https://bugs.winehq.org/show_bug.cgi?id=47809
Bug ID: 47809
Summary: mscrt: strftime is missing some substutions
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: chuck.the.pc.guy+winehq(a)gmail.com
Distribution: ---
I realize that I am using a non-standard config to report this bug, but please
read it all the way through.
I first realized this issue when installing a few Lua addons into Elder Scrolls
Online (run via Proton because that's the only way I can get it work).
In the process I found that a couple of addons I had added were crashing. After
verifying that the issue does not appear in Windows under the same
circumstances I opted to have a look.
After a little digging I found that these crashes were due to addon calls to
Lua os.date. I dug through the Lua code and found that os.date calls strftime
for its results.
The addons that were giving me issues were LibDateTime and LibDebugLogger,
which begin their failure due to the following calls:
LibDateTime: os.date("%V", timestamp)
LibDebugLogger: os.date("%F %T.%%03.0f %z", timestamp / 1000)
After looking at the code in msvcrt (linked to by crtdll) I can see that there
is no implementation of the %V token (which gives the first error). I did fix
the second error by using the 3-token substitutions of %F and %T, but I had to
substitute both (%F simply isn't implemented, but even expanding %F and leaving
%T -- which is implemented -- didn't work either) to get it working.
Cross-referencing the Microsoft docs about the substitutions, I ran across the
following missing substitutions:
%C - Century, year dividied by 100 and truncated to integer
%D - Same as %m/%d/%y
%e - Day of month as decimal, with leaded space if requried
%F - Same as %Y-%m-%d
%g - Two-digit ISO 8601 week-based year
%G - ISO 8601 week-based year
%h - Same as %b
%n - newline character
%R - Same as %H:%M
%r - Locale's 12-hour clock time
%t - horizontal tab
%u - ISO 8601 week day
%V - ISO 8601 week number
I'm not sure if %T is working correctly, so I'll have to find some way to test
that.
Reference:
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/strftime-w…
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https://bugs.winehq.org/show_bug.cgi?id=39210
Bug ID: 39210
Summary: Dream Aquarium no longer starts
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdunnagan(a)yahoo.com
Distribution: ---
Dream Aquarium has worked great in wine up until they updated the program.
With Linux Mint 17.2 and wine 1.7, the program no longer starts.
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https://bugs.winehq.org/show_bug.cgi?id=48114
Bug ID: 48114
Summary: wine: could not open working directory
L"unix\\home\\tod\\", starting in the Windows
directory.
Product: Wine-staging
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tod.jackson(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65702
--> https://bugs.winehq.org/attachment.cgi?id=65702
new mono failing to install
After upgrading to staging 4.20 I'm using a new message I can't understand:
wine: could not open working directory L"unix\\home\\tod\\", starting in the
Windows directory.
I can't reproduce it on a clean prefix though, such as:
WINEPREFIX=/home/tod/Downloads/test WINEDLLOVERRIDES='winemenubuilder.exe=d'
winecfg
Could this be because my current prefix is not updating mono automatically, and
in fact can't run the new mono installer at all? See the attachment for output
on 'wine start wine-mono-4.9.4.msi'.
Sorry if they're separate bugs.
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https://bugs.winehq.org/show_bug.cgi?id=47620
Bug ID: 47620
Summary: unimplemented function
KERNEL32.dll.GetCurrentConsoleFontEx
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: davidmanuel1993(a)hotmail.com
Distribution: ---
Created attachment 65051
--> https://bugs.winehq.org/attachment.cgi?id=65051
log of error
When running a console program, wine crashes with:
unimplemented function KERNEL32.dll.GetCurrentConsoleFontEx
Full log in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=26721
Summary: Buttons not Painting when I select Windows 7 mode
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=34039)
--> (http://bugs.winehq.org/attachment.cgi?id=34039)
Screen Shot showing XP and 7 panels.
When I run SIV (http://rh-software.com/) on wine in XP mode all works as
expected, but some buttons don't get displayed when I use Windows 7 mode. I can
tell they are present as when I press [Copy] they are shown in the chipboard.
In addition to the initial panel the same issue is also present on
Menu->System->Fearures and several other panels. Needles to say but on all real
Windows systems all is as expected.
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https://bugs.winehq.org/show_bug.cgi?id=47740
Bug ID: 47740
Summary: dotnet20sp2: fails to install on arch and derivatives
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wktradewell(a)gmail.com
Distribution: ---
Created attachment 65221
--> https://bugs.winehq.org/attachment.cgi?id=65221
wine log
dotnet20sp2 will not install on arch.
I have tried installing in 32 and 64 bit prefixes, with the last three major
development and staging versions of wine, with and without winetricks, on
multiple computers, with multiple kernels. The installer works on seemingly
every other linux distribution I have tested. All wine dependencies are
installed.
The installer starts, and will begin to install, but immediately fails to
finish the installation. It is not freezing or crashing, and provides the
following error message:
[09/06/19,19:10:26] Microsoft .NET Framework 2.0a x64: [2] Error: Installation
failed for component Microsoft .NET Framework 2.0a x64. MSI returned error code
1627
[09/06/19,19:10:38] WapUI: [2] DepCheck indicates Microsoft .NET Framework 2.0a
x64 is not installed.
There is an existing issue I've found in the winetricks git issues, that
mentions that the installer might not work the first time, but it has been
resolved, and the installer never progresses past the same point no matter how
many times it has been run.
log from attempted winetricks install attached. Output is typical (the same
regardless of wine version or prefix architecture)
installation seems to fail around whenf msi:msi_apply_patch_package is printed.
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http://bugs.winehq.org/show_bug.cgi?id=28602
Bug #: 28602
Summary: Ccleaner: installer has a non-fatal crash
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: madewokherd(a)gmail.com
Classification: Unclassified
Regression SHA1: d434b3369503b3d2852925518db07145bc322b92
Created attachment 36751
--> http://bugs.winehq.org/attachment.cgi?id=36751
terminal output
Regression introduced by:
austin@aw25 ~/wine-git $ git bisect bad
d434b3369503b3d2852925518db07145bc322b92 is the first bad commit
commit d434b3369503b3d2852925518db07145bc322b92
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu May 19 12:59:44 2011 -0500
mscoree: Accept a NULL version in CorBindToRuntimeEx.
:040000 040000 d313ddf3e8c565a9fefbb3c6e59512daabafbb1b
84eea140b531b21fa01c70b4bf20258563bffe9c M dlls
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https://bugs.winehq.org/show_bug.cgi?id=46748
Bug ID: 46748
Summary: [Regression] Splinter Cell: Blacklist shows some
'script code' instead of text
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: afad5636cb3a49dff1e40054b47a8407629b3c01
Distribution: ---
Created attachment 63751
--> https://bugs.winehq.org/attachment.cgi?id=63751
screenshot
Reverting helps.
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http://bugs.winehq.org/show_bug.cgi?id=28506
Summary: kernel32/change.ok test fails occasionally on linux
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Probably not same as bug 12840)
Three or four times in the last couple weeks, I've seen
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so change.c && touch change.ok
change.c:81: Test failed: Missed notification
The first couple times it was on a q9300 with wine64, most recently
on Austin's 32 bit buildslave.
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https://bugs.winehq.org/show_bug.cgi?id=36121
Bug ID: 36121
Summary: valgrind leaks in ntdll/tests/change.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==22182== 240 bytes in 12 blocks are definitely lost in loss record 179 of 261
==22182== at 0x7BC4C735: notify_alloc (heap.c:255)
==22182== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==22182== by 0x7BC423D8: NtNotifyChangeDirectoryFile (directory.c:3424)
==22182== by 0x7B828C97: FindNextChangeNotification (change.c:118)
==22182== by 0x4C612DC: NotificationThread (change.c:50)
==22182== by 0x7BC87087: ??? (signal_i386.c:2571)
==22182== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==22182== by 0x7BC87065: ??? (signal_i386.c:2571)
==22182== by 0x7BC8E4B0: start_thread (thread.c:428)
==22182== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==22182== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==22182==
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http://bugs.winehq.org/show_bug.cgi?id=26119
Summary: kernel32/pipe tests show some valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33293)
--> (http://bugs.winehq.org/attachment.cgi?id=33293)
valgrind log
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (in /lib/libc-2.11.2.so)
by send_request (server.c:209)
by wine_server_call (server.c:290)
by NTDLL_wait_for_multiple_objects (sync.c:1118)
by NtWaitForMultipleObjects (sync.c:1162)
by NtWaitForSingleObject (sync.c:1171)
by server_ioctl_file (file.c:1276)
by NtFsControlFile (file.c:1523)
by ConnectNamedPipe (sync.c:1589)
by serverThreadMain1 (pipe.c:425)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f43e42c is on thread 1's stack
Uninitialised value was created by a stack allocation
at ConnectNamedPipe (sync.c:1575)
and several possibly memory leaks.
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https://bugs.winehq.org/show_bug.cgi?id=48104
Bug ID: 48104
Summary: Graphics load improperly in LEGO Island 2
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bignintyfan(a)gmail.com
Distribution: ---
Created attachment 65679
--> https://bugs.winehq.org/attachment.cgi?id=65679
LEGO Island 2 log
After working around another bug causing the game to not load the intro videos,
LEGO Island 2 textures load in the wrong in the wrong spots, causing graphical
glitches. See this video for a visual:
https://spacepub.space/videos/watch/c4d3a48c-2c27-4662-bacb-16cab228030e
To get to this point follow these instructions:
1. Install LEGO Island 2 (I used the copy at MyAbandonware.com)
2. Download the LI2 Mod Manager
(https://github.com/JeffRuLz/LI2-Mod-Manager/releases)
3. Check the "No Intro Videos", "Load Screen Fix", and "Windowed Mode" boxes
and then click "Apply" then close the window
4. Launch the game
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https://bugs.winehq.org/show_bug.cgi?id=48176
Bug ID: 48176
Summary: cannot select drawn line in excel2003 sheet (for
removal)
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcdunord(a)gmail.com
Distribution: ---
Created attachment 65810
--> https://bugs.winehq.org/attachment.cgi?id=65810
excel2003 file with lines and arrows that cannot be selected (removed)
cannot select drawn line and arrows in excel2003 sheet and in inbedded chart
(for removal).
creating the lines and arrows with drawing tools is fine though.
lines and arrows can be selected when file is opened in LibreOffice CALC
truly annoying... :(
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https://bugs.winehq.org/show_bug.cgi?id=48170
Bug ID: 48170
Summary: start.exe: /min no longer works
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: damjan.jov(a)gmail.com
Distribution: ---
42fa293d48be89ce06b1aab264c5c0d8cc1b4f53 is the first bad commit
commit 42fa293d48be89ce06b1aab264c5c0d8cc1b4f53
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Sun Aug 11 16:28:50 2019 +0200
start.exe: Search PATH for the executable to launch.
We want to launch all executables through CreateProcess(), but need to
provide the full path, as the searching CreateProcess() does
internally when the application name is NULL is more limited: it only
searches for .EXE files.
Signed-off-by: Damjan Jovanovic <damjan.jov(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
before this, `wine start /min notepad` would start notepad minimized. Now, it
appears as a normal window.
Persists in wine-4.20-175-g190fb605c3
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https://bugs.winehq.org/show_bug.cgi?id=48140
Bug ID: 48140
Summary: Archicad 22 needs missing SHCreateDataObject from
shell32
Product: Wine
Version: 4.20
Hardware: x86
URL: https://graphisoft.akamaized.net/cdn/AC/22/USA/AC/ARCH
ICAD-22-USA-3006-1.4.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 65740
--> https://bugs.winehq.org/attachment.cgi?id=65740
screenshot of the error
When run in xp mode (to work around bug
https://bugs.winehq.org/show_bug.cgi?id=46281) it shows a messagebox; See
screenshot.
Adding stub seems to be enough to get it a bit further; then runs into another
messagebox about missing stringtable or the like.
I attach patch hereafter
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https://bugs.winehq.org/show_bug.cgi?id=48157
Bug ID: 48157
Summary: SetThreatDescrption() return value E_NOTIMPL crashes
StarCitizen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: rawfox(a)freenet.de
Distribution: ---
Since this commit, StarCitizen does not work with wine:
https://github.com/wine-mirror/wine/commit/b4684bc561257de99ce2b3bef29cc9b6…
The function SetThreadDesciption() is returning E_NOTIMPL and StarCitizen can
not eat that and crashes.
Changing the return value to S_OK made the game work fine again.
Ive patched dlls/kernelbase/thread.c with this patch
https://pastebin.com/GBnQrq3T and tested the game for the last days without
issues.
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http://bugs.winehq.org/show_bug.cgi?id=33284
Bug #: 33284
Summary: Direct3D(maybe directx7) problems in old games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liuycsd(a)gmail.com
Classification: Unclassified
Created attachment 44034
--> http://bugs.winehq.org/attachment.cgi?id=44034
screenshots and terminal logs (see index.html inside)
I've run the game called "Xin Shendiao Xialv"("The Giant Eagle and It's
Companion",Released in about the year 2000 by 昱泉國際股份有限公司) I(Shendiao.exe) and
II(EagleII.exe).
But
1. in some of the 3D scenes,it shows me white textures.^[1]
2. In gdi mode,
□ texts are shown without a background box.^[2]
□ EagleII.exe crash in this mode frequently in defferent place.
