry
on the menu, and it starts up with two of these icons instead of one. Every
time you shrink the window to an icon and re-open it, another two of these
icons appears before the 'File' menu entry.
2) Meanwhile, on the right side of the menu line I was expecting the usual
three buttons (iconise, maximise,close). Instead it starts up with six (all
buttons duplicated). Every time you shrink the window to an icon and re-open
it, more sets of buttons appear. I have screen dumps with loads of buttons &
icons. Surprisingly, all these extra buttons seem to behave just like the
usual ones (i.e. They are 'active', not ghosts).
It does not seem to happen with office programs I have tried.
==================
OK, that was the new one - Now the old one that I did get on SuSE8.2 (Wine
17022003)
When you start to play a tef file with TablEdit, and TablEdit is in its own
window on X desktop, you get a tiny 'ghost' window in the top left corner of
the X desktop. This is a non-active duplicate of the tiny bar that holds the
'ticking' metronome etc. If you run the program in a Wine destop window, it
appears in the top left of the Wine desktop window when you pause and re-start
a playing song.
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netdemonz(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|20031212 |20040121
------- Additional Comments From netdemonz(a)yahoo.com 2004-01-02 13:27 -------
Connection to 192.168.0.1 closed.
(~)> ssh -X 192.168.0.1
boberb(a)192.168.0.1's password:
(~)> xterm
xterm Xt error: Can't open display:
(~)>
By the way, I now have the latest version and use "wcmd"
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------- Additional Comments From marcus(a)jet.franken.de 2004-01-02 11:03 -------
can you run "xterm" and does it display remote.
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ceztko(a)libero.it changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From ceztko(a)libero.it 2004-01-02 08:18 -------
The bug-report is no more rappresentive of the problem. Hmpht...
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------- Additional Comments From mcbridematt(a)hotmail.com 2004-01-02 02:45 -------
ahh nuts. It just crashed in the middle of a game:
att@borgbox:~/games/netstorm$ wine netstorm.exe
Invoking /usr/bin/wine.bin netstorm.exe ...
When you are running with a native NT directory specify
'Profile=<profiledirectory>' or disable loading of Windows
registry (LoadWindowsRegistryFiles=N)
init window
init parse options
Args:
MAJOR_VERSION=10;MINOR_VERSION=37;version="v10.37";
Loading "Y:\games\netstorm\.\d\matt.cfg"
Loading "Y:\games\netstorm\.\d\user.cfg"
Loading "Y:\games\netstorm\.\d\options.cfg"
Loading "Y:\games\netstorm\.\d\dev.cfg"
Loading "Y:\games\netstorm\.\d\setup.cfg"
Interpret Options.
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403b2f68)->(00010022,00000013)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:x11drv:X11DRV_DDHAL_CreatePalette stub
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 1280x1024)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403b2f18)->(00010022,00000013)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:x11drv:X11DRV_DDHAL_CreatePalette stub
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC:
can't handle right now.
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 1280x1024)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403b2ef0)->(00010022,00000013)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:x11drv:X11DRV_DDHAL_CreatePalette stub
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC:
can't handle right now.
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 1280x1024)
Wine exited with a successful status
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Summary: NetStorm runs with black text and no sound
Product: Wine
Version: 20040121
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcbridematt(a)hotmail.com
Under Wine-20040121 Debian, NetStorm 10.27 runs, but all the text is black and
audio doesn't work under alsa or arts drivers (can't test OSS because the
intel8x0 driver is ugly). Running Debian unstable, 2.6.1-rc1 kernel and NVIDIA
53.28. Here is the log:
att@borgbox:~/games/netstorm$ wine netstorm.exe
Invoking /usr/bin/wine.bin netstorm.exe ...
When you are running with a native NT directory specify
'Profile=<profiledirectory>' or disable loading of Windows
registry (LoadWindowsRegistryFiles=N)
init window
init parse options
Args:
MAJOR_VERSION=10;MINOR_VERSION=37;version="v10.37";
Loading "Y:\games\netstorm\.\d\matt.cfg"
Loading "Y:\games\netstorm\.\d\user.cfg"
Loading "Y:\games\netstorm\.\d\options.cfg"
Loading "Y:\games\netstorm\.\d\dev.cfg"
Loading "Y:\games\netstorm\.\d\setup.cfg"
Interpret Options.
