https://bugs.winehq.org/show_bug.cgi?id=47513
Bug ID: 47513
Summary: mailing-list-patches breaks gamepad input
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64902
--> https://bugs.winehq.org/attachment.cgi?id=64902
+tid,+pid,+plugplay,+hid,+hid_report,+hidp,+xinput,+dinput,+rawinput
With mailing-list-patches patchset, all of my games are unable to detect a
gamepad and receive no input from it.
If I build staging with it reverted, the issues disappears.
Attaching log with
+tid,+pid,+plugplay,+hid,+hid_report,+hidp,+xinput,+dinput,+rawinput debug
channels.
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https://bugs.winehq.org/show_bug.cgi?id=47834
Bug ID: 47834
Summary: Borderlands 1 (version 1.5.0) doesn't capture mouse
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Borderlands 1 (version 1.5.0) doesn't capture mouse - full 360 degree view with
mouse is not possible. There is no this problem at previous version of Wine
Staging (4.16) and Wine Devel of last version (4.17)
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https://bugs.winehq.org/show_bug.cgi?id=48433
Bug ID: 48433
Summary: Stalker Call of Pripyat and Stalker Clear Sky: no
mouse input in menus since wine-staging 5.0rc3
Product: Wine-staging
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ritalat(a)fastmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66200
--> https://bugs.winehq.org/attachment.cgi?id=66200
terminal output
Mouse input in menus is broken since wine-staging 5.0rc3. Mouse still works
in-game for movement if you start a new game by navigating the main menu with
your keyboard.
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https://bugs.winehq.org/show_bug.cgi?id=48274
Bug ID: 48274
Summary: Initialization of wineprefix failed
Product: Wine
Version: 4.21
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmkk(a)atlas.cz
Created attachment 65944
--> https://bugs.winehq.org/attachment.cgi?id=65944
Terminal output of failed wineprefix initialization
Wine-staging was installed including 64-bit support, then I tried to initialize
new wine prefix with errors, terminal output included
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https://bugs.winehq.org/show_bug.cgi?id=42988
Bug ID: 42988
Summary: Pocket Mirror causes heavy flickering in fullscreen
mode on wine-staging
Product: Wine-staging
Version: 2.7
Hardware: x86
URL: http://astralshiftpro.tumblr.com/pocket-mirror
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 58125
--> https://bugs.winehq.org/attachment.cgi?id=58125
short video of the issue
Running the game Pocket Mirror in fullscreen leads on wine-staging to heavy
flickering. About once or twice each second the desktop or some other image
from the game is partially visible through the game. However, the issue does
not appear in vanilla wine 2.7
I tried to make an apitrace, but it only shows a single frame, so there's
something wrong there, too.
If you need more info please tell me, I'd make a bisect but I don't know how to
apply the staging patches partially since a lot of them depend on each other.
Using Arch Linux with KDE 5.9.5-1, running 32bit wine program on 64bit OS.
Game URL: http://astralshiftpro.tumblr.com/pocket-mirror
Direct download:
http://t.umblr.com/redirect?z=https%3A%2F%2Fmega.nz%2F%23%214YBSWIKb%21nbjS…
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https://bugs.winehq.org/show_bug.cgi?id=48255
Bug ID: 48255
Summary: AIMP4: throws an error when trying to play a file:
Access violation at address 02D77CE1. Write of address
00008201.
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 93.duke.xperia(a)gmail.com
Distribution: ---
Created attachment 65918
--> https://bugs.winehq.org/attachment.cgi?id=65918
terminal log
AIMP v4.60, build 2161 gives an error when I try to play a file and freezes.
https://www.aimp.ru/?do=download.file&id=4
cc14dd0631910858e96a44857fd2bed1ed6505c5 aimp_4.60.2161.exe
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https://bugs.winehq.org/show_bug.cgi?id=47687
Bug ID: 47687
Summary: fail to run winrar installer
Product: Wine-staging
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Download url:
https://www.win-rar.com/download.html?&L=0
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https://bugs.winehq.org/show_bug.cgi?id=48063
Bug ID: 48063
Summary: World of Warcraft, Game Initialization fails, when run
from command line
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
wine-4.19-158-g88d30985dd (Staging) is the version I just pulled from the git,
and compiled. the previous commit that I have is wine-4.19-85-g7f469b689a
(Staging) and it worked fine. Hope this helps you start regression testing.
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https://bugs.winehq.org/show_bug.cgi?id=48498
Bug ID: 48498
Summary: When I try to open the game 'Flower' it crashes. Crash
log attached
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slhodson013(a)yahoo.com
Distribution: ---
Created attachment 66294
--> https://bugs.winehq.org/attachment.cgi?id=66294
Crash report when game failed to open
I folowed the direction to install the game 'Flower' with PlayOnLinux. When I
open the game, a black scrren comes up, then immediately a Program Error box
which says "The program Flower.exe has encountered a serious problem and needs
to close. We are sorry for the inconvenience." In a secondary panel, it says
"This can be caused by a problem in the program or a deficiency in Wine. You
may want to check the Application Database for tips about running this
application."
There are no tips in the database at this time.
Once I close that window, a POL window pops up "PlayOnLinux has encountered an
error. If the program you are installing does not work correctly, it might be
the cause of the problem. Visit www.playonlinux.com to get further
information." (was unable to find further information on that site) It also
says "Error in POL_Wine
Wine seems to have crashed"
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https://bugs.winehq.org/show_bug.cgi?id=42792
Bug ID: 42792
Summary: SQL Server 2012/2014: Installer requires
ChangeServiceConfig2 with
SERVICE_CONFIG_SERVICE_SID_INFO support
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
Currently, during the installation of SQL Server 2012 or 2014, the setup fails
during the configuration of the SqlWriter component, because
ChangeServiceConfig2 (svcctl_ChangeServiceConfig2W) does not implement
SERVICE_CONFIG_SERVICE_SID_INFO.
Relevant part of SqlWriter_Cpu32_1.log:
Doing Action: Do_sqlServiceSidType
PerfTime Start: Do_sqlServiceSidType : Sun Apr 09 11:15:55 2017
<Func Name='Do_sqlServiceSidType'>
SQLWriter
Configuring service:
Name: SQLWriter
SID type: 0x1
Failed:
Unable to set the SID type for service SQLWriter to 1. Error code: 124.
Error Code: 0x80077377 (29559)
Windows Error Text: Source File Name: sqlca\sqlsddlca.cpp
Compiler Timestamp: Fri Feb 10 17:29:21 2012
Function Name: ExceptionInSDDL
Source Line Number: 65
Error Code: 29559
1: 29559
2: SQLWriter
3: pgkos
<Failure Type='Fatal' Error='29559'>
<EndFunc Name='LaunchFunction' Return='29559' GetLastError='0'>
1: 29528
2: Setting Service SID Type
3: Installation failed.
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https://bugs.winehq.org/show_bug.cgi?id=48493
Bug ID: 48493
Summary: Any AutoIt software using built-in Sound.au3 crashes -
FolderImpl_GetDetailsOf problem
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: tomas(a)unimus.net
Distribution: ---
Greetings,
Environment:
Wine: 5.0-rc2
OS: Manjaro (Arch)
Kernel: 4.19.96
I am attempting to run "ISN AutoIt Studio" under Wine5, but this problem is not
limited to ISN (more details further down).
It crashes during startup.
After a bit of investigation, I found FolderImpl_GetDetailsOf doesn't support
"iColumn" of "-1" in Wine (as suggested by the fixme in console):
[me@pc ISN AutoIt Studio]$ ./Autoit_Studio.exe
000b:fixme:winediag:start_process Wine Staging 5.0-rc2 is a testing version
containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing
bug reports on winehq.org.
0009:fixme:ver:GetCurrentPackageId (0xaefc1c (nil)): stub
0009:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi
sound output probably won't work.
0009:fixme:gstreamer:source_query_accept (0x5be8e88) stub
0009:fixme:shell:FolderImpl_GetDetailsOf (0x5bd95b0,0xaeea40 {VT_DISPATCH:
0x5bd99b0},-1,0xaeebb0)
-- ISN crashes here --
Running ISN in debug mode shows the following error:
The requested action with this object has failed.:
Local $sRaw = $oShellDir.GetDetailsOf($oShellDirFile, -1)
Local $sRaw = $oShellDir^ ERROR
AutoIt requires this in it's built-in Sound.au3 library.
>From the above fragment we can see "$oShellDir.GetDetailsOf($oShellDirFile,
-1)" is called, and "The requested action with this object has failed" is
received.
MS reference:
https://docs.microsoft.com/en-us/windows/win32/shell/folder-getdetailsof
Lack of this function makes any AutoIt script / application using the native
Sound.au3 library non-functional, so this problem is not ISN specific.
