https://bugs.winehq.org/show_bug.cgi?id=38225
Bug ID: 38225
Summary: Program lws251 does not run
Product: Wine
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cwalins(a)nycap.rr.com
Program lws251.exe does not run. Operating system Ubuntu 14.04 LTS. Program
available from
http://support.logitech.com/support/en_us/search#q=lws251&t=Products.
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http://bugs.winehq.org/show_bug.cgi?id=19478
Summary: Earthworm Jim 3D: Only displays a quarter of the
screen.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
When the GOG.com version of Earthworm Jim 3D is launched only the bottom left
corner of the games screen appears in the top left corner of the screen (see
screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=35315
Bug ID: 35315
Summary: Jewel of the Oracle: crashes at start
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47100
--> http://bugs.winehq.org/attachment.cgi?id=47100
JOTO backtrace
Hello,
the game Jewel Of The Oracle crashes at start.
In the terminal I obtained:
wine: Unhandled page fault on read access to 0xffffffff at address
0x131f:0x00002782 (thread 0029), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
and I joined you the backtrace.
It seems to be a 16 bits game and should have Director 4 technology
(Macromedia).
LGDN.
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--- Comment #31 from Pathy Miklós <mpathy(a)progadat.hu> ---
Created attachment 54333
--> https://bugs.winehq.org/attachment.cgi?id=54333
This is how it looks like in windows7
The demo application running under windows7. This, or something similar it
should look like in wine.
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--- Comment #30 from Bruno Jesus <00cpxxx(a)gmail.com> ---
I believe there are improvements in this bug but I can't compare with Windows
behavior now and there are no screenshots displaying the problem. When I
minimize the child windows they became icons and there is no screen corruption
happening. I understand that instead of icons they should be little tabs as
stated in comment 0 but as I said I can't compare with Windows right now.
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https://bugs.winehq.org/show_bug.cgi?id=40507
Bug ID: 40507
Summary: Company of Heroes freezes when notification tries to
get focus
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gQuigs(a)gMail.com
Distribution: ---
Steps to reproduce:
1. Setup calendar event in Google Calendar to alert you in 5 minutes.
2. Start a CoH Skirmish game (through steam).
3. Will freeze when alert goes off.
This can also be recreated by being IMed via Steam/Pidgin, but that requires
another party. Alt-tabbing out of the game also freezes it, might be related.
It seems you don't actually need to be in a game for the bug to happen. The
initial menu is fine.
I haven't been able to get any useful logs of the event.
Workaround I use:
Close everything else, and open Steam conversation windows to anyone who might
start a conversation with me. Disable Steam overlay.
I'm running Ubuntu 16.04 with Wine that I just build in my PPA:
https://launchpad.net/~bryanquigley/+archive/ubuntu/wine
The first time I tried this game in wine on version 1.7.46, the alt-tab issue
was present.
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
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https://bugs.winehq.org/show_bug.cgi?id=40139
Bug ID: 40139
Summary: 3M Cloud Library crashes when click on a borrowed
audio book
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hktv30881(a)gmail.com
Distribution: ---
Created attachment 53638
--> https://bugs.winehq.org/attachment.cgi?id=53638
Text from the "Show Details" in "Program error" dialog
3M Cloud Library is an application to borrow audio books from the library. A
user enter his/her library card number, login, browse/find available books, and
then click "borrow". The book will show up in "MyBook" list and the user can
click on it to play the audio.
The 3M Cloud Library program installed properly under WINE 1.8 (Lubuntu 15.10).
I can log in, browse, config my account without any problem. I can borrow a
book and it does show up in "MyBook" list. However, when I click on the
borrowed book, the program crashes.
In Windows 7, it will start to play audio by opening a new window.
The program is available for download at:
http://www.3m.com/us/library/eBook/pc.html
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https://bugs.winehq.org/show_bug.cgi?id=40464
Bug ID: 40464
Summary: Unimplemented PVRC texture format support
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 54222
--> https://bugs.winehq.org/attachment.cgi?id=54222
Basic trace of error
Wine has not implemented PVRC texture format within wine D3D/DirectDraw. This
causes errors to appear in Warhammer: Dark Omen.
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tomlohave <tomlohave(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tomlohave(a)gmail.com
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Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yousifjkadom(a)yahoo.com
--- Comment #113 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
*** Bug 40503 has been marked as a duplicate of this bug. ***
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--- Comment #31 from Austin English <austinenglish(a)gmail.com> ---
(In reply to joaopa from comment #30)
> Do not know. I don't have dosbox installed.
Please install to test it, wine uses it for DOS executables.
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--- Comment #30 from joaopa <jeremielapuree(a)yahoo.fr> ---
Do not know. I don't have dosbox installed.
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http://bugs.winehq.org/show_bug.cgi?id=30718
Bug #: 30718
Summary: CraftStudio crashes when you double-click on
"Double-click here"
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this on twitter today:
https://www.facebook.com/CraftStudioGames/posts/381877625196587
--snip--
Just a heads up: with the latest Wine under Linux, CraftStudio (kinda) works.
It crashes as soon as 3D should be displayed but you can connect to servers and
chat with other people just fine.
I'm using the dev version (wine1.5) from a PPA under the latest Ubuntu.
In case anyone wants to try it out... I installed .NET and DirectX through
winetricks ("winetricks dotnet40" and "winetricks directx9") and then launched
the install with "msiexec /i CraftStudio.msi".
--snip--
So I tried downloading the app from http://craftstud.io/
Just in case Ubuntu 12.04 was causing trouble, I tried the
echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope
workaround from
http://bugs.winehq.org/show_bug.cgi?id=30410#c3
I then did
rm -rf .wine
winetricks dotnet40
wine msiexec /i CraftStudio.msi
It said DirectX and xna40 were not yet present, but I clicked Next anyway.
The next dialog was "DXSetup.exe - Unable to find a version of the runtime to
run this application".
(The DXSetup.exe that was running is the one bundled with the
xna40 redistributable, and you can also see this error with "winetricks
xna40".)
The app appears to install ok, lets you create an account, and lets
you log in.
Then to repeat the crash, click on "Public Test Project"
and then double-click where it says "Double-click here".
The console shows
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Stream stream, Int32 width, Int32 height, XnaImageOperation
operation)
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https://bugs.winehq.org/show_bug.cgi?id=40499
Bug ID: 40499
Summary: PDF-XChange PDF Viewer Unhandled exception
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yoshimit(a)gmail.com
Distribution: ---
Created attachment 54278
--> https://bugs.winehq.org/attachment.cgi?id=54278
error log when using PDF-XChange PDF Viewer
When trying to use the OCR function, I got a exception and the app crash.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=40498
Bug ID: 40498
Summary: Nicholas Eymerich Inquisitor 1 The Plague: When the
resolution is setted as native, mouse cannot go past a
certain screen column
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 54277
--> https://bugs.winehq.org/attachment.cgi?id=54277
Nicolas Eymerich Inquisitor 1 The Plague log
When setting the screen native resolution (in this case 1366x768, also the
highest resolution settable in my case ) and using FullScreen mode,sometimes
mouse cannot go past a certain column on the screen, near the right end,
behaving as if it was the end of the screen.
It seem non completly deterministic. Sometimes I can play correctly, other
times I cannot.
It can be easily workarounded using a lower resolution (between the settable
ones), or using windowed mode with the native resolution.
Attach wine log (that however seems always the same, either if the bug happens,
or if the bug doesn't happen )
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https://bugs.winehq.org/show_bug.cgi?id=40471
Bug ID: 40471
Summary: wine staging makes laptop run REALLY hot
Product: Wine-staging
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jrwillette88(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I am trying to play Age of Empires 2 on voobly and I couldn't get it to work
with regular wine. I followed the instructions below to make it work...
https://www.reddit.com/r/aoe2/comments/2zyogr/how_to_playing_aoe_ii_on_voob…
But when I play the game, even just the game not on voobly, my laptop becomes
really hot (~80C), meanwhile if I play it on plain old wine it stays really
cool which it should (I have 2015 MacBookAir) playing a game form the 90's, but
it will not work on voobly.