3. In opengl mode,No(Shendiao.exe(LIBGL_ALWAYS_SOFTWARE=1) and EagleII.exe) or
Only Part(Shandiao.exe) of the 3D objects can be shown.^[3]
I'm not sure what actually results in the problem.The following lines were
shown then.
warn:d3d_surface:wined3d_surface_blt Using fallback for complex blit
(0x8000).
warn:d3d_surface:IWineD3DSurfaceImpl_BltOverride Src is in sysmem,
rejecting gl blt
warn:d3d_surface:surface_load_location Operation requires 0x2 access, but
surface only has 0x1.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_unmap Depth / stencil buffer locking is not
implemented.
-----
I'm sorry that I can't provide the executable files.
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https://bugs.winehq.org/show_bug.cgi?id=48072
Bug ID: 48072
Summary: Textures not working correctly after commit
a838e144dcaa55e227d7e99566a59f7a31d97227
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tramtrist(a)tramtrist.com
Distribution: ---
Created attachment 65622
--> https://bugs.winehq.org/attachment.cgi?id=65622
texture bug from 4.17
See attached:
Floor and sky textures in everquest trilogy for Everquest Classic not working
from >= 4.17
4.16 worked fine. Guessing commit a838e144dcaa55e227d7e99566a59f7a31d97227 is
breaking the textures in sky/ground
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http://bugs.winehq.org/show_bug.cgi?id=23729
Summary: Need for Speed: throbbing glob around language and
save game name not as noticable on Wine
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can't see this unless you compare Windows and Wine side by side,
but: I didn't even realize there was a throbbing halo around the
language choice and save game name choice until I saw it on Windows.
When I went back to Wine, I saw it was there too, but not as noticeable.
Also affects downloadable demo.
Needless to say, this is a minor detail.
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https://bugs.winehq.org/show_bug.cgi?id=45661
Bug ID: 45661
Summary: Gothic 2: Returning 2.0 Alternative Balance crashes
with music enabled without native directmusic
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
Distribution: ---
Created attachment 62090
--> https://bugs.winehq.org/attachment.cgi?id=62090
Wine log with music enabled
Game crashes right before menu is shown (it shows menu background) when music
is enabled. It works with native directmusic
Logs were captured with
WINEDEBUG="+seh,+dsound,+dsound3d,+dswave,+dmband,+dmcompos,+dmdump,+dmfile,+dmfileraw,+dmime,+dmloader,+dmobj,+dmscript,+dmstyle,+dmsynth,+dmusic"
as suggested in older bug
https://bugs.winehq.org/show_bug.cgi?id=7425
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https://bugs.winehq.org/show_bug.cgi?id=47547
Bug ID: 47547
Summary: [regression] Steam Overlay stopped working
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iive(a)yahoo.com
Regression SHA1: ae89bc8a9b016a3e5e554cf94a37b2ec8c8bb206
Distribution: ---
After upgrade steam overlay stopped appearing in-game.
Doing a bisect landed me on
commit ae89bc8a9b016a3e5e554cf94a37b2ec8c8bb206
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Jun 21 14:57:58 2019 +0200
version: Move implementation into kernelbase.
Reverting it on top of wine-4.11 fixes the problem.
I have no idea why it stopped working. I tried to add DECLSPEC_HOTPATCH to the
(new) functions in version.c , but it didn't seem to fix the issue.
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https://bugs.winehq.org/show_bug.cgi?id=40970
Bug ID: 40970
Summary: Can't run LEGO DD anymore
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miek(a)miek.nl
Distribution: ---
Both with wine 1.9.12 and 1.9.14 I can't run lego digital designer anymore. It
did run under Ubuntu' 16.04 version of Wine, but now with Fedora 24 it stopped
working. It installs, splash screen starts and then just exists:
""""
% wine .wine/drive_c/Program\ Files\ \(x86\)/LEGO\ Company/LEGO\ Digital\
Designer/LDD.exe
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {cda42200-bd88-11d0-bd4e-00a0c911ce86}
could be created for context 0x3
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:dwmapi:DwmIsCompositionEnabled 0x6dbd1518
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de, context
0x8b64e0, init_notify 0, handle 0x119e170): stub
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {cda42200-bd88-11d0-bd4e-00a0c911ce86}
could be created for context 0x1
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {cda42200-bd88-11d0-bd4e-00a0c911ce86}
could be created for context 0x1
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
err:ole:CoCreateInstanceEx apartment not initialised
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context
0x4f46f0, init_notify 0, handle 0x116e794): stub
wine: configuration in '/home/miek/.wine' has been updated.
fixme:gstreamer:GST_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:gstreamer:GST_QueryInterface No interface for
{8e1c39a1-de53-11cf-aa63-0080c744528d}!
fixme:gstreamer:GST_QueryInterface No interface for
{f90a6130-b658-11d2-ae49-0000f8754b99}!
fixme:gstreamer:unknown_type Could not find a filter for caps: audio/mpeg,
mpegversion=(int)1, layer=(int)3, parsed=(boolean)false
fixme:gstreamer:watch_bus decodebin0: Your GStreamer installation is missing a
plug-in.
fixme:gstreamer:GST_Connect GStreamer could not find any streams
fixme:gstreamer:watch_bus typefind: GStreamer encountered a general stream
error.
fixme:dbghelp:elf_search_auxv can't find symbol in module
"""
The error in 1.9.12 is similar (at least the last one)
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https://bugs.winehq.org/show_bug.cgi?id=48178
Bug ID: 48178
Summary: upgrade to "version 4 stable" made EXCEL2003 unusable
(even after re-installing/purging wine and EXCEL)
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcdunord(a)gmail.com
Distribution: ---
Created attachment 65813
--> https://bugs.winehq.org/attachment.cgi?id=65813
excel2003 file that gives non-sense warning under wine.4.stable
i upgraded my "wine 1" version to "4 stable". Under wine.4stable EXCEL2003
becomes unusable even after re-installing both wine.4.stable (after purging)
and EXCEL2003 in that order.
unlike under version.1, EXCEL2003 gobbles all the PC's RAM and issues constant
"not enough system resources to display complete" warnings even for small
single-worksheet files that never gave any problem under version.1.
============
Distributor ID: Ubuntu
Description: Ubuntu 16.04.6 LTS
Release: 16.04
Codename: xenial
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https://bugs.winehq.org/show_bug.cgi?id=43323
Bug ID: 43323
Summary: Beamng.drive: Cars render incorrectly
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Visual description of the bug: https://www.youtube.com/watch?v=rjjiSIhIMUU
(Its an older Wine version, but the visual outcome of the bug has not changed)
With the car streamed in and within the camera angle you get this output:
fixme:d3d_draw:draw_primitive_arrays Start instance (15) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (130) not supported.
fixme:dxgi:dxgi_swapchain_GetDesc iface 0x4929040, desc 0x23b650 partial stub!
fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and
SwapEffect.
With the car streamed out and the car not in the camera angle:
fixme:dxgi:dxgi_swapchain_GetDesc iface 0x4929040, desc 0x23eca0 partial stub!
fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and
SwapEffect.
No output nor visual difference between CSMT enabled and disabled. Tested in
Wine-2.12-staging.
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https://bugs.winehq.org/show_bug.cgi?id=36405
Bug ID: 36405
Summary: valgrind shows a leak in msxml3/tests/xmlview.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20037== 112 bytes in 1 blocks are definitely lost in loss record 4,931 of
6,354
==20037== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==20037== by 0x7558530: update_cp_events (mshtml_private.h:1049)
==20037== by 0x75393FB: HTMLDocument_on_advise (htmldoc.c:3839)
==20037== by 0x7521730: ConnectionPoint_Advise (conpoint.c:269)
==20037== by 0x4DD7CDF: test_Load (ocidl.h:3659)
==20037== by 0x4DD84EA: func_xmlview (xmlview.c:270)
==20037== by 0x4DD9310: run_test (test.h:584)
==20037== by 0x4DD96FF: main (test.h:654)
==20037==
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https://bugs.winehq.org/show_bug.cgi?id=36404
Bug ID: 36404
Summary: valgrind shows a leak in faultrep/tests/faultrep.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==15724== 16 bytes in 1 blocks are definitely lost in loss record 15 of 94
==15724== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==15724== by 0x7BC76872: RtlAllocateAndInitializeSid (sec.c:156)
==15724== by 0x51F9377: AllocateAndInitializeSid (security.c:916)
==15724== by 0x4A9510A: func_faultrep (faultrep.c:59)
==15724== by 0x4A956FA: run_test (test.h:584)
==15724== by 0x4A94C0E: main (test.h:654)
==15724==
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http://bugs.winehq.org/show_bug.cgi?id=23821
Summary: Super Mario Brothers X hangs in quartz?
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.supermariobrothers.org
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The free downloadable game Super Mario Brothers X installs ok.
It requires 'winetricks vb6run' to run, and gets two screens in
before hanging with an infinite series of messages like
fixme:quartz:parse_header Not a valid header: 62:04
Clicking the checkmark on the startup screen to disable game
sound lets the game run fine. Some people say 'winetricks quartz'
solves the problem
(http://www.supermariobrothers.org/forums/viewtopic.php?f=8&t=6711 )
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https://bugs.winehq.org/show_bug.cgi?id=47414
Bug ID: 47414
Summary: valgrind shows a definite memory leak in
dlls/ntdll/loader.c
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 64761
--> https://bugs.winehq.org/attachment.cgi?id=64761
terminal output
Occurs whenever a dll is loaded, so...a lot:
==27336== 51 bytes in 1 blocks are definitely lost in loss record 182 of 465
==27336== at 0x7BC5EABC: notify_alloc (heap.c:260)
==27336== by 0x7BC61B02: RtlAllocateHeap (heap.c:1725)
==27336== by 0x7BC64827: open_builtin_file (loader.c:2320)
==27336== by 0x7BC64F97: find_builtin_dll (loader.c:2373)
==27336== by 0x7BC6800A: load_builtin_dll (loader.c:2507)
==27336== by 0x7BC686B2: load_dll (loader.c:2857)
==27336== by 0x7BC68EEB: import_dll (loader.c:762)
==27336== by 0x7BC67BD9: fixup_imports (loader.c:1126)
==27336== by 0x7BC69BEE: load_builtin_callback (loader.c:1826)
==27336== by 0x4046C31: __wine_dll_register (loader.c:528)
==27336== by 0x598848F: __wine_spec_init (init.c:39)
==27336== by 0x40101F8: call_init.part.0 (dl-init.c:58)
==27336== by 0x4010331: call_init (dl-init.c:118)
==27336== by 0x4010331: _dl_init (dl-init.c:119)
==27336== by 0x4013F57: dl_open_worker (dl-open.c:506)
==27336== by 0x43ACBF9: _dl_catch_exception (dl-error-skeleton.c:196)
==27336== by 0x40137FD: _dl_open (dl-open.c:588)
==27336== by 0x44552F2: dlopen_doit (dlopen.c:66)
==27336== by 0x43ACBF9: _dl_catch_exception (dl-error-skeleton.c:196)
==27336== by 0x43ACC8F: _dl_catch_error (dl-error-skeleton.c:215)
==27336== by 0x4455B94: _dlerror_run (dlerror.c:163)
==27336==
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https://bugs.winehq.org/show_bug.cgi?id=36266
Bug ID: 36266
Summary: valgrind shows several leaks in dmusic/tests/dmusic.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4171== 848 bytes in 1 blocks are definitely lost in loss record 658 of 735
==4171== at 0x7BC4C735: notify_alloc (heap.c:255)
==4171== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4171== by 0x5BAFDCB: DMUSIC_CreateDirectMusicCollectionImpl
(collection.c:828)
==4171== by 0x5BB1ABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==4171== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==4171== by 0x4956AD0: test_dmcoll (dmusic.c:320)
==4171== by 0x4956FFD: func_dmusic (dmusic.c:381)
==4171== by 0x4957DF8: run_test (test.h:584)
==4171== by 0x49581E6: main (test.h:654)
==4171==
==4191== 848 bytes in 1 blocks are definitely lost in loss record 655 of 733
==4191== at 0x7BC4C735: notify_alloc (heap.c:255)
==4191== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4191== by 0x5BAFDCB: DMUSIC_CreateDirectMusicCollectionImpl
(collection.c:828)
==4191== by 0x5BB1ABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==4191== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==4191== by 0x4956750: test_COM_dmcoll (dmusic.c:285)
==4191== by 0x4956FEE: func_dmusic (dmusic.c:378)
==4191== by 0x4957DF8: run_test (test.h:584)
==4191== by 0x49581E6: main (test.h:654)
==4191==
==4250== 448 bytes in 1 blocks are definitely lost in loss record 586 of 733
==4250== at 0x7BC4C735: notify_alloc (heap.c:255)
==4250== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4250== by 0x5BBAA04: DMUSIC_CreateSynthPortImpl (port.c:693)
==4250== by 0x5BB4741: IDirectMusic8Impl_CreatePort (dmusic.c:156)
==4250== by 0x4954FF7: test_dmusic (dmusic.c:70)
==4250== by 0x4956FF3: func_dmusic (dmusic.c:379)
==4250== by 0x4957DF8: run_test (test.h:584)
==4250== by 0x49581E6: main (test.h:654)
==4250==
==4270== 304 bytes in 1 blocks are definitely lost in loss record 570 of 733
==4270== at 0x7BC4C735: notify_alloc (heap.c:255)
==4270== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4270== by 0x5BBEF3C: DMUSIC_CreateReferenceClockImpl (clock.c:129)
==4270== by 0x5BC551A: DMUSIC_CreateDirectMusicImpl (dmusic.c:423)
==4270== by 0x5BC5ABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==4270== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4270== by 0x4955778: test_dmbuffer (dmusic.c:137)
==4270== by 0x4956FF8: func_dmusic (dmusic.c:380)
==4270== by 0x4957DF8: run_test (test.h:584)
==4270== by 0x49581E6: main (test.h:654)
==4270==
==4309== 56 bytes in 1 blocks are possibly lost in loss record 346 of 733
==4309== at 0x7BC4C735: notify_alloc (heap.c:255)
==4309== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4309== by 0x5BEE2EC: MMDRV_InitPerType (lolvldrv.c:384)
==4309== by 0x5BEEC4D: MMDRV_Install (lolvldrv.c:476)
==4309== by 0x5BEF16F: MMDRV_Init (lolvldrv.c:547)
==4309== by 0x5BECF4B: MMDRV_InitSingleType (lolvldrv.c:78)
==4309== by 0x5BECFEE: MMDRV_GetNum (lolvldrv.c:89)
==4309== by 0x5C0A7C8: midiOutGetNumDevs (winmm.c:284)
==4309== by 0x5BB5004: create_system_ports_list (dmusic.c:328)
==4309== by 0x5BB55C7: DMUSIC_CreateDirectMusicImpl (dmusic.c:436)
==4309== by 0x5BB5ABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==4309== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==4309== by 0x4956F50: missing_dmusic (dmusic.c:356)
==4309== by 0x4956FB5: func_dmusic (dmusic.c:371)
==4309== by 0x4957DF8: run_test (test.h:584)
==4309== by 0x49581E6: main (test.h:654)
==4309==
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https://bugs.winehq.org/show_bug.cgi?id=48087
Bug ID: 48087
Summary: Firestorm viewer can't login to Second Life grid since
4.19
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrianasulu(a)gmail.com
Distribution: ---
Created attachment 65645
--> https://bugs.winehq.org/attachment.cgi?id=65645
bisect log
Regression happened, but I had few older versions of wine around. Bisect point
at:
0a89a699135802b083d142130d3b0ef618485478 is the first bad commit
commit 0a89a699135802b083d142130d3b0ef618485478
Author: Erich E. Hoover <erich.e.hoover(a)gmail.com>
Date: Wed Oct 16 16:09:16 2019 -0600
msvcrt: Fix fscanf return when EOF is immediately after an end of line.