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403b2f68)->(00010022,00000013)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:x11drv:X11DRV_DDHAL_CreatePalette stub
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 1280x1024)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403b2f18)->(00010022,00000013)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:x11drv:X11DRV_DDHAL_CreatePalette stub
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC:
can't handle right now.
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 1280x1024)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403b2ef0)->(00010022,00000013)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 640x480)
fixme:x11drv:X11DRV_DDHAL_CreatePalette stub
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC:
can't handle right now.
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:xvidmode:X11DRV_XF86VM_SetCurrentMode Need to update SYSMETRICS after
resizing display (now 1280x1024)
Wine exited with a successful status
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------- Additional Comments From netdemonz(a)yahoo.com 2004-01-02 01:37 -------
I figured out the problem was that I was using MSVCRT*.dll files grabbed from
Windows XP and had Wine set to:
"Windows" = "win2k3"
When I changed it to "winxp", cl.exe compiled it! :-)
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------- Additional Comments From netdemonz(a)yahoo.com 2004-01-02 01:34 -------
I updated to 20040121, and same thing, with a slightly different spin:
(/data/programming/mozilla/projects/wine-msvc)> wine cl.exe hello.c
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\vs\\vc98\\bin\\cl.exe" failed, status c0000142
tail of debugmsg +all
0009:trace:key:X11DRV_InitKeyboard assigning scancode 60 to unidentified keycode
73 (Super_L)
0009:trace:key:X11DRV_InitKeyboard assigning scancode 61 to unidentified keycode
74 (Super_R)
0009:trace:key:X11DRV_InitKeyboard assigning scancode 62 to unidentified keycode
75 (Menu)
0009:Call ntdll.RtlLeaveCriticalSection(40bdeba0) ret=40bb6022
0009:Ret ntdll.RtlLeaveCriticalSection() retval=00000000 ret=40bb6022
0009:Ret x11drv.InitKeyboard() retval=00000000 ret=4080e7e5
0009:Call x11drv.InitMouse(40895860) ret=4080e7d8
0009:Ret x11drv.InitMouse() retval=40895860 ret=4080e7d8
0009:Ret PE DLL (proc=0x40771420,module=0x40760000
L"user32.dll",reason=PROCESS_ATTACH,res=0x1) retval=1
0009:trace:module:process_attach (L"user32.dll",0x1) - END
0009:trace:module:process_attach (L"mspdb60.dll",0x1) - START
0009:trace:module:process_attach (L"MSVCRT.dll",0x1) - START
0009:Call PE DLL (proc=0x77c1e94f,module=0x77c10000
L"MSVCRT.dll",reason=PROCESS_ATTACH,res=0x1)
0009:Call ntdll.RtlGetNtVersionNumbers(4073fd6c,4073fd70,00000000) ret=77c1e970
0009:Ret ntdll.RtlGetNtVersionNumbers() retval=00000000 ret=77c1e970
0009:Ret PE DLL (proc=0x77c1e94f,module=0x77c10000
L"MSVCRT.dll",reason=PROCESS_ATTACH,res=0x1) retval=0
0009:trace:module:process_attach (L"MSVCRT.dll",0x1) - END
0009:trace:module:process_attach (L"mspdb60.dll",0x1) - END
0009:trace:module:process_attach (L"cl.exe",0x1) - END
0009:err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\vs\\vc98\\bin\\cl.exe" failed, status c0000142
0009: *killed* exit_code=0
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netdemonz(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |netdemonz(a)yahoo.com
------- Additional Comments From netdemonz(a)yahoo.com 2004-01-02 01:21 -------
Please reopen. I get this error with 20031212
(/data/programming/mozilla/projects/wine-msvc)> wine cl.exe hello.c
err:module:LdrInitializeThunk Main exe initialization failed, status c0000142
In case this is of assistance... This only happened after I changed the
msvcrt.dll to native and placed in the dlls it needs within
/path/to/wine-c/Windows/system
Before that, I was getting errors from cl.exe that there was not enough
Environment Memory, and that's why I did this. Tried to fix one problem had
another, thus is life.