I would like to get to the bottom of the heat issue if possible, but I have no
way to follow up with what is making it overheat and what I can do about it.
Any ideas?
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Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/wineps.drv-Pos
| |tScript_Fixes
Status|NEW |STAGED
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--- Comment #27 from joaopa <jeremielapuree(a)yahoo.fr> ---
The game requests to play in DosBox.
What to do with a such game?
Marking as WONTFIX? NOTOURBUG?
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--- Comment #18 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in wine 1.9.8. as per the procedure of comment 2.
When you press Update the second time with the scrollbar in the middle of the
list it will blank the screen and slowly scroll until 0 and then it will redraw
everything and put the scrollbar in the correct position.
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--- Comment #75 from Bruno Jesus <00cpxxx(a)gmail.com> ---
This bug will be present until we implement Win95 like second thread callbacks
in winmm. It could be only used when Windows < XP is used. There is no need to
test from time to time, it is not by chance that it is over 10 years old.
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https://bugs.winehq.org/show_bug.cgi?id=40486
Bug ID: 40486
Summary: Install tax2016 on Linux and/or Mac (same error)
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: volker.persch(a)t-online.de
Distribution: ---
Created attachment 54256
--> https://bugs.winehq.org/attachment.cgi?id=54256
backtrace
Installation fails (installer starts) after the installation directory is
provided and the installation "configures the software". See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=40467
Bug ID: 40467
Summary: TrackMania² Canyon: Fails to Launch ("unimplemented
function sfc.dll.SRSetRestorePoint")
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: Other
Created attachment 54225
--> https://bugs.winehq.org/attachment.cgi?id=54225
Console output
When attempting to launch the Steam version of "TrackMania² Canyon" it
immediately crashes.
I am attaching the console output and a backtrace.
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Some additional info about my system (just in case):
Distro: Linux Mint 17.2 (64 bit)
Kernel: 3.19.0-26-generic
Graphics: Proprietary NVIDIA 361.28
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https://bugs.winehq.org/show_bug.cgi?id=40410
Bug ID: 40410
Summary: winetricks directx9 crashes
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 54147
--> https://bugs.winehq.org/attachment.cgi?id=54147
crash log from wine-1.9.6-271-gf34fd25
When i want to install DXSETUP.EXE from directx_feb2010_redist.exe or when i
try to run "winetricks directx9" it crashes.
This is a regression caused by wine-1.9.6-271-gf34fd25:
commit f34fd257c6c83804075914ee2b82cc42eadc683f
Author: Austin English <austinenglish(a)gmail.com>
Date: Mon Mar 28 02:54:12 2016 -0500
sfc: Document ordinal only exports.
Unhandled exception: unimplemented function sfc.dll.SRSetRestorePoint called in
32-bit code (0x7b43b704).
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https://bugs.winehq.org/show_bug.cgi?id=40434
Bug ID: 40434
Summary: samsung,kies 2.6,crash during installation
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: epistemepromeneur(a)free.fr
Distribution: ---
Created attachment 54181
--> https://bugs.winehq.org/attachment.cgi?id=54181
backtrace of the crash
opensuse 13.1 x86_64
wine 1.9.7
kies last 2.6 version for my samsung S2 plus
here http://www.samsung.com/us/support/owners/app/kies
crash occurs during "hotfix" installation
see the backtrace.txt
samsung support says here
http://www.samsung.com/us/support/owners/app/kies
that kies needs
.Net Framework 3.5 SP1 or above
Windows Media Player 10 or above
DirectX 9.0C or above
during my experiment i learned this
-if .net is not installed then i didn't see kies install it
-if .net3.5sp1 is installed then kies installs .net4.0
-during installation kies installs wmf11
- i didn't see kies installing directx 9
- searching in internet i learned that kies needs java
here
http://www.technipages.com/samsung-kies-software-stuck-at-installing-hotfix…
then for my experiments i installed previously :
.net 4.0 (use winetricks)
directx 9 (use winetricks)
windows media format 11 (i get wmfdistt11.exe from softpedia.ro)
java (i get jre7u80 32 bit from java32bit.com . java 8 install fails)
then i install kies
then i get a crash
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #27 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug in current wine?
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--- Comment #73 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug in current wine?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #26 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug in current wine?
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--- Comment #29 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug in current wine?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> ---
What is the status of this bug? Closed as ABANDONED?
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
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--- Comment #17 from super_man(a)post.com ---
I don't see anything wrong with scrolling. wine 1.9.8
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https://bugs.winehq.org/show_bug.cgi?id=40472
Bug ID: 40472
Summary: TIDAL crashes
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pierre-bugzilla(a)ossman.eu
Distribution: ---
Just starting TIDAL on a fresh installation causes it to crash. No idea why at
this point. Bug 38825 was about a previous such crash, but that should be fixed
as I'm running wine 1.9.7.
Log attached for command:
WINEDEBUG=+relay,+seh,+tid wine "C:\\Program Files (x86)\\TIDAL\\TIDAL.exe"
2>tidal.log
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https://bugs.winehq.org/show_bug.cgi?id=40282
Bug ID: 40282
Summary: mIRC 7.43 options dialog does not accept focus / user
input
Product: Wine
Version: 1.9.5
Hardware: x86
URL: http://www.mirc.com/get.html
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)fds-team.de
CC: dmitry(a)baikal.ru, jacek(a)codeweavers.com
Regression SHA1: 0d7116b968edae3f5912112bda436df8924911fb
Distribution: ---
Mentioned as side-note in https://bugs.winehq.org/show_bug.cgi?id=40280.
Steps to reproduce:
* Download and install mIRC from http://www.mirc.com/get.html (current version
is 7.43, sha1: 4c779241fc6ea84d981bc0e720594bc610da0109).
* Start mirc.exe. Click two times on "Continue" to get rid of the startup
dialogs. It is necessary to wait a bit before you can click the second time.
* The options dialog opens op, but does not accept the focus or any user input.
Since its not possible to close the options dialog, the whole application
cannot be used anymore.
Bisecting returns:
--- snip ---
0d7116b968edae3f5912112bda436df8924911fb is the first bad commit
commit 0d7116b968edae3f5912112bda436df8924911fb
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Mar 2 15:04:24 2016 +0100
user32: Use proper window as dialog owner.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 5d332005ebbd6ff9625ce42299e5d7db2780a6c1
0294a64212edf6212f7d4a22205d0d20a4f7b215 M dlls
--- snip ---
Reverting only this commit does _NOT_ fix the issue, the follow-up commit
0d7116b968edae3f5912112bda436df8924911fb has to be reverted aswell. I haven't
investigated this issue further yet, but it shouldn't be too difficult to
reproduce since the affected application is freely available.
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https://bugs.winehq.org/show_bug.cgi?id=40414
Bug ID: 40414
Summary: VirtualDub 1.10.4 crashes when attempting to play
video with Directx9/11 backend
Product: Wine
Version: 1.9.7
Hardware: x86
URL: https://sourceforge.net/projects/virtualdub/files/virt
ualdub-win/1.10.4.35491/VirtualDub-1.10.4.zip/download
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
I'm aware that DirectX10/11 is being built. This is just to report the problem
and ensure we have some programs to test aside from close sourced paid games.
To reproduce open VritualDub and then Option->Preferences->Display. The "Use
DirectX for display panes" will be already selected so just tick the "Use
Direct3D 9/11 (EXPERIMENTAL)" feature. Now try to open a video and play file
supported by our codecs.
Sample video file (˜600kb):
https://samples.mplayerhq.hu/V-codecs/CVID/lisa.avi
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x1a9bec,
container_parent 0x191818, wined3d_desc 0x32cb38, wined3d_texture 0x19ac08
partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d
usage conversion.
wine: Unhandled page fault on write access to 0x00000000 at address 0x49f7e490
(thread 0035), starting debugger...
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x49f7e490).
...
Backtrace:
=>0 0x49d96490 _d3d11_device_CreateQuery+0x110() in d3d11 (0x0032d3d8)
0x49d96490 _d3d11_device_CreateQuery+0x110 in d3d11: movl %eax,0x0(%ecx)
It is important to run "VirtualDub.exe /h" to disable its internal crash
handler.