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https://bugs.winehq.org/show_bug.cgi?id=43250
Bug ID: 43250
Summary: PerfectTUNES cannot access network
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rixasha(a)yahoo.com
Distribution: ---
Created attachment 58561
--> https://bugs.winehq.org/attachment.cgi?id=58561
running AlbumArt.exe and AccurateRip.exe with +wininet,+winsock
PerfectTUNES is set of programs to edit audio metadata on a music collection.
Its network features - looking for album art on the internet and the checking
of the files against the accuraterip database - do not work. The interfaces
report "Could not connect" and "No Art Found". A feature-crippled trial version
of PerfectTUNES is available that exhibits the network problems.
According to the author the network code does nothing special and the only
dependency is winsock. Curiously the related dBpoweramp software does find
album arts and has no problems accessing accuraterip.
Attaching logs with WINEDEBUG="+wininet,+winsock" made running AlbumArt.exe and
AccurateRip.exe with wine-2.11 in a clean WINEPREFIX with just mono, gecko and
PerfectTUNES-Unregistered, and one album in My Music.
An outside reference:
https://forum.dbpoweramp.com/showthread.php?37601-Bug-with-PerfectTunes-und…
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https://bugs.winehq.org/show_bug.cgi?id=44741
Bug ID: 44741
Summary: Men of War: Assault Squad - water rendering is broken
Product: Wine
Version: 3.3
Hardware: x86-64
URL: http://download.nvidia.com/downloads/GeForcecom/gamede
mos/MoWAS_SPDemo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 60749
--> https://bugs.winehq.org/attachment.cgi?id=60749
comparison
Looks like a mirror.
wine-3.3-235-g1c8c9308e7
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https://bugs.winehq.org/show_bug.cgi?id=39338
Bug ID: 39338
Summary: Unreal Tournament 2004 - inaccurate shadows
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: DanBrake0819(a)freenet.de
Distribution: ---
Created attachment 52420
--> https://bugs.winehq.org/attachment.cgi?id=52420
inaccurate shadows
Using the Direct3D renderer the game sometimes produces inaccurate shadows from
the character models, they are darker than in the windows version. Also
sometimes there are not correctly projected.
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http://bugs.winehq.org/show_bug.cgi?id=35561
Bug ID: 35561
Summary: Some MSYS2 commands generate a stackdump
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irwin(a)beluga.phys.uvic.ca
Classification: Unclassified
Created attachment 47484
--> http://bugs.winehq.org/attachment.cgi?id=47484
strace log of execution of mintty
The general problem is I cannot start MSYS2 (the successor to MSYS) using its
msys2_shell.bat startup batch file (see directions at
http://sourceforge.net/p/msys2/wiki/MSYS2 installation/ concerning how to start
MSYS2). That batch file (which executes a number of different MSYS2 commands)
exits almost immediately with a stack dump.
Alexey Pavlov, the developer of MSYS2, suggested I narrow down the problem by
attempting to execute the MSYS2 version of mintty.exe directly, and if that did
not work (which was the case) then run that app via the MSYS2 strace.exe
facility to help figure out what the exact problem is. MSYS2 strace.exe did
appear to work and I attach its log (and also the associated stackdump for
mintty.exe).
Here are some additional details in case there are any difficulties replicating
this issue.
I have used 3 different versions of 32-bit Wine which I built myself on my
Debian Wheezy system. Those are Unpatched Wine-1.6.1, patched Wine-1.6.1, and
patched Wine-1.7.12. The patch used was "Hackish patch to fix APC problem"
taken from http://bugs.winehq.org/show_bug.cgi?id=24018. The reason why that
extremely small patch is relevant is MSYS2 is essentially a simplified modern
Cygwin (as opposed to MSYS which is essentially a simplified ancient version of
Cygwin). Because the patched versions give improved results (see below),
apparently the modern bits of Cygwin that are still part of MSYS2 trigger at
least the APC Wine bug for modern Cygwin that did not occur for older Cygwin
versions.
The version of MSYS2 I am using is msys2-base-i686-20140205.tar.xz. Unpacking
that created a top-level directory name of msys32 which I have changed to
MSYS2-20140205 to help keep better track of which version of MSYS2 I am trying.
I ran the MSYS2 version of strace with the patched versions of Wine as follows:
wine@raven> wineserver -k
wine@raven> wineserver -p
wine@raven> wineconsole --backend=curses cmd
Microsoft Windows 5.1.2600 (1.7.12)
Z:\home\wine\newstart>PATH=Z:\home\wine\newstart\MSYS2-20140205\bin;%PATH%
Z:\home\wine\newstart>MSYS2-20140205\bin\strace.exe
MSYS2-0140205\bin\mintty.exe > strace.log
1069046 [main] mintty 44 cygwin_exception::open_stackdumpfile: Dumping stack
trace to mintty.exe.stackdump
The mintty terminal momentarily appeared before the stackdump occurred. After
that stack dump strace did not return (i.e., everything was hung), and the last
line in strace.log at that point was
616 1255194 [main] mintty 44 pinfo::exit: Calling ExitProcess n 0x8B,
exitcode 0x8B00
I exited the combination of mintty, strace, cmd, and wineconsole the
brute-force way by typing "wineserver -k" in a different Linux xterm which
added nothing else to strace.log.
The strace and stackdump results for patched wine-1.6.1 and patched wine-1.7.12
were virtually identical (except for numerical data like PID numbers). I have
attached the wine-1.7.12 versions.
When initially investigating this issue I was using unpatched wine-1.6.1. The
result of everything I tried was Wine error boxes concerning dll problems.
Those error boxes reminded me very much of my troubles in trying to run modern
Cygwin from Wine so I applied the APC-related patch, and sure enough, that got
rid of the error boxes, and I could get a lot further before I ran into a
different problem which is what I have described above.
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https://bugs.winehq.org/show_bug.cgi?id=47890
Bug ID: 47890
Summary: Conqueror's Blade - Launcher won't launch the game
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
Distribution: ---
Created attachment 65381
--> https://bugs.winehq.org/attachment.cgi?id=65381
aptli (list of installed packages)
Game Conqueror's Blade (https://store.steampowered.com/app/905370 not present
in winehq database 10/05/2019) using wine-4.17 and game installed using
https://github.com/Winetricks/winetricks/pull/1360 If the "Play" button
(https://imgur.com/a/IRdfcdz) is pressed wine with WINEDEBUG="fixme-all"
outputs:
wine: Call from 0x7104ea8d to unimplemented function
ntoskrnl.exe.MmGetPhysicalAddress, aborting
wine: Unimplemented function ntoskrnl.exe.MmGetPhysicalAddress called at
address 000000007104EA8D (thread 0222), starting debugger...
Assuming `ntoskrnl` related issue
== system info ==
kreyren@dreamon
---------------
OS: Debian GNU/Linux bullseye/sid x86_64
Host: Z68A-D3-B3
Kernel: 5.2.0-2-amd64
Uptime: 2 days, 38 mins
Packages: 1465 (dpkg)
Shell: bash 5.0.3
Resolution: 3840x2160
WM: Openbox
WM Theme: Onyx
Theme: Adwaita-dark [GTK2/3]
Icons: oxygen [GTK2/3]
Terminal: xfce4-terminal
Terminal Font: Monospace 20
CPU: Intel i7-2600K (8) @ 3.800GHz
GPU: AMD ATI Radeon HD 7870 GHz Edition
Memory: 8683MiB / 16025MiB
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https://bugs.winehq.org/show_bug.cgi?id=48459
Bug ID: 48459
Summary: origin update screen does not load properly.
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jaap.aarts1(a)gmail.com
Distribution: ---
The update screen (where you have to select between close, update, or go
offline) shows a white screen on wine 5.0 RC3, I don't have RC1, 2 or 4.21
handy on my system right now but it works with wine 4.20.1. I cant check
anymore since I already updated to the latest version.
The update process still doesn't work (at least most of the time) so I had to
use https://github.com/DrDoctor13/wine-origin-updater, but at least in 4.20 the
window shows useful information and I can take action.
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http://bugs.winehq.org/show_bug.cgi?id=13863
Summary: Armed Assault (ArmA) doesn't render any 3D graphics
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=13933)
--> (http://bugs.winehq.org/attachment.cgi?id=13933)
Entire log minus 40000 duplicate lines.
The game fails to display any of the in-game graphics whether it's on the menu
or inside the game itself. It still renders the HUD and Menu's themselves, but
not the actual 3D game graphics. It spits out the errors (the ones which appear
many times in the attached log) about 5000 times a second.
