https://bugs.winehq.org/show_bug.cgi?id=6851
winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com,
| |winetest(a)luukku.com
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https://bugs.winehq.org/show_bug.cgi?id=39662
Bug ID: 39662
Summary: Printing problem when CUPS printer description
contains spaces
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ragaconi(a)hotmail.com
Distribution: ---
It seems that "win.ini" is auto generated every time I run wine program. In
win.ini CUPS printer seems to be named by its description in CUPS. When this
description contains spaces a problem printing does not work.
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http://bugs.winehq.org/show_bug.cgi?id=24147
Summary: Worms Reloaded: Screen position issues at non-native
resolution
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30389)
--> (http://bugs.winehq.org/attachment.cgi?id=30389)
Screenshot of behaviour
See attached screenshot.
At resolutions other than native, the game screen "slides" towards the
bottomleft and hides part of the screen outside the display.
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd 0x50130
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
err:ole:CoGetClassObject class {074b110f-7f58-4743-aea5-12f15b5074ed} not
registered
err:ole:CoGetClassObject no class object {074b110f-7f58-4743-aea5-12f15b5074ed}
could be created for context 0x1
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2953530,0x2953490): stub
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http://bugs.winehq.org/show_bug.cgi?id=32265
Bug #: 32265
Summary: Polycom People+Content IP crashes when attempting to
stream desktop to remote display
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aboyd(a)fusionio.com
Classification: Unclassified
Created attachment 42578
--> http://bugs.winehq.org/attachment.cgi?id=42578
Backtrace of PPCIP crash
When I try to stream my desktop to a remote display (a Polycom HDX 7000 HD)
using People+Content IP, I can connect to the display fine, but when I press
the play button, PPCIP freezes for about 20 seconds, then crashes.
I've attached the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=9127
Wyrex <wyrex(a)openmailbox.org> changed:
What |Removed |Added
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CC| |wyrex(a)openmailbox.org
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http://bugs.winehq.org/show_bug.cgi?id=27798
Summary: GTA3 & GTAVC rendering is messed up
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
See http://i.imgur.com/EigrV.png
Works correctly in 1.3.22, appears in 1.3.23, remains in 1.3.24.
Reproducible on my intel (EEE PC 901) video:
Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03)
, but NOT on nvidia gtx460.
Will try to do regression testing, but... well, intel Atom...
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https://bugs.winehq.org/show_bug.cgi?id=41127
Bug ID: 41127
Summary: Art of Murder: Hunt for the Puppeteer demo needs
IDirect3DBaseTexture9 interface
Product: Wine
Version: 1.9.16
Hardware: x86-64
URL: http://gamefront.online/files/13257786/AoM2_HuntForThe
Puppeteer_Demo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
warn:d3d9:d3d9_device_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce} not
implemented, returning E_NOINTERFACE.
warn:d3d9:d3d9_swapchain_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce}
not implemented, returning E_NOINTERFACE.
wine-1.9.16-161-gd6d0d96
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http://bugs.winehq.org/show_bug.cgi?id=32935
Bug #: 32935
Summary: Detailed view int "file->open" window MSoffice 2003,
not showing details
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chpnp(a)free.fr
Classification: Unclassified
I happily run office 2003, i still have a minor issue which is annoying on a
day to day basis
when i open a file, and from the open window select the "detailed view", only
the names will show (no modification date)
Is there anything i am missing here ? can it be solved somehow ?
This is wine 1.4 or 1.5 (i think i have the problem with both) and this happens
on Ubuntu 12.04 (64 bits) and Slitaz 4.0 (32 bits)
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=41108
Bug ID: 41108
Summary: Wine plant startup
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arnaud.his(a)free.fr
Distribution: ---
Created attachment 55314
--> https://bugs.winehq.org/attachment.cgi?id=55314
file error
Wine plant startup of the game World of Warcraft. I have an error report.
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https://bugs.winehq.org/show_bug.cgi?id=41153
Bug ID: 41153
Summary: Screen on Mac flickers after quitting Wine
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vjurjen(a)gmail.com
Hi there,
I just downloaded on old version of the PC game Driver (1999) and installed and
played it through Wine.
While playing the game, there was a flicker noticeable from the game’s
loading-screen on top of the game. It didn’t bother me, until I quit the game +
Wine and the flicker was still there.
Even when I rebooted my Macbook Pro several times, the flicker is still on the
screen.
I’m running a Version 1.8-rc4 (1.8-rc4) of WineBottler on a MacbookPro Retina
15”, mid 2014 / Yosemite 10.10.4
Any ideas on how to solve this?
Thanks in advance!
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https://bugs.winehq.org/show_bug.cgi?id=40885
Bug ID: 40885
Summary: Commandos 3: Destanation Berlin demo needs
IDirect3DBaseTexture8 interface
Product: Wine
Version: 1.9.13
Hardware: x86-64
URL: http://www.gamewatcher.com/downloads/commandos-3-desti
nation-berlin-download/commandos-3-destination-berlin-
demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 54974
--> https://bugs.winehq.org/attachment.cgi?id=54974
log
warn:d3d8:d3d8_device_QueryInterface {b4211cfa-51b9-4a9f-ab78-db99b2bb678e} not
implemented, returning E_NOINTERFACE.
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https://bugs.winehq.org/show_bug.cgi?id=40908
Bug ID: 40908
Summary: Rocket League Starts Minimised
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
Created attachment 55004
--> https://bugs.winehq.org/attachment.cgi?id=55004
Basic Terminal Output
This is running from Wine Staging but I've disabled all Staging options to
avoid confusion.
When starting Rocket League, for some reason it opens minimised and you either
need to click it on the window bar or Alt+Tab to get into the game (which is
running full-screen).
This appears to have been mentioned in various places but no-one seems to have
ever logged the bug.
Basic log attached, let me know if you need a larger or trace log of some sort.
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http://bugs.winehq.org/show_bug.cgi?id=30837
Bug #: 30837
Summary: Star Trek Online doesn't detect joystick/gamepad
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitor.dominor(a)gmail.com
Classification: Unclassified
Recently I decided to try playing Star Trek Online with one of my old but still
working xbox 1 gamepads. For that purpose, I installed the xboxdrv (the
userspace driver for xbox 360 and 1 gamepads) and after running xboxdrv with
the command xboxdrv --silent --trigger-as-button, I started the game. The game
has support for joysticks (I made sure I enabled joystick support in the
in-game options). However, the game does not detect it, since it does not
respond to any button presses or axis movements from the gamepad.
When running the game from the terminal, the output I get with the gamepad
attached to the PC is attached to this bug report.
I have tried running the game natively on Windows 7 and XP SP3 with the gamepad
attached and it is detected and runs as expected. Furthermore, by running STO
with apimonitor from http://www.rohitab.com/apimonitor in Windows, I was able
to determine that the game uses direct input 8, specifically the
IDirectInputDevice8 and IDirectInput8 interfaces, to detect and control the
system mouse and any attached joystick. It uses in particular the
IDirectInput8::EnumDevices to find any available joysticks.
In order to determine if this is an issue specific to this game running on
Wine, I tried using the gamepad with another game well supported by wine and
which also supports joysticks: Trackmania Nations Forever. This one detects the
gamepad as a joystick automatically and by adding +dinput to WINEDEBUG, I
noticed the following line on the output:
Code:
trace:dinput:IDirectInputWImpl_EnumDevices (this=0x12f718,0x0004
'DIDEVTYPE_JOYSTICK',0x8fc5a0,0x12238a0,0001).
After that, wine outputs successfull detection of the joystick:
Code:
trace:dinput:find_joydevs Found a joystick on /dev/input/event16: Xbox Gamepad
(userspace driver) ({9e573eda-7734-11d2-8d4a-23903fb6bdf7})
Next, while running STO on wine with WINEDEBUG="+dinput":
and while the game detects and initializes the system mouse through dinput, it
seems to initialize the IDirectInput8 Interface, but it does not enumerate any
joystick unlike Trackmania.
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https://bugs.winehq.org/show_bug.cgi?id=40765
Bug ID: 40765
Summary: Python 3.5.1 interpreter crashes, needs
__fpe_flt_rounds
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 54666
--> https://bugs.winehq.org/attachment.cgi?id=54666
Backtrace
To reproduce:
1. Download
https://www.python.org/ftp/python/3.5.1/python-3.5.1-embed-win32.zip
2. Unzip python-3.5.1-embed-win32.zip
3. Run `wine python.exe`
$ sha1sum python-3.5.1-embed-win32.zip
240dd2da695fea58847b9fbc5420d31f75f275ce python-3.5.1-embed-win32.zip
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https://bugs.winehq.org/show_bug.cgi?id=37503
Bug ID: 37503
Summary: Bad reflow in joystick control panel
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
Created attachment 49892
--> https://bugs.winehq.org/attachment.cgi?id=49892
Screenshot
See attachment. The word "applet" is cut. If I change tab and go back, the word
applet is on a newline as it should be.
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http://bugs.winehq.org/show_bug.cgi?id=26160
Summary: Broken control path in mcicda
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'm thankful to C. Robinson for making mcicda work on my Linux machines since
wine-1.1.5. Since then the code supports 2 modes of operation, either via
- IOCTL_CDROM_*_AUDIO (PLAY/STOP/PAUSE/RESUME/SEEK)
- or via a separate thread using DirectSound with
IOCTL_CDROM_RAW_READ. READ_TOC is needed in both modes.