It is hard to tell if something similar is already reported, if it is please
take my apologies in advance.
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https://bugs.winehq.org/show_bug.cgi?id=39444
Bug ID: 39444
Summary: Fifa 2005 Demo version - black and flashing screen
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I am the maintainer of "Fifa 2005 Demo" which can be downloaded from the
following URL:
http://www.gamershell.com/download_6947.shtml
It is the first time that I test this demo with a new version of wine and a new
computer.
The demo starts I can hear sound but the screen stays black but occasionally
flickers. Mouse cursor is shown all the time and reacts normally.
This is the video hardware I have, an onboard chipset:
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Wrestler [Radeon HD 6310]
I noticed bugs 8946 and more recent 37551.
Would you mind looking into this?
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=22762
Summary: Battlefield Bad Company 2 tries to use DX10, fails
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
As described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
you have to tell bfbc2 to use directx9, or it will use dx10 and just
sit there. It's supposed to be autodetecting, so maybe our dx10 shouldn't
advertise itself yet?
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https://bugs.winehq.org/show_bug.cgi?id=37460
Bug ID: 37460
Summary: civilizations beyond earth crashes on startup
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sand--demon(a)hotmail.com
Created attachment 49832
--> https://bugs.winehq.org/attachment.cgi?id=49832
Error Logs
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code
(0x0
Running on a mac using wine to run civ beyond earth
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http://bugs.winehq.org/show_bug.cgi?id=17918
Summary: AvsP Preview window fails to load
Product: Wine
Version: 1.1.18
Platform: All
URL: http://avisynth.org/qwerpoi/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeseboy(a)awesome-toons.org
Created an attachment (id=20249)
--> (http://bugs.winehq.org/attachment.cgi?id=20249)
wine log
AvsP is a IDE for avisynth.
I am on gentoo linux and am runnng wine 1.1.18. When I open a avs script or
write one in editor and attemp to preview it Only a black box appears.
Pic: http://i39.tinypic.com/2s17rrk.jpg
How to reproduce:
Download install avisynth from
http://downloads.sourceforge.net/avisynth2/Avisynth_258.exe
Download http://www.avisynth.org/qwerpoi/AvsP_v2.0.2.zip
Unzip AvsP_v2.0.2.zip and open AvsP.exe
type either MPEG2Source("Z:\path\to\file.mpg") avisource("Z:\path\to\file.avi")
note: for avi you may need a codec
press f5 to preview video
log attached below
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http://bugs.winehq.org/show_bug.cgi?id=32007
Bug #: 32007
Summary: AMD Demo - Whiteout crashes with null-ish pointer read
after dxgi_output_GetDisplayModeList
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dxgi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Found while checking bug 23402.
Installing just the demo, and declining DirectX runtime installation,
succeeds if you set wine for vista. The app then aborts with
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x140a38, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x3, mode_count 0x33fa1c, desc (nil) partial
stub!
wine: Unhandled page fault on read access to 0x00000030 at address 0x30 (thread
0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=40260
Bug ID: 40260
Summary: APB Reloaded (Steam) fails to launch (wine-mono 4.6.0;
shared wow64; win7)
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 53876
--> https://bugs.winehq.org/attachment.cgi?id=53876
terminal output (WINE_MONO_TRACE=E:SIGSEGV)
After upgrading to wine 1.9.5 and installing wine-mono 4.6.0 the game launcher
does not start, blocking from playing the game.
This is for the Steam version of APB Reloaded.
The attachment is the terminal output with WINE_MONO_TRACE=E:SIGSEGV.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #56 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.9.8.
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--- Comment #29 from super_man(a)post.com ---
Still valid 1.9.7 and staging 1.9.7
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https://bugs.winehq.org/show_bug.cgi?id=40463
Bug ID: 40463
Summary: Formatfactory ended after transmission.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: testthesoft(a)onlinehome.de
Distribution: ---
Created attachment 54221
--> https://bugs.winehq.org/attachment.cgi?id=54221
Fehlerabbruch beim Beenden der Umwandlung durch FormatFactory.
System is:
ih@lserver ~ $ inxi -Frx
System: Host: lserver Kernel: 3.19.0-32-generic i686 (32 bit gcc: 4.8.2)
Desktop: MATE 1.12.0 (Gtk 3.10.8~8+qiana)
Distro: Linux Mint 17.3 Rosa
Machine: Mobo: Gigabyte model: 8IPE1000-G/L v: x.x
Bios: Award v: F4 date: 04/26/2005
CPU: Single core Intel Pentium 4 (-HT-) cache: 1024 KB
flags: (pae sse sse2 sse3) bmips: 6029
clock speeds: max: 3014 MHz 1: 3014 MHz 2: 3014 MHz
Graphics: Card: NVIDIA NV34 [GeForce FX 5200] bus-ID: 01:00.0
Display Server: X.Org 1.17.1 drivers: nouveau (unloaded: fbdev,vesa)
Resolution: 1024x768(a)60.0hz
GLX Renderer: Gallium 0.4 on NV34
GLX Version: 1.5 Mesa 10.5.9 Direct Rendering: Yes
Audio: Card Intel 82801EB/ER (ICH5/ICH5R) AC'97 Audio Controller
driver: snd_intel8x0 ports: d800 dc00 bus-ID: 00:1f.5
Sound: Advanced Linux Sound Architecture v: k3.19.0-32-generic
Network: Card: Realtek RTL8169 PCI Gigabit Ethernet Controller
driver: r8169 v: 2.3LK-NAPI port: a000 bus-ID: 02:09.0
IF: eth0 state: up speed: 1000 Mbps duplex: full
mac: 00:14:85:16:a6:65
Drives: HDD Total Size: 1000.2GB (51.1% used)
ID-1: /dev/sda model: SAMSUNG_HD501LJ size: 500.1GB
ID-2: /dev/sdb model: SAMSUNG_HD501LJ size: 500.1GB
Partition: ID-1: / size: 48G used: 6.4G (15%) fs: ext4 dev: /dev/sdb1
ID-2: swap-1 size: 5.24GB used: 0.16GB (3%) fs: swap dev: /dev/sdb2
RAID: No RAID devices: /proc/mdstat, md_mod kernel module present
Sensors: System Temperatures: cpu: 21.8C mobo: N/A
Fan Speeds (in rpm): cpu: N/A
Repos: Active apt sources in file:
/etc/apt/sources.list.d/google-earth.list
deb http://dl.google.com/linux/earth/deb/ stable main
Active apt sources in file:
/etc/apt/sources.list.d/jd-team-jdownloader-trusty.list
deb http://ppa.launchpad.net/jd-team/jdownloader/ubuntu trusty main
deb-src http://ppa.launchpad.net/jd-team/jdownloader/ubuntu trusty
main
Active apt sources in file:
/etc/apt/sources.list.d/official-package-repositories.list
deb http://packages.linuxmint.com rosa main upstream import
#id:linuxmint_main
deb http://extra.linuxmint.com rosa main #id:linuxmint_extra
deb http://archive.ubuntu.com/ubuntu trusty main restricted universe
multiverse
deb http://archive.ubuntu.com/ubuntu trusty-updates main restricted
universe multiverse
deb http://security.ubuntu.com/ubuntu/ trusty-security main
restricted universe multiverse
deb http://archive.canonical.com/ubuntu/ trusty partner
Info: Processes: 316 Uptime: 3:33 Memory: 589.4/1001.2MB
Init: Upstart runlevel: 2 Gcc sys: 4.8.4
Client: Shell (bash 4.3.111) inxi: 2.2.28
Program is: FormatFactory V 3.7.5 installed under Win 7 with last updatepack.
Error is dumped by FormatFactory program at the end of transformation from mp4
to avi by an normal end of transformation. The compiled files is ok, but the
program ended with this error.
Many greetings
Ingo
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https://bugs.winehq.org/show_bug.cgi?id=40459
Bug ID: 40459
Summary: HERETIC II crash if you choose opengl
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 54211
--> https://bugs.winehq.org/attachment.cgi?id=54211
Heretic II Wine 1.7 debug log
Hello,
HERETIC II crash if you choose opengl.