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http://bugs.winehq.org/show_bug.cgi?id=34146
Bug #: 34146
Summary: Wings of Prey demo background image in launcher is not
shown
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.fileplanet.com/208822/200000/fileinfo/Wings
-of-Prey--Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45421
--> http://bugs.winehq.org/attachment.cgi?id=45421
launcher settings (wine)
Launcher hasn't background image.
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https://bugs.winehq.org/show_bug.cgi?id=47370
Bug ID: 47370
Summary: Regression: Civilization II MGE installer page faults
immediately under wine-4.10
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drewwalton19216801(a)gmail.com
Distribution: ---
Created attachment 64705
--> https://bugs.winehq.org/attachment.cgi?id=64705
Page fault
Civilization II MGE is unable to be installed under winehq-devel-4.10 due to
the installer page faulting. This is a regression as the installer worked fine
under winehq-devel-4.9, and also works under winehq-stable-4.0.1.
I've attached the page fault error text, please inform me if anything else is
needed.
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https://bugs.winehq.org/show_bug.cgi?id=48453
Bug ID: 48453
Summary: Origin is not installable and fails with error 3:0
Product: Wine
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hamishmb(a)live.co.uk
Distribution: ---
Created attachment 66235
--> https://bugs.winehq.org/attachment.cgi?id=66235
Output from attempting to run the origin installer.
Origin cannot be installed and fails with error 3:0. I'm running Mint 19.3 with
AMD graphics. I am running vanilla wine from winehq with no extra libraries - I
don't know if I need any.
Attached below is the terminal output. Attempting to update origin from origin
legacy causes an outright crash - would it be useful for me to provide a log
for that as well?
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http://bugs.winehq.org/show_bug.cgi?id=33476
Bug #: 33476
Summary: fxc, the Microsoft Effect Compile, to work due to d3d
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: titan.costa(a)gmail.com
Classification: Unclassified
Created attachment 44310
--> http://bugs.winehq.org/attachment.cgi?id=44310
fxc log
Hi,
I can't get the fxc, the Microsoft Effect Compile, to work. Something goes
wrong with d3d.
The command line is:
wine fxc.exe /T fx_2_0 BasicHLSL.fx
Both fxc.exe and BasicHLSL.fx come from the DXSDK.
d3dcompiler_43.dll must be set as native.
Here is the output:
NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the
Nouveau driver instead.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6e8,0x00000000), stub!
err:d3d:context_create Failed to set pixel format 1 on device context 0x80026.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x6002b.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.
err:d3d:context_create Failed to set pixel format 25 on device context 0x10033.
err:d3d:context_create Failed to set pixel format 13 on device context 0x10035.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x10037.
Failed to create D3D device
Please check your SDK installation.
disassembly failed; no disassembly produced
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https://bugs.winehq.org/show_bug.cgi?id=46910
Bug ID: 46910
Summary: ABBYY_FineReader_14_Enterprise crashes during
installation
Product: Wine
Version: 4.4
Hardware: x86-64
URL: https://www.abbyy.com/en-us/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ArchLinux
ABBYY_FineReader_14_Enterprise crashes during installation with Wine_4.4
(64bit). The terminal output is in the attachments.
You can download the trial version of this application from this URL:
https://www.abbyy.com/en-us/download
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https://bugs.winehq.org/show_bug.cgi?id=48432
Bug ID: 48432
Summary: X-AIR Edit App Launches then crashes
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: regin.jumag(a)gmail.com
Distribution: ---
Created attachment 66199
--> https://bugs.winehq.org/attachment.cgi?id=66199
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code
(0x00000000).
This is Behringer X-AIR Edit app to control XR18 Digital Mixer. There's an
Linux version of it but as of the moment its not working anymore with
UbuntuStudio 19.10. I'm not getting help from the Dev of X-Air app or
UbuntuStudio and one of my possible hope is this Windows version.
The app launches, I'm able to click edit settings but after a few seconds it
crashes. Please see uploaded error logs.
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https://bugs.winehq.org/show_bug.cgi?id=47153
Bug ID: 47153
Summary: Arturia Organ B3-V2 crashes after using the drawbars
Product: Wine-staging
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blubz(a)gmx.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64381
--> https://bugs.winehq.org/attachment.cgi?id=64381
Error Log after crash
Arturia Organ B3-V2, Standalone Demo Version crashes after using one of the
drawbars.
Used as VST plugin, the program crashes equally.
Download:
https://www.arturia.com/products/analog-classics/b-3-v/overview
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http://bugs.winehq.org/show_bug.cgi?id=32596
Bug #: 32596
Summary: Skydrift background glitches
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
The game Skydrift works fine itself, but it has some nasty background glitches
which are very annoying. Especially in some specific levels this makes the game
un-enjoyable. Seems this counts for everyone tested this game:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=25176&iTesting…http://appdb.winehq.org/objectManager.php?sClass=version&iId=25176&iTesting…
Have a screenshot attached.
If you need me to do some test debugrun stuff with some extensions let me know.
Mac OSX 10.8.2
AMD Radeon 6770M graphicscard
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https://bugs.winehq.org/show_bug.cgi?id=48029
Bug ID: 48029
Summary: server-Key_State patchset causes massive slowdowns now
Product: Wine-staging
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Since awhile - though I'm not sure when exactly it began (I vaguely recall
seeing a commit on the chat, that gave me a feeling it will affect this
patchset, but I can't recall which exactly commit it was; most likely it was
within last 2-3 months) server-Key_State patchset started to introduce
significant slowdowns.
Yet it's a bit more complicated.
With the patchset reverted, slowdowns become less frequent (though they still
happen), but when they happen, keyboard becomes unresponsive. That is while it
seems no keyboard events are lost, the whole queue becomes delayed by
*minutes*.
What's more, while mouse and video also get affected by the slowdown, the delay
there is several times lower (probably closer to seconds than minutes).
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https://bugs.winehq.org/show_bug.cgi?id=46036
Bug ID: 46036
Summary: 7-Zip: Endless / infinite dialogs open when you copy a
selection of directories from within one .zip file
into another
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
$ wine --version
wine-3.18
$ openssl sha256 7z1805.exe
SHA256(7z1805.exe)=
647a9a621162cd7a5008934a08e23ff7c1135d6f1261689fd954aa17d50f9729
Steps to reproduce:
1. Download these two zip files:
https://github.com/SuperTux/addons/raw/master/langpacks/langpack-ar.ziphttps://github.com/SuperTux/addons/raw/master/langpacks/langpack-az.zip
2. Download and install 7-ZIP from https://www.7-zip.org/a/7z1805.exe
3. Open the 7z File Manager (C:/Program Files/7-Zip/7zFM.exe
4. Enable 2 Panels Mode (View > 2 Panels)
5. In one panel go to <langpack-ar.zip>/langpack-ar/. In the other panel go to
<langpack-az.zip>/langpack-az/.
6. Select all the subdirectories on the left hand side, then drag and drop them
to the right hand side.
Result: Infinite amount of confirmation boxes.
I tried the same behaviour on Windows 10 and it displays one confirmation
dialog like it normally would.
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https://bugs.winehq.org/show_bug.cgi?id=48485
Bug ID: 48485
Summary: GET EVEN (the game) does not start
Product: Wine-staging
Version: 5.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66277
--> https://bugs.winehq.org/attachment.cgi?id=66277
Output of GET EVEN launch
Steam Version of game "GET EVEN" does not start correctly: after launch, it
shows message:
Required GPU driver version : 384.76 or later. Your version: 337.88 Please
update.
and finish work. Real version of GPU driver is: Nvidia GeForce proprietary
driver version 440.
There is no such problem at main branch of Wine same version (5.0 rc6). For
output see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=44644
Bug ID: 44644
Summary: Sudo apt-get error on Ubuntu
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashabrava(a)yandex.by
Distribution: ---
Created attachment 60649
--> https://bugs.winehq.org/attachment.cgi?id=60649
Ubuntu terminal error message
The installation guide described on https://wiki.winehq.org/Ubuntu causes an
error with libsane1:i386 installation - which is caused by attempt of install
script to overwrite shared file '/lib/udev/hwdb.d/20-sane.hwdb'. If the file is
renamed/removed, installation catches the same problem with
'/lib/udev/rules.d/60-libsane1.rules'. If this file is renamed/removed as well,
wine installs successfully.
Installation was performed on clean install of OS.
OS: Ubuntu 17.10 64-bit artful
Wine: 3.0 stable
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Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |4.0.x
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https://bugs.winehq.org/show_bug.cgi?id=47347
Bug ID: 47347
Summary: Enderal fails to load plugins
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rumbalumba(a)protonmail.com
Distribution: ---
Enderal fails to load plugins, most likely because Skyrim Redirector
(https://github.com/Davipb/SkyrimRedirector) is not working properly.