Signed-off-by: Erich E. Hoover <erich.e.hoover(a)gmail.com>
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 0ab968b592ecea82a446a1f9ea6726a164fd5327
8e66c58dd2bee2820b3ab2b619a0f0e402472657 M dlls
I have this info as reported by Firestorm:
Firestorm 6.3.2.58052 (Firestorm-Release 32bit)
Заметки о выпуске
CPU: AMD FX(tm)-4300 Quad-Core Processor (3800.11 MHz)
Память RAM: 11877 MB
Версия ОС: Microsoft Windows 10 32-bit (Build 17134)
Производитель видеокарты: nouveau
Видеокарта: NV92
Версия графического драйвера Windows: 1.0
Версия OpenGL: 3.3 (Compatibility Profile) Mesa 20.0.0-devel (git-bc80900b6c)
I also tried to leave profile at win7-32bit, or start from fresh profile.
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https://bugs.winehq.org/show_bug.cgi?id=36615
Bug ID: 36615
Summary: valgrind shows a definite leak in
mshtml/tests/htmldoc.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3134== 112 bytes in 1 blocks are definitely lost in loss record 8,688 of
12,948
==3134== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==3134== by 0x7BC515C4: RtlReAllocateHeap (heap.c:1883)
==3134== by 0x7B845879: HeapReAlloc (heap.c:281)
==3134== by 0x7B8465DA: GlobalReAlloc (heap.c:679)
==3134== by 0x4FC8BD2: HGLOBALStreamImpl_SetSize (hglobalstream.c:381)
==3134== by 0x4FC886D: HGLOBALStreamImpl_Write (objidl.h:4391)
==3134== by 0x6DD059D: PersistHistory_SaveHistory (objidl.h:4384)
==3134== by 0x4CEC11B: test_save_history (perhist.h:141)
==3134== by 0x4CEE5F8: OleCommandTarget_Exec (htmldoc.c:3097)
==3134== by 0x6DCD298: notify_travellog_update (docobj.h:981)
==3134== by 0x6DCD46F: set_current_mon (persist.c:134)
==3134== by 0x6DA5B11: navigate_proc (navigate.c:2093)
==3134== by 0x6DE4D8C: hidden_proc (task.c:316)
==3134== by 0x55A14F5: ??? (winproc.c:173)
==3134== by 0x55A166A: call_window_proc (winproc.c:244)
==3134== by 0x55A2858: WINPROC_CallProcAtoW (winproc.c:603)
==3134== by 0x55A38FD: WINPROC_call_window (winproc.c:911)
==3134== by 0x5564859: DispatchMessageA (message.c:3948)
==3134== by 0x4CF697E: test_download (htmldoc.c:5753)
==3134== by 0x4CF8BB9: test_put_href (htmldoc.c:6068)
==3134==
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https://bugs.winehq.org/show_bug.cgi?id=48198
Bug ID: 48198
Summary: "My Documents" folder always refers to Home directory
despite changing it to the right location
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
"My Documents" folder inside my default WINE prefix refers to Home directory,
and everytime after linking it to /home/myname/Documents, or any other location
using winecfg, it is changed back to /home/myname after opening any
application.
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https://bugs.winehq.org/show_bug.cgi?id=48156
Bug ID: 48156
Summary: ACDSee Ultimate 13.0 fails to start
Product: Wine-staging
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Download ACDSee Photo Studio Ultimate 2020:
https://www.acdsee.com/en/products/photo-studio-ultimate/thank-you/
Install with wine:
wine acdseeultimate.exe
Then run:
wine .wine/drive_c/Program\ Files/ACD\ Systems/ACDSee\
Ultimate/13.0/ACDSeeCommanderUltimate13.exe
00b4:fixme:heap:RtlSetHeapInformation 0x1520000 0 0x22e370 4 stub
00b4:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
00b4:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x22dfb4, 0x22dfd0
0x22dfb0
00b4:fixme:nls:get_dummy_preferred_ui_language (0x38 0x22dfb4 0x22dfd0
0x22dfb0) returning a dummy value (current locale)
00b4:fixme:msvcrt:_configure_wide_argv (1) stub
00b4:fixme:msvcrt:_initialize_wide_environment stub
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https://bugs.winehq.org/show_bug.cgi?id=46507
Bug ID: 46507
Summary: The Testament of Sherlock Holmes crashes while loading
between levels with builtin d3dx9_43
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Level when you play as Toby.
Walk through the hole in the wall and then it crashes.
This level also crashes with native library. Bug 45415
wine-4.0-52-gf5d7d9cccc
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https://bugs.winehq.org/show_bug.cgi?id=48022
Bug ID: 48022
Summary: Kindle 1.16.44025: 0009:err:module:import_dll ... not
found
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian.miele(a)gmail.com
Distribution: ---
When using wine-4.18-1 or wine-staging-4.18-1 on Arch Linux Kindle 1.16 does
not start. A whole series of messages like
0009:err:module:import_dll Library Qt5WebKitWidgets.dll (which is needed by
L"C:\\Program Files\\Amazon\\Kindle\\Kindle.exe") not found
is printed to the terminal. However, the dll files are all present in the same
directory where Kindle.exe is.
Everything works fine with wine-4.17-1 and earlier packages.
The steps by which I can reliably reproduce the problem are along the following
lines:
cd
export WINEARCH=win32
rm -rf .wine
winecfg
cp KindleForPC-installer-1.16.44025.exe .wine/drive_c
# Switch off Network so that Kindle has no chance to auto-update
# before instructing it not to do that.
wine 'C:/KindleForPC-installer-1.16.44025.exe'
# This runs fine and even successfully starts Kindle at the end.
wine 'C:/Program Files/Amazon/Kindle/Kindle.exe'
# This aborts with the above-mentioned error messages when using
# wine(-staging)-4.18-1. But it does work with wine-4.17-1.
I have taken the file KindleForPC-installer-1.16.44025.exe from
.cache/winetricks after winetricks kindle. But I did not use winetricks since
encountering the problem.
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https://bugs.winehq.org/show_bug.cgi?id=48099
Bug ID: 48099
Summary: rockstar games launcher: Installer won't install the
wineapp
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: ivangardis(a)hotmail.com
Distribution: ArchLinux
Created attachment 65657
--> https://bugs.winehq.org/attachment.cgi?id=65657
crash error for comdlg32.dll
The rockstar games launcher won't install via the installer ->
https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Lau…
I assume it beings an comdlg32.dll error since what I can see on the log,
extracting the .exe manually with 7z and then launching the Launcher.exe seems
to work, but the installer doesn't do what should do.
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https://bugs.winehq.org/show_bug.cgi?id=48154
Bug ID: 48154
Summary: Winamp Installer Crashes
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65771
--> https://bugs.winehq.org/attachment.cgi?id=65771
Backtrace (4.19 Staging)
Hello everyone,
I was trying to test a staged bug with Winamp but had trouble installing it
with 4.19-staging. Backtrace is attached.
mwagner@warren:~/Downloads> sha256sum winamp58_3660_beta_full_en-us.exe
115ad6a4be58320c98f992b1dae26e162976158c3cced251584a2b78f059b822
winamp58_3660_beta_full_en-us.exe
Will add download URL and link to this bug.
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https://bugs.winehq.org/show_bug.cgi?id=48042
Bug ID: 48042
Summary: game can not change many resolutions as wanted in
virtual desktop
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
since wine 4.15, the game can not change many resolutions as wanted in virtual
desktop mode. such as: setting virtual desktop resolution to 1920x1080, the
game run as full screen mode can not change to 1600x900 etc, only left
1920x1080 and 1024x768 800x600 etc.
besides, virtual desktop mode lost window border itself running any 2d app (not
app's window border).
i tried 32/64 bit self-compile, wine devel and staging package from download
site, got the same result and console not output any error.
debian 10 stable+backports. intelHD/nVidia.
bug or need some new configure?
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=41795
Bug ID: 41795
Summary: Popup windows popup incorrectly
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shidianwei(a)gmail.com
Installed wine-develop 1.9.23 on Mac OSX 10.11.6.
Installed Metatrader 4.00 Build 1010
Running Metartrader. When cursor moves over a price bar, a window popups to
display information about the bar. After this, wherever you move the cursor,
the popup window always pops up, even when the cursor is not on a price bar.
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https://bugs.winehq.org/show_bug.cgi?id=48145
Bug ID: 48145
Summary: Neon Noir Benchmark crashes with glsl errors
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: vo_gel_frei(a)yahoo.de
Distribution: ---
Created attachment 65750
--> https://bugs.winehq.org/attachment.cgi?id=65750
Wine log
System:
GPU:
AMD Radeon (TM) RX 460 Graphics (POLARIS11, DRM 3.33.0, 5.3.0-19-generic, LLVM
9.0.0),
OpenGL core profile version string: 4.5 (Core Profile) Mesa 20.0.0-devel
(git-b196958 2019-11-19 eoan-oibaf-ppa)
CPU:
Intel(R) Core(TM) i5 CPU 750
Error description:
Downloaded cryengine Launcher available here:
https://www.cryengine.com/marketplace/product/neon-noir
Installed the launcher.
Started the launcher with the "--disable-gpu" option. (crashes otherwise)
Installed and launched Neon Noir.
Pressed start benchmark. A black screen with fps-counter on the top right
appeared. wine logs some error lines, "Program link status invalid", and dumps
some glsl code. (see attached log)
The benchmark runs with DXVK.
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https://bugs.winehq.org/show_bug.cgi?id=46868
Bug ID: 46868
Summary: Far Cry 3 crashes when using FAudio
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63929
--> https://bugs.winehq.org/attachment.cgi?id=63929
backtrace + log
Crashes before intro movie.
wine-4.4-58-g3e61c7127e
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https://bugs.winehq.org/show_bug.cgi?id=48058
Bug ID: 48058
Summary: No menu of Game"Yuri's revenge",menu can't show.
Product: Wine-staging
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i(a)tetsai.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65605
--> https://bugs.winehq.org/attachment.cgi?id=65605
Running screen.
When I use wine 4.18-1 to run the game "Yuri's revenge",I can't see the menu in
this game
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https://bugs.winehq.org/show_bug.cgi?id=43548
Bug ID: 43548
Summary: wine crashes on starting applications protected with
Enigma Protector
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 5tarasm(a)gmail.com
Distribution: ---
Created attachment 58951
--> https://bugs.winehq.org/attachment.cgi?id=58951
Log of running enigma virtual box application
Sorry for asking.
I have applications encrypted with Enigma Protector 4.xx-5.xx.
They crash on start with the same mistake.
The log is attached.
