https://bugs.winehq.org/show_bug.cgi?id=48135
Bug ID: 48135
Summary: Can't start Winamax anymore (popup "called Tcl_Close
on channel with refCount > 0")
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rotogluon(a)gmail.com
Distribution: ---
Hi,
A few days ago, Winamax was working nicely and today when I tried to start it,
I got a wine popup Window displaying :
"called Tcl_Close on channel with refCount > 0"
The title of the window is "Fatal error in installer"
Then when I click on the "OK" button, it's closing and nothing happens next.
I updated as I do it daily my Kubuntu 19.04 ("apt-get update").
---
% uname -a
Linux hehe2 5.0.0-36-generic #39-Ubuntu SMP Tue Nov 12 09:46:06 UTC 2019 x86_64
x86_64 x86_64 GNU/Linux
% lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
% cat /etc/debian_version
buster/sid
% wine --version
wine-4.20
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https://bugs.winehq.org/show_bug.cgi?id=2948
--- Comment #22 from rebe(a)gmx.net ---
I was curious if Fabian Maurer's work on WM_CTLCOLOR* messages in 4.20 would
change anything.
Still as in #6 for wine 4.20
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https://bugs.winehq.org/show_bug.cgi?id=45811
Bug ID: 45811
Summary: The CorelDRAW Graphics Suite 2018 don't want to
install
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
Created attachment 62273
--> https://bugs.winehq.org/attachment.cgi?id=62273
screenshot
When I launch installer it display message at center of screen "JavaScript is
disabled.
The installation cannot continue because your security settings of Internet
Explorer do not allow scripts. To install the product, you must first adjust
the security settings of Internet Explorer. For information about how to change
your security settings, click here. "
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http://bugs.winehq.org/show_bug.cgi?id=16964
Summary: NavyFIELD cannot read its .data files
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.navyfield.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
after placing msvcp60.dll in to wine's system32 folder and setting quartz to
native, Wine is able to get passed the EULA and into the log in screen. The
problem starts when attempting to log in. The game console just says that the
data files are corrupt (unless you try to log in with something wit htoo many
or too little characters). In a normal situation this would be remedied by
deleting all of the .data files (in the NF folder) and letting the game patcher
replace them. I've noticed that the patcher keeps downloading something every
time I run it. I'm guessing that it is replacing the .data files when it does
this. but again, it doesn't solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=34227
Bug #: 34227
Summary: AVR Studio 4.19 (build 730) fails to communicate with
programmer
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghieber(a)fastmail.net
Classification: Unclassified
Created attachment 45542
--> http://bugs.winehq.org/attachment.cgi?id=45542
screen shots and log file
AVR Studio can control a variety of programmers and in-circuit-emulators. While
the programming part could be worked around by using AVRDude or comparable
applications, emulation can't.
I have two of the oldest supported devices, an Atmel STK500 evaluation board,
and a (not original) JTAGICE programmer / emulator. Basic communication with
both devices works. The JTAGICE can not be further testet due to lack of a
suitable target. The STK500 behaves as follows:
connecting to the board (Tools > Program AVR > Connect, then click Connect)
opens the STK500 dialog, Tab 1. screen shot 1. The lower panel indicates that
communication is established. trying to transfer any data, for example by
clicking the "read Signature" button results in the error message, screen shot
2. The same when clicking the "Fuses" tab, screen shot 3.
the attached log contains a session consisting of starting up AVR Studio,
connecting to the STK500 and trying the described read operations. All the
output came during startup, except the last 4 lines, 2 of them are written when
the error message pops up
The bug appears under Wine 1.6, Wine 1.7 and Crossover 12.2.1. Operating system
is Fedora19 / 64.
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http://bugs.winehq.org/show_bug.cgi?id=34201
Bug #: 34201
Summary: Mp3Tag: Displayed list contents not automatically
updated on certain changes
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tastky(a)gmail.com
Classification: Unclassified
Created attachment 45505
--> http://bugs.winehq.org/attachment.cgi?id=45505
Track ordering only switched back partially from inverse one
Two kinds of issues that cause the displayed list content not being updated
properly — unless I actively select a line or drag the window part containing
the list outside of the X-Servers displayed space.
With manual line selection, only that line is updated. With dragging, if I do
that so that only certain lines / a part of a line is outside that space, the
visible content on dragging it back into full view is only updated to that
extent. Sometimes only the manual selection works.
Issue 1: On Mp3Tag's main list, use the mouse to change column dimensions
and/or drag a column header to switch the column ordering.
Issue 2: Switching ordering by pressing on a column header on Mp3Tag's main
list works fine, but switching it eg. in the "List of search results…" and
"Adjust tag information" and windows leads to similar improperly updated
display.
To reproduce Issue 2:
1. Have at least one file in the main list, select any.
2. Press "Tag Sources" and select any source & any search result with more
than one line.
3. Change ordering by pressing a column header either on that window or the one
called by pressing "Next >".
Mp3Tag 2.57, Wine 1.7.0 (consistent throughout each versions since I started
using both together, some 2-3 years ago)
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http://bugs.winehq.org/show_bug.cgi?id=16873
Summary: Capella 2008 hangs when clicking on virtual keyboard
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.capella.de/download_capella.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh(a)stack.nl
While checking bug 1567 (see there for startup issues), I noticed the
following:
Download the 2008 capella demo from the website and install it. When you get
beyond the splash screen and click on one of the keys of the virtual keyboard,
the application appears to enter an infinite loop. The mouse cursor inside the
keyboard window flashes between the hourglass and normal cursor and the
application does not respond any more.
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http://bugs.winehq.org/show_bug.cgi?id=19062
Summary: Wine link in favorites
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
Windows comes with some pre-set favorites in C:\users\Alice\Favorites\ to the
Microsoft website, and related such.
Wine can have a link to the Wine website in /users/Alice/Favorites/
It should be .url files.
I've attached a Wine.url file, that could be placed in
/users/Alice/Favorites/Wine.url
We could also have a link to the bugzilla, wiki, appdb, forums, etc.
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http://bugs.winehq.org/show_bug.cgi?id=20438
Summary: CallWave: Fails to start if in Window XP mode.
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=24270)
--> (http://bugs.winehq.org/attachment.cgi?id=24270)
Wine Bugs and Error Prompts from IAM.exe
This is just a more or less minor issue I have. CallWave works perfectly (with
the exception of not being able to play back recordings inside the program) on
Windows 98 mode. Yet when I use the normal Windows XP mode it fails to even
start and produces numerous errors. Attached is the wine bugs, and two prompts
given by IAM.exe. Keep in mind it's not a CallWave issue since it works
perfectly on a real Windows XP out of the box.
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http://bugs.winehq.org/show_bug.cgi?id=34434
Bug #: 34434
Summary: D&C Scheme Editor 5: Black menu
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45842
--> http://bugs.winehq.org/attachment.cgi?id=45842
Image shownig black rectangle
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet40 corefonts
3) install D&C Scheme Editor 5
4) start D&C Scheme Editor 5
5) unfold help menu
Behaviour:
Black rectangle.
Expected behaviour:
No black rectangle.
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https://bugs.winehq.org/show_bug.cgi?id=48131
Bug ID: 48131
Summary: 0058:fixme:ras:RasDialA loop problem on old
client-bank app
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: rasapi32
Assignee: wine-bugs(a)winehq.org
Reporter: surae(a)yandex.ru
Distribution: ---
Created attachment 65722
--> https://bugs.winehq.org/attachment.cgi?id=65722
client-bank empty alert on connection attept
old client-bank app loops on dialup connection attempt with errors
0058:fixme:ras:RasDialA
(00000000,(null),03B5F79C,0x00000000,005A3DE0,01D6F414),stub!
0058:fixme:ras:RasGetErrorStringA (0x00000001,03B5F66C,0x0000012c), stub!
0058:fixme:ras:RasDialA
(00000000,(null),03B5F79C,0x00000000,005A3DE0,01D6F414),stub!
0058:fixme:ras:RasGetErrorStringA (0x00000001,03B5F66C,0x0000012c), stub!
...
and so on (see screenshot attached)
before 4.20 update (on Arch linux) client-bank worked OK without any problems
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https://bugs.winehq.org/show_bug.cgi?id=48109
Bug ID: 48109
Summary: Lynx web browser shows console window that gradually
gets smaller and then quits
Product: Wine
Version: 4.20
Hardware: x86-64
URL: ftp://ftp.invisible-island.net/lynx/lynx2.8.9rel.1-set
up.exe
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 65693
--> https://bugs.winehq.org/attachment.cgi?id=65693
screencast
$ wine --version
wine-4.20
$ openssl sha256 lynx2.8.9rel.1-setup.exe
SHA256(lynx2.8.9rel.1-setup.exe)=
89673bb3b5a8c85dbcd9ada860d5cedeae760ea9c302884b9e6108b5b59722a5
When I try to start the lynx web browser it just shows a console window that
gradually gets smaller, then the app quits.
Shown in the attached screencast.
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http://bugs.winehq.org/show_bug.cgi?id=30587
Bug #: 30587
Summary: Office 2007 apps (Word, Powerpoint) cannot be
maximized after being unmaximized by window manager
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Classification: Unclassified
Tested with Wine 1.5.3, Ubuntu 12.04 LTS x64 from Wine PPA Package version
1.5.3-0ubuntu1~ppa1~precise4+pulse17.