Moving the config files to the default Skyrim location fixes the issue as far
as i can tell.
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http://bugs.winehq.org/show_bug.cgi?id=29092
Bug #: 29092
Summary: Myst Masterpiece crashes on game entry
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)mizapf.de
Classification: Unclassified
Myst Masterpiece Edition crashes on game entry, i.e. when you touch the first
link book. Link sound occurs, then a Program Error window pops up, reporting
that "The program mystmaster2k-d.exe has encountered a serious problem and
needs to close". The close button does not shut down the application, need to
close the window.
Same results for myst.exe, myst9x.exe, and mystmaster2k-d.exe. Reinstall of
Myst did not help. Seems to be a regression some time ago, because I could play
the same game about a year ago when it stopped working after a new OS
installation (including a new wine version). I gave up on it and tried to run
it again just recently but things seem to have not changed.
Last lines on console:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x31aee0,0x00000000), stub!
fixme:font:CreateScalableFontResourceW
(0,L"C:\\windows\\QTFont.for",L"C:\\windows\\QTFont.qfn",(null)): stub
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x1c1fe8 with type
WINED3DRTYPE_SURFACE (0x1).
wine: Unhandled page fault on read access to 0x0251736d at address 0x36fe0b8
(thread 002d), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=48452
Bug ID: 48452
Summary: The Witcher Enhanced Edition (GOG) some HUD graphics
distorted starting wine-staging 5.0-rc4
Product: Wine-staging
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cyan255(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The Witcher Enhanced Edition (GOG) some HUD graphics distorted (quickslot,
status effect icon, text background on mouse-over) appearing stretched in
5.0-rc4, also occurs on 5.0-rc5. The HUD graphics appear correctly in 5.0-rc3.
5.0-rc3 screenshot: https://i.imgur.com/AZoGof4.png
5.0-rc5 screenshot: https://i.imgur.com/M5Vtjcp.png
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https://bugs.winehq.org/show_bug.cgi?id=40316
Bug ID: 40316
Summary: Industry Giant 2, repair-cursor freezes render-updates
unless cursor-position over popup-menu again
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: owezahra(a)gmail.com
Distribution: ---
Created attachment 53965
--> https://bugs.winehq.org/attachment.cgi?id=53965
attached standard log and cursor files
When running IndustryGiant 2.1 on a HD7730 (Ubuntu 14.04 x64, new x86
wineprefix with no other packages or anything) with opengl/gdi the cursor
disappears when it has to change its layout to the repair-cursor (for building
a vehicle repair addon) and sets the game-update rate to zero until the
invisible cursor changes back to its previous symbol via hovering over the
popup-menu.
However, i set it to use opengl since it runs a little smoother.
Brute-force changes:
Setting MaxShaderModelPS/-GS/-VS to 0 didn't do anything, disabling GLSL didn't
do anything either).
Debugging issues:
When i tried to debug it via adding the debug-flag "+wgl" to wine, hundreds of
line of "trace:wgl:glxdrv_wglGetPixelFormat 0xf003b -> 4" clogged the file and
made every texteditor struggle to do anything with it, is there a way to
disable spammy log-entries?
Setting registry key "SpyExclude" to "trace:wgl:glxdrv_wglGetPixelFormat"
didn't work, i guess the formatting is wrong?
Game-specific:
UI elements are stored as .tga's in the game directory, as well as cursors.
Ingame, an option called "software cursor" has to be activated since wine won't
redraw the window if its off in any case (wiggling the virtual desktop around
forces it to redraw). (I noticed that the cursor-tga has another size, bitdepth
odr something than the others, but when i replaced it with a working-cursor
that didn't change much than lagging the substitute cursor around one in a
while (same effect as with original cursor)).
Logfiles:
I've added the cursor-image-files and the default debug log (tough it probably
won't be of much use, as i've tried to see if an additional error pops up if
the cursor vanishes versa i don't trigger it to, which resulted in two
identical files)
Related bug: 40293 (unsupported backbuffer operation)
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https://bugs.winehq.org/show_bug.cgi?id=40293
Bug ID: 40293
Summary: some UI elements and terrain disappear on offscreen
rendering mode = backbuffer
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: owezahra(a)gmail.com
Distribution: ---
Created attachment 53934
--> https://bugs.winehq.org/attachment.cgi?id=53934
logs for offscreen rendering mode default or backbuffer and pics
When running IndustryGiant 2.1 on a HD7730 (Ubuntu 14.04 x64, new x86
wineprefix with no other packages or anything) with opengl/gdi the cursor
disappears when it has to change its layout (and sets the game-update rate to
zero until the invisible cursor changes back to its previous symbol via
hovering over the popup-menu).
To circumvent that, i've set "offscreen rendering mode = backbuffer" (& force
opengl, as gdi doesn't support backbuffer).
This results in a very smooth gaming experience, but some UI elements don't
appear and on scrolling, the terrain turns white (unless a redraw is forced by
clicking on the minimap)
UI elements are stored as .tga's in the game directory, as well as cursors.
Ingame, an option called "software cursor" has to be activated since wine won't
redraw the window if its off in any case (backbuffer as well as default,
wiggling the virtual desktop around forces it to redraw).
To me it seems the backbuffer-issues might be caused by
"fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats",
but setting MaxShaderModelPS & MaxShaderModelVS to 0 didn't do anything, tough
googling suggested otherwise.
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https://bugs.winehq.org/show_bug.cgi?id=41459
Bug ID: 41459
Summary: 32bit 7zFM.exe closes unexpectedly with error "The
system cannot allocate the required amount of memory"
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jylo06g(a)gmail.com
Distribution: ---
The system is Fedora 24 64bit MATE Desktop
On a clean 32bit prefix Wine, installing 32bit 7zip 16.02 works.
But as soon as you open 7zFM.exe and navigate to drive Z: (the Linux root
directory /), it shows error "The system cannot allocate the required amount of
memory." and then crashes after press OK.
With WINEDEBUG=warn+all, I get this line during the error prompt:
warn:heap:allocate_large_block Could not allocate block for 7e0cb771 bytes
Same goes for 64bit prefix Wine. The 32bit 7zFM.exe crashes after the same
error.
This DOES NOT happen to 64bit 7zip 16.02 on 64bit Wine prefix.
Going back to the history versions for 32bit 7zip on FileHippo, I find that
7zip 9.22 beta works before jumping to 9.35 beta stopped working after the same
error.
I suspect something changed in 9.35 beta that causes 32bit 7zip stop working
since then.
I hope this is sufficient enough for a bug report.
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https://bugs.winehq.org/show_bug.cgi?id=43272
Bug ID: 43272
Summary: Crash after click Start button in virtual desktop mode
when using Steam
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 58604
--> https://bugs.winehq.org/attachment.cgi?id=58604
backtrace
1. Enable virtual desktop mode
2. Run Steam
3. Click Start button
wine-2.11-114-g6ec3cd9
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https://bugs.winehq.org/show_bug.cgi?id=48416
Bug ID: 48416
Summary: wine: Call from 0x7bc7b154 to unimplemented function
api-ms-win-core-rtlsupport-l1-2-0.dll.RtlInstallFuncti
onTableCallback, aborting
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
I tried to register a native wmvcore (64 bit):
WINEDLLOVERRIDES=wmvcore=n wine64 regsvr32.exe wmvcore.dll and got the crash
from the bugtitle
Adding the spec-entry and forwarding to ntdll fixes it (at least it claims to
be successfull);
It seems to me the specfile is not up to date but i don`t know, because on win7
i only have version l1.1.0 of this api-file.
Could someone who knows more about this fix this? Thanks
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https://bugs.winehq.org/show_bug.cgi?id=43271
Bug ID: 43271
Summary: Tomb Raider (2013) - unable to use interact key with
CSMT
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Repeatedly pressing interact key for opening gates/doors/chests has no effect.
wine-2.11-114-g6ec3cd9
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https://bugs.winehq.org/show_bug.cgi?id=37598
Bug ID: 37598
Summary: Double dark line inside default button, e.g. 'OK' /
'SAVE'
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50034
--> https://bugs.winehq.org/attachment.cgi?id=50034
Screenshot comparing wines button with windows.
Instead of the colours inside the button going from light to dark they go black
- light - darker. This makes it look like there is a double line inside the
button.
The middle colour should be somewhere between the two shades and will look 3d.
Originally I thought this was a glitch, it looks like something that could be
fixed just by changing one colour.