However,
commit 8afa626faa3c5aa2d32d17dca77edaf9efb3a5da
uses as selector
if (wmcda->hThread != 0) {
which causes inconsistent results as the thread may be long dead. I believe
that is not the correct way to select whether to invoke either
thread/DS+RAW_READ commands or IOCTL_CDROM_*_AUDIO ones.
Consider this sequence of MCI commands:
cmd hThread comment
play -- start hThread
stop # !0 => SetEvent stopEvent, hThread becomes 0
stop # =0 => DeviceIoControl
resume # =0 => DeviceioControl
play
resume # !0 => DSB+Play, unlike previously
status mode !0 GetStatus yields PLAY, later STOP
it will never detect that a disk was long ejected!
stop
status mode =0 GetStatus performs IoControl instead
and hence reports current and correct state.
It's fine that the code supports 2 modes of operation, the bug is that the
current code confuses itself as to which branch should be taken and produces
results depending on the history of commands rather than the current state (and
HW capabilities), wrongly mixing both code paths, leading to incorrect results.
IMHO a binary decision via hThread is wrong, there are more states to consider:
- DSB + RAW_READ is useable / being used;
- IOCTL_CDROM_PLAY_AUDIO is useable / being used
- don't know yet.
This issue becomes more important now as MacOS support is getting close (see
bug #20323). This issue becomes more important now as MacOS support is getting
close (see bug #20323). It does not implement the IOCTL_CDROM_*_AUDIO and
spits out unneeded err: and fixme: to the console. I mentioned that I'd about
this issue in bug #20323 comment #4 last year.
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http://bugs.winehq.org/show_bug.cgi?id=20323
Summary: MacOS mcicda does not play audio CD
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
mcicda invokes GetDriveTypeW which returns 3, the same as for C: and other HD
drives. It expects DRIVE_CDROM(5).
E: is not recognized as CD-ROM by Wine, although it is created by the mountmgr.
It points to /Volumes/Audio-CD. Indeed /Volumes/Audio-CD/ is a directory full
of files named "N Titel NN.aiff", e.g. "2 Titel 02.aiff". e:: points to
/dev/rdisk2
GetDriveTypeW in turn calls:
trace:file:CreateFileW returning 0x68
trace:vxd:DeviceIoControl (0x68,6d4084,0x32f2ac,16,0x32f2ac,16,0x0,0x0)
trace:ntdll:NtDeviceIoControlFile (0x68,0x0,0x0,0x0,0x32f018,0x006d4084,0x3
2f2ac,0x00000010,0x32f2ac,0x00000010)
code=006d4084 (device=6d) is weird, as winioctl.h only lists FILE_DEVICE_* 01
.. 39
I have not looked further into the origin of this code.
Bypassing this test allows mcicda to open cdaudio.
mciSendString: open e: type cdaudio alias y
+ status cdaudio length
+ status cdaudio length 2
+ status cdaudio number of tracks work -- so there's hope -- whereas
- status cdaudio position
- status cdaudio current track
- status cdaudio media present
- seek and
- play fail.
fixme:ntdll:server_ioctl_file Unsupported ioctl 2402c (device=2 access=1 func=b
method=0)
fixme:mcicda:MCICDA_GetError Unknown mode 50
status length etc. show that
DeviceIoControl(wmcda->handle, IOCTL_CDROM_READ_TOC
works.
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http://bugs.winehq.org/show_bug.cgi?id=35165
Bug ID: 35165
Summary: Quake Live standalone login window shows difficult to
read text in the username field
Product: Wine
Version: 1.7.8
Hardware: x86-64
URL: http://quakelive.com
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Classification: Unclassified
Created attachment 46910
--> http://bugs.winehq.org/attachment.cgi?id=46910
Entered "mmmmmmmm" in the two fields
Install the app (installer might crash, but ignore that), start it, notice the
text entered in the username/password fields appears in a weird way.
When pressing backspace to delete the last character, the text suddenly seems
to appear fine but there is an unexpected margin between the right-side of the
text and the cursor. Then if more letters are entered they continue to be
displayed broken.
Does not happen with digits for some reason.
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https://bugs.winehq.org/show_bug.cgi?id=41099
Bug ID: 41099
Summary: Serato DJ 1.9.2 : Crashes on launch
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: machst(a)live.ca
Distribution: ---
Created attachment 55304
--> https://bugs.winehq.org/attachment.cgi?id=55304
Back Trace Log
Installed Serato DJ (and Quicktime) without problem.
On launch, Serato DJ crashes.
I attached the back trace log.
The error says "Unhandled exception: unimplemented function msvcr120.dll.?"
Running Serato 1.9.2
Running Quicktime 7.7.5
Running Ubuntu 16.04 LTS
Running Wine 1.9.16
Is there a winetricks for solving this?
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https://bugs.winehq.org/show_bug.cgi?id=41126
Bug ID: 41126
Summary: Unhandled exception: unimplemented function
msvcp140.dll._Mtx_init_in_situ called in 32-bit code
(0x7b43cbcc).
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: vejitaku.es(a)gmail.com
Distribution: ---
Created attachment 55332
--> https://bugs.winehq.org/attachment.cgi?id=55332
backtrace of the exception
When I try to execute the battle.net program I keep getting the error:
Unhandled exception: unimplemented function msvcp140.dll._Mtx_init_in_situ
called in 32-bit code (0x7b43cbcc).
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https://bugs.winehq.org/show_bug.cgi?id=41035
Bug ID: 41035
Summary: Crash on Battle.net.exe Unhandled exception:
unimplemented function
api-ms-win-crt-runtime-l1-1-0.d._get_narrow_winmain_co
mmand_line called in 32-bit code
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juergen.sauer(a)automatix.de
Distribution: ---
Created attachment 55208
--> https://bugs.winehq.org/attachment.cgi?id=55208
Backtrace of Crash on Battle.net.exe
Crash on Battle.net.exe update.
WoW and other Blizard Games are not usable any more, due this is the Game
update Task.
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https://bugs.winehq.org/show_bug.cgi?id=41077
Bug ID: 41077
Summary: battle.net program error
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jordan.smith17(a)btinternet.com
Distribution: ---
Created attachment 55261
--> https://bugs.winehq.org/attachment.cgi?id=55261
Backtrace of error
I am relatively new to Linux mint 18, installed wine 1.9 after I realised this
is the software necessary to play windows applications such as battle.net. When
i installed wine and attempted to open up and install battle.net.exe, i
encountered the program error: Unhandled exception: unimplemented function
api-ms-win-crt-runtime-l1-1-0.d._get_narrow_winmain_command_line called in
32-bit code (0x7b43fbe2)
How do i go about fixing this to install battle.net and then world of warcraft?
(if this could be in layman's terms i would be extremely grateful due to my
beginners knowledge of linux software)
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https://bugs.winehq.org/show_bug.cgi?id=41018
Bug ID: 41018
Summary: foldit-linux wine crashes after a long play run
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55184
--> https://bugs.winehq.org/attachment.cgi?id=55184
wine crash log for Foldit game
foldit-linux wine crashes after a long play run.
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https://bugs.winehq.org/show_bug.cgi?id=41019
Bug ID: 41019
Summary: foldit-linux wine crashes after 5 min play run
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55185
--> https://bugs.winehq.org/attachment.cgi?id=55185
wine crash log for Foldit game
foldit-linux wine crashes after 5 min play run
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https://bugs.winehq.org/show_bug.cgi?id=40816
Bug ID: 40816
Summary: Webrotate (FREE) application hangs during installation
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 54761
--> https://bugs.winehq.org/attachment.cgi?id=54761
WINEDEBUG=+relay,+seh,+tid console output (truncated)
Installation of this application hangs after pressing the INSTALL button. I've
not dug through the trace to see what's going wrong - but it's not immediately
obvious what (Wine) component is at fault.
The last few lines of the console trace repeat ad infinitum (so I've truncated
the attached version):
000d:Call ntdll.RtlAllocateHeap(00110000,00000000,00000014) ret=7efeb721
000d:Ret ntdll.RtlAllocateHeap() retval=00179098 ret=7efeb721
000d:Call ntdll.RtlAllocateHeap(00110000,00000000,00000016) ret=7efeb44b
000d:Ret ntdll.RtlAllocateHeap() retval=001790b8 ret=7efeb44b
000d:Call ntdll.RtlAllocateHeap(00110000,00000000,00000006) ret=7efeb44b
000d:Ret ntdll.RtlAllocateHeap() retval=001790d8 ret=7efeb44b
000d:Call ntdll.RtlAllocateHeap(00110000,00000000,00000006) ret=7efeb44b
000d:Ret ntdll.RtlAllocateHeap() retval=001790f0 ret=7efeb44b
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https://bugs.winehq.org/show_bug.cgi?id=40787
Bug ID: 40787
Summary: POILoader quits right after start
Product: Wine
Version: 1.9.12
Hardware: x86
URL: http://www.garmin.com/us/maps/poiloader
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ladislav.laska(a)gmail.com
Distribution: ArchLinux
The Garmin POI Loader quits after start, without an error message. This might
be related to bug #22544, but it's an old bug, and I'm not really sure if it's
regression. I've tried testing this with the 1.7.11 as suggested, but the
result is the same.
