https://bugs.winehq.org/show_bug.cgi?id=50142
Bug ID: 50142
Summary: winedbg fails to run programs
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: jdawin(a)math.uni-bielefeld.de
Distribution: ---
Created attachment 68640
--> https://bugs.winehq.org/attachment.cgi?id=68640
Output of winedbg running notepad.exe
Hi,
since commit 419abd49a1f816e5a869dbf4cc81114cd516138b winedbg fails to run
programs on my machine. Example: notepad.exe
CPU: Intel Core2 Quad Q9550
OS: Arch Linux 5.9.6-arch1-1 x86_64
See error message in the attachment.
With commit ec1ea1ea1b2469a526f4bbc38aab404b7a2b062c after entering 'c' on the
Wine-dbg prompt, notepad starts.
With 419abd49a1f816e5a869dbf4cc81114cd516138b nothing happens.
Regards,
Jean Rene
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https://bugs.winehq.org/show_bug.cgi?id=50124
Bug ID: 50124
Summary: Sniper Elite V2 smoke, fire are visible through
objects with vulkan renderer
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68618
--> https://bugs.winehq.org/attachment.cgi?id=68618
screenshot
0aa8:fixme:d3d:wined3d_context_vk_update_descriptors NULL constant buffer views
not implemented.
0aa8:err:d3d:wined3d_context_vk_apply_draw_state Failed to update shader
descriptors.
0aa8:err:d3d:adapter_vk_draw_primitive Failed to apply draw state.
wine-5.21-69-gb940c5e7c91
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https://bugs.winehq.org/show_bug.cgi?id=49614
Bug ID: 49614
Summary: Regression: Steam win32 client floods with
"CreateSharedImage: invalid format" before crashing
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ikalvachev(a)gmail.com
Regression SHA1: 905a52b3b6654c90198713d2847bbeb8f6490d41
Distribution: Slackware
I'm on Radeon HD5670 (Evergreen) card using latest Mesa 12.1.4 (R600 driver).
Starting `steam.exe -no-cef-sandbox` . After successful login the messages:
---
[0725/140419.170:ERROR:shared_image_backing_factory_gl_texture.cc(800)]
CreateSharedImage: invalid format
[0725/140419.171:ERROR:shared_image_factory.cc(419)] CreateSharedImage: could
not create backing.
[0725/140419.171:ERROR:shared_image_stub.cc(166)] SharedImageStub: Unable to
create shared image
---
flood the screen and after a minute steam.exe crashes.
I did a bisect between wine-5.12 and wine-5.13 and landed on:
---
commit 905a52b3b6654c90198713d2847bbeb8f6490d41
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Tue Jul 14 14:10:33 2020 +0200
wined3d: Automatically assign reported driver D3D version / feature level.
---
The current wine git also has the issue.
The attached logs are compiles at this commit and right before it.
Note. The wine-5.12 also has issues displaying the browser content (messages
about presentation), but it's a separate issue and at least it doesn't flood
and crash.
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http://bugs.winehq.org/show_bug.cgi?id=20352
Summary: 3ds max fails to start: "adlmdll.dll failed to
initialize"
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tilbjornar(a)gmail.com
Created an attachment (id=24103)
--> (http://bugs.winehq.org/attachment.cgi?id=24103)
terminal output, no debugging
3ds max fails to start, with the error message:
err:module:attach_process_dlls "adlmdll.dll" failed to initialize, aborting
I've tried to get some debugging output. It seems like OpenFileMappingA returns
a null value, which I understand means an error.
I've attached the normal terminal output, as well as debug output resulting
from running:
WINEDEBUG=+wgl,+seh,+loaddll,+tid,+relay wine 3dsmax.exe /nohardware
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https://bugs.winehq.org/show_bug.cgi?id=49831
Bug ID: 49831
Summary: winetricks dotnet30sp1 fails
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: z.figura12(a)gmail.com
Distribution: Gentoo
wine: Unhandled page fault on read access to 006E0069 at address 7EAC30C4
(thread 0244), starting debugger...
0244:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x7b010074
0024:err:msi:execute_script Execution of script 0 halted; action
L"EPUpdateInstallAction" returned 1627
0024:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1627
0024:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 3)
0024:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 3)
0024:err:msi:custom_get_thread_return Invalid Return Code 3
0024:err:msi:execute_script Execution of script 2 halted; action
L"[C:\\windows\\\\$NtUninstallXPSEP$\\spuninst\\spuninst.exe<=>S-1-5-21-0-0-0-1000<=>{6A69D94E-C569-4154-9643-72E94D1DDFDA}]EPUpdateRollback"
returned 1603
/home/austin/wine-git/wine msiexec /i XPSEP XP and Server 2003 32 bit.msi /qb
returned status 91. Aborting.
Regression introduced by:
699e0a55ea71e2506917e38fc85cb4ae23a9cd1a is the first bad commit
commit 699e0a55ea71e2506917e38fc85cb4ae23a9cd1a
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Mon Sep 7 23:13:29 2020 -0500
wintrust: Translate a lack of open mode flags to OPEN_ALWAYS.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=50353
Bug ID: 50353
Summary: OpenWorkNT: CreateFile \\.\TICalcCOM1 error
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: estellnb(a)elstel.org
Distribution: ---
The TI Graph Link software does not work. It reports the following error when I
try to connect via COM1 to my calculator:
OpenWorkNT: CreateFile \\.\TICalcCOM1 error
I can switch from black cable to grey cable and then this error does not appear
but the transmission fails because I have a black cable. The software works in
qemu with the black cable option. Where is \\.\TICalcCOM1. Can I not simply
change file permissions in that directory to make it work?
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https://bugs.winehq.org/show_bug.cgi?id=49675
Bug ID: 49675
Summary: Fable 3 has no sound for dialog without native
xaudio2_6
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Fable III requires the native xaudio2_6.dll for dialog to be audible, as well
as the intro "Microsoft" logo. Interestingly, the Lionhead studios logo (right
after) plays sound fine, and some background sounds work too.
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https://bugs.winehq.org/show_bug.cgi?id=50264
Bug ID: 50264
Summary: Application unable to communicate with server with tls
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 68802
--> https://bugs.winehq.org/attachment.cgi?id=68802
console log with error
Console will show "GnuTLS error: Key usage violation in certificate has been
detected."
and tool will failed.
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https://bugs.winehq.org/show_bug.cgi?id=44767
Bug ID: 44767
Summary: NosMall don't work in Nostale, even when using ie8 in
win32 prefix.
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: theszczepancio(a)gmail.com
Distribution: ---
Created attachment 60789
--> https://bugs.winehq.org/attachment.cgi?id=60789
Log of console output.
Also sometimes causing game to crash.
https://i.imgur.com/GbnVqoN.png
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http://bugs.winehq.org/show_bug.cgi?id=32946
Bug #: 32946
Summary: Flash player plug-in doesn't display anything with
built-in iexplore
Product: Wine-gecko
Version: unspecified
Platform: x86
URL: http://download.macromedia.com/pub/flashplayer/install
ers/archive/fp_11.5.502.146_archive.zip
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: dmitry(a)baikal.ru
Classification: Unclassified
This is a separate report from bug 32772, this one is about not working
Flash plugin.
Since winetricks has not been updated to support recent Flash player releases
it needs to be installed manually (flash 11.5.502.146 is the latest one):
rm -rf ~/.wine
wget
http://download.macromedia.com/pub/flashplayer/installers/archive/fp_11.5.5…
wine fp_11.5.502.146_archive/11_5_r502_146/flashplayer11_5r502_146_winax.exe
wine iexplore http://www.adobe.com/software/flash/about
About Flash page correctly reports "You have version 11,5,502,146 installed",
but Flash demo actually doesn't show (although comments in the bug 15092
claim that at one point Flash worked fine in built-in iexplore and youtube).
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https://bugs.winehq.org/show_bug.cgi?id=49127
Bug ID: 49127
Summary: wine-gecko fails to build with linux ->
i686-w64-mingw32-gcc 10.0
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bero(a)lindev.ch
Distribution: ---
Trying to build wine-gecko (after fixing bug 49126 with the patch attached to
it) on a box with an i686-w64-mingw32 crosscompiler toolchain built with
binutils 2.34, gcc 10.0-RC and mingw64 7.0 fails:
In file included from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsJSEnvironment.h:18,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/CallbackObject.h:30,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/CallbackInterface.h:19,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/EventListenerBinding.h:10,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/EventListenerManager.h:11,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/DOMEventTargetHelper.h:19,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/AudioNode.h:10,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/AnalyserNode.h:10,
from
/home/bero/Downloads/wine-gecko-2.47.1/dom/media/webaudio/AnalyserNode.cpp:7,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dom/media/webaudio/Unified_cpp_dom_media_webaudio0.cpp:2:
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsThreadUtils.h:336:63:
warning: ignoring attributes applied to ‘R (C::*)(As ...)’ after definition
[-Wattributes]
336 | struct nsRunnableMethodTraits<R(__stdcall C::*)(As...), Owning>
| ^
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsThreadUtils.h:336:8:
error: redefinition of ‘struct nsRunnableMethodTraits<R (C::*)(As ...),
Owning>’
336 | struct nsRunnableMethodTraits<R(__stdcall C::*)(As...), Owning>
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsThreadUtils.h:327:8:
note: previous definition of ‘struct nsRunnableMethodTraits<R (C::*)(As ...),
Owning>’
327 | struct nsRunnableMethodTraits<R(C::*)(As...), Owning>
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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https://bugs.winehq.org/show_bug.cgi?id=49126
Bug ID: 49126
Summary: wine-gecko fails to build on host systems with python
3.8
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bero(a)lindev.ch
Distribution: ---
Created attachment 67122
--> https://bugs.winehq.org/attachment.cgi?id=67122
Fix (minus the needed pip update)
Various python scripts in wine-gecko use functions that have been removed in
python 3.8.x:
platform.linux_distribution() in build/mach_bootstrap.py,
python/mozboot/mozboot/bootstrap.py,
testing/mozbase/mozinfo/mozinfo/mozinfo.py,
testing/mozharness/mozinfo/mozinfo.py and
media/webrtc/trunk/tools/gyp/gyptest.py (probably the last one isn't actually
used)
time.clock() in python/mozbuild/mozbuild/config_status.py
Furthermore, the version of pip that's bundled in
python/virtualenv/virtualenv_support/pip-8.0.2-py2.py3-none-any.whl uses
platform.linux_distribution() as well. This is fixable by replacing this file
with current upstream pip,
https://files.pythonhosted.org/packages/54/2e/df11ea7e23e7e761d484ed3740285…
The replacement for platform.linux_distribution() needs the distro module
pulled in, so the virtualenv config needs to be updated as well.
