https://bugs.winehq.org/show_bug.cgi?id=36411
Bug ID: 36411
Summary: Checkpoint SmartDashboard R75.10 crash
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)insoliteprospettive.com
Created attachment 48454
--> https://bugs.winehq.org/attachment.cgi?id=48454
shell output after crash
Installation is ok but when I try to start SmartDashboard or FwPolicy.exe,
after
insert login/password and Management IP, it crash
I tried to add
cmd
comctl32
comctl32ocx
comdlg32ocx
mfc40
mfc42
(and all fonts)
with winetrick
but it crash again
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https://bugs.winehq.org/show_bug.cgi?id=39459
Bug ID: 39459
Summary: The game is not
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: bunnnn1544xi(a)gmail.com
Distribution: ---
The game is not
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http://bugs.winehq.org/show_bug.cgi?id=9467
Summary: Macromedia Studio 8 installer hangs
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To try installing Studio 8, you first have to work around a
bug in the way the CD-ROM was mastered: they
included rockridge extensions, but neglected
to make files world-readable. This causes
mysterious errors about not being able to run the installer:
wine: could not load L"D:\\install studio 8.exe": Module not found
So you have to remount the cd-rom with the 'norock' option, e.g.:
$ umount /media/cdrom
$ sudo mount /dev/cdrom /media/cdrom -o norock
OK, on to the problem. Like Studio MX (see bug 9035),
Studio 8's top level installer runs the installers of six
or so apps. And like the earlier version, it hangs.
But this hang is bad; it's on the end of the
first app, and it it can't be solved by clicking "OK".
The hang occurs at the end of the Dreamweaver installation,
right after it says "Publishing product information".
The installer still responds to the mouse, but if you
ask it to cancel, it keeps going, no matter how many
times you say you want to cancel.
+process revealed the commandline used to invoke the
problematic subinstaller. To reproduce with just
the subinstaller, do
wine msiexec.exe /i 'D:\fscommand\Macromedia_Dreamweaver_8.msi' MM_STUDIO=1
CREATEQUICKLAUNCHSHORTCUT=0 CREATEDESKTOPSHORTCUT=0 MACROMEDIA='c:\Program
Files\Macromedia\'
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http://bugs.winehq.org/show_bug.cgi?id=33098
Bug #: 33098
Summary: program quits unexpectedly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladislav.homenko(a)gmail.com
Classification: Unclassified
http://www.publictalksoftware.co.uk/public_talks/download_publictalks.php
The program quits unexpectedly, for example, when you press the "Add or Delete
a speech."
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https://bugs.winehq.org/show_bug.cgi?id=38730
Bug ID: 38730
Summary: Hitleap viewer pops up this error window
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: georgekarapi(a)yahoo.gr
Distribution: ---
Created attachment 51648
--> https://bugs.winehq.org/attachment.cgi?id=51648
error message
This error message pops up every 5 minutes when running hitleap viewer
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https://bugs.winehq.org/show_bug.cgi?id=38084
Bug ID: 38084
Summary: gamers gate server connection
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pestiferer(a)yahoo.com
Distribution: ---
Hi,
I'm trying to install a game from gamers gate, but I cannot connect to the
server. I already installed 2 games without problem, but this one fail. I
have tried on an XP machine and it work.
The error say: failed to sign in, Error 12029 in network connection
It's an ubuntu PC. I'm using wine 1.6.1
If I do a capture with wireshark, I can see a couple of black and red line, but
I have no idea how to use the information
thanks
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http://bugs.winehq.org/show_bug.cgi?id=32092
Bug #: 32092
Summary: Star Wars: The Old Republic - Game Crashes when Using
Map
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmarszalek(a)gmail.com
Classification: Unclassified
Game will crash when you are playing the game, and you move your mouse over a
quest item on the map. Will cause UI to disappear, and game to hang. Have to
kill process to get out of it. Running Wine1.5.1 (x32) with the SWTOR patch,
as well as DirectX 9, 10, DirectInput, and MS C++ v9.0 on system. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=11311
Summary: C-Geo 8
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.c-geo.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ziemi_(a)poczta.onet.pl
Created an attachment (id=10419)
--> (http://bugs.winehq.org/attachment.cgi?id=10419)
zipped logs and screenshots
Installed Wine Gecko 0.1.0.
Wine compiled with OPENGL.
After executing program appears OLE error (see fig1 and log1), but it works
properly without ole funtions when it crash.
It was on normal user account, on root account program is not executing, see
fig2 and log2.
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http://bugs.winehq.org/show_bug.cgi?id=25665
Summary: Cool Record Edit: Incorrect window appearance
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32692)
--> (http://bugs.winehq.org/attachment.cgi?id=32692)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Cool Record Edit Pro
4) start Cool Record Edit Pro
Behaviour:
See attachment (left image)
Expected behaviour:
See attachment (right image)
Terminal output:
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 0, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
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https://bugs.winehq.org/show_bug.cgi?id=40874
Bug ID: 40874
Summary: WoW: semi transparent character models on Legion Beta
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 54937
--> https://bugs.winehq.org/attachment.cgi?id=54937
Log Output from the console
With Version 7 of World of Warcraft, aka Legion expansion, the default renderer
is DX11.
Using this with wine.staging 1.9.13 results in semi transparent
charactermodels.
Especially the face looks rather weird as you can see from picture ofthe
character selection screen that i attached below.
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https://bugs.winehq.org/show_bug.cgi?id=40981
Bug ID: 40981
Summary: Simple DirectX11 application fails to create device
and swapchain
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 55138
--> https://bugs.winehq.org/attachment.cgi?id=55138
Crash error screenshot
You receive error message and a crash when running "DirectX 11 Template"
application.
Precondion:
1. Precompiled binaries of WineD3D11 (Windows only)
I am pretty sure the same behavior will be on Linux as well. The demo and a
description is available at the page:
http://www.3dgep.com/introduction-to-directx-11/#more-5553
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https://bugs.winehq.org/show_bug.cgi?id=39845
Bug ID: 39845
Summary: Randomly "WinMorse2.exe" doesn't work under Wine.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erka(a)ro.ru
Distribution: ---
Created attachment 53194
--> https://bugs.winehq.org/attachment.cgi?id=53194
Backtrace delivered by Wine ding last attempt
Randomly "WinMorse2.exe" doesn't work under Wine.
Download page for "WinMorse2.exe" aka "WinMorse 2.0" self extracting EXE
installer (File size 483KB):
http://www.winmorse.com/download.htm
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https://bugs.winehq.org/show_bug.cgi?id=40973
Bug ID: 40973
Summary: Kernel prematurely closes installation process
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: p.johnson(a)linux.com
Distribution: ---
Attempted to install SimCity 4 Deluxe Edition using wine-1.9.13 (Staging).
Installation starts successfully, program takes in registration code and begins
installing with a working progress bar. However, once reaching 100% on the
first installation screen, the installer window closes and never prompts for
disk 2. When setup.exe is ran again, the splash screen offers to Play the
installed game.
Clicking play opens a full-screen window and the game attempts to run, but
never progresses past the EA splash screen.
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https://bugs.winehq.org/show_bug.cgi?id=41016
Bug ID: 41016
Summary: Battle.net.exe Problem
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: russell.josephrussell(a)gmail.com
Distribution: ---
Created attachment 55182
--> https://bugs.winehq.org/attachment.cgi?id=55182
This is the backtrace from that error
I'm not sure if the error was with the update to Battle.net or my update to
1.9.15 in wine. I attempt to open battle.net and it comes up with an error
that reads:
-----------------------------------------------------------------------------------
The program battle.net.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or deficiency in wine. You may
want to check the Application Database (Which is gold if I remember correctly)
for tips about running this application.
-----------------------------------------------------------------------------------
As a note: Yesterday the program worked 100% fine for me. About 2 hours before
the updates it worked fine. Then after I received the popup saying I had to
restart battle.net it gave the error. I uninstalled wine completely, then
reinstalled wine, which also uninstalled battle.net and now I can't even get
into the installation process for it anymore. I hope this helps!
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https://bugs.winehq.org/show_bug.cgi?id=41008
Bug ID: 41008
Summary: Battle.net Launcher crashes due to missing
_get_narrow_winmain_command_line
Product: Wine
Version: 1.3.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: florian(a)fkoeberle.de
Distribution: ---
Since the latest Battle.net Laucher update, it crashes with the following
message:
Unhandled exception: unimplemented function
api-ms-win-crt-runtime-l1-1-0.d._get_narrow_winmain_command_line called in
32-bit code (0x7b43e0f2).
The launcher is required to launch games like Starcraft 2, World of Warcraft,
Hearthstone, Overwatch and Heros of the STorm.
Bug #40905 is about another application needing the same method. Maybe the bug
reports can be merged.
According to the comments on AppDB, installing vcrun2015 makes the launcher
work again:
https://appdb.winehq.org/commentview.php?iAppId=15365&iVersionId=28855&iThr…
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https://bugs.winehq.org/show_bug.cgi?id=39130
Bug ID: 39130
Summary: Battle net error
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigdaveberg(a)gmail.com
Distribution: ---
Created attachment 52141
--> https://bugs.winehq.org/attachment.cgi?id=52141
Playonlinux log file
Installed battle net via play on linux. Go to launch Battle net and it
encounters and error and closes out. This error number to be exact.
ECB446E6-CA01-413F-8BF6-414C4E0D59C2 Also I ran the debug tool and have a log
file.
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http://bugs.winehq.org/show_bug.cgi?id=32247
Bug #: 32247
Summary: Steam will not start
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jebtemporary(a)gmail.com
Classification: Unclassified
Regression SHA1: 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4
Created attachment 42544
--> http://bugs.winehq.org/attachment.cgi?id=42544
Console output when running Steam.exe
I was using an old Debian package of Wine unstable (1.3.9, I believe), but the
textures did not render properly in Portal (I will submit this as a separate
bug in due course).