Installer works (and required mono). Whenever I start the application, I get a
few messages on terminal, the POI Loader initial screen shows up for a few
seconds, but is non-responsive, and crashes promptly, without further error:
krakonos@wallaby ~/[...]/POI Loader $ wine POILoader
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:elf_search_auxv can't find symbol in module
krakonos@wallaby ~/[...]/POI Loader $ wine --version
wine-1.9.12
The wine I'm using is a version from Arch repository.
I'd be glad to provide more information, but I have no idea where to look for
problems.
Download is available here: http://www.garmin.com/us/maps/poiloader
Tested with POI Loader 2.7.3 (the latest available)
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #14 from winetest(a)luukku.com ---
Interesting output.
fixme:psdrv:PSDRV_ExtEscape QUERYESCSUPPORT(4568) - not supported.
fixme:psdrv:PSDRV_ExtEscape QUERYESCSUPPORT(4567) - not supported.
fixme:winspool:SetJobW Ignoring everything other than document title
https://msdn.microsoft.com/en-us/library/windows/desktop/ff686811(v=vs.85).…
I didnt get anything printed, but my printer gives an error that I should
replace some color and not being more specific about it. The error message is
quite weird since it has multiple colors in it. They cant all be empty at same
time...
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http://bugs.winehq.org/show_bug.cgi?id=34928
Bug #: 34928
Summary: X Rebirth only (re)draws HUD Elements
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skython(a)web.de
Classification: Unclassified
Created attachment 46545
--> http://bugs.winehq.org/attachment.cgi?id=46545
Screenshot 1: Rendering bugs after starting a new free game.
The game doesn't renders everything except the HUD. When you start a new free
game the screen becomes black and only the HUD elements are visible.
If any of the HUD elements is moving, you see them being 'copied' over the
black background. The attached screenshots are showing this behaviour.
If you alter some graphics settings (for example antialiasing) while ingame,
you can see the game rendering everything just fine for a single frame. But
then again the rendered scene doesn't redraw and HUD is being copied again. You
can see this behaviour on the second screenshot.
The terminal repeatedly says:
err:d3d:wined3d_debug_callback 0x193ef0: "GL_INVALID_OPERATION error generated.
Buffer is mapped.".
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ ../../../wine/dlls/wined3d/drawprim.c / 64
I'm using Archlinux and the current Wine version 1.7.6
I already tried altering several rendering settings using winetricks. No luck
so far. Any help is appreciated
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https://bugs.winehq.org/show_bug.cgi?id=40725
Bug ID: 40725
Summary: 8-bit Armies crashes on start (32-bit prefix, Windows
7 mode)
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 54631
--> https://bugs.winehq.org/attachment.cgi?id=54631
Terminal output for Wine 1.9.11 Staging no CSMT
I am attempting to run this game in a clean 32-bit prefix and it crashes while
loading.
Running the command "wine ClientG.exe" gets me a splash screen and opens up a
very tiny square which I assume is the game's window. After a few seconds the
game then crashes.
I have checked that ClientG.exe, the game's executable, is in fact a 32-bit
file:
file ClientG.exe
ClientG.exe: PE32 executable (GUI) Intel 80386, for MS Windows
I am attempting to run the game in Windows 7 mode as it does not support
Windows XP.
I have attached the terminal output as the game loads then crashes. I am using
Wine 1.9.11 Staging.
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https://bugs.winehq.org/show_bug.cgi?id=41129
Bug ID: 41129
Summary: X-Men Legends 2 keys dont work correctly
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
X-Men Legends 2 dont work keyboard keys correctly
In game with actual cpu frecuency (4100mhz) keyboard key press dont respond at
time but if cpu frecuency is reduced to 1.8ghz and lower keyboard keys back to
work normally
System Specs
Nvidia Drivers 367.36.02 (run package from nvidia homepage)
Xubuntu 16.04 64Bit - Kernel 4.4.0-34 generic (ubuntu mainline) - CPUFreq:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
Maybe this can be solved if wine have built-in fps limiter
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https://bugs.winehq.org/show_bug.cgi?id=41124
Bug ID: 41124
Summary: Proteowizard/msconvert command line tool hangs
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sneumann(a)ipb-halle.de
Distribution: ---
Created attachment 55331
--> https://bugs.winehq.org/attachment.cgi?id=55331
Logfile with wine output
I am trying to get a command line tool to run under wine, and have varied
success. The command msconvert.exe is part
of the mixed open/closed source Proteowizard project [1], which provides a
unified access to the mass spectrometry data
from any instrument vendor through their closed source data access DLLs. In
particular, msconvert converts into
vendor-neutral open XML formats. Download available from [2].
So success or failure running msconvert depends on which and how these DLLs are
written and called, which I have no direct control of.
* I can run msconvert just fine when converting from one open format to
another, which does not require any closed DLLs.
So msconvert itself is fine.
* I have one instrument that has a mix of *.dll that are identified as "PE32
executable (DLL)" for console and GUI,
and also include Mono/.Net assemblies. Runs fine.
* I have data and DLLs for a different instrument, where at runtime a few
err:ole messages are suspicious
to my (wine-untrained) eye, see also full trace below:
err:ole:marshal_object Failed to create an IRpcStubBuffer from
IPSFactory for {00000126-0000-0000-c000-000000000046} with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces
IRemUnknown_RemQueryInterface failed with error 0x80004002
A few output lines later the process just hangs, it can be terminated with
^C.
I am running Ubuntu 16.04, and previously 14.04, and I have tried Wine Staging
1.9.16~ubuntu16.04.1 and 1:1.8.0-0ubuntu1~ubuntu15.10.1~ppa1
(and wine-1.6.2 earlier). Needless to say, works under Windows.
The msconvert sources are living under [3]. Im using an WINEARCH=win32
wineprefix. Dependencies I know of/guess are installed via a recent winetricks
(20160724).
rm -rf .wine
export WINEARCH=win32
winetricks --unattended msxml3 mfc42 corefonts
winetricks --unattended vcrun2005
winetricks --unattended vcrun2008
winetricks --unattended vcrun2010
winetricks --unattended dotnet35sp1
winetricks --unattended dotnet40
# http://proteowizard.sourceforge.net/downloads.shtml
msiexec /i pwiz-setup.msi
and then running on a small file [4] hangs:
wine ./msconvert.exe small.RAW
[logs attached separately]
Andrew Udvare gave an excellent assessment [5] of my debugging output
on the mailling list, copied in here:
On Mo, 2016-08-01 at 03:32 -0700, Andrew Udvare wrote:
> > On 2016-08-01, at 02:51, Steffen Neumann <sneumann(a)ipb-halle.de>
> > wrote:
> >
> > err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for {00000126-0000-0000-c000-000000000046} with error 0x80004002
> > err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface failed with error 0x80004002
> >
> Definitely file a bug. There is sort of this related one, but it has
> to do with InstallShield: https://bugs.winehq.org/show_bug.cgi?id=24611
>
> Maybe some useful information:
>
> https://msdn.microsoft.com/en-us/library/windows/desktop/ms678504(v=vs.85).…
>
> E_NOINTERFACE 0x80004002 Interface not supported.
>
> Your OLE32 errors:
>
> https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ole32/marshal.c#l168
> https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ole32/marshal.c#l305
>
> Something is wrong with Wine and IRunnableObject for this use case.
> And it seems your app does not check the return when it queries
> interfaces? I presume that is why more errors just come later about
> not correctly running within an apartment.
>
> IRunnableObject = {00000126-0000-0000-c000-000000000046} -> https://msdn.microsoft.com/en-
> us/library/windows/desktop/ms692783%28v=vs.85%29.aspx?f=255&MSPPError=-2147217396
>
> DCOM as done in Wine is described a bit here: https://www.winehq.org/docs/winedev-guide/dcom-1
> --
> Andrew Udvare
Running msconvert under wine has long been a challenge, with Wine reports in
#24761 [6] and #29900 [7] that have been
fixed/markeddupes/closed by now, but it doesn't work for me. An old wiki
entry[8] with earlier
versions of both wine and msconvert reports success by someone for files such
as mine.
Happy to help with debugging,
yours,
Steffen
[1] http://proteowizard.sourceforge.net/
[2] http://proteowizard.sourceforge.net/downloads.shtml
[3] https://sourceforge.net/p/proteowizard/code/HEAD/tree/trunk/pwiz/
[4] http://proteowizard.sourceforge.net/example_data/small.RAW
[5] https://www.winehq.org/pipermail/wine-users/2016-August/107380.html
[6] https://bugs.winehq.org/show_bug.cgi?id=24761
[7] https://bugs.winehq.org/show_bug.cgi?id=29900
[8] http://tools.proteomecenter.org/wiki/index.php?title=Msconvert_Wine
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Martin Lindhe <martin(a)startwars.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |martin(a)startwars.org
--- Comment #29 from Martin Lindhe <martin(a)startwars.org> ---
this is still an issue with wine 1.9.16
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winetest(a)luukku.com changed:
What |Removed |Added
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CC| |winetest(a)luukku.com
--- Comment #22 from winetest(a)luukku.com ---
Comment 12 and 21.
It works, if you use winetricks -q ie. I don't remember anymore for what it was
used but, but reading comments indicate that it solves another issue that
prevents running the game and testing this bug.
Sounds like fixed to me. Also no response from OP or others for a long time. I
doubt there will be more feedback anytime soon.