Attaching a patch that fixes the issues except the pip update (binary files
don't go well with patch files...)
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https://bugs.winehq.org/show_bug.cgi?id=50350
Bug ID: 50350
Summary: Tender loving Care webm videos dont play at all.
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
Created attachment 68936
--> https://bugs.winehq.org/attachment.cgi?id=68936
log errors
Tender loving Care (FMV game) webm videos dont play at all.
https://www.gog.com/game/tender_loving_care
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https://bugs.winehq.org/show_bug.cgi?id=43500
Bug ID: 43500
Summary: Wine gecko will not install
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: amandamartz14(a)gmail.com
I have a 2010 MacBook Pro (no idea what the hardware is, I'm not a techy
person) and I'm trying to install a game for my niece that I used to play and
the Wine gecko will not install. I click install and then a pop-up comes up
saying and interruption occurred and to try again later. I tried again for 2
hours and still wouldn't work.
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https://bugs.winehq.org/show_bug.cgi?id=39103
Bug ID: 39103
Summary: wine-gecko-2.40.0 win64 msvc build broken
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: Other
Created attachment 52098
--> https://bugs.winehq.org/attachment.cgi?id=52098
build log
win32 build works fine, win64 is broken.
Using mozilla-build 2.0.0 on windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=35041
Bug #: 35041
Summary: Garmin Express Fit crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg(a)rhobard.com
Classification: Unclassified
Created attachment 46714
--> http://bugs.winehq.org/attachment.cgi?id=46714
Backtrace for Garmin Express Fit crash
Attempted to install and run Garmin Express Fit software
(http://www8.garmin.com/support/agree.jsp?id=6741) and it crashed immediately
on launch. Back trace attached.
Please let me know if there is anything else I need to do, it's my first bug!
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https://bugs.winehq.org/show_bug.cgi?id=50347
Bug ID: 50347
Summary: Mighty Switch Force! Collection (GOG edition) has
corrupted graphics under certain conditions
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ja-key(a)comcast.net
Distribution: ---
When playing Incident 16 in Mighty Switch Force! Hyper Drive Edition in the GOG
version of the game Mighty Switch Force! Collection, if you die during the boss
fight at the end of the stage and respawn again at the beginning of the fight,
sprites/characters/objects will not erase their old positions when they move,
so eg your character sprite will leave a "trail" behind itself. This only
happens after dying once in the boss fight.
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https://bugs.winehq.org/show_bug.cgi?id=50344
Bug ID: 50344
Summary: wine failed to import HKLM from command line
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Hello!
I'm trying to import .reg file using linux command line: "wine regedit 123.reg"
and only HKCU keys are imported HKLM keys are ignored! I've tried multiply wine
versions and all failed (winehq-5.20, lutris etc...)
You can easy reproduce it using clean WINE prefix. Reg file:
REGEDIT4
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\GameUX\Games\{BCF632EC-0AF8-4E44-9B14-50E9D3F3B114}]
"ApplicationId"="{BCF632EC-0AF8-4E44-9B14-50E9D3F3B114}"
"ConfigApplicationPath"="C:\\GOG Games\\The Witcher Enhanced Edition\\"
"ConfigGDFBinaryPath"="C:\\GOG Games\\The Witcher Enhanced
Edition\\goggame-1207658924.dll"
"Description"="The Witcher Enhanced Edition Director's Cut"
"Title"="The Witcher Enhanced Edition Director's Cut"
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows
NT\CurrentVersion\AppCompatFlags\Layers]
"C:\\GOG Games\\The Witcher Enhanced Edition\\launcher.exe"="DISABLEDWM
HIGHDPIAWARE RUNASADMIN WIN7RTM"
"C:\\GOG Games\\The Witcher Enhanced Edition\\System\\witcher.exe"="DISABLEDWM
HIGHDPIAWARE RUNASADMIN WIN7RTM"
[HKEY_LOCAL_MACHINE\Software\Wow6432Node\CD Projekt Red\The Witcher]
"InstallFolder"="C:\\GOG Games\\The Witcher Enhanced Edition\\"
"IsDjinniInstalled"=dword:00000001
"Language"="3"
"RegionVersion"="WE"
[HKEY_CURRENT_USER\Software\CD Projekt RED\Witcher\Settings]
"TextLanguage"="3"
"VoiceLanguage"="3"
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https://bugs.winehq.org/show_bug.cgi?id=50342
Bug ID: 50342
Summary: Resident Evil Revelations 2 crashes if csmt is
disabled.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 68930
--> https://bugs.winehq.org/attachment.cgi?id=68930
RER2-Terminal and BT.txt
Resident Evil Revelations 2 crashes if csmt is disabled with wine-6.0rc2.
Tested in clean wine prefix.
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https://bugs.winehq.org/show_bug.cgi?id=50324
Bug ID: 50324
Summary: Soul Reaver 2 Demo Crashes on startup.
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Soul Reaver 2 Demo Crashes on startup with wine-6.0rc2. Tested in a clean
wineprefix.
Here is the link to Soul Reaver 2 demo.
https://games.softpedia.com/get/Games-Demo/Legacy-of-Kain-Soul-Reaver-2.sht…
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https://bugs.winehq.org/show_bug.cgi?id=50110
Bug ID: 50110
Summary: Elite Dangerous Launcher (wine-5.21):
AccessViolationException Protected Memory
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Created attachment 68601
--> https://bugs.winehq.org/attachment.cgi?id=68601
shell output from wine-staging-5.21
In wine-5.21 and wine-staging-5.21 (tested both) the Elite Dangerous launcher
exits immediately with this error:
Unhandled Exception: Attempted to read or write protected memory. This is often
an indication that other memory is corrupt.
See the attachment for shell output by wine-stating-5.21.
wine and wine-staging 5.20 worked fine (and still work fine - so my hardware
memory definitely shouldn't be corrupt).
OS: Debian-11 Beta (Bullseye)
CPU: AMD Phenom(tm) II X4 955 Processor
memory / RAM: 12 GB
Wine-5.21 from https://dl.winehq.org/wine-builds/debian/
Wine-Staging-5.21: compiled myself
CFLAGS: -march=amdfam10 -O2
(with wine-staging version 5.19 and 5.20 these CFLAGS worked fine)
Notes:
The launcher worked with wine-staging-5.20.
But if you actually want to launch the game with wine-staging >= 5.16 you need
the patch from this bug report.
https://bugs.winehq.org/show_bug.cgi?id=49782
Some problems the launcher had with Wine versions < 5.15
https://bugs.winehq.org/show_bug.cgi?id=49609https://bugs.winehq.org/show_bug.cgi?id=48132
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https://bugs.winehq.org/show_bug.cgi?id=50339
Bug ID: 50339
Summary: MUSICUS!: taps on touch screen do not register as
clicks
Product: Wine-staging
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
There is a free demo version that can be downloaded here:
https://musicus.over-drive.jp/trial/ [click the link saying ”ダウンロード版”, in
green]; it's affected just like the full version. Setting the locale to
ja_JP.UTF-8 is required for the Japanese text to display properly, but that's
irrelevant for testing this bug.
The game runs flawlessly, except when using wine-staging taps on a touchscreen
[specifically a Surface Go 2] will not register as left mouse-clicks, they'll
just move the pointer. On-hover events work as normal, e.g. menu items will
highlight, there's just no way to actually send a click.
Wine-devel is fine; the touchpad on the Type Cover works on either version;
Wayland/X11 doesn't make a difference; nor does configuring a virtual desktop.
It's definitely something in staging.
For the record I'm using the official winehq.org packages on Ubuntu 20.04.
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https://bugs.winehq.org/show_bug.cgi?id=50302
Bug ID: 50302
Summary: Invalid certificate is reported for test.winehq.com
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Attempting to connect to <https://test.winehq.com/> via Firefox yields a
warning that the certificate is invalid and self-signed.
This also seems to be causing the wininet:http tests to fail; see e.g.
<https://test.winehq.org/data/76c9dbd4fb99f1257734908906c846a3c25ca77b/linux…>.
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https://bugs.winehq.org/show_bug.cgi?id=37922
Bug ID: 37922
Summary: Unity3D 4.6 (.NET app) freezes/hangs sometimes when
reopening a newly created project
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says. A user in #winehq reported this.
Let's recap the history of the chat first to provide some insights of other
problems encountered and solved.