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------- Additional Comments From mr_saraiva(a)ig.com.br 2004-31-01 20:59 -------
yes...but i cp'ed it to home(ext3), and still got the same problem, so it's not
a FS issue (i think). As i said before, if i change "type" to "floppy", the
problem goes away, so i think it might be the way wine handles files when type
is set to "hd".
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Summary: Allow you to carry over the PATH environment variable
from shell
Product: Wine
Version: 20031212
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netdemonz(a)yahoo.com
There should be a command-line option for Wine to allow you to preserve the
existing path and have it appended to the one specified in wine.conf or
~/.wine/config
wine --preserve-environment
or
wine -P
An example of when this is useful is when you are running a compile process and
it might add things to the PATH
for now, you'd have to do a workaround like this:
export TMPPATH=`converttowin32path $PATH`; wine start cl.bat; where cl.bat is a
wrapper that appends TEMPPATH to PATH then calls cl.exe
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netdemonz(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|20030408 |20031212
------- Additional Comments From netdemonz(a)yahoo.com 2004-31-01 17:18 -------
Updated to 20031212. Same issue.
(~)> ssh -X 192.168.0.1
boberb(a)192.168.0.1's password:
(~)> wcmd
x11drv: Can't open display:
(~)> wine -v
Wine 20031212
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netdemonz(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|WORKSFORME |
------- Additional Comments From netdemonz(a)yahoo.com 2004-31-01 13:24 -------
I had already tried that.
Connection to 192.168.0.1 closed.
(~)> ssh -X 192.168.0.1
boberb(a)192.168.0.1's password:
(~)> wine cmd
x11drv: Can't open display:
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------- Additional Comments From skorka(a)gmx.net 2004-31-01 12:25 -------
Just checked with Wine 20040121 and the attached Roger Wilco. Bug appears to be
gone. Installation went fine in Managed, UnManaged and Desktop modes.
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------- Additional Comments From skorka(a)gmx.net 2004-31-01 12:12 -------
Confirm with Wine 20040121 and wine/programs/cmdlgtst.exe.so. System is a Debian
3.0 with Wine selfcompiled and without Windows.
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From marcus(a)jet.franken.de 2004-31-01 11:45 -------
use ssh -X to forward the X connection
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------- Additional Comments From skorka(a)gmx.net 2004-31-01 09:14 -------
Just noticed I was probably talking nonsense to some of you. By 'running
Half-Life in software mode' I meant running Half-Life using its own
software 3D rendering engine instead of OpenGL or D3D.
Daniel
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Summary: Can't SSH into a computer and use "wine cmd" or
wineconsole
Product: Wine
Version: 20030408
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netdemonz(a)yahoo.com
wineconsole and "wine cmd" display only text, so I don't know why they require
an X display. It works on the computer locally (Running Redhat 9 and wine
20030408). If "wine cmd" is a console mode program, why can't I use it through SSH?
(~)> ssh 192.168.0.1
boberb(a)192.168.0.1's password:
(~)> wine cmd
x11drv: Can't open display:
(~)>
Now if I use another console application it works fine:
(~)> wine "C:\\Program Files\\Programming\\VC98\\bin\\ml.exe"
fixme:console:SetConsoleCtrlHandler (0x43a020,1) - no error checking or testing yet
Microsoft (R) Macro Assembler Version 6.15.8803
Copyright (C) Microsoft Corp 1981-2000. All rights reserved.
usage: ML [ options ] filelist [ /link linkoptions]
Run "ML /help" or "ML /?" for more info
(~)>
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lquijano(a)hotpop.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |enhancement
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bleverett(a)att.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From bleverett(a)att.net 2004-30-01 19:59 -------
Second patch was committed to CVS tree.
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------- Additional Comments From jerome.bouat(a)wanadoo.fr 2004-30-01 17:46 -------
The game can now be launched !
Thanks.
~20 seconds after playing, the window freezes.
Here is the console log:
---
[j@laptop tmp]$ wine /home/wine/Program\ Files/Microsoft\ Games/Flight\
Simulator/FLTSIM98.EXE
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (French keyboard layout) for scancode mapping.