I use Lubuntu x64. Wine 2.02.
http://enigmaprotector.com/assets/files/enigmavb.exe
Thank you for your attention
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https://bugs.winehq.org/show_bug.cgi?id=44998
Bug ID: 44998
Summary: Foobar2000: no multichannel audio (5.1)
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raik.zimmermann(a)gmail.com
Distribution: ---
With Foobar2000 multichannel audio output doesn't work.
Only a stereo signal is being played when listening to multichannel (e.g. 6ch /
5.1) material.
The same applies to the fb2k component foo_dsp_fsurround:
https://hydrogenaud.io/index.php/topic,52235.0.html
("Its purpose is to decode surround information from your stereo music
(including mp3, of course), and to produce 5.1 output from it.")
Please let me know what info you need from me in order to investigate.
Kind regards
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https://bugs.winehq.org/show_bug.cgi?id=42801
Bug ID: 42801
Summary: Fallout 3 crashes on start in winegstreamer
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: xenus(a)blueyonder.co.uk
Distribution: ---
Created attachment 57832
--> https://bugs.winehq.org/attachment.cgi?id=57832
backtrace showing debug info
Works fine with Wine 1.8.5
May be related to 41151, I believe Oblivion and Fallout 3 share some code
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https://bugs.winehq.org/show_bug.cgi?id=47683
Bug ID: 47683
Summary: C&C Tiberian SUN Not Responding in Main Menu w\ Wine
4.6 and later.
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Distribution: ---
Created attachment 65140
--> https://bugs.winehq.org/attachment.cgi?id=65140
Winedbg w\ Wine 4.6
Hi,
C&C Tiberian Sun does not respond with Wine 4.6 and Later.
Testcase that passes with Wine 4.5 or older.
1. Game launches
2. Intro
3. Game provides menu to choose:
Tiberian Sun or Tiberian Sun Firestorm (expansion)
4. Game main menu
5. Game sub menu
With Wine 4.6;
1. Game launches
2. Intro does not display, but audio plays.
(think it has to do with the switching resolution error in logs).
Display is loading the new res.
3. Game provides the expansion menu.
4. Renders main menu.
5. Does not render at all.
You can hear the sounds of it reacting but nothing renders, clicking esc makes
the [4. Main menu] responsive to clicks again.
System;
Archlinux x86_64
Nvidia 430.40
Wine from PlayOnLinux
Fresh ~/.wine folder each run.
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https://bugs.winehq.org/show_bug.cgi?id=38813
Bug ID: 38813
Summary: Dweebs switches to full-screen mode even when virtual
desktop mode is enabled
Product: Wine
Version: 1.7.44
Hardware: x86-64
URL: http://web.archive.org/web/20021005065028/http://www.m
utation.btinternet.co.uk/Dweebs/Downloads/Demos/Dweebs
_Demo.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
Testing with Wine 1.7.44 (ubuntu-wine package built for Ubuntu 14.04) on
Lubuntu 14.10 x86-64, Nvidia binary driver 304.125.
This problem shows up with the Dweebs demo that can be downloaded from
http://web.archive.org/web/20021005065028/http://www.mutation.btinternet.co…
Download that self-extracting zip archive and unzip it.
Use winecfg to enable virtual desktop mode. Run Dweebs.exe. It switches to
full-screen mode (changing desktop resolution). But virtual desktop mode is
enabled, so that shouldn't happen.
[On my system the display is also all black, sometimes with a momentary flicker
of the image which is supposed to be there when I alt-tab. But that would be a
separate bug.]
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http://bugs.winehq.org/show_bug.cgi?id=35276
Bug ID: 35276
Summary: Slingplayer 2.0: multiple crashes in kernel32 during
install in WOW64 mode
Product: Wine
Version: 1.7.9
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS: Linux
Status: NEW
Keywords: download, Installer, win64
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47050
--> http://bugs.winehq.org/attachment.cgi?id=47050
wine-1.7.9-108-ged2d53a console output
Installing SlingPlayer 2.0.4 in WOW64 mode results in multiple crashes in
kernel32, and the installer eventually claims to have failed. However, the
program is installed and usable, so it is more of a nuisance than anything
else.
To get this far:
1. Set Windows mode to Vista (do NOT use Winetricks)
2. winetricks nocrashdialog (not necessary)
3. Install.
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https://bugs.winehq.org/show_bug.cgi?id=48190
Bug ID: 48190
Summary: User creation: Insist more on the 'Real Name' and
'Remarks' fields
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Without a real name it can be hard to identify who is asking for an account.
The real name field is public though so maybe it's more of a messaging issue
and should not be a hard requirement.
The remarks field could also help identify who's requesting access and at least
it's neither public nor stored. So that could be an alternative.
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https://bugs.winehq.org/show_bug.cgi?id=48189
Bug ID: 48189
Summary: Track when an account was last used, expire unused
accounts
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
1. We have a number of accounts which have a password reset code but no
password. This means the account was never used.
2. We also have accounts with both a password and a password reset code. It's
quite possible these accounts are no longer used.
3. Some accounts may belong to people who no longer work on Wine and thus be
unused.
4. We also have some duplicates for when users had trouble creating their
account.
The problem with cleaning up all these cases is that there is no record of when
an account was last used. So it's impossible to know if an account has been
sitting unused for a few days or a few years.
This also makes it impossible to reset the password reset code after a while.
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https://bugs.winehq.org/show_bug.cgi?id=40744
Bug ID: 40744
Summary: NtLockFile I/O completion on lock breaks Strawberry
Perl CPAN
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Strawberry perl (5.24.0.1, 32bit) cannot install any CPAN packages because of
the "fixme:ntdll:NtLockFile I/O completion on lock not implemented yet" issue.
For example, running cpan and then typing `install Log::Log4perl` in the CPAN
shell results in the following message being repeated ad infinitum:
```
Fetching with LWP:
http://cpan.strawberryperl.com/authors/01mailrc.txt.gz
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
Waiting for a read lock on
'L:\opt\strawberry-perl-5.24.0.1-32bit-portable\cpan\FTPstats.yml' (since Tue
Jun 7 12:30:45 2016)
Waiting for a read lock on
'L:\opt\strawberry-perl-5.24.0.1-32bit-portable\cpan\FTPstats.yml' (since Tue
Jun 7 12:30:45 2016)
Waiting for a read lock on
'L:\opt\strawberry-perl-5.24.0.1-32bit-portable\cpan\FTPstats.yml' (since Tue
Jun 7 12:30:45 2016)
...
...
```
CPAN never comes back, and cannot install any packages.
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https://bugs.winehq.org/show_bug.cgi?id=36268
Bug ID: 36268
Summary: valgrind shows several leaks in
dmloader/tests/loader.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4220== 880 bytes in 1 blocks are definitely lost in loss record 783 of 872
==4220== at 0x7BC4C735: notify_alloc (heap.c:255)
==4220== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4220== by 0x5F8C7C8: create_dmcontainer (container.c:917)
==4220== by 0x5F8DA8F: ClassFactory_CreateInstance (dmloader_main.c:101)
==4220== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==4220== by 0x49558D7: test_COM_container (loader.c:189)
==4220== by 0x4955CB4: func_loader (loader.c:234)
==4220== by 0x4956AB0: run_test (test.h:584)
==4220== by 0x4956E9E: main (test.h:654)
==4220==
==4280== 104 bytes in 1 blocks are possibly lost in loss record 566 of 872
==4280== at 0x7BC4C735: notify_alloc (heap.c:255)
==4280== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4280== by 0x5FD0389: create_dmsegment (segment.c:1340)
==4280== by 0x5FBC088: ClassFactory_CreateInstance (dmime_main.c:100)
==4280== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==4280== by 0x5F8FA9B: IDirectMusicLoaderImpl_GetObject (loader.c:312)
==4280== by 0x495525E: test_simple_playing (loader.c:110)
==4280== by 0x4955CAA: func_loader (loader.c:232)
==4280== by 0x4956AB0: run_test (test.h:584)
==4280== by 0x4956E9E: main (test.h:654)
==4280==
==4327== 56 bytes in 1 blocks are possibly lost in loss record 431 of 876
==4327== at 0x7BC4C735: notify_alloc (heap.c:255)
==4327== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4327== by 0xC1632EC: MMDRV_InitPerType (lolvldrv.c:384)
==4327== by 0xC163C4D: MMDRV_Install (lolvldrv.c:476)
==4327== by 0xC16416F: MMDRV_Init (lolvldrv.c:547)
==4327== by 0xC161F4B: MMDRV_InitSingleType (lolvldrv.c:78)
==4327== by 0xC161FEE: MMDRV_GetNum (lolvldrv.c:89)
==4327== by 0xC17F7C8: midiOutGetNumDevs (winmm.c:284)
==4327== by 0x800E004: create_system_ports_list (dmusic.c:328)
==4327== by 0x800E5C7: DMUSIC_CreateDirectMusicImpl (dmusic.c:436)
==4327== by 0x800EABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==4327== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4327== by 0x5FD5DA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==4327== by 0x5FD8498: IDirectMusicPerformance8Impl_InitAudio
(performance.c:930)
==4327== by 0x4954F82: test_simple_playing (loader.c:83)
==4327== by 0x4955CAA: func_loader (loader.c:232)
==4327== by 0x4956AB0: run_test (test.h:584)
==4327== by 0x4956E9E: main (test.h:654)
==4327==
==4366== 16 bytes in 1 blocks are definitely lost in loss record 150 of 880
==4366== at 0x7BC4C735: notify_alloc (heap.c:255)
==4366== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4366== by 0x5FA2379: create_dmloader (loader.c:899)
==4366== by 0x5F9DA8F: ClassFactory_CreateInstance (dmloader_main.c:101)
==4366== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4366== by 0x4955605: test_COM (loader.c:152)
==4366== by 0x4955CAF: func_loader (loader.c:233)
==4366== by 0x4956AB0: run_test (test.h:584)
==4366== by 0x4956E9E: main (test.h:654)
==4366==
==4511== 44 bytes in 1 blocks are definitely lost in loss record 384 of 872
==4511== at 0x7BC4C735: notify_alloc (heap.c:255)
==4511== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4511== by 0x5FA3B1E: create_dmaudiopath (audiopath.c:642)
==4511== by 0x5FB09FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==4511== by 0x5FB05BF: IDirectMusicPerformance8Impl_InitAudio
(performance.c:952)
==4511== by 0x4944F82: test_simple_playing (loader.c:83)
==4511== by 0x4945CAA: func_loader (loader.c:232)
==4511== by 0x4946AB0: run_test (test.h:584)
==4511== by 0x4946E9E: main (test.h:654)
==4511==
==4877== 44 bytes in 1 blocks are definitely lost in loss record 389 of 876
==4877== at 0x7BC4C735: notify_alloc (heap.c:255)
==4877== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4877== by 0x5FCBB1E: create_dmaudiopath (audiopath.c:642)
==4877== by 0x5FD89FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==4877== by 0x495508B: test_simple_playing (loader.c:93)
==4877== by 0x4955CAA: func_loader (loader.c:232)
==4877== by 0x4956AB0: run_test (test.h:584)
==4877== by 0x4956E9E: main (test.h:654)
==4877==
==4985== 40 bytes in 1 blocks are definitely lost in loss record 366 of 870
==4985== at 0x7BC4C735: notify_alloc (heap.c:255)
==4985== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4985== by 0x5F9CCE0: DMUSIC_CreateDirectMusicLoaderResourceStream
(loaderstream.c:553)
==4985== by 0x5F9771D: IDirectMusicLoaderImpl_GetObject (loader.c:278)
==4985== by 0x49651A7: test_simple_playing (loader.c:103)
==4985== by 0x4965CAA: func_loader (loader.c:232)
==4985== by 0x4966AB0: run_test (test.h:584)
==4985== by 0x4966E9E: main (test.h:654)
==4985==
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https://bugs.winehq.org/show_bug.cgi?id=36193
Bug ID: 36193
Summary: valgrind shows some possible leaks in
mmdevapi/tests/capture.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==11962== 28 bytes in 1 blocks are possibly lost in loss record 99 of 483
==11962== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==11962== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==11962== by 0x4FC483E: COMPOBJ_DllList_Add (compobj.c:526)
==11962== by 0x4FC6B7A: apartment_getclassobject (compobj.c:1335)
==11962== by 0x4FCA2C4: get_inproc_class_object (compobj.c:2894)
==11962== by 0x4FCA783: CoGetClassObject (compobj.c:3032)
==11962== by 0x4FCAD45: CoCreateInstance (compobj.c:3197)
==11962== by 0x4E5F328: func_capture (capture.c:1081)
==11962== by 0x4E74EAF: run_test (test.h:584)
==11962== by 0x4E7529E: main (test.h:654)
==11962==
==12008== 76 bytes in 1 blocks are possibly lost in loss record 225 of 481
==12008== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12008== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12008== by 0x652ED88: create_session (mmdevdrv.c:1038)
==12008== by 0x652EE82: get_audio_session (mmdevdrv.c:1068)
==12008== by 0x6530737: AudioClient_Initialize (mmdevdrv.c:1460)
==12008== by 0x4E4DBC8: test_audioclient (audioclient.h:315)
==12008== by 0x4E52477: func_capture (capture.c:1099)
==12008== by 0x4E67EAF: run_test (test.h:584)
==12008== by 0x4E6829E: main (test.h:654)
==12008==
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https://bugs.winehq.org/show_bug.cgi?id=36239
Bug ID: 36239
Summary: valgrind shows a potential leak in
cryptnet/tests/cryptnet.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25097== 2,664 bytes in 74 blocks are possibly lost in loss record 295 of 312
==25097== at 0x7BC4C735: notify_alloc (heap.c:255)
==25097== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25097== by 0x4D639FE: CryptMemAlloc (main.c:124)
==25097== by 0x4D769BD: init_oid_info (oid.c:1403)
==25097== by 0x4D77347: crypt_oid_init (oid.c:1613)
==25097== by 0x4D63578: DllMain (main.c:46)
==25097== by 0x4D8B522: __wine_spec_dll_entry (dll_entry.c:40)
==25097== by 0x7BC52FC0: ??? (loader.c:138)
==25097== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==25097== by 0x7BC5597C: process_attach (loader.c:1157)
==25097== by 0x7BC5592C: process_attach (loader.c:1149)
==25097== by 0x7BC5592C: process_attach (loader.c:1149)
==25097== by 0x7BC59F29: attach_process_dlls (loader.c:2769)
==25097== by 0x401B03C: ??? (port.c:60)
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https://bugs.winehq.org/show_bug.cgi?id=36071
Bug ID: 36071
Summary: kernel32/pipe tests fail under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 26119
The tests have several valgrind warnings (bug 26119), but also fail under
valgrind:
austin@aw25 ~/wine-valgrind/dlls/kernel32/tests $ rm *ok ; make pipe.ok
rm: cannot remove ‘*ok’: No such file or directory
../../../tools/runtest -q -P wine -T ../../.. -M kernel32.dll -p
kernel32_test.exe.so pipe && touch pipe.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
pipe.c:459: Test failed: ConnectNamedPipe
pipe.c:469: Test failed: ReadFile
pipe.c:470: Test failed: short read
pipe.c:473: Test failed: WriteFile
pipe.c:480: Test failed: DisconnectNamedPipe
pipe.c:459: Test failed: ConnectNamedPipe
pipe.c:469: Test failed: ReadFile
pipe.c:470: Test failed: short read
pipe.c:473: Test failed: WriteFile
pipe.c:480: Test failed: DisconnectNamedPipe
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:612: Test failed: overlapped ConnectNamedPipe
pipe.c:629: Test failed: GetOverlappedResult ConnectNamedPipe
pipe.c:640: Test failed: overlapped ReadFile
pipe.c:658: Test failed: overlapped ReadFile
pipe.c:664: Test failed: overlapped WriteFile
pipe.c:682: Test failed: overlapped WriteFile
pipe.c:687: Test failed: DisconnectNamedPipe
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:734: Test failed: overlapped ConnectNamedPipe got 0 err 231
pipe.c:761: Test failed: overlapped ReadFile, err=233
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:764: Test failed: ReadFile GetQueuedCompletionStatus failed, errno=258
pipe.c:776: Test failed: overlapped WriteFile failed, err=233
pipe.c:427: Test failed: alarm
Makefile:529: recipe for target 'pipe.ok' failed
make: *** [pipe.ok] Error 1
note that this is a separate issue from bug 35781.