I checked out the current git version and far from fixing the texture issue,
Steam (latest version, presumably) itself now refused to start. I have done a
regression test and identified the regression. My 3dfx card is reported as
NVIDIA Corporation G73 [GeForce 7600 GT]
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https://bugs.winehq.org/show_bug.cgi?id=41020
Bug ID: 41020
Summary: IE crash on some websites
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leo_one(a)telus.net
Distribution: ---
Created attachment 55186
--> https://bugs.winehq.org/attachment.cgi?id=55186
crash dump file
IE opens news site globeandmail.com but crashes when opening nationalpost.com.
crash dump file attached.
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https://bugs.winehq.org/show_bug.cgi?id=40939
Bug ID: 40939
Summary: dlls/msvcr100 - error building on NetBSD
Product: Wine
Version: 1.9.14
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 55070
--> https://bugs.winehq.org/attachment.cgi?id=55070
Compile error in msvcr100
I am updating Wine for NetBSD but I just met a build issue.
I am now on NetBSD 7.99.33 (GENERIC.201607060400Z) i386 also known as
NetBSD-current.
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https://bugs.winehq.org/show_bug.cgi?id=41006
Bug ID: 41006
Summary: foldit-linux wine crashes after a long play run
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55171
--> https://bugs.winehq.org/attachment.cgi?id=55171
foldit crash
foldit wine linux crashes after a long play run
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http://bugs.winehq.org/show_bug.cgi?id=28166
Summary: Player shadows are have inverted colors in GTASA
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=36083)
--> (http://bugs.winehq.org/attachment.cgi?id=36083)
Screenshot
See screenshot.
This appears on intel video chips, e.g. this:
00:02.0 VGA compatible controller: Intel Corporation N10 Family Integrated
Graphics Controller (rev 02)
and also on i945 (EEEPC 901).
This doesn't reproduce on nvidia.
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https://bugs.winehq.org/show_bug.cgi?id=6893
winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #17 from winetest(a)luukku.com ---
Still valid 1.9.15-git (as comment 1 says)
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #18 from winetest(a)luukku.com ---
(In reply to Austin English from comment #17)
> Still in wine-1.7.36.
Still valid 1.9.15-git and staging 1.9.15
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https://bugs.winehq.org/show_bug.cgi?id=5850
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |ABANDONED
Keywords|download |
Status|UNCONFIRMED |RESOLVED
--- Comment #17 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Download no longer works, 4 years since last retest request.
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https://bugs.winehq.org/show_bug.cgi?id=39437
Bug ID: 39437
Summary: Visual Studio 2015-compiled C++ programs do not run
(unimplemented function
api-ms-win-crt-runtime-l1-1-0.dll._seh_filter_dll)
Product: Wine
Version: 1.7.52
Hardware: x86
URL: https://www.microsoft.com/en-us/download/confirmation.
aspx?id=48145
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Created attachment 52551
--> https://bugs.winehq.org/attachment.cgi?id=52551
C++ Hello World program compiled with Visual Studio 2015
Attached HelloWorld.exe is a C++ program compiled with Visual Studio 2015. It
depends on vcruntime140.dll and msvcp140.dll, which Wine does not have.
The redistributable package for these files can be downloaded here:
https://www.microsoft.com/en-us/download/confirmation.aspx?id=48145
Currently fails in PROCESS_ATTACH of msvcp140.dll, with:
wine: Call from 0x7b83a76c to unimplemented function
api-ms-win-crt-runtime-l1-1-0.dll._initialize_onexit_table, aborting
This exception is apparently handled by calling another function we don't
implement:
wine: Call from 0x7b83a76c to unimplemented function
api-ms-win-crt-runtime-l1-1-0.dll._seh_filter_dll, aborting
Calls to this function spam the terminal until the stack overflows. I put that
in the subject because it's more noticeable, but the first issue is
_initialize_onexit_table
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com,
| |winetest(a)luukku.com
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http://bugs.winehq.org/show_bug.cgi?id=32217
Bug #: 32217
Summary: PES 2010 - PROGRAM ERROR
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickarditsa(a)yahoo.gr
Classification: Unclassified
Created attachment 42492
--> http://bugs.winehq.org/attachment.cgi?id=42492
Program Error Details
I have installed PES 2010 in UBUNTU 12.04, and even the installation was
succesful, when i try to execute the game, i have this message:
"The program pes2010.exe has encountered a serious problem and needs to close.
We are sorry for the inconenience".
In the details of the program it says "Unhandled exception: assertion failed in
32-bit code (0x680011b2)"
I have attached the Program Error Details...
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http://bugs.winehq.org/show_bug.cgi?id=31720
Bug #: 31720
Summary: ScriptControl can't be used for jscript
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://netikka.net/dev/scriptcontroltest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
This small sample doesn't work
http://netikka.net/dev/scriptcontroltest.exe
procedure TForm1.Button1Click(Sender: TObject);
var sc: olevariant;
begin
sc:=createoleobject('ScriptControl');
sc.language:='JScript';
showmessage(sc.eval(edit1.text+'/'+edit2.text));
end;
First thing you need: winetricks msscript
Builtin jscript shows empty result. No fixmes in terminal.
(Also noticed errors are not handled, like letters or zerodivide)
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You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38538
Bug ID: 38538
Summary: Win32 toolbar separator is drawn as a red bar
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)securenetterm.com
Distribution: ---
In wine version 1.7.41 and 1.7.42 the first separator in a toolbar is drawn
with a red color. All the remaining separators on the toolbar is draw
correctly. In version 1.7.40 and prior versions,the toolbar is drawn
correctly.
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https://bugs.winehq.org/show_bug.cgi?id=40217
Bug ID: 40217
Summary: Ubuntu vivid / wily use libgnutls 28 instead of 26
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: michael(a)fds-team.de
Reporter: michael(a)fds-team.de
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: Ubuntu
The Ubuntu builds use the correct build dependencies for libgnutls but the
"Recommends" entry is wrong:
{{ =" libgnutls-deb0-28,\n" if debian_version >= 8 else ""
}}
{{ =" libgnutls26,\n" if debian_version < 8 else ""
}}
Ubuntu vivid/wily also use libgnutls 28, so we need to change this construct to
be compatible with launchpad and recommend the correct version.
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https://bugs.winehq.org/show_bug.cgi?id=40590
Bug ID: 40590
Summary: not opening
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.cova1981(a)gmail.com
Created attachment 54441
--> https://bugs.winehq.org/attachment.cgi?id=54441
info
wine does not open
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https://bugs.winehq.org/show_bug.cgi?id=3864
fjfrackiewicz(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fjfrackiewicz(a)gmail.com
--- Comment #25 from fjfrackiewicz(a)gmail.com ---
Still an issue in Wine 1.9.15:
wine setup.exe
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:localspl:monitor_load L"redmon32.dll",InitializePrintMonitor2 not
implemented
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https://bugs.winehq.org/show_bug.cgi?id=3599
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |NEW
--- Comment #26 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still present in 1.9.15, can be tested with Cups PDF printer. Instead of
printing the drawings it prints things like comment 2.
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https://bugs.winehq.org/show_bug.cgi?id=40627
Bug ID: 40627
Summary: Unimplemented function
msvcp110.dll.??0_Pad@std@@QAE@XZ
Product: Wine
Version: 1.8.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: cole.malachuk(a)gmail.com
Distribution: ---
I have encountered this bug with the "BethesdaNetLauncher.exe" program. As soon
as it launches, i get this error message and this terminal output.
I'm running wine 1.8.2 on Mac OS X 10.11.4.
Wine terminal output:
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
fixme:msvcp:_Mtx_init unknown flags ignorred: 2
err:wintab32:LoadTablet LoadTabletInfo(0x1004a) failed
fixme:system:SetProcessDPIAware stub!
wine: Call from 0x7b82708d to unimplemented function
msvcp110.dll.??0_Pad@std@@QAE@XZ, aborting
wine: Unimplemented function msvcp110.dll.??0_Pad@std@@QAE@XZ called at address
0x7b82708d (thread 0009), starting debugger...
Unhandled exception: unimplemented function msvcp110.dll.??0_Pad@std@@QAE@XZ
called in 32-bit code (0x7b82708d).