Please define your layout in dlls/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
Xlib: extension "XFree86-DRI" missing on display ":0.0".
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x4039f0c8)->(00010022,00000008)
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel level=DSSCL_PRIORITY not fully
supported
fixme:bitmap:X11DRV_DIB_GetImageBits Compression not yet supported!
fixme:ddraw:Main_DirectDrawClipper_Initialize
(0x40411930)->(0x4039f0d4,0x00000000),stub!
fixme:ddraw:Main_DirectDrawClipper_Initialize
(0x403e84e8)->(0x4039f0d4,0x00000000),stub!
fixme:ddraw:Main_DirectDrawClipper_Initialize
(0x403f8b20)->(0x4039f0d4,0x00000000),stub!
fixme:bitblt:X11DRV_BitBlt potential optimization - client-side DIB copy
fixme:imm:ImmGetContext (0x1004a): stub
fixme:imm:ImmSetOpenStatus Semi-Stub
fixme:imm:ImmReleaseContext (0x1004a, 0x4038d958): stub
fixme:imm:ImmGetContext (0x1004d): stub
fixme:imm:ImmSetOpenStatus Semi-Stub
fixme:imm:ImmReleaseContext (0x1004d, 0x4038d958): stub
fixme:bitblt:X11DRV_BitBlt potential optimization - client-side DIB copy
fixme:imm:ImmGetContext (0x1004a): stub
fixme:imm:ImmNotifyIME (0x4038d958, 21, 4, 0): stub
fixme:imm:ImmReleaseContext (0x1004a, 0x4038d958): stub
fixme:imm:ImmGetDefaultIMEWnd (0x1004a - (nil) 0x4038d958 ): semi-stub
fixme:imm:ImmGetDefaultIMEWnd (0x1004a - 0x10054 0x4038d958 ): semi-stub
fixme:imm:ImmGetDefaultIMEWnd (0x1004a - 0x10054 0x4038d958 ): semi-stub
fixme:imm:ImmGetDefaultIMEWnd (0x1004a - 0x10054 0x4038d958 ): semi-stub
err:local:LOCAL_ReAlloc Needed to move fixed block, but LMEM_MOVEABLE not specified.
fixme:ddraw:Main_DirectDrawClipper_Initialize
(0x403f49c8)->(0x4039f0d4,0x00000000),stub!
err:seh:setup_exception nested exception on signal stack in thread 0009 eip
4022ad0a esp 4002ec6c stack 0x405c0000-0x406c0000
[j@laptop tmp]$ wine -v
Wine 20040121
[j@laptop tmp]$
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------- Additional Comments From dclark(a)akamail.com 2004-30-01 17:02 -------
It is not clear to me whether Procomm is an MDI application (clearly Outsideview
is). You might run it like:
wine --debugmsg +mdi -- /c/Program\ Files/whatever/procomm.exe
and see if a bunch of MDI messages are generated. If they are, you probably want
to post a brief message to wine-devel, mentioning an MDI regression in the
subject line, and refer to this bug in the body.
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Summary: LatinAmerican keyboard not mapping correctly on Fedora 1
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lquijano(a)hotpop.com
I'm using the default LatinAmerican keyboard installed with Fedora 1.
It seems that the X server doesn't have the extra Altgr characters in the
keyboard map (i.e.: '\', '~', '`'). The file keyboard.c specifies those
characters, so there is a mismatch (Wine ends up using the Spanish layout).
I'm submitting a patch to remove the extra chars. They are still recognized in
notepad, but the X11DRV_KEYBOARD_DetectLayout shouldn't have any problems now.
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Summary: Winecheck should check for the unhide mount option
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lquijano(a)hotpop.com
As for:
http://www.winehq.org/site/docs/wine-user/config-drive-main
Shouldn't winecheck make sure that this option "unhide" is present in /etc/fstab?
Is there any possible complications in just doing a grep or awk?
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------- Additional Comments From vvy2000(a)ua.fm 2004-30-01 05:36 -------
So today(20040130) I've tryed CVS and can confirm: in Outsideview32 corruption disappeared,
but in Procomm I havn't any changes.
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------- Additional Comments From vvy2000(a)ua.fm 2004-30-01 01:38 -------
In Outsideview32 corruption - extra icons in left and right. But in Procomm you can see main
window in which program get tty commands and outputs isn't visible.