I would suggest to test this and close according to your feelings.
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https://bugs.winehq.org/show_bug.cgi?id=40920
Bug ID: 40920
Summary: Into The Stars (UE4 game) crashes while loading with
SwapChain->GetFullscreenState error
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55026
--> https://bugs.winehq.org/attachment.cgi?id=55026
Terminal output Wine 1.9.13-144-g9729d15 Windows 7 mode
The Unreal Engine 4 game, Into The Stars crashes while loading in a clean
Windows 7 prefix.
I am attempting to run the game on an Nvidia GTX 970 using the proprietary
drivers (367.27) in Wine 1.9.13-144-g9729d15.
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http://bugs.winehq.org/show_bug.cgi?id=30581
Bug #: 30581
Summary: Dialog windows can get hidden by the main window in
IDA Free 5.0
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.hex-rays.com/products/ida/support/download_
freeware.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
IDA Pro is an interactive disassembler. A freeware version of IDA 5.0 can be
downloaded from
http://www.hex-rays.com/products/ida/support/download_freeware.shtml
I tested IDA Free with Wine 1.5.3 under Lubuntu 11.10, which uses the Openbox
window manager.
When "Allow the window manager to control the windows" is enabled in winecfg,
dialog boxes can get hidden behind the main window. The dialogs are modal, so
the main window doesn't accept any input while a dialog is open. If you
accidentally click in the main window while a dialog is open, the dialog
disappears but the main window does not accept any input.
To reproduce:
- Use winecfg to disable virtual desktop mode and enable "Allow the window
manager to control the windows" if necessary; those are the default settings.
- Download and run the IDA Free 5.0 installer.
- Run the program. Click OK at the About dialog and Go in the Welcome to IDA!
window.
- The maximised main window opens. Bring up a dialog box, e.g. by selecting
Help-> About program... or File -> Open...
- When the dialog opens, click in the main window. The dialog window disappears
behind the main window. (You can reveal it by un-maximising the main window and
moving it out of the way.)
For what it's worth, this problem doesn't happen with the IDA Pro 6.2 demo, but
that uses different GUI code (QT?).
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http://bugs.winehq.org/show_bug.cgi?id=32495
Bug #: 32495
Summary: Incorrect behavior in ScriptGetLogicalWidths() /
ScriptApplyLogicalWidth() (buffer overrun)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: disposable593-wine(a)yahoo.com
Classification: Unclassified
Currently, ScriptGetLogicalWidths() and ScriptApplyLogicalWidth() are
incorrectly implemented, leading to wrong glyph positioning in one of my
applications.
**ScriptGetLogicalWidths(): The current implementation simply copies the input
to the output array, incorrectly assuming nbchar==nbglyphs. If there are fewer
glyphs than characters, this causes a buffer overrun, potentially leading to
application crashes. (The problem does and will become more prevalent as the
implementation of shaping is improved over time.)
**ScriptApplyLogicalWidths(): The functions fails to apply justification and
simply returns the unjustified widths.
Below I include what I believe are correct implementations. I have taken care
that the results agree with those returned by the Microsoft implementations. (I
have never seen or been in contact with the original Microsoft code, though, so
the following code is "clean" and may be used for any purpose.)
HRESULT WINAPI ScriptGetLogicalWidths(const SCRIPT_ANALYSIS *sa, int nbchars,
int nbglyphs,
const int *glyph_width, const WORD
*log_clust,
const SCRIPT_VISATTR *sva, int *widths)
{
int rtl, i;
// TRACE("(%p, %d, %d, %p, %p, %p, %p)\n",
// sa, nbchars, nbglyphs, glyph_width, log_clust, sva, widths);
rtl = sa->fRTL && !sa->fLogicalOrder;
for (i = 0; i < nbchars; )
{
int w = 0, i2, j, j2;
j = log_clust[i];
i2 = i;
do i2++; while (i2 < nbchars && log_clust[i2] == j);
j2 = i2 < nbchars ? log_clust[i2] : rtl? -1 : nbglyphs;
for ( ; j != j2; rtl? j--:j++)
w += glyph_width[j];
for ( ; i < i2; i++)
w -= widths[i] = w / (i2-i);
}
return S_OK;
}
HRESULT WINAPI ScriptApplyLogicalWidth(const int *dx, int num_chars, int
num_glyphs,
const WORD *log_clust, const
SCRIPT_VISATTR *sva,
const int *advance, const
SCRIPT_ANALYSIS *sa,
ABC *abc, int *justify)
{
int rtl, i;
// FIXME("(%p, %d, %d, %p, %p, %p, %p, %p, %p)\n",
// dx, num_chars, num_glyphs, log_clust, sva, advance, sa, abc,
justify);
rtl = sa->fRTL && !sa->fLogicalOrder;
if (abc) abc->abcB = - abc->abcA - abc->abcC;
for (i = 0; i < num_chars; )
{
int w = 0, j, j1, j2;
j1 = log_clust[i];
do w += dx[i++]; while (i < num_chars && log_clust[i] == j1);
j2 = i < num_chars ? log_clust[i] : rtl? -1 : num_glyphs;
for (j = j1; j != j2; rtl? j--:j++)
w -= advance[j];
for (j = j1; j != j2; rtl? j--:j++)
{
w -= justify[j] = w / (rtl? j-j2:j2-j);
justify[j] += advance[j];
if (abc) abc->abcB += justify[j];
}
}
return S_OK;
}
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http://bugs.winehq.org/show_bug.cgi?id=19452
Summary: QuickVerse 2009 crashes when attempting to open a book
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: firesword14(a)yahoo.com
Created an attachment (id=22597)
--> (http://bugs.winehq.org/attachment.cgi?id=22597)
Log of what happened, then dump
Wine crashes when I double click on a bible or book to open.
This is my first bug report, if need more information, please ask.
First issue in log: shdocvw:PersistStreamInit_InitNew
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https://bugs.winehq.org/show_bug.cgi?id=41100
Bug ID: 41100
Summary: Feral Heart did not open
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: koshielovesbacon(a)gmail.com
Distribution: ---
Created attachment 55305
--> https://bugs.winehq.org/attachment.cgi?id=55305
The files report
Please i need some help i don't know whats happened and i would really love to
play feral heart again.
Help me please
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https://bugs.winehq.org/show_bug.cgi?id=41097
Bug ID: 41097
Summary: ResEdit hangs with a message box when its current file
is edited by another application
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce, do the following (tested on ResEdit 1.6.6-win32) (assuming Z:
drive maps to /):
1. Issue `touch /tmp/test.rc`
2. Issue `wine ResEdit.exe z:\\tmp\\test.rc`
3. Let ResEdit fully launch, then
4. Issue `touch /tmp/test.rc`
RedEdit will then open a message box, asking whether to reload the file, and
then hang, not having fully painted the message box window (sometimes not
painted at all, other times message text is visible).
At the moment of activation of ResEdit window after step 2 here's the only
message printed to console:
fixme:win:FlashWindowEx 0x32e63c - semi-stub
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http://bugs.winehq.org/show_bug.cgi?id=34662
Bug #: 34662
Summary: Unhandled exception: page fault on read access to
0x0000001c in 32-bit code (0x1002faf3)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rjchaves93(a)gmail.com
Classification: Unclassified
Created attachment 46206
--> http://bugs.winehq.org/attachment.cgi?id=46206
backtrace generated by wine
on a screen change a game caught the wine.
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https://bugs.winehq.org/show_bug.cgi?id=41092
Bug ID: 41092
Summary: Stack overflow in ResEdit when opening a resource with
dialog containing a tab control
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55294
--> https://bugs.winehq.org/attachment.cgi?id=55294
winedbg basic session log
To reproduce:
1. Set up ResEdit to have include path to wine's include dir: /usr/include/wine
2. Create a new resource in ResEdit
3. Close ResEdit
4. Replace resulting resource.h with this:
#ifndef IDC_STATIC
#define IDC_STATIC (-1)
#endif
#define IDD_MAIN 101
5. Replace test.rc or whatever the name of the resource file with this:
#include <windows.h>
#include <commctrl.h>
#include <richedit.h>
#include "resource.h"
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
IDD_MAIN DIALOG 0, 0, 400, 250
STYLE DS_3DLOOK
CAPTION "test"
FONT 8, "Ms Shell Dlg"
{
CONTROL "", 104, WC_TABCONTROL, 0, 2, 0, 396, 226, WS_EX_LEFT
}
6. Start ResEdit
7. Open existing project, selecting test.rc
8. Get stack overflow
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http://bugs.winehq.org/show_bug.cgi?id=30415
Bug #: 30415
Summary: wineserver leaks memory when running Crysis Wars
dedicated server
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
The Crysis Wars dedicated server, especially with the MWLL mod and many
players, leaks a lot of memory. 5 to 10 MB/minute are not unusual.
This happens on Windows too, can't be fixed and is not subject of this bug
report.
On Wine however, the wineserver process leaks memory alongside the Crysis Wars
process! In fact, wineserver leaks even faster, more than doubling the memory
load on my machine at a given time.
Wineserver's leak is the subject of this bug report.
Wineserver will not release its memory when Crysis quits. In fact, the only way
to do that is to quit wineserver, either by killing it, or by closing all Wine
applications and waiting for wineserver to quit on its own.
I'll be happy to provide any info needed to help debug this. I don't know where
to even start though.