(skip if you are bored)
--- quote ---
<user> hi, i'm trying to install Unity3D on wine. When i run this script [1]
the installer says "error: dotnet35 conflicts with dotnet20, which is already
installed.". I do that on a clean .wine directory. [1]
https://github.com/Unity3D-Wine-Support/Unity3D-on-Wine/blob/master/unity3d…
--- quote ---
Although this was indeed done on a clean 32-bit prefix, the user likely
interrupted the installation at least once (probably at the time when .NET
2.0/3.0 installer was already run).
Resuming of interrupted steps/recipes via 'winetricks' won't work by design.
The provided logs showed another common problem: Samba/Winbind component
missing.
--- snip ---
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
--- snip ---
In this case it's harmless and not the cause of install failure.
The installation was still suggested though, but never carried out due to
dependency problems.
Next one ...
--- snip ---
Executing wine dotnetfx.exe /q /c:install.exe /q
...
fixme:advapi:LsaOpenPolicy ((null),0x33f2c4,0x00000001,0x33f2b0) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
--- snip ---
Whoops, this should never happen.
Wine-Mono mscoree bootstrapper dll (builtin) still gets loaded after MS .NET
installer started?
--- quote ---
<user> initially i had pacman -S wine-mono, then there are in a unwritable path
<user> Now i removed wine-mono
--- quote ---
Eeek. 'winetricks' automatically handles Mono uninstallation from prefix to
avoid conflicts with .NET installers. Since it was never detected 'installed',
builtin was still there and preferred (it would have worked if Wine was built
with '--disable-mscoree' like in my case).
Instead of trying to fix the issues with Wine 1.7.x present, the user went back
to Wine 1.6
--- quote ---
<user> i'm doing a clean install with 1.6.2
<user> let's see
--- quote ---
--- snip ---
Executing wine dotnetfx.exe /q /c:install.exe /q
...
fixme:advapi:LsaOpenPolicy ((null),0x33f2c4,0x00000001,0x33f2b0) stub
fixme:advapi:LsaClose (0xcafe) stub
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
--- snip ---
That's https://bugs.winehq.org/show_bug.cgi?id=36139 for you.
--- quote ---
<user> lol i need to downgrade gcc or upgrade wine
<user> interesting
--- quote ---
Don't build 1.6.2 with 4.9.0 or apply
https://source.winehq.org/git/wine.git/commit/deb274226783ab886bdb44876944e…
(distros never backported it, only recently).
After he rebuilt Wine 1.6.2, he tried the 'winetricks' recipe again ...
--- quote ---
<user> i've run many times today always removing .wine
<user> same error every time
<focht> works for me here 1.7.34, git. something is broken on your host
<user> the only thing really strange in my host is linux-grsec
<focht> some "i ought to be hardened" stuff?
<user> all the closed source binaries + firefox web pages
<user> + i run them in a seccomp+caps jail (although not wine for now)
<focht> hmm ... you sure that stuff like ptrace has not been disabled but that
"security improvements"?
<user> i check one moment
<user> something is disabled
<user> http://pastebin.com/FEzQjHwx do you see something strange?
<focht> kernel.grsecurity.harden_ptrace = 1 and
kernel.grsecurity.ptrace_readexec = 1 for example
<slackner> <user>: all of the ptrace and ipc related restrictions could easily
break wine, which heavily relies on that - you should try to turn of everything
or even better boot with an unpatched kernel
<focht> talk about shooting yourself in the foot :)
<user> retring with these disabled :-S
<user> wine uses ptrace to intercept priviledged syscalls or something similar?
<slackner> <user>: no, it is used when windows apps try to set the debug
registers, and to read/write memory to/from other wine processes
<user> wow, the installation never gone so far with these grsec flags disabled
--- quote ---
Yay.
Then I managed to reproduce the hang/freeze too, with Wine 1.7.34/GIT.
Unfortunately not reliably.
--- quote ---
<focht> <user>: can't reproduce it anymore ..so random. do you have a reliable
way?
<user> install, create an empty project, (autoclose), (can't reopen)
<user> i'll fire up a virtualbox to do that again
<focht> i created now 5 projects in a row .. each restarts the editor and
opened previous ones .. no problems
<user> all in My Documents?
<focht> yup .. you don't select any packages right?
<user> nope really
...
<focht> hmpf .. wine's pdb parser doesn't like the provided pdb from unity
folder .. winedbg shooting itself in the food (as usual)
<focht> <user>: can you start the app this way: GC_DONT_GC=1 wine ./Unity.exe
and check if the freeze is still present with that
...
<user> what pdb are you talking about?
<focht> the devs of unity provided debug symbols for their app and some
component. probably to gather better bug reports from users (also indicating it
crashes often :)
<focht> Unity.pdb and mono.pdb in the app folder
<user> focht: i get the bug every time i run the executable
<focht> the fixme's are mostly harmless
<user> i know, but i don't understand where the bug lies
<focht> the freeze?
<user> it freezes without starting
<user> could i past here instead of pastebin?
<focht> no
<focht> well there is something strange going on with mono (foss impl. of
.net). multihreaded suspension of threads when those being suspended hold locks
is not nice
<user> i know mono :-P
<focht> mono is always up for nasty surprise
<user> i started three times, but it hangs in <defunct>
<focht> do you kill everything off before and wineserver -k ?
<user> i start in a cgroup jail to see understand the ps -A better; if i exit
from the jail no wineserver
<user> going to bed :-S
<user> night
<focht> gn8 me too
<focht> interesting target for investigation though ... saving here
--- quote ---
Splitting the actual problem into next comment ;-)
Regards
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https://bugs.winehq.org/show_bug.cgi?id=8195
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
--- Comment #34 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, still present.
Fedora 32, Xfce 4.14
$ wine --version
wine-6.0-rc2
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26272
Summary: Unity3D - Can't create a project
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
At first lunch, Unity make us create a new project, but when we select a
directory to save the project into, we have an error message : "Specified path
is not valid (should be a name of non existing or empty directory)."
Log : No error message appears in console when selecting a directory.
Version : Unity 3.2 (Free version)
Link : http://unity3d.com/
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https://bugs.winehq.org/show_bug.cgi?id=37662
Bug ID: 37662
Summary: ResEdit 1.6.3 insaller/downloader crashes early
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
As it says it crashes on launch - dumps some server response data in terminal
and then dies.
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https://bugs.winehq.org/show_bug.cgi?id=50333
Bug ID: 50333
Summary: links on Application DB "Navigation" and "Search"
don't function - no way to get to the database to
enter results
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjacksonboz(a)hotmail.com
Distribution: ---
Wine Application DB can't be opened - "Navigation" and "Search" buttons don't
seem to function (or possibly the instructions are poorly written and some
other page has to be opened first?). This occurs after properly logging in as
a user and has changed in the last 3 days from a functioning site. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=48895
Bug ID: 48895
Summary: Mario Forever 5.0 installer crashes on exit
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while revisiting some old issues I figured out that bug 29832 was incorrectly
closed as fixed some years ago. Apparently people tested with the wrong game
release. Creating new ticket here to track original crash.
It's very important to test the exact version from initial bug report - every
time. From https://bugs.winehq.org/show_bug.cgi?id=29832#c0 backtrace:
--- snip ---
00000024 Mario Forever 5.0.exe
00000025 0
00000026 (D) C:\users\vr\Temp\mrt5cd.tmp\stdrt.exe
0000002b 15
00000029 0
00000028 0
00000027 0 <==
--- snip ---
-> 'Mario Forever 5.0'
I've found a snapshot in Internet Archive:
https://web.archive.org/web/20111101054124/http://www.softendo.com/mario_ga…
I could reproduce the crash with Wine 1.4 until today -> Wine 5.5+. Looks like
heap corruption in installer engine. Might look later into it.
--- snip ---
$ WINEDEBUG=+seh,+relay,+heap wine ./Install_Mario_Forever_v5_0.exe >>log.txt
2>&1
...
007d:Call KERNEL32.CreateProcessA(00000000,00ad4038
"\"C:\\users\\focht\\Temp\\mrt6e38.tmp\\stdrt.exe\" /SF \"C:\\Program Files
(x86)\\softendo.com\\Mario Forever 5.0\\Mario Forever 5.0.exe\"
/SO94208",00000000,00000000,00000001,00000020,00000000,00000000,0032fe64,0032fe38)
ret=004016b4
...
007d:Ret KERNEL32.CreateProcessA() retval=00000001 ret=004016b4
...
007f:Call ntdll.RtlAllocateHeap(024d0000,00000000,00000090) ret=103136e9
007f:trace:heap:RtlAllocateHeap (0x24d0000,70000062,00000090): returning
0x24ee378
007f:Ret ntdll.RtlAllocateHeap() retval=024ee378 ret=103136e9
007f:Call ntdll.RtlAllocateHeap(024d0000,00000000,00000060) ret=103136e9
007f:err:heap:HEAP_ValidateInUseArena Heap 0x24d0000: block 0x24ee378 tail
overwritten at 0x24ee408 (byte 0/8 == 0x20)
007f:trace:heap:HEAP_Dump Heap: 0x24d0000
007f:trace:heap:HEAP_Dump Next: 0x1970000 Sub-heaps: 0x24d0014
...
am Files (x86)\softendo.com\Mario Forever 5.0\Mario Forever 5.0.exe:
/home/focht/projects/wine/mainline-src/dlls/ntdll/heap.c:465: HEAP_GetPtr:
Assertion `FALSE' failed.
007f:trace:seh:raise_exception code=80000101 flags=1 addr=0xf7fee949
ip=f7fee949 tid=007f
007f:trace:seh:raise_exception eax=00000000 ebx=00000002 ecx=0032f83c
edx=00000000 esi=00000008 edi=00000000
007f:trace:seh:raise_exception ebp=0032f83c esp=0032f820 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000282
007f:trace:seh:call_stack_handlers calling handler at 0x10318d20 code=80000101
flags=1
007f:trace:seh:call_stack_handlers handler at 0x10318d20 returned 1
007f:trace:seh:call_stack_handlers calling handler at 0x44b29a code=80000101
flags=1
...
wine: Assertion failed at address F7FEE949 (thread 007f), starting debugger...