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https://bugs.winehq.org/show_bug.cgi?id=46342
Bug ID: 46342
Summary: kernel32/tests/pipe.c shows uninitialized memory use
in test_TransactNamedPipe()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M kernel32.dll -p
kernel32_test.exe.so pipe && touch pipe.ok
==8919== Syscall param writev(vector[...]) points to uninitialised byte(s)
==8919== at 0x4356813: writev (writev.c:26)
==8919== by 0x7BC75457: send_request (server.c:228)
==8919== by 0x7BC76158: server_call_unlocked (server.c:288)
==8919== by 0x7BC916EC: virtual_locked_server_call (virtual.c:2083)
==8919== by 0x7BC41C1A: server_ioctl_file (file.c:1533)
==8919== by 0x7BC447A5: NtFsControlFile (file.c:1733)
==8919== by 0x7B470FA4: TransactNamedPipe (sync.c:1747)
==8919== by 0x4B26CCC: _overlapped_transact_failure (pipe.c:3118)
==8919== by 0x4B2748E: test_TransactNamedPipe (pipe.c:3346)
==8919== by 0x4B27817: func_pipe (pipe.c:3735)
==8919== by 0x4B6E8E4: run_test (test.h:617)
==8919== by 0x4B6F322: main (test.h:701)
==8919== Address 0x4eafd22 is on thread 1's stack
==8919== in frame #8, created by test_TransactNamedPipe (pipe.c:3341)
==8919== Uninitialised value was created by a stack allocation
==8919== at 0x4B27446: test_TransactNamedPipe (pipe.c:3341)
==8919==
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https://bugs.winehq.org/show_bug.cgi?id=48182
Bug ID: 48182
Summary: Jasc Paint Shop Pro 8 crash when using some tools
Product: Wine
Version: 4.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: myrvina(a)caramail.fr
Distribution: ---
Created attachment 65820
--> https://bugs.winehq.org/attachment.cgi?id=65820
Detail of error message in Paint Shop Pro 8 after using smudge tool
Update from ppa from latest stable version of WineHq to version 4.03. Jasc
Paint Shop Pro 8 (English version) was working fine but now crashes on using
some tools such as preset shape tool, smudge, lighten/darken, soften brushes,
magic wands while other tools including filters work fine. Enclosing the
message I got from crash.
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https://bugs.winehq.org/show_bug.cgi?id=48179
Bug ID: 48179
Summary: When trying to buy gems from the store on MtGArena
application crashes complaining about
ZFGameBrowser.exe
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alecfvn(a)gmail.com
Distribution: ---
Created attachment 65814
--> https://bugs.winehq.org/attachment.cgi?id=65814
Backtrace for trying to buy gems from the store
In MtGArena, when I try to buy gems from the store, it tries to load the store
and then crashes the app complaining about ZFGameBrowser.exe with the attached
backtrace.
I'm running Kubuntu 18.04 and Wine 4.0.2.
System information for the app:
Wine build: wine-3.20
Platform: i386 (WOW64)
Version: Windows 10
Host system: Linux
Host version: 4.15.0-70-generic
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https://bugs.winehq.org/show_bug.cgi?id=48166
Bug ID: 48166
Summary: test.winehq.org Provide a way to track individual
failures
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
A test unit may have multiple unrelated test failures. Some may fail on recent
Windows 10 machines while others may only happen in certain locales or some
graphics cards. Untangling these can actually be automated.
The root is to merge the failures of two reports together while associating
each failure with the tag or the report(s) it originates from. To do so diff
the two error lists.
* Failures that are present in both get both tags.
* Failures that are only present in the first report get only that tag.
* Same thing for failures that are present only in the second report.
And all failures are integrated in the merged list in the order they are
returned in by Algorithm::Diff.
Once two failure lists have been merged together, it's possible to continue
merging more failure lists. This allows getting a unified list of the failures
of a given commitid, and appending that commitid to the tags allows building a
complete list of all the available history.
Then one can group all failures that have the exact same set of tag+commitids
combinations together. Then, since the failures in different groups don't all
happen together they must depend on different factors.
Intermittent failures, timeouts, crashes
----------------------------------------
If two failures are related but a random timeout or crash sometimes occurs
between them they might end up being incorrectly split in two separate groups.
So if a crash or a timeout occurs, any other failure in that run should be
ignored when grouping failures together.
This can be achieved by prefixing the tag with a '*' if a crash or timeout
occured. Then, when grouping failures together, ignore the entries where the
tag starts with a '*'. But when building the occurence pattern, do use the
entries starting with a '*' to show all the test runs where at least one of the
failures in the group occurred.
Because entries starting with a '*' are ignored when building failure groups,
failures that cause a crash/timeout and the crash/timeout line itself will be
part of no failure group. So do a second pass over the unassigned failures,
this time not ignoring the entries with a '*'. This will create groups composed
of the crash/timeout and any related failures.
New failures
------------
This analysis indicates where and when a given failure group happened. This
means it can also detect new failures.
It would not be useful to define a new failure as one that never happened
before the latest commit: blink and you might miss it. Instead it should be
expanded to all failures that only happened in the first half of the available
history. This may sometimes falsely treat rare intermittent failures as new but
that should be rare enough.
Presentation of the results
---------------------------
The results can be presented on a page with one box per test unit like the
'Full Report' pages. A 'details' link under the test unit name on the test
failrues pattern page would link to the relevant section of the full page.
Inside each box there would be a sequence of lines showing the failures in a
group, followed by the usual pattern showing which machines the failure happens
on; then the next failure group, etc. For instance:
console.c:270: Test failed: got 16, expected 6
console.c:275: Test failed: got 16, expected 6
.....F..F...F..F.mmm Win8 vm1
......FF.e...FF.e..F Win8 vm1-ja
096c:console: unhandled exception c0000005 at 6F384E33
.....CC Win8 vm2-new
As usual the items in the pattern would link to the relevant pages, allowing to
dig deeper into the issue. The same color coding would be used for the pattern
but since failure groups always have the same number of failures only one color
would be used for the F code.
The failure line number will change from one run to the next so zero it out or
only retain one value at random. Similarly, if the failure contains timing
information (see bug 48094), remove the timing information.
If a failure is identified as new, put its lines in bold orange, like on the
TestBot. This will allow quick identification of the new failures on the page.
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https://bugs.winehq.org/show_bug.cgi?id=48177
Bug ID: 48177
Summary: Microsoft SQL Server Management Studio 18.4 installer
silently exits
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Distribution: ---
$ wine SSMS-Setup-ENU.exe
0009:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0009:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenElevation, ...) semi-stub
(exits immediately, no UI)
$ md5sum SSMS-Setup-ENU.exe
65d034096b63c6ec9051951bcf10088c SSMS-Setup-ENU.exe
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https://bugs.winehq.org/show_bug.cgi?id=48151
Bug ID: 48151
Summary: AceMoney (or any other non-unicode program): can't
enter cyrillic letters into text fields when using
custom keyboard layout
Product: Wine
Version: 4.20
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ttyusupov(a)gmail.com
macOS version: 10.14.6 (18G1012)
Link to a free version of the app:
http://cdn.mechcad.net/downloads/AceMoneyLiteSetup.exe
How to reproduce:
1) Install custom keyboard layout with Cyrillic support, for example:
https://github.com/asizikov/osx-russian-keyboard
2) Setup AceMoneyLite under Wine. Actually you don't need even complete setup -
you can just run the installer and try to type Cyrillic letter using custom
keyboard layout into a text field where it asks for the path to install.
Expected result:
- Cyrillic letters entered and shown correctly.
Actual result:
- Cyrillic letters are entered and displayed as question marks '?'.
Note: I've used LANG, LC_ALL and other variables with different values
including ru_RU.UTF-8 - this help with showing text labels, but doesn't affect
entering Cyrillic letters into text field for non-unicode apps.
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http://bugs.winehq.org/show_bug.cgi?id=18985
Summary: Two bugs in HTML-kit
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://htmlkit.com/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user reported trouble with this app here:
http://ubuntuforums.org/showthread.php?t=1190483
I gave it a try and actually there seem to be two bugs:
1. All icons in toolbar are black. In the console the line appears:
err:imagelist:IMAGELIST_InternalExpandBitmaps creating new image bitmap
(x=25600 y=16)!
2. After doing from the menu: Edit->Prefernces->OK an access violation occurs
and the app is no longer usable.
Both bugs are gone using native comctl32
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https://bugs.winehq.org/show_bug.cgi?id=47706
Bug ID: 47706
Summary: ntdll: Compiler warnings regression on x86_64 [stable]
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Regression SHA1: 95f94568158caaf4fefe2e14f21bb3f0701577c9
Distribution: ---
Created attachment 65177
--> https://bugs.winehq.org/attachment.cgi?id=65177
Warning messages
I'll submit a patch to wine-devel.
--- Architecture ---
x86_64, Win64 build
--- Compiler ---
gcc (Ubuntu 8.3.0-6ubuntu1) 8.3.0
--- Result of "git bisect" ---
95f94568158caaf4fefe2e14f21bb3f0701577c9 is the first bad commit
commit 95f94568158caaf4fefe2e14f21bb3f0701577c9
Author: Vijay Kiran Kamuju <infyquest(a)gmail.com>
Date: Tue Apr 16 11:27:16 2019 +0200
ntdll: Report system information SystemPerformanceInformation info class.
Based on patch from Michael Müller.
Signed-off-by: Vijay Kiran Kamuju <infyquest(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
(cherry picked from commit 99ba65a1ea2c1546a61c3ed40996cbfee9d25f69)
Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=12332
Summary: driver dev kit won't install
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
URL: http://download.microsoft.com/download/9/0/f/90f019ac-
8243-48d3-91cf-81fc4093ecfd/1830_usa_ddk.iso
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
This seems to be a problem with setupapi rather than msi... in an case, I am
just after the documentations and the examples, so I just like it to unpack
nicely, the result doesn't need to be functional...
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https://bugs.winehq.org/show_bug.cgi?id=47578
Bug ID: 47578
Summary: Omni-NFS 4.13's XLPD Server crashes on unimplemented
function ntoskrnl.exe.MmIsThisAnNtAsSystem
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 64983
--> https://bugs.winehq.org/attachment.cgi?id=64983
console output
Steps to reproduce:
1. Create and use a 32-bit Wine prefix. Omni-NFS 4.13 is not compatible with
64-bit Windows.