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https://bugs.winehq.org/show_bug.cgi?id=40053
Bug ID: 40053
Summary: Romance of the Three Kingdoms 13 (三國志13) fails to
start
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jiashulu(a)gmail.com
Distribution: ---
The game window appears for less than a second, then the game exits.
When I set d3d9.dll to native in winecfg and put the d3d9.dll file of
SwiftShader (a software renderer) in the game directory, the game can run.
The game has a benchmark program which suffers from the same bug. It can be
downloaded from the game's official website:
http://download1.gamecity.ne.jp/bench/setup_SAN13_BM.exe
I am using a Nvidia Quadro K2100M card and the newest nvidia binary driver, not
sure whether this is related.
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https://bugs.winehq.org/show_bug.cgi?id=7695
--- Comment #23 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Created attachment 55269
--> https://bugs.winehq.org/attachment.cgi?id=55269
screenshot showing the fullscreen bar while windowed
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|UltraVNC in 0.9.32 should |UltraVNC in 1.0.5.6 should
|not show fullscreen title |not show fullscreen title
|bar when windowed |bar when windowed
URL|http://www.4shared.com/file |http://filehippo.com/downlo
|/pwdhxKI8/UltraVNC_10961_Se |ad_ultravnc/5465/
|tup.html |
Keywords|Abandoned? |
--- Comment #22 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in wine 1.9.16.
A reminder to myself or others interested in reproducing:
#run a nested X server
Xephyr :2
#run the VNC server targeting the nested server
DISPLAY=:2 x11vnc
#run the cliend and connect to 127.0.0.1
C:/Program Files/UltraVNC/vncviewer.exe
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http://bugs.winehq.org/show_bug.cgi?id=29598
Bug #: 29598
Summary: eRacer demo: no text displayed
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.fileplanet.com/60483/60000/fileinfo/eRacer-
Online-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38346
--> http://bugs.winehq.org/attachment.cgi?id=38346
terminal output
Text is missing from the game. Neither menu options nor in-game HUD are
displayed.
The game was developed by Rage Software in 2001. Some other titles released at
that time from this developer are also affected, e.g. Eurofighter Typhoon.
Hostile Waters is another game developed by Rage. When using the default gfx
options offered by the launcher, text in the game is shown correctly. However
there is a compatibility option in the launcher, named 'Use Compatible Upload'
(disabled by default).
No idea what does this option do, but enabling it results in the same problem
as with eRacer: text is missing in the game.
Unfortunately this option is not used by either eRacer or Eurofighter Typhoon
so there is no way to work around the problem.
Steps to reproduce the problem with the demo:
1. Install the demo as usual.
2. Before starting the game remove/rename intro.avi located in eRacer/Gui/Avi
directory. Start the game by eracer.exe
3. You can see that the menu is displayed without any text.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=34243
Bug #: 34243
Summary: Automatically closes after a single duel/replay
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yazzie.alden(a)yahoo.com
Classification: Unclassified
Created attachment 45565
--> http://bugs.winehq.org/attachment.cgi?id=45565
program error to YGOPro Percy
Closes application after a single duel or replay.
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https://bugs.winehq.org/show_bug.cgi?id=36828
Bug ID: 36828
Summary: Multiple DirectX11 games need D3D11CreateDevice
implementation with D3D_FEATURE_LEVEL_11_x support
(Sniper Elite 3)
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
a collector bug to capture all games that require/request
D3D_FEATURE_LEVEL_11_x support through 'D3D11CreateDevice'.
Bug 34008 is about D3D_FEATURE_LEVEL_10_x support
'Sniper Elite 3' requires DirectX 11, it complains with 'Failed to initialise
D3D11; Error Code 0' message box.
--- snip ---
...
fixme:d3d11:D3D11CreateDevice stub: adapter (nil), driver_type
D3D_DRIVER_TYPE_HARDWARE, swrast (nil), flags 0, feature_levels 0x33fd10,
levels 0x3, sdk_version 7, device 0xd712f4, feature_level (nil), context
0xd712f8
55 return E_OUTOFMEMORY;
Wine-dbg>bt
Backtrace:
=>0 0x7edfd01b D3D11CreateDevice+0xb4(adapter=(nil),
driver_type=D3D_DRIVER_TYPE_HARDWARE, swrast=(nil), flags=0,
feature_levels=0x33fd10, levels=0x3, sdk_version=0x7, device=0xd712f4,
feature_level=(nil), context=0xd712f8)
[/home/focht/projects/wine/wine.repo/src/dlls/d3d11/d3d11_main.c:55] in d3d11
(0x0033fcd4)
1 0x0040cd00 in sniperelite3 (+0xccff) (0x0033fd20)
2 0x00958919 in sniperelite3 (+0x558918) (0x0033fd2c)
3 0x009f7429 in sniperelite3 (+0x5f7428) (0x0033fd54)
4 0x00937a07 in sniperelite3 (+0x537a06) (0x0033fd70)
5 0x00631ef1 in sniperelite3 (+0x231ef0) (0x0033fd8c)
6 0x00a1d9c1 in sniperelite3 (+0x61d9c0) (0x0033fe20)
7 0x7b863ddc call_process_entry+0xb() in kernel32 (0x0033fe38)
...
Wine-dbg>p *feature_levels
D3D_FEATURE_LEVEL_11_0
--- snip ---
Interestingly, the call site looks like it's able to pass
D3D_FEATURE_LEVEL_10_x too but currently there is no way to influence this from
command line (the global variable responsible for this is only read).
Maybe there will be a command line option with a later game update, that allows
to force the game into 'DirectX10' feature level.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=28932
Bug #: 28932
Summary: Screamer Radio, language selection works incorrectly
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.screamer-radio.com/download/file/screamer04
4.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
It suggests "Turkish" for default language. When I select English, it still
selects something else?
Works fine in WinXP
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https://bugs.winehq.org/show_bug.cgi?id=41051
Bug ID: 41051
Summary: GOG Galaxy crashes with unimplemented function
unimplemented function
vcruntime140.dll.__std_type_info_destroy_list
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: jaimerave(a)gmail.com
Distribution: ---
This is with wine-1.9.15-197-g9ef65cf and macOS Sierra. The log is:
err:msvcrt:MSVCRT__invalid_parameter (null):0 (null): (null) 0
fixme:vcruntime:__telemetry_main_return_trigger (0x1280000)
wine: Call from 0x7b43492f to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
err:module:attach_process_dlls "mfc140u.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\GalaxyClient\\GalaxyClient.exe" failed, status c0000417
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Bug ID: 41033
Summary: Unimplemented function
api-ms-win-crt-runtime-l1-1-0.dll.set_terminate need
by Battle.net
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: audiger(a)live.fr
Distribution: ---
Created attachment 55206
--> https://bugs.winehq.org/attachment.cgi?id=55206
Error
Now this bug: https://bugs.winehq.org/show_bug.cgi?id=40905 has been resolved,
I built a custom version with the patch to resolve it. But now when I launched
Battle.net I got a new error.
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https://bugs.winehq.org/show_bug.cgi?id=37903
Bug ID: 37903
Summary: Winzip 6: Unable to install. Controls are missing.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50482
--> https://bugs.winehq.org/attachment.cgi?id=50482
Screenshot of flawed setup window: wizard or classic interface
While trying out some abandonware, I tried out to install Winzip 6.
Installation is impossible because I'm unable to select "Wizard or Classic
Interface"
during install (See attached screenshot).
Some controls are missing.
Console output isn't showing anything related to the problem:
$ wine WINZIP31.EXE
fixme:font:freetype_SelectFont Untranslated charset 255
Winzip 6 can be downloaded from https://winworldpc.com/product/winzip/6x
I used the "Winzip 6" 627.56 KB version.
$ du WinZip\ 6.7z
620 WinZip 6.7z
$ sha1sum WinZip\ 6.7z
3a3d2aa6ee643d4de89ccf1b4951a357db5a52d8 WinZip 6.7z
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https://bugs.winehq.org/show_bug.cgi?id=41037
Bug ID: 41037
Summary: Unimplemented function
vcruntime140.dll.__std_type_info_name is needed by
Battle.net
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: audiger(a)live.fr
Distribution: ---
Now this bug: https://bugs.winehq.org/show_bug.cgi?id=40905 and bug:
https://bugs.winehq.org/show_bug.cgi?id=41033 have been fixed. The next problem
when I launched comes from:
wine: Call from 0x7b43bfac to unimplemented function
vcruntime140.dll.__std_type_info_name, aborting
Furthermore, I can now launch Battle.net if I installed vcrun2015 with
winetricks (so a workaround exists) but just to say without vcrun2015 it's
actually not working.
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https://bugs.winehq.org/show_bug.cgi?id=37919
Bug ID: 37919
Summary: Spellforce 2 needs
d3dx9_36.dll.D3DXCreateTextureShader
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50506
--> https://bugs.winehq.org/attachment.cgi?id=50506
terminal output
Some time after a skirmish map is loaded I'm getting an access violation error
message and the game quits. This doesn't happen with native d3dx9_36.
Fedora 21
Nvidia binary drivers 340.65
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http://bugs.winehq.org/show_bug.cgi?id=21985
Summary: Devil May Cry 3: Black screen when playing game, but
special effects are seen
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgandrey(a)yandex.ru
Menu in game works fine. When I start game, black screen appears, I can see
only eyes of enemies, special effects and health bar.