...
0085:Call user32.SetDlgItemTextW(000400a6,00000065,0032eee0 L"The program
stdrt.exe has encountered a serious problem and needs to close. We are sorry
for the inconvenience.") ret=7e9c76c3
--- snip ---
$ sha1sum Install_Mario_Forever_v5_0.exe
af961a2a63f1380731c0f9cb7dc8a0e1447b1618 Install_Mario_Forever_v5_0.exe
$ du -sh Install_Mario_Forever_v5_0.exe
17M Install_Mario_Forever_v5_0.exe
$ wine --version
wine-5.5-325-gca092dcf81
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35059
Bug #: 35059
Summary: Active-HDL student edition fails to install
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 35058
Classification: Unclassified
Noticed while looking at bug 35058.
http://www.aldec.com/students/student.php?id=4
austin@aw25 ~ $ sha1sum Active-HDL_Student_Edition.exe
118c64443717c9110ead15ab676cb98586fe75c7 Active-HDL_Student_Edition.exe
austin@aw25 ~ $ du -h Active-HDL_Student_Edition.exe
1.2G Active-HDL_Student_Edition.exe
austin@aw25 ~ $ wine --version
wine-1.7.7-199-g608b1e1
The only thing the installer shows is:
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
but no files are installed in C:\ or C:\Program Files. I see a few files in
temp folders, but that's it. I'll attach a +msi.
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http://bugs.winehq.org/show_bug.cgi?id=25573
Summary: Autodesk maya and 3ds max will not install
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: williamdunne5(a)hotmail.co.uk
Both of these programs run fine on install then has a problem updating direct x
runtime, I changed it so that wine runs programs using d3d10 but it wouldn't
have any of it, would it be worth copying over all the system32 files from
windows 7 and replacing the wine ones?
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https://bugs.winehq.org/show_bug.cgi?id=50286
Bug ID: 50286
Summary: Tomb Raider Angel Of Darkness - mpeg cutscene is
played with wrong color
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 68848
--> https://bugs.winehq.org/attachment.cgi?id=68848
comparison beetween screenshot
MPEG cutscene in Tomb Raider Angel Of Darkness is played with wrong color, in
other words it's all in a shade of blue.
Videos playing correctly in totem, so it's sure a wine problem.
I don't know if this could be a regression, but videos don't work at all using
native quartz as suggested by other users in appdb.
Attached comparison screenshoot.
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https://bugs.winehq.org/show_bug.cgi?id=49869
Bug ID: 49869
Summary: Battle for Wesnoth 1.14.14-win32 does not start
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68211
--> https://bugs.winehq.org/attachment.cgi?id=68211
console messages
Battle for Wesnoth does not start
Steps to reproduce:
1) $ rm -rf ~/.wine/
2) $ wineboot
3) $ wine ~/Downloads/wesnoth-1.14.14-win32.exe now accept the defaults.
4) $ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Battle\ for\ Wesnoth\
1.14.14/wesnoth.exe Now the game does not start.
Download location:
https://sourceforge.net/projects/wesnoth/files/wesnoth-1.14/wesnoth-1.14.14…
My versions:
$ wine --version
wine-5.17 (Staging)
$ uname -a
Linux cedric-p4 5.8.10-arch1-1 #1 SMP PREEMPT Thu, 17 Sep 2020 18:01:06 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=44134
Bug ID: 44134
Summary: Lego Rock Raiders: crashes soon after launch with
builtin d3drm
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anowlcalledjosh(a)gmail.com
Distribution: ---
Created attachment 59879
--> https://bugs.winehq.org/attachment.cgi?id=59879
Terminal output
Lego Rock Raiders crashes just after launch (after displaying the DDI splash
screen, while the loading screen is visible), but works* with "winetricks
d3drm".
*there's some graphical issues (see the AppDB), but it's entirely playable.
Wine's Windows NT 4.0 setting is required to launch the game, otherwise the DRM
causes a crash.
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https://bugs.winehq.org/show_bug.cgi?id=50309
Bug ID: 50309
Summary: scenecefbrowser.exe throws exception during Starcraft
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jplorenti(a)gmail.com
Distribution: ---
Created attachment 68882
--> https://bugs.winehq.org/attachment.cgi?id=68882
trace from exception
"The program SceneCefBrowser.exe has encountered a serious problem and needs to
close."
This happens when opening Starcraft (current original version) from the
battlenet launcher.
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https://bugs.winehq.org/show_bug.cgi?id=50219
Bug ID: 50219
Summary: [Wine 5.22 regression] Eve Online Fails to Start
Accounts
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.org(a)eternaldusk.com
Distribution: ---
After upgrading from winehq-devel (5.21~groovy) to (5.22~groovy) the EVE Online
launcher still works, but it will fail to launch the actual game client after
you select an account. The client window opens, but then quickly fails/closes
without giving any error dialog, and the launcher complains "Game Client closed
unexpectedly"
Creating a new wine prefix from scratch does not fix the problem.
Backleveling Wine to any previous version eliminates the failure.
I don't currently have a wine build environment set up, so I'm unable to do
proper regression testing to find the offending commit.
The only thing I see in WINEDEBUG output around the time of the client failure
is:
06f0:fixme:ntdll:NtQuerySystemInformation
(0x00000040,0x1540030,0x00200000,0xe8df90) stub
06f0:warn:seh:OutputDebugStringA "[1756:1776:20201129,204452.255:ERROR
process_info.cc:375] NtQuerySystemInformation SystemExtendedHandleInformation:
<failed to retrieve error message (0x13d)> (0xc0000003)\n"
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https://bugs.winehq.org/show_bug.cgi?id=48647
Bug ID: 48647
Summary: wine 5.0+ can't create Windows, "no driver" (previous
versions could)
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patola(a)gmail.com
Distribution: Ubuntu
Created attachment 66505
--> https://bugs.winehq.org/attachment.cgi?id=66505
logs of running winecfg with wine 4.21
No graphical programs run under wine. They can't create Windows.
This bug so far occured in all wine 5.0 and derivatives, from wine 5.0 stable
(from repository) to Proton 5.0.2 and 5.0.3, to wine-staging 5.2, and does not
occur in any wine or wine derivative numbered 4.something. My equipment:
Ubuntu 18.04.4 with latest patches, kernel 5.0.0-lowlatency and sometimes
5.0.0-fmutex from Valve. NVIDIA driver 440.59, NVIDIA RTX 2070 SUPER, 32 GB
RAM, using LVM on one SSD + 2 HDDs. I play a lot of games using wine,
wine-staging and proton, I have libfaudio installed. PPAs: graphics-drivers,
wine and faudio official PPAs.
For comparison, I include the output of the latest working version of wine from
the repositories, winehq-staging=4.21~bionic and the latest non-working version
from repositories, winehq-staging=5.2~bionic. From the command line, I issue
the following commands:
--------
wine --version
rm -rf ~/.wine
WINEDEBUG=warn+all wineboot -u
WINEDEBUG=warn+all winecfg
--------
The output is stored via the "script" command, so the commands are in the log
also.
With wine-staging 4.21: winecfg's window appears.
With wine-staging 5.2 (or 5.0, or wine-stable 5.0 etc.): no window ever
appears.
----------------------
Wine staging 5.2 packages installed (via apt install --install-recommends
winehq-staging):
[11:23] [2200] [patola@risadinha patola]% dpkg -l | egrep -i 'wine|faudio'
ii libfaudio0:amd64
20.02-bionic~1ppa1 amd64
XAudio sound processing reimplementation - library
ii libfaudio0:i386
20.02-bionic~1ppa1 i386
XAudio sound processing reimplementation - library
ii q4wine 1.3.6-2
amd64 Qt GUI for
wine (WINE)
ii wine-staging 5.2~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-amd64 5.2~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-i386:i386 5.2~bionic
i386 WINE Is Not An
Emulator - runs MS Windows programs
ii winehq-staging 5.2~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
------------------------
wine-staging 4.21 packages installed:
ii libfaudio0:amd64
20.02-bionic~1ppa1 amd64
XAudio sound processing reimplementation - library
ii libfaudio0:i386
20.02-bionic~1ppa1 i386
XAudio sound processing reimplementation - library
ii q4wine 1.3.6-2
amd64 Qt GUI for
wine (WINE)
ii wine-staging 4.21~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-amd64 4.21~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-i386:i386 4.21~bionic
i386 WINE Is Not An
Emulator - runs MS Windows programs
ii winehq-staging 4.21~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
-------------------------
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https://bugs.winehq.org/show_bug.cgi?id=50300
Bug ID: 50300
Summary: Star Wars: The Old Republic (SWTOR) crashes in wine
5.22 but works in previous wine versions (ex. wine
5.5)
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: monsterovich(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68871
--> https://bugs.winehq.org/attachment.cgi?id=68871
Stack trace
Here's a log:
https://pastebin.com/ecYKVEKu
Crash stack trace is in the attachments but I can't click "Save as" for some
reason.
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https://bugs.winehq.org/show_bug.cgi?id=50325
Bug ID: 50325
Summary: Grandia2 repeats audio after white apocalypse spell
movie is played.
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Grandia 2 repeats audio after white apocalypse spell movie is played seems like
it's going to repeat spell with wine-6.0rc2. I tested this in a clean wine
prefix.
I have an attachment but it's 2.2G.