To reproduce:
1. Open Word 2007 or Powerpoint 2007
2. Maximize the window using the Word/Powerpoint maximize button in the
upper-right corner.
3. Unmaximize using the same button
4. Maximize the window again using the same button
5. Unmaximize the window using the window manager (e.g. in the unity global
menu use the unmaximize button, or in Gnome's window list, right click and
choose unmaximize)
6. Window cannot be maximized anymore with the maximize button.
Also, doing the same but swapping the office button with the wm button in all
steps results in a window that can't be unmaximized.
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https://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #69 from joaopa <jeremielapuree(a)yahoo.fr> ---
For me the bug still occurs with wine-4.20 (intel integrated graphic card)
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https://bugs.winehq.org/show_bug.cgi?id=48017
Bug ID: 48017
Summary: winlink express:Call to unimplemented function
httpapi.dll.HttpReceiveRequestEntityBody, aborting
Product: Wine
Version: 4.18
Hardware: x86
URL: https://downloads.winlink.org/User%20Programs/Winlink_
Express_install_1-5-25-0.zip
OS: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This was reported by user on forum,
I`m waiting for exact instructions how to reproduce this; for now i open
bugreport to point him to
https://downloads.winlink.org/User%20Programs/Winlink_Express_install_1-5-2…
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https://bugs.winehq.org/show_bug.cgi?id=47954
Bug ID: 47954
Summary: Bug in unicode path handling
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 65459
--> https://bugs.winehq.org/attachment.cgi?id=65459
Installer log
After working around bug https://bugs.winehq.org/show_bug.cgi?id=47626 the
installer fails while installing VisualStudio.TextMateGrammars due to a bug in
unicode file name handling.
The file is "File(Glob …).tmSnippet"
I can create the file manually or even from Far running in wine. But the
installer fails.
Tested on wine-staging 4.17-git
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http://bugs.winehq.org/show_bug.cgi?id=34723
Bug #: 34723
Summary: Resident Evil 3: changing settings during the game
results in a crash
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46297
--> http://bugs.winehq.org/attachment.cgi?id=46297
RE3 log+error
If you press F5 during the game to change some settings and then you confirm or
cancel your choice, the program crashes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=35925
Bug ID: 35925
Summary: fbo bailing out on context_set_gl_context
Product: Wine
Version: 1.7.1
Hardware: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=30117
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: royceremer(a)gmail.com
This has the exact same symptom as bugid#24067, which uses the same engine, but
I do not believe this is a regression. I believe bugid#26802 may be a
duplicate, although it's triggered by a different engine, and there isn't
enough detail in that bug for me to be certain.
Using orm=fbo, all model textures are invisible in Age of Wonders 3. Objects in
the screenshots attached are only visible due to ambient occlusion and
reflective effects on the surfaces.
Using orm=backbuffer makes models appear solid, but loses many effects and is
slow. (picture attached)
Basically, no matter what winetricks or wine version I use, this engine will
bail out here:
https://github.com/mirrors/wine/blob/master/dlls/wined3d/context.c#L769
... for completeness, I have duplicated the bug under the following additional
conditions with a fresh wine prefix for each trial:
---wine1.7.1---
- d3dx9_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43, WINEARCH=win32
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, force_s3tc_enable=true
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, force_s3tc_enable=true,
glsl=disabled
- d3dx11_43, d3dcompiler_43
- d3dx11_43, d3dcompiler_43, glsl=disabled
- d3dx11_43, d3dcompiler_43, force_s3tc_enable=true
- d3dx11_43, d3dcompiler_43, gdiplus, ddr=gdi
- d3dx11_43, d3dcompiler_43, multisampling=disabled
- d3dx11_43, d3dcompiler_43, multisampling=enabled
- d3dx11_43, d3dcompiler_43, psm=disabled
- d3dx11_43, d3dcompiler_43, psm=enabled
- d3dx11_43, d3dcompiler_43, rtlm=disabled
- d3dx11_43, d3dcompiler_43, rtlm=readdraw
- d3dx11_43, d3dcompiler_43, strictdrawordering=enabled
- d3dx11_43, d3dcompiler_43, videomemorysize=2048, vsm=hardware
- d3dx11_43, d3dcompiler_43, vsm=hardware, psm=enabled
- d3dx11_43, d3dcompiler_43, vsm=hardware
- d3dx11_43, d3dcompiler_43, ao=enabled
---wine1.6.1---
- d3dx11_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43, WINEARCH=win32
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, glsl=disabled
- d3dx9_43, d3dcompiler_43, glsl=disabled
- d3dx9_43, d3dcompiler_43, force_s3tc_enable=true
- d3dx9_43, d3dcompiler_43, gdiplus, ddr=gdi
---wine1.4.1---
- d3dx9_43, d3dcompiler_43 <--- this configuration didn't launch at all for
different reasons
Setting `MESA_DEBUG=1 force_s3tc_enable=true` did not log any additional
messages, even after upgrading to
libtxc-dxtn-dev_1.0.1-0.3ubuntu0sarvatt+quantal from ppa:xorg-edgers... so
maybe that does what I think it does?
Logs will be attached in gzip format since they have
`WINEDEBUG=warn+all,trace+d3d,relay+d3d` and are over a gig (<100MB under gzip
-9 though).
Additional info about my system:
- libtxc-dxtn-s2tc0_0~git20110809-3
- xserver-xorg_1:7.7+1ubuntu4
- attached glxinfo for my Nvidia 550 TI (vbios 70.26.3a.00.52)
- ubuntu 12.10 quantal, x86_64
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http://bugs.winehq.org/show_bug.cgi?id=19667
Summary: Demo for Total Annihilation: mouse scrolling of screen
unworkable.
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Demo for Total Annihilation: mouse scrolling of screen unworkable.
On screens that cannot run at 640x480 resolution, the demo of Total
Annihilation has to run in a virtual desktop in order to run at all, otherwise
it crashes. This is not I feel the bug.
The issue targeted by this bug report is that it is unworkably hard to scroll
around the game world by moving the mouse pointer to the edges of the window,
since the mouse pointer has to be positioned *exactly* on the edge of the
window, which is possible, but detracts from the gameplay experience to the
point as to be unplayable.
A possible solution to this issue (which is not really a bug, so much as a lack
of a feature I feel), could be to make it possible to enforce in wincfg that
the mouse is locked to a particular region of the window or screen, by default
to the window itself.
wincfg could provide the possibility to specify a keyboard shortcut to unlock
the mouse when necessary, or simply, by alt-tabbing out of the window, the
mouse could be unlocked.
For an example of another environment that implements this, you could look for
example at dosbox. If you run for example populous in dosbox in a window, it
works perfectly I feel, by locking the mouse pointer to the window, and one can
use ctrl-f10 to free it, which I feel is totally unintuitive, but I feel works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=48076
Bug ID: 48076
Summary: compile error: ucrtbase: ‘for’ loop initial
declarations are only allowed in C99 mode
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Compiling wine-4.19 failed.
distro:
# uname --kernel-release
3.14.56
# gcc --version
4.8.4
# ldd --version
glibc 2.19
my config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i486 -mtune=i686"
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https://bugs.winehq.org/show_bug.cgi?id=47807
Bug ID: 47807
Summary: Wine Mono fails to install fakedlls
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
When creating a new prefix and installing Wine Mono by downloading the msi,
fakedlls are not installed in c:\windows\Microsoft.NET. For example, fusion.dll
is missing.
I do not believe this was caused by a change in Wine Mono.
This may be relevant:
001c:err:msi:execute_command unable to execute command 2
001c:err:msi:execute_command unable to execute command 2
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https://bugs.winehq.org/show_bug.cgi?id=48019
Bug ID: 48019
Summary: SSE register MXCSR is wrong for new threads
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Created attachment 65554
--> https://bugs.winehq.org/attachment.cgi?id=65554
Command line executable with source code to get MXCSR in a new created thread
Hello,
I am running Wine 4.15 64 bits (PlayOnLinux) on Ubuntu 19.10 (More recent
versions of Wine are not available yet).
On Windows when a new thread is created (CreateThread), the value of the SSE
register MXCSR is initialized to 0x1f80.
But for Wine 4.15 on Ubuntu, it is initialized to 0x1920.
This is fatal for our programs that use libcef.dll (Chromium Embedded
Framework), this library creates new renderer threads, doesn't set the MXCSR
register (so exceptions due to denormalization of floats are not masked), then
there is an unhandled exception and the whole program crashes.
I tested with Wine 4.18 on macOS 10.15.1 Catalina, I get the correct value
0x1f80, and indeed there is no crash on macOS.
So this is specific to Wine on Linux (except is something has changed between
Wine 4.15 and Wine 4.18).
Here attach you can find a command line executable with source code (Delphi)
that displays the value of MXCSR for a new thread.
Thank you for your help.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=47349
Bug ID: 47349
Summary: TesModManager require SetFileInformationByHandle with
FileBasicInfo to properly set file timestamps
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Hi.