The game Intro, that appears when I do nothing in menu for a while, don't work
too. Just black screen appears and then game menu again.
I thing is a Video Mixing Renderer Filter 9 problem. Or trouble somewhere
around it. As I read, games use it to mix video and 3D. It's look like
background of the game rendered using it.
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http://bugs.winehq.org/show_bug.cgi?id=19051
Summary: Myst V installer will not run.
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21975)
--> (http://bugs.winehq.org/attachment.cgi?id=21975)
Debug Trace Log
When running the Myst V installer it comes up with a message saying that it
cannot run in graphical mode and exits.
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https://bugs.winehq.org/show_bug.cgi?id=40987
Bug ID: 40987
Summary: Wine hangs indefinitely on start with "[__NSArrayM
insertObject:atIndex:]: index 6 beyond bounds [0 ..
4]".
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: samael5(a)verizon.net
Created attachment 55145
--> https://bugs.winehq.org/attachment.cgi?id=55145
Error log.
Running on Mac OS 10.9.5, wine hangs with an error in the logs indefinitely
upon starting some internal programs (doesn't actually crash, has to be killed
with wineserver -k). Relevant log attached. It only happens under the Mac
driver, when using the X11 driver it starts as normal. Both winecfg and
explorer are affected, but regedit is not.
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http://bugs.winehq.org/show_bug.cgi?id=33939
Bug #: 33939
Summary: Ballistic game: no animation when ball is lost
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Start a game (click ok, then right-click so the game grabs the mouse, then
left-click) and lose the ball
=> the paddle should rotate counter-clockwise and "fall" off the window
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http://bugs.winehq.org/show_bug.cgi?id=23041
Summary: Darkness Within 2 demo: crashes on startup without
d3dx9_36
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.bigdownload.com/games/darkness-within-2-the
-dark-lineage/pc/darkness-within-2-the-dark-lineage-de
mo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
(Reported at
http://www.zoetrope-interactive.com/forum/forums/thread-view.asp?tid=229&po…
)
Running the game shows a black window, a game crash dialog, and the
console output
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
fixme:d3dx:D3DXCompileShader (0xe97c78, 1003, 0x33f91c, (nil), "vs_main",
"vs_2_0", 0, 0x33f960, 0x33f900, (nil)): stub
winetricks d3dx9_36 works around this.
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https://bugs.winehq.org/show_bug.cgi?id=39919
Bug ID: 39919
Summary: Purple / Pink reflections in Mass Effect 3
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fasteddie05(a)gmx.de
Distribution: ---
Created attachment 53312
--> https://bugs.winehq.org/attachment.cgi?id=53312
Screenshot1
Please see attached screenshots.
I am running it on Gentoo AMD64 with nvidia-drivers-352.63 (GTX 660)
Version was set to Windows Xp and Windows 7 in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=19546
Summary: Grafit text labels not displayed properly
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlinsky(a)gmail.com
Created an attachment (id=22765)
--> (http://bugs.winehq.org/attachment.cgi?id=22765)
Wine output when this bug occurs
In GraFit 5, the text labels for the axes do not display properly
Steps to reproduce:
Open GraFit 5,
Create a new data table and enter some x-y coordinates
Create an x-y scatter graph
Look at the axis labels
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https://bugs.winehq.org/show_bug.cgi?id=40520
Bug ID: 40520
Summary: Gauntlet fails to clear the screen
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 54332
--> https://bugs.winehq.org/attachment.cgi?id=54332
Image of issue
After you start the game, press ESC to attempt to bypass the logos.
The games menu will appear with the logo still visible in the background.
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http://bugs.winehq.org/show_bug.cgi?id=26360
Summary: Time Warner Cable Connection Manager 1.03.0012.0 does
not install
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi2(a)gmail.com
Created an attachment (id=33581)
--> (http://bugs.winehq.org/attachment.cgi?id=33581)
wget http://help.rr.com/connectionmanager/CMSetup_1_03_12.exe && wine
CMSetup_1_03_12.exe
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.3
wine1.3:
Installed: 1.3.15-0ubuntu1~maverickppa1
Candidate: 1.3.15-0ubuntu1~maverickppa1
Version table:
*** 1.3.15-0ubuntu1~maverickppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is when one runs via CLI:
wget http://help.rr.com/connectionmanager/CMSetup_1_03_12.exe && wine
CMSetup_1_03_12.exe
The Time Warner Cable Connection Manager installs successfully.
4) What happens instead:
+ Click Next button
+ I accept the Time Warner Cable Terms of Service and the attached SMSI EULA
radio button
+ Pull scroll bar to bottom
+ Next button
+ Next button
+ Install button
+ Window pops up:
InstallShield Wizard Completed
The wizard was interrupted before Time Warner Cable Connection Manager could be
completely installed.
Your system has not been modified. To complete installation at another time,
please run setup again.
Click Finish to exit the wizard.
+ Finish button
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http://bugs.winehq.org/show_bug.cgi?id=33594
Bug #: 33594
Summary: Cool Record Edit: crash during startup
Product: Wine
Version: 1.5.30
Platform: x86-64
URL: http://www.coolrecordedit.com/CoolRecordEditPro.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Blocks: 25665
Classification: Unclassified
Cool Record Edit v7, wine 1.5.30
I get the crash popup, but crash details aren't displayed (stuck at "Loading
detailed information, please wait...")
Only interesting thing in the (short) log:
err:seh:setup_exception_record stack overflow 816 bytes in thread 0009 eip
7bc81d82 esp 00241000 stack 0x240000-0x241000-0x340000
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https://bugs.winehq.org/show_bug.cgi?id=657
ax 34noff <otaku(a)rambler.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |otaku(a)rambler.ru
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http://bugs.winehq.org/show_bug.cgi?id=16182
Summary: Scrollbar background incorrectly blank/white in IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
The background colour of the scrollbars at the bottom and right edges of the
disassembly window is white in Wine. They should be a grey/white crosshatch
pattern.
Strangely, this issue seems to apply only to the disassembly window; scrollbars
for other windows (for example text search results windows) have the correct
background.
To reproduce: download and install IDA Pro freeware version. Run the program,
and open a Windows executable. Notice the white scrollbar backgrounds. Choose
Search/text... (or press Alt-T) and enter some text which appears several times
in the program (e.g. mov). When the search window opens, notice its scrollbars
have the correct background.
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http://bugs.winehq.org/show_bug.cgi?id=30579
Bug #: 30579
Summary: Main window does not regain focus after dialog closes
in IDA Free 5.0
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.hex-rays.com/products/ida/support/download_
freeware.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
IDA Pro is an interactive disassembler. A freeware version of IDA 5.0 can be
downloaded from
http://www.hex-rays.com/products/ida/support/download_freeware.shtml
I tested IDA Free with Wine 1.5.3 under Lubuntu 11.10 (which uses Openbox for
its window manager). This problem only seems to occur when Wine is *not* in
virtual desktop mode.
When viewing a disassembly, if you bring up a dialog box, when the dialog
closes the disassembly does not regain focus. So if you e.g. name a routine,
you then need to click to focus the disassembly before being able to use the
cursor up/down or page up/down keys to move the view.
To reproduce:
- Use winecfg to disable virtual desktop mode if necessary.
- Download and run the IDA Free 5.0 installer.
- Run the program.
- Click New in the Welcome to IDA! window.
- Select PE Executable and click OK.
- Choose a file to open: wingraph32.exe (which comes with the demo)
- Click Next, Next and Finish in the PE Executable file loading Wizard.
- The disassembly view shows the WinMain routine.
- The disassembly has focus, so you can use the cursor keys and PgUp/PgDn to
move in it.
- Move the cursor, either with keyboard or by clicking the mouse, over a
referenced location (e.g. unk_4CC100 or unk_4BE65C).
- Press N to open the Rename address dialog.
- Type something for the name, e.g. blahblahblah and press return.
- The disassembly does not regain focus, so pressing cursor keys to move has no
effect. You need to click in the disassembly so it regains focus.
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https://bugs.winehq.org/show_bug.cgi?id=41017
Bug ID: 41017
Summary: battle.net not starting after instalation
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: bidandou(a)gmail.com
Distribution: ---
Created attachment 55183
--> https://bugs.winehq.org/attachment.cgi?id=55183battle.net
after the instalation battlenet crash
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http://bugs.winehq.org/show_bug.cgi?id=34616
Bug #: 34616
Summary: wine application needs a command-H keyboard shortcut
in the wine menu.
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macsforever2000(a)macports.org
Classification: Unclassified
On the Mac OS X version of Wine 1.7.3, the Wine->Hide menu item should have a
keyboard shortcut of Command-H per the Mac OS X guidelines.
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https://bugs.winehq.org/show_bug.cgi?id=7695
winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #21 from winetest(a)luukku.com ---
(In reply to Ken Sharp from comment #20)
> Is this still an issue in Wine 1.7.45 or later?
Dead download.
"The file link that you requested is not valid."
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
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http://bugs.winehq.org/show_bug.cgi?id=12400
Summary: Wine bug or Nvidia bug??
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.gamershell.com/download_1856.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11914)
--> (http://bugs.winehq.org/attachment.cgi?id=11914)
screenshot with my geforce 3
Here is a strange bug. I do not know whether it is a wine or a nvidia bug.