WINEDEBUG=+quartz,+gstreamer,+strmbase,+d3d9,+d3d
https://filebin.net/ijk0vqji3f9mwagf
This link will only be up for a week.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.softpedia.com/ge |https://web.archive.org/web
|t/Multimedia/Graphic/Graphi |/20150724061434/http://file
|c-Editors/3D-Studio-Max.sht |s.modacity.net/software/3ds
|ml |max/3dsmax9.zip
CC| |focht(a)gmx.net
Fixed by SHA1| |30577c253a7095184e00a4881c7
| |d05d8a4cb5636
Version|unspecified |0.9.22.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Version|unspecified |0.9.27.
CC| |focht(a)gmx.net
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http://bugs.winehq.org/show_bug.cgi?id=15744
Summary: Microsoft Money 2001 can't open saved files
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.5star-shareware.com/Windows/Hobby/Home-
Finance/ms-money2001-deluxe.html
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 6698
Created an attachment (id=16846)
--> (http://bugs.winehq.org/attachment.cgi?id=16846)
patch
Testing bug 6698, found Money doesn't install anymore.
Seems to have a null pointer dereference:
=>1 0x7e33fe5a sltg_get_typelib_ref+0x15(table=(nil), typeinfo_ref=0,
typelib_ref=0x5e742c) [/home/austin/wine-git/dlls/oleaut32/typelib.c:2873] in
oleaut32 (0x0033efd8)
2 0x7e33fff3 SLTG_DoType+0x11a(pType=0xb5322e, pBlk="
", pTD=0x5e742c, ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:2906] in oleaut32 (0x0033f008)
3 0x7e3401cf SLTG_DoElem+0xcc(pType=0xb5322c, pBlk="
", pElem=0x5e742c, ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:2970] in oleaut32 (0x0033f028)
4 0x7e340ce1 SLTG_DoVars+0x3b8(pBlk="
", pFirstItem="
", pTI=0x5e7348, cVars=6, pNameTable="PORT2Lib", ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:3132] in oleaut32 (0x0033f228)
5 0x7e341997 SLTG_ProcessRecord+0x48(pBlk="
", pTI=0x5e7348, pNameTable="PORT2Lib", pTIHeader=0xb53175, pTITail=0xb532a4)
[/home/austin/wine-git/dlls/oleaut32/typelib.c:3372] in oleaut32 (0x0033f248)
I've got a patch ready, but filing a bug so it doesn't slip through the cracks.
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http://bugs.winehq.org/show_bug.cgi?id=9660
Summary: Microsoft Money 2001 crashes during install
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan(a)xlcus.com
Created an attachment (id=8072)
--> (http://bugs.winehq.org/attachment.cgi?id=8072)
Microsoft Money 2001 crash log (Windows version selected: 2000)
On trying to install Microsoft Money 2001 (By running /msmoney/setup.exe from
CD 2 of Microsoft Works Suite 2001), Wine crashes part way through the
installer. See attached log. This is with a clean ~/.wine directory on Ubuntu
Feisty.
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https://bugs.winehq.org/show_bug.cgi?id=6161
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.20.
URL|http://appdb.winehq.org/app |https://web.archive.org/web
|view.php?iVersionId=53 |/20201212212525/http://down
| |load.fileplanet.com/ftp1/fp
| |new/business/finance/m9uswe
| |b.exe?st=cbGiLP9mY1eCLmG8iH
| |kM_Q&e=1607818797
OS|other |Linux
Hardware|Other |x86
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://appdb.winehq.org/app |https://web.archive.org/web
|view.php?appId=79 |/20201212212525/http://down
| |load.fileplanet.com/ftp1/fp
| |new/business/finance/m9uswe
| |b.exe?st=cbGiLP9mY1eCLmG8iH
| |kM_Q&e=1607818797
CC| |focht(a)gmx.net
Keywords| |download
Component|-unknown |crypt32
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://appdb.winehq.org/app |https://web.archive.org/web
|view.php?iVersionId=53 |/20201212212525/http://down
| |load.fileplanet.com/ftp1/fp
| |new/business/finance/m9uswe
| |b.exe?st=cbGiLP9mY1eCLmG8iH
| |kM_Q&e=1607818797
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http://bugs.winehq.org/show_bug.cgi?id=11173
Summary: 3ds max 2008 fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
So as i couldn't find 3ds max 7, i gave the 2008 trial version a try, but it
fails quite early:
err:msi:read_properties_from_data wrong type 64 != 30
There were also some mscoree related fixme's in the console, but they seem not
be the problem. I'll attach a screenshot of the error
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http://bugs.winehq.org/show_bug.cgi?id=10787
Summary: Can't install 3ds max due to .net and direct x
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josephjacir(a)hotmail.com
Created an attachment (id=9650)
--> (http://bugs.winehq.org/attachment.cgi?id=9650)
log file output by 3ds max 9 installer on install abort.
I'm new at reporting bugs so sorry if I've done anything incorrectly. Anyway:
I'm trying to install 3ds max 9 - the install invariably aborts when it gets to
the step where it tries to install .NET . Before it gets this far, it also
tries to install Direct X 9 but this failure doesn't cause it to abort. I've
attached the log that max output in C:\windows\temp\3dsMax9.log
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https://bugs.winehq.org/show_bug.cgi?id=48217
Bug ID: 48217
Summary: shadermap crushes with this report
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexandrovitchevich(a)gmail.com
Distribution: ---
Created attachment 65848
--> https://bugs.winehq.org/attachment.cgi?id=65848
this is Log, generated after this error and error message screenshot
I can see: Unhandled exception: unimplemented function msvcr120.dll.?
I tried to install visual c++ 2013 as a solution but it doesnt help. Prewiosly
I used it on windows 8 and 10 with the same hardware, so its OK. This is last
update of shadermap software. I really need it to run coz no such good
alternative for linux. Thanks for help!
PS: I added zip archive coz I added error message screenshot with bug report
file.
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https://bugs.winehq.org/show_bug.cgi?id=37147
Bug ID: 37147
Summary: Cube World crashes on unimplemented function
msvcp110.dll.?_Internal_clear@_Concurrent_vector_base_
v4@details@Concurrency@@IAEIP6AXPAXI@Z@Z called in
32-bit code (0x7b83af9e).
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49372
--> https://bugs.winehq.org/attachment.cgi?id=49372
Logfile
Seems related to bug #36998, but with another MSVCP function. I've attached a
log file.
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https://bugs.winehq.org/show_bug.cgi?id=44739
Bug ID: 44739
Summary: dont open program
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: henriquemnr(a)gmail.com
Distribution: ---
Created attachment 60745
--> https://bugs.winehq.org/attachment.cgi?id=60745
saved file wine debug error
program dont open
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https://bugs.winehq.org/show_bug.cgi?id=46025
Bug ID: 46025
Summary: CutListPlus v18 - Layout function fails
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarnersr(a)wyomerc.com
Distribution: ---
Created attachment 62602
--> https://bugs.winehq.org/attachment.cgi?id=62602
Errors generated when using Layouts tab
CutListPlus version 18. Able to create/load .cxp files just fine. When the
'Layouts' tab is selected the attached error file is created.
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minion <minion.procyk(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |minion.procyk(a)gmail.com
--- Comment #15 from minion <minion.procyk(a)gmail.com> ---
confirming issue still present in wine-6.0-rc1
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https://bugs.winehq.org/show_bug.cgi?id=50316
Bug ID: 50316
Summary: Debian Packages - The 64 bit wine packages alone work
perfectly well for 64 bit applications, but hard
depend on the 32 bit parts
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: Tecame(a)armyspy.com
CC: dimesio(a)earthlink.net
Distribution: ---
So for 64 bit Windows applications the 32 bit (WoW64) wine component is not
needed.
But for the provided Debian packages, the wine-devel package depends on
wine-devel-i386. I understand that you want to make sure all required pices are
pulled for a standard install. But when the i386 architecture is not enabled,
this prevents the installation of wine from your packages.
I tested changing
Depends: debconf (>= 0.5) | debconf-2.0, libc6 (>= 2.17), wine-devel-i386 (=
5.22~bullseye), wine-devel-amd64 (= 5.22~bullseye)
to
Depends: debconf (>= 0.5) | debconf-2.0, libc6 (>= 2.17), wine-devel-amd64 (=
5.22~bullseye)
and that installs perfectly and runs any 64 bit appalication without issue,
without chaning any other wine packages.
As far as I understand it, if packages list stuff in
Recommends: libcap2-bin, wine-devel-i386 (= 5.22~bullseye)
apt standard behavior is still to install it all, but it doesn't block if they
are not there.
So that or something else with similar effect might be worth a consideration.
Thanks a lot for your time.