2. Download and install Omni-NFS 4.13 (liteall.exe) from
https://download.cnet.com/Omni-NFS/3000-2085_4-10052498.html
3. Start the XLPD Server from the start menu or by running `wine 'C:\Program
Files\NFSLite\xlpd.exe'`
Console output is attached.
$ sha256sum liteall.exe
52b4f4a7ec71389b8344521393eb8abd6c7c0e7a52be147ece033790ae5cb8ce
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https://bugs.winehq.org/show_bug.cgi?id=42374
Bug ID: 42374
Summary: Hardwood Solitaire
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 57157
--> https://bugs.winehq.org/attachment.cgi?id=57157
Hardwood Solitaire wine log
Hello,
Hardwood Solitaire can not connect to his server. So you can not use the
network features:
- play paid games
- no access to achievements
- store empty, no objects
...
How to reproduce:
1) download Hardwood solitaire here:
http://www.silvercrk.com/solitaire/
and install it with Wine.
2) launch it, click on "Store", the Store is empty, you can not access
anything.
3) you can sign in too and when you are connected to your account, you have an
error message:
"Couldn't connect to server. Full access to game feature may not be available
at this time."
I joined the Wine log, it could be related to this lines:
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 60000
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 60000
fixme:wininet:InternetSetOptionW INTERNET_OPTION_HTTP_DECODING; STUB
fixme:msvcrt:__clean_type_info_names_internal (0x3d75bc) stub
fixme:msvcrt:__clean_type_info_names_internal (0x154541c) stub
fixme:msvcrt:__clean_type_info_names_internal (0xaa423c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x39037c) stub
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=45757
Bug ID: 45757
Summary: Visual Studio 2017 Installer - "The installer manifest
failed signature validation"
Product: Wine
Version: 3.15
Hardware: x86
URL: https://visualstudio.microsoft.com/downloads/#build-to
ols-for-visual-studio-2017
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Depends on: 45749
Distribution: ---
Follow up to bug 45749.
After the workaround, the installer opens. But installing anything errors
instantly with "The installer manifest failed signature validation"
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https://bugs.winehq.org/show_bug.cgi?id=47418
Bug ID: 47418
Summary: Quickbooks 2018 installer crashes on Validating
Install.
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yother.andrew(a)gmail.com
Distribution: ---
Created attachment 64764
--> https://bugs.winehq.org/attachment.cgi?id=64764
msiexec backtrace
Zorin OS 15 Core using Linux Kernel 4.18 x86-64
Wine 4.11 x86 wineprefix with dotnet472 vcrun2008-2017 and corefonts
The QuickBooks 2018 Premier installer crashes during the validating install
stage with a msiexec crash screen.
Unfortunately I cannot provide a setup file due to licensing.
Backtrace and full terminal output are attached.
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https://bugs.winehq.org/show_bug.cgi?id=46450
Bug ID: 46450
Summary: Volume Control doesn't work in Firefox videos (and
browsers based on it) with PulseAudio driver
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
The volume control on videos does not work and has no effect. Tested on Firefox
52 ESR, Waterfox and latest Pale Moon (you have to enable media.wmf.vp9.enabled
to true for the latter so you can play videos on Youtube without native mfplat
/ vdec DLLs).
I skimmed through Firefox's source code, it appears to be using
IAudioStreamVolume::SetAllVolumes or similar calls. When I poked through Wine's
code, it seems only coreaudio driver actually does anything here.
The pulseaudio driver's SetAllVolumes is basically a no-op because it doesn't
do anything with the volume it sets (except retrieve it with GetAllVolumes),
and it's never sent to libpulse so of course it doesn't have any effect. The
coreaudio driver does call ca_setvol or ca_session_setvol where the pulse
driver is missing such a thing completely.
With a quick search I found that pa_context_set_sink_input_volume might be
useful for this purpose, but I don't really know much about libpulse, perhaps
there's a better way. It definitely can't stay like this though, since right
now it's basically a stub without even a FIXME for it...
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https://bugs.winehq.org/show_bug.cgi?id=46558
Bug ID: 46558
Summary: win64 dotnet Space Engineers fractal noise generation
broken
Product: Wine-staging
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BabbleBones(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Space Engineers seems to work with the latest wine, dxvk, and dotnet installed
to the prefix... However planet and asteroid (all voxel generation) seems to
suffer from messed up procedural gen.
Asteroids have small spiky bits on them in areas that whittle down to fine
points and hard edges unnaturally. Not game breaking but very noticeable.
Planet generation is much worse. Planets generate large spikes of rock that
ascend upward well beyond the limits of the atmosphere and the lower portions
of the planet seem to generate correctly if you manage to reach the ground and
walk around. Extremely game breaking.
This happens in multiplayer too, even with a windows based server, the client
procedural gens voxels independently of the server's generation which obviously
conflict the server sees free open space but the client on wine will generate
these huge phantom spikes visible to the player.
Something is pushing the fractal ridge generation of the game to create these
utterly massive spikes and asteroid fuzz and I'm willing to bet it's something
wrong with the underlying noise generation of DotNet that they use.
The source code of the game is available as well for "compatibility" purposes
under KeenSoftwareHouse's visible source licensing on github if it would be
applicable in debugging the problem but I have a feeling this may be dotnet
itself as that's where they get the noise gen from.
vcrun2017 and dotnet462 have been installed in my latest prefix with
winetricks.
Only the version of the game [1.187] and older work as something locks up the
latest version in wine after a minute or so if you want to test.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30180
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https://bugs.winehq.org/show_bug.cgi?id=47013
Bug ID: 47013
Summary: winebus.sys: hidraw_set_feature_report buffer too
small for some devices in SteelSeries Engine
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winebus.sys
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
When using SteelSeries Engine 3.13.10 under Wine 4.6, some devices (Example:
the SteelSeries GameDac) use very large feature report sizes above 1024 bytes.
The SteelSeries GameDac in particular has feature report sizes of 1025 bytes.
Reproduction steps:
* Disable SDL support in winebus: `wine reg add
HKEY_LOCAL_MACHINE\\System\\CurrentControlSet\\Services\\WineBus /v Enable\ SDL
/t Reg_Dword /d 0`
* Set read/write permissions on hidraw devices: `sudo chmod 0666 /dev/hidraw*`
* Install and run SteelSeries Engine 3.13.10
(https://engine.steelseriescdn.com/SteelSeriesEngine3.13.10Setup.exe) under
Wine 4.6.
Results:
The following error log gets spammed to the console when trying to change
settings on the SteelSeries GameDac:
0022:err:plugplay:hidraw_set_feature_report Output feature buffer too small
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https://bugs.winehq.org/show_bug.cgi?id=8848
Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|4.0.x |---
--- Comment #37 from Michael Stefaniuc <mstefani(a)winehq.org> ---
Removing the 4.0.x milestone from bug fixes included in 4.0.3.
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https://bugs.winehq.org/show_bug.cgi?id=47564
Bug ID: 47564
Summary: Database mistmatch on brazillian timezone
(America/Sao_Paulo)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: lucas.francesco93(a)gmail.com
Distribution: ---
this is the same bug as 32916/45786, last time it was fixed with commit
8dfcc397082e8618ceb5b4566d76960a165ec850, but as of july 1st the error is back
again
it breaks applications and games launches and the recurent log is
"0021:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for -03, bias 180, std (d/m/y): 17/02/2019, dlt (d/m/y):
31/12/2019¨
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https://bugs.winehq.org/show_bug.cgi?id=38182
Bug ID: 38182
Summary: King of Dragon Pass: can't change audio volume level
Product: Wine
Version: 1.3.25
Hardware: x86
URL: http://a-sharp.com/files/KoDP-Tour.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: be158e48ad8ee556941bd3f1ff94ca7116680d00
Distribution: ---
Adjusting the volume level in the game has no effect, the game is playing audio
on the default, highest volume.
The game is originally from 1999, I tested with the GOG version. The problem
can be reproduced with the demo version too.
The same problem in Wine 1.4.1, 1.6.2 and 1.7.38.
Last working version: Wine 1.3.25.
Regression introduced by
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
Steps to reproduce the problem in the demo:
After installation start the game with tour.exe. Click on the highlighted
<Tour> button then click <Skip all> then <Play>. Click on the button right next
to <Proceed> in the lower right corner and try to change audio volume level
using the slider...you can't.
Wine 1.7.38
Fedora 21
Alsa 1.0.28 (Pulseaudio is not running)
KoDP-Tour.exe
sha1: 445443bd6365f71257abfe0809e9a1932791d1ed
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https://bugs.winehq.org/show_bug.cgi?id=41657
Bug ID: 41657
Summary: CoolQ fails to launch with network error
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bdbaiapp(a)163.com
Distribution: ---
Created attachment 56052
--> https://bugs.winehq.org/attachment.cgi?id=56052
stderr output
After splash screen displayed, CoolQ exits with the message
"无法连接软件更新服务器。请检查网络是否通畅,并稍后再试。" (Error while connecting to update server. Please
check your network and try again later.)
exe file could be found here: http://dlsec.cqp.me/cqa-full
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http://bugs.winehq.org/show_bug.cgi?id=27185
Summary: PC Mark 7 doesn't run under Wine
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/news_116756.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Appears to be a .NET 4 application:
austin@aw25 ~/.wine/drive_c/Program Files/Futuremark/PCMark 7/bin $ wine
PCMark7.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not
<assembly>
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0.20926"
though installing mono210 doesn't seem to help. Windows version was set to
Windows 7, but XP had the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=47178
Bug ID: 47178
Summary: Grand Prix Legends: Service papycpu2 doesn't load
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timschumi(a)gmx.de
Distribution: ---
After Grand Prix Legends has been installed, a service is registered. On every
subsequent start of wine, the following log message is printed:
000f:err:service:load_reg_dword Error 1804 while reading value L"Type"
000f:err:service:scmdatabase_load_services Error 1804 reading registry key for
service L"papycpu2" - skipping
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https://bugs.winehq.org/show_bug.cgi?id=38423
Bug ID: 38423
Summary: Python 3.5.x exe installer fails with Access denied
error
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
When you start 3.5.0a3 installer (webinstall or a full one) you get blank
dialog with no controls (I don't know if it's expected or not), clicking
anywhere shows up a progress bar but after a couple of moments if fails with
access denied error.
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https://bugs.winehq.org/show_bug.cgi?id=45218
Bug ID: 45218
Summary: Fallout 4 Script Extender fails to allocate trampoline
buffers
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: buggy(a)ifel.se
Distribution: ---
Created attachment 61445
--> https://bugs.winehq.org/attachment.cgi?id=61445
f4se log
f4se will abort initialization and launch Fallout4 without modification when
launching with unpatched wine. It looks for 64K of unreserved memory before the
addresses of Fallout4.exe and whichever f4se dll is being loaded for trampoline
buffers.
I see two issues here. The first is that get_free_mem_state_callback is
returning that a block before the exe base overlaps the exe area (ie if exe
base address is 0x14000000000 it will reject a 64K block starting at
0x13FC0000000 as overlapping).
The other issue is that when the f4se dll is being loaded it's being loaded at
a lower address. The code that looks for trampoline buffer space aborts when it
gets to a lowest acceptable address which is the module address minus
0x78000000. For low addresses this wraps back around to a high address.
Switching to loading dlls from top down stops this from happening but I doubt
that's a good approach.
With the two patches I'm about to attach f4se completes initialization and
everything seems to run fine.
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https://bugs.winehq.org/show_bug.cgi?id=47514
Bug ID: 47514
Summary: AviUtl: Can't add a file to the ExEdit dialog after
the first drop.
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
AviUtl is a Japanese AVI file editing tool. When a user drop a file to the
ExEdit dialog, it doesn't accept after the first time.
How to reproduce:
1. Download aviutl_plus_20120619.zip from
http://spring-fragrance.mints.ne.jp/aviutl/
2. Unzip it.
3. Launch aviutil.exe in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine aviutl.exe
4. Choose [設定]-[拡張編集の設定] (Settings-ExEdit Settings), then the window titled
拡張設定 (ExEdit) will be shown.
5. Drag and drop a media file (*.avi/*.jpg/*.png/*.wav) to the window. New
project dialog is shown.
6. Clieck [OK].
7. After the click, an object setting window (e.g. 画像ファイル[標準描画]) is shown and
the object bar is added to the right of the Layer 1 label in the ExEdit window.
8. Close the object setting window with the right upper [X] button.
9. Drag and drop a media file to the window, again.
Expected behavior:
* An object setting window for the file is shown, and
* New object bar is added below the existing object bar(s) in the ExEdit
window.
Actual behavior:
* Nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=47129
Bug ID: 47129
Summary: Caste Siege/Ballerburg crashes on start
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 64349
--> https://bugs.winehq.org/attachment.cgi?id=64349
Backtrace
Old ddraw7 game crashes on start. Using wine-staging-4.7 and set to Windows XP
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https://bugs.winehq.org/show_bug.cgi?id=47143
Bug ID: 47143
Summary: slider control button missing on Metatrader 4 expert
advisor
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: iip.umar.rifai(a)gmail.com
Distribution: ---
Created attachment 64373
--> https://bugs.winehq.org/attachment.cgi?id=64373
screenshoot of missing slider control
Using standar installation mt4, can't change slider position because no button
in the control.