The game works only in software mode.
terminal debug log joined.
Regards.
LGDN
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https://bugs.winehq.org/show_bug.cgi?id=40374
Bug ID: 40374
Summary: all of 3D games crash or failed on second xsession, 2D
games just fine
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
I startup second xsession by openbox to run 3d games(Titan Quest, DungeonSiege,
etc.), all of them crash or failed. test 2d games or apps just fine.
I startup the second xsession like this: xinit /usr/bin/openbox-session -- :1
-ac -depth 16 -nolisten tcp &, then i run DISPLAY=:1 wine xxx.exe. Openbox do
not using compiz.
The crashed 3d games gives not to much info. The runs failed 3d games showup
nothing and the terminal keeping output info like: can't find suitable
iPixformat, can't find 1280x1024@32, etc.
2D games (DX8/7) works fine.
Is this wine bug or i missing something to configure?
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http://bugs.winehq.org/show_bug.cgi?id=33568
Bug #: 33568
Summary: Unhandled exception: page fault on read access to
0x44801e67 in 32-bit code (0x1e06a9d9).
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: csakalinuxjo(a)gmail.com
Classification: Unclassified
Created attachment 44441
--> http://bugs.winehq.org/attachment.cgi?id=44441
Unhandled exception
Unhandled exception: page fault on read access to 0x44801e67 in 32-bit code
(0x1e06a9d9).
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https://bugs.winehq.org/show_bug.cgi?id=38665
Bug ID: 38665
Summary: Toontown Rewritten Launcher under Wine/FreeBSD gives
"ValueError: Empty certificate data"
Product: Wine
Version: 1.7.43
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: neel(a)neelc.org
Created attachment 51591
--> https://bugs.winehq.org/attachment.cgi?id=51591
Toontown Rewritten Log FIle with "ValueError: Empty certificate data" Error
Hi,
I am attempting to run a game called Toontown Rewritten
(https://www.toontownrewritten.com/) on Wine under FreeBSD 10.1 64-bit.
In the past, I was able to run Toontown Rewritten under Wine/FreeBSD quite
well, but am unable to run it now, especially with their "Launcher". When I
attempt to log in, I get a "ValueError: Empty certificate data" error from
Toontown Rewritten's launcher. The log file is attached to this report.
I attempted to contact Toontown Rewritten's support, but they said "we do not
support FreeBSD". I did expect that, considering that hardly anyone uses
FreeBSD on the desktop. I don't know any other FreeBSD user personally (I even
met a Linux kernel developer, but never met a FreeBSD user!).
I don't know if using Linux would help, because on Xubuntu 15.04, the
launcher's GUI didn't even come up if I use Toontown Rewritten under Wine.
And while Toontown Rewritten has a Linux launcher and FreeBSD has Linux
emulation, Toontown Rewritten has a 64 bit Linux launcher and FreeBSD's Linux
emulation is 32-bit, so that's a no-go.
What is a solution/workaround for this problem?
Thanks,
Neel Chauhan
---
https://www.neelc.org/
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http://bugs.winehq.org/show_bug.cgi?id=15473
Summary: After Effects 4 crashes on startup
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://download.adobe.com/pub/adobe/aftereffects/win/4.x
/ae4try_uk.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
sha1sum of ae4try_uk.exe is 8b9dd9bbe422209a311c5f0ce9054e2e687f5450
App installs ok and puts up a gui when you start it, but quickly
crashes with dialog
"After Effects can't continue: sorry, an abnormal condition has been detected"
+seh shows there's an exception, but the +relay,+text,+seh log isn't
very illuminating. Running in winedbg gives a nice stack dump;
inside SetWindowPos(), for some reason DefWindowProc gets WM_KEYF1
and sends WM_HELP, which is handled by the app's window procedure, which
crashes on a near-null pointer access.
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http://bugs.winehq.org/show_bug.cgi?id=35187
Bug ID: 35187
Summary: Jade Empire Special Edition configuration tool always
resetting video settings
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: amartinson(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 85ced167bd68e882900085ea50f25897e8457172
Created attachment 46937
--> http://bugs.winehq.org/attachment.cgi?id=46937
terminal output
This was tested with the GOG.com version of the game. The game has a
configuration tool (JadeEmpireConfig.exe) similar to the one used in Dragon
Age:Origins, except the problem doesn't exist in DA:Origins' utility.
The problem: when you start the configuration tool it always resets the video
options that you set and saved earlier. The problem can be reproduced by
selecting a different screen resolution in the utility, then click on the
System -> Rescan option. Screen resolution and all other video options reverted
to 640x480.
The problem is not with saving the options, because the changes you've made are
saved correctly in JadeEmpire.ini.
I found out this is a regression from Wine 1.3.7:
85ced167bd68e882900085ea50f25897e8457172 is the first bad commit
commit 85ced167bd68e882900085ea50f25897e8457172
Author: Adam Martinson <amartinson(a)codeweavers.com>
Date: Wed Nov 3 16:13:58 2010 -0500
msxml3: Fix node_get_text() whitespace handling.
:040000 040000 76eb4e8a62b445fe244a16524f7305411c69875f
af858af05d7afa1534da053cada3cf8583992c69 M dlls
Native msxml3 (winetricks msxml3) works around the problem.
wine-1.7.8-142-gb87b9f0
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https://bugs.winehq.org/show_bug.cgi?id=40083
Bug ID: 40083
Summary: Heroes of the Storm Freezes after its February 2nd
Patch
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vexorian(a)gmail.com
Distribution: ---
It appears there is no bug report on this even though it is being reported by
multiple people.
Heroes of the Storm worked fine in WINE until the most recent patch. Now
starting a match has a very high chance to freeze the game up between 0 and 30
seconds after the match starts (after the loading screen). Killing the process
and starting the game again makes it tell you you need to rejoin the game, and
the rejoin process will also freeze, possibly because HotS' game rejoining
process makes it repeat all the game's actions in the background.
There appears to be a low probability chance that the freeze will not happen,
which causes some reports of people claiming to fix the issue by changing
graphics settings or changing the hero composition / game mode. Only to later
report that the game is freezing again.
Reports specify various WINE versions including staging 1.9.2. In my case it's
1.7.44, which is why I am including that version in the report.
I tried enabled debugging text but the output doesn't report anything that
coincides with the lock up and the text output seems roughly the same as it was
before. I can provide the output text when I have more time if needed.
app db thread:
https://appdb.winehq.org/commentview.php?iAppId=15978&iVersionId=32232&iThr…
Battle net thread:
http://us.battle.net/heroes/en/forum/topic/20419814648?page=1
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http://bugs.winehq.org/show_bug.cgi?id=33988
Bug #: 33988
Summary: Star Wars: The Force Unleashed II - Crashes with a
page fault
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomas191191(a)gmail.com
Classification: Unclassified
Created attachment 45159
--> http://bugs.winehq.org/attachment.cgi?id=45159
Program Error Details
This game installs and starts perfectly from Steam (although it requires the
same Virtual Memory fix as its predecessor). When I attempt to start a new
game, it crashes with a page fault. I used "d3dx9_43" when trying to play this
game.
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https://bugs.winehq.org/show_bug.cgi?id=37556
Bug ID: 37556
Summary: String compare functions with only one length argument
can lead to page faults.
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)fds-team.de
Distribution: ---
This issue was discovered with Adobe Flash, but is not limited to this single
application. Moreover there are much more ways to trigger this issue than just
the way described below.
Important parts of the stacktrace:
--- snip ---
Unhandled exception: page fault on read access to 0x077ca000 in 32-bit code
(0xf7563773).
[...]
Backtrace:
=>0 0xf7563773 real_length+0x1f(str=".SOL", len=0xf) [libs/wine/sortkey.c:329]
in libwine.so.1 (0x0093cf98)
1 0xf7563791 wine_compare_string+0x10(flags=0x1, str1=".SOL", len1=0xf,
str2="\\?\GLOBALROOT\", len2=0xf) [libs/wine/sortkey.c:338] in libwine.so.1
(0x0093cfb8)
2 0x7b84f65f CompareStringEx+0x1f0(locale=..., flags=..., str1=..., len1=...,
str2=..., len2=..., version=..., reserved=..., lParam=...)