Program error message crash report:
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:7b82708d ESP:0032fb94 EBP:0032fc08 EFLAGS:00000212( - -- I -A- - )
EAX:7b8198d5 EBX:0032fd00 ECX:00000000 EDX:00000000
ESI:00000002 EDI:43965ee0
Stack dump:
0x0032fb94: 0032fc2c 00000008 7b827028 80000100
0x0032fba4: 00000001 00000000 7b82708d 00000002
0x0032fbb4: 438420b5 43842826 672405a8 0032fde0
0x0032fbc4: 67180e20 00a76578 0032fc2c 3238ec97
0x0032fbd4: 00a76578 00000000 0032fc3c 00a86a90
0x0032fbe4: 00000000 00a76578 0032fc2c 0032fbe7
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x7b82708d _RaiseException+0x74() in kernel32 (0x0032fc08)
1 0x43842019 ___wine_spec_unimplemented_stub+0x24() in msvcp110 (0x0032fc38)
2 0x437ef4cd __wine_stub_msvcp110_dll_106+0x28() in msvcp110 (0x0032fcb0)
3 0x0043bfd6 in bethesdanetlauncher (+0x3bfd5) (0x0032fcb0)
4 0x0043ac89 in bethesdanetlauncher (+0x3ac88) (0x0032fd18)
5 0x00439ca0 in bethesdanetlauncher (+0x39c9f) (0x0032fe74)
6 0x0045b884 in bethesdanetlauncher (+0x5b883) (0x0032fec0)
7 0x7b84348c _call_process_entry+0xb() in kernel32 (0x0032fed8)
8 0x7b845731 _start_process+0x96() in kernel32 (0x0032ff18)
9 0x7bc5f27c _call_thread_func_wrapper+0xb() in ntdll (0x0032ff28)
10 0x7bc6129d _call_thread_func+0x68() in ntdll (0x0032ffa8)
11 0x7bc5f242 _call_thread_entry_point+0x11() in ntdll (0x0032ffc8)
12 0x7bc3f875 _start_process+0x19() in ntdll (0x0032ffe8)
0x7b82708d _RaiseException+0x74 in kernel32: addl $12,%esp
Modules:
Module Address Debug info Name (265 modules)
PE 330000- 33a000 Deferred qico
PE 400000- 58c000 Export bethesdanetlauncher
PE 590000- a52000 Deferred qt5gui
PE b70000- c72000 Deferred qwindows
PE 10000000-101c2000 Deferred clientlibrary
PE 40001000-401bd000 Stabs libwine.1.0.dylib
ELF 40796000-407d1000 Deferred ws2_32<elf>
\-PE 407a0000-407c7000 \ ws2_32
ELF 41182000-411c4000 Deferred wldap32<elf>
\-PE 41190000-411b8000 \ wldap32
ELF 411de000-411f8000 Deferred version<elf>
\-PE 411e0000-411f5000 \ version
ELF 414c1000-414eb000 Deferred iphlpapi<elf>
\-PE 414d0000-414e3000 \ iphlpapi
ELF 41600000-41743000 Deferred user32<elf>
\-PE 41610000-416e1000 \ user32
ELF 417a9000-417cc000 Deferred mpr<elf>
\-PE 417b0000-417c5000 \ mpr
ELF 417cc000-417f0000 Deferred imm32<elf>
\-PE 417d0000-417e9000 \ imm32
ELF 43000000-4311a000 Deferred gdi32<elf>
\-PE 43010000-4309a000 \ gdi32
ELF 4311a000-43196000 Deferred advapi32<elf>
\-PE 43120000-43171000 \ advapi32
ELF 43196000-431fe000 Deferred wininet<elf>
\-PE 431a0000-431e5000 \ wininet
ELF 431fe000-4328b000 Deferred shlwapi<elf>
\-PE 43200000-43251000 \ shlwapi
ELF 4328b000-4349e000 Deferred shell32<elf>
\-PE 43290000-4343a000 \ shell32
ELF 4349e000-435f9000 Deferred ole32<elf>
\-PE 434a0000-43578000 \ ole32
ELF 435f9000-43695000 Deferred rpcrt4<elf>
\-PE 43600000-4365c000 \ rpcrt4
ELF 43695000-437de000 Deferred oleaut32<elf>
\-PE 436a0000-43758000 \ oleaut32
ELF 437de000-43932000 Stabs msvcp110<elf>
\-PE 437e0000-43883000 \ msvcp110
ELF 43932000-43a0f000 Deferred msvcr110<elf>
\-PE 43940000-439c3000 \ msvcr110
PE 43a0f000-43a4f000 Deferred libncurses.5.4.dylib
PE 43a4f000-43ad4000 Deferred libfreetype.6.dylib
ELF 43ad4000-43b26000 Deferred winmm<elf>
\-PE 43ae0000-43b10000 \ winmm
ELF 43b26000-43b4b000 Deferred msacm32<elf>
\-PE 43b30000-43b44000 \ msacm32
ELF 43b4b000-43c02000 Deferred winemac<elf>
\-PE 43b50000-43bbb000 \ winemac
ELF 48476000-48494000 Deferred wintab32<elf>
\-PE 48480000-48490000 \ wintab32
ELF 48494000-484cf000 Deferred uxtheme<elf>
\-PE 484a0000-484c4000 \ uxtheme
PE 65000000-6544b000 Deferred qt5widgets
PE 67000000-67492000 Deferred qt5core
ELF 7b800000-7b931000 Stabs kernel32<elf>
\-PE 7b810000-7b8e0000 \ kernel32
ELF 7bc00000-7bcef000 Stabs ntdll<elf>
\-PE 7bc10000-7bc9e000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
PE 90028000-902cc000 Deferred libmecabra.dylib
PE 902cc000-902d9000 Deferred libkxld.dylib
PE 902d9000-902e3000 Deferred libsystem_networkextension.dylib
PE 90337000-90570000 Deferred coreimage
PE 90628000-90a5b000 Deferred facecore
PE 90a5b000-90a5e000 Deferred loginsupport
PE 90a5e000-90a7a000 Deferred cfopendirectory
PE 90a7a000-90ade000 Deferred systemconfiguration
PE 90ade000-90b33000 Deferred symbolication
PE 90b33000-90b6a000 Deferred corevideo
PE 90b6a000-90baa000 Deferred navigationservices
PE 90baa000-90bab000 Deferred veclib
PE 90bfe000-90bff000 Deferred libsystem_blocks.dylib
PE 90bff000-90fda000 Deferred liblapack.dylib
PE 90fda000-910cb000 Deferred diskimages
PE 910d7000-910db000 Deferred libpam.2.dylib
PE 910db000-91102000 Deferred libpng.dylib
PE 91102000-911cc000 Deferred discrecording
PE 91218000-91229000 Deferred langanalysis
PE 91229000-9122a000 Deferred carbon
PE 9122a000-91265000 Deferred ldap
PE 912f5000-9141c000 Deferred coretext
PE 915d9000-9160b000 Deferred dictionaryservices
PE 9160b000-9160f000 Deferred libextension.dylib
PE 91d24000-91d27000 Deferred libsystem_secinit.dylib
PE 91d27000-91d5b000 Deferred libsystem_m.dylib
PE 91d5b000-91d65000 Deferred applesrp
PE 91d65000-91d70000 Deferred carbonsound
PE 91d70000-91d71000 Deferred liblaunch.dylib
PE 91d71000-91d80000 Deferred libz.1.dylib
PE 91da7000-91e03000 Deferred printcore
PE 91e03000-91f02000 Deferred launchservices
PE 91f09000-91f59000 Deferred opencl
PE 91f59000-92080000 Deferred libsqlite3.dylib
PE 92080000-920f6000 Deferred searchkit
PE 924b2000-924b6000 Deferred libdyld.dylib
PE 925c6000-925d4000 Deferred speechrecognitioncore
PE 925d4000-925e5000 Deferred libgl.dylib
PE 92619000-9264d000 Deferred gss
PE 9264d000-92662000 Deferred corebluetooth
PE 92662000-92678000 Deferred libcginterfaces.dylib
PE 92678000-926b8000 Deferred libglimage.dylib
PE 926b8000-928f2000 Deferred libfosl_dynamic.dylib
PE 928f2000-928f5000 Deferred libcgxtype.a.dylib
PE 928f5000-928f9000 Deferred libcorevmclient.dylib
PE 92928000-9293a000 Deferred libbsm.0.dylib
PE 9293a000-92943000 Deferred netfs
PE 92944000-9295f000 Deferred liblzma.5.dylib
PE 9295f000-9296e000 Deferred opengl
PE 92979000-92a0b000 Deferred coresymbolication
PE 92a0b000-92aa1000 Deferred libsystem_c.dylib
PE 92aa1000-92aa4000 Deferred libsystem_configuration.dylib
PE 92aa4000-92c78000 Deferred imageio
PE 92c78000-92ca3000 Deferred libxslt.1.dylib
PE 92ca3000-92cfb000 Deferred hiservices
PE 92cfb000-92d3f000 Deferred libglu.dylib
PE 92d3f000-92d42000 Deferred libcvmspluginsupport.dylib
PE 92d42000-92ec8000 Deferred uifoundation
PE 92ec8000-933f7000 Deferred vimage
PE 933f7000-93400000 Deferred libsystem_pthread.dylib
PE 93400000-936fc000 Deferred carboncore
PE 936fc000-93707000 Deferred libsystem_notify.dylib
PE 93707000-93711000 Deferred libgfxshared.dylib
PE 93746000-93802000 Deferred backup
PE 93802000-93806000 Deferred servicemanagement
PE 9386b000-93874000 Deferred libsystem_dnssd.dylib
PE 93874000-9387e000 Deferred diskarbitration
PE 938a1000-938a5000 Deferred libscreenreader.dylib
PE 938a5000-938a6000 Deferred coreservices
PE 938a6000-938fb000 Deferred coreaudio
PE 938fb000-93915000 Deferred libsystem_malloc.dylib
PE 93915000-945f7000 Deferred appkit
PE 945f7000-949bf000 Deferred hitoolbox
PE 949c5000-949d2000 Deferred libcsfde.dylib
PE 949d2000-94c8f000 Deferred coredata
PE 94c8f000-94cb6000 Deferred multitouchsupport
PE 94ce4000-94d02000 Deferred libcrfsuite.dylib
PE 953b2000-953ed000 Deferred mediakit
PE 953ed000-95404000 Deferred liblinearalgebra.dylib
PE 9543d000-954dc000 Deferred colorsync
PE 957e0000-957e2000 Deferred libremovefile.dylib
PE 9580f000-95812000 Deferred libsystem_coreservices.dylib
PE 95812000-95885000 Deferred corewlan
PE 95891000-95896000 Deferred libgif.dylib
PE 95896000-958f0000 Deferred ae
PE 958f0000-959d7000 Deferred unorm8_rgba.dylib
PE 959d7000-959d9000 Deferred libdiagnosticmessagesclient.dyli
PE 959d9000-95a41000 Deferred libcorecrypto.dylib
PE 95a41000-95a70000 Deferred libarchive.2.dylib
PE 95a70000-95a84000 Deferred libsasl2.2.dylib
PE 95a84000-95a88000 Deferred libsystem_sandbox.dylib
PE 95a88000-95aa7000 Deferred libresolv.9.dylib
PE 95aa7000-95b3c000 Deferred performanceanalysis
PE 95b3c000-95b50000 Deferred sharing
PE 95b50000-95bd2000 Deferred iokit
PE 95bd2000-95db5000 Deferred quartzcore
PE 95dbd000-96071000 Deferred security
PE 96071000-96077000 Deferred libcompiler_rt.dylib
PE 9616f000-96176000 Deferred libunwind.dylib
PE 96176000-9617b000 Deferred libheimdal-asn1.dylib
PE 9617b000-9617e000 Deferred libradiance.dylib
PE 9617e000-96180000 Deferred libsystem.b.dylib
PE 96180000-961a5000 Deferred protectedcloudstorage
PE 96244000-9624e000 Deferred commonauth
PE 9624e000-96255000 Deferred speechrecognition
PE 96256000-96342000 Deferred libvmisc.dylib
PE 96346000-96347000 Deferred libopenscriptingutil.dylib