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------- Additional Comments From jared(a)puck.nether.net 2004-29-01 20:36 -------
I'm also seeing this as well and have tried a number of tricks to determine
what's causing it..
while running mapsource under win98, it appears to be creating its own
directory and files like this:
Directory of C:\WINDOWS\TEMP\MapSource
. <DIR> 04-30-03 11:58p .
.. <DIR> 04-30-03 11:58p ..
MAPSOU~1 LOG 178 10-23-03 6:24p MapSource.log
DOCE211 TMP 978 01-29-04 9:15p docE211.TMP
00000025 MDR 1,947,085 01-29-04 9:15p 00000025.MDR
IMGE203 TMP 15,896,064 01-29-04 9:16p imgE203.TMP
4 file(s) 17,844,305 bytes
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aric(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From aric(a)codeweavers.com 2004-29-01 17:31 -------
Fixed with the patch i just submitted to wine-patches
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andy(a)rosen-berg.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From andy(a)rosen-berg.de 2004-29-01 17:06 -------
Fixed since 12/12/03
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Summary: Dropped mouse movement in Half-Life/Counter-Strike with
Steam or another Win app
Product: Wine
Version: 20031212
Platform: PC
URL: http://steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jan_B(a)gmx.ch
When playing Half-Life/Counter-Strike 1.6 with Steam, the sensitivity changes
all the time making it hard to aim.
Steps to reproduce:
1) Get CS 1.6 running with Steam OR get CS 1.5 plus another app running.
2) Make sure mouse acceleration is disabled.
3) Feel the sensitivity change depending on the viewing direction (probably CPU
load) or measure if necessary.
4) Kill Steam.exe or the other app.
5) See that the sensitivity is now constant. No dropped mouse movement.
I don't know Wine good enough (yet) to guess what the cause of the problem is
but developers probably do.
I realise that this bug isn't important to most developers but many users that
play a Half-Life mod (and probably other games that need more than one
executable running) would really like a fix.
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------- Additional Comments From us(a)the-edmeades.demon.co.uk 2004-29-01 15:05 -------
I have just done some testing with the AOE2 demo, and it seems fine, although
it has a problem with keyboard input (resorted to pasting in a name),
transparency was a little too transparent, and it was extremely slow and
jerky, but the first mission started ok. (This was with wine cvs 20031212, and
a few local patches but nothing relevant here).
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Summary: release 20020121 does not use fake-windows of previous
wine version and some apps do not work that worked in
previous wine
Product: Wine
Version: 20040121
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: norbert.notz(a)gmx.de
release 20020121 does not use fake-windows of previous wine version (it
overwrites it) and some apps do not work that worked in previous wine:
For example the installer of WinRAR (http://www.rarlab.com/rar/wrar330.exe)
which worked fine in previous wine does not work anymore. The GUI is not shown
and strange directories are generated inside fake-windowd.
Also other apps do not work anymore!!!!
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------- Additional Comments From us(a)the-edmeades.demon.co.uk 2004-29-01 14:19 -------
Where is the there is an NHL 2004 demo downloadable from?
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Summary: When running Half-Life in software mode, the screen is
not updated
Product: Wine
Version: 20040121
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skorka(a)gmx.net
Hi there,
the bug appears in Wine-20040121 and before (don't ask how long). I'm
using a linux only install. The problem is as follows:
When starting a game (i.e. telling HL to load a map), the "Loading" splash
screen is displayed, but then the screen is no longer updated, the splash
screen stays there until a redraw of the window (i.e. by hiding or
minimizing) is forced. The screen is then repainted in black and stays
black. The game itself however is running fine (you can tell because you
can hear sound when the intro starts, or your footsteps when moving
around). When escaping to the menu, the menu works.
Judging from a '--debugmsg +all' there are quite a lot of calls to
CreateRectRgn, CombineRgn, etc.., so those are probably involved in
drawing (I'm not a windows programmer myself). 'REGION_DumpRegion' is
also called a lot (btw: this does nothing more than producing trace
messages. Is this a bug?). Finally there are calls to BitBlt, GetDCEx
and consorts, but not as many. I can provide a full log, but it is 5 MB
in Size.