[dlls/kernel32/locale.c:3312] in kernel32 (0x0093d028)
3 0x7b84f45f CompareStringW+0x3a(lcid=..., flags=..., str1=..., len1=...,
str2=..., len2=...) [dlls/kernel32/locale.c:3271] in kernel32 (0x0093d078)
4 0x7dd949a3 StrCmpNIW+0x9f(lpszStr=..., lpszComp=..., iLen=...)
[dlls/shlwapi/string.c:418] in shlwapi (0x0093d0d8)
[...]
0xf7563773 real_length+0x1f [libs/wine/sortkey.c:329] in libwine.so.1: movzwl
0x0(%eax),%eax
329 while (len && !str[len - 1]) len--;
--- snip ---
What happens here is that StrCmpNIW is called with two strings.
--- snip ---
INT WINAPI StrCmpNIW(LPCWSTR lpszStr, LPCWSTR lpszComp, int iLen)
{
TRACE("(%s,%s,%i)\n", debugstr_w(lpszStr), debugstr_w(lpszComp), iLen);
return CompareStringW(GetThreadLocale(), NORM_IGNORECASE, lpszStr, iLen,
lpszComp, iLen) - CSTR_EQUAL;
}
--- snip --
The exact length of both strings is unknown in this function, so wine passes
"iLen" for both strings to CompareStringW. CompareStringW assumes that memory
regions are valid, and then tries to access them in real_length(..). In this
case however unfortunately one of the strings is very close to a page boundary,
so accessing the whole memory block leads to a page fault.
To fix this issue it is either necessary to:
* Change all places where CompareStringW(..) is called with 'invalid' length
values.
* Add exception handlers to real_length(..).
* Move real_length(..) from the beginning of CompareStringW(..) somewhere to
the end, so that the function aborts on the first non-matching byte.
I am opening this issue as a bug report since it needs further investigation,
and I am not sure yet whats the right way to fix it.
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https://bugs.winehq.org/show_bug.cgi?id=39866
Bug ID: 39866
Summary: XIIZeal (steam) immediately exits on start
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 53223
--> https://bugs.winehq.org/attachment.cgi?id=53223
xiizeal trace+d3d
The steam game XIIZeal immediately exits when it is ran.
I've narrowed it down to d3d:wined3d_check_device_format returning false,
attachment is a log file with trace+d3d.
If I changed wined3d_check_device_format to blindly return WINED3D_OK the game
starts up fine and all graphics appear to be ok. (There are additional problems
with the game beyond the scope of this bug report, though)
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https://bugs.winehq.org/show_bug.cgi?id=40204
Bug ID: 40204
Summary: [REGRESSION] Steam stopped working as of wine 1.9.4
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lena.stoffler(a)ymail.com
Distribution: ---
Created attachment 53714
--> https://bugs.winehq.org/attachment.cgi?id=53714
Console output (LOG)
As of wine 1.9.4 the steam client stopped working, means won't start anymore.
The installer and updater still works, but the main gui and service is unable
to start.
Games that require the steam client running in the background cannot be played
anymore.
Log attached, clean wineprefix used
32-bit and 64-bit tested, same behaviour
NOTE: in wine 1.9.3 steam works
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https://bugs.winehq.org/show_bug.cgi?id=40222
Bug ID: 40222
Summary: IMalloc(Spy)::Free nullptr
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: learn0more+wine(a)gmail.com
Distribution: ---
Created attachment 53739
--> https://bugs.winehq.org/attachment.cgi?id=53739
the binary triggering the bug.
Calling IMalloc::Free with a nullptr should not invoke the IMallocSpy.
(IMalloc_fnFree)
Bug encountered in ReactOS (Where the IMallocSpy implementation from wine is
used).
See: https://jira.reactos.org/browse/CORE-10903
Also verified on wine.
Attached binary invokes the invalid behavior on ReactOS and Wine, and not on
Windows.
(Run: `wine atl_apitest.exe CComHeapPtr`)
Patchbot run:
https://testbot.winehq.org/JobDetails.pl?Key=20921
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https://bugs.winehq.org/show_bug.cgi?id=37288
Bug ID: 37288
Summary: Not implemented feature
System.Drawing.Pen.ResetTransform()
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: mr_wire(a)mail.ru
Tried to use ComponentOne C1Report library in my .NET application, got the
following error.
System.Reflection.TargetInvocationException: Exception has been thrown by the
target of an invocation. ---> System.NotImplementedException: The requested
feature is not implemented [GDI+ status: NotImplemented]
at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename
unknown>:0
at System.Drawing.Pen.ResetTransform () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Pen:ResetTransform ()
at C1.Win.C1Preview.C1PreviewPane.#YQe () [0x00000] in <filename unknown>:0
at C1.Win.C1Preview.C1PreviewPane.#kPe () [0x00000] in <filename unknown>:0
at C1.Win.C1Preview.C1PreviewPane.Init () [0x00000] in <filename unknown>:0
at C1.Win.C1Preview.C1PreviewPane..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) C1.Win.C1Preview.C1PreviewPane:.ctor
()
at C1.Win.C1Preview.C1PrintPreviewControl.Init () [0x00000] in <filename
unknown>:0
at C1.Win.C1Preview.C1PrintPreviewControl..ctor () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
C1.Win.C1Preview.C1PrintPreviewControl:.ctor ()
at C1.Win.C1Preview.C1PrintPreviewDialog.InitializeComponent () [0x00000] in
<filename unknown>:0
at C1.Win.C1Preview.C1PrintPreviewDialog..ctor () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
C1.Win.C1Preview.C1PrintPreviewDialog:.ctor ()
[skipped lines]
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https://bugs.winehq.org/show_bug.cgi?id=38314
Bug ID: 38314
Summary: Mouse Wheel doesn’t work for JA2 1.13 (it uses
MOUSEHOOKSTRUCTEX)
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: notifications+bugs.winehq.org(a)m0a.de
Distribution: ---
The mouse wheel does not work at all in JA2 1.13 and by looking at the source
code I think it may be one of several reasons:
1) MOUSEHOOKSTRUCTEX is not properly supported in wine
2) The wheel distance in mouseData does not equal WHEEL_DELTA (if it’s not
exactly WHEEL_DELTA then this code will just drop the event)
3) There is a "bug" in the JA2 1.13 code, which actually works in Windows
3a) If I look at the code I see a comparison with WHEEL_DELTA, this will fail
if the LOWORD of mouseData is not zero. Seems like on windows it’s always zero?
Maybe in wine it’s not zero? Source:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms644969%28v=vs.85…
The code:
LRESULT CALLBACK MouseHandler(int Code, WPARAM wParam, LPARAM lParam)
{
[...]
p_mhs = (MOUSEHOOKSTRUCTEX*)lParam;
[...]
if(p_mhs->mouseData==(WHEEL_DELTA<<16)) //up MessageBeep(-1);
QueueEvent(MOUSE_WHEEL_UP, 0, uiParam);
if(p_mhs->mouseData==(-WHEEL_DELTA<<16)) //dn MessageBeep(0x00000040L);
QueueEvent(MOUSE_WHEEL_DOWN, 0, uiParam);
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https://bugs.winehq.org/show_bug.cgi?id=40021
Bug ID: 40021
Summary: CTL3D32.DLL seems to be mostly empty
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lahs8353(a)yahoo.com
Distribution: ---
I need CTL3D32.DLL for a scientific program found here:
http://optics.tugraz.at/idea/register.html
I've tried getting it to work on wine (well q4wine to be exact) and I'm having
some issues. I've tried both native and builtin DLLs. I've also tried manually
overwriting the DLL under Windows/System32 with one which I downloaded. The
native DLL reports that CTL3D32.DLL was not installed correctly. The builtin
DLL reports: "wxWindows Fatal Error: Cannot register CTL3D"
People on IRC commented that it appears that CTL3D32.DLL is mostly empty on
wine and should be easily fixable.