The Application TesModManager 1.6.50(a .NET Mod Manager for Bethesda Games)
require SetFileInformationByHandle with FileBasicInfo to be able to sucessfully
set file timestamp. Setting the timestamp is required for mods load order on
some bethesda games as Tes4 Oblivion.
on the log:
0009:fixme:file:SetFileInformationByHandle 0xd0, 0, 0x34f358, 40
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https://bugs.winehq.org/show_bug.cgi?id=47885
Bug ID: 47885
Summary: [regression] [bisected] games are now restricted to
resolutions not bigger than the virtual desktop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
If wine is set to emulate a virtual desktop of 1024x768 for example, games
cannot set any resolution higher than that. Previously they were able to set
any resolution up to the real resolution of the monitor.
25167fb286822c93582457815bcf069fef040976 is the first bad commit
commit 25167fb286822c93582457815bcf069fef040976
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Wed Aug 14 16:23:55 2019 +0800
winex11.drv: Make screen helpers independent of Xinerama.
So that other display device handlers such as XRandR can be introduced
because they might report a virtual screen size with different top-left
corner and the primary screen may be different as well.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/winex11.drv/display.c | 70 +++++++++++++++++++++++++++++++++++++++++++++
dlls/winex11.drv/xinerama.c | 33 ---------------------
2 files changed, 70 insertions(+), 33 deletions(-)
Please revert to the old behavior.
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https://bugs.winehq.org/show_bug.cgi?id=47305
Bug ID: 47305
Summary: Notepad doesn't adjust caret and scroll position
properly
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is just to track the issue here, I'll send in a patch soon. Found on
https://jira.reactos.org/browse/CORE-15780.
Issue description from ReactOS JIRA:
How to reproduce:
Open Notepad
Make sure you disabled word wrapping (it usually disabled by default)
Type in very long string to activate horizontal scroll bar
Make a new string (hit Enter)
Now your caret position would be somewhere at the beginning of line 2, but the
whole text box is not scrolled to the first character position, and horizontal
scroll bar position is not changed (see attached screenshot).
If you move your caret back to line 1 ending, and move with arrow keys to line
2, the bug will appear again (it does not matter whether right or down arrow
key will be used).
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https://bugs.winehq.org/show_bug.cgi?id=47815
Bug ID: 47815
Summary: Virtual desktop is missing window decorations
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: huw(a)codeweavers.com, zzhang(a)codeweavers.com
Regression SHA1: efbbe66669a060dd01b3ae399f5a9e7328312f03
Distribution: ArchLinux
efbbe66669a060dd01b3ae399f5a9e7328312f03 is the first bad commit
commit efbbe66669a060dd01b3ae399f5a9e7328312f03
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Fri Sep 20 16:54:31 2019 +0800
winex11.drv: Initialize display devices before getting primary desktop
rectangle.
Otherwise, the retrieved primary desktop might be from the last explorer
instance
if we launch new explorer instances before wine server fully shuts down.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/winex11.drv/desktop.c | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
This is on KDE 5.16.4.
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https://bugs.winehq.org/show_bug.cgi?id=47958
Bug ID: 47958
Summary: Mi PC Suite: It won't install
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: propsys
Assignee: wine-bugs(a)winehq.org
Reporter: txus.mipanas(a)gmail.com
Distribution: ---
Created attachment 65463
--> https://bugs.winehq.org/attachment.cgi?id=65463
Here is the error log
It starts installing and then shows an error with the attachment's log.
Download link: http://bigota.d.miui.com/MiFlash/MiSetup2.2.0.7032_2717.exe
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https://bugs.winehq.org/show_bug.cgi?id=40442
Bug ID: 40442
Summary: Unexplained new random comctl32:header failure
(cross-compiler issue?)
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:header started having regular failures on newtb-wxppro right after the
WineHQ upgrade (2016/03/17).
https://test.winehq.org/data/tests/comctl32:header.html
The failure:
header.c:1148: Test failed: expected 0, got 1
Things that point to a cross-compiling issue:
* Since 2016/03/18 comctl32:header has had an almost systematic failure on
newtb-wxppro (68.7%) and more rarely on newtb-w2003std (12.5%).
* In the 27 runs from 2016/02/09 to 2016/03/17 it had no failure (neither on
these two platforms nor on any other).
* There has been no change to comctl32:header before it started failing.
* The tests that run before comctl32:header don't seem to have undergone
changes that could cause the following tests to fail (see 'git log
62277fb7779f..6bc0ce26a853 dlls/[abc]*/tests').
Unexplained mysteries:
* Cross-compiling the test with i686-w64-mingw32-gcc (GCC) 5.3.1 20160205, the
standard '-g -O2' options and uploading it to the TestBot does not yield the
expected failure (changing that to '-g -O0' does not make a difference either).
* None of the other platforms is affected.
* And even more strange, newtb-xppro is the only Windows XP to be affected by
the new failure.
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https://bugs.winehq.org/show_bug.cgi?id=48067
Bug ID: 48067
Summary: Epic Games Launcher no longer installs
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://www.epicgames.com/store/en-US/download
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 509044296dde3688cfdaaf02325a1bc8f890bd85
Distribution: ArchLinux
Created attachment 65613
--> https://bugs.winehq.org/attachment.cgi?id=65613
logs
Run wine msiexec /i EpicInstaller-10.7.0.msi /q to install.
Attached is an archive containing a good and a bad log.
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https://bugs.winehq.org/show_bug.cgi?id=46683
Bug ID: 46683
Summary: TopoEdit crashes with unimplemented function
mf.dll.MFCreateVideoRendererActivate
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Depends on: 46105
Distribution: ---
Topology -> Add EVR
wine: Call from 0x7b43d59b to unimplemented function
mf.dll.MFCreateVideoRendererActivate
wine-4.2-26-g5e86cc0a8f
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https://bugs.winehq.org/show_bug.cgi?id=47876
Bug ID: 47876
Summary: mmdevapi:capture issues an invalid and fake todo
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mmdevapi:capture issues the following todo on Windows:
capture.c:395: Test marked todo: only PulseAudio gets here
https://test.winehq.org/data/tests/mmdevapi:capture.html
(look for +1 lines)
First tests should only be marked todo on Wine so far so there should be no
todo on Windows. Second this line is generated by a trace():
trace("Test marked todo: only PulseAudio gets here\n");
So this is not a todo test at all but a simple trace. The problem is that it
looks like a real 'todo_wine ok()' test and is counted as such by
test.winehq.org and the TestBot, which both then complain that the todo test
tally does not match the result at the end:
15bc:capture: 255 tests executed (0 marked as todo, 6 failures), 0 skipped.
The test has unaccounted for todo messages
Finally, the message says it is only issued when running with PulseAudio.
PulseAudio is not available on Windows so obviously the tests that lead there
are wrong.
This issue happens randomly on a variety of TestBot Windows 7+ VMs, both in 32
and 64 bit tests:
* cw-rx460 both when running Windows 8.1 and 10 1809
* cw1-hd6800 Windows 10 1507 & 1709 & 1809
* cw2-gtx560 when running Windows 10 1809
* w7pro64
* w1064v1507 and w1064v1809
This message was added by the following commit:
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: Jörg Höhle <hoehle(a)users.sourceforge.net>
AuthorDate: Thu Jan 12 22:36:31 2012 +0100
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Thu Jan 26 21:27:54 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
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https://bugs.winehq.org/show_bug.cgi?id=41106
Bug ID: 41106
Summary: Lethe - Episode One crashes without native dotnet4.0
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55312
--> https://bugs.winehq.org/attachment.cgi?id=55312
log
Stacktrace:
at <unknown> <0xffffffff>
at <Module>.?A0x6845bc90.??__EGPickColorStruct@@YMXXZ () <0x00027>
at <Module>._initterm_m (*()*,*()*) <0x00029>
at <Module>.<CrtImplementationDetails>.LanguageSupport.InitializePerProcess
(<CrtImplementationDetails>.LanguageSupport*) <0x00063>
at <Module>.<CrtImplementationDetails>.LanguageSupport._Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x00207>
at <Module>.<CrtImplementationDetails>.LanguageSupport.Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x0006f>
at <Module>..cctor () <0x0002f>
at (wrapper runtime-invoke) object.runtime_invoke_void
(object,intptr,intptr,intptr) <0xffffffff>
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
wine-1.9.16-38-g84b3218
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https://bugs.winehq.org/show_bug.cgi?id=41119
Bug ID: 41119
Summary: vbscript fails to parse
'createobject("wscript.shell").run' statement
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: aihujianfei(a)qq.com
Distribution: ---
The vbscript file for test is :
createobject("wscript.shell").run "calc.exe"
I see the vbs bison parse file in
https://github.com/alexhenrie/wine/blob/master/dlls/vbscript/parser.y ,
the parse failed at the pos [.run] in this file.
I think the fail reason is there has one confilct .
for more information , I run command [bison -v -d -pparser_ parser.y], then it
generate file parser.output .
In the file parser.output , part of the file show this confilct which mentioned
above .