Daniel
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------- Additional Comments From dclark(a)akamail.com 2004-29-01 13:11 -------
You did not specify what corruption. If you are talking about the extra icons in
the upper left and right, then this is fixed in a current CVS version.
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Andrew.Talbot(a)talbotville.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From Andrew.Talbot(a)talbotville.com 2004-29-01 12:23 -------
Patch #10904 has fixed the problem. Thanks!
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bero(a)arklinux.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bero(a)arklinux.org
------- Additional Comments From bero(a)arklinux.org 2004-29-01 12:12 -------
Just tried, and the same problem still occurs w/ CVS 2004/01/24.
No native DLLs whatsoever installed.
On another odd note, the Corel Draw installer created some weird directories
before exiting claiming it doesn't have admin privileges:
C:\My Do
C:\Wi
C:\WIN
C:\WINDOW
C:\WINDOWS???
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Summary: some program view is corrupted.
Product: Wine
Version: 20040121
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vvy2000(a)ua.fm
I use wine for Symantec Procomm Plus and Crystal Point Outsideview32. All had worked
normally before update wine from 2003-09-11 to 2003-12-12.
After update window of this program is corrupted. In wine-20040121 this problem not solved
too.
I make snapshots with using wine-20030911 and wine-20040121, but I cann't attach this files
for this bug report. I can send it by request.
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------- Additional Comments From willie(a)froq.net 2004-29-01 06:55 -------
Sorry, of course you have a tablet. So, the workaround will disable wintab
support, but at least the application won't crash...
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------- Additional Comments From willie(a)froq.net 2004-29-01 06:46 -------
This is a problem with Wine's wintab and recent Nvidia drivers.
Since you don't seem to use a tablet, use WINEDLLOVERRIDES="wintab32=n" as
workaround 'till the issue gets fixed.
I already informed Aric about this problem yesterday.
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------- Additional Comments From ceztko(a)libero.it 2004-29-01 06:35 -------
Latest progresses in wine-dev ml:
>> That's because the app expects a 16-bit driver. You should use
>> "wineps16" instead of "wineps" in your win.ini (of course depending on
>> what the app actually wants to do with the driver it may not work; but
>> at least it should load).
>>
>> --
>> Alexandre Julliard
>> julliard(a)winehq.com
> Ok, but the cups autoconfiguration set "wineps" in win.ini, and it seems
> impossible to ovveride this settings... Maybe a synlinks wineps.drv.so -->
> wineps16.drv.so in /etc/lib/wine/lib/wine can help?
> Francesco Pretto
> ceztko(a)libero.it
>
No, you can't really fix that with symlinks, the dll names are built
into the dlls themselves. If the win.ini entry is set by the cups code
then it should be fairly easy to change it to store wineps16
instead. This may break something else, but I guess we'll see...
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mike(a)theoretic.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aric(a)codeweavers.com
------- Additional Comments From mike(a)theoretic.com 2004-29-01 03:45 -------
CCing Aric
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------- Additional Comments From cjcastor(a)bsu.edu 2004-29-01 00:41 -------
I'm sorry if I'm repeating myself; however, the summary seems horribly
abbreviated. I can install gunbound from gunbound.net; however it will not
autoconnect to the download server. I would greatly appreciate any help as this
is the only reason I still have a windows partition.
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Summary: Can't load executable, "could not map section .data,
file probably truncated"
Product: Wine
Version: 20040121
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr_saraiva(a)ig.com.br
BUG 311 is back again.
[mark@localhost mark]$ wine calc.exe
err:module:map_image Could not map section .data, file probably truncated
wine: could not load L"F:\\calc.exe" as Win32 binary
this "F" drive type is set as "network" on config. "hd" gives me the same error,
but if i change it to "floppy" it works fine.
Ps.: WineX runs this fine.