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https://bugs.winehq.org/show_bug.cgi?id=48531
Bug ID: 48531
Summary: Commandos 2 - HD Remaster fails to launch without
native .NET 4.0
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Can't find custom attr constructor image: C:\Program Files
(x86)\Steam\steamapps\common\Commandos 2 - HD Remaster\KalypsoLauncher.exe
mtoken: 0x0a00000d due to: Could not load file or assembly
'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
я╗┐я╗┐Can't find custom attr constructor image: C:\Program Files
(x86)\Steam\steamapps\common\Commandos 2 - HD Remaster\KalypsoLauncher.exe
mtoken: 0x0a00000d due to: Could not load file or assembly
'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
18:31:34.360: debug > Startup: "C:\Program Files
(x86)\Steam\steamapps\common\Commandos 2 - HD Remaster\AppData.kla" "433"
18:31:34.391: *ERROR* > System.IO.FileNotFoundException: Could not load file or
assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
File name: 'PresentationFramework, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=31bf3856ad364e35'
at Styx.Styx.Main (System.String[] args) [0x00538] in
<344a522ed140420f87423778fe1993a9>:0
18:31:34.406: *ERROR* > System.TypeLoadException: Could not load type of field
'Com.Realmforgestudios.Styx.Texts:texts' (0) due to: Could not load file or
assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
at Com.Realmforgestudios.Styx.Api.AsynchApiRequest
(Com.Realmforgestudios.Styx.Api+Parameters paras,
Com.Realmforgestudios.Styx.Api+RequestCallback callback) [0x00000] in
<344a522ed140420f87423778fe1993a9>:0
at Com.Realmforgestudios.Styx.Api.AsynchApiLog
(System.String code, System.String[] paras) [0x00061] in
<344a522ed140420f87423778fe1993a9>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not
load file or assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
File name: 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35'
at Styx.Styx.Main (System.String[] args) [0x00538] in
<344a522ed140420f87423778fe1993a9>:0
wine-5.0-201-gcf6546fb3b
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https://bugs.winehq.org/show_bug.cgi?id=45249
Bug ID: 45249
Summary: page fault on read access - Zockinger Facilitator
Product: Wine
Version: 3.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)sboldt.de
Created attachment 61492
--> https://bugs.winehq.org/attachment.cgi?id=61492
Backtrace
I'm trying to start the "Zockinger Facilitator" (TFFT) v115 with Wine on MacOS
Sierra. The software can be downloaded for free here:
http://www.zockinger.com/downloads. The start fails (with both stable and
development version of Wine) with the error message attached. I reported this
error to the forum and others confirmed this problem:
https://forum.winehq.org/viewtopic.php?f=9&t=30543&sid=095083ea82c58bb8b97a…
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https://bugs.winehq.org/show_bug.cgi?id=49455
Bug ID: 49455
Summary: Resident Evil Revelations 2 goes into split screen
with one controller.
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Resident Evil Revelations 2 goes into split screen with one controller which
makes the game hard to play. I only have one controller on my computer. Oh and
another issue with the controller is that when the analog sticks are on the
directional
pads don't work.
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https://bugs.winehq.org/show_bug.cgi?id=44455
Bug ID: 44455
Summary: Grandia 2 movies don't play.
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
On wine-2.1 - wine-3.0 Grandia 2 movies don't play. It was working fine on
wine-2.0. I installed direct X,active movies and icodecs from the link below.
http://howto.landure.fr/gnu-linux/install-directx-9-0c-on-linux-using-wine
wine-2.1 Bad
wine-2.0 Good
I don't have a 32 bit system step up to test right now. I will have to wait and
see when i can get a system ready to do a regression test.
Please note that you need to delete the .wine directory every time. If you
install the direct x with wine-2.0 then remove wine-2.0 and install wine-3.0
the movies will work. It's when you create a .wine directory with wine-2.1+
that the movies don't work.
Tested with NVIDIA-Linux-x86_64-390.25.run Geforce 430 GT.
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https://bugs.winehq.org/show_bug.cgi?id=50216
Bug ID: 50216
Summary: Doesn't start Thunderbird (x64 portable version) any
more
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alainbourg(a)yahoo.fr
Distribution: ---
Impossible to start Thunderbirdportable.exe (78.3.2 portable 64bits version)
with wine 5.22-1 while it worked fine with the previous version 5.21-1. I had
to downgrade to wine 5.21-1 on 3 different computers, under Archlinux and
Manjaro.
It still works with an old x32 version of Portable Thunderbird. Is this bug due
to wine64 ?
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https://bugs.winehq.org/show_bug.cgi?id=50102
Bug ID: 50102
Summary: [5.20 regression] Starcraft fails to download cloud
settings in fullscreen mode
Product: Wine
Version: 5.20
Hardware: x86-64
URL: https://www.blizzard.com/en-us/download/confirmation?p
latform=windows&product=scr
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Regression SHA1: 859b526c81a2af841b5b7b28d06f3d782bccdab5
Distribution: ArchLinux
Since 5.20, when logging into Starcraft (either from Battle.net App, or by
manually launching the exe and clicking "Login"), after the message
"Downloading Settings" is displayed the game freezes for a moment and then
shows "Download failed".
Bisection gives:
859b526c81a2af841b5b7b28d06f3d782bccdab5 is the first bad commit
commit 859b526c81a2af841b5b7b28d06f3d782bccdab5
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:18 2020 +0200
kernelbase: Use conhost in AllocConsole.
I've compared 12cc863a4a5 and 859b526c81a, both with applied
winebuild-pe_syscall_thunks Staging patchset (needed because of bug 42741).
Startup is as follows:
1. Loading screen shows;
2. Main menu shows with the message "Authenticating";
3. Message changes to "Downloading Settings";
4. The screen goes blank for 2 seconds, like when changing resolutions;
Then on 12cc863a4a5:
5. When the screen is back up, all messages are gone and the game is fully
functional.
But on 859b526c81a:
5. When the screen is back up the game is frozen (animations in the background
are not played);
6. After another 2 seconds the message "Download failed" is displayed and the
game unfreezes. There is a rare chance that "Download failed" will not be shown
and the game just unfreezes, but most of the time the message will show up.
This is only happening in "Fullscreen" and "Windowed (Fullscreen)" modes in the
game's video settings. With "Windowed" mode, point #4 above does not apply (the
screen doesn't go blank), the game doesn't freeze and there is no "Download
failed" message.
If I enable "Emulate a virtual desktop" option (while setting the game to
fullscreen) then it's kind of in-between: the game freezes for about 5 seconds
when displaying "Downloading Settings", but after that the "Download failed"
message does not show up.
I'm using a dual-monitor setup, AMD RX 570, Arch Linux with KDE Plasma.
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https://bugs.winehq.org/show_bug.cgi?id=49467
Bug ID: 49467
Summary: Resident Evil Revelations 2 my directional pad does
not work when analogs are enabled.
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Resident Evil Revelations 2 my directional pad does not work when analogs are
enabled.
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https://bugs.winehq.org/show_bug.cgi?id=38161
Bug ID: 38161
Summary: Whispering Willows has missing text for Cyrillic
alphabet
Product: Wine
Version: 1.7.37
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Text is missing(just a black places) when set Ukrainian or Russian language
in-game.
Please tell, which debug channel(s) will be useful?
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https://bugs.winehq.org/show_bug.cgi?id=49690
Bug ID: 49690
Summary: winetricks dotnet35 hangs in 64-bit prefixes
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, regression, source, win64
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Distribution: ---
Regression testing points to either 8a169390c9ef4d8a43b604558c4194a052473c0c or
4478ba258e45559ac97353ab27951e84dd9865c1.
commit 8a169390c9ef4d8a43b604558c4194a052473c0c was a skip
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 30 12:01:37 2020 +0200
ntdll: Build with msvcrt.
As it fails to start when built for me as wow64:
/home/austin/dotnet-bisect/bin/wine cmd.exe /c echo '%AppData%' returned empty
string, error message "wine: failed to load
/home/austin/dotnet-bisect/lib64/wine/ntdll.dll error c0000018"
The next commit (4478ba258e45559ac97353ab27951e84dd9865c1) is broken (i.e.,
dotnet35 hangs):
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 30 12:04:42 2020 +0200
ntdll: Use the standard C library names for the printf functions.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Eventually, hangs after a couple minutes with:
09b8:err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.1433 - Fatal
Execution Engine Error (000006427F8A5DC8) (80131506)"
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http://bugs.winehq.org/show_bug.cgi?id=29310
Bug #: 29310
Summary: FirstClass Client 11.017 no login screen
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
The FCC spash screen freezes when it starts. Normaly the login screen should
pop up. You then have to right-click on the upper panel FCC icon (splash then
disapear) and choose Connect. If you only click on the spash screen it
disapears.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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https://bugs.winehq.org/show_bug.cgi?id=50173
Bug ID: 50173
Summary: Autocad 2005 no longer launches
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Created attachment 68690
--> https://bugs.winehq.org/attachment.cgi?id=68690
Log of errors running Autocad2005 wine v5.22
Autocad 2005 no longer launches with winehq-devel v5.22. It was working well
with v5.21, although there was an ongoing problem with dotnet20. Now it doesn't
launch at all, exiting with an unhandled exception.
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https://bugs.winehq.org/show_bug.cgi?id=50024
Bug ID: 50024
Summary: signtool.exe from Windows 7 SDK fails to find
certificates
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: fd1be205ba7dc9691427aab4c35278e88eff081c
Distribution: ---
Note that signtool.exe needs mfc42.
zeb@terabithia$ wine makecert.exe -r -pe -ss winetest_store -n CN=kumquat2
kumquat2.cer
0024:fixme:heap:RtlSetHeapInformation 00110000 1 00000000 0 stub
0024:fixme:mssign:PvkGetCryptProv 00000000 L"Subject Key" (null) 1 (null)
L"89b748c7-e828-4eab-9d74-99785e1867e3" 01009658 0031FE10 0031FCDC stub
0024:fixme:mssign:PvkFreeCryptProv 00179e68 (null) 1 (null) stub
Succeeded
zeb@terabithia$ wine signtool.exe sign /v /s winetest_store /n kumquat2
winetest.sys
0024:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub
0024:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
0024:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
SignTool Error: No certificates were found that met all the given criteria.
>From some blithe debugging, I notice that what actually happens is a crash in
CRYPT_FixKeyProvInfoPointers(), masked by the try block in
CRYPT_ReadSerializedElement(). [Is it just me, or is that try block a bad
idea?] It seems that the format stored in the registry not only doesn't match
store_CRYPT_KEY_PROV_INFO—all of the pointer size fields are 32-bit—but also
uses pointers instead of offsets. From looking at the code, it doesn't seem
that we convert *back* to store_CRYPT_KEY_PROV_INFO when storing into the
registry.