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https://bugs.winehq.org/show_bug.cgi?id=37115
Bug ID: 37115
Summary: Calling ReadFile from WINBASEAPI (WinBase.h) with zero
read length causes hang
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robw(a)sagatech.ca
Our software connects to a serial device using USB-serial adapters. In the
process of attempting to create a wrapper for use on OSx, I discovered a hang
when I attempted to connect to the device under Wine that does not occur under
Windows.
I have tracked it down to the WINBASEAPI ReadFile. Under Windows, if a zero
value is passed as the length to read, it handles and returns zero. Under Wine,
it causes a "black box" (meaning I can't trace it) hang.
I have worked around this in my code by including a return on zero value for
the length, however believe it may be responsible for other serial issues I
have seen in researching this problem.
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https://bugs.winehq.org/show_bug.cgi?id=39908
Bug ID: 39908
Summary: SuperTux 0.3.5a crashes on startup, needs
msvcr120.dll.strtof
Product: Wine
Version: 1.9.0
Hardware: x86
URL: https://github.com/SuperTux/supertux/releases/download
/v0.3.5a/supertux-0.3.5a-win32-setup.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
wine: Call from 0x7b83a2bc to unimplemented function msvcr120.dll.strtof,
aborting
Moving this issue to its own bug.
Was before part of https://bugs.winehq.org/show_bug.cgi?id=39034 .
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https://bugs.winehq.org/show_bug.cgi?id=39838
Bug ID: 39838
Summary: Wreckfest Server: Crashes at startup, unimplemented
function KERNEL32.dll.GetConsoleScreenBufferInfoEx
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: devin(a)devinbraune.de
Distribution: ---
Created attachment 53182
--> https://bugs.winehq.org/attachment.cgi?id=53182
Screenshot which shows terminal (input and output) and other windows related to
it
Bugbear Games' Next Car Game: Wreckfest crashes in dedicated server mode
because KERNEL32.dll.GetConsoleScreenBufferInfoEx is not implemented.
Attached screenshot shows what exactly happens when starting a clean
installation of wreckfest with a clean wineprefix 1.8. The start_server.bat is
part of the game and seems to start wreckfest.exe -s, the regular executable of
the game.
The game itself launches fine if hardware requirements are met. Just not the
server.
Unfortunately, I can't post a download link because it's a commercial game on
steam.
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https://bugs.winehq.org/show_bug.cgi?id=40129
Bug ID: 40129
Summary: MSI Reading and Writing Behaves differently than
Windows
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agrothberg(a)yahoo.com
Created attachment 53618
--> https://bugs.winehq.org/attachment.cgi?id=53618
Corrupt MSI
I am using Python `bdist_msi` to create an MSI and then
https://github.com/activescott/lessmsi to inspect the MSI. When using Wine, I
can create an MSI and then successfully inspect it. However if I try to install
the MSI that was created under Wine on Windows machine, in stall fails. Further
using the same lessmsi tool above but running it on Windows fails. A complete
write up is here:
http://stackoverflow.com/questions/35004900/using-wine-to-build-msi-for-pyt…
but it appears that the Property table on the MSI is corrupt. Attached is the
msi.
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http://bugs.winehq.org/show_bug.cgi?id=34174
Bug #: 34174
Summary: Error cleaning log file when installing mingw
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45459
--> http://bugs.winehq.org/attachment.cgi?id=45459
Terminal log
How to reproduce:
0. (Clean wine prefix after running winecfg was used for this)
1. Install mingw-get-inst-20120426.exe with default settings (but accept
license of course :) )
2. See a message "Encountered an error cleaning log file (1)"
3. Then after you press OK and click next with a tick "show log file" enabled
see empty log file opened in notepad.
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http://bugs.winehq.org/show_bug.cgi?id=14617
Summary: 3rd party treeview stopped working
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brendan.dowds(a)sciencesoft.com
CC: julliard(a)winehq.org
Hello all,
I am a developer for a software company trying to get our software to work on
WINE. Unfortunately the third party treeview control we rely heavily on fails
to work properly. Namely in that we can not drag items from the treeview.
A small test program (TV_Test.exe), written in VB6, is attached to demostrate
this behaviour. Upon clicking on a node the program performs a HitTest to
determine what type of node it is and its subsequent behaviour
(expand/collapse, allowing dragging, etc.)
To duplicate place the attached folder in the 'Program Files' folder (or where
you please) and run the exe, through WINE obviously. Add a node (or several)
via the button then click on a node. The message box should then tell you if
the test has been passed or not. A successful test should also change to be a
couple of right pointing arrows, and the direction of the arrow in the treeview
node (if it was the lowest branch level). A failed test reports an error
("Error: Error in loading DLL (No.48) In ClickedNode") in the message box.
Now, this is where I know I'm breaking the rules. But this test program and our
main program (which I hope to at to the Apps Database today) both need wine
tricks to have been run, specifically vcrun6, for redistribution reasons.
However, I've already emailled Dan Kegel and he believes this may not be
necessary. I digress.
The test program always failed without winetricks vcrun6, but after it (and
before the bad revision) it worked. (Strictly you do not need to run the full
vcrun6, you need to remove the msvcrt, oleaut32 and olepro32.dlls from the
drive_c/windows/sysem32/ folder and run the vcredist.exe through WINE.)
A colleague looked into this problem in more detail hoping to solve it
ourselves (how wrong we were) and we believe that although we use winetricks,
in this case it actually helps expose a bug rather than the bug being something
intrinsic in what we use winetricks for i.e. replace built-in dlls with native
ones.
So in summary, running the test program without vcrun6 has always failed, with
vcrun6 it used to work but now doesn't.
Some more relevant information (I hope):
- I pulled down the latest git repository this morning (SHA1 ID:
2f445e4e4a74bda3034d993226f05073e777eb85) and tested it, the bug is still there
(wine-1.1.1-339-g2f445e4).
- I'm running FC6
- gcc version is 4.1.2
- command to run the program is '"wine C:\Program Files\Treeview
Test\TV_Test.exe"', assuming the folder is located in 'Program Files'
- A git-bisect showed the first bad revision to be between 0.9.37 and 0.9.38
(SHA1 ID:2f445e4e4a74bda3034d993226f05073e777eb85)
- Further investigation found that by commenting out just two lines the
program worked. And still works in the lastest version. The two lines are in
load_library of /dlls/kernel32/module.c and are shown in the attached file
(load_library_EDITTED.txt)
- The git log for the bad revision is attached.
- My intention was to also attach the output of WINEDEBUG but with the below
command:
$ WINEDEBUG=+relay wine "C:\windows\Program Files\Treeview Test\TV_Test.exe"
I get:
WINEDEBUG=+relay: Command not found.
Look forward to hearing anything and many thanks.
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http://bugs.winehq.org/show_bug.cgi?id=32827
Bug #: 32827
Summary: Legrand XL3Pro3 : Crash on launch
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gogy.sp(a)gmail.com
Classification: Unclassified
Created attachment 43359
--> http://bugs.winehq.org/attachment.cgi?id=43359
wine backtrace
Wine crashes when I launch Legrand XL3Pro3 without any detail. XL3Pro3 is a
free soft from Legrand Electrics Company (French) that configure electric
installation for home users and pro users
Please see backtrace.txt in attachment
Thx
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http://bugs.winehq.org/show_bug.cgi?id=30687
Bug #: 30687
Summary: Powerpoint 2003/2007: embedded video play/pause on
click no longer works
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: aric(a)codeweavers.com
Depends on: 30445
Classification: Unclassified
Regression SHA1: 821ead201d38ebca8f3e92e71bf7b6c8641b5ace
Setting Wine version based on the regression test for bug 30445.
In PowerPoint, when embedded video is set to play on click, you should be able
to toggle pause and play at any point by clicking on the video. That's no
longer working. In wine-1.5.4-61-g8327e6f, the video can be started on click,
and paused once by clicking on it, but subsequent clicks do nothing.