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Summary: BadMatch with XInputExtension (PSP7 doesn't work
anymore)
Product: Wine
Version: 20040121
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)leandropardini.com.ar
Paint Shop Pro 7 used to work fine in earlier builds, but it does no longer work
with 20040121; someone in the newsgroup suggested it was because of the new
tablet support and told me to post a report with --debugmsg +wintab32. Here it is:
[leandro@localhost Paint Shop Pro 7]$ wine --debugmsg +wintab32 psp
fixme:ole:CoRegisterMessageFilter stub
trace:wintab32:DllMain 0x43640000, 1, (nil)
trace:wintab32:DllMain Initialization
trace:wintab32:TABLET_WindowProc Incoming Message 0x81 (0x00000000, 0x430b6348)
trace:wintab32:TABLET_WindowProc Incoming Message 0x83 (0x00000000, 0x406cee68)
trace:wintab32:TABLET_WindowProc Incoming Message 0x1 (0x00000000, 0x430b6348)
trace:wintab32:TABLET_WindowProc Incoming Message 0x5 (0x00000000, 0x00000000)
trace:wintab32:TABLET_WindowProc Incoming Message 0x3 (0x00000000, 0x00000000)
trace:wintab32:LoadTablet Initilizing the tablet to hwnd 0x200bf
trace:wintab32:X11DRV_LoadTabletInfo Trying device 0(Mouse1)
trace:wintab32:X11DRV_LoadTabletInfo Trying device 1(NVIDIA Event Handler)
trace:wintab32:X11DRV_LoadTabletInfo Is Extension Device
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 148 (XInputExtension)
Minor opcode of failed request: 28 (X_GetDeviceButtonMapping)
Serial number of failed request: 3733
Current serial number in output stream: 3733
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abdul.ahmad(a)utoronto.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|NHL 2004 Testing Report |Version.dll Implementation
| |Problems/NHL 2004 Testing
| |Report
------- Additional Comments From abdul.ahmad(a)utoronto.ca 2004-28-01 17:36 -------
seems the problem with nhl2004 is wine's current implementation of
version.dll... seems as though GetFileVersionInfoA is critical to
BrowserEngine_PC_z.dll... does anyone here know version.dll well and would care
to share some insight?
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------- Additional Comments From robinpfeifer(a)web.de 2004-28-01 13:37 -------
I don't know about a downloadable demo, but I don't think there will be, given
that it's quite old.
I guess I'm missing something in the instructions about the better backtrace;
I found out that it is wine-pthread, but when I used the export command as
given I seem to have made wine unusable; when I started wine I then got the
error "wine: could not exec /usr/local/bin/wine-pthread-pthread". I have since
reset WINELOADER to /usr/local/bin/wine again, so it works again, but I
suppose that result is not what you expected :)
Robin
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hatky(a)users.sf.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From hatky(a)users.sf.net 2004-28-01 13:32 -------
Working :)
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hatky(a)users.sf.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From hatky(a)users.sf.net 2004-28-01 13:27 -------
Right + it no longer does that
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hatky(a)users.sf.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From hatky(a)users.sf.net 2004-28-01 13:22 -------
And even closed :)
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hatky(a)users.sf.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From hatky(a)users.sf.net 2004-28-01 13:22 -------
Currect, I tried now tried the latest version and besides a few font display
glithes and agreement not apearing on the instaltion it look to be working...
Sorry I had to retest it myself :).
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Bug 79 depends on bug 1459, which changed state.
Bug 1459 Summary: Developer Documentation - 5.1. Adding New Languages stage 2
http://bugs.winehq.org/show_bug.cgi?id=1459
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
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hatky(a)users.sf.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From hatky(a)users.sf.net 2004-28-01 13:07 -------
I do not remember opening any doc bugs........
since "original content was lost" I close it as invalid.
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hatky(a)users.sf.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From hatky(a)users.sf.net 2004-28-01 13:02 -------
Half-life: Counter strike runs with current CVS at my retest, I changed the
config a bit:
UseXRandR = "N" ; when in was "Y" then the keystrokes went only to the konsole
and not to the game
And DoubleBuffer = "Y" made the game stop blinking, I will try on another game
I had blinking (gta2), I tought it was some regression bug :)
Bedrock Bowling still isn't detecting a eD card but it made some problem in
some windows boxs as well so I will drop it for now.
Consider this bug FIXED! :) .
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Bug 1434 depends on bug 1696, which changed state.