With my old geforce 3 or geforce 440go and the legacy driver 96.43.05,
everything is fine in Indiana Jones and the emperor's tomb (see the screenshot)
But with my geforce 7600go, there are graphical glitches (see the second
screenshot)
Can a d3d guru explain what happens. I can give some useful logs or more
informations if requested.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=24367
Summary: Some things are rendered white in Invasion 3D
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.yoyogames.com/games/144021/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Parts of the game is rendered white
*guns
*menu
*team command menu
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http://bugs.winehq.org/show_bug.cgi?id=19681
Summary: A4tech xl-740k - turning characters problem
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adrian.nawrocki(a)gmail.com
Hello everyone. I just bought a brand new mouse (A4tech xl-740k) and instaled
NFS PS. After starting a single race, the car turned by itself, I thought that
it's the fault of the setup.exe. On Windows (Microsoft) everything was ok.
After trying everything I instaled Residen Evil and NFS Ms... and this time it
also was fixed. I checked the bug on wine 1.1.14, 1.1.20 and 1.1.27 on kubuntu
and Arch with KDE, when I turned off the mouse, everything was normal. Mouse
work ok with native game and for work on desktop.
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http://bugs.winehq.org/show_bug.cgi?id=36841
Bug ID: 36841
Summary: Disabled Scrollbar controls does not get enables
enable after SetScrollInfo
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: tulio150(a)mailinator.com
On windows, when you create a scrollbar control with WS_DISABLED, it initially
has the usual disabled look, but when you call SetScrollInfo or SetScrollPos it
is automatically enabled and fully functional.
Under wine, when you call SetScrollInfo on a disabled Scrollbar control, it
just gets the enabled look, but is unclickable and doesn't get the keyboard
focus, like it is still disabled. You have to explicitly call EnableWindow
after to clear the WS_DISABLED bit.
Also, calling EnableWindow(FALSE) on it have no effect, it still have the
enabled look.
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http://bugs.winehq.org/show_bug.cgi?id=36027
Bug ID: 36027
Summary: Astrology software not runs on wine
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: usrsampath(a)gmail.com
Created attachment 48177
--> http://bugs.winehq.org/attachment.cgi?id=48177
Astrology software backtrace
My Astrology software while working it closes automatically.Here with i have
attached the backtrace log on the same
Your help on this would be highly appreciated!!!
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http://bugs.winehq.org/show_bug.cgi?id=33856
Bug #: 33856
Summary: Worms 2 page fault when starting a game
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grzesiek3e6(a)op.pl
Classification: Unclassified
Created attachment 44905
--> http://bugs.winehq.org/attachment.cgi?id=44905
Backtrace of Worms 2 crash.
Worms 2 will install and run frontend.exe (possible to change settings, create
teams, etc.), but it's impossible to actually play a match.
When googling, I've found info about people having similar problem on Win7
caused by installation to non-default directory. I've installed it to a default
directory, switched Windows version to XP enabled virtual screen and used cd
patch from http://www.benharmer.pwp.blueyonder.co.uk/ .
It still crashes when run. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=18038
Summary: Final Draft: Save As PDF causes program to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor. I am testing using
the demo version (7.1.3 Build 42).
Type any text in a blank document. Now go to File -> Save As PDF.
A small pop-up box will apear with the title "Error init" and the message
"Success." Click OK. The program will disappear. No PDF document will be
created.
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https://bugs.winehq.org/show_bug.cgi?id=40814
Bug ID: 40814
Summary: SmartCOM 3: error before connect to server
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iigrushin(a)gmail.com
Distribution: ---
Created attachment 54760
--> https://bugs.winehq.org/attachment.cgi?id=54760
part of console log, that occurs when pressing 'connect' button
When i press button 'Connect', i got error: Exception from HRESULT: 0x8001010E
(RPC_E_WRONG_THREAD)
I've attached errors that i've seen in console.
Steps to reproduce the error:
* ubuntu 14.04
* install wine-1.9.12
* install winetricks
( next actions are performed using WINEPREFIX=~/.wine32 WINARCH=win32 )
* WINEPREFIX=~/.wine32 WINARCH=win32 wine winetricks dotnet40 corefonts
fontfix
* download http://www.itinvest.ru/downloads/software/SmartCOM/3.0.162
* install it by issuing: WINEPREFIX=~/.wine32 WINARCH=win32 wine start
SmartCOM-3.0.162.msi
* download http://www.itinvest.ru/editorfiles/File/smartcom/TestConnect3.zip ,
unzip it into some TestConnect folder
* goto TestConnect and run: WINEPREFIX=~/.wine32 WINARCH=win32 wine
TestConnect.exe
* press 'Create' button
* press 'Connect' button, the error occurs.
I've tried to trace tcp packets to the target host (mx.ittrade.ru), but have
not seen any activity. So i've decided the error is somewhere in Connect
procedures inside Interop.SmartCOM3Lib.dll.
What i want to achieve - to get connected (with any login/password) and receive
something like 'login is incorrect'.
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http://bugs.winehq.org/show_bug.cgi?id=30101
Bug #: 30101
Summary: Mafia 2 installer fails without WINEDEBUG=+all
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Classification: Unclassified
cpu: AMD A3870K, 4 core
mem: 8G RAM
gcc: 4.5.3, 4.6.2
32bit emul (-m32)
When I run Mafia 2 installed, it ends with:
Runtime Error (at ...) Access violation at address ... Read of address ...
But when I run this installer, with "WINEDEBUG=+all" it is totally slow, but it
continue and install.
Similiar problem already happend with Counter Strike [1], but I thought it's
mesa or compiler fault. Now it has to be Wine or GCC fault, because no DRI
driver is loaded.
[1] http://bugs.winehq.org/show_bug.cgi?id=30073
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http://bugs.winehq.org/show_bug.cgi?id=35049
Bug #: 35049
Summary: MaxIM DL 5 reports "Failed to create empty document"
when opening files or even just clicking File->New...
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcpcsky(a)163.com
CC: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 46728
--> http://bugs.winehq.org/attachment.cgi?id=46728
logs get from: WINEDEBUG=+relay wine MaxIm_DL.exe 2>log.txt
MaxIM DL 5 reports an error when creating new file or opening any kind of file:
"Failed to create empty document."
There is nothing printed in the console and I have no idea where the software
is trying to create this "empty document". Works fine under Windows 7.
I have got a trace by using the following command:
WINEDEBUG=+relay wine MaxIm_DL.exe 2>log.txt
It's too long to upload the full log, but I think something wrong about
creating a MDI Window just before it pop up the message through "MessageBoxA".
Please see the attachment.
A demo is available for download with a trial license.
I know some similar report
exists(http://bugs.winehq.org/show_bug.cgi?id=24409), but it seems that the
mending from wine-1.5.12-157-gbdf9a9f was not there in Wine 1.6 ? Since I have
checked all of the changelog of Wine from 1.5.11 to 1.5.13 and found nothing
mentioned this bug, I could hardly check whether it still there in Wine 1.6.
Can someone help me? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=35730
Bug ID: 35730
Summary: Stargate Network (game): Crashes on startup with no
error unless in debug mode
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Moore_H2(a)sky.com
Created attachment 47717
--> http://bugs.winehq.org/attachment.cgi?id=47717
output from backtrace.txt and PlayOnLinux debugger
Attempt to launch the game via the wine-created shortcut and it will just fail
to launch, I tested this in PlayOnLinux' debug mode to see what the error was,
and it appears to be presentation framework related, although .NET framework 4
is installed and wine version is 1.7.13
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http://bugs.winehq.org/show_bug.cgi?id=30540
Bug #: 30540
Summary: Crusader Kings 2 patched to 1.05 or above fails to
start
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerf(a)nm.ru
Classification: Unclassified
Created attachment 39948
--> http://bugs.winehq.org/attachment.cgi?id=39948
Console output of an attempt of running Crusader Kings 2, backtrace included
Crusader Kings 2 worked fine with wine for versions of the game prior to
version 1.05. After updating CK2 to 1.05 or above an attempt to run it with
wine fails with an exception "Unhandled page fault on read access to 0xffffffff
at address 0x7d6ba968".
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http://bugs.winehq.org/show_bug.cgi?id=30371
Bug #: 30371
Summary: Pizza Syndicate: Senseless stop at startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 39711
--> http://bugs.winehq.org/attachment.cgi?id=39711
WINEDEBUG=+ddraw,+d3d,+d3d_caps,+d3d_surface,+d3d_texture on Wine 1.4
Steps to reproduce:
1) remove ~/.wine
2) install Pizza Syndicate
3) wine Pizza.exe
Behaviour:
The screen is "eaten" and remains black for ever.
Expected behaviour:
The screen should be "eaten" and remain black only for short time because after
that loading screen should appear.
Workaround:
1) wine Pizza.exe
2) at black screen do Alt+tab to direct focus on other window
3) Alt+tab to direct focus back on Pizza.exe window
Terminal output:
trace:d3d_surface:surface_init surface 0x1ecd88, memory 0x17ca020, size 960000
trace:d3d_surface:surface_private_setup surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_create Created surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_get_pitch surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_get_pitch Returning 1600.
trace:ddraw:ddraw_create_surface Created surface 0x1ecc70.
trace:ddraw:ddraw_surface1_GetPixelFormat iface 0x1ec078, pixel_format
0x32faec.
trace:ddraw:ddraw_surface7_GetPixelFormat iface 0x1ec068, pixel_format
0x32faec.