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http://bugs.winehq.org/show_bug.cgi?id=31350
Bug #: 31350
Summary: Cannot install T-Online
mediencenter_assistent_setup.exe (entry point method)
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
wine mediencenter_assistent_setup.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
The entry point method could not be loaded
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https://bugs.winehq.org/show_bug.cgi?id=46473
Bug ID: 46473
Summary: Settlers IV History Edition
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: supagu(a)gmail.com
Distribution: ---
This is the newly released (2018) Settlers 4: History Edition.
The game loads, although I need to click the mouse to get past the intro video
else it crashes there.
I get a few moments in the menu before the game crashes out.
Terminal log:
00cb:fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw
object supported.
00d2:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"ECDH_P256" not
supported
002d:fixme:kernelbase:AppPolicyGetProcessTerminationMethod 0xfffffffa, 0x33fe3c
003a:fixme:ras:RasEnumConnectionsW (0xa5ef510,0x944fbb4,0xfb30004),stub!
003a:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
00ed:fixme:process:SetProcessDEPPolicy (3): stub
00ed:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00ed:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d},
0x114dabc0, 0x14e7f0d0, 0x14ebdf48) stub.
00ef:fixme:process:SetProcessDEPPolicy (3): stub
00ef:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00ef:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d},
0x114dabc0, 0x14e7f0d0, 0x14ebdf48) stub.
00f1:fixme:process:SetProcessDEPPolicy (3): stub
00f1:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00f1:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d},
0x114dabc0, 0x14e7f0d0, 0x14ebdf48) stub.
[0116/190927.454:INFO:CONSOLE(144)] "Uncaught TypeError: Cannot read property
'myProduct' of undefined", source:
uplay://localhost/ui/view/main/mainViewController.js (144)
[0116/190927.454:INFO:CONSOLE(39)] "MainView: Missing route for
MessagePromotionsUpdated.", source: uplay://localhost/common/upc.js (39)
[0116/190928.087:INFO:CONSOLE(39)] "NavigationView: Missing route for
MessageMainViewSectionChanged.", source: uplay://localhost/common/upc.js (39)
[0116/190928.088:INFO:CONSOLE(39)] "NavigationView: Missing route for
MessagePromotionsUpdated.", source: uplay://localhost/common/upc.js (39)
[0116/190928.089:INFO:CONSOLE(39)] "NavigationView: Missing route for
MessageMainViewSectionChanged.", source: uplay://localhost/common/upc.js (39)
[0116/190928.091:INFO:CONSOLE(39)] "NavigationView: Missing route for
MessageAssetRetrieved.", source: uplay://localhost/common/upc.js (39)
009a:fixme:wincodecs:ImagingFactory_CreateEncoder ignoring vendor GUID
003a:fixme:ras:RasEnumConnectionsW (0xa5ef510,0x944fbb4,0xfb30004),stub!
003a:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
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https://bugs.winehq.org/show_bug.cgi?id=47069
Bug ID: 47069
Summary: Final Fantasy XIV Launcher renders black
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.eloelo(a)spamgourmet.com
Distribution: ---
Hi!
I saw that no issue had been created here, so I figured it was the right place.
The final fantasy XIV launcher no longer renders correctly through wine, and it
might seem to be caused by multiple bugs.
https://github.com/ValveSoftware/Proton/issues/580
There is a lot of information to dig through, so I'll make a summary here.
Since last game-patch the launcher stopped working. The launcher is somehow
trying to access https://frontier.ffxiv.com/version_4_0_win/version_4_0_win/
instead of just https://frontier.ffxiv.com/version_4_0_win/. This is a
potential wine parsing bug?
You can however bypass this issue and make it load the correct url. At which
point the launcher renders nothing. It is theorized that this might be due to
mshtml issues, but nothing is confirmed. This would be the main issue here, in
my eyes.
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https://bugs.winehq.org/show_bug.cgi?id=47424
Bug ID: 47424
Summary: DataTransferLength in SCSI_PASS_THROUGH and
SCSI_PASS_THROUGH_DIRECT *must* have return value
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter(a)smart-projects.net
Distribution: ---
I develop Windows software ( fyi: www.isobuster.com )
I have no clue about Linux though advice people to use Wine when needed ( fyi:
https://www.isobuster.com/linux-mac.php )
I do not use Linux nor wine myself.
So, this is based on user feedback, but I asked to make a log file and based on
that feedback I understand the issue and can report it here:
The user runs IsoBuster 4.4 on Linux Mint 19 Cinnamon using Wine 4.0 (which
simulates Windows 7 (2.6.1.7601)).
FYI:
https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/content/ntdds…
When using the SCSI_PASS_THROUGH_DIRECT (or SCSI_PASS_THROUGH) structures I
find that the 'DataTransferLength' field contains '0' after a successful call.
That is not OK, it should contain the amount of bytes that were put in the
buffer during command execution.
To easily reproduce in a debug environment, run IsoBuster in free mode (Get it
here: https://www.isobuster.com/download/ ) and use it on optical media (CD,
DVD, BD). You will see that no file systems etc. are found. This is because
IsoBuster internally fails the read commands, and this due to the fact that it
thinks no data was transferred ( DataTransferLength == 0 ).
Older IsoBuster versions did not encounter this issue because they didn't care
about DataTransferLength. However I found that there are bad behaving (most
likely USB bridge) Windows drivers that return less data than requested (yet
without any error or warning). For instance a read of 27 * 2352-byte blocks
would succeed but the buffer would only contain some 22 good blocks, and the
rest was nonsense. I found that especially for read commands I had to double
check DataTransferLength to make sure the requested data was indeed
transferred. If not, further retries and/or breaking up the reads then avoids
data corruption.
I'm certain this is a bug and I hope it is fixed soon. If not I will need to
try and detect Wine and make a work-around, which is less desirable.
Best,
Peter
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https://bugs.winehq.org/show_bug.cgi?id=47352
Bug ID: 47352
Summary: Levelhead: Can't connect to game's network
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elainamartineau(a)gmail.com
Distribution: ---
When attempting to access Levelhead's servers from within the game, the game
fails and shows the message "Login failed. Could not communicate with the
server".
This problem first showed up when running Levelhead through Proton, but I
confirmed that it also happened when running it through Windows Steam in
regular Wine.
In the Reddit thread at
https://www.reddit.com/r/levelhead/comments/bowink/linux_support/, the
developer said that the log output from the game means that Wine is somehow
stripping the headers from the request.
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https://bugs.winehq.org/show_bug.cgi?id=47214
Bug ID: 47214
Summary: Oracle Java runtime 8.211 online installer crashes
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
It crashes in msxml3, get_typeinfo() tries to load types from version 1 msxml
typelib which hasn't been loaded.
zeb@terabithia:~/Downloads$ du -sh jre-8u211-windows-i586-iftw.exe
2.0M jre-8u211-windows-i586-iftw.exe
zeb@terabithia:~/Downloads$ sha1sum jre-8u211-windows-i586-iftw.exe
1afd91b69b145f974c83c4feed9ef014662008f8 jre-8u211-windows-i586-iftw.exe
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https://bugs.winehq.org/show_bug.cgi?id=39129
Bug ID: 39129
Summary: Multiple games and applications need support for
'NtSetInformationFile' class 'FileRenameInformation'
(Spoon Studio 2011 based Stylizer 5.x,
Boost.Interprocess based Tera Online, MSYS2 installer)
Product: Wine
Version: 1.7.49
Hardware: x86
URL: https://www.cygwin.com/
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
After bug 30399 was fixed, the next issue is dash.exe crashes.
This is using setup-x86.exe, with no special options / extra packages, just the
default install the entire way through.
[austin@localhost ~]$ wine --version
wine-1.7.49-184-g5021e91
[austin@localhost ~]$ du -h setup-x86.exe
816K setup-x86.exe
[austin@localhost ~]$ sha1sum setup-x86.exe
4885f4560a6c01ec6d94a322826cc656a63cd86c setup-x86.exe
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https://bugs.winehq.org/show_bug.cgi?id=47546
Bug ID: 47546
Summary: Touhou 14-17 experience Spell Name and Music Room text
issues starting in Wine 4.1
Product: Wine
Version: 4.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrewsuicune(a)gmail.com
Now that half a year has passed, I'm making sure that I test all of the
applications I maintain. In doing so, I came across a strange issue in Touhou
14-17 (Japanese version, but regardless of Locale) where Spell Card names do
not render properly and where when opening the music room, all of the text
spazzes and behaves incredibly strangely.
By checking Wine releases, I have isolated the regression to the period between
4.0 rc7 and 4.1, and the issue remains to this day in Wine 4.12.1
I have only tested a few of the games, but main series Touhou games from 14-17,
which all share the same core engine with minor adjustments, are all affected.
This issue doesn't seem to affect any other aspects of gameplay - for example,
although the Music Room text is glitchy, the actual functionality of the menus
and the playing of the tracks works as intended, leading me to believe that the
issue is exclusively a text rendering issue.
Unfortunately at the time I most likely cannot successfully compile wine and so
therefore cannot perform a regression test to isolate the commit responsible
for this regression. I will update this bug report as well a the affected
entries in the series as I continue my testing.
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https://bugs.winehq.org/show_bug.cgi?id=47249
Bug ID: 47249
Summary: CM_Set_Class_Registry_Property should use PCVOID for
buffer parameter
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The setupapi stub functions CM_Set_Class_Registry_PropertyA and
CM_Set_Class_Registry_PropertyW have the wrong parameters, "buf" should be of
byte "const void*" instead of "void*".
This would be useful for ReactOS, see linked issue.
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https://bugs.winehq.org/show_bug.cgi?id=47586
Bug ID: 47586
Summary: The Sims 1 visually freezes after alt-tabbing when in
fullscreen mode
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 64992
--> https://bugs.winehq.org/attachment.cgi?id=64992
+d3d,+ddraw,+event,+x11drv,+x11settings,+win
The game itself does not lock up, as I can still hear the music and click on
things.
Does not happen with third-party D3D1-7 reimplementation (dgvoodoo2).
Attaching +d3d,+ddraw,+event,+x11drv,+x11settings,+win log.
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https://bugs.winehq.org/show_bug.cgi?id=47190
Bug ID: 47190
Summary: Custom protocol handler CF doesn't support aggregation
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: jacek(a)codeweavers.com
Regression SHA1: 097811f2513e457ebf4afb1d2d21ab90b8684325
Distribution: ---
Created attachment 64439
--> https://bugs.winehq.org/attachment.cgi?id=64439
+urlmon,+ieframe,+mshtml,+seh,+tid log of the failure
Since the following commit
097811f2513e457ebf4afb1d2d21ab90b8684325 is the first bad commit
commit 097811f2513e457ebf4afb1d2d21ab90b8684325
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed May 9 14:58:49 2018 +0200
urlmon: Use COM aggregation for urlmon protocols in BindProtocol::StartEx.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
the application that I have here fails to render pictures in its custom
IE frame wrapper.
Attached log shows the failure, I've added traces around
IClassFactory_CreateInstance() to make it easier to find the failure in the
log.
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https://bugs.winehq.org/show_bug.cgi?id=46905
Bug ID: 46905
Summary: Multiple eventlog monitor applications go haywire
(endless console spam, live-loop CPU) due to
advapi32.ReadEventLogA/W returning lasterror
ERROR_CALL_NOT_IMPLEMENTED (use ERROR_HANDLE_EOF
instead)
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
noticed this while looking at multiple SIMATIC WinCC V15.1 Runtime (installer)
bugs -> bug 4690x
After the point when multiple services got installed and configured as
'autostart', each time a prefix is bootstrapped (running an app), one of the
services begins to endlessly spam the console and churn one cpu core.
--- snip ---
..
0057:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xa2de0,0x00000200,0x307f5dc,0x307f5d8) stub
0057:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x307f6d4) stub
0057:fixme:advapi:GetNumberOfEventLogRecords (0xcafe4242,0x307f6d0) stub
0057:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xa2de0,0x00000200,0x307f5dc,0x307f5d8) stub
0057:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x307f6d4) stub
...
<endless console spam in quick succession>
--- snip ---
Debugger session:
--- snip ---
Wine-dbg> info process
pid threads executable (all id:s are in hex)
0000019a 1 'winedbg.exe'
00000013 4 'explorer.exe'
0000000e 10 'services.exe'
0000006b 5 \_ 'rpcss.exe'
00000065 6 \_ 'svchost.exe'
0000004a 4 \_ 'winedevice.exe'
00000041 4 \_ 'TraceConceptX.exe'
00000035 11 \_ 's7oiehsx64.exe'
0000003c 2 \_ 'S7EpaSRV64x.exe'
00000030 3 \_ 'plugplay.exe'
0000002a 4 \_ 'winedevice.exe'
0000001b 3 \_ 'SmartServer.exe'
00000008 1 'Start.exe'
00000080 10 \_ 'SIA2.exe'
Wine-dbg> info thread
...