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https://bugs.winehq.org/show_bug.cgi?id=48469
Bug ID: 48469
Summary: Pale Moon crashes when loading web page from address
bar
Product: Wine
Version: 5.0-rc5
Hardware: x86
URL: http://www.palemoon.org/download.php?mirror=eu&bits=32
&type=7z
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Regression SHA1: d541087079a8770bb02bae830c56a6d3c0b6424e
Distribution: ---
Since d541087079a8770bb02bae830c56a6d3c0b6424e, Pale Moon (and other
applications reliant on this feature) crashes when e.g. loading web pages
(through address bar especially).
That commit by itself is not wrong. But prior to it, the browser received an
error from the function and disabled all msctf functionality. With that commit,
the bug is now exposed.
What happens is that AssociateFocus does not grab ownership of the Document
Manager, but it does return it in the "prev" output parameter with an increased
refcount. So, if the docmgr gets destroyed and AssociateFocus is called again,
its "prev" parameter will refer to freed memory (dangling pointer). Windows
sets it to NULL in such case.
Sent a patch to fix this.
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https://bugs.winehq.org/show_bug.cgi?id=46361
Bug ID: 46361
Summary: Sonic Mania freezes/crashes when we use a gamepad on
4.0+
Product: Wine-staging
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imbert.jacquesolivier(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Sonic Mania on Steam works perfectly on Wine-staging 3.12 with a gamepad
Sonic Mania on Steam now freezes/crashes on Wine-staging 4.0-rc2 and 4.0-rc3
with a gamepad or when we connect a gamepad during the game.
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https://bugs.winehq.org/show_bug.cgi?id=44594
Bug ID: 44594
Summary: MindManager Pro v7.0 crashes
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 60580
--> https://bugs.winehq.org/attachment.cgi?id=60580
console log +msxml
Mind Manager Pro 7 displays on startup:
* XML processing error
* http://schemas.mindjet.com/Internal
* 0x80004001
At that time console displays:
* msxml:isaxxmlreader_putFeature (0x51b9848)->(L"exhaustive-errors" 0) stub
This licensed SW (from Mindjet, since 2016 Corel Corporation) is probably not
freely download-able (+it is quite old).
Tested under wine-3.2-167-g7be8beab68 (starts again since wine-2.16+)
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https://bugs.winehq.org/show_bug.cgi?id=48458
Bug ID: 48458
Summary: Changes to scanf.c and scanf.h have resulted in Star
Citizen incorrectly showing green lighting
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: michael.scott(a)quest-arts.co.uk
Distribution: ---
I was looking into this after a discussion with the LUG group in Star Citizen
and discovered the green lighting issue was introduced in the following commit
in wine-5.0_rc4:
f99d307a3e1f9beb7fd9dc8892b5cfabbabf816b
msvcrt: Use parse_double for scanf floats.
I had to cherry pick the following additional commits, due to the error 30014
occurring when joining th PU without them:
1366dd69d5a0578299dc69365db972b0341456d2
msvcrt: Update consumed in all scanf variants on end of input.
and
c4ad7391956fcbfe7a1a9324ebda1e013e5f6edd
msvcrt: Don't use ungetc when reading double in scanf.
I confirmed this is the issue by taking dlls/msvcrt/scanf.c and
dlls/msvcrt/scanf.h as they are after commit:
66c9c358ae5c50fc246cf4a4e280b401a5fc730b
msvcrt: Use parse_double for wcstod.
then replacing the latest wine.git HEAD with those files and recompiling. This
resolved the green lighting issue,
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https://bugs.winehq.org/show_bug.cgi?id=48444
Bug ID: 48444
Summary: Dark Messiah of Might and Magic demo: crash on start.
Product: Wine
Version: 5.0-rc1
Hardware: x86
URL: https://dark-messiah-of-might-and-magic.fileplanet.com
/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maksimsinitsyn99(a)rambler.ru
Regression SHA1: 328ec3a768f60c6107e978f14820380a7a554d52
Distribution: ArchLinux
Wine 4.21 work. Wine 5.0rc1 not work. Wine 5.0rc5 not work.
installer:
file name -> dark-messiah-of-might-and-magic.exe
sha1 -> 034fe650c685df52f53315099d21007074f703a7
sha256 -> 5db19da289e7881907dd11a0af1b3143a2bd3c25e3a33f9280a9a3b6c8f10c6e
md5 -> 423bb7fd08c8186059c0599715bf9b94
I could not find it on the official site of Ubisoft.
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https://bugs.winehq.org/show_bug.cgi?id=48477
Bug ID: 48477
Summary: World Machine toolbar icons often not displayed
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maurizio.zappettini(a)me.com
Distribution: ---
The World Machine's toolbar icons, especially those in the tabs starting from
"Generator" to "Flow Control" are often not displayed. Sometime they appear
after using the application for a while, then disappear again or are displayed
intermittently.
This is another known issue on AppDB but I can't find any bug reported about
this. World Machine Basic (free edition) can be downloaded from the link below
(registration not required):
https://www.world-machine.com/download.php
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http://bugs.winehq.org/show_bug.cgi?id=33999
Bug #: 33999
Summary: IncrediMail crashes on startup (GetNextDlgTabItem
shouldn't return NULL?)
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After working around bug 33996 with 'winetricks wsh56vb vcrun2005',
and bug 33998 with 'winetricks ie7', it eventually finishes its very
long 'configuring' progress bar. The next dialog crashes when you click
'next',
with:
Unhandled exception: page fault on read access to 0x00000020 in 32-bit code
(0x25ff6766).
+relay,+seh reveals:
006e:Ret user32.GetNextDlgTabItem() retval=00000000 ret=67b5438d
trace:seh:raise_exception code=c0000005 flags=0 addr=0x67b54393 ip=67b54393
tid=006e
And applying the patch
http://marc.info/?l=wine-patches&m=127045782322161&q=raw
"user32/dialog.c: GetNextDlgTabItem returns hwndDlg if next item not found"
by Mikhail Maroukhine works around the problem.
Tested with
f05f8f39b559f2763f9e917dacb15c225357e7c4 IncrediMailSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=48465
Bug ID: 48465
Summary: Lisense manager can't run it's services to let app to
work
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mohammadsdtmnd(a)hotmail.com
Distribution: ---
I'm try to run my windows program (CST Studio suit) to run in ubuntu, but I
can't follow some step to activate my program:
<
4. Open Windows Services and make sure that service
"CST License Manager" is stopped. If not- stop it
5. Run as Administrator (right mouse click > run as Administrator)
<CST Studio Suite 2020 program folder>\CST2020_Patcher.bat
Wait until patcher finish patching files
6. Run as Administrator "Programs > CST Studio Suite 2020 >
CST License Manager"
Select "Connect to: Local Machine" and click "Start Service"
Click "OK" to close "CST License Manager"
7. Run "SolidSQUADLoaderEnabler.reg" and confirm to add info
into Windows Registry
8. REBOOT!
9. Start "CST Studio Suite 2020"
In "Specify License" window select "Point to an existing server system"
Input for Server: localhost
Input for Port: 27077
Click "OK" to confirm
>
In step 6 and 9 I have problem it gives me error:
SERVICE CONTROL
Could not start 'CST Lisense Manager' service!
Error Code of Windows Service Manager: 0
See Windows Event Log for more detailed description
and
Can not connect to license server system.
The license server manager (lmgrd) has not been started yet,
the wrong port@host or license file is being used, or the
port or hostname in the license file has been changed.
Feature: start
Server name: 172.0.0.1
License path: 27077@localhost,
FlexNet Licensing error:-15,10. System Error: 10061 "WinSock: Connection
refused"
respectively.
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https://bugs.winehq.org/show_bug.cgi?id=48475
Bug ID: 48475
Summary: Lack of administration access dethroned .bat execution
from modifying files without write access
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mohammadsdtmnd(a)hotmail.com
Distribution: ---
Installing CST studio 2020 required to run .bat file in admin privilege mode.
I've tested it in real windows and it got no error, but here in winehq we have
some error!
The error:
Error: failed to read+write: ....
and I looked at those file by 'wine explorer' they from
"Properties->Security->Permissions for every one" I can see there is no write
Access.
I think the solution is to implement elevated(administrator) access!
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https://bugs.winehq.org/show_bug.cgi?id=48275
Bug ID: 48275
Summary: Unhandled exception: unimplemented function
winhttp.dll.winInitChimera called in 32-bit code
(0x7bc79189).
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: 49studebaker(a)gmail.com
Distribution: ---
Created attachment 65947
--> https://bugs.winehq.org/attachment.cgi?id=65947
error log
I installed Amapi v6.1. When I ran the app for the first time I got an error.
See the attached log.
I was able to fix this problem by starting winecfg, clicking libraries, "New
override for library: winhttp". Load order "Native(Windows)". The app started
successfully. The .dll file is included with the app.