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http://bugs.winehq.org/show_bug.cgi?id=13683
Summary: Ultima IX: Mouse pointer missing when reading books,
under inventory
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rixa(a)cs.tut.fi
When opening an in-game book for reading, there is nothing to work as a mouse
pointer to help clicking the page corners or other clickable elements with. The
books do work, but finding the correct spot to click without any pointer is
quite hard. Saving and loading the game as well as selecting spells are also
implemented by an in-game book, so these functions are likewise affected.
A similar issue affects using the inventories and toolbelt, though the pointer
is not so much missing as being drawn under instead of over the inventory
panel. Otherwise the game seems to work well.
I'm running wine 1.0rc3 on a CentOS 5 system with a GeForce4 Ti 4800 graphics
card and nVidia proprietary drivers version 96.43.05.
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https://bugs.winehq.org/show_bug.cgi?id=40201
Bug ID: 40201
Summary: EccoPro only works on Wine 1.6.2
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim.c.quinn(a)gmail.com
Distribution: ---
Created attachment 53710
--> https://bugs.winehq.org/attachment.cgi?id=53710
wine eccoext.exe output
Ecco Pro 4.01 only works on Wine 1.6.2 and fails to run on any later version.
Installation instructions for getting a static installation of ecco pro is
here:
http://nixplayground.blogspot.ca/2015/02/installing-ecco-pro-401-in-linux-u…
I have run through eccoext.exe and ecco32.exe on later versions and they fail
in all cases.
I have tested on the following systems:
* Ubuntu 14.04.4 x64
* Ubuntu 15.10
* Opensuse 42.1
I will attach the outputs for each of the following tests:
1) % wine eccoext.exe --> eccoext_output.txt
2) % winedbg ecco32.exe --> ecco32_output.txt
Test 3) % wine ecco32.exe just results in a dialog "An application error has
occurred. Please exit Ecco and restart"
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https://bugs.winehq.org/show_bug.cgi?id=39878
Bug ID: 39878
Summary: Diablo II does not start
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Diablo 2 does not start under wine-1.9.0. This is actually regression caused by
wine-1.7.24-57-g7cdaece:
commit 7cdaece711e696447b10ea9c0ab00b7ced799165
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Aug 18 08:26:20 2014 +0200
wined3d: Store the amount of video memory as a UINT64.
Diff in console log between 1.7.24 and 1.7.25:
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x32b964,L"kernel32<elf>"), for debug_info(abbrev:0x7a40c30,symt:0x7b9b0d8)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x32b964,L"advapi32<elf>"), for debug_info(abbrev:0x8631ce0,symt:0x86f81fc)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x26 at
ctx(0x32b964,L"comdlg32<elf>"), for debug_info(abbrev:0x8791fa0,symt:(nil))
...
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http://bugs.winehq.org/show_bug.cgi?id=33787
Bug #: 33787
Summary: after initial open of IE8 and open page in new tab to
select add on & accelerators instead of Live
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jakubcoltun(a)gmail.com
Classification: Unclassified
Created attachment 44763
--> http://bugs.winehq.org/attachment.cgi?id=44763
after initial open of IE8 and open page in new tab to select add on &
accelerators instead of Live
after initial open of IE8 and open page in new tab to select add on &
accelerators instead of Live
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http://bugs.winehq.org/show_bug.cgi?id=12652
Summary: Rainbow six Vegas 2 Fails to launch with General
Protection fault
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xarnze(a)googlemail.com
Created an attachment (id=12297)
--> (http://bugs.winehq.org/attachment.cgi?id=12297)
Console output from Rainbow six Vegas 2 winever 0.9.59.
Rainbow six Vegas 2 launches and the splash screen appears however shortly
afterwards the game crashes with a message stating General protection fault!
History: Address = 0x45b08ec (filename not found)
i have attached the console output bellow.
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http://bugs.winehq.org/show_bug.cgi?id=34318
Bug #: 34318
Summary: Process Hacker 2.x needs
ntdll.dll.EtwRegisterTraceGuidsW
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 34317
Classification: Unclassified
Follow up to bug 25994. You'll need native winsta.dll to workaround bug 34317.
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https://bugs.winehq.org/show_bug.cgi?id=4836
--- Comment #32 from Dmitry Timoshkov <dmitry(a)baikal.ru> ---
Created attachment 54207
--> https://bugs.winehq.org/attachment.cgi?id=54207
patch
I've debugged it on two computers under Wine and under XP. PageMaker starts
to behave really weird when it doesn't detect support for some of the needed
postscript escapes.
Attached patch allows PageMaker 6.5 print images. The only thing which needs
to be figured out (commented out in the patch) is the pass-through mode.
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https://bugs.winehq.org/show_bug.cgi?id=39517
Bug ID: 39517
Summary: No sound in Skyrim after intro video
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
In Skyrim, the Bethesda intro does have sound, but nothing afterwards. No
music, no menu sounds, no game sound.
It USED TO WORK for years, up until a few weeks ago when I last played. Then
today I tried to play again, and it doesn't work now.
I did not change anything on my system or in my Skyrim, apart from doing
regular system updates.
I have:
- verified game cache
- updated and rebooted my system
- reinstalled everything with winetricks that was installed before
- installed xact via winetricks
- reinstalled DirectX from game's directory
- removed intro video file
- toggled Wine from XP mode to Win 7 mode
- made sure Wine uses pulseaudio
- made sure speakers in Wine are set to stereo and not 5.1
None of these made a difference.
Arch Linux 64 bit
wine-1.7.53-2
alsa 1.0.29-1
pulseaudio 7.0-2
pulseaudio-alsa 2-3
Steam is under a 32 bit wineprefix.
console output: http://pastebin.com/ALG68nEB
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #55 from Bruno Jesus <00cpxxx(a)gmail.com> ---
As pointed from comment 52 onwards this bug is fixed, I can reproduce the
original issue in wine 1.6 and no longer in wine 1.9.7.
The colors are wrong as in attachment 29576. But I will open a new bug for
that.
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https://bugs.winehq.org/show_bug.cgi?id=4971
--- Comment #31 from super_man(a)post.com ---
The installer hangs at somepoint like before when I tested it. Last lines are
jscript related.
wine 1.9.7.
But with winetricks -q ie8 and wine-staging I was able to go forward and login
into an account that I have made before. It goes forward but it crashes at
somepoint and the location is to my understanding related to msi.
I dont know if this install is fully working because of the crash, trying to
run the coreldraw it complains something about registery key not set and the
something about your locale. And it fails to start.
So I think there are at least 2 bugs blocking installing this software.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #54 from super_man(a)post.com ---
I retested wine 1.9.7 and still working, but the colors (palette?) is wrong.
The installer has a crash/hang at the end.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #70 from joaopa <jeremielapuree(a)yahoo.fr> ---
The problem of many users now with this bug is the impossibility of installing
the i386 packages of gstreamer1.0 bad and ugly in a 64 bits Ubuntu (and surely
Debian) distrib.
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--- Comment #69 from joaopa <jeremielapuree(a)yahoo.fr> ---
The problem of m
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https://bugs.winehq.org/show_bug.cgi?id=38884
Bug ID: 38884
Summary: Python to Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h4ck3dbymadman(a)gmail.com
Distribution: ---
Created attachment 51818
--> https://bugs.winehq.org/attachment.cgi?id=51818
The bug
I can't install pywin32.msi
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Sergey Isakov <isakov-sl(a)bk.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |isakov-sl(a)bk.ru
--- Comment #37 from Sergey Isakov <isakov-sl(a)bk.ru> ---
Bug 11819 contains a patch against pink text by Christian Costa.
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https://bugs.winehq.org/show_bug.cgi?id=5610
--- Comment #24 from alexchandel(a)gmail.com ---
Well the issue is "psexec from pstools doesn't work", and PsExec still doesn't
work despite the implementation of mpr.WNetAddConnection2W, so I suggest the
issue be kept open and renamed.
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https://bugs.winehq.org/show_bug.cgi?id=40421
Bug ID: 40421
Summary: it is the function used by Windows SetFilePointer
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p.lemonnier1(a)free.fr
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Using a program published by the Milec company I discovered that a
functionality did not work correctly with Wine .