"
state 160
77 ArgumentList: Expression .
78 | Expression . ',' ArgumentList
85 Expression: Expression . tIMP EqvExpression
138 PrimaryExpression: '(' Expression . ')'
tIMP shift, and go to state 123
',' shift, and go to state 162
')' shift, and go to state 156
')' [reduce using rule 77 (ArgumentList)]
"
As we can see above , there has one shift/reduce conflict . to parse this file
success , we need a reduce to ArgumentList , instead of shift to
PrimaryExpression .
I will appreciate your fix.
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http://bugs.winehq.org/show_bug.cgi?id=13499
Summary: The Odyssey: Winds Of Athena: access violation when
trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111299413&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install The Odyssey: Winds Of Athena
2. Run directly from its install directory
When it is trying to start up, the application will crash with an access
violation.
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http://bugs.winehq.org/show_bug.cgi?id=10728
Summary: LEGO Island character models are textureless
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9570)
--> (http://bugs.winehq.org/attachment.cgi?id=9570)
Console log
The character models in Lego Island (the original) are textureless. The
attached log contains the console output.
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http://bugs.winehq.org/show_bug.cgi?id=16644
Summary: SimGolf v1.03 does not render terrain
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
URL: http://www.simgolf.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom78999(a)gmail.com
Simgolf, with the latest patch, does not render any terrain and instead simply
renders a black background. The attached screenshot illustrates this.
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https://bugs.winehq.org/show_bug.cgi?id=47945
Bug ID: 47945
Summary: dinput:mouse regression on Wine
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dinput:mouse has regressed on the debian10 TestBot VM. It used to have a single
failure:
mouse.c:178: Test failed: GetDeviceData() failed: 00000000 cnt:0
And now it has four new failures:
mouse.c:152: Test failed: Failed: 00000001
mouse.c:158: Test failed: Failed: 80070005
mouse.c:161: Test failed: Failed: 00000001
mouse.c:164: Test failed: Failed: 80070005
The four new failures have been introduced by the following commit:
commit 0555209757e842818c16c6868e73bf076daa349b
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Mon Oct 7 22:56:06 2019 +0000
dinput/tests: Add checks for Acquire/Unacquire.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Interestingly all these failures (the old one and four new ones) happen on the
exact same set of VMs, the debian10 TestBot VMs: the test succeeds on cw-rx460
and cw-gtx560 for instance.
One thing that's different in the TestBot VMs is that they have two pointer
devices:
* a PS/2 mouse
* a tablet that provides absolute position information
Maybe that's the reason for the difference?
Note that some Windows VMs (not all) also have this tablet device (e.g.
w7pro64, w864 and wxppro) and we don't get failures on any of the TestBot
Windows VMs.
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https://bugs.winehq.org/show_bug.cgi?id=36431
Bug ID: 36431
Summary: valgrind shows a possible leak in
shell32/tests/ebrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28261== 28 bytes in 1 blocks are possibly lost in loss record 279 of 995
==28261== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==28261== by 0x5C44BB8: apartment_getclassobject (compobj.c:526)
==28261== by 0x5C47FC6: get_inproc_class_object (compobj.c:2894)
==28261== by 0x5C4AD2F: CoGetClassObject (compobj.c:3032)
==28261== by 0x5C4B4B7: CoCreateInstance (compobj.c:3197)
==28261== by 0x4D82686: func_ebrowser (ebrowser.c:94)
==28261== by 0x4DC8888: run_test (test.h:584)
==28261== by 0x4DC8C77: main (test.h:654)
==28261==
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https://bugs.winehq.org/show_bug.cgi?id=47879
Bug ID: 47879
Summary: fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:919F30E3-C7BB-45c6-B1A2-201D3
8E2F6A1",0)
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
A proprietary application (apologies) fails to start with its own popup message
about "Failed to create the console!".
000b:fixme:winediag:start_process Wine Staging 4.17 is a testing version
containing experimental patches.
...
0009:fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:919F30E3-C7BB-45c6-B1A2-201D38E2F6A1",0)
0009:fixme:shell:InitNetworkAddressControl stub
I think it is kind of obvious why it does not work, as
"RegisterApplicationRestart" in dlls/kernel32/process.c is just a bare stub. Is
there anything quick one can try to make it go further?
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https://bugs.winehq.org/show_bug.cgi?id=47912
Bug ID: 47912
Summary: Rockstar Games Launcher installer crashes after
disabling WoW64 redirection
Product: Wine
Version: 4.17
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The installer (32-bit) for Rockstar Games Launcher v1.0.6.132 (released on
10/7/2019) is now using an NSIS plugin called LockedList
(https://nsis.sourceforge.io/LockedList_plug-in). While enumerating system
processes, the plugin disables WoW64 filesystem redirection using
Wow64DisableWow64FsRedirection(), but never re-enables redirection. The
installer later tries to load nsDialogs.dll but fails because the loader is
unable to find a comdlg32.dll of the correct architecture, and the installer
crashes.
This Wine commit tightened up the loader behavior, if I revert it the installer
works normally:
commit 9839bb7691a1b1c57a4ca501d03825420c1609d7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Feb 9 21:21:47 2019 +0100
ntdll: Skip dlls of the wrong machine type when searching through the load
path.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
After running some tests, this behavior seems to have changed between Win
Vista/2008 and Win 7/2008R2. Vista/2008 work like current Wine, where loading
system libraries will fail with redirection disabled. With Win7 through to the
latest Win10, loading system libraries works fine even with redirection
disabled.
Not sure why this change was made (probably for broken applications), but it's
been noticed by others:
<https://stackoverflow.com/questions/17408897/different-behaviour-of-filesys…>
I'm submitting tests upstream for this, not sure if there's any fix other than
just reverting the above commit.
Bugs 46916 and 46995 are for very similar issues in other installers.
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https://bugs.winehq.org/show_bug.cgi?id=47995
Bug ID: 47995
Summary: King's Bounty Crossworlds corrupted icons
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65514
--> https://bugs.winehq.org/attachment.cgi?id=65514
terminal output
There are corrupted icons of some items, that you pick up on the global map,
and skills, that under cooldown in battles.
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https://bugs.winehq.org/show_bug.cgi?id=48091
Bug ID: 48091
Summary: Deduplicate identical consecutive failures
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:debugger has an intermittent failure which results in a variable
number of duplicate consecutive failures:
https://www.winehq.org/pipermail/wine-devel/2019-November/153982.html
Specifically, reports are known to have had between 0 and 5 such lines in a
row:
debugger.c:320: Test failed: GetThreadContext failed: 5
Most cases of duplicate consecutive failure lines like this are bugs where the
test iterates on an array of test data and author forgot to include the loop
index in the failure message. Those are bugs and should be fixed if only so
that developers investigating the failure can figure out which array entry
caused the failure (maybe a job for Coccinelle?).
But this kernel32:debugger failure iterates over the test's threads and it does
not look like there is anything it could add that would make the failure
message unique without also making it random, which would break the new failure
detection (e.g. if the thread handle were included in the message).
Currently, whenever these failures happen more times in a test than in the last
WineTest run the extra failures are reported as new. After bug 47998 is fixed
such errors will only be reported as new if their number exceeds the maximum on
record.
So there are four options:
1. Fix this kernel32:debugger bug and hope there are no other such cases (see
bug 48052).
2. Tweak kernel32:debugger so it aborts the loop on the first failure. Knowing
that the failure can happen a random number of times is useful in that it means
it does not just happen on the first or last thread. But maybe it's not that
important (see also bug 48052).
3. Rely on the fix for bug 47998 to make such false positives rare enough that
they are not a nuisance.
4. Deduplicate identical consecutive failure lines.
In this case it should be done while extracting the failures from the test
report. That's because once the failures have been extracted, any trace that we
present between them has been lost. But such traces provide context and thus
should prevent the deduplication from happening. This is also a place where
line numbers can be taken into account (they are ignored when comparing
failures since patches will change them).
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https://bugs.winehq.org/show_bug.cgi?id=48001
Bug ID: 48001
Summary: Additional Comment tool changes resolution on its own.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)marekpasnikowski.name
CC: austinenglish(a)gmail.com
Distribution: ---
During discussion in a bug report a sign of a bug in Bugzilla appeared in this
comment:
https://bugs.winehq.org/show_bug.cgi?id=47987#c9
I never intended to do any changes to anything in there besides posting further
comments.
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https://bugs.winehq.org/show_bug.cgi?id=48021
Bug ID: 48021
Summary: msi installer not working on msxml3, Office 2010 shows
Installation language unsupported
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qqpp4130(a)hotmail.com
Distribution: ---
I encounter on installing of msxml3 from winetricks and also excuting msiexec
/i msxml3.msi /q with errorr. I excute command for the output
WINEPREFIX=/home/jc/.local/share/wineprefixes/office2010
WINEDEBUG=+relay,+seh,+tid wine msiexec /i msxml3.msi /q > /home/jc/msiexec.txt
2>&1
Also, while installing office2010 from mounted iso file, I encounter with
"Installation language not supported." on both English version and the
SimChinese version of installation iso. I also get the console dialog for that
untill the error window pop up with the similar command with output.txt. I have
attatch the log file in the attatchment. Please have a look. Is this some kind
of bug on my mechine or its common?