Maybe WINE could search the app's directories for .dll file and load those if
the app does not start successfully.
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https://bugs.winehq.org/show_bug.cgi?id=48470
Bug ID: 48470
Summary: Connection problem related to winsock
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.goepfert11(a)gmail.com
Distribution: ---
Hello, I tried to run an order program for booksellers called libri.exe.
This program worked in past on Linuxmint under wine.
This program generates a connection to a sttp:// adress for login.
But the connection isn't succesfull. Instead an error message shows on console:
0009:fixme:winsock:WS_setsockopt Unknown IPPROTO_TCP optname 0x00000008
The software is proprietary and I can not modify it. I think, the problem is
wine related and not a problem auf libri.exe.
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https://bugs.winehq.org/show_bug.cgi?id=48431
Bug ID: 48431
Summary: ToLocalTimeAtDSTBoundaries test fails in Wine Mono
Product: Wine
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Clone and checkout the master branch of Wine Mono.
2. make tests
3. wine tests/run-tests.exe
x86.MonoTests.System.TimeZoneTest:ToLocalTimeAtDSTBoundaries
The same test still works in 64-bit processes.
Bisecting shows:
684c272aa794757627ee0eee264a19fcd1052190 is the first bad commit
commit 684c272aa794757627ee0eee264a19fcd1052190
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Dec 6 11:08:17 2019 +0100
configure: Disable gcc stack protection.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48357
Bug ID: 48357
Summary: RC2 prevents Origin client from connecting to servers
Product: Wine-staging
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amathor929(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66097
--> https://bugs.winehq.org/attachment.cgi?id=66097
Terminal output using rc1-7.1
Updating WINE from staging-5.0-rc1-7.1 to staging-5.0-rc2-1.1 prevents the
Origin launcher client from being able to connect/login.
Upon upgrading to rc2 (from the Fedora winehq staging repo) Origin, when
launched, cannot connect to the servers and login to a user account.
Immediately upon downgrading back to rc1-7.1 (from the same repo) the problem
no longer exists.
Tried multiple times, tried on an existing aswell as fresh wineprefix, and
tried multiple user accounts, all with the exact same results.
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https://bugs.winehq.org/show_bug.cgi?id=48463
Bug ID: 48463
Summary: SharpDevelop crash when typing
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3dw_50ssu16amyn7(a)byom.de
Distribution: ---
Created attachment 66245
--> https://bugs.winehq.org/attachment.cgi?id=66245
5.0~rc5 log with +seh
When using wine and trying to type something in SharpDevelop 5.1, the app
crashes with the log attached.
OS: Ubuntu 18.04.3
Tested wine: 4.21 up to 5.0~rc5
Steps to reproduce:
- Install dotnet45, vcrun2008 and set windows version to 7
- Install SharpDevelop from here:
https://sourceforge.net/projects/sharpdevelop/files/SharpDevelop%205.x/5.1/
- Create a new project/solution in SharpDevelop (any template works)
- Type any text into the textbox (usually after 2-3 chars it crashes)
With corefonts installed there's no crash.
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https://bugs.winehq.org/show_bug.cgi?id=44903
Bug ID: 44903
Summary: Final Fantasy XIV ARR (Free Trial) Launcher crashes
before load.
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: themainliner(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60988
--> https://bugs.winehq.org/attachment.cgi?id=60988
Program Error Details
Regression since 3.4: loading dialog appears then Program Error is returned and
Launcher fails to load.
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https://bugs.winehq.org/show_bug.cgi?id=48456
Bug ID: 48456
Summary: SharpDevelop autocomplete regression since 5.0~rc3
Product: Wine-staging
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3dw_50ssu16amyn7(a)byom.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66240
--> https://bugs.winehq.org/attachment.cgi?id=66240
Log 5.0-rc3 with +seh
Up to version 5.0~rc2 the autocomplete feature worked fine in SharpDevelop 5.1.
>From 5.0~rc3 it's difficult to write something since when the popup from the
autocomplete is shown, the focus from the textbox seems to be stolen so you
need to click back into the textbox to be able to type again.
SharpDevelop 5.1 download:
https://sourceforge.net/projects/sharpdevelop/files/SharpDevelop%205.x/5.1/
SharpDevelop requires: dotnet40 or higher and vcrun2008
Working with: 4.21-staging 5.0~rc1-staging 5.0~rc2-staging
Not working with: 5.0~rc3-staging 5.0~rc4-staging 5.0~rc5-staging
OS: Ubuntu 18.04.3
Log is attached with WINEDEBUG=+seh , the last 45 lines are printed when typing
a character and the autocomplete popup opens.
Plain wine currently crashes when typing but it worked before on 4.21 so I
currently can't check with plain wine.
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https://bugs.winehq.org/show_bug.cgi?id=48434
Bug ID: 48434
Summary: Not a single unity application runs.
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grimtin10(a)gmail.com
Created attachment 66201
--> https://bugs.winehq.org/attachment.cgi?id=66201
The unity backtrace.
Every unity application I try to run results in "UnityCrashHandler.exe has
encountered a problem." This is annoying. Some unity things are for windows
only and they wont run on here.
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https://bugs.winehq.org/show_bug.cgi?id=42114
Bug ID: 42114
Summary: Tonka Garage: Unhandled exception upon exit
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 56635
--> https://bugs.winehq.org/attachment.cgi?id=56635
Backtrace
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.98
driver.
Windows version: Windows XP (or 95)
Wine Staging
DirectX 5 game for Win95. Usually errors upon exit:
Unhandled exception: inexact float result in 32-bit code
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http://bugs.winehq.org/show_bug.cgi?id=26037
Summary: Tahoma Bold is not bold
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mansonigor(a)gmail.com
Created an attachment (id=33207)
--> (http://bugs.winehq.org/attachment.cgi?id=33207)
screenshot from wordpad
Tahoma Bold is bold only when has 9pt
Difference between "bold" and "bold italic" is that "bold italic" has larger
inverval between characters. But it's not bold.
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https://bugs.winehq.org/show_bug.cgi?id=46877
Bug ID: 46877
Summary: jet40 do work well with 32bit application in 64bit
prefix. So why can not install via winetricks
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: MyBugzilla(a)mailinator.com
Distribution: ---
Why does winetricks refuse to install jet40 in 64bit prefix?
If I manually copy the msjet DLLs into the 64bit prefix SYSWOW64 folder and
start a dos prompt and register the Jet DLLs with REGSVR32.EXE
Everything works great. My 32bit dotnet application (I am the program creator)
using oledb/Jet works fine in the 64bit prefix.
Something needs to allow jet40 to be installed in SYSWOW64 in 64bit prefix. It
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=33684
Bug #: 33684
Summary: Logos - Libronix DLS - update error.
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 44593
--> http://bugs.winehq.org/attachment.cgi?id=44593
terminal log
Updating Logos Libronix fails.
wine-1.5.31-42-g97f501b
winetricks ie6 used to work around bug 9758
steps to recreate
1. rm .wine
2. winetricks
3. wine DLSSetup.exe
4. wine Update.exe 30gAutoUpdate.lbxupd
After the initial program install, when trying to update the program a popup
window labelled 'Libronix Update' appears saying the update was not successful.
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https://bugs.winehq.org/show_bug.cgi?id=48451
Bug ID: 48451
Summary: i cant run file .exe
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: huynhphu567(a)gmail.com
Created attachment 66233
--> https://bugs.winehq.org/attachment.cgi?id=66233
.
caused when run file .exe
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https://bugs.winehq.org/show_bug.cgi?id=44886
Bug ID: 44886
Summary: Black Textures in dx11 [Rodina]
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: eutychios23(a)gmail.com
Distribution: ---
Created attachment 60955
--> https://bugs.winehq.org/attachment.cgi?id=60955
Black planetary surface
Certain dx11 games have issues with textures being extremely black.A most
notable game is Rodina.In the case of Rodina everything renders correctly
except from planetary surfaces as shown in pic and the player's spaceship
texture which are almost totally black.
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https://bugs.winehq.org/show_bug.cgi?id=48446
Bug ID: 48446
Summary: Pokemon Apex Stops game-play for occurring before a
battle starts at the factory for the first time.
Product: Wine
Version: 1.8.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobias.sposato(a)gmail.com
Created attachment 66226
--> https://bugs.winehq.org/attachment.cgi?id=66226
Pokemon Apex Stops game-play for occurring before a battle starts at the
factory for the first time.
Pokemon Apex Stops game-play for occurring before a battle starts at the
factory for the first time.