PE 96347000-963f0000 Deferred libcorestorage.dylib
PE 974c4000-9763e000 Deferred audiotoolbox
PE 9763e000-9767b000 Deferred remoteviewservices
PE 9767b000-976a4000 Deferred iconservices
PE 976a4000-976c1000 Deferred openscripting
PE 976c1000-976c4000 Deferred securityhi
PE 976c4000-976cd000 Deferred fsevents
PE 9772c000-97bc1000 Deferred corefoundation
PE 97bc1000-97be5000 Deferred libjpeg.dylib
PE 97be5000-97bfd000 Deferred libsystem_coretls.dylib
PE 97c7b000-98075000 Deferred coregraphics
PE 98075000-9818f000 Deferred desktopservicespriv
PE 98b32000-98b5d000 Deferred libdispatch.dylib
PE 98b5d000-98b6f000 Deferred libsystem_trace.dylib
PE 98b6f000-98b74000 Deferred iosurface
PE 98b7a000-98b7b000 Deferred libenergytrace.dylib
PE 98b7b000-98bd8000 Deferred libtiff.dylib
PE 98bd8000-98c80000 Deferred metadata
PE 98c80000-98cc4000 Deferred metal
PE 98cc4000-98cc8000 Deferred libutil.dylib
PE 98cc8000-98d06000 Deferred debugsymbols
PE 98e7c000-9909b000 Deferred libicucore.a.dylib
PE 9909b000-990a9000 Deferred libbz2.1.0.dylib
PE 990a9000-990ab000 Deferred trustevaluationagent
PE 990ab000-990b9000 Deferred speechsynthesis
PE 990b9000-9915a000 Deferred qd
PE 9915a000-992b4000 Deferred libblas.dylib
PE 992b4000-992b5000 Deferred libkeymgr.dylib
PE 992b5000-99329000 Deferred ats
PE 99329000-995b8000 Deferred cfnetwork
PE 995b8000-995da000 Deferred libsystem_kernel.dylib
PE 99711000-9971a000 Deferred libcldcpuengine.dylib
PE 9971a000-9975b000 Deferred applejpeg
PE 9975b000-997ca000 Deferred libsystem_network.dylib
PE 997ca000-997cd000 Deferred libquarantine.dylib
PE 99db3000-99dbf000 Deferred libchinesetokenizer.dylib
PE 9a07c000-9a07d000 Deferred libmetal_timestamp.dylib
PE 9a07d000-9a0f4000 Deferred securityfoundation
PE 9a0f4000-9a14c000 Deferred libcups.2.dylib
PE 9a157000-9a177000 Deferred generationalstorage
PE 9a177000-9a17c000 Deferred commonpanels
PE 9a17c000-9a230000 Deferred iobluetooth
PE 9a230000-9a25b000 Deferred libsystem_info.dylib
PE 9a25b000-9a284000 Deferred libxpc.dylib
PE 9a284000-9a2da000 Deferred htmlrendering
PE 9a32b000-9a430000 Deferred libjp2.dylib
PE 9a430000-9a437000 Deferred libsystem_platform.dylib
PE 9a479000-9a480000 Deferred imagecapture
PE 9a480000-9a48c000 Deferred libcommoncrypto.dylib
PE 9a554000-9a561000 Deferred crashreportersupport
PE 9a561000-9a5d5000 Deferred datadetectorscore
PE 9a5d5000-9a5e3000 Deferred opendirectory
PE 9a5e3000-9a735000 Deferred coreui
PE 9a735000-9a738000 Deferred efilogin
PE 9a738000-9a744000 Deferred netauth
PE 9a744000-9a749000 Deferred libcache.dylib
PE 9a74d000-9a753000 Deferred libmacho.dylib
PE 9a7a8000-9a7c2000 Deferred kerberos
PE 9a97d000-9a9c7000 Deferred sharedfilelist
PE 9ad68000-9b0c4000 Deferred libobjc.a.dylib
PE 9b0c4000-9b13f000 Deferred heimdal
PE 9b13f000-9b231000 Deferred libiconv.2.dylib
PE 9b292000-9b2db000 Deferred libfontregistry.dylib
PE 9b353000-9b6d7000 Deferred foundation
PE 9b6d7000-9b6dd000 Deferred tcc
PE 9b6dd000-9b72d000 Deferred libcurl.4.dylib
PE 9b79e000-9b88a000 Deferred unorm8_bgra.dylib
PE 9b88a000-9b8bc000 Deferred coreservicesinternal
PE 9b8f5000-9ba38000 Deferred libvdsp.dylib
PE 9c42c000-9c42d000 Deferred applicationservices
PE 9c42d000-9c42e000 Deferred accelerate
PE 9c6e9000-9c795000 Deferred languagemodeling
PE 9c796000-9c7aa000 Deferred libcmph.dylib
PE 9c7aa000-9c7c4000 Deferred libsystem_asl.dylib
PE 9cb84000-9cba8000 Deferred apple80211
PE 9cba8000-9cc14000 Deferred corewifi
PE 9cc17000-9cc18000 Deferred libunc.dylib
PE 9cc2a000-9cc6c000 Deferred libauto.dylib
PE 9cc6c000-9cc76000 Deferred findmydevice
PE 9cc76000-9cc77000 Deferred audiounit
PE 9d127000-9d130000 Deferred coredaemon
PE 9d130000-9d137000 Deferred ioaccelerator
PE 9d137000-9d1d9000 Deferred ink
PE 9d1f6000-9d20d000 Deferred libcompression.dylib
PE 9d20d000-9d211000 Deferred libcorefscache.dylib
PE 9d33c000-9d354000 Deferred libmarisa.dylib
PE 9d505000-9d51e000 Deferred libsparseblas.dylib
PE 9d51e000-9d522000 Deferred help
PE 9d522000-9d528000 Deferred print
PE 9d528000-9d58d000 Deferred osservices
PE 9e092000-9e0bc000 Deferred librip.a.dylib
PE 9e0bc000-9e0e0000 Deferred libc++abi.dylib
PE 9e0e0000-9e0f0000 Deferred libxar.1.dylib
PE 9e0f0000-9e1e5000 Deferred libxml2.2.dylib
PE 9e213000-9e215000 Deferred liblangid.dylib
PE 9e215000-9e316000 Deferred libfontparser.dylib
PE 9e318000-9e407000 Deferred libcrypto.0.9.8.dylib
PE 9e407000-9e45e000 Deferred libc++.1.dylib
PE 9ed25000-9ed2f000 Deferred libcopyfile.dylib
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Bethesda.net Launcher\BethesdaNetLauncher.exe
00000027 0
00000026 0
00000009 0 <==
0000000e services.exe
0000001e 0
0000001d 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001c 0
00000019 0
00000018 0
00000013 0
0000001a plugplay.exe
00000020 0
0000001f 0
0000001b 0
00000021 explorer.exe
00000025 0
00000024 0
00000023 0
00000022 0
System information:
Wine build: wine-1.8.2
Platform: i386
Version: Windows XP
Host system: Darwin
Host version: 15.4.0
mac-mini:~ Cole$ wine.bin(29359,0x407c9000) malloc: *** error for object
0xf883bbc0: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
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You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40929
Bug ID: 40929
Summary: overwatch
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rqds12(a)gmail.com
Distribution: ---
Created attachment 55040
--> https://bugs.winehq.org/attachment.cgi?id=55040
started overwatch and then crashed
overwatch bug could not start the game immediately crashes
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https://bugs.winehq.org/show_bug.cgi?id=40407
Bug ID: 40407
Summary: 紅蓮華 fails to read files from the game's archives
Product: Wine
Version: 1.9.7
Hardware: x86-64
URL: http://www.escude.co.jp/product/gurenka/download04.htm
l
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mokouthrowaway(a)gmail.com
Distribution: ---
Created attachment 54139
--> https://bugs.winehq.org/attachment.cgi?id=54139
Error dialog after clicking on the "Flowchart" menu item
Steps to reproduce:
1. Download the trial version of the game ("DL" links are direct links to the
zip)
2. Run gurenka.exe with Wine
3. Click on the "Flowchart" menu item
Actual results:
The game crashes with an error about being unable to read the
"gfx\chart\flowchart.lsf" file.
Expected results:
The game shows the flowchart screen.
Similar errors can be encountered when clicking on "Start" or trying to load
the game (if there are save files present).
I can add WINEDEBUG output as an attachment, but I'm not sure which debug
channels to use, with +relay the log file is about 10-40MiB large, not sure if
it's fine to attach files of that size.
gurenka_trial_net.zip checksums:
MD5 a59b65b29bc14b2821444ced26487f3b
SHA1 5841a955484578ddb4d6f8b3733548cfa0eb156c
SHA384
2e4264f364c8395c6b7b0ce1b22aa27ffeaed8315a97f186bd5344bb7048bfdde2805071960765d199181eaf70040bdd
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https://bugs.winehq.org/show_bug.cgi?id=40622
Bug ID: 40622
Summary: DOOM (2016) crashes on launch
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
Created attachment 54485
--> https://bugs.winehq.org/attachment.cgi?id=54485
DOOM backtrace on Wine 1.9.9
The game does not launch at all. From what I understand from the backtrace, it
crashes in something related to xinput1_3.
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http://bugs.winehq.org/show_bug.cgi?id=34413
Bug #: 34413
Summary: Madou Koukaku crashes when entering certain parts of
the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45807
--> http://bugs.winehq.org/attachment.cgi?id=45807
Console output from firing up the game to clicking on "options" in the main
menu.
The game crashes when you:
- Enter the first battle
- Enter the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2013/02/eushully/19321316531/koukaku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum koukaku_trial.exe
d7c7cede7234af70ff270511eb0fea1e496b33ed
579MB
I installed using the command
env LANG=ja_JP.UTF-8 wine koukaku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=14288
Summary: winhelp: text/paragraph formatting bugs
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Some help files do not display correctly in Wine winhelp. For example, a
paragraph which should appear to the right of an icon like this:
[pic] This is a paragraph
whose left edge is
to the right of a picture
may actually appear below the icon, like this:
[pic]
This is a paragraph whose left edge is to the right of a picture
To demonstrate, download msdncd.hlp from
http://bugs.winehq.org/attachment.cgi?id=14568
and load the file into Wine winhelp.