I.e. the program that reports the error is signtool, but makecert appears to be
at fault.
Reverting fd1be205ba7dc9691427aab4c35278e88eff081c allows it to work, at least
the 32-bit version [though it subsequently breaks on missing mssign32
functions].
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http://bugs.winehq.org/show_bug.cgi?id=34373
Bug #: 34373
Summary: application "AirScout" does not load with Wine
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ik0oky(a)gmail.com
Classification: Unclassified
Once unfolded it cannot be loaded with Wine ver 1.6
The program can be downloaded here
http://www.dl0gth.de/software/airscout.zip
Can anybody help ?
Would love to run it with Wine in my Linux box (Ubuntu 12.04).
Thanks in advance for any tip or help to get it working.
Emilio
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https://bugs.winehq.org/show_bug.cgi?id=50211
Bug ID: 50211
Summary: Quicken crashes on start with page fault on read
access to 0x00000000
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)themudrest.com
Distribution: ---
Created attachment 68718
--> https://bugs.winehq.org/attachment.cgi?id=68718
backtrace
This has been working great for years but this week now fails to start, does
not get as far as the splash screen.
Its an old version of quicken, quicken XG
Please advise what extra information or testing is needed.
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https://bugs.winehq.org/show_bug.cgi?id=50190
Bug ID: 50190
Summary: Shockwave Projector: crash on launch
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: parker.l.reed(a)gmail.com
Distribution: ---
Created attachment 68705
--> https://bugs.winehq.org/attachment.cgi?id=68705
Backtrace of crash
Shockwave Projector Crashes on launch on 5.22 and git.
This is a regression as it worked in 5.21 and below.
What happens: crashes on launch with backtrace
Archive with the projector and test file.
Run with
wine start /unix SPR.exe slipstream.dcr
https://bluepload.unstable.life/shockwave.tar.gz
[parker@wolfcola ~/]$ sha1sum shockwave.tar.gz
8bad0e1b26b7c35306aca6eb6da5529e54b0274c shockwave.tar.gz
It will either crash or stop on a grey screen.
(The program and files are part of Flashpoint as a whole. That is their file
hosting service with the specific use case)
Tried running with WINEDEBUG=+relay but it seems to not crash with that
enabled...
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https://bugs.winehq.org/show_bug.cgi?id=50121
Bug ID: 50121
Summary: Commandos 2 - HD Remaster too dark with vulkan
renderer
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68614
--> https://bugs.winehq.org/attachment.cgi?id=68614
screenshot
fixme:shader_sm4_read_dcl_resource: Unhandled data type 0x6.
wine-5.21-69-gb940c5e7c91
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https://bugs.winehq.org/show_bug.cgi?id=48362
Bug ID: 48362
Summary: Shadwen crashes after an intro or chapter restart
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: ca0c3f770ae4fe4d535f59f2d54b4c0a531e800f
Distribution: ---
fixme:dbghelp:elf_search_auxv can't find symbol in module
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 011e, blocked by 0108, retrying (60 sec)
Full version:
Start new game -> Intro -> Crash
GOG demo version:
Start training level -> Esc -> Restart Chapter -> Crash
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http://bugs.winehq.org/show_bug.cgi?id=33488
Bug #: 33488
Summary: Print Artist 4.0 (Win 3.11/95) installer doesn't show
up
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello,
I am having problems getting an old copy of PrintArtist 4 to install. The AppDB
entry is at: http://appdb.winehq.org/objectManager.php?sClass=version&iId=5186
and my problem consists of that the installer seems to start up okay but
doesn't show up on my display. No error messages on console are shown and I can
hear the "Sierra-On-Line" installer sound. OS is openSUSE 64-Bit with wine
1.5.29 from repositories.
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https://bugs.winehq.org/show_bug.cgi?id=50274
Bug ID: 50274
Summary: Copy paste bug in ipstats.c
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
row.dwLocalScopeId is assigned twice but probably row.dwRemoteScopeId should
be used
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https://bugs.winehq.org/show_bug.cgi?id=50139
Bug ID: 50139
Summary: Exact Audio Copy (EAC) 1.6 plugins not loading
(dotnet20 / dotnet40)
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
Distribution: Debian
Created attachment 68636
--> https://bugs.winehq.org/attachment.cgi?id=68636
eac 1.6 wine 5.14 log
The workaround for bug 48677 - installing native dotnet20 and dotnet40 -
stopped working in wine 5.14. Log attached. If I figure out why I can't get a
working build I can do a regression test. This line looks suspect though:
0024:err:ole:apartment_getclassobject DllGetClassObject returned error
0x8007000
2 for dll L"C:\\windows\\system32\\MSCOREE.DLL"
(There's a couple unhandled page faults, at least one is for cdrdao.exe. Also
for some wine versions EAC doesn't detect the cd drive?)
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https://bugs.winehq.org/show_bug.cgi?id=50127
Bug ID: 50127
Summary: Fonts are thin and pale
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Hello,
I have fonts problem with Wine 5.21. It took me some some time to figure it out
but it occurs the problem appears only with Wine 5.21. The fonts are thin and
pale in configuration windows. Applications are affected too.
Wine 5.21:
https://i.imgur.com/6c9TkoO.png
Wine 5.20:
https://i.imgur.com/915TRZF.png
As you see from the screenshots, there isn't such font problem with Wine 5.20.
The problem is here only in Wine 5.21. All previous versions are working fine.
Please help me to resolve this problem. Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=43362
Bug ID: 43362
Summary: Bethesda Net Launcher can`t download games
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Distribution: ---
Created attachment 58722
--> https://bugs.winehq.org/attachment.cgi?id=58722
trace
Bethesda Net Launcher can`t download games. Log (WINEDEBUG=+wininet,+winsock)
and pcap file in attachment.
Suspicious number of strings in log: 1665278-1665294
At the same time my PC (192.168.72.10) asks bethesda (52.22.240.25) "TLS
Encryption Alert" (packet 1396)
OS: Ubuntu 14.04, kernel 4.4.0-58-generic
wine: wine-2.12 (Staging)
Hardware: i7-870, 16GB RAM, GeForce GTX 560
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https://bugs.winehq.org/show_bug.cgi?id=50010
Bug ID: 50010
Summary: Deus Ex Mankind Divided crash
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roidal(a)googlemail.com
Distribution: ---
Created attachment 68422
--> https://bugs.winehq.org/attachment.cgi?id=68422
wine stdout and DXMD game log
Deus Ex Mankind Divided crashes when loading a game or the benchmark.
Mainmenu works fine after installing d3dcompiler_47 and DXVK 1.7.2 with
winetricks.
It seems to happen on actual wine-versions (5.18 and 5.19).
With wine lutris-5.7 it works fine.
https://github.com/doitsujin/dxvk/issues/1788 - here a user reported wine 5.9
working.
Sadly i can not provide that much info since i do not have much usefull output:
STDOUT and game-log is attached.
If you need more informations let me know how to gather them an i try to
provide.
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https://bugs.winehq.org/show_bug.cgi?id=49892
Bug ID: 49892
Summary: WINE 5.17 never ending loop on "Setting up the windows
environment..." ( Android-x86 OS running on PC)
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: hejazi23(a)yahoo.com
CC: dimesio(a)earthlink.net
Hello there
WINE 5.17 never ending loop on "Setting up the windows environment..."
( Android-x86 OS running on PC)
while I did not have this problem with old version 5.0 on this machine
first I tryed to update the old version and after that
I did completly uninstalled the old version and then reinstaled the
new one but it did not help
thanks for your great service
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https://bugs.winehq.org/show_bug.cgi?id=48850
Bug ID: 48850
Summary: Mafia: The City of Lost Heaven videos playing in pink
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 66767
--> https://bugs.winehq.org/attachment.cgi?id=66767
screenshot
err:quartz:CheckCircularConnection Checking filtergraph returned 80040231,
something's not right!
err:quartz:avi_decompressor_sink_Receive Error occurred during the
decompression (fffffffc)
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https://bugs.winehq.org/show_bug.cgi?id=45404
Bug ID: 45404
Summary: LEGO Rock Raiders crashes early on launch
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anowlcalledjosh(a)gmail.com
Distribution: ---
Created attachment 61717
--> https://bugs.winehq.org/attachment.cgi?id=61717
Terminal output of the crash
LEGO Rock Raiders crashes early on launch (before the DDI splash screen) since
commit a89fdd58ecbd2d1e40ef2d9e00ead0d707601637 "ntdll: Run the entire thread
initialization code on the thread stack on i386.".
Reproduction steps:
1) Install LEGO Rock Raiders (must use an NT 4.0 wineprefix to make the DRM
work, and do not accept to install DirectX 6).
2) Launch it.
3) Observe that it crashes before the DDI splash screen.
On the previous commit (8b2f58634378a2d74a5d68d689c95dd8925d84ba
"shell32/tests: Simplify existing tests and add more tests for Progman DDE."),
the DDI splash screen and the animated loading screen are both displayed,
whereas on more recent commits, the game crashes before the DDI splash screen.
This is not a duplicate of bug 39346 or bug 44134; this crash happens earlier,
and happens even with the d3drm winetrick that works around those bugs.
I am using Ubuntu 16.04 on amd64 architecture.
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https://bugs.winehq.org/show_bug.cgi?id=50228
Bug ID: 50228
Summary: Warframe: filtering by text does not work for Cyrillic
since wine-5.14
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
Regression SHA1: 9d4eeaeb7773d00d51ff60de29e4be8f43209d68
Distribution: ---
Filtering any lists by text does not work for Cyrillic, while it continues to
work fine for Latin.