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https://bugs.winehq.org/show_bug.cgi?id=48437
Bug ID: 48437
Summary: Paths (roads) not rendered
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Created attachment 66210
--> https://bugs.winehq.org/attachment.cgi?id=66210
Logs
During game, path (roads) aren't rendered. Everything else seems work fine.
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https://bugs.winehq.org/show_bug.cgi?id=47968
Bug ID: 47968
Summary: wine-staging for debian does not work since 4.17
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msuhoruki(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Starting with wine-staging 4.17 debian bullseye package wine stopped working,
completely.
Running winecfg prints two lines and then nothing (no window appears)
The process does not exit and just stays in foreground.
000b:fixme:winediag:start_process Wine Staging 4.18 is a testing version
containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing
bug reports on winehq.org.
Running Notepad++ produces a different output but still no window:
env WINEPREFIX="/home/user/.wine32" wine C:\\windows\\command\\start.exe /Unix
/home/user/.wine32/dosdevices/c:/users/Public/Desktop/Notepad++.lnk
002d:fixme:win:LockWindowUpdate (0x1008a), partial stub!
002d:fixme:imm:ImmReleaseContext (0001012A, 0114BCD8): stub
002d:fixme:win:LockWindowUpdate ((nil)), partial stub!
Reverting to 4.16 fixes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=42930
Bug ID: 42930
Summary: Graphical glitches in "Giants Citizen Kabuto"
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jnvsor(a)gmail.com
Distribution: ---
Created attachment 58080
--> https://bugs.winehq.org/attachment.cgi?id=58080
Graphical glitches
There's a fairly heavy graphical bug in my GOG version of "Giants Citizen
Kabuto" - this occurs in both normal and staging all the way down to 1.6 and
probably further.
While this happens the game spams this error message: "Zero length vector"
It makes sense. You can't see in the screenshot but it looks more like random
vertices are being randomly moved and the triangles are dragged all over the
place.
Strangely, this is related to another issue. People seem to have issues with
mouse responsiveness in GCK. I've experienced this too. Whenever I start the
game I have a random chance of getting either the graphical glitches or the
mouse issues, but both don't occur at the same time.
While wine complains about the game wanting a double backbuffer, using a
patched wine with double backbuffer enabled doesn't fix the problem.
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https://bugs.winehq.org/show_bug.cgi?id=48415
Bug ID: 48415
Summary: The Magic School Bus Explores The Solar System fails
to install
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Regression SHA1: f2060812418bc049105c2a30ceb039ee6d5f0fd7
Distribution: ---
It claims:
"File Copy operation failed - incorrect number of bytes written to disk -
source file or destination disk may be corrupted - use ChkDsk. Source:
'\\?\D:\MSBSOLAR\SETUP\_MSSETUP.EXE' Dest: 'C:\WINDOWS\_MSRSTRT.EXE'."
Patch sent.
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https://bugs.winehq.org/show_bug.cgi?id=40721
Bug ID: 40721
Summary: Splinter Cell: Blacklist some voices/sounds overlap
each other
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 54623
--> https://bugs.winehq.org/attachment.cgi?id=54623
log
Using native xaudio2_7 is a workaround.
wine-1.9.11-77-g5840ea4
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https://bugs.winehq.org/show_bug.cgi?id=47974
Bug ID: 47974
Summary: X Rebirth - wined3d GL_INVALID_OPERATION dimensions
must be identical with current filtering modes
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: consolelogger(a)rhyta.com
Distribution: ---
Created attachment 65475
--> https://bugs.winehq.org/attachment.cgi?id=65475
console log for x rebirth
Ubuntu 19.10 - wine-mono-4.9.3.msi
X Rebirth crashes on startup.
Console log is attached.
I am happy to provide more details and do tests when asked to.
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http://bugs.winehq.org/show_bug.cgi?id=34379
Bug #: 34379
Summary: Splinter Cell: Blacklist voice stuttering
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Have a voice stuttering on WinXP and nothing in a terminal. When I switch to
WinVista all is fine, but has
fixme:avrt:AvRevertMmThreadCharacteristics (0x12345678): stub
fixme:alsa:AudioSessionControl_UnregisterAudioSessionNotification
(0xbfe4f80)->(0xef7f55c) - stub
fixme:alsa:AudioSessionControl_UnregisterAudioSessionNotification
(0xa268a18)->(0x69b38358) - stub
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https://bugs.winehq.org/show_bug.cgi?id=48293
Bug ID: 48293
Summary: Battle.net App lags when clicking UI elements
Product: Wine-staging
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
This is a regression between 4.21 and 5.0rc1.
On 4.21, clicking UI elements (e.g. Play button, friends list, or most
noticeably selecting different games) was smooth and quick. On 5.0rc1 there is
a 1-2 second lag after clicking when the whole UI is not responsive.
Reproduces both on NVIDIA (GTX 1060 with proprietary driver) and AMD (RX 560
with Mesa).
I've tested in a clean prefix, and narrowed it down to be between Staging
commits 4522654f and 45d69ec4:
Ok? Wine Staging wine --version
good 5f0b5d3505 4522654f wine-4.21-347-g5f0b5d3505 (Staging)
BAD 750d382f54 45d69ec4 wine-4.21-413-g750d382f54 (Staging)
I'm currently doing bisection of Wine commits between the above two versions.
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https://bugs.winehq.org/show_bug.cgi?id=45396
Bug ID: 45396
Summary: The Evil Within: no audio in game
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: domenico.iezzi.201(a)gmail.com
Distribution: ---
Created attachment 61708
--> https://bugs.winehq.org/attachment.cgi?id=61708
gzipped log
Running Evil Within with DXVK (without dxvk game starts with very bad
performance). I can hear audio during initial videos, but as soon as the game
menu appears, no audio can be heard.
Tried the following things:
* wine and wine-staging
* clean prefix
* installing xact engine (for xaudio2) through winetricks
* using alsa backend
but nothing works. I attached a log as described in the Audio page of the wiki.
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https://bugs.winehq.org/show_bug.cgi?id=45323
Bug ID: 45323
Summary: Rayman Origins, UPlay: Sound effects don't work but
music and ambience do
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: otaviomad(a)gmail.com
Distribution: ---
Created attachment 61608
--> https://bugs.winehq.org/attachment.cgi?id=61608
Terminal Log
Distribution: Arch Linux
Arch: x86_64
Wine Version: 3.9-staging
WINEARCH: win32
Audio Backend: pulseaudio
Rayman Origins boots up and plays fine, but sound effects for walking, jumping
and anything else not ambience-related does not play. That includes the menu
buttons sound effects, too. Music plays fine. Changing the SFX volume in the
options work for the ambience but nothing else happens.
I've attached the terminal log but there doesn't seem to be anything out of the
ordinary.
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https://bugs.winehq.org/show_bug.cgi?id=42558
Bug ID: 42558
Summary: The Old City: Leviathan sound periodically has crackle
effect
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 57468
--> https://bugs.winehq.org/attachment.cgi?id=57468
log
warn:pulse:pulse_underflow_callback Underflow
wine-2.2-229-gb47487a
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https://bugs.winehq.org/show_bug.cgi?id=48420
Bug ID: 48420
Summary: commit b12d6d405ab89477dee1083f4af4b858a118ff46 makes
warframe equipment mouse-overs break
Product: Wine
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
After a clean bisect on vanilla wine I found
b12d6d405ab89477dee1083f4af4b858a118ff46 to be the culprit that causes the
issue.
this is what is broken:
https://streamable.com/531aj
and this is what it's supposed to do:
https://streamable.com/ifcbk
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http://bugs.winehq.org/show_bug.cgi?id=35194
Bug ID: 35194
Summary: Emperor: Battle for Dune does not show compressed
textures
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: c_korn(a)gmx.de
Classification: Unclassified
Created attachment 46945
--> http://bugs.winehq.org/attachment.cgi?id=46945
dune log (tar.gz)
Without running the emperor.exe with the "-C" command line argument the
textures are not shown (they are just black).
According to AppDB "-C" disables the compressed textures. Then the textures are
shown normally.
Attached you find the wine log without the "-C" command line argument.
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Bug ID: 40720
Summary: Splinter Cell: Blacklist changing sound level has no
effect
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 54622
--> https://bugs.winehq.org/attachment.cgi?id=54622
log
Using native xaudio2_7 is a workaround.
wine-1.9.11-77-g5840ea4
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.iriverinc.com/do |https://web.archive.org/web
|wnload/downloadView.asp?sel |/20081128073047/http://iriv
|ectPart=cateCode&findWord=0 |erinc.com/download/ce.zip
|1&sno=12&page=2&cateCode=01 |
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https://bugs.winehq.org/show_bug.cgi?id=48443
Bug ID: 48443
Summary: wine-devel-dbg, wine-staging-dbg, wine-stable-dbg
should conflict, as they write files to the same
locations
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: consolelogger(a)rhyta.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Apt should be made aware that different debug packages can't be installed at
the same time, so that it shows them as conflicting.