On the "Opening Books and Topics" page, the paragraph formatting is incorrect.
(The paragraph corresponding to each icon should appear to the right of it.)
On "Searching for Words and Phrases", paragraph formatting is incorrect, and
the example text should be rendered in bold.
Also, at the top of each page there should be a grey bar. This does not appear
in
Wine winhelp.
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https://bugs.winehq.org/show_bug.cgi?id=40589
Bug ID: 40589
Summary: QuantaSoft installation not completed due to error
1627 or setup.exe error
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kristina.ushakova(a)outlook.com
Distribution: ---
Created attachment 54436
--> https://bugs.winehq.org/attachment.cgi?id=54436
Debugger report
I'm trying to install BioRad's QuantaSoft version 3.7 on Ubuntu 14.04. The
installation stops either at the very end due to fatal setup.exe error or at
the very beginning then it's function failure error code 1627. Please find the
debugger output in the attachments.
The strange thing is that all of the software components are present in the
wine directory but when I try launching it I get the following error:
"Error parsing
C:\windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config
Parser returned error 0x80004001"
I have also installed the following through winetricks: dotnet20, dotnet40,
mfc42.dll
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https://bugs.winehq.org/show_bug.cgi?id=40878
Bug ID: 40878
Summary: office 2016professionalPlus Unhandled exception:
unimplemented function KERNEL32.dll.SetWaitableTimerEx
called in 32-bit code (0x7bc4e590).
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james87722(a)hotmail.com
Distribution: ---
Created attachment 54958
--> https://bugs.winehq.org/attachment.cgi?id=54958
the office2016 professionalPlus install setup can't run correctly
when install office2016 and run its setup , wine crash
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https://bugs.winehq.org/show_bug.cgi?id=40889
Bug ID: 40889
Summary: d3dcompiler unexpected KW_REGISTER
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
trace:d3dcompiler:compile_shader ":1:36: error: syntax error, unexpected
KW_REGISTER, expecting VAR_IDENTIFIER or TYPE_IDENTIFIER or NEW_IDENTIFIER\n"
This is very common error, would think that fixing this isnt so much of effort
since it seems to belong to a group of variables that are already there.
This error can be found for example from this bug 34747.
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https://bugs.winehq.org/show_bug.cgi?id=40951
Bug ID: 40951
Summary: In function 'schannel_get_kx_algid' | undeclared
identifiers
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 55088
--> https://bugs.winehq.org/attachment.cgi?id=55088
log1.txt
Trying to compile wine 1.9.14.
My system:
Puppy Linux 4.3.1
command: uname -r
2.6.30.5
command: ldd --version
ldd (GNU libc) 2.6.1
undeclared identifiers in attached log.
Wine build does not complete.
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https://bugs.winehq.org/show_bug.cgi?id=40964
Bug ID: 40964
Summary: Skullgirls stuck at loading screen with built-in
xaudio2_7.dll
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 55112
--> https://bugs.winehq.org/attachment.cgi?id=55112
audio debug log
The game can't get past the loading screen (hangs with 100% CPU load) when
using the built-in xaudio2_7. It loads to the menu properly with the native
one.
Reproduced with ALSA and Pulseaudio.
wine-1.9.14-112-gfec0b69
Fedora 24
Pulseaudio 8.0
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=40652
Bug ID: 40652
Summary: Castle of Illusion star on black screen and crash
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 54523
--> https://bugs.winehq.org/attachment.cgi?id=54523
backtrace
Game begins normally but all appears in black however sound works correctly and
keyboard input too
Until game finish prologue after this crash
System Specs used in test
Nvidia Drivers 364.19
Xubuntu 16.04 64Bit - Kernel 4.4.0-22 generic (ubuntu mainline) - P-State:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
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http://bugs.winehq.org/show_bug.cgi?id=34733
Bug #: 34733
Summary: Gnu TLS problem with UPlay 4.0
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 46310
--> http://bugs.winehq.org/attachment.cgi?id=46310
Uplay 4 + secur32 log
Hi,
Today, there was an update for UPlay to pass to the version 4.0
Now, the automatic connection does not works correctly and i must to try more
time to success.
In the output console, i have this message after every failure:
"GnuTLS error: A TLS fatal alert has been received."
I attach the output console with +secur32 debug log.
For example, i have this message in the log :
"[...]
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Expected Packet[1]
Application Data(23) with length: 22
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Received Packet[1]
Alert(21) with length: 22
trace:secur32:schan_pull Pull 22 bytes
trace:secur32:schan_get_buffer Using buffer 0: cbBuffer 27, BufferType 0x1,
pvBuffer 0x5bee3b0
trace:secur32:schan_pull Read 22 bytes
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Decrypted Packet[1]
Alert(21) with length: 2
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Alert[2|20] - Bad record
MAC - was received
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:726
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:1122
GnuTLS error: A TLS fatal alert has been received.
err:secur32:schan_DecryptMessage Returning 80090304
[...]"
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https://bugs.winehq.org/show_bug.cgi?id=40776
Bug ID: 40776
Summary: error occured while installing power iso
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shbhmkmr57(a)rediffmail.com
Distribution: ---
Created attachment 54675
--> https://bugs.winehq.org/attachment.cgi?id=54675
while installing power iso using play on linux the error shown
the error showed when i was installing power iso using play on linux
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https://bugs.winehq.org/show_bug.cgi?id=40805
Bug ID: 40805
Summary: Steam
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 4ebser(a)mail.ru
Distribution: ---
Created attachment 54735
--> https://bugs.winehq.org/attachment.cgi?id=54735
This is the same error
Hi, I encountered this error message each time you start Steam, it appears,
what should I do? Thanks in advance
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https://bugs.winehq.org/show_bug.cgi?id=40633
Bug ID: 40633
Summary: Unimplemented function
msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrenc
y@@SAIXZ
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: cole.malachuk(a)gmail.com
Created attachment 54506
--> https://bugs.winehq.org/attachment.cgi?id=54506
Terminal output of wine.
BethesdaNetLauncher.exe crashes with this error when the loading bar is almost
finished.
This is on wine 1.9.9, compiled under Mac OS X 10.11.4
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https://bugs.winehq.org/show_bug.cgi?id=40863
Bug ID: 40863
Summary: Multiple 64-bit Unreal Engine 4 games crash at start
(need d3d11_device_CreateUnorderedAccessView)
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Now that this bug has been fixed https://bugs.winehq.org/show_bug.cgi?id=40792
Unreal 4 Engine games still continue to crash when attempting to start them but
this time they require a different feature to be implemented.
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https://bugs.winehq.org/show_bug.cgi?id=40890
Bug ID: 40890
Summary: Photoshop: crashes as soon i use a tool
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilaria.posca(a)gmail.com
Distribution: ---
Created attachment 54979
--> https://bugs.winehq.org/attachment.cgi?id=54979
photoshop bug backtrace
I can open photoshop smoothly but it won't make me use any tool. it crash.
I had previously installed photoshop through wine successfully without any
problem.
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https://bugs.winehq.org/show_bug.cgi?id=40379
Bug ID: 40379
Summary: TextEdit overflow
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: bo(a)geekworld.dk
Distribution: ---
Created attachment 54087
--> https://bugs.winehq.org/attachment.cgi?id=54087
Traced output
When a lot of lines is added to the TextEdit it seems like an overflow occurs.
I have attached output with WINEDEBUG=trace+edit
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https://bugs.winehq.org/show_bug.cgi?id=40447
Bug ID: 40447
Summary: htmlhelp:doWinMain Unhandled HTML Help command line
parameter! (-decompile)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
Many webpages on the internet including this one:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms670132%28v=vs.85…
documents that hh.exe can take a "-decompile <folder" argument to unpack a chm
file to a directory, instead of viewing.
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https://bugs.winehq.org/show_bug.cgi?id=40728
Bug ID: 40728
Summary: World of Tanks 0.9.15 needs
msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrenc
y@@SAIXZ
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkcircle.0426(a)gmail.com
Distribution: ---
World of Tanks has been updated to 0.9.15 and it supports now Direct X 11
officially.
so I have installed d3dx11, and I was about to run this game.
This program shows progress loading window at twice with blinking, and It is
terminated with error,
"wine: Call from 0x7b43d0dc to unimplemented function
msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ, aborting"
I know that this issue is exactly duplicated from a bug 40628
but this issue is also occurs from World of Tanks, supports DirectX 11.
please consider bug 40628 as a "major".
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https://bugs.winehq.org/show_bug.cgi?id=40124
Bug ID: 40124
Summary: Steam crash on ubuntu 15.10
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sammy87(a)gmail.com
Distribution: ---
Created attachment 53609
--> https://bugs.winehq.org/attachment.cgi?id=53609
steam crash
i tried to install steam on my new ubuntu 15.10 with wine. As soon that i start
to execute steam it crash. No matter what.
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https://bugs.winehq.org/show_bug.cgi?id=40921
Bug ID: 40921
Summary: Steamhelper
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Gaeaessence(a)gmail.com
Distribution: ---
Created attachment 55028
--> https://bugs.winehq.org/attachment.cgi?id=55028
Steam errror
When using Linux play I was installing Skyrim and when steam starts to run it
gives me the two attached errors.
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https://bugs.winehq.org/show_bug.cgi?id=40788
Bug ID: 40788
Summary: NCLauncher (AION/L2/B&S) cannot connect to update
server (E01005) - Mac Only!
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: yuri(a)k2host.com.br
Created attachment 54693
--> https://bugs.winehq.org/attachment.cgi?id=54693
Wine Debug
Hello,
I tried to run several NCSoft games, like AION, B&S, Lineage 2 on my mac and in
all of them I can't even start the launcher, it's always return the same error
E010005 with a message that it can't connect to the server.
I tried several things to workaround this launcher problems, changes into DNS,
switch the conn parameters to use IP, but it always don't connect and return
some error about it.