00000035 s7oiehsx64.exe
0000005b 0
00000058 0
00000057 0
00000056 0
00000055 0
00000053 0
00000052 2
00000051 15
00000039 0
00000038 0
00000036 0
Wine-dbg> attach 0x35
0x00007ff7ccea2b32 __make_stacks_executable+0xa1b2 in libpthread.so.0: syscall
Wine-dbg>info share
Module Address Debug info Name (91 modules)
PE 7e0000- 807000 Export s7epascp64x
PE 820000- 845000 Export s7oniepg64x
PE 870000- 901000 Export s7ontcp
PE 910000- 992000 Export s7epaapi64x
PE 9a0000- 9b8000 Export s7epromapi64x
PE 9c0000- f25000 Export mfc110u
PE 2790000- 27a4000 Export s7otsiex64
PE 27c0000- 28af000 Export s7pcadpsrv
ELF 7b400000- 7b895000 Dwarf kernel32<elf>
\-PE 7b460000- 7b895000 \ kernel32
ELF 7bc00000- 7bdd4000 Dwarf ntdll<elf>
\-PE 7bc80000- 7bdd4000 \ ntdll
ELF 7c000000- 7c004000 Dwarf <wine-loader>
PE 140000000- 140033000 Export s7oiehsx64
PE 180000000- 18002c000 Export s7onlinx64
...
Wine-dbg>b GetOldestEventLogRecord
Breakpoint 1 at 0x00007ff7be6c96f0 GetOldestEventLogRecord
[/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374] in
advapi32
Wine-dbg>c
Stopped on breakpoint 1 at 0x00007ff7be6c96f0 GetOldestEventLogRecord
[/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374] in
advapi32
GetOldestEventLogRecord () at
/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374
374 {
Wine-dbg>bt
Backtrace:
=>0 0x00007ff7be6c96f0 GetOldestEventLogRecord()
[/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374] in
advapi32 (0x000000000307f7a0)
1 0x00000000027e8467 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307f7a0)
2 0x00000000027c4187 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307f7a0)
3 0x00000000027c4b64 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307fbc0)
4 0x00000000027c52df EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307fbc0)
5 0x00000000027d8e8b EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307fbc0)
6 0x00000000027d8cc0 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307ffd0)
7 0x00000000027dcbe0 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307ffd0)
8 0x00000000028108d0 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307ffd0)
9 0x00000000028163ff EntryPoint+0x418a() in s7pcadpsrv (0x000000000307ffd0)
10 0x00000000028165a6 EntryPoint+0x4331() in s7pcadpsrv (0x000000000307ffd0)
11 0x000000007bd310ee call_thread_func+0x116()
[/home/focht/projects/wine/mainline-src/dlls/ntdll/signal_x86_64.c:4454] in
ntdll (0x000000000307ffd0)
--- snip ---
Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+service wine notepad >>log.txt 2>&1
...
0095:Ret PE DLL (proc=0x2812274,module=0x27c0000
L"s7pcadpsrv.dll",reason=THREAD_ATTACH,res=(nil)) retval=1
0095:Starting thread proc 0x28164a4 (arg=0xdd6c0)
...
0095:Call KERNEL32.LoadLibraryExW(0306f790 L"C:\\Program Files\\Common
Files\\Siemens\\Automation\\Simatic
OAM\\bin\\s7pcadpsrv.dll",00000000,00000000) ret=02821d4d
0095:Ret KERNEL32.LoadLibraryExW() retval=027c0000 ret=02821d4d
0095:Call KERNEL32.SetThreadpoolWait(000dd6c0,00000188,00000000) ret=0281800e
0095:Ret KERNEL32.SetThreadpoolWait() retval=00000000 ret=0281800e
0095:Call KERNEL32.SetEvent(00000154) ret=0283d44c
0095:Ret KERNEL32.SetEvent() retval=00000001 ret=0283d44c
...
0095:Call advapi32.OpenEventLogW(00000000,000afef0 L"System") ret=027e8247
0095:fixme:advapi:OpenEventLogW ((null),L"System") stub
0095:Ret advapi32.OpenEventLogW() retval=cafe4242 ret=027e8247
...
0095:Call KERNEL32.SetEvent(00000130) ret=027d98c2
0095:Ret KERNEL32.SetEvent() retval=00000001 ret=027d98c2
...
0095:Call advapi32.GetOldestEventLogRecord(cafe4242,0306f6d4) ret=027e8467
0095:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x306f6d4) stub
0095:Ret advapi32.GetOldestEventLogRecord() retval=00000001 ret=027e8467
...
0095:Call advapi32.GetNumberOfEventLogRecords(cafe4242,0306f6d0) ret=027e84f7
0095:fixme:advapi:GetNumberOfEventLogRecords (0xcafe4242,0x306f6d0) stub
0095:Ret advapi32.GetNumberOfEventLogRecords() retval=00000001 ret=027e84f7
...
0095:Call
advapi32.ReadEventLogW(cafe4242,00000006,ffffffff,000de970,00000200,0306f5dc,0306f5d8)
ret=027e85c3
0095:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xde970,0x00000200,0x306f5dc,0x306f5d8) stub
0095:Ret advapi32.ReadEventLogW() retval=00000000 ret=027e85c3
...
0095:Call KERNEL32.GetLastError() ret=0281b6e4
0095:Ret KERNEL32.GetLastError() retval=00000078 ret=0281b6e4
...
0095:Call KERNEL32.RaiseException(e06d7363,00000001,00000004,0306f560)
ret=02812f70
0095:trace:seh:NtRaiseException code=e06d7363 flags=1 addr=0x7b497b7e
ip=7b497b7e tid=0095
0095:trace:seh:NtRaiseException info[0]=0000000019930520
0095:trace:seh:NtRaiseException info[1]=000000000306f5e0
0095:trace:seh:NtRaiseException info[2]=00000000028919d0
0095:trace:seh:NtRaiseException info[3]=00000000027c0000
0095:trace:seh:NtRaiseException rax=000000007b478128 rbx=00000000028919d0
rcx=000000000306f350 rdx=0000000000000020
0095:trace:seh:NtRaiseException rsi=000000000306f560 rdi=000000000306f370
rbp=000000000306f4a0 rsp=000000000306f330
0095:trace:seh:NtRaiseException r8=0000000000000004 r9=000000000306f560
r10=0000000000000000 r11=0000000000000000
0095:trace:seh:NtRaiseException r12=00000000ffffffff r13=0000000002897898
r14=00000000cafe4242 r15=0000000000000006
...
0095:Call
ntdll.RtlUnwindEx(0306f8a0,027c52df,0306dd40,00000000,0306dde0,0306eb10)
ret=02813589
0095:trace:seh:RtlUnwindEx code=80000029 flags=3 end_frame=0x306f8a0
target_ip=0x27c52df rip=000000007bd2f75d
...
<sequence repeats again endlessly>
...
0095:Call advapi32.GetOldestEventLogRecord(cafe4242,0306f6d4) ret=027e8467
0095:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x306f6d4) stub
0095:Ret advapi32.GetOldestEventLogRecord() retval=00000001 ret=027e8467
...
--- snip ---
Not really an issue but worth mentioning: Wine's current stub logic with
regards to event log entry numbers is a bit inconsistent when looking at old
commit comments.
* GetOldestEventLogRecord -> *OldestRecord = 0; return TRUE; (= success, 1
event)
* GetNumberOfEventLogRecords -> *NumberOfRecords = 0; return TRUE; (= success,
0 events)
GetOldestEventLogRecord -> "0" is a valid record number = 1 event.
https://docs.microsoft.com/en-us/windows/desktop/EventLog/event-log-records
--- quote ---
Information about each event is stored in the event log in an event log record.
The event log record includes time, type, and category information.
For more information, see the EVENTLOGRECORD structure.
The RecordNumber member of EVENTLOGRECORD contains the record number for the
event log record.
The very first record written to an event log is record number 1, and other
records are numbered sequentially.
If the record number reaches ULONG_MAX, the next record number will be 0, not
1; however, you use zero to seek to the record.
If the Retention registry value is set to zero, the event records are
overwritten when the maximum log size is reached.
Therefore, the oldest record in an event log may not be record number 1.
To identify the oldest record in the log, call the GetOldestEventLogRecord
function.
You can then call the GetNumberOfEventLogRecords function and add the returned
value to the oldest record number to determine the newest record.
You can read individual records from the event log using the ReadEventLog
function.
For more information, see Querying for Event Information.
--- quote ---
https://source.winehq.org/git/wine.git/commit/860c90a32217fb37a3b6c19ecd57f…
--- quote ---
author Hans Leidekker <hans(a)it.vu.nl>
Wed, 23 Mar 2005 13:09:27 +0000 (13:09 +0000)
committer Alexandre Julliard <julliard(a)winehq.org>
Wed, 23 Mar 2005 13:09:27 +0000 (13:09 +0000)
commit 860c90a32217fb37a3b6c19ecd57f4651085f3e1
Pretend there are 0 log records.
Improve traces.
--- quote ---
But again, that's not the real problem.
The service code does something similar like this one (pretty standard way of
watching the eventlog for events).
https://github.com/matrix207/VC/blob/master/eventlog/EventLogMonitor/EventL…https://www.google.com/search?q=ReadEventLog+ERROR_HANDLE_EOF
Wine lacks event log implementation entirely, hence it returns lasterror
'ERROR_CALL_NOT_IMPLEMENTED' in 'ReadEventLogA/W'.
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/advapi32/eventlog.c#…
--- snip ---
610
/******************************************************************************
611 * ReadEventLogW [ADVAPI32.@]
612 *
613 * See ReadEventLogA.
614 */
615 BOOL WINAPI ReadEventLogW( HANDLE hEventLog, DWORD dwReadFlags, DWORD
dwRecordOffset,
616 LPVOID lpBuffer, DWORD nNumberOfBytesToRead, DWORD *pnBytesRead, DWORD
*pnMinNumberOfBytesNeeded )
617 {
618 FIXME("(%p,0x%08x,0x%08x,%p,0x%08x,%p,%p) stub\n", hEventLog,
dwReadFlags,
619 dwRecordOffset, lpBuffer, nNumberOfBytesToRead, pnBytesRead,
pnMinNumberOfBytesNeeded);
620
621 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
622 return FALSE;
623 }
--- snip ---
Unfortunately various applications can't handle this lasterror code. They only
check for 'ERROR_INSUFFICIENT_BUFFER' and 'ERROR_HANDLE_EOF' lasterrors and go
haywire otherwise.
To help these applications I propose to change the lasterror to
'ERROR_HANDLE_EOF'. With the change applied, the service no longer misbehaves:
--- snip ---
...
0095:Call advapi32.GetOldestEventLogRecord(cafe4242,0306f6d4) ret=027e8467
0095:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x306f6d4) stub
0095:Ret advapi32.GetOldestEventLogRecord() retval=00000001 ret=027e8467
...
0095:Call advapi32.GetNumberOfEventLogRecords(cafe4242,0306f6d0) ret=027e84f7
0095:fixme:advapi:GetNumberOfEventLogRecords (0xcafe4242,0x306f6d0) stub
0095:Ret advapi32.GetNumberOfEventLogRecords() retval=00000001 ret=027e84f7
...
0095:Call
advapi32.ReadEventLogW(cafe4242,00000006,ffffffff,000dd530,00000200,0306f5dc,0306f5d8)
ret=027e85c3
0095:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xdd530,0x00000200,0x306f5dc,0x306f5d8) stub
0095:Ret advapi32.ReadEventLogW() retval=00000000 ret=027e85c3
...
0095:Call KERNEL32.GetLastError() ret=027c4690
0095:Ret KERNEL32.GetLastError() retval=00000026 ret=027c4690
...
0095:Call advapi32.NotifyChangeEventLog(cafe4242,00000190) ret=027e8657
0095:fixme:advapi:NotifyChangeEventLog (0xcafe4242,0x190) stub
0095:Ret advapi32.NotifyChangeEventLog() retval=00000001 ret=027e8657
...
0095:Call KERNEL32.WaitForMultipleObjects(00000002,000aea30,00000000,ffffffff)
ret=027e694d
<blocked>
--- snip ---
The blocking behaviour is intended and by design. It also avoids any further
console spam/cpu bound polling due to APIs failing.
$ sha1sum SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
db1f97bb648b62fa1c5d974d7f2bcb6b4a9fd786
SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
$ du -sh SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
1.3G SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
$ wine --version
wine-4.4-188-gc988910cae
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47327
Bug ID: 47327
Summary: Japanese text are overlapped in notepad when using
bitmap font.
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 8d018d8d1dadf9d731690567b9c98d5a9eae37db
Distribution: Ubuntu
Created attachment 64650
--> https://bugs.winehq.org/attachment.cgi?id=64650
screenshot of notepad
Japanese text are overlapped in notepad when using bitmap font, e.g. System.
When I choose TrueType font in the setting, it doesn't happen.
How to reproduce:
1. Set following registry value to supplement Japanese glyphs:
Key: HKCU\Software\Wine\Fonts\Replacements
Name: MS UI Gothic
Type: REG_SZ
Data: Ume UI Gothic (or your favorite Japanese font)
2. Run notepad in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine notepad.
3. Choose FixedSys font in 編集(Edit) - フォント(Font) setting.
4. Type or paste Japanese text. e.g. いろはにほへと
Actual behavior:
* Glyphs are overlapped, so they can't be readable (see the attachement).
* Japanese character's advance is the same as half-width character,
e.g. Latin alphabets
Expecting behavior:
* Glyphs aren't overlapped. You can see each one.
* Japanese character's advance is twice as wide as half-width character.
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