(The game stops here. Please see workaround)
trace:ddraw:ddraw_surface1_Restore iface 0x1ec078.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec068.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec180.
trace:ddraw:ddraw_surface1_Restore iface 0x1ec2e0.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec2d0.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec3e8.
trace:ddraw:ddraw_surface1_Restore iface 0x1ecc80.
trace:ddraw:ddraw_surface7_Restore iface 0x1ecc70.
trace:d3d_surface:wined3d_surface_restore surface 0x1ecd88.
trace:ddraw:ddraw_surface1_Restore iface 0x1ec548.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec538.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec650.
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http://bugs.winehq.org/show_bug.cgi?id=23395
Summary: EmuControlcenter hangs at Splash Screen and shows
black windows instead of spash image
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rll31(a)humboldt.edu
The only way to close ecc is to kill the procces. Upon loading Ecc displays a
black or grey windows then hangs.
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https://bugs.winehq.org/show_bug.cgi?id=5850
Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> ---
Closing ABANDONED bugs.
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http://bugs.winehq.org/show_bug.cgi?id=35503
Bug ID: 35503
Summary: Photoshop CS4: Photomerge crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47396
--> http://bugs.winehq.org/attachment.cgi?id=47396
wine-1.7.11-206-g82b3813 console output
Photoshop CS4 crashes when attempting to use Photomerge.
File --> Automate --> Photomerge --> Crash
Unhandled exception: page fault on read access to 0xeaa282d0 in 32-bit code
(0x78144a51).
[..]
Backtrace:
=>0 0x78144a51 in msvcr80 (+0x14a51) (0x0033dc58)
1 0x00e79732 in photoshop (+0xa79731) (0x0033dccc)
2 0x00e79ae5 in photoshop (+0xa79ae4) (0x0033dd1c)
3 0x00e7a4a9 in photoshop (+0xa7a4a8) (0x015e875c)
4 0x00426f20 in photoshop (+0x26f1f) (0x007ea070)
Tried vcrun2005 but it still crashes.
Workarounds:
Installer doesn't work so went back to Wine 1.1.25 (Bug 34064) and patched MSI
(Bug 18070).
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http://bugs.winehq.org/show_bug.cgi?id=18037
Summary: Final Draft: attempting to set scene number font causes
app to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor.
I'm testing using the demo version (7.1.3 Build 42).
Go to Production -> Scene Numbers. Select the Options tab. Click the Set Fonts
button. The program disappears.
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http://bugs.winehq.org/show_bug.cgi?id=14119
Summary: Saving project files in Actel Designer v8.3
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgeorgester(a)gmail.com
When saving the project file (.adb), the program reports:
"Unable to fully access file "Z:\tmp\foo.adb". Check the permissions and the
available disk space for the file location.
The program creates an intermediate lock file, immediately deletes it and then
reports the error. Attached is a snippet of an strace of the wineserver
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http://bugs.winehq.org/show_bug.cgi?id=26620
Summary: Nitro PDF Reader: Hang-up at moving annotation
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33886)
--> (http://bugs.winehq.org/attachment.cgi?id=33886)
Annotation sign
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Nitro PDF Reader
4) wine NitroPDFReader.exe
5) open Welcome.pdf (File is in main directory of application)
6) RMB->Add Note
7) move annotation (see attachment)
Behaviour:
Wine error + hang-up.
Expected behaviour:
No Wine error and no hang-up.
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http://bugs.winehq.org/show_bug.cgi?id=33673
Bug #: 33673
Summary: [UPlay 3.x]Slow during the navigation
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Today, there was a big update for Ubisoft UPlay. It works without problems with
Wine but it's slow during the navigation. (It's not very slow but it's not not
fluid too)
In the ouput console, i have more message like this :
fixme:gdiplus:GdipCreateFontFamilyFromName No support for FontCollections yet!
Install gdiplus with winetricks is a workaround, the application is fluid like
before the update.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=33790
Bug #: 33790
Summary: QQ International 1.61 crashes when setting audio and
video
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: topeak95(a)gmail.com
Classification: Unclassified
I install wine-1.6-rc1 with ./tools/wineinstall. Then install ie7, richedit and
msxml3 with winetricks.
QQ can work, but there are some issues.
1. The state is always alway.
2. QQ has no respone when i setting audio and video, and then crashes.
The attachment is generated by
sh> wine /path/to/QQ.exe &>wine.log
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http://bugs.winehq.org/show_bug.cgi?id=23534
Summary: Notation Composer: in Add Mode, mouse cursor is
invisible over non-modal dialogs
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc321(a)gmail.com
Steps to reproduce (with a clean ~/.wine):
$ winetricks vcrun6
$ wget http://www.notation.com/download/NotationComposer261TrialSmallSetup.exe
$ wine ./NotationComposer261TrialSmallSetup.exe
- Install using default options (or as desired... doesn't matter)
- Leave "Launch Notation Composer" checked on the last step and click Finish
- When Composer launches, click File > New, then Next 4 times, then Finish
- Hit Esc or Enter to initiate "Add Mode"
- Click Perform > Setup...
- Move the mouse over the dialog that appears. No cursor.
There are a few things to note:
1) The cursor is meant to disappear in Add Mode, but only in the document area
2) You can click buttons in the dialog if you know where you're clicking!
3) The cursor stays visible if it enters the dialog from anywhere but the
document area. For example, move the dialog over the toolbar and move the mouse
in from above.
4) This bug is present in previous versions of wine
As always, I'll be glad to attach logs or provide any other info as needed.
Thanks!
-----
Wine version: 1.2-rc6
Windows version: XP
Distro: Slackware(-current)
Kernel version: 2.6.33.4-smp
CPU: Intel Core 2 Duo E6750
GCC version: 4.4.4
glibc version: 2.11.1
xorg-server version: 1.7.7
Video card, driver version: NVidia GeForce 8600GT, 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=33420
Bug #: 33420
Summary: Netflix fails to load video (assertion failed in
32bit)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanramirez8976(a)gmail.com
Classification: Unclassified
installation was smooth and had no issues logged in fine and saw my library,
tried to play a movie and came up with program error with the plug-in
container.exe i am attaching the backtrace file thank you guys for your help!!!
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http://bugs.winehq.org/show_bug.cgi?id=34292
Bug #: 34292
Summary: Firefox does not display bold Chinese text correctly
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Robertus0617(a)gmail.com
Classification: Unclassified
Created attachment 45650
--> http://bugs.winehq.org/attachment.cgi?id=45650
bold Chinese in Linux Firefox
You may want to say: "Come on! Bold issue again!" But pardon me because I'm not
so sure if the problem I encounter is really a duplicate or not.
1. Wine 1.6 installed from Ubuntu PPA
2. Official Firefox 23.0.1.exe (I have a need to test "Windows-version Firefox"
running on Linux even though native Firefox for Linux is still my main browser)
3. View webpages and see that only bold English texts (perhaps ANSI?) are
rendered in bold, while Chinese texts (perhaps other Unicode texts?) which
should be bold, are still in normal weight.
Page for test: http://zh.wikipedia.org/wiki/%E7%B2%97%E9%AB%94 (the entry
"Bold" for Chinese), and the first attachment is the screenshot with correct
rendering (taken from native version of Firefox for Linux), where you can see
both the word "bold" and the Chinese "粗體" are in bold.
The second screenshot is taken from Firefox for Windows running with Wine on my
box, where you can see that only English "bold" is in bold.
Could someone kindly confirm this, or direct me to the right duplicate? Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=37148
Bug ID: 37148
Summary: Scottrade Elite 2013 crashes when started.
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shofners(a)gmail.com
Created attachment 49377
--> https://bugs.winehq.org/attachment.cgi?id=49377
Printout of Wine output.
Scottrade Elite 2013 had been working in Wine. Today, it crashed when
attempting to launch. See attached.
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http://bugs.winehq.org/show_bug.cgi?id=30831
Bug #: 30831
Summary: RSA SecureID: Will not install in Domain user prefix
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dick.swift00(a)gmail.com
Classification: Unclassified
Created attachment 40380
--> http://bugs.winehq.org/attachment.cgi?id=40380
errors installing or invoking RSASecurIDToken
Wine 1.4 and 1.5.5; Xubuntu 64-bit 11.10 and 12.04; net rpc join -U; samba PDC;
RSASecurIDToken410.msi and RSASecurIDToken411.msi. As successfully logged
on/authenticated domain user, run MSI with wine windrows program loader or
msiexec /i RSASecurIDToken411.msi /qn /norestart results in failed installation
(see attachment fig.1 & 2). Tried creating new prefix to no avail. Strangely,
the application installs and runs fine when logged on with local user. For
domain user once attempting to install MSI fails, all future instances of
invoking wine generate wine program crash dialog (see attachment fig.3), though
wine and the invoked application appear to still function as desired. This was
working as desired for domain users in version, I believe, 1.3x or initial
release v1.4.
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https://bugs.winehq.org/show_bug.cgi?id=39340
Bug ID: 39340
Summary: page fault on execute access to 0x03b76580 in 32-bit
Product: Wine
Version: 1.5.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: warleylelo(a)hotmail.com
Distribution: ---
process tid prio (all id:s are in hex)
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