I have already finished bisecting:
75cdc3b6058cd42a4d96331b045b22fa0a7f88f9 good
9d4eeaeb7773d00d51ff60de29e4be8f43209d68 bad
Using the tree before this commit or building wine (currently
2ad09b01673381261815bfc804a2f69ce4d85f86) with reverted 9d4eeaeb - helps.
At the moment the game does not start without DXVK, also I do not know if the
log from WINEDEBUG="+msvcrt" will be useful.
Maybe someone will suggest some other application that uses the memchr imported
function from vcruntime140.dll?
Please let me know if I can somehow help and what information would be helpful.
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https://bugs.winehq.org/show_bug.cgi?id=50114
Bug ID: 50114
Summary: Battle.net App hangs when opening web links
Product: Wine
Version: 5.20
Hardware: x86-64
URL: https://www.blizzard.com/download/confirmation?product
=bnetdesk
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Regression SHA1: 859b526c81a2af841b5b7b28d06f3d782bccdab5
Distribution: ArchLinux
When clicking any object (link/image) in Battle.net App that would open a web
page, the app hangs indefinitely.
Bisection result:
859b526c81a2af841b5b7b28d06f3d782bccdab5 is the first bad commit
commit 859b526c81a2af841b5b7b28d06f3d782bccdab5
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:18 2020 +0200
kernelbase: Use conhost in AllocConsole.
There are no new messages in (default) Wine log when the link is clicked.
Might be connected to bug 50064 and bug 50102.
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https://bugs.winehq.org/show_bug.cgi?id=42152
Bug ID: 42152
Summary: eFax Messenger 4.4: hangs during installation
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: littlesincanada(a)yahoo.co.uk
Distribution: ---
Created attachment 56724
--> https://bugs.winehq.org/attachment.cgi?id=56724
Debug output from installer
During installation of eFax Messenger, installer hangs after it says that it is
updating registry.
Trace output attached.
Installed with Wine 2.0-rc3 in Linux Mint 18.1 x86_64 using wine-builds PPA,
wine-staging.
Free download available here:
https://www.efax.ca/efax-help-center/efax-messenger/download-efax-messenger
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https://bugs.winehq.org/show_bug.cgi?id=50273
Bug ID: 50273
Summary: Sid Meier's Civilization III Complete crashes on start
Product: Wine
Version: 5.21
Hardware: x86-64
URL: https://store.steampowered.com/app/3910/Sid_Meiers_Civ
ilization_III_Complete/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: ed9114c1181c1af67264433f6910039a31882052
Distribution: ArchLinux
Created attachment 68820
--> https://bugs.winehq.org/attachment.cgi?id=68820
terminal output
Tried with the Steam and GOG version of the game, both crashes immediately
after startup.
The problem is present since
https://source.winehq.org/git/wine.git/commit/ed9114c1181c1af67264433f69100…
The game starts properly with the previous commit.
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https://bugs.winehq.org/show_bug.cgi?id=50294
Bug ID: 50294
Summary: It's no longer possible to execute a Winelib binary
built with older version of Wine
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 2bf8293e8fec0aa7efb450a7bf1a14633d16abcd
Distribution: ---
While testing the fix for the bug 49838 I've discovered that current wine.git
is no longer able to execute precompiled binary attached to that bug report:
https://bugs.winehq.org/attachment.cgi?id=68177
$ wine test.exe.so
00b4:err:process:exec_process
L"Z:\\home\\dmitry\\to-send\\patches\\200914\\test2\\test.exe.so" not supported
on this system
This is a regression cased by
commit 2bf8293e8fec0aa7efb450a7bf1a14633d16abcd
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 8 13:13:14 2020 +0100
libwine: Mark more functions as obsolete.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
libs/wine/config.c | 9 +++++----
libs/wine/loader.c | 59 ++++++++++++++++++++++++++++++------------------------
libs/wine/mmap.c | 54 ++++++++++++++++++++++++++++---------------------
libs/wine/wine.map | 12 +++++------
4 files changed, 75 insertions(+), 59 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=50175
Bug ID: 50175
Summary: Path of Exile: some Cyrilic and Hungul text is missing
since Wine 5.20
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
Regression SHA1: 5bdc6e0fe64222d8d7d383616f5e230928af011a
Distribution: ---
Created attachment 68693
--> https://bugs.winehq.org/attachment.cgi?id=68693
(from left to right) Cyrilic, Hungul, Thai (top down) Before, After
I did not fully understand the problem for its detailed description, but I have
already finished bisecting.
Several patches were adopted that day aimed at working with gdi32, but only the
last one gives this effect:
2d15ea5012e1fbd9e16a86c69d68b587128832ed good
5bdc6e0fe64222d8d7d383616f5e230928af011a bad
It looks like all the Cyrilic/Hungul symbols (except those on the buttons) are
missing and/or do not take up space.
I attach a picture that displays the "same" graphic element, in different
in-game localizations on different versions of wine.
**Thai hasn't properly worked before, but I decided to include it in the image
as it looks like the problematic commit is affecting its behavior too.
I recognized the font as FrizQuadrataITC that was used for Cyrillic text.
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https://bugs.winehq.org/show_bug.cgi?id=49838
Bug ID: 49838
Summary: Backtraces no longer contain symbols
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: jacek(a)codeweavers.com
Distribution: ---
Created attachment 68177
--> https://bugs.winehq.org/attachment.cgi?id=68177
test winelib app (source + binary)
Attached archive contains simple console test with pre-built binary that
intentionally crashes in its main(). Starting with the following commit
cf6bbb96d0417b0a86d06c4b000592e4c870b5ee is the first bad commit
commit cf6bbb96d0417b0a86d06c4b000592e4c870b5ee
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Apr 6 19:43:35 2020 +0200
dbghelp: Build with ucrtbase.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Wine no longer provides symbolic info in the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=50314
Bug ID: 50314
Summary: femap : crashes when assigning material
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: snara1779(a)gmail.com
Distribution: ---
Created attachment 68894
--> https://bugs.winehq.org/attachment.cgi?id=68894
Error log generated at crash
During definition of a material, the "load" button opens the material selection
window. This shows the list of materials in the library.
When clicked on any of the materials in the list, the software crashes.
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https://bugs.winehq.org/show_bug.cgi?id=50313
Bug ID: 50313
Summary: Unable to use GPU-Z
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
"Could not start drive: Service request timeout."
website: https://www.techpowerup.com/gpuz
filename: GPU-Z.2.36.0.exe
sha256: 4bf214e743a643a0272f7d11d23f4c3f375f5821baf9a9c66f2c4e81c99cd245
Full output in console (3 lines):
DbgPrint says: (null) (IRQL 00): INFO Driver compiled at 22:34:27 on Oct 6
2020
wine: Unhandled page fault on read access to 0xffffffffffffffff at address
0x140008c1c (thread 0036), starting debugger...
0015:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
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https://bugs.winehq.org/show_bug.cgi?id=50305
Bug ID: 50305
Summary: Sudden Strike 4 tutorial videos play with glitches
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68877
--> https://bugs.winehq.org/attachment.cgi?id=68877
example
wine-6.0-rc1-39-g76c9dbd4fb9
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https://bugs.winehq.org/show_bug.cgi?id=50310
Bug ID: 50310
Summary: Project wingman startup blackscreen
Product: Wine-staging
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hapas_dominique(a)protonmail.ch
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68884
--> https://bugs.winehq.org/attachment.cgi?id=68884
terminal log
Project wingman GoG version 1.0.4C
black screen after startup
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https://bugs.winehq.org/show_bug.cgi?id=47557
Bug ID: 47557
Summary: hid_test.exe crashes with RealFlight interface module
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: dmlb2000(a)gmail.com
Distribution: ---
Created attachment 64943
--> https://bugs.winehq.org/attachment.cgi?id=64943
WINEDEBUG=+hid,+plugplay output log
I'm trying to get RealFlight RC 7.5 to work on wine.
Seems like hid_test.exe is crashing I'd like some help debugging it.
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https://bugs.winehq.org/show_bug.cgi?id=40322
Bug ID: 40322
Summary: Alone 4 explorer /desktop crash
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 53974
--> https://bugs.winehq.org/attachment.cgi?id=53974
Alone4Backtrace
Hello Everyone,
Alone 4 crashes if used with wine explorer /desktop
wine explorer /desktop=NFSU,1024x768 '/mnt/sda3/Games/PC/Alone in the
Dark/alone4.exe'
Game works if you remove explorer /desktop.
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https://bugs.winehq.org/show_bug.cgi?id=49996
Bug ID: 49996
Summary: dxdiag fails to run without native dxdiagn.dll (Error:
DXDIAGN.DLL is out of date)
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Followup to #1429, which was closed as a metabug.
In 5.9, running wine dxdiag pops up a error dialog saying:
Error: DXDIAGN.DLL is out of date
note: winetricks dxdiag installs native dxdiag, so make sure to set it back to
builtin if installing dxdiag that way.
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https://bugs.winehq.org/show_bug.cgi?id=50217
Bug ID: 50217
Summary: Since wine 5.19 does not work TCP/IP game Heroes of
Might and Magic 3
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kudraigor29(a)gmail.com
Distribution: ---
Since wine 5.19 does not work TCP/IP game Heroes of Might and Magic 3
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https://bugs.winehq.org/show_bug.cgi?id=49532
Bug ID: 49532
Summary: Winetricks -q dotnet45 does not work
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Since update of wine-5.12,dotnet45 fails to install (looks like installer
entered in an infinite loop).
As dotnet45 does not install with wine only (needs winetricks) I was unable to
perform a regression test.
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