Bug 1696 Summary: Wine does not register screen dept in the registry properly
http://bugs.winehq.org/show_bug.cgi?id=1696
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
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njh(a)bandsman.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WONTFIX
------- Additional Comments From njh(a)bandsman.co.uk 2004-28-01 12:26 -------
Closing. It's too much hassle.
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http://bugs.winehq.org/show_bug.cgi?id=1950
------- Additional Comments From Andrew.Talbot(a)talbotville.com 2004-28-01 12:26 -------
Has the patch been considered for approval yet? (The bug still persists in
wine-20040127 14:29 CST.)
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http://bugs.winehq.org/show_bug.cgi?id=1698
------- Additional Comments From hatky(a)users.sf.net 2004-28-01 12:18 -------
Well in current CVS I get a msgbox of
"Run-time error'419':
Permission to use object denied"
console:
[hatky@n Monopol210]$ wine Monopol.exe
fixme:ole:CoRegisterMessageFilter stub
fixme:ole:OleLoadPictureEx
(0x4126f06c,128717,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x406cfb0c),
partially implemented.
fixme:ole:OLEPictureImpl_Construct Unsupported type 3
fixme:ole:OLEPictureImpl_get_hPal (0x40392258)->(0x406cfa50): stub
fixme:ole:OleLoadPictureEx
(0x41271cec,2246,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x406cf914),
partially implemented.
err:ole:CoGetClassObject couldn't load InprocServer32 dll
H:\unsorted\Monopol210\mswinsck.ocx
fixme:ole:CoRegisterMessageFilter stub
I don't get why couldn't he load mswinsck.ocx, it is in the current directry
in is fat32 so there is no premition stuff...
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mike(a)theoretic.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From mike(a)theoretic.com 2004-28-01 11:54 -------
The RPM is corrupted. Redownload it.
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mike(a)theoretic.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aric(a)codeweavers.com
------- Additional Comments From mike(a)theoretic.com 2004-28-01 11:53 -------
Is there a downloadable demo of this app anywhere? It looks like the crash is in
the new wintab code (surprise surprise). The app regressed because it stresses a
codepath not used by Photoshop which was the primary test app IIRC.
CCing aric, as he implemented this code.
BTW to get a decent backtrace you need to set WINELOADER to whatever your wine
binary is (wine-pthread or wine-kthread). Check using ps to see which is used,
then do export WINELOADER="/usr/local/bin/wine-pthread" or whatever.
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------- Additional Comments From hatky(a)users.sf.net 2004-28-01 11:52 -------
Current CVS retest (of the dxdiag prog only) results in a message of "Error:
Could not load RICHED32.DLL" the file is present in the running directory and
I also copyed it to fake_c/windows/system
console:
[hatky@n winexe]$ wine dxdiag
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) -
stub!
fixme:ole:CoCreateInstance no classfactory created for CLSID
{4590f811-1d3a-11d0-891f-00aa004b2e24}, hres is 0x80040154
err:ver:VerQueryValueW called on NE resource!
fixme:heap:GlobalMemoryStatusEx we should emulate the 4GB bug here, as per
MSDN
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property:
{f2957840-260c-11d1-a4d8-00c04fc28aca}
fixme:system:EnumDisplayDevicesW ((nil),0,0x406ceedc,0x00000000), stub!
fixme:system:EnumDisplayDevicesW (0x406ceee0,0,0x406ceb94,0x00000000), stub!
[hatky@n winexe]$ wine dxdiag
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) -
stub!
fixme:ole:CoCreateInstance no classfactory created for CLSID
{4590f811-1d3a-11d0-891f-00aa004b2e24}, hres is 0x80040154
err:ver:VerQueryValueW called on NE resource!
fixme:heap:GlobalMemoryStatusEx we should emulate the 4GB bug here, as per
MSDN
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property:
{f2957840-260c-11d1-a4d8-00c04fc28aca}
fixme:system:EnumDisplayDevicesW ((nil),0,0x406ceedc,0x00000000), stub!
fixme:system:EnumDisplayDevicesW (0x406ceee0,0,0x406ceb94,0x00000000), stub!
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------- Additional Comments From hatky(a)users.sf.net 2004-28-01 11:21 -------
Try downloading the ms arial font from the program I told you and report the
result
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