Enviroment:
Kernal: 5.2.21-1-MANJARO_x64
Wine version: wine-4.0.2 && wine-4.18-1
Winetricks version: 20190912
PS:
I tried to set the system LC_ALL to the matching locale, but it was not
helpfull.
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https://bugs.winehq.org/show_bug.cgi?id=47988
Bug ID: 47988
Summary: StationPlaylist Studio: graphics corruption when
dragging a row in a table
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ---
Created attachment 65504
--> https://bugs.winehq.org/attachment.cgi?id=65504
+imagelist debug output
1. Install StationPlaylist Studio from
https://stationplaylist.com/StudioDemo.exe
2. (after installing answer no to every question)
3. If the main playlist table is empty, right-click on the table and select
"Append hour marker".
4. Try to drag the row with the hour marker.
When dragging a row in the playlist table:
- if the dragged row bounds are within the screen bounds: drag overlay is
invisible (only the mouse cursor changes)
- if the dragged row bounds are partially outside the screen bounds: the
graphics on the screen becomes corrupted
It seems that the graphics corruption happens when BitBlt is called with a rect
which is (partially) outside the screen bounds. On Windows, the out-of-bounds
image parts are filled with black. On Wine / X11, there is some random garbage
video memory dump.
But I am not sure about the cause of the drag overlay being invisible.
The table control uses ImageList, so I am attaching a +imagelist debug output.
The bug is present on both Intel HD Graphics (Skylake) and AMD Radeon (RX550).
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https://bugs.winehq.org/show_bug.cgi?id=47981
Bug ID: 47981
Summary: PhantomJS crashes in PG Offline 4
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajg02(a)elfringham.co.uk
Distribution: ---
Created attachment 65497
--> https://bugs.winehq.org/attachment.cgi?id=65497
Console log with PhantomJS crash
Download installer for PG Offline tool from
http://www.personalgroupware.com/downloads.htm
Create a win32 prefix and install .NET 4.5.2
Set Windows version to Win7
winetricks windowscodecs
Run installer, appears to finish successfully.
Tick box to launch PG Offline 4. Click OK on dialogue box about
RegisterExtensionInFirewall.exe crashing.
Click the 'List' button to get a list of your Yahoo Groups. The master login
dialogue box needs to be filled in, this appears mostly black with a tiny text
box, it will expand as you type your username, then tab to the password field.
Press Enter to complete. After a short period you get a message about PhantomJS
having crashed from the console. The PG Offline window notes that your login
failed.
I took a console log with WINEDEBUG=relay,seh as suggested but the one I took
and compressed still exceeds the size limit for attachments. So the attached
one is with no WINEDEBUG.
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https://bugs.winehq.org/show_bug.cgi?id=47948
Bug ID: 47948
Summary: Campfire Pro GUI Problems
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hobby(a)lukas-krause.me
Distribution: ---
Created attachment 65447
--> https://bugs.winehq.org/attachment.cgi?id=65447
Error log on Startup of Campfire Pro
When starting up Campfire Pro it only partially loads up the GUI and throws an
error, see appended log. The Installation works fine as intended.
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https://bugs.winehq.org/show_bug.cgi?id=47916
Bug ID: 47916
Summary: Sound issues when using faudio in Wine Staging >=4.13
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: witold.baryluk+winehq(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
This was tested on Overwatch game, but I had similar issues in other games.
I have no issue with Wine Staging 4.12.1, however 4.13 - 4.17 doesn't work in
terms of audio.
I only have ALSA, and game starts without any sound, and then after about 10
seconds, it freeze at startup for about 2 minutes, waiting on synchronization.
Eventually it figures things out and game continues to work, and sound is
available. But often the game logs me out of the servers, and I need to restart
a game. So I can't use it. It is easily reproducible.
Wine Staging @ 8d19b3fc4b6e6ddaf7124048406d32662023d71d works.
Wine Staging @ b95b9109b824d21d98329c76387c3983d6e27cc2 (next commit) doesn't
commit b95b9109b824d21d98329c76387c3983d6e27cc2
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Mon Jul 15 09:35:57 2019 +1000
Use FAudio library now
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https://bugs.winehq.org/show_bug.cgi?id=48026
Bug ID: 48026
Summary: Need for Speed World unable to connect to local proxy
server
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: jason098(a)protonmail.ch
Distribution: ---
Created attachment 65567
--> https://bugs.winehq.org/attachment.cgi?id=65567
Full log of launcher+game
The SoapBox Race World unofficial launcher for Need for Speed World creates a
local proxy server on 127.0.0.1:626x. After the launcher starts the game, it
tries to connect to that server and never succeeds. Running with
WINEDEBUG=+winsock results in the game spamming:
0051:trace:winsock:WS_select read (nil), write 0xfbefc74, excp (nil) timeout
0xfbefc6c
0051:trace:winsock:WS_select read 0xfbefc78, write (nil), excp (nil) timeout
0xfbefc70
System info:
Ryzen 3600
Radeon RX 570
openSUSE Tumbleweed x86_64
Linux version 5.4.0-rc5-1.g13dfd5f-default
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https://bugs.winehq.org/show_bug.cgi?id=48055
Bug ID: 48055
Summary: user32: Implement DM_REPOSITION dialog message
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
DM_REPOSITION Dialog Message was not implemented.
This message realizes repositioning of dialog boxes.
https://source.winehq.org/patches/data/173009
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https://bugs.winehq.org/show_bug.cgi?id=48070
Bug ID: 48070
Summary: Regression: Virtual Desktop not decorated anymore by
the window manager
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
OS: Kubuntu 18.04 x64
Since Wine 4.17 when using the "Emulate a virtual desktop" the virtual
desktop-window is not decorated anymore by the window manager even if "Allow
the window manager to decorate the windows" is checked.
This results not only in the fact, that the window cannot be moved by drag&drop
of the title-bar (which can be work-arounded using the taskbar, at least with
KDE).
Steps to reproduce:
1. Check "Emulate a virtual desktop"
2. Check "Allow the window manager to decorate the windows"
3. Open winecfg
4. See, that the virtual desktop is not decorated
Expected result:
-Virtual desktop is decorated
The worst thing is, that any full-screen application leaving full-screen
results now in the "virtual desktop" expanding to the full size of the display
the app was on making it unusable.
Steps to reproduce:
1. Check "Emulate a virtual desktop"
2. Check "Allow the window manager to decorate the windows"
3. Open winecfg
4. In the same Wine environment open a full-screen game, e.g. the demo version
of The Settlers 3:
http://s3de.siedler3.net/ftp.bluebyte.com/demos/eng/settlers3amazons/s3a_de…
5. See, that the virtual desktop is not decorated
6. Exit the game
7. See, that the complete display was now overtaken by the virtual desktop
(though the usable area is only in the top-left of the display and in the size
of virtual desktop).
8. Only killing the other open apps in the Wine env makes the display usable
again.
Expected result:
-Virtual desktop does not make the display unusable
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https://bugs.winehq.org/show_bug.cgi?id=48073
Bug ID: 48073
Summary: ANSI plugin window breaks in Unicode host (Synth1 /
OpenMPT)
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
An OpenMPT user has observed an issue with the Synth1 VST which does not happen
in Windows. It boils down to OpenMPT being compiled with Unicode support.
Compiling it as an ANSI application instead makes the Synth1 feature in
question work again.
Downloads:
Synth1: https://daichilab.sakura.ne.jp/softsynth/#down
OpenMPT: https://openmpt.org/download (use the 32-bit version)
Last official OpenMPT ANSI version:
https://download.openmpt.org/archive/openmpt/1.26/OpenMPT-1.26.14.00.zip
To reproduce:
Steps to reproduce:
1) Create a new module in OpenMPT.
2) Open the plugin manager ("Select" button at the bottom of the created
module's window) and add Synth1 VST.dll (or Synth1 VST64.dll if you installed
the 64-bit version of OpenMPT)
3) Click "Put in FX01" to load the plugin.
4) Click the "Edit" button next to the "Select" button to open the plugin's UI.
5) Click the "opt" button in the Synth1 UI to configure at least two sound
banks. There is one valid soundbank in the "soundbank00" folder. For the sake
of testing, you can copy the sy1 files in that folder to e.g. "soundbank01"
and then add that folder as a second bank.
6. Next to the "opt" button is the bank switcher. Click on the text field to
open the bank switcher and try switching between the two banks by selecting
them in the treeview on the left, then choosing a patch from that bank on the
right side (another unrelated bug can be observed here: you cannot see the
patch names in Wine, wine bug 24945)
If you are using the latest OpenMPT version (Unicode), the last step should
fail and you will always stay in the bank that was already selected. With
OpenMPT 1.26, the bank switch will happen as intended. I have verified that
compiling later OpenMPT version as ANSI applications make them work as expected
as well, so I assume that there must be a bug in Wine that is related to mixing
ANSI and Unicode window classes.
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https://bugs.winehq.org/show_bug.cgi?id=4066
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #60345|0 |1
is obsolete| |
Attachment #60345|1 |0
is patch| |
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http://bugs.winehq.org/show_bug.cgi?id=13273
Summary: Wine does not remember disk labels set through winecfg
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ccf2egd02(a)sneakemail.com
Wine does not seem to remember disk labels or serial numbers when set via
winecfg.