In the current state it tries to install both and fails:
dpkg: error processing archive wine-staging-dbg_5.0~rc2~buster_amd64.deb
(--install):
trying to overwrite
'/usr/lib/debug/.build-id/2c/8d15289b8f02099d9ee339820e5ec6c134bf00.debug',
which is also in package wine-devel-dbg:amd64 5.0~rc2~buster
(Unrelated question: Are both wine-devel-dbg:amd64 and wine-devel-dbg:i386
required to get all the debug symbols needed?
If so the amd64 package should depend on the i386 one to prevent incomplete
debug info being submitted on bugs etc.)
Cheers and thank you for providing these packages!
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https://bugs.winehq.org/show_bug.cgi?id=47410
Bug ID: 47410
Summary: Regression in 4.10, Dune 2000 installer crashes in
winevdm
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 64759
--> https://bugs.winehq.org/attachment.cgi?id=64759
Dune 2000 installer crashes early in winevdm (wine 4.11 output)
Hello,
I get a crash when starting the installer from the Dune 2000 retail CD.
Regression test revealed that reverting the following commit on top of wine
4.11 works around the regression:
Module: wine
Branch: master
Commit: ded2e82f16fb142c8056ba7833d139a1acc94e22
URL:
https://source.winehq.org/git/wine.git/?a=commit;h=ded2e82f16fb142c8056ba78…
Author: Alexandre Julliard <julliard at winehq.org>
Date: Tue Jun 4 12:38:43 2019 +0200
winebuild: Don't even try to resolve imports for PE builds.
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
Regards.
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sh <neoneun87(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |neoneun87(a)gmail.com
--- Comment #14 from sh <neoneun87(a)gmail.com> ---
Still present in wine-5.0-rc4
# sha1sum ce.zip
4c51448efebfd40479ebeb5f9e87b998e7e79387 ce.zip
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https://bugs.winehq.org/show_bug.cgi?id=40782
Bug ID: 40782
Summary: beatmania IIDX INFINITAS has frozen graphics if a
OpenGL-powered Desktop Environment is running in
background
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lena.stoffler(a)ymail.com
Distribution: ---
The game beatmania IIDX INFINITAS if it is started from a OpenGL-powered DE,
like KDE, GNOME or Unity, has frozen graphics after the loading screen is
passed but the menu navigation still works, aswell as the sound.
The workaround is simple: start it from a plain standalone X server as I
described it in my test results at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33674
The terminal output says something about OpenGL backbuffe, but I have no idea
what this means. A other problem also could be that the game changes the
resolution to 480p (xrandr).
It's just a trivial bug, since the workaround is quite simple.
I don't know if this even has something todo with wine. Could be a bug in the
game itself too.
ALSO:
the OpenGL backbuffer message doesn't appear when the game is started from a
plain standalone X server
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https://bugs.winehq.org/show_bug.cgi?id=40298
Bug ID: 40298
Summary: Caverns of Xaskazien 2 crashes when loading
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 53939
--> https://bugs.winehq.org/attachment.cgi?id=53939
backtrace of the crash
I have a clean 32-bit prefix in Wine 1.9.5 installed from the Arch repos.
I have a debug log here:
https://www.dropbox.com/s/kgfkv8k5t80avj3/caverns_debug_outputlog.txt.tar.g…
I can't attach it as uncompressed it weighs in at almost 60 MB.
I've used the following debug channels for debugging purposes:
WINEDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp
Steps to reproduce:
1. Run "wine Caverns of Xaskazien 2.exe"
2. Select "Enter the Caverns" and create a character.
3. After naming your character hit Enter and wait for the game to load. It
should crash as soon as the loading indicator gets to about a quarter of the
way in.
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https://bugs.winehq.org/show_bug.cgi?id=48409
Bug ID: 48409
Summary: EXCEL2003 prints to file, no error messages, file
found nowhere, OS offers no choice of file name or
location
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcdunord(a)gmail.com
Distribution: ---
EXCEL2003 "prints to file" fine with no error messages, but the generated file
(name?) cannot be found anywhere.Â
however: the OS does not ask the user to name the PDF file or to say where to
save the file.
the excel "printing dialog" does not show the usual choice "printer: PDF"
in the same machine CALC does not show the usual choice "printer: PDF" either,
but it "prints to file" fine after asking for the name and location of the PDF
file.
in another xubuntu (32bit) machine with wine, excel shows the choice "printer:
PDF", and the excel PDF goes to the user's xubuntu PDF folder...
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.resmap.com/instr |https://web.archive.org/web
|uctions/plug-ins/ERViewer7_ |/20070101061618/http://resm
|0_RC.exe |ap.com/instructions/plug-in
| |s/ERViewer7_0_RC.exe
--- Comment #16 from Anastasius Focht <focht(a)gmx.net> ---
Hello sh,
--- quote ---
ERViewer 7.0 has disappared from the internet.. but I found a link
https://link-4share.com/download/7EuYJX4gce/erviewer7_0_rc_exe.htm
--- quote ---
thanks for the link. It seems some good soul created an Internet Archive
snapshot in 2007. This is a more reliable and credible source ;-)
https://web.archive.org/web/20070101061618/http://resmap.com/instructions/p…
$ sha1sum ERViewer7_0_RC.exe
a4c1979d04440c9498fbca4b54ffd2d1cbf76299 ERViewer7_0_RC.exe
$Â du -sh ERViewer7_0_RC.exe
4.9M ERViewer7_0_RC.exe
Regards
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http://bugs.winehq.org/show_bug.cgi?id=13569
Summary: Directory Opus: Installer hangs near the end of file
copy procedure
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perrym3(a)gmail.com
Created an attachment (id=13512)
--> (http://bugs.winehq.org/attachment.cgi?id=13512)
Output from wine during the install of DOpus
When installing Directory Opus, the installer works up until the point where it
starts copying the files to the hard drive. The progress bar moves to about
90% and then the installer hangs.
I received an error like the following:
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process
heap section" wait timed out in thread 0021, blocked by 0009, retrying (60 sec)
It did wait 60 seconds, then it output another line like the one above. After
that I waited for 10 minutes but there was no more output. I had to kill the
process to get back to the shell.
Using Wine 1.0-rc3 on Ubuntu 8.04
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https://bugs.winehq.org/show_bug.cgi?id=5227
sh <neoneun87(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |neoneun87(a)gmail.com
--- Comment #15 from sh <neoneun87(a)gmail.com> ---
ERViewer 7.0 has disappared from the internet.. but I found a link
https://link-4share.com/download/7EuYJX4gce/erviewer7_0_rc_exe.htm
# sha1sum ERViewer7_0_RC.exe
a4c1979d04440c9498fbca4b54ffd2d1cbf76299 ERViewer7_0_RC.exe
# wine --version
wine-5.0-rc4
Reported bug still present (Win7 & WinXP)
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https://bugs.winehq.org/show_bug.cgi?id=45842
Bug ID: 45842
Summary: Can't use Dragknife Gadget in Vectric Aspire 9.0
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: jonahnaylor(a)gmail.com
Distribution: ---
Hi I'm having problems with the dragknife gadget on the gadgets menu.
When it comes up I can input the measurements but I can't click to "Select
Tool" or "OK" to make the cut path.
In the terminal I just get:
0068:fixme:font:get_nearest_charset TCI failing on 20000000
0068:fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0]
= 20000000 file =
L"/usr/share/fonts/truetype/fonts-gujr-extra/aakar-medium.ttf"
002e:fixme:msctf:SetInputScopes STUB: 0x102c6 ... (null) (null)
If anyone can please help to fix it :)
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http://bugs.winehq.org/show_bug.cgi?id=23166
Summary: X-Blade's launcher does not display background, button
images and cannot be closed.
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://games.on.net/file/25712/X-Blades_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The launcher does not display
*the background instead it displays gray background
*the images for the buttons instead it displays generic Window's buttons
plus you cannot close the launcher eg "Exit" or "Run Game".
Both appear to be in a launcher.dat file
body.bmp (background)
/img/*.png (button images)
Installing Internet Explorer 6 allows the images to displayed and you can close
the launcher
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http://bugs.winehq.org/show_bug.cgi?id=34022
Bug #: 34022
Summary: Unimplemented function urlmon.dll.414
Product: Wine
Version: 1.6-rc4
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
IE8 calls to urlmon.dll.414 when using native wininet to work around Bug 34021.
The supplied native urlmon.dll works around this.
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