But the most strange part is that it connects with no problem on Linux, but
when I try to run on OSX it give me this problem.
Searching in debug I found this two messages against winsock, just after the
error dialog being called:
warn:winsock:WS_setsockopt SO_RCVBF for 0 bytes is too small: ignored
warn:winsock:wsaErrno errno 22, (Invalid argument)
I put the wine debug in attachment and a message error window. If someone can
watch and try to fix the problem I will appreciate so much.
Tnx
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https://bugs.winehq.org/show_bug.cgi?id=40829
Bug ID: 40829
Summary: LGMobile update program fails to load
Product: Wine-staging
Version: 1.7.37
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mckaymeister(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 54788
--> https://bugs.winehq.org/attachment.cgi?id=54788
Program Error Details
Whilst trying to update LGPhone via USB using LGMobileSUpportTool.exe it fails
to load
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https://bugs.winehq.org/show_bug.cgi?id=40057
Bug ID: 40057
Summary: Vanishing of Ethan Carter Redux crashes at
D3D11_FEATURE_THREADING
Product: Wine
Version: 1.9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 53533
--> https://bugs.winehq.org/attachment.cgi?id=53533
The exception window
The Vanishing of Ethan Carter in the Redux version crashes at start with a
stacktrace.
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http://bugs.winehq.org/show_bug.cgi?id=33407
Bug #: 33407
Summary: OGS Mahjong can't use OpenGL
Product: Wine
Version: 1.5.28
Platform: x86
URL: http://opengamestudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
The only string in terminal:
"err:wgl:glxdrv_wglShareLists Could not share display lists, one of the
contexts has been current already !"
Message in error window:
"Your video card or driver doesn't support OpenGL. We know of the problem, we
described possible solutions on our web page. Do you want to see it?"
Choosing "Yes" shows a web page which tells me just that native video drivers
of Windows doesn't support OpenGL and i must download the driver from site of
my video card manufacturer.
Xubuntu 12.10, GeForce GT 630 (driver ver. 313.18)
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https://bugs.winehq.org/show_bug.cgi?id=40785
Bug ID: 40785
Summary: This War of Mine wants X3DAudio1_7.dll
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fremenzone(a)poczta.onet.pl
Distribution: ---
Created attachment 54688
--> https://bugs.winehq.org/attachment.cgi?id=54688
Log from running the game with no directx9 installed
I have run into problems with running This War of Mine under wine 1.9.11. I
install the game into a clean wine prefix. Then trying to run it I get an error
that says:
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"Z:\\dane\\gry\\twom\\This War of Mine.exe") not found
(full log attached). I figured out this file is provided by DirectX, so I use
winetricks to install it:
WINEPREFIX="/dane/gry/twom/.wine" winetricks directx9
Then the games complain about missing d3dx9_43, so I install that as well with
winetricks (log attached). Then the game finally starts but there is no sound.
Again, log attached.
My system:
- openSUSE 11.4
- wine 1.9.11
- kernel 2.6.37
I can provide more information if necessary.
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https://bugs.winehq.org/show_bug.cgi?id=38247
Bug ID: 38247
Summary: fixme:time:GetSystemTimes
(0x345e968,0x345e970,0x345e978): Stub!
Product: Wine
Version: 1.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wbeall(a)turfvalley.com
Distribution: ---
Going to make this short. I open a terminal window and go to my
/home/username/.wine/drive_c/Program Files/NVMS-1000/ and then run "wine
NVMS-1000.exe and the program opens and then when it gets to the loading spot
it just stays at loading while the terminal continues to display
"fixme:time:GetSystemTimes (0x345e968,0x345e970,0x345e978): Stub!"
I have tried a couple things like changing the application to run under a
different OS. That did not work. I tried typing in "echo 0|sudo tee
/proc/sys/kernel/yama/ptrace_scope" before running the program. I don't see
anything on the web pertaining to (0x345e968,0x345e970,0x345e978) values so I
decided to open a case. Any help or direction would be greatly appreciated.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=40648
Bug ID: 40648
Summary: SSL Server Test shows chain issues for www.winehq.org.
Product: WineHQ.org
Version: unspecified
Hardware: x86
URL: https://www.ssllabs.com/ssltest/analyze.html?d=www.winehq.org
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
SSL Server Test (Powered by Qualys SSL Labs) shows certificates chains issues
for www.winehq.org [1]. It says "Incorrect order, Extra certs" in Additional
Certificates section.
I'm not sure whether this is a serious issue, or not. But, it seems something
wrong with server configuration. So, I report on this.
[1] https://www.ssllabs.com/ssltest/analyze.html?d=www.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=37977
Bug ID: 37977
Summary: Multiple applications using VBScript/JScript need
scripting host 'WScript.Quit' implementation
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
similar to bug 36466
Actually not implementing scripting host 'Wscript.Quit' has more severe
consequences since many scripts use 'On Error Resume Next'.
Those simply continue execution with intended behaviour (in various cases
ending up in a crash)
--- snip ---
On Error Resume Next
If WScript.Arguments.Count <> 1 Then
Wscript.Echo "need one argument!"
Wscript.Quit 127
End If
Wscript.Echo "not reached"
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40932
Bug ID: 40932
Summary: [GAME] RAN GS crashes when starting
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: nironjin(a)gmail.com
Distribution: ---
Created attachment 55054
--> https://bugs.winehq.org/attachment.cgi?id=55054
Backtrace
RAN GS requires mfc90 DLLs from vcrun2008, it is available in the "Install
windows DLL option of winetricks".
The launcher opened fine and it even updated my patches, thank you. But when it
runs the main game, it crashes. Attached is the backtrace. Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=38997
Bug ID: 38997
Summary: Non-deterministic device id assignment when using more
than one joystick/gamepad (multiplayer). Unable to
deactivate joystick through registry or wine control
applet
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: spellbound42(a)gmx.de
Using OSX Yosemite with 2-3 gamepads (a Thrustmaster, a Saiek, and a virtual
one from ControllerMate). Each of them (isolated) working well with wine.
Problem: Non-deterministic assignment of device ids when more than one of them
is connected.
For example in one wine session the Thrustmaster is referred as 'Joystick 0'
(-> wine control applet) in the next session its the Saitek that is getting id
0 - without changing anything between the sessions.
That makes it impossible to have a stable multiplayer joystick configuration
for games that rely on a stable order for the devices. It makes it impossible
too to use a virtual joystick with MAME, because sometimes its JOY1 and
sometimes its JOY2.
Furthermore it is not possible to deactivate a joystick device through the
registry or wine control respectively. That would be a workaround for using the
virtual controller with MAME - i.e. hide the physical controller that drives
the virtual one.
Looking at the source code the latter issue seems quite clear, because in
dinput/joystick_osx.c::find_osx_devices()
there is missing a code snippet like it is implemented in the corresponding
function in joystick_linux.c:
if (device_disabled_registry(..)) {
close(...);
continue;
}
... ok, deactivation would be useless, if its non-deterministic, which one is
deactivated ...
I think the id assignment bug/problem could at least be improved by sorting the
device list by product names before assigning the ids. But hopefully there
exists a more clever fix/solution that is closer to the root cause.
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https://bugs.winehq.org/show_bug.cgi?id=2905
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.9.15.
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https://bugs.winehq.org/show_bug.cgi?id=38475
Bug ID: 38475
Summary: Unused variable in glsl_shader.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
if (shader->limits->constant_float + extra_constants_needed
+ 1 < gl_info->limits.glsl_ps_float_constants)
{
shader_addline(buffer, "uniform vec4 ycorrection;\n");
extra_constants_needed++;
}
----
What is the sense to do extra_constants_needed++ if this variable is no more
used?
May be some part of codes missed here?
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http://bugs.winehq.org/show_bug.cgi?id=14821
Summary: Kirikiri based games update screen slowly
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr23
0rc1.lzh
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Games based on the open source Kirikiri engine update the screen rather slowly.
These are Japanese visual novels, mainly consisting of static images with some
simple filters and compositing, accompanied by text and sounds. They're very
undemanding resource wise, and screen updates happen more or less
instantaneously in Windows on the same hardware. It's most noticeable when the
background image changes, taking a second or two to load from top to bottom,
but even text rendering is clearly slower when fast forwarding through a scene.
The engine has been used for commercial games like Fate/Stay night, though the
author's generic build (linked to in the URL field) has a simple example script
that demonstrates the problem. To run it, you need to have Japanese language
support installed, then launch "\kirikiri2\krkr.eXe" (passing wine the
LANG=ja_JP.UTF-8 variable) and point it to the "\kag3\syoukai\" folder.
The source is available through SVN
(https://sv.kikyou.info/trac/kirikiri/wiki/AboutSubversion).
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https://bugs.winehq.org/show_bug.cgi?id=40822
Bug ID: 40822
Summary: Aliens vs. Triangles demo needs WINED3DFMT_R32_SINT
format
Product: Wine
Version: 1.9.12
Hardware: x86-64
URL: http://www.geforce.com/games-applications/pc-applicati
ons/aliens-vs-triangles-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 54775
--> https://bugs.winehq.org/attachment.cgi?id=54775
log
Crashes after a few seconds after launch.
wine-1.9.12-161-g754c681
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http://bugs.winehq.org/show_bug.cgi?id=21891
Summary: info zip 3.0 won't apppend to existing archive
Product: Wine
Version: 1.1.39
Platform: x86
URL: ftp://ftp.info-zip.org/pub/infozip/win32/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
ftp://ftp.info-zip.org/pub/infozip/win32/zip232xn.zipftp://ftp.info-zip.org/pub/infozip/win32/zip300xn.zip
info zip is supposed to add files if the zip file speecifies already exists.
with 2.32, it works as advertised as follows. With 3.0,
del a.zip
zip.exe a.zip file1 (creating new zip archive)
zip.exe a.zip file2 (adding file to existing zip archive)
the 2nd step fails with "zip error: Interrupted (aborting)"
(FWIW, the above is a simplified version of part of the windows binary
packaging procedure for ghostscript)
I think it is unlikely a bug/regression with zip 3.0 , so I am filing it here.