Steps to reproduce:
1) create a disk entry in ~/.wine/dosdevices
ln -s /someplace_with_CD_image ~/.wine/dosdevices/q\:
2) run winecfg, select disk tab.
3) Select q:
4) Show advanced
5) Set to manual setup, disk label to "SOMETHING", disk ID to "FEEDBE"
6) APPLY
7) verify data by selecting some other drive, then re-selecting q:
8) quit winecfg
9) Restart winecfg and reselect the disk tab. Reselect q:
Expected results
Disk label should be "SOMETHING", id should be "FEEDBE"
Actual results
Disk label unset, disk ID 0
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https://bugs.winehq.org/show_bug.cgi?id=38933
Bug ID: 38933
Summary: In LiveCode 5.0.2, modal dialog prompts are created
behind all windows, hanging Wine.
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
In LiveCode 5.0.2, whenever a dialog prompt is created, wine creates the modal
window behind the main window. Since the application is blocked until the modal
window is acknowledged, there is no way to continue, and LiveCode is
effectively hung.
Note this does not apply to system prompts, such as the file chooser; only
popups containing custom text, often created with a LiveCode script such as
`ask "foo bar"`, which when run immediately hangs Wine, since a dialog window
is created behind a much larger primary window (assuming one exists).
This error actually effects all LiveCode windows, but it is only critical for
dialogue windows, since those halt the program.
This *may* be related to 16346, although that was documented on X11, not Aqua.
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http://bugs.winehq.org/show_bug.cgi?id=16346
Summary: App hangs creating modal dialog from WM_ACTIVATEAPP
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmiller-wine(a)tanner.com
CC: jmiller-wine(a)tanner.com
Created an attachment (id=17660)
--> (http://bugs.winehq.org/attachment.cgi?id=17660)
Simple windows app with source that brings up a message box every time the
window is activated.
I have an app which opens a modal dialog under some circumstances when the
window is activated. Under Windows this works perfectly, but under wine it
causes the app to hang. I have attached a trivial sample app showing this
behavior.
I poked around a bit, and the app is no longer receiving any messages (mouse
moves, keyboard, paint, etc), but I'm not sure where to go from here.
Also under Windows, since the app checks for the wParam (bActive) on
WM_ACTIVATEAPP, it only brings up one copy of the dialog box even after
multiple window activations. Under wine it will bring up another copy of the
dialog if there is already a modal dialog on that app.
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https://bugs.winehq.org/show_bug.cgi?id=46001
Bug ID: 46001
Summary: MANY com.apple.xbs/Sources/AppleFSCompression errors
from every wine process
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every wine process I run prints the following error message at some point:
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
The simplest replication is just running `winecfg` with a new wine prefix. I'm
using macOS 10.14, but this has happened since at least 10.13. I've never seen
it from any non-wine program ever.
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https://bugs.winehq.org/show_bug.cgi?id=46002
Bug ID: 46002
Summary: "0011:err:display:macdrv_ChangeDisplaySettingsEx No
matching mode found 1680x1050x32 @60!" every time wine
starts
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every single time wine starts, it displays the error message
0011:err:display:macdrv_ChangeDisplaySettingsEx No matching mode found
1680x1050x32 @60!
at some point. 1680x1050 is indeed the effective resolution of the display,
though the actual resolution is 2560x1600. What error is happening?
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https://bugs.winehq.org/show_bug.cgi?id=4971
Maik Wagner <maiktapwagner(a)aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maiktapwagner(a)aol.com
--- Comment #32 from Maik Wagner <maiktapwagner(a)aol.com> ---
Created attachment 65627
--> https://bugs.winehq.org/attachment.cgi?id=65627
Console output - wine 4.19 (staging) - EDU Version CD-ROM
Hello everyone,
I am not sure if this belongs here but I have an EDU-Version of the Corel Draw
12 CD a friend borrowed me.
Installation works fine without any winetricks.
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https://bugs.winehq.org/show_bug.cgi?id=48074
Bug ID: 48074
Summary: Record and Replay Framework doesn't work with wine\how
to bypass the loader - execute native
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: sasho648(a)gmail.com
Distribution: ---
Mozilla rr(https://github.com/mozilla/rr) stops recording at the loader.
I'm open to suggestions.
I've disassembled and reassembled my application just so i can link it with
winegcc but surprise, surprise - the output still requires a loader.
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https://bugs.winehq.org/show_bug.cgi?id=48012
Bug ID: 48012
Summary: Rebelbetting: clicking on “Goto” has no effect
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65544
--> https://bugs.winehq.org/attachment.cgi?id=65544
Wine 4.18 console log
Rebelbetting has a “Goto” button that opens some internal browsers. This button
currently does nothing.
The last time I have a report of this working was way back in 2015.
Rebelbetting auto-updates so if there is a regression it will be way back, and
will take a while to find.
Workarounds:
WINEARCH=win32 winetricks -q dotnet45
Same in Vanilla and Staging.
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http://bugs.winehq.org/show_bug.cgi?id=24945
Summary: font is not drawn in synth1 instrument selection
window
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armandsl(a)gmail.com
Created an attachment (id=31583)
--> (http://bugs.winehq.org/attachment.cgi?id=31583)
synth1 on wine 1.3.4
Starting with wine version 1.2.0 font is not drawn in synth1 instrument
selection window anymore. Synth1 is free VST software synthesizer
(http://www.geocities.jp/daichi1969/softsynth/).
OS used: Linux (Fedora 14)
Dll is loaded by LMMS (Linux Multi Media System) version 0.4.8
It worked with wine 1.1.38 (with old font subsystem).
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https://bugs.winehq.org/show_bug.cgi?id=46517
Bug ID: 46517
Summary: Warcraft III: Installation fails (trouble launching
Battle.net Update Agent)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: Ubuntu
Created attachment 63372
--> https://bugs.winehq.org/attachment.cgi?id=63372
Console output
I am currently unable to install Warcraft III via the installer provided by
Blizzard. It's a web installer (used to work in the past) so the problem might
be related to wine network code.
Attached you will find the console output and a screenshot of the error message
in the application.
--
Some additional info about my system (just in case):
Distro: elementary OS Juno
Kernel: 4.15.0-43-generic
Graphics: Proprietary NVIDIA 410.78
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https://bugs.winehq.org/show_bug.cgi?id=38521
Bug ID: 38521
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x7
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ettl.martin78(a)gmail.com
Distribution: ---
Created attachment 51390
--> https://bugs.winehq.org/attachment.cgi?id=51390
backtrace from wine
Steps to reproduce:
1) Install SourceNavigator from
(http://sourceforge.net/projects/sourcenav/?source=typ_redirect) on Ubuntu
Linux 15.04 (32-Bit) with wine.
2) Execute SourceNaviator
3) Close SourceNaviator
4) The exception message is shown. Please refer to the backtrace.
If you have questions, please feel free to ask.
Many thanks for working so hard on wine.
Best regards
Martin Ettl
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https://bugs.winehq.org/show_bug.cgi?id=39709
Bug ID: 39709
Summary: winmm:mci makes a buzzing sound
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Running winmm:mci makes a buzzing sound. The first line (of many) where this
happens is the line below from test_playWAVE():
/* A second play caused Wine<1.1.33 to hang */
err = mciSendStringA("play mysound from 500 to 220:5:0 wait", NULL, 0,
NULL);
This is because the test records sound to tempfile.wav before playing it back.
So if the recording levels are set a bit high tempfile.wav can record
electrical noise, the buzzing sound, and thus makes noise when playing it back.
This is confirmed by changing the recording level in the KDE mixer prior to
running the test:
* Setting it all the way down avoids the buzzing sound.
* Setting it even moderately high causes the buzzing sound.
Conformance tests are supposed to not make noises when not run in interactive
mode so this should be fixed. I see two ways for this:
* Set and restore the recording level in test_recordWAVE().
* Create tempfile.wav by hand instead of relying on the output of
test_recordWAVE().
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https://bugs.winehq.org/show_bug.cgi?id=47855
Bug ID: 47855
Summary: Run tests in more than one VM at a time
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Some Wine tests have pretty stringent timing requirements:
* Some audio tests play a short sound bite and make sure the playback lasted
for the expected time within a few tens of seconds as a way to ensure audio is
played at the right rate. But VMs are not always very good at respecting
precise timing requirements when there is other activity on the host.
* Some tests (msi) generate quite a bit of disk traffic and take a while to
run. Running two of those simultaneously can sometimes push them over the 2
minutes limit, causing them to time out. That said there may be something else
afoot here as these run times vary from ~20s to ~100s depending on the VM for
seemingly no reason.
As a consequence the TestBot is configured to only do one thing at a time: run
at most one test or revert one VM. This is at odds with hardware evolution and
new TestBot requirements:
* SSDs are much faster than hard drives and thus should solve the disk
bottleneck issues.
* The builds for the Wine VMs take a lot more time than just producing PE
executables for the Windows VMs. To speed up compilation it is necessary to
increase the parallelism which means buying a machine with as many cores as
possible and assigning as many as possible to the Wine VMs.
* But while running single threaded tests in a single VM on a quad-core machine
is bad enough, doing the same thing on a 16+ threads machine would truly be a
waste.