According to the editor, it is the function used by Windows "SetFilePointer"
which does not detect an anomaly whereas and with wine the software is blocked.
I am surprised because wine functions very well with a large number of programs
and this software uses only basic functions of Windows.
Thank you very much for the interest which you will carry to this anomaly
Very sincerely
Patrice Lemonnier
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https://bugs.winehq.org/show_bug.cgi?id=37135
Bug ID: 37135
Summary: Wine fails to handle EWOULDBLOCK return from sendmsg
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carson(a)taltos.org
On Solaris 11.2, launching any application via "wine c:\somepath\foo.exe"
frequently fails, printing the following errors:
sendmsg: Resource temporarily unavailable
sendmsg: Resource temporarily unavailable
Protocol error: process 000c: Protocol error: process 000
Debugging, I find these errors come from 2 different places. Fixing both makes
wine run reliably.
server/request.c
dlls/ntdll/server.c
The fix for ./dlls/ntdll/server.c is easy, just add EWOULDBLOCK to the EINTR
case that's already present.
dlls/ntdll/server.c requires the addition of a loop around sendmsg as well as
handling the non-fatal EWOULDBLOCK (and it should probably retry EINTR as
well).
I can generate patches if desired, but the fixes are fairly obvious.
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--- Comment #23 from Nikolay Sivov <bunglehead(a)gmail.com> ---
WNetAddConnection2W is implemented, I suggest to close this one and open a new
report. Depending on what actual issue is in recent wine this could be another
mpr.dll issue (probably fixable) or missing provider that we don't implement.
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alexchandel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alexchandel(a)gmail.com
--- Comment #22 from alexchandel(a)gmail.com ---
Confirmed on OS X as well. This is still an issue. There are proprietary
engineering programs that package sysinternals and expect them to work. This
needs to be fixed.
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https://bugs.winehq.org/show_bug.cgi?id=40327
Bug ID: 40327
Summary: Some games require ID3DXFontImpl_DrawTextA
implementation
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 53983
--> https://bugs.winehq.org/attachment.cgi?id=53983
No text with builtin d3dx9_36
Namely Sexy Beach 3 and probably other games from the authors.
The log contains multiple lines like
~~~~
fixme:d3dx:ID3DXFontImpl_DrawTextA iface 0x31e8538, sprite 0x0, string
"\"Welcome back, sir.\"", count -1, rect (278,806)-(1280,960), format 0, color
0xff320000 stub!
~~~~
There is no text on screen as on attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=40424
Bug ID: 40424
Summary: Install latest GomPlayer crashed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rari(a)musician.org
Distribution: ---
Created attachment 54166
--> https://bugs.winehq.org/attachment.cgi?id=54166
backtrace file
Install latest GomPlayer crashed
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https://bugs.winehq.org/show_bug.cgi?id=40306
Bug ID: 40306
Summary: Overexposed/wrong gamma? on The Legend of Heroes
Trails in the Sky SC
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kq3thih(a)mailnesia.com
CC: hverbeet(a)gmail.com
Regression SHA1: 5647fffb83ea8b6ef5d63a4528128085deb54cba
Distribution: Other
Colours look blown-out/overexposed on 1.9.5 in The Legend of Heroes Trails in
the Sky SC.
--- system info ---
SolydK 8
Kernel: 3.16.0-4-amd64 x86_64 (64 bit)
Card: NVIDIA G80 [GeForce 8800 GTX]
GLX Renderer: GeForce 8800 GTX/PCIe/SSE2 GLX Version: 3.3.0 NVIDIA 340.76
--- system info ---
Bisecting returns:
--- snip ---
5647fffb83ea8b6ef5d63a4528128085deb54cba is the first bad commit
commit 5647fffb83ea8b6ef5d63a4528128085deb54cba
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Feb 12 18:52:22 2016 +0100
d3d8: Disable WINED3D_SRGB_READ_WRITE_CONTROL.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 4253555e555391cf23309a96079829f90c437692
fc4bfeb1ff0801729711cda08a4e79a7282f25bd M dlls
--- snip ---
Reverting this commit on master, synced 2016-03-13, does fix the issue.
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https://bugs.winehq.org/show_bug.cgi?id=40415
Bug ID: 40415
Summary: Rome 2 total war crash at startup
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ehespinosa57(a)gmail.com
Distribution: ---
Created attachment 54157
--> https://bugs.winehq.org/attachment.cgi?id=54157
Backtrace give by wine when rome 2 crash
Rome 2 crash at startup, I tried start both Wine alone, wine plus PlayonLinux.
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http://bugs.winehq.org/show_bug.cgi?id=19344
Summary: Adobe Photoshop CS2: Some files missing on
installation (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.adobe.com/pub/adobe/photoshop/win/cs2/
Photoshop_CS2.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Installed on windows XP, but not on wine:
C:\Program Files\Adobe\Adobe Photoshop CS2\install.adb
C:\Program Files\Adobe\Adobe Photoshop CS2\Helpers\Jump To HTML
Editor\Notepad.LNK
C:\Program Files\Adobe\Adobe Help Center\install.adb
C:\Program Files\Adobe\Adobe Help Center\AdobeHelpData\Database\vbox.err
C:\Program Files\Adobe\Adobe Bridge\install.adb
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https://bugs.winehq.org/show_bug.cgi?id=38181
Bug ID: 38181
Summary: Try to run ESEA client
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: decodiazhd(a)gmail.com
Distribution: ---
Created attachment 50951
--> https://bugs.winehq.org/attachment.cgi?id=50951
backtrace
try to run the ESEA client but i allways say that error i can install but not
run it
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https://bugs.winehq.org/show_bug.cgi?id=40400
Bug ID: 40400
Summary: VervACE Dictionary Support Regression!
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi. New version (1.9.7) show regression!!
In version 1.9.6 dictionary installed correctly. Now in version 1.9.7 NOT
INSTALLED CORRECTLY & RETURN AS IN VERSION 1.9.5 !!
Look for screen shots: 1.9.7-a, 1.9.7-b & 1.9.7-c
New version of wine distroy the fix that was done in version 1.9.6!!
--------------------------
You sak me in bug 40319 to run "regression test" to evaluate this issue. How
can I do this please?
--------------------------
Please in fixing this bug take considration of bug 40337
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http://bugs.winehq.org/show_bug.cgi?id=13094
Summary: UltraEdit: crashes in certain cases with Unicode editing
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.ultraedit.com/files/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fbcrack(a)yahoo.es
Created an attachment (id=12867)
--> (http://bugs.winehq.org/attachment.cgi?id=12867)
UltraEdit 32 v14.00a unicode editing crash log
Wine crashses when performing following actions:
1. File->New (Ctrl+N)
2. Write any non ASCII character (eg: ñ)
3. File->Conversions->ASCII to UTF8 (Unicode Editing)
4. Enter hex. edition mode via Edit->HEX Functions->HEX Edit or pressing Ctrl+H
5. Return normal edition mode Edit->HEX Functions->HEX Edit or pressiong Ctrl+H
UltraEdit then shows the following error message:
An error has ocurred. The application will shut down.
Would you like to save an error report?
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https://bugs.winehq.org/show_bug.cgi?id=39997
Bug ID: 39997
Summary: Some documents with images are correctly opened by
word 2007, but word crashes when it needs to display
the pages with graphics.
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: vfrederix(a)gmail.com
Distribution: ---
Created attachment 53440
--> https://bugs.winehq.org/attachment.cgi?id=53440
Log file, sample docx file, screenshot
Hello,
With some documents containing images, displaying some images causes Word 2007
to crash. However, opening the document works correctly until I navigate to the
page containing the image.
When Word start to hang, this line is immediately appended to the log:
fixme:dc:GdiIsMetaPrintDC 0x3e0150
Searching on the internet for similar messages seems to yield only results
related to the use of 2007 office products and it seems that this could be
related to gdi32.
I tested Word 2007 with and without dll overrides. The results are the same.
Full log, sample .docx file and screenshot of the crash are attached to this
bug report.
Word complains ogl.dll is crashing. I also tried to update ogl.dll but results
are the same.
Thank you for your time.
Best regards.
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