If somebody verifies that zip 3.0 doesn't work on genuine windows either,
please close as invalid and I'll contact info-zip.
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https://bugs.winehq.org/show_bug.cgi?id=40959
Bug ID: 40959
Summary: mIRC: Crash on running code to see if mIRC is running
in Wine.
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ineedalifetoday(a)live.com
Distribution: ---
Created attachment 55104
--> https://bugs.winehq.org/attachment.cgi?id=55104
backtrace
$ sha1sum mirc745.exe
8d8c2949756dd619c9bbb5ade7a04bc24d2ee40b mirc745.exe
http://www.mirc.com/get.html
1, Install mIRC 7.45
2, At end of installer, [Check] Run mIRC.
3, Click "Finish".
4, "About mIRC" window will show up. Click "Continue". Wait ~10 seconds Click
"Continue".
5, "mIRC Options" Click "OK".
6, Tools -> Script Editor. You will be in the "Remote" tab.
7, Paste in code:
http://forums.mirc.com/ubbthreads.php/topics/226699/Re:_Detect_if_mIRC_is_r…
8, Click "OK".
9, Type "/test" in the text box, press ENTER.
10, Click "Yes" at the Command Warning.
11, mIRC crashes.
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https://bugs.winehq.org/show_bug.cgi?id=40887
Bug ID: 40887
Summary: Nook eReader 2.5.3.4630 needs
ncrypt.dll.NCryptOpenStorageProvider
Product: Wine
Version: 1.9.13
Hardware: x86-64
URL: https://web.archive.org/web/20110303225206/http://images.barnesandnoble.com/PResources/download/eReader2/bnd
r2_setup_latest.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: Debian
Started recently after the introduction of ncrypt.dll. The temporary solution
is to disable the DLL.
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https://bugs.winehq.org/show_bug.cgi?id=40764
Bug ID: 40764
Summary: Bloodrayne 1-2 hang when playing videos
Product: Wine
Version: 1.9.10
Hardware: x86
URL: http://www.fileplanet.com/118146/110000/fileinfo/Blood
Rayne-PC-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: 6107b36e561fad97a96249b438aff4a9f3007176
Distribution: ---
Created attachment 54663
--> https://bugs.winehq.org/attachment.cgi?id=54663
plain terminal output
Wine with Gstreamer support can play the videos from Bloodrayne 1 and 2, but
most of the time the games hang when a video ends.
Bloodrayne 1 demo contains only 1 short intro video when you start the game,
the game hangs when the video ends.
In Bloodrayne 2 demo three videos are playing after start, the hang may occur
after playing the first or the third video file (Alienware logo).
Reverting the following commit fixes the problem for me:
commit 6107b36e561fad97a96249b438aff4a9f3007176
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Thu May 12 14:27:04 2016 -0500
winegstreamer: Flip video output.
Gstreamer handles video top-down, but Windows's dshow handles it
bottom-up. So let's insert a videoflip filter to fix the discrepancy
instead of relying on videorenderer to flip it like we did before.
bloodraynedemo.zip (169M)
sha1: b6af4475535019970874e53e3583d643bfb2f705
Bloodrayne 2 demo:
http://www.fileplanet.com/147598/140000/fileinfo/BloodRayne-2-Demo
br2demo.zip (476M)
sha1: 0795c6230d8f1b6315d301f74b33d144a7fb7e26
Tested on Fedora 23 32-bit
wine-1.9.11-206-g03b06fb
gstreamer1-1.6.4-1.fc23.i686
gstreamer1-plugins-good-1.6.4-1.fc23.i686
gstreamer1-plugins-base-1.6.4-1.fc23.i686
gstreamer1-plugins-bad-free-1.6.4-1.fc23.i686
gstreamer1-plugins-ugly-1.6.3-1.fc23.i686
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https://bugs.winehq.org/show_bug.cgi?id=40872
Bug ID: 40872
Summary: Gauntlet requires dcl_immediateConstantBuffer support
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
>From terminal output.
fixme:d3d_shader:print_glsl_info_log 0(43) : error C1008: undefined
variable "ps_icb"
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https://bugs.winehq.org/show_bug.cgi?id=40760
Bug ID: 40760
Summary: GOG Galaxy crashes with unimplemented function
vcruntime140.dll.set_unexpected
Product: Wine
Version: 1.9.11
Hardware: x86-64
URL: http://cdn.gog.com/open/galaxy/client/setup_galaxy_1.1
.11.53.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.set_unexpected, aborting
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x340000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x390000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x67000000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x10000000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x560000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x65000000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x64000000)
fixme:vcruntime:__telemetry_main_invoke_trigger ((nil))
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xa30000)
fixme:system:SetProcessDPIAware stub!
fixme:vcruntime:__telemetry_main_invoke_trigger (0xde0000)
fixme:vcruntime:__telemetry_main_return_trigger ((nil))
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:vcruntime:__telemetry_main_return_trigger (0xde0000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0xa30000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0x64000000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0x65000000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0x560000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0x10000000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0x67000000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0x390000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0x340000)
wine: Call from 0x7b43b24c to unimplemented function
vcruntime140.dll.__std_type_info_destroy_list, aborting
vcrun2015 installed
Set to native,builtin:
> msvcp140
> api-ms-win-crt-locale-l1-1-0
> ucrtbase
> api-ms-win-crt-heap-l1-1-0
> api-ms-win-crt-stdio-l1-1-0
> api-ms-win-crt-runtime-l1-1-0
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https://bugs.winehq.org/show_bug.cgi?id=37361
Bug ID: 37361
Summary: StreamingService connection fails about 80% of login
attempts. All other functions seem to work.
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslarkin(a)aim.com
Created attachment 49681
--> https://bugs.winehq.org/attachment.cgi?id=49681
Shows 2 different Connection Status reports: the first, when the app is working
properly, the second when not.
Here are some specific observations of the behavior:
I usually have to start and log into Elite 5.x about 5 or 6 times before I
see the "Connected (green dot)" in the lower right corner. All other times, I
see "Connecting (red dot)" there.
When Connected, it stays connected until I shut down the program, and
Connection Status > StreamingService usually says P001.
When I fail to get a connection, it says "Connecting (red dot)" in the
lower right corner, and Connection Status > StreamingService always says N/A.
It never leaves those states until I shut down the program.
Even when the StreamingService is not connected, all other program
functions seem to work properly. I even placed one trade in each of 3
different sessions when in the StreamingService was not connected.
The attached file shows 2 different Connection Status reports: the first, when
the app is working properly, the second when not.
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http://bugs.winehq.org/show_bug.cgi?id=33225
Bug #: 33225
Summary: Metacell demo can't play music in mp3 format
Product: Wine
Version: 1.5.26
Platform: x86
URL: https://dl.dropbox.com/s/7bux09c2359fepl/MetacellBeta%
20v1.0.0.exe?dl=1
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43948
--> http://bugs.winehq.org/attachment.cgi?id=43948
terminal output
MP3 music is missing from the game, only sound effects can be heard (sound
effects are in wav format).
Installing WMP9, native quartz and devenum don't help much. What does seem to
help is using a native mciqtz32.dll (copied from a WinXp installation).
With a native mciqtz32.dll music works during the intro video, in the menus and
in mid-game.
These messages are spamming the console endlessly while the game is running,
they may be related:
...
fixme:mciqtz:MCIQTZ_mciSetAudio (0001, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0002, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0003, 01800000, 0x32f58c) : stub
...
Let me know if you need a log with specific debug channels enabled.
Fedora 18
Wine was compiled without gstreamer support
Alsa 1.0.26
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https://bugs.winehq.org/show_bug.cgi?id=37429
Bug ID: 37429
Summary: Post provider setup of WMI core 1.5 installer needs
advapi32.dll.WmiQueryGuidInformation stub
Product: Wine
Version: 0.9.34.
Hardware: x86
URL: http://download.microsoft.com/download/platformsdk/wmi
9x/1.5/W9X/EN-US/wmi9x.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Follow up to bug 7920, now it fails on:
wine: Call from 0x7bc50ca1 to unimplemented function
WMI.dll.WmiQueryGuidInformation, aborting
wmi.dll forwards to advapi32:
[austin@localhost wine-git]$ git grep WmiQueryGuidInformation
dlls/advapi32/advapi32.spec:# @ stub WmiQueryGuidInformation
dlls/wmi/wmi.spec:@ stdcall WmiQueryGuidInformation()
advapi32.WmiQueryGuidInformation
[austin@localhost wine-git]$ git describe
wine-1.7.29-24-ga60fadf
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https://bugs.winehq.org/show_bug.cgi?id=40915
Bug ID: 40915
Summary: Max Payne demo installer displays highlighted text
Product: Wine
Version: 1.9.4
Hardware: x86
URL: http://www.fileplanet.com/64316/60000/fileinfo/Max-Pay
ne-Demo-v1.05
OS: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr(a)codeweavers.com
Regression SHA1: 73ee2a8b4f7d13701c756721b2b9b92b4ddabd0d
Distribution: ---
This is only a minor cosmetic issue.
When you launch the installer, text on the welcome screen is highlighted by
default.
There is nothing printed in the terminal.
Regression introduced by
commit 73ee2a8b4f7d13701c756721b2b9b92b4ddabd0d
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Tue Feb 16 14:49:10 2016 +0100
user32: Select text control content while setting dialog focus.
MaxPayneDemo1-05.exe (131M)
sha1: 1fd7c81fd0e4ae18e1789271c19744cccc7d5f32
wine-1.9.13-114-gb1930ee
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http://bugs.winehq.org/show_bug.cgi?id=36653
Bug ID: 36653
Summary: Tesla Effect (game): Video sequences display green
screen.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: slickrick(a)cyberdude.com
Created attachment 48697
--> http://bugs.winehq.org/attachment.cgi?id=48697
Log
When the full motion video sequences play the screen just turns green as shown
in the attached screenshot. I can hear the audio but not see the video
playbkack. The rest of the game works flawlessly with the exception of the
video sequences, for example the 3D environment and menus all work as expected.
Created a fresh prefix for testing. The game requires the installation of
corefonts, which I did through Winetricks.