So a way to be able to run tests in more than one VM at a time should be found.
The first step would be to verify that these issues still exist (this means
distinguishing them from the usual random failures). If they don't then problem
solved!
Otherwise CPU-pinning is a solution that's usually mentioned in gaming circles.
The questions are:
* Would it actually help?
* How to integrate it with the TestBot. Is this something that should be
configured through Libvirt when restoring a live snapshot? Or is this something
that should be defined 'statically' in the VM's configuration?
* What happens if two VMs are pinned to the same CPU core? Will Libvirt prevent
us from starting both at the same time or is it up to the TestBot Engine to
make sure this does not happen? How?
* What happens when a VM that's is pinned to CPU core 7 is moved to a 4 core
host? Is the pinning ignored or does the administrator have to manually change
its configuration?
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https://bugs.winehq.org/show_bug.cgi?id=48051
Bug ID: 48051
Summary: While running 3dplanit, Wine stops when warning
message issued.
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roland.waggoner(a)gmail.com
Distribution: ---
Created attachment 65598
--> https://bugs.winehq.org/attachment.cgi?id=65598
the error output from wine
I am running the program 3dplanit, a model railroad track planning program. It
is a specialized cad program. When a warning is displayed, when I try to do
something that cannot be done, like draw a curve if there is no room, the
program crashes. It displays a message that wine has encountered an error.
I am running 3dplanit version 12.01.000.3954. It is a propriatary program
produced by El Dorado Software.
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--- Comment #14 from Alex Henrie <alexhenrie24(a)gmail.com> ---
There is still a title bar, and yes, it is still gray.
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--- Comment #13 from joaopa <jeremielapuree(a)yahoo.fr> ---
>Test it.
How? With the new behaviour of virtual desktop, I do not have title bar
anymore.
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http://bugs.winehq.org/show_bug.cgi?id=21692
Summary: Zombie Bowl-O-Rama won't start:
RtplWaitForCriticalSection
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
Created an attachment (id=26215)
--> (http://bugs.winehq.org/attachment.cgi?id=26215)
konsole output
Using wine-1.1.38, I am unable to run Zombie Bowl-O-Rama in Steam (other steam
games run fine). Attached is konsole output. Have tried numerous winversions to
no avail, as well as a clean wineprefix. If any additional information is
needed from me, kindly let me know. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=47199
Bug ID: 47199
Summary: Audio Channel switching doesn't work properly in DC
Universe Online
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
Distribution: ---
With older versions of Wine (3.7 is the one I have easiest access to) I could
configure DC Universe Online to play sound through my main sound card, but
route all voice chat to my USB headphones.
Since about WINE 4.3, this isn't possible anymore. My headset is detected, and
the microphone functions, but all sound is always played back through my main
sound card.
Wine-staging behaves the same way as wine.
I am testing on Opensuse Leap 15, running KDE, in case that makes a difference.
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--- Comment #12 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Test it.
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https://bugs.winehq.org/show_bug.cgi?id=47541
Bug ID: 47541
Summary: route.exe is missing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mvdan(a)mvdan.cc
Distribution: ---
Apologies if I have filed this in the wrong place; I couldn't find an existing
issue.
I'd like to get info on the routing tables under Wine, and it seems like the
Windows command to do this is "route": https://ss64.com/nt/route.html
Other commands listed on that site like netsh and netstat exist (even if
they're not fully implemented), so I wonder if route is missing.
If this is by design or on purpose, please close this issue, and others can
hopefully find it in the future.
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http://bugs.winehq.org/show_bug.cgi?id=23634
Summary: duplex (dual-sided) print doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psygnosis(a)mail.ru
Printing from any wine app (even from notepad) to printer, which supports
dual-sided printing, fails (all pages are printing on separate pages). If I
change printing settings in CUPS to dual-sided print, everything goes
dual-sided. Wine settings doesn't have any effect. This bug already have been
described & fixed in russian commercial wine release WINE@Etersoft
(http://etersoft.ru/wine/updates). There everything works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17479
Summary: ConvertXToDVD 3.4.7.121 Do not load templates.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I'm trying to use ConvertXToDVD in my linux box and all works
fine, however the program cannot load template.
I tried to convert with a default template and the conversion finished
sucessful however without a menu (which are selected by templates).
When I try to open a template from menu I receive: "List index out of
bounds(1)".
Best Regards
Jayson
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http://bugs.winehq.org/show_bug.cgi?id=14303
Summary: Listview: select all is incredibly slow.
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.10.drkshadow(a)spamgourmet.com
Created an attachment (id=14587)
--> (http://bugs.winehq.org/attachment.cgi?id=14587)
quickly select all items in a listview
When you hit Ctrl-A in a listview control, the control loops through every
single item in the list selecting them and setting focus on the item. With tens
of thousands of items, this takes a _long_time_.
I've created a patch that sets the range of selected items. This select all
happens much more instantaneously. As an added bugfix, the selected item will
not be changed when all items are selected.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> ---
bug still occurs with wine-4.19.
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http://bugs.winehq.org/show_bug.cgi?id=35896
Bug ID: 35896
Summary: Switching to Chinese input method after typing some
English will fail.
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hwei.sy(a)gmail.com
== Steps to reproduce ==
1. Open notepad in wine.
2. Make sure input method is English.
3. Type something (e.g. H, A, SPACE), then the notepad will display it (e.g.
"ha ").
4. Switch to Chinese input method.
5. Type something (e.g. H, A, SPACE), then the notepad dose not receive
anything (e.g. should display "哈").
This bug will only appear when input something in English before Chinese. But
if you input Chinese before any English character (i.e. remove step 2, 3),
every thing is going well.
== How to fix it ==
In the source file "dlls/imm32/imm.c", function "ImmProcessKey",
after "if (imc) data = imc; else return FALSE;",
insert one line "data->immKbd = IMM_GetImmHkl(hKl);".
Then it seems fixed. But I don't know will this cause other problems.
----
I am not sure this bug is same to Bug 34056.
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http://bugs.winehq.org/show_bug.cgi?id=31434
Bug #: 31434
Summary: Menu is activated by alt key while mouse button is
down
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaetemi(a)gmail.com
Classification: Unclassified
Created attachment 41320
--> http://bugs.winehq.org/attachment.cgi?id=41320
user32: Menu should not be activated by menu key while mouse buttons are down.
When using and Alt+MouseButton combination, the application menu becomes
selected after releasing Alt.
More specifically, in 3ds Max 9, when using the Alt+MiddleMouse in a viewport
to rotate, after releasing Alt the File menu will be selected, and the viewport
will appear as if frozen to the user, not accepting any input until Alt is
pressed again to release the menu.
Patch with fix attached.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug with wine-4.19?
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http://bugs.winehq.org/show_bug.cgi?id=10358
Summary: wine 0.9.48 takes 5 minutes to start an application
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jean-jaques(a)women-at-work.org
Created an attachment (id=9029)
--> (http://bugs.winehq.org/attachment.cgi?id=9029)
wine debug output where wine freezes for a while
I've wiped my .wine directory and had winecfg rebuild it. Then I installed
iTunes 7.3 and now it takes more than 5 minutes until wine launches _any_
windows application.
When I enter "wine app.exe" nothing happens for a really long time. After
waiting for 5 or sometimes up to 10 minutes (no CPU load) the application
launches. This even applies to winecfg!
When I run wine in debug mode (WINEDEBUG=+relay winecfg) it stops producing
output at a certain point and then continues (again after a few minutes).
I have attached some debug output (the place where wine seems to freeze and
stops producing output). I can't attach the entire file, because it is 40MB :(
wine 0.9.48, compiled from sources, Gentoo 2007.0
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug with wine-4.19?
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https://bugs.winehq.org/show_bug.cgi?id=48039
Bug ID: 48039
Summary: Pop up menus disappear behind main window when
clicking in the main window
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ph.brueckmann(a)bluewin.ch
Distribution: ---
In all abacom-programs (splan, layout, front designer) there is still a bug
with pop up windwos.
When a pop up window is open (i.e to add some text) and you click in the main
window, the pop up window disappears behind the main window and everything is
blocked. If that happens you have to move the main window aside until the pop
up menu appears on the display. In windows the pop up menu stays in front even
when clicking in the main window.
This bug is not new, it was present in all older wine versions.
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https://bugs.winehq.org/show_bug.cgi?id=48034
Bug ID: 48034
Summary: Better detect which Wine-related project a patch
applies to
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot uses two pieces of information to detect whether a patch
sent to the mailing list is a Wine patch or not:
* The list of Wine source files (see bug 48033).
* A pair of blacklists for source filenames that are too generic to be proof a
patch is a Wine patch (see $AmbiguousPathsRe and $IgnoredPathsRe in
testbot/lib/WineTestBot/PatchUtils.pm).
A better method would be for the TestBot server to have access to all the
Wine-related repositories. A patch would initially be considered as a match for
all of them and the list of files it patches would then be analyzed. Every time
it patches a (not-new) file not present in one of the repositories, that
repository would be eliminated from the list of matches for that patch. At the
end the remaining repositories are the ones the patch could apply to. Most of
the time there should only be one and the TestBot would only create jobs if
Wine is one of them.
This would mostly eliminate the need for the hard-coded blacklists and may open
the door to expanding support for other Wine-related projects since the TestBot
would be able to identify patches for these projects too.
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https://bugs.winehq.org/show_bug.cgi?id=47763
Bug ID: 47763
Summary: Update build guide for Fedora 30
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tukusejssirs(a)protonmail.com
Distribution: ---
(1) I find [Fedora build guide](https://wiki.winehq.org/Fedora) outdated a bit.
(2) I have no editing rights at WineHQ Wiki.
(3) I have created a new guide how to build wine32 and wine64 (both stable and
dev latest version) tested on vanilla Fedora 30.
(4) Although the guide works, I have no idea if all the steps are required.
(5) Please check the comments within the guide below for more details.
:::bash
# This is updated installation guide for Fedora 30 AMD64. Using this guide
one could build from source the latest wine stable or development version, and
either wine64 or wine32 or both.
# Note that I am not sure if all the steps (or packages) are really
required, but it works.
# Anyway, I tried to install the WineHQ packages, but I could not install
both wine64 and wine32 (I has some 32-bit apps that I need to be able run, e.g.
Mikrotik WinBox).
# Add RPM Fusion repo
sudo dnf -y install
https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E
%fedora).noarch.rpm
https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(…
-E %fedora).noarch.rpm
# Install all required packages
# Note: Package libpng-static was not listed at
https://wiki.winehq.org/Fedora, but when It was not installed, wine64 (and
maybe wine32) was not able to detect freetype (`pkg-config --cflags freetype2`
complained that libpng is not installed or something like that)
sudo dnf -y install alsa-plugins-pulseaudio.i686 glibc-devel.i686
glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686
libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686
libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686
mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686
ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686
libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686
openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686
flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686
libedit.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686
libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686
libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686
mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686
ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686
tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64
samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64
samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686
libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686
mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686
gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686
pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686
libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686
mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64
libFAudio-devel.i686 libFAudio-devel.x86_64 gstreamer-plugins-base-devel
gstreamer-devel.i686 gstreamer.i686 gstreamer-plugins-base.i686 gstreamer-devel
gstreamer1.i686 gstreamer1-devel gstreamer1-plugins-base-devel.i686
gstreamer-plugins-base.x86_64 gstreamer.x86_64 gstreamer1-devel.i686
gstreamer1-plugins-base-devel gstreamer-plugins-base-devel.i686
gstreamer-ffmpeg.i686 gstreamer1-plugins-bad-free-devel.i686
gstreamer1-plugins-bad-free-extras.i686 gstreamer1-plugins-good-extras.i686
gstreamer1-libav.i686 gstreamer1-plugins-bad-freeworld.i686 libpng-static
# Note: These packages not found in Fedora 30 + RPM Fusion, but that are
listed at https://wiki.winehq.org/Fedora
# libNX_Xext-devel.i686 libcapifax-devel.i686 python-talloc.x86_64
# Remove any wine* versions previously installed
# This might be not necessary if you have previously installed wine from
source
sudo dnf -y remove wine wine-*
# Symlink freetype2 to freetype
sudo ln -sf /usr/include/freetype{2,}
# Install some develpment tools as groups
sudo dnf -y group install "C Development Tools and Libraries" "Development
Tools"
# Although it is not necessary, I usually create an empty folder before
cloning git repo
mkdir -p ~/git/wine
git clone git://source.winehq.org/git/wine.git ~/git/wine
# Create build folders for x32 and x64
mkdir ~/git/wine/wine{32,64}
# Compile wine64
cd ~/git/wine/wine64
git checkout stable # Skip this step if you wish to compile the
development release
../configure --enable-win64
make -j 4
# Compile wine32
cd ~/git/wine/wine32
PKG_CONFIG_PATH=/usr/lib/pkgconfig CC="ccache gcc -m32" ../configure
--with-wine64=../wine64
make -j 4
# Install wine32
sudo make install
# Install wine64
cd ../wine64
sudo make install
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https://bugs.winehq.org/show_bug.cgi?id=38269
Bug ID: 38269
Summary: Project64k regression in Wine 1.5.20 and later
Product: Wine
Version: 1.5.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leodexe(a)gmail.com
Distribution: ---
Created attachment 51097
--> https://bugs.winehq.org/attachment.cgi?id=51097
Output from the terminal when the program is being executed
Well, it is quite simple. When you execute Project64k (READ CAREFULLY),
Project64k, NOT the standard Project 64 emulator, but the one that has netplay
capabilities within any version of Wine older than 1.5.20 it won't recognize
controller plugins, no matter what controller plugin you actually use it won't
work so basically you will not be able to play online due to the controller
inputs being disabled. If you run Project64k with Wine 1.5.19 or older it will
just run fine without any problems, though. I have added an attachment which
shows the output from the terminal when you run the program via terminal, if it
happens to be something useful there so the regression can be fixed. Note that
this regression both affects x86 and x64 versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=42437
Bug ID: 42437
Summary: Wine Wiki: Building Wine - Compiler Optimizations &
Call-Stacks
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Wiki link:
https://wiki.winehq.org/Building_Wine#Compiler_Optimizations_.26_Call-Stacks
Says:
../wine-source/configure CFLAGS="-g -O1 -fno-optimize-sibling-calls
-fno-omit-frame-pointer -fno-inline"
IMHO these two are superfluous as:
* "optimize-sibling-calls" is disabled in -O1 and enabled since -O2
* "omit-frame-pointer" is disabled in -O0, -O1 and -O2
at least by comparing output of following two commands:
gcc -g -O1 -Q --help=common
gcc -g -O1 -fno-optimize-sibling-calls -fno-omit-frame-pointer -fno-inline -Q
--help=common
I tried that on Debian Stretch. Gcc (Debian 6.3.0-6) 6.3.0 20170205
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https://bugs.winehq.org/show_bug.cgi?id=46593
Bug ID: 46593
Summary: LXR: Incorrect display width of author names
containing utf-8 characters
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Follow up from bug 25453:
> > Is there something else to fix?
> Well, at least in my browser, there's an indentation or rather an I18N
> issue: Every line whose author's name contains umlauts is misindented:
>
> >4aa5f5bc Jörg *0023 #include "windows.h"
> >6698e9e0 Jan Ze*0024 #include "mmsystem.h"
>
> Perhaps the string length function that LXR uses to calculate the display
> width produces incorrect values for "Jörg", e.g. 5 instead of 4. That would
> explain what I see. But that would warrant another bug entry.
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https://bugs.winehq.org/show_bug.cgi?id=45314
Bug ID: 45314
Summary: https://bugs.winehq.org landing page and task lists
bar mention wine 2.0
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Either show be removed, or detail tasks for wine 4.0 - makes the website look
abandoned
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https://bugs.winehq.org/show_bug.cgi?id=40395
Bug ID: 40395
Summary: Winehq.org website improvements not added to the forms
site.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to the
forms site.
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http://bugs.winehq.org/show_bug.cgi?id=18344
Summary: Icons disappear with mouse over them at
http://winehq.org/
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dar32ster(a)gmail.com
When standing over the icons at http://winehq.org/ with the mouse the icons
take time to download and it seems like they are disappearing. You should
download the icons on loading to make this problem disappear.
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https://bugs.winehq.org/show_bug.cgi?id=38575
Bug ID: 38575
Summary: https://bugs.winehq.org/enter_bug.cgi should list
Distribution package bugtrackers, for example, for
Fedora.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Recently I have found very ****ing great surprise from Fedora repository called
wine-staging packages.
After explanation from other users, this is 'vanilla' wine + hundreds of
patches.
So, generally, it means each and every user using Fedora, are not eligible to
submit bugs to winehq bugzilla. Same as if you use PlayOnLinux or anything else
similar.
So, to avoid spam of such bugs into winehq.org bugzilla instance, I suggest to
add link or even section 'Distribution specific', that then would list external
bugzilla trackers, for example, this:
https://bugs.wine-staging.com/
Original thread:
https://bugs.winehq.org/show_bug.cgi?id=30608
Note of this bug:
Originally it was reported on 'vanilla' wine. Retesting, obviously, was done on
Staging.
Note of the page itself:
There are some typo erros in this string: 'Submit broken links and other web
related isssues.'
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https://bugs.winehq.org/show_bug.cgi?id=40394
Bug ID: 40394
Summary: Winehq.org website improvements not added to AppDB.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to
AppDB.
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https://bugs.winehq.org/show_bug.cgi?id=46540
Bug ID: 46540
Summary: SPAM?
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
CC: austinenglish(a)gmail.com
Distribution: ---
See for yourself:
https://bugs.winehq.org/show_bug.cgi?id=36547#c9https://bugs.winehq.org/show_bug.cgi?id=36547#c10
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https://bugs.winehq.org/show_bug.cgi?id=47756
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
As above
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https://bugs.winehq.org/show_bug.cgi?id=39923
Bug ID: 39923
Summary: Add architecture field
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
https://en.wikipedia.org/wiki/Windows_API#Versions
Makes it easier to identify which architecture an app uses. Would make it
obvious which architecture a test report applies to when an app is available in
multiple architectures. Might provide useful statistical info also.
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