I have tested installing the directx 9 components via Winetricks but it does
not solve the issue. A user on IRC suggested I try adding devenum and possibly
quartz/wmp9. I tested those as well but experienced the same green screen.
I have noted in the attached log where I skipped the first intro video as it
might help to isolate the issue.
Game URL: http://www.texmurphy.com/
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https://bugs.winehq.org/show_bug.cgi?id=40998
Bug ID: 40998
Summary: Problem with Oracle Forms app with reports called by
dll
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bierioza(a)o2.pl
Distribution: ---
Got old app made by Oracle Forms technology. I can call reports based on BIRT
(http://developer.actuate.com/). Developers of thiss app made a little dll to
call this reports. Report creation process causes generate logs to text file.
When app try to print polish letters into it wine throw error "invalid or
incomplete multibyte or wide character ...."
Last good known version of wine where it runs correctly is 1.6.2. but newer
versions of Linux have newer versions of wine. I put some details here:
https://forum.winehq.org/viewtopic.php?f=8&t=27077
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http://bugs.winehq.org/show_bug.cgi?id=23933
Summary: Kid Pix Deluxe 4 paint bucket doesn't work
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.broderbund.com/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
So far, the only thing I've found in Kid Pix 4 that
doesn't work with wine-1.3.0 is the paint bucket.
It doesn't seem to do anything?
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https://bugs.winehq.org/show_bug.cgi?id=37528
Bug ID: 37528
Summary: mouse_event
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: den.aria(a)gmail.com
Distribution: ---
Hello!
I am trying generate mouse event and using the mouse_event function. When
event in my application win32 (started by WINE) it is work great, but when
event in the native Linux (Ubuntu) window it's does not work.
Mouse move work ok in Ubuntu and mouse is moving
mouse_event(MOUSEEVENTF_MOVE, x, y, 0, 0);
But MOUSEEVENTF_RIGHTDOWN, MOUSEEVENTF_RIGHTUP is not working for Linux window.
native Linux window is transparent for event.
How can I generate mouse click for native Linux windows? from my win32
application.
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--- Comment #7 from proggi <proggi(a)yandex.ru> ---
Here a code for Delphi embarcadero XE7+
mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
sleep(random(300)+80);
mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
Click on a cursor position
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https://bugs.winehq.org/show_bug.cgi?id=40985
Bug ID: 40985
Summary: DirectX11 application fails with error message
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
fails to create IDXGI
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https://bugs.winehq.org/show_bug.cgi?id=2905
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |kernel32
Fixed by SHA1| |1b26d38095e7d710375657b64db
| |80c7c858ebea6
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #28 from Bruno Jesus <00cpxxx(a)gmail.com> ---
(In reply to Sebastian Lackner from comment #27)
> Please retest, this should be fixed with:
> http://source.winehq.org/git/wine.git/patch/
> 1b26d38095e7d710375657b64db80c7c858ebea6
Yes, the crash is always visible without the patch and the game always loads
correctly after it.
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|STAGED |NEW
--- Comment #27 from Sebastian Lackner <sebastian(a)fds-team.de> ---
Please retest, this should be fixed with:
http://source.winehq.org/git/wine.git/patch/1b26d38095e7d710375657b64db80c7…
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--- Comment #17 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
Still a bug in wine-1.9.14-142-gadde9fa.
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proggi <proggi(a)yandex.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |proggi(a)yandex.ru
--- Comment #6 from proggi <proggi(a)yandex.ru> ---
Wine 1.9.14
mouse_event doesn't work!
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https://bugs.winehq.org/show_bug.cgi?id=40259
Bug ID: 40259
Summary: Unable to inject BWAPI.dll Using Chaoslauncher
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcrbouvier(a)gmail.com
Distribution: ---
Injecting BWAPI.dll into Starcraft using Chaoslauncher fails with this error
message, https://github.com/bwapi/bwapi/issues/598.
This is related to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33436&iTestin….
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https://bugs.winehq.org/show_bug.cgi?id=36186
Bug ID: 36186
Summary: valgrind shows a potential leak in
wmiutils/tests/path.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2566== 28 bytes in 1 blocks are possibly lost in loss record 164 of 592
==2566== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2566== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2566== by 0x4FC483E: COMPOBJ_DllList_Add (compobj.c:526)
==2566== by 0x4FC6B7A: apartment_getclassobject (compobj.c:1335)
==2566== by 0x4FCA2C4: get_inproc_class_object (compobj.c:2894)
==2566== by 0x4FCA783: CoGetClassObject (compobj.c:3032)
==2566== by 0x4FCAD45: CoCreateInstance (compobj.c:3197)
==2566== by 0x4E78E44: create_path (path.c:81)
==2566== by 0x4E78E9E: test_IWbemPath_SetText (path.c:132)
==2566== by 0x4E7F004: func_path (path.c:869)
==2566== by 0x4E7FE31: run_test (test.h:584)
==2566== by 0x4E8021F: main (test.h:654)
==2566==
follow up to bug 36161
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http://bugs.winehq.org/show_bug.cgi?id=34360
Bug #: 34360
Summary: Text not rendered on buttons in spellbook in
CodeSpells
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Click on the spellbook on the right
You should see a button on the lower left with text Copy,
and a button in the upper right with text Back.
On Wine, they are blank.
"winetricks corefonts" doesn't help.
This is a Unity3d game, fwiw.
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https://bugs.winehq.org/show_bug.cgi?id=40340
Bug ID: 40340
Summary: A broken image (a corrupt DB/filesystem?)
Product: WineHQ Apps Database
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
https://appdb.winehq.org/appimage.php?iId=33144 =>
The image cannot be displayed because it contains errors.
Referenced by https://appdb.winehq.org/screenshots.php?iAppId=&iVersionId=22031
Your PHP script outputs this, instead of an actual image:
<br />
<b>Warning</b>: imagejpeg(): Filename cannot be empty in
<b>/home/winehq/opt/appdb/include/image.php</b> on line <b>363</b><br />
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https://bugs.winehq.org/show_bug.cgi?id=40936
Bug ID: 40936
Summary: Duplicate Entry for (Corel) Paint Shop Pro
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I would like to let you know that there is an entry for "Corel Paint Shop Pro"
which only holds version X2
https://appdb.winehq.org/objectManager.php?sClass=version&iId=10513
as well as this one
https://appdb.winehq.org/objectManager.php?sClass=application&iId=76
Would it make sense to merge these reports and entries?
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=26970
Summary: OSS sound system found but too old (OSSv4 needed), OSS
won't be supported
Product: Wine
Version: 1.3.19
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It's not really a bug but a question.
I'm running a very modern Linux distro, Fedora 14 with all updates installed
and Wine 1.3.19 now doesn't want to support OSS saying:
"configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported."
I'm kinda disappointed, because OSSv4 is an external package, it's very
difficult to bundle it with Linux distros and it seems like you killing the
support for OSS for no obvious reasons other than impeding using the OSS
emulation layer in ALSA (which still works very well for many of us, users of
Wine).
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https://bugs.winehq.org/show_bug.cgi?id=40960
Bug ID: 40960
Summary: mIRC: Skips over previous window/channel/query when
clicking the current window/channel/query icon/name.
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ineedalifetoday(a)live.com
Distribution: ---
$ wine --version
wine-1.9.14 (Debian 1.9.14-1)
$ sha1sum mirc745.exe
8d8c2949756dd619c9bbb5ade7a04bc24d2ee40b mirc745.exe
http://www.mirc.com/get.html
1, Install mIRC 7.45
2, At end of installer, [Check] Run mIRC.
3, Click "Finish".
4, "About mIRC" window will show up. Click "Continue". Wait ~10 seconds Click
"Continue".
5, "mIRC Options" Click "OK".
6, In the text box type: "//window @apple | window @baked | window @cake |
window @dish" Press ENTER. This will create four windows.
7, Click "Yes" at the Command Warning.
8, In the treebar (thing on the left side of mIRC). Click the text or icon
"@cake" then "@baked" then "@apple".
9, Click "@apple" again.
In Windows, mIRC will go to "@baked" window as intended. Clicking the current
window/channel/query icon/name you are in will take you back to the previous
window. Now that you are in the "@baked" window, if you click the "@baked"
window/icon again, it will take you to the "@cake" icon/window.
In Wine, mIRC will go to "@baked" then jump to the "@cake" window. This is
wrong.
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http://bugs.winehq.org/show_bug.cgi?id=36254
Bug ID: 36254
Summary: Dot Net application loads successfully, but carshes
after login is done
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kamal.ranjan(a)makepositive.com
Created attachment 48380
--> http://bugs.winehq.org/attachment.cgi?id=48380
App_Crash_Stack_Trace_details
Hi,
I am having a macbook (64 bit) using Mac OS X. I am using a dot net application
"TradeTiger" which was successfully installed. Since this was a dot net
application i chose dot net 4.0 (which was required) from wine tricks. And the
application opened like a charm. However there were 2 issues as follows:
1) The login dialog keeps shaking for some reason (This is manageable though)
2) But after the login credentials are supplied, the application just crashes.
I have tried 2-3 times and am getting same behaviour. I am attaching the text
file containing the stack trace details for your reference.
Regards
Kamal Ranjan
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Tobias (:Tobbi) Markus <tobbi.bugs(a)googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tobbi.bugs(a)googlemail.com
--- Comment #21 from Tobias (:Tobbi) Markus <tobbi.bugs(a)googlemail.com> ---
Created attachment 55091
--> https://bugs.winehq.org/attachment.cgi?id=55091
Screenshot of running the app with wine 1.9.14
I am crashing with a different error message in wine 1.9.14. I can't find
anything in the console.
Do we assume this is fixed?
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https://bugs.winehq.org/show_bug.cgi?id=39553
Bug ID: 39553
Summary: Binding of Isaac Rebirth help
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: starcolton18(a)yahoo.com
I have been trying to get Rebirth on my school macbook air for a long time now
and it was on here working fine last year but i got it back and it just opens
to a black screen and wine says there is a fatal error and when i hit show more
info it just loads forever. I have all the admin info and i can do anything i
want to